DUEL 2 NEWSLETTER

Date   : 05/13/2009    Duedate: 05/26/2009

MURSKA ARENA

DM-35    TURN-591

This Weeks Top Honors

THE DUELMASTER IS

SLOWGO
LOST CAUSE (268)
(35-4077) [10-0-0,68]

Chartered Recognition Leader   Unchartered Recognition Leader

SLOWGO                         POSITION IS EMPTY
LOST CAUSE (268)               
(35-4077) [10-0-0,68]          

Popularity Leader              This Weeks Favorite

EVINDAL                        PROMO
CHILDREN OF LLYR (141)         LOST CAUSE (268)
(35-4040) [14-21-0,63]         (35-4057) [9-5-0,49]

THE CURRENT TOP TEAM

LOST CAUSE (268)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. LOST CAUSE (268)            23
2. CHILDREN OF LLYR (141)      12      LOST CAUSE (268)
3. PHILANTHROPISTS 2 (345)      0      Unchartered Team
4. URBAN JUNGLE (259)           0
5. MIDDLE ITALY (375)           0      ALL MIXED UP (376)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1 PHILANTHROPISTS 2 (345)  152 107  9 58.7   1/ 1 LOST CAUSE (268)         10  5 1
 2/ 2 LOST CAUSE (268)         386 314 32 55.1   2/ 2 CHILDREN OF LLYR (141)    8  6 0
 3- 3 URBAN JUNGLE (259)        62  66  6 48.4   3- 3 PHILANTHROPISTS 2 (345)   2  1 0
 4/ 4 CHILDREN OF LLYR (141)   742 984 23 43.0   4- 5 URBAN JUNGLE (259)        2  3 0
 5- 5 MIDDLE ITALY (375)        13  28  0 31.7   5- 4 MIDDLE ITALY (375)        0  2 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   9 ZUKAL (turn 617): HEMPEN JIG of SEA DOGS (One-Armed Bandit, mgr.)
 DM  12 RIZTAB (turn 619): PHILOLAUS of DREAMERS (Sleepy, mgr.)
 DM  15 MALCORN (turn 613): NECROPALYSE of DARK CREATION (H.P.L. West, mgr.)
 DM  16 WILLAF (turn 615): ZIGADENUS of MAXIMUM RESULTS (Coyote, mgr.)
 DM  17 ALJAFIR (turn 614): TIBERIUS of FIELDS OF ELYSIUM (Caesar, mgr.)
 DM  19 ZUWAYZA (turn 612): WHITE CHOCOLATE of WALI'S FINEST (?, mgr.)
 DM  28 MORYA (turn 306): OPASAN of PHANTACITY (Omega, mgr.)
 DM  29 LAPUR (turn 605): LITERNIUS of EQUESTORS (Spartacus, mgr.)
 DM  31 CHIMLEVTAL (turn 304): ULL HARDHAMMER of THE STORMBRINGERS (High Lord Bosk)
 DM  32 ARVAT (turn 601): MADNESS of ANGELS OF PAIN (The Dark One, mgr.)
 DM  33 NIATOLI ISLAND (turn 599): THE MONGOL of RAVAGING LORDS (General Ikillyu)
 DM  35 MURSKA (turn 590): POSITION IS EMPTY
 DM  43 VEASTIAN (turn 553): HAWK NELSON of POSITIVE ALTERNATIVE (Zalgor Prigg)
 DM  45 STORMCROWE (turn 281): JACOB MARLEY of PHANTOM REGIMENT (Nomad, mgr.)
 DM  47 DOUBLE X (turn 275): NILES of SECOND BANANAS (Manniquin, mgr.)
 DM  50 SNOWBOUND (turn 262): INGLEMORT JULS of MIDDLE WAY 6 (Jorja, mgr.)
 DM  56 ROCANIS (turn 480): IN HIDING of YIELD (Jekyll, mgr.)
 DM  60 COLLUSION COVE (turn 467): BLACK WIDOW XLIII of DEATH STUDS XII (Death Stud)
 DM  61 JURINE (turn 447): ZOE ALDIN of MIDDLE WAY 16 (Jorja, mgr.)
 DM  65 DAL SHANG (turn 444): MAN-O-WAR of TIL DEATH DO US PART (Killjoy, mgr.)
 DM  73 ERINIKA (turn 211): DEATH SUCKS of BLACKMAIL (The Mun, mgr.)
 DM  74 DAYLA KIV (turn 408): MORO TEN ZORA of SAND DANCERS (Jorja, mgr.)
 DM  75 JADE MOUNTAIN (turn 401): CORINTHIAN of PARANOID ASYLUM (Jekyll, mgr.)
 DM  78 LIN TIRIAN (turn 390): GABRIELLE REESE of GIRLS X3 (NON, mgr.)
ADM 103 FREE BLADES (turn 506): NATAS of DO IT AGAIN (Dark One, mgr.)

