DUEL 2 NEWSLETTER

Date   : 05/21/2014    Duedate: 06/03/2014

MURSKA ARENA

DM-35    TURN-722

This Weeks Top Honors

THE DUELMASTER IS

MAYNARD
NERDS (312)
(35-3236) [11-2-1,111]

Chartered Recognition Leader   Unchartered Recognition Leader

MAYNARD                        THE CHROME HORSE
NERDS (312)                    VAR'S FAV BARS (369)
(35-3236) [11-2-1,111]         (35-3967) [7-0-0,81]

Popularity Leader              This Weeks Favorite

FINN MAC KARMEK                COLLEEN
CHILDREN OF LLYR (141)         CHILDREN OF LLYR (141)
(35-4388) [20-19-0,98]         (35-4478) [11-8-0,86]

THE CURRENT TOP TEAM

FOOT OF PRIDE (396)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. FOOT OF PRIDE (396)         55
2. VAR'S FAV BARS (369)        12      NERDS (312)
3. NERDS (312)                  9      Unchartered Team
4. HAPPY FUN TIME (361)         0
5. LEAVE IT TO ME (348)         0      VAR'S FAV BARS (369)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 NERDS (312)               11   2  1 84.6   1/ 2 FOOT OF PRIDE (396)       7  6 1
 2- 2 HAPPY FUN TIME (361)      67  55  5 54.9   2/ 1 CHILDREN OF LLYR (141)    7  8 0
 3/ 3 FOOT OF PRIDE (396)       63  63  7 50.0   3/ 4 NERDS (312)               2  0 0
 4/ 4 CHILDREN OF LLYR (141)   %1044 %1328 33 44.0   4/ 3*VAR'S FAV BARS (369)      2  5 0
 5/ 5*VAR'S FAV BARS (369)       7  12  0 36.8   5- 5 HAPPY FUN TIME (361)      1  0 0
 6- 6*LEAVE IT TO ME (348)       0   2  0  0.0   6- 6*LEAVE IT TO ME (348)      0  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   9 ZUKAL (turn 748): EXPENDABLE YOUTH of KARNHORN KARNAGE (Var, mgr.)
 DM  12 RIZTAB (turn 750): INCREDIBLE HULK of FANTASTIC FIVE II (?, mgr>)
 DM  13 DULLENS (turn 731): BLACKHAWK of CARDOW HUNTERS (Jorja, mgr.)
 DM  15 MALCORN (turn 744): SIR TOO DUMB of THE GRAIL KNIGHTS (The Dark One, mgr.)
 DM  16 WILLAF (turn 746): GOLDEN FLASH of GOLDEN GLADIATORS (Midas, mgr.)
 DM  17 ALJAFIR (turn 738): LEAD BELLY of BODY OF MUSIC (Howlin' Wolf, mgr.)
 DM  19 ZUWAYZA (turn 739): RAMEX of VISIONS V2 (Tolbin, mgr.)
 DM  28 MORYA (turn 371): TRAVEL of EXPENSE ACCOUNT (Finance Manager, mgr.)
 DM  29 LAPUR (turn 736): SERENA of SHADOWMIST (Tolbin, mgr.)
 DM  31 CHIMLEVTAL (turn 639): MALICE of ASSASSINATION (Ghab, mgr.)
 DM  32 ARVAT (turn 732): MR SCHICICLES of DEATH BY DESIGN (Bubba Ganoosh, mgr.)
 DM  33 NIATOLI ISLAND (turn 729): SSINK! Of F/X (Mannequin, mgr.)
 DM  35 MURSKA (turn 721): MAYNERD of NERDS (DMobster, mgr.)
 DM  43 VEASTIAN (turn 680): SHADOW FROGGY of BATTLE FROGS 12-15 (Grimm, mgr.)
 DM  45 STORMCROWE (turn 347): BENEZIA of DARQUE FORCES (Master Darque, mgr)
 DM  47 NORTH FORK (turn 341): WITCHCRAZE of DARQUE FORCES (Master Darque, mgr.)
 DM  50 SNOWBOUND (turn 328): NEFARA of PUBLIC ENEMY (Pec Killer, mgr.)
 DM  56 ROCANIS (turn 611): FERRIA HOUGH of MIDDLE WAY 20 (Jorja, mgr.)
 DM  60 ARADI (turn 596): SISTER MOON of DREAMTIME (Hombre, mgr.)
 DM  61 JURINE (turn 578): SYBO of TREXTRAS (Otto X, mgr.)
 DM  65 DAL SHANG (turn 573): DRIVING A ROLLS of BASH BROS EVANGELIST
                                         (Assurnasirbanipal, mgr.)
 DM  73 ERINIKA (turn 276): URSULA ZAROFF of MIDDLE WAY 18 (Jorja, mgr.)
 DM  74 DAYLA KIV (turn 537): KNOS THE AXE of BATTLEAXE STAMPEDE (Nomad, mgr.)
 DM  75 JADE MOUNTAIN (turn 528): RAGE of RUNEBLADES (Stillgard, mgr.)
 DM  78 LIN TIRIAN (turn 520): SILVER SLIM of SAND DANCERS (Jorja, mgr)
ADM 103 FREE BLADES (turn 637): ABSOLUTION of ANGELS OF PAIN (The Dark One, mgr.)

