DUEL 2 NEWSLETTER Date : 12/27/2006 Duedate: 01/09/2007 MURSKA ARENA DM-35 TURN-529 This Weeks Top Honors THE DUELMASTER IS BALIN CHILDREN OF LLYR (141) (35-3955) [16-5-0,91] Chartered Recognition Leader Unchartered Recognition Leader BALIN POSITION IS EMPTY CHILDREN OF LLYR (141) (35-3955) [16-5-0,91] Popularity Leader This Weeks Favorite PITFALL HARRY BALIN FLIPPERS ARCADE (366) CHILDREN OF LLYR (141) (35-3927) [13-22-0,73] (35-3955) [16-5-0,91] THE CURRENT TOP TEAM CHILDREN OF LLYR (141) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. CHILDREN OF LLYR (141) 45 2. BUSY, BUSYTOWN (360) 13 BUSY, BUSYTOWN (360) 3. FLIPPERS ARCADE (366) 6 Unchartered Team 4. THE BEARS (253) 6 5. DEVIL MAY CARE (370) 0 STORMDANCERS (256) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1- 1*DEVIL MAY CARE (370) 5 1 0 83.3 1/ 1 CHILDREN OF LLYR (141) 12 3 0 2/ 2 BUSY, BUSYTOWN (360) 87 54 7 61.7 2- 2*DEVIL MAY CARE (370) 4 0 0 3/ 3 THE BEARS (253) 381 289 28 56.9 3/ 3 FLIPPERS ARCADE (366) 3 6 0 4/ 4 FLIPPERS ARCADE (366) 88 84 7 51.2 4/ 4 BUSY, BUSYTOWN (360) 2 1 0 5/ 5 CHILDREN OF LLYR (141) 576 841 20 40.6 5/ 5 THE GODS ARE ANGRY (63) 1 3 0 6/ 6 THE GODS ARE ANGRY (63) 6 14 0 30.0 6/ 6 THE BEARS (253) 1 9 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank DUELMASTER'S COLUMN Notes from the arena champ. I'm sure that Jungle King shares my relief. Since I am graduating, we will no longer be matched against each other. Thus, we can both move on to new things. And about time. Faron SPY REPORT It is I, Novgorodny Vir, Spymaster of Spymasters. Look on my work, ye mighty, and despair! Practice pays for BALIN, who pummelled Q*BERT, to pocket 21 points. FARON successfully staved off a grab for the roses by PITFALL HARRY of FLIPPERS ARCADE. Does MURSKA have no one talented enough to dethrone him? So who was the warrior seen charging into immovable walls and challenging dead trees? Someone's got a basic problem... And how sociable are MURSKA's warriors? Come, let us see. To quell some nasty rumors, the guys in CHILDREN OF LLYR are not carrying any incurable diseases. No need to avoid 'em. The warriors of CHILDREN OF LLYR found their efforts at combat frustrated as THE GODS ARE ANGRY apparently had more important things to do than fight. If challenges were horses, BILDIS could open up a fast food joint! Mismatched by 12 points, TOURNEY SCUM subdued THE ONE. Is this really worth noting? I thought THE ONE showed great skill and promise when he was subdued by TOURNEY SCUM. All right, so I slept through it! Big deal! Like the wind whispering among the pines, do hearest I many disquieting rumors. Oh hard! that to strike a flame, the match itself must needs be wasting! Do not think spyreporting in MURSKA is the highlight of my life. Keep those sands bloody and the buzzards fat! Can anything compare to the pleasure of writing Spyreports for MURSKA? On that giddy note I take my leave-- Novgorodny Vir DUELMASTER W L K POINTS TEAM NAME BALIN 3955 16 5 0 91 CHILDREN OF LLYR (141) CHAMPIONS W L K POINTS TEAM NAME Q*BERT 3928 21 17 5 85 FLIPPERS ARCADE (366) JUNGLE KING 3930 15 23 0 79 FLIPPERS ARCADE (366) PITFALL HARRY 3927 13 22 0 73 FLIPPERS ARCADE (366) ADEPTS W L K POINTS TEAM NAME TOURNEY SCUM 3943 11 1 0 56 BUSY, BUSYTOWN (360) -DEVILED EGG 3977 2 1 0 50 DEVIL MAY CARE (370) THE ONE 3965 6 2 2 48 THE BEARS (253) CHALLENGER INITIATES W L K POINTS TEAM NAME -BEDEVILED 3973 3 0 0 31 DEVIL MAY CARE (370) BILDIS 3978 4 5 0 26 CHILDREN OF LLYR (141) INITIATES W L K POINTS TEAM NAME AIDAN O'KAI 3989 2 0 0 21 CHILDREN OF LLYR (141) CULANN COONTZ 3984 3 1 0 19 CHILDREN OF LLYR (141) TIBERIUS 3983 3 2 0 11 THE GODS ARE ANGRY (63) THE SICILIAN 3987 1 0 0 11 THE BEARS (253) -GRENADE 3972 0 1 0 7 THE BEARS (253) DR. STRANGE 3971 1 2 0 5 THE BEARS (253) ROCCO 3982 0 3 0 5 THE BEARS (253) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? PERSONAL ADS Q*bert -- Ah, the "joys" of Small Arena Syndrome. How one longs for the novelty of a fight with a standby, having seen too much of one's available opponents already. Oh, well. -- Balin Bedeviled -- You're a good egg. -- Bildis Dr. Strange -- You're...a bear? Somehow I never pictured you that way. -- Aidan O'Kai Rocco -- Socko! -- Culann Coontz P.S. I couldn't resist. Sue me. 30 November 