                                      Top Teams
                                      ---------
 DM   9 ZUKAL (turn 617): BLUE MOON (Jorja, mgr.)
 DM  12 RIZTAB (turn 619): DREAMERS (Sleepy, mgr.)
 DM  15 MALCORN (turn 613): STARBASE 5 (Zeus, mgr.)
 DM  16 WILLAF (turn 615): PUNNY ANIMALS (Jorja, mgr.)
 DM  17 ALJAFIR (turn 614): FIELDS OF ELYSIUM (Caesar, mgr.)
 DM  19 ZUWAYZA (turn 612): THE MAGNIFICENT MAGS (Jorja, mgr.)
 DM  28 MORYA (turn 306): SANGUIS MORI (Toker, mgr.)
 DM  29 LAPUR (turn 605): WILL DUEL 4 MEAD (Sporkis, mgr.)
 DM  31 CHIMLEVTAL (turn 304): WAR (Mannequin, mgr.)
 DM  32 ARVAT (turn 601): DEVIL ADVOCATES (Dark One, mgr.)
 DM  33 NIATOLI ISLAND (turn 599): RAVAGING LORDS (General Ikillyu, mgr.)
 DM  35 MURSKA (turn 590): LOST CAUSE (Vol, mgr.)
 DM  43 VEASTIAN (turn 553): LUROCIAN ROYALTY (The Greek Guy, mgr.)
 DM  45 STORMCROWE (turn 281): MIKES HEROES (Mike?, mgr.)
 DM  47 DOUBLE X (turn 275): LAND OF OZ (Oz the All Successful, mgr.)
 DM  50 SNOWBOUND (turn 261): LIFE IMPACTS (Smitty, mgr.)
 DM  56 ROCANIS (turn 480): INCONSISTENT FURY (Banthius, mgr.)
 DM  60 COLLUSION COVE (turn 467): RED DOG GANG (Spot, mgr.)
 DM  61 JURINE (turn 447): MIDDLE WAY 16 (Jorja, mgr.)
 DM  65 DAL SHANG (turn 444): MIGHTY DUCKS (Woody, mgr.)
 DM  73 ERINIKA (turn 211): MIDLE WAY 18 (Jorja, mgr.)
 DM  74 DAYLA KIV (turn 408): SAND DANCERS (Jorja, mgr.)
 DM  75 JADE MOUNTAIN (turn 401): SAND DANCERS (Jorja, mgr.)
 DM  78 LIN TIRIAN (turn 390): GIRLS X3 (Non, mgr.)
ADM 103 FREE BLADES (turn 506): I'M HISTORY et al (Zalgor Prigg, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   9 ZUKAL (turn 617): HEMPEN JIG of SEA DOGS (One-Armed Bandit, mgr.)
 DM  12 RIZTAB (turn 619): PHILOLAUS of DREAMERS (Sleepy, mgr.)
 DM  15 MALCORN (turn 612): AVENGELINA of STARBASE 5 (Zeus, mgr.)
 DM  16 WILLAF (turn 615): ZIGADENUS of MAXIMUM RESULTS (Coyote, mgr.)
 DM  17 ALJAFIR (turn 614): QUINTUS of FIELDS OF ELYSIUM (Caesar, mgr.)
 DM  19 ZUWAYZA (turn 611): WEE MAN of CUNNING RUNTS (Deep Thought, mgr.)
 DM  28 MORYA (turn 306): OPASAN of PHANTACITY (Omega, mgr.)
                          MANKILLER of DODGE BULLETS (Jorja, mgr.)
 DM  29 LAPUR (turn 604): ELVIRA MADIGAN of TRAIL OF TEARS (?, mgr.)
 DM  31 CHIMLEVTAL (turn 303): THERMOPYLAE of WAR (Mannequin, mgr.)
 DM  43 VEASTIAN (turn 552): KRYSTAL MEYERS of POSITIVE ALTERNATIVE (Zalgor Prigg)
 DM  47 DOUBLE X (turn 275): NILES of SECOND BANANAS (Manniquin, mgr.)
                             BLACKENED of OF WOLF AND MAN (Tripwire, mgr.)
                 (turn 274): KILLING JOKE of INDIFFERENCE (Jekyll, mgr.)
 DM  60 COLLUSION COVE (turn 467): BUSTED NUTS of HIT ME WITH... (PTFT, mgr.)
 DM  65 DAL SHANG (turn 444): MAN-O-WAR of TIL DEATH DO US PART (Killjoy, mgr.)