                                      Top Teams
                                      ---------
 DM   9 ZUKAL (turn 748): QUEEN (Howlin' Wolf, mgr.)
 DM  12 RIZTAB (turn 750): PURE POISON (?, mgr.)
 DM  13 DULLENS (turn 731): CARDOW HUNTERS (Jorja, mgr.)
 DM  15 MALCORN (turn 744): GREENWARDENS (Jorja, mgr.)
 DM  16 WILLAF (turn 746): BLOOD ON THE TRACKS (Howlin' Wolf, mgr.)
 DM  17 ALJAFIR (turn 738): QUEENSRYCHE (Stillgard, mgr.)
 DM  19 ZUWAYZA (turn 739): VISIONS V2 (Tolbin, mgr.)
 DM  28 MORYA (turn 371): EXPENSE ACCOUNT (Finance Manager, mgr.)
 DM  29 LAPUR (turn 736): THE TAKEN (Stillgard, mgr.)
 DM  31 CHIMLEVTAL (turn 369): WHAMMO & THUDDA 4U! (La Guillotine, mgr.)
 DM  32 ARVAT (turn 732): OTTOMAN EMPIRE (Otto X, mgr.)
 DM  33 NIATOLI ISLAND (turn 729): DUELMASTERS BUFFET (Chuck, mgr.)
 DM  35 MURSKA (turn 721): CHILDREN OF LLYR (Jorja, mgr.)
 DM  43 VEASTIAN (turn 680): TOLBIN'S X-MEN (Tolbin, mgr.)
 DM  45 STORMCROWE (turn 347): DARQUE FORCES (Master Darque, mgr.)
 DM  47 NORTH FORK (turn 341): NUKE TEST (Malaquar, mgr.)
 DM  50 SNOWBOUND (turn 328): LIFE IMPACTS (Smitty, mgr.)
 DM  56 ROCANIS (turn 611): MEDAL OF HONOR A11 (The Anarchist, mgr.)
 DM  60 ARADI (turn 596): THE ELITE (?, mgr.)
 DM  61 JURINE (turn 578): MEDAL OF HONOR G10 (The Anarchist, mgr.)
 DM  65 DAL SHANG (turn 573): MEDAL OF HONOR C11 (The Anarchist, mgr.)
 DM  73 ERINIKA (turn 276): MIDDLE WAY 18 (Jorja, mgr.)
 DM  74 DAYLA KIV (turn 534): TOLBINS LADIES (Tolbin, mgr.)
 DM  75 JADE MOUNTAIN (turn 528): RUNEBLADES (Stillgard, mgr.)
 DM  78 LIN TIRIAN (turn 520): MEDAL OF HONOR Z2 (The Anarchist, mgr.)
ADM 103 FREE BLADES (turn 636): BEERBARIANS et al (The Dark One, mgr.)