2006 NEED A TURF WAR ALLIANCE?? Master Beru, Wretch, Reaper, and Xoan have come together to form an Alliance for the TURF WAR in DM47 with no regards for experience in competitions or even the game. If you want to enjoy the thrills of the competition, we have space for up to three more managers. Contact Master Beru at d_spinella@msn.com for more information or send a note to Master Beru at DM 29--Army of Darkness. If you are interested, we need to move quickly, since the contest starts in January and there are a few requirements to meet to participate. May your blades find the chinks in your enemy's armor. -- Master Beru 6 December 2006 ANNOUNCING THE NO-TOURNAMENT ARENA (81) As an American I honor my cultural heritage by stealing any good idea. This idea was originally proposed by Lord Xiang in November 2005. RSI will be opening the arena (81) for teams willing to sign the following pledge: * I pledge that I will not send warriors from this arena to a Tournament, nor will I use a Tournament prize on a warrior from this arena. * I pledge to run a full team when I run turns in this arena. If circumstances preclude my running less than a full team I will notify the Player Committee. * I agree to abide by the decisions of the Player Committee. * I understand that any warrior that participates in a Tournament shall be sent to the Dark Arena until they are dead. * I understand that any warrior that receives a Tournament prize shall be send to the Dark Arena until they are dead. The following are the rules for joining this No-Tournament arena 1. No tournament play for warriors in this arena (Dead tournament or otherwise). 2. One team per manager. 3. Teams start with new rollup (or a zero fight equivalent team is transferred into this arena.) 4. No tourney prizes allowed to modify warriors in the arena. 5. Twenty teams required, per RSI. 6. Waivers are required to allow self-regulation on tourney ban, granting RSI authority to Dark Arena any warrior that participates in a Tournament (until the warrior is dead). 7. Rotating council to enforce tourney ban and maintain arena integrity. The main purpose of the Player Committee is to maintain fair play in the arena: * Warriors that participate in Tournaments will be sent to the Dark Arena until they are dead. This means that the Player Committee has the power to send another player's warrior to the Dark Arena * Managers that abuse the rules of the Arena may be banned/transferred from the Arena. The player with the most votes for Chairman will fill slot 1 [Chairperson] and that term expires end of March 2007. The player with the most votes overall will fill slot 5 and that term expires end of November 2007. The player with the second most votes overall will fill slot 4 and that term expires end of September 2007. The player with the third most votes overall will fill slot 3 and that term expires end of November 2007. The player with the fourth most votes overall will fill slot 2 and that term expires end of May 2007. During the month that the chairperson's term expires the Player Committee will select one of the remaining 4 players to be the next chairperson. During the month that any member's term expires the arena will vote for a different player to join the Players' Committee. If you want to be a candidate for the player committee: 1. Post a message in the Duel2 Forum at http://www.reality.com/duel2/modules.php?name=Forums 2. E-Mail Deke at DekeYoung@Comcast.NET 3. Send a Diplomatic Note to Doc LeGrand's Lab [ARENA 81] There are 4 steps to joining this arena 1) Send in a new team rollup to RSI with the following pledge taped/stapled to the rollup sheet, or transfer a ZERO FIGHT EQUIVALENT TEAM to Arena 81 and send RSI the following form. No-Tournament Arena (81) * I pledge that I will not send warriors from this team to a Tournament, nor will I use a Tournament prize on a warrior from this team. * I pledge to run a full team when I run turns in this arena. If circumstances preclude my running less than a full team I will notify the Player Committee. * I agree to abide by the decisions of the Player Committee. * I understand that any warrior that participates in a Tournament shall be sent to the Dark Arena until they are dead. * I understand that any warrior that receives a Tournament prize shall be send to the Dark Arena until they are dead. [Sign your name here ..............................................................] 