                                      SPY REPORT

     Greetings warriors!  It is I, Zontani Sharp Eyes, here to bring report of the 
clash and bustle of the weekly MURSKA games.  PROMO caught the eye of many in the 
gladiatorial commission as he skillfully bested BRENDAL and was awarded 16 points in 
recognition.  In one of the week's more notable duels, DANGEROUS CRIMINAL put down 
ZERO, causing him to lose 14 points of recognition in the process.  The city has 
turned out in honor of SLOWGO, for with his arena victory he may now lay claim to the 
highest position in the city!  Informants "close" to the city champion have told me 
that he never fights without pantyhose on beneath his armor.  Watch out!   
     Many and various are the arts of battle.  In MURSKA "art" is a word that has 
long since passed from the language!   
     Is not Death a warrior's foremost adviser?   Warriors, may this counselor stand 
ready at your right hand forever!  My hearty congratulations HAREC O'KAI, for thy 
revenge upon CIVIL, slayer of thy fallen comrade.  Next time he will know better, eh? 
Some say a warrior is judged by the way he bears arms.  One thing is sure, better a 
dagger in hand then a sword on the belt!   
     If it were not for my skills as a spy I would have been mugged three times 
already in MURSKA.  Nice atmosphere you have here!  Sadly warriors, now longer can I 
keep thy company nor savor the ale of thy fine city.  Depart I must and soon!  Till 
we meet again, remember:  a turtle walks slow, hides head in a shell, and harms no 
one; a lion runs to slay its prey.-- Zontani Sharp Eyes  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 SLOWGO 4077                  10   0  0    68       LOST CAUSE (268)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-HYPER VIPER 3646             17  15  1   115       PHILANTHROPISTS 2 (345)
-VEXED VIKING 3641            14   9  0   115       PHILANTHROPISTS 2 (345)
-MURSKAN PATRIOT 3412         14   7  0    97       URBAN JUNGLE (259)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-BILBO BAGGINNI 4061           9   1  0    80       MIDDLE ITALY (375)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 EVINDAL 4040                 14  21  0    63       CHILDREN OF LLYR (141)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-LUCY JORDAN 2669              8  18  0    54       URBAN JUNGLE (259)
 PROMO 4057                    9   5  0    49       LOST CAUSE (268)
 HAREC O'KAI 4064              8   6  0    47       CHILDREN OF LLYR (141)
 ZERO 4078                     6   4  0    43       LOST CAUSE (268)
 CIVIL 4053                    9  10  1    38       LOST CAUSE (268)
-MANDOLIN WIND 3489            5   3  2    37       URBAN JUNGLE (259)
 BRENDAL 4082                  4   6  0    37       CHILDREN OF LLYR (141)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-SIR PSYCHO 3707               2   1  0    26       PHILANTHROPISTS 2 (345)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-FROSTBITE 4038                2   0  0    24       URBAN JUNGLE (259)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 BILBO 4106                    2   2  0    21       LOST CAUSE (268)
-AHANTI GRAVETT 3747           2   0  0    21       PHILANTHROPISTS 2 (345)
 MAIRE MCANGUS 4105            3   2  0    20       CHILDREN OF LLYR (141)
-GIMLINGUINI 4096              3   1  0    10       MIDDLE ITALY (375)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
TAM O'CHANDRA 4083      1  7 0 CHILDREN OF LLYR 141 CIVIL 4053            590  JUST REVENGED