                                   Recent Graduates
                                  -----------------
 DM  12 RIZTAB (turn 750): AMMONIUS of DREAMERS (Sleepy, mgr.)
                           JOY OF LOSING of WHO DA MAN? (Var, mgr.)
               (turn 749): ARIGNOTE of DREAMERS (Sleepy, mgr.)
                           NELLI POLITANA of SWEET MAGIC (Jorja, mgr.)
 DM  15 MALCORN (turn 744): SILVAMERE of BLOODSWORN (Hollowshade, mgr.)
 DM  16 WILLAF (turn 745): 56TH AND WABASHA of BLOOD ON THE TRACKS (Howlin' Wolf)
 DM  17 ALJAFIR (turn 737): LIMB BIZKIT of BODY OF MUSIC (Howlin' Wolf, mgr.)
 DM  19 ZUWAYZA (turn 738): DOTTLE of VISIONS V2 (Tolbin, mgr.)
 DM  31 CHIMLEVTAL (turn 639): MALICE of ASSASSINATION (Ghab, mgr.)
 DM  32 ARVAT (turn 732): MR SCHICICLES of DEATH BY DESIGN (Bubba Ganoosh, mgr.)
 DM  35 MURSKA (turn 720): NO TURN of FOOT OF PRIDE (Howlin' Wolf, mgr.)
 DM  43 VEASTIAN (turn 680): LYRICAL DRUGGIST of ORL 2013K (The Muffin Man, mgr.)
 DM  45 STORMCROWE (turn 347): DARQUE FORCES (Master Darque, mgr.)
 DM  47 NORTH FORK (turn 341): WITCHCRAZE of DARQUE FORCES (Master Darque, mgr.)
                               CHICKEN A LA KING of ROYAL FLUSH (Crip, mgr.)
                   (turn 340): MANDORALLEN of PAWN OF PROPHECY (Gentleben, mgr.)
 DM  56 ROCANIS (turn 610): SERGEANT 1 of MEDAL OF HONOR A11 (The Anarchist)
 DM  73 ERINIKA (turn 275): WONTON NOT NOW of PALINDROMES (Assurnasirbanipal, mgr.)
 DM  75 JADE MOUNTAIN (turn 526): IRON HANDED of CRITICALS (Howlin' Wolf, mgr.)
 DM  78 LIN TIRIAN (turn 519): SERGEANT 4 of MEDAL OF HONOR Z2 (The Anarchist, mgr)

                                      SPY REPORT

     Thankyouthankyou.  It's great for me, The Unknown Spymaster to be back in 
MURSKA.  Hope you enjoy the show.  Oh, who am I kidding?  I already got paid!  We now 
have a new top team for all of you guys to dogpile on.  FOOT OF PRIDE now holds the 
crown and they are betting they can keep it.  Hey everybody, watch out for A MAN, who 
flew up 18 points in the rankings after mashing PALUG like a melon.  Keep your eye on 
this guy.  And falling like a basher in the top ten was PALUG, who dropped 15 points 
after a disappointing (to say the least) bout with A MAN.  Our battling duelmaster 
MAYNARD has managed to hold the title, fending off FINN MAC KARMEK's none too subtle 
advances.  Better luck next time, CHILDREN OF LLYR.  An apple a day keeps the doctor 
away, but an onion a day keeps T.P.s at bay.   
     Let's dig a little deeper into what's happening in the MURSKA arena.   
     Remember that an arena is not always a safe place to be, but it is one of the 
most interesting, though!  Remember:  alliances are great, but try and take your ally 
in the arena with you and see what happens.   
     Well, that wasn't too bad; Alarond told me that the people in MURSKA have no 
sense of humor.  Or maybe that they were senseless.  C'mon, Leadfoot, let's make some 
tracks.  See ya next time I'm on this circuit!-- The Unknown Spymaster  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 MAYNARD 3236                 11   2  1   111       NERDS (312)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 FINN MAC KARMEK 4388         20  19  0    98       CHILDREN OF LLYR (141)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-HIGHWAY 420 3885             16  10  1    90       HAPPY FUN TIME (361)
 COLLEEN 4478                 11   8  0    86       CHILDREN OF LLYR (141)
 THE CHROME HORSE 3967         7   0  0    81       VAR'S FAV BARS (369)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 DANNY BOY 4424               17  10  0    63       FOOT OF PRIDE (396)
 OISIN 4439                   14  16  0    58       CHILDREN OF LLYR (141)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 A MAN 4521                    4   0  1    55       FOOT OF PRIDE (396)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 PALUG 4509                    6   3  1    33       CHILDREN OF LLYR (141)
-HAPPY BLAH 4496               1   0  1    33       HAPPY FUN TIME (361)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 FIXED DRINK 4529              2   0  0    19       FOOT OF PRIDE (396)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 TURNING BACK 4548             1   0  0    15       FOOT OF PRIDE (396)
-WARD CLEAVER 3697             0   2  0     2       LEAVE IT TO ME (348)
 PADRIAG 4556                  0   1  0     1       CHILDREN OF LLYR (141)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
AIMIL 4514              3  4 0 CHILDREN OF LLYR 141 A MAN 4521            721   
DA2 4549                0  1 0 FOOT OF PRIDE 396    MISTRESS SHA'TYI      722  NONE
LIQUOR STORE 4555       0  1 0 VAR'S FAV BARS 369   BANDIT PRINCE         722  NONE