2) [Optional] post a message on the Duel 2 Forums in the Creating a No-Tournament Arena thread http://www.reality.com/duel2/modules.php?name=Forums&file=viewtopic&t=2296&sid= 94ebf69603ccaf5c7dbf1b19da799732 3) [Optional] send an e-mail to DekeYoung@Comcast.NET with your team name 4) [Optional] Send a Diplomatic Note to Doc LeGrand's Lab in Arena 81 with your team name and intent to join Arena 81 and abide by the Arena rules. RSI will be processing overviews for this arena as soon as you send them into RSI. The first turn will run in January 2007. This will be a normal speed arena. While I am encouraging everyone to use TEAM MAINTENANCE it is not mandatory. The intent is that players that run turns will run a full team. One warrior teams are discouraged and will a topic for the Player Committee to resolve. I also encourage players to join the Duel2 Yahoo Group for faster updates and feedback. http://games.groups.yahoo.com/group/duel/ There are already 29 managers already committed to the project x Apex = CAROLINA BLUE -- Cf PC -- Cf PCC x Bill (I think this is the same person) = CLUB CUTTHROAT x Blackstorm = DARK ENCLAVE -- Cf PC Master Darque = DARQUE AGES x DeGotti = CULT OF BACCHUS x Deke = DOC LEGRAND'S LAB Den = BIG LAKE OUTCASTS x Drake = DRAKE'S HARDWARE -- Cf PC Ghab = ASSASSIN NATION Grimm = FURRY FURY Hammer = AARDVARK HAMMERZ Ikillu = BATTLE GRUNTS x Indimar = AS SEEN ON TV II x Kat = KATHOUSE x Kellumbo = KELLUMBO'S KIDS x Le Pentarque = LA PENTARCHIE x Master Beru = CHILDHOOD HEROES -- Cf PC x Nomad = DRAGONBANE GUILD Nuln = RED IRON KNIGHTS x Pauly = ALE HOUSE MERCS Ragnarokwolf = RAGNAROK'S WOLVES x Rillon = THE DRAUGS x Roadkill = STREET WALKERS Seraphim = LEGION OF SOLITUDE Silas = GRIFFONRAWL MMA SlugBait = ORCS HATE PHYSICS x Terminator = WARMASTERS x The Consortium = LIFE IMPACTS -- Cf PC -- Cf PCC Woody X = 17 Team Rollups received by RSI as of 29 November 2006 Cf = Candidate for PC = Player Committee PCC = Player Committee Chairperson Deke Young will not be part of the inaugural Player Committee, maybe later once the Arena direction has been developed. Any questions can be directed to DekeYoung@Comcast.NET I will track Awards in Arena 81, which will be posted on a web site and included in the following turn's newsletter. The Honor of Sunset Award: The first team to reach 10 Team Kills. In the case that there is more than one team that achieves 10 Team Kills on the same turn, I will pay the Award to the team with the most kills. If two or more teams are tied for Team Kills, I will prolong the contest until one team has the most Kills in the Arena (it does not have to be one of the teams that first reached 10 Team Kills.) The Race to Victory Award: The first team to reach 75 Team Wins. In the case that there is more than one team that reaches 75 Team wins on the same turn, I will pay the Award to the team with the most wins. If two or more teams are tied for Team Wins, I will prolong the contest until one team has the most wins in the Arena (it does not have to be one of the teams that first reached 75 Team Wins.) The Commitment to Change Award: The first team to reach 125 Team Fights. In the case that there is more than one team that reaches 125 Team Fights on the same turn, I will pay the Award to the team with the most fights. If two or more teams are tied for Team Fights, I will prolong the contest until one team has the most fights in the Arena (it does not have to be one of the teams that first reached 125 Team Fights.) I hope I never give out this award {figure it out on your own.