                                     PERSONAL ADS

All -- Haven't played for quite some time.  Used to play a team named "The Juggers"
way back in the 90s some time.  Still use handle "Jugger", and also starting up teams
in Lapur and Jurine.  Look forward to playing with you all. -- Jugger

     We're all pleased to see you.

Philanthropists -- I think I've seen that you're run by Aragorn.  Same Aragorn that
used to run... sigh don't even remember, "Doom" something?  You had an OTP named
"Golem" I think? -- Jugger

Anyone -- 'Cringe every time I have to write this team name (and the one in Lapur).
Is there an ETA on the next Name-Change-O-Rama?  Anyone I can bribe in the meantime?
Anyone that I can do a little favor for? -- Jugger

     You'll have to check with Customer Service on that.  CSR reality com if you have
     email.

All -- Been racking my brain but just can't think of it.  Anyone remember what the
name of the tavern was in all those team spotlights way back when?  I remember
several spots by Vlad Taltos, Tex, and the Professor using it.  Dragon's something...
-- Jugger

     No, but if you make it worth my while, I could check the newsletter archive.
     Which, I hasten to add, is not exhaustive.  It doesn't go all the way back.
     Into the nineties, though, we probably can do.

Mandolin Wind -- You elves are definitely strange.  I've never seen anyone with a
mouthpiece on his guitar before. -- Evindal

Promo -- For what? -- Brendal

Lucy Jordan -- Quite a little spitfire, aren't you?  I like that in a woman. -- Harec
O'Kai

Civil -- Not very. -- Ghost of Tam O'Chandra

Frostbite -- I'm not getting this.  Am I supposed to bite some frost, or is the frost
going to bite me? -- Maire McAngus

29 April 09
Greetings All -- This is Vincent Michaels, "the Rake", mgr. of the Stormbringers out
of DM 33 Niatoli Island, back after a relatively long layoff.  I come back to my
arena to find only two other teams there.  Terrible!  I'm calling on all you managers
out there who have inactive teams in Niatoli to put them back in the game.  Also,
anyone else who wants to come check out our little island are welcome.  Good food and
a lot of good gambling, and you will have a chance to smack around Gen. GirlPants and
his band of Ravaged Queens.  Great fun.  Come one, come all!

4 May 09
Players of Duel 2:

RSI wants to try, in a few arenas, a system that rewards role-play and general arena
involvement.  Our thoughts at this time are as follows, and feedback is earnestly
solicited:

1.  What to reward.
a.  Spotlights--they don't have to be involved and lengthy storylines, and in fact,
my own inclination is to say: anything game related and original (i,e,, not a
reprint), maybe set a minimum length.  I use TOGS here as my model--half a column as
formatted for the newsletter, and we don't judge the quality of the writing (so long
as the editor isn't grossed out), just the intent to make a positive contribution.
b.  A dm column where one is "due."  Again, no judgment on quality of writing, should
be dm-related, and I would say (this is just me) a minimum length of maybe five
lines.
c.  Personals.  More than just "you suck," or "good fight."  How much more doesn't
really concern me, and quality, other than "not offensive to the editor," should not
be an issue.  We don't want to encourage participation and then muzzle it.
d.  It has been suggested that a reward point or two be offered for running a full
team.  We could include this, but my own inclination would be to say that there would
be no points for this, but that those who don't make a clear effort on this
(accidents happen, so maybe something like "when the three-turn total of fights is
below twelve"?) aren't eligible for points on any turn until they get it back up to a
full team.