                                     PERSONAL ADS

We salute the tourney participants, with a special nod to Gossamer, tourney victor.
-- Jorja and the Children of Llyr

For the rest, two-three, with a death.  The wins (what a surprise!) are over
standbys.... -- Finn mac Karmek

                                  LAST WEEK'S FIGHTS

DA2 was butchered by MISTRESS SHA'TYIR in a 2 minute bloody Dark Arena fight.
LIQUOR STORE was slaughtered by BANDIT PRINCE in a 1 minute Dark Arena battle.
MAYNARD subdued FINN MAC KARMEK in a crowd pleasing 3 minute expert's Title fight.
COLLEEN viciously subdued DANNY BOY in a popular 4 minute brutal fight.
THE CHROME HORSE devastated OISIN in a 1 minute uneven brawl.
PALUG was overpowered by A MAN in a 1 minute one-sided struggle.
FIXED DRINK devastated PADRIAG in a 1 minute one-sided competition.
TURNING BACK handily defeated PERSISTENT BEGGAR in a 1 minute uneven melee.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   4         PARRY-LUNGE        1 -   0 -  0     100  |
|BASHING ATTACK                   2         LUNGING ATTACK    12 -   2 -  1      86  |
|WALL OF STEEL                    2         STRIKING ATTACK   17 -  14 -  2      55  |
|STRIKING ATTACK                  2         BASHING ATTACK     8 -   7 -  1      53  |
|TOTAL PARRY                      2         TOTAL PARRY        6 -   7 -  1      46  |
|SLASHING ATTACK                  1         WALL OF STEEL     11 -  14 -  0      44  |
|AIMED BLOW                       0         SLASHING ATTACK    8 -  13 -  1      38  |
|PARRY-LUNGE                      0         AIMED BLOW         5 -  16 -  0      24  |
|PARRY-STRIKE                     0         PARRY-RIPOSTE      1 -   4 -  0      20  |
|PARRY-RIPOSTE                    0         PARRY-STRIKE       0 -   4 -  0       0  |

Turn 722 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

BASHING ATTACK     2 -  0     AIMED BLOW         0 -  0         2  LUNGING ATTACK 
LUNGING ATTACK     3 -  1     PARRY-LUNGE        0 -  0         2  WALL OF STEEL  
WALL OF STEEL      1 -  1     PARRY-STRIKE       0 -  0         2  BASHING ATTACK 
                              PARRY-RIPOSTE      0 -  0         2  STRIKING ATTACK
                              SLASHING ATTACK    0 -  1         1  PARRY-LUNGE    
                              STRIKING ATTACK    0 -  2         1  TOTAL PARRY    
                              TOTAL PARRY        0 -  2         1  SLASHING ATTACK

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   MAYNARD 3236               11   2  1  111 NERDS (312)
WALL OF STEEL    FINN MAC KARMEK 4388       20  19  0   98 CHILDREN OF LLYR (141)
BASHING ATTACK   THE CHROME HORSE 3967       7   0  0   81 VAR'S FAV BARS (369)