} The Team Advancement Award: The first team to graduate 5 warriors to ADM. In the case that there is more than 1 team that graduates 5 warriors on the same turn, I will pay the Award to the first team to graduate 6 warriors. In the case that there is more than 1 team that graduates 6 warriors on the same turn, I will pay the Award to the first team to graduate 7 warriors, and so on. The Iron Throne Award: The first team to hold the Duelmaster for 10 turns STARTING ON TURN 11. The Stylemaster Award. The first team to hold the Stylemaster Award in 7 different styles, STARTING ON TURN 11. If two teams obtain Stylemaster Awards in 7 styles on the same turn, the goal will be increased to 8 Styles. Team Recognition Points: The total recognition points for all warriors in the arena The Iron Throne Ledger: We will track who has been the Duelmaster every turn in Arena history. Iron Throne Counter: The total number of times a team has been the Duelmaster. Composite Team Stylemaster awards: The number of times a team has had any of the 10 Stylemasters. Having 2 Stylemasters = 2 points that turn. Challenge win percentage: How often your warriors win when they challenge. Challenge Defender rate: How often your warriors win when they WERE challenged. Team Invitations: Number of warriors graduated to ADM. Team Graduation Rate: Total team fights/Graduated Warriors. Team Kill Percentage: Total of team Kills/Team Fights Team Death Percentage: Total of Team Deaths/Team Fights Team Revenge Rate: Number of Deaths/BloodFeuds Revenged (Note that the Dark Arena will be counted as not-revenged.) You only get credit for one successful BloodFeud per death (though I encourage you to BloodFeud all 4 turns.) Current Win Streaks: Warriors that have gone the most turns without losing or missing a turn. Team Yahtzee counter: Number of times a team has gone 5-0 in a turn. Team Bagel counter: Number of times a team has fought without a win. Team Dark Arena counter: Number of times each team has used the Dark Arena. The Most Feared (avoided) Team counter: Number of turns that team was the most avoided team. We will create a web page just for Arena 81 category leaders. Hope to see you there. -- Deke 18 December 2006 Let it be known that Buddy Lee is no longer a member of The Company of Brothers, T.C.B. I have resigned as of 10-23-06. Thank you. LAST WEEK'S FIGHTS THE ONE slimly lost to TOURNEY SCUM in a 9 minute bloody Challenge fight. TIBERIUS was vanquished by BILDIS in a 1 minute uneven Challenge battle. FARON savagely defeated PITFALL HARRY in a 2 minute bloody expert's fight. Q*BERT was bested by BALIN in a exciting 5 minute bloody veteran's Title fight. JUNGLE KING outwaited M. CHARDINEE in a crowd pleasing 12 minute one-sided duel. DR. STRANGE was devastated by AIDAN O'KAI in a 1 minute one-sided competition. ROCCO was viciously subdued by CULANN COONTZ in a 2 minute gruesome beginner's melee. THE SICILIAN won victory over PERSISTENT BEGGAR in a 2 minute beginner's fight. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |SLASHING ATTACK 4 STRIKING ATTACK 4 - 0 - 0 100 | |TOTAL PARRY 2 SLASHING ATTACK 17 - 5 - 0 77 | |WALL OF STEEL 2 AIMED BLOW 11 - 5 - 0 69 | |LUNGING ATTACK 2 BASHING ATTACK 4 - 2 - 0 67 | |PARRY-RIPOSTE 1 TOTAL PARRY 13 - 7 - 0 65 | |AIMED BLOW 1 LUNGING ATTACK 8 - 7 - 2 53 | |PARRY-LUNGE 1 PARRY-STRIKE 3 - 5 - 0 38 | |PARRY-STRIKE 1 PARRY-RIPOSTE 4 - 8 - 0 33 | |STRIKING ATTACK 0 WALL OF STEEL 6 - 15 - 1 29 | |BASHING ATTACK 0 PARRY-LUNGE 0 - 6 - 0 0 | Turn 529 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-RIPOSTE 1 - 0 AIMED BLOW 0 - 1 2 TOTAL PARRY SLASHING ATTACK 4 - 0 PARRY-LUNGE 0 - 1 2 WALL OF STEEL TOTAL PARRY 2 - 0 PARRY-STRIKE 0 - 1 2 SLASHING ATTACK WALL OF STEEL 1 - 1 LUNGING ATTACK 0 - 2 1 PARRY-STRIKE STRIKING ATTACK 0 - 0 1 AIMED BLOW BASHING ATTACK 0 - 0 1 LUNGING ATTACK 1 STRIKING ATTACK 1 PARRY-RIPOSTE TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME TOTAL PARRY BALIN 3955 16 5 0 91 CHILDREN OF LLYR (141) WALL OF STEEL Q*BERT 3928 21 17 5 85 FLIPPERS ARCADE (366) LUNGING ATTACK THE ONE 3965 6 2 2 48 THE BEARS (253) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is PITFALL HARRY 3927. The most popular warrior this turn was BALIN 3955. The ten other most popular fighters were THE ONE 3965, CULANN COONTZ 3984, THE SICILIAN 3987, PITFALL HARRY 3927, Q*BERT 3928, AIDAN O'KAI 3989, BILDIS 3978, TIBERIUS 3983, DR. STRANGE 3971, and ROCCO 3982. The least popular fighter this week was TOURNEY SCUM 3943. The other ten least popular fighters were JUNGLE KING 3930, ROCCO 3982, DR. STRANGE 3971, TIBERIUS 3983, BILDIS 3978, AIDAN O'KAI 3989, Q*BERT 3928, PITFALL HARRY 3927, THE SICILIAN 3987, and CULANN COONTZ 3984. The following warriors have traveled to AD after fighting this turn: FARON (35-3954) CHILDREN OF LLYR (141)