2.  How to reward it.
a.  We've been thinking nebulously about some kind of point system, obviously, as an
example, say 3 points for a spotlight, 2 for a column, 1 for personals, more points
here for what takes more effort, but some points for any effort.  This is in no way
final!  But some way to keep track of who is contributing and how much, and as non-
subjective as possible; this would be noted as each newsletter would be proofed.  A
way to clearly identify who's sending in what would help, but I can work it out by
referring to the warrior listings if I have to.
b.  But, assuming a point system, do the rewards, whatever they end up being, go to
the player who achieves a certain point total?  Is this calculated per turn, or as a
running total over as many turns as it takes to reach that point?  Or to the player
with the highest total on any given turn?  What about ties?
c.  What do the points get the player?  The current thought is X points gets a free
fight, probably replacing the "Popularity Leader's" free fight in the relevant arena.
That suggests only one player getting a role-play free fight on any given turn.  Is
this enough to encourage the newsletter participation we're hoping for?  Should we
convert "This Week's Favorite" to a role-play free fight also?  Or handle rewards in
some other way entirely?

3.  Where it happens.
The current thought is, try it in four arenas:  one in each region, and one slow
arena.  Who picks the arenas in question?  I'd be inclined to rule out those that are
doing fairly well already (Ardivent, Sunset, Lapur; Arkers, Morya, North Fork), but
is that wise?  Or even fair?  Darned if I know.  Places where it is NOT currently
intended to happen:  Transfer arenas.  Maybe rule out the no-tourney arenas as
current candidates, too?

If this seems to work well enough to be worth the effort, should we consider
extending it to more, eventually to all non-transfer, arenas?

This is not a "someday down the line we might" concept.  We want to do this, and
SOON.  Your feedback would be appreciated, for, against, changes, anything.  You can
email me directly at jputney zianet com (make sure it says DM in the subject line) or
send a diplo to scribe, any arena.

the Scribe

P.S.  Staff members not to be eligible for role-playing free fights.

5 May 09
The Battle Royal V is upon us!  Come join one of the original contests that has had
some of the games best managers involved in the past.  DM 18, Talcama, some consider
it to be the crown jewel of the Delarq cities is where this contest will take place.

The Battle Royal is intended to be a play as you want, play what you want Delarquan
style contest with very few rules.  While I'd love to say, "NO AVOIDING" is the only
rule (and that wouldn't be too far off), I must spell out situations that can and
have occurred and require additional clarification.

The advantages of this format:
1) Simple.
2) No penalty for DAs.
3) No restrictions on warriors entered into the contest (baggers, TC mods, etc all
   welcome)
4) No penalty for not fighting. 
5) It isn't a race where 21 wit and favorite learn determine the victor.
6) Losing a warrior (or even your whole team) doesn't eliminate you from contention.
7) It is possible to overcome almost any deficit.  And this has been proven, with
   managers making huge point swings in short periods of time!
8) It is a contest designed to show manager skill rather than warrior ability.

There are a few disadvantages:
1) There is no set end.  It is possible for this contest to go on indefinitely.  In
   practice, this format has worked very nicely in the past and I expect it will
   continue to work well. 
2) You cannot avoid (But that is part of the fun and the head to head nature of this
   contest requires this rule.)
3) It encourages bloodshed.
4) Baggers and experienced warriors have an advantage over new warriors.

Battle Royal Rules:

- Any team in Talcama is eligible to participate.  There are no restrictions on
warriors (baggers, TC prize modified, etc).  However, any warrior that fights for
your team is considered in the BR.

- Teams may not avoid any other team within the contest.  (Note that you may avoid
teams outside the contest but you do so at your own risk.)  Avoiding a team on the
turn they enter the Battle Royal is not considered against the rules (since you
couldn't know the team wasn't part of the BR).  The suggestion is not to avoid at
all.  Assur (the contest moderator) gets an avoid report every turn and will catch
people avoiding!