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
TOTAL PARRY      DANNY BOY 4424             17  10  0   63 FOOT OF PRIDE (396)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is FINN MAC KARMEK 4388.  The most popular warrior this 
turn was COLLEEN 4478.  The ten other most popular fighters were MAYNARD 3236, FINN 
MAC KARMEK 4388, THE CHROME HORSE 3967, FIXED DRINK 4529, A MAN 4521, TURNING BACK 
4548, DA2 4549, LIQUOR STORE 4555, DANNY BOY 4424, and OISIN 4439.

The least popular fighter this week was PADRIAG 4556.  The other ten least popular 
fighters were PALUG 4509, OISIN 4439, DANNY BOY 4424, LIQUOR STORE 4555, DA2 4549, 
TURNING BACK 4548, A MAN 4521, FIXED DRINK 4529, THE CHROME HORSE 3967, and FINN MAC 
KARMEK 4388.

                        BLOODGAMES at the SUMMER FACE-TO-FACE

Back by popular demand, we will be having Bloodgames at the Summer FTF!  For those of 
you who always wanted the chance to manage the last warrior standing alive upon the 
arena sands, your day has come.  At the end of the ten turns, even though several 
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the 
Bloodgames.  And in this game mere survival counts for little.  A great general once 
said, "The object of battle is not to die for your cause, but to make your enemy die 
for his."  This general would have greatly enjoyed the Duelmasters Bloodgames.  There 
will be two different arenas:

  FTF-Style (DM 98):      for Face-to-Face attendees, with turn-by-turn strategies
  Mail-in-Style (DM 99):  for all managers, with one strategy for all ten rounds

Gameplay proceeds according to standard DM rules, except for a few notable exceptions: 

BLOODGAMES ROLLUP --  Your Bloodgames team is ten warriors, one of each fighting 
style, each warrior designed from scratch!  (All are 84 points, 3-21, as usual.)

DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat 
darker before they're over.  It's a dangerous sport intended only for the tough and 
spirited.  The Arenamaster will be less likely to intercede on behalf of a dying 
warrior.  Even at a 1 kill desire, kill attempts will occur.

REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.  

CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular 
challenges, only bloodfeuds.  For the Mail-in arena, warriors may not change their 
strategy from round to round (to make it fair for those who could not attend the 
FTF).  There will be no DA challenges in either arena.

TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your 
rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on 
Friday, at the hotel.  The Bloodgames will process at the FTF with the regular 
tournament.  

MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

NEWSLETTER -- Warriors are ranked according to their number of kills.  Champions of 
Bloodgames may write a column for the newsletter at the end of the games. 

FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up more than 
one team but may run only one team in each arena.  The fee for all ten rounds is $49. 

AWARDS -- The Bloodgames last ten rounds.  Only warriors who survive to the end of 
Turn 10 will be eligible for an award.  However, a consolation award of a Bloodgames 
T-shirt will be awarded to the dead warrior with the most kills.

The living warrior with the greatest number of kills will be the Bloodgames Champion.  
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th 
through 6th place, will be awarded to those living warriors with the greatest number 
of kills at the end of Turn 10, with one other important consideration:  Each of these 
six warriors must be of a different fighting style.  Win/loss records and, if 
necessary, recognition points will only be used to determine awards if there is a tie.  

A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.

The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and 
Victors earn Tournament Victor status, which allows them to challenge once per turn 
with increased priority.  These awards last for six months.  The manager of the 
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.

AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the 1st through 3rd place warriors.  Lady Sheila 
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in 
each Bloodgames admission to the Advanced Duelmasters games.  Any special training 
required to qualify those three warriors for Advanced Duelmasters combat will be 
conducted before transfer into ADM.  Astute managers will note that this means that 
three warriors that are designed from scratch will survive the Bloodgames, win one of 
the top three places, and go on to immortal glory!  One of those warriors could be 
yours!

         The challenge is yours to take.  The final plans are yours to make.  
          When the dust settles, remember:  To the victor goes the spoils!