- Managers may only enter a single team in the contest.

- Any manager with more than one team in Talcama may not challenge any other contest
warrior with their non contest team(s).  The intention is that no advantage can be
gained by having multiple teams in the arena.

****Failure to comply with the above rules***
1st offense: Disqualification from the prize, but you may still participate.
2nd offense: Warning.
3rd offense: Removal from Battle Royal.

- If a manager decides to switch teams, his score will start back at 0.  This is to
prevent a manager from sweeping the contest with several teams of sandbaggers.  Can a
manager use this clause to go from a negative score to zero?  Yes.  I realize this is
sort of cheating, but I'd rather have a manager start over with a new team than drop
out of the contest.  Even so, they have to start at 0 and must gain 25 points.

- If your warrior loses a contest fight because of an input error and this error is
verified by RSI, you will have a point added to your score.  The head to head records
will remain the same and any points gained by another manager will remain on that
manager's record.

- As soon as you are announced in the newsletter, you are officially entered into the
Battle Royal.  Scoring begins on that turn!  You are expected to follow the rules
that turn and every turn following.  Your team may enter any time they wish during
the course of the Battle Royal.

- If you are exiting the Battle Royal, you are not removed until the turn after your
intention is published.  You are asked to follow the rules for that turn (either
through not avoiding or not running your warriors).

Scoring:
- Scoring begins the turn your team declares participation.
- Scoring continues through the turn your team withdraws.
- Score is calculated by: Wins+Kills-Lossses.
- Only fights with other B.R. participannts count towards your score, but they count
  whether they are challenges or random match-ups.
- First Manager to 25 points wins!
- In event of tie, B.R. continues until one team that has reached 25 points is ahead
  of all other participants.

Disputes:
- The attempt has been made to make these rules as complete and bulletproof as
possible, but Tripwire will resolve any disputes as fairly as he is capable.

Prizes:
For the Winner:

6 Months Free Play in Talcama for the winning team (doesn't include tourneys)!

One +1 Bonus Potion (up to max for warrior, to be used on a warrior in DM 18)!

One Limited Damage Bump Potion (one time use, up to max for stats, used on DM 18
warrior)!

One Minor Stat Switch Prize (up to 2 points can be moved from one stat to another
stat on a new rollup in DM 18, before adding 14 points.  This prize can be used up to
3 months from the contest end.  Both points must be used in the same place (can't
take one from a speed and one from deftness and add one to wit and will)).

One Favorites Knowledge Potion (to be used on a 5+ FE warrior in DM 18).

Rename One Dark Arena Creature in DM 18, which will be renamed for 6 Months or until
the Ladies decide to return it to the previous name.

All potions renaming prizes must be used within 2 turns of the end of the contest.

Endurance Award (available to all participants):

One +1 Bonus Potion (up to max for warrior, to be used on a warrior in DM 18).

To qualify for the Endurance Award you must participate in 90% of the total fights
possible over the course of the BR.  If you don't have time to make it into the BR by
the first turn, there will be a two turn window before the counter will start for new
teams.  The fights do not have to be BR point scoring fights, just 90% of the total
possible participation over the course of the contest!  So, if the contest runs 26
turns, there are 130 fights possible. Your team must have 117 fights during those 26
turns to be eligible.

All prizes/potions subject to RSI's interpretation of how they are used/implemented.
RSI said the faves knowledge must be used on an Inits warrior or higher and set at
5FE or more.

Tripwire

                                  LAST WEEK'S FIGHTS

EVINDAL was bested by SLOWGO in a 2 minute mismatched Title fight.
ZERO was vanquished by DANGEROUS CRIMINAL in a 1 minute uneven battle.
CIVIL was demolished by HAREC O'KAI in a crowd pleasing 1 minute uneven fight.
BRENDAL was bested by PROMO in a popular 3 minute fight.
BILBO subdued CULT MEMBER in a 2 minute bloody competition.
MAIRE MCANGUS vanquished PERSISTENT BEGGAR in a 2 minute mismatched fight.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|WALL OF STEEL                    2         TOTAL PARRY       10 -   2 -  0      83  |
|PARRY-LUNGE                      2         AIMED BLOW         7 -   3 -  0      70  |
|BASHING ATTACK                   1         WALL OF STEEL     10 -   5 -  0      67  |
|TOTAL PARRY                      1         STRIKING ATTACK    8 -   8 -  0      50  |
|PARRY-RIPOSTE                    1         PARRY-LUNGE        7 -   8 -  0      47  |
|LUNGING ATTACK                   1         LUNGING ATTACK     7 -   8 -  0      47  |
|STRIKING ATTACK                  1         BASHING ATTACK     6 -  10 -  0      38  |
|AIMED BLOW                       0         SLASHING ATTACK    5 -   9 -  0      36  |
|PARRY-STRIKE                     0         PARRY-RIPOSTE      6 -  13 -  1      32  |
|SLASHING ATTACK                  0         PARRY-STRIKE       0 -   1 -  0       0  |

Turn 591 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

BASHING ATTACK     1 -  0     AIMED BLOW         0 -  0         2  LUNGING ATTACK 
TOTAL PARRY        1 -  0     PARRY-STRIKE       0 -  0         2  STRIKING ATTACK
WALL OF STEEL      2 -  0     PARRY-RIPOSTE      0 -  1         2  PARRY-LUNGE    
PARRY-LUNGE        1 -  1     LUNGING ATTACK     0 -  1         1  TOTAL PARRY    
                              SLASHING ATTACK    0 -  0         1  AIMED BLOW     
                              STRIKING ATTACK    0 -  1         1  WALL OF STEEL  
                                                                1  BASHING ATTACK 
                                                                1  PARRY-RIPOSTE  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
TOTAL PARRY      SLOWGO 4077                10   0  0   68 LOST CAUSE (268)
WALL OF STEEL    PROMO 4057                  9   5  0   49 LOST CAUSE (268)
BASHING ATTACK   HAREC O'KAI 4064            8   6  0   47 CHILDREN OF LLYR (141)
LUNGING ATTACK   ZERO 4078                   6   4  0   43 LOST CAUSE (268)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is EVINDAL 4040.  The most popular warrior this turn 
was PROMO 4057.  The ten other most popular fighters were BRENDAL 4082, EVINDAL 4040, 
MAIRE MCANGUS 4105, HAREC O'KAI 4064, BILBO 4106, SLOWGO 4077, CIVIL 4053, ZERO 4078, 
0, and  0.

The least popular fighter this week was ZERO 4078.  The other ten least popular 
fighters were CIVIL 4053, SLOWGO 4077, BILBO 4106, HAREC O'KAI 4064, MAIRE MCANGUS 
4105, EVINDAL 4040, BRENDAL 4082, PROMO 4057,  0, and  0.

                  MAIL-IN TOURNEY XLVII

PRIMUS TOURNEY                         W  L  K         TEAM NAME            
TOM THUMB 3791 (61-41-1)               6  3  0         THE BEARS            

CONTENDERS TOURNEY                     W  L  K         TEAM NAME            
MEADOW VOLE 2944 (85-89-2)             6  3  0         WILD KINGDOM         

FRESHMEN TOURNEY                       W  L  K         TEAM NAME            
OH OHLISH OMINAH 3912 (15-14-2)        1  3  0         PHILANTHROPISTS 3    

ADEPTS TOURNEY                         W  L  K         TEAM NAME            
PROMO 4057 (8-4-0)                     1  3  0         LOST CAUSE           

ELIGIBLES FOOLS TOURNEY                W  L  K         TEAM NAME            
ANGST 3560 (32-21-0)                   0  3  0         LOST CAUSE           

APPRENTICES FOOL TOURNEY               W  L  K         TEAM NAME            
BILBO 4106 (0-2-0)                     0  3  0         LOST CAUSE