DUEL 2 NEWSLETTER
Date : 11/23/2006 Duedate: 12/06/2006
JHANS ARENA
DM-36 TURN-522
This Weeks Top Honors
THE DUELMASTER IS
HELIX PRIME
SPACE WOLVES (523)
(36-6344) [15-8-3,117]
Chartered Recognition Leader Unchartered Recognition Leader
HELIX PRIME NO GODLING HAMMER
SPACE WOLVES (523) AARDVARK HAMMERZ (599)
(36-6344) [15-8-3,117] (36-7084) [4-1-1,23]
Popularity Leader This Weeks Favorite
HELIX PRIME LADY TEASE HAMMER
SPACE WOLVES (523) AARDVARK HAMMERZ (599)
(36-6344) [15-8-3,117] (36-7086) [1-4-0,7]
THE CURRENT TOP TEAM
ENGINES 'O' DEATH (72)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. ERRATA (490) 36
2. ENGINES 'O' DEATH (72) 30 ACT OF MALICE (257)
3. ACT OF MALICE (257) 22 Unchartered Team
4. SPACE WOLVES (523) 21
5. DYNASTY WARRIORS (600) 19 ENGINES 'O' DEATH (72)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 0 ACT OF MALICE (257) 105 86 10 55.0 1/ 2*ENGINES 'O' DEATH (72) 5 5 1
2/ 5 BABES (416) 267 253 11 51.3 2/ 5 SPACE WOLVES (523) 4 6 1
3- 6 KAMIKAZI (533) 124 118 9 51.2 3/ 0 ACT OF MALICE (257) 2 0 0
4/ 2*ENGINES 'O' DEATH (72) 5 5 1 50.0 4/ 9 BABES (416) 2 2 0
5/ 0*DYNASTY WARRIORS (600) 10 13 0 43.5 5/ 0 ERRATA (490) 2 2 0
6/10 SPACE WOLVES (523) 55 75 5 42.3 6- 3 KAMIKAZI (533) 1 0 0
7/ 0 ERRATA (490) 59 81 4 42.1 7/ 0*DYNASTY WARRIORS (600) 1 2 0
8/ 0*AARDVARK HAMMERZ (599) 10 14 3 41.7 8/ 0*AARDVARK HAMMERZ (599) 1 3 0
9-11 SECTION HATE (491) 88 141 13 38.4 9- 8 SECTION HATE (491) 0 2 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
JHANS JOURNAL
The First
by Hammer the WordSmith
And they, whether they will hear or refuse to hear, for they are a rebellious house,
yet shall they know and realize that there has been a prophet among them. -- Ezekiel
2:5 Amplified
Somewhere in the labyrinth of ruins deep beneath Jhans Arena, Hammer searched
for his long lost stable that had gone AWOL [Absent With Out Leave] from their
training facility.
[MEMORY FADE]
IT HAD BEGUN INNOCENTLY ENOUGH when Hammer had enquired among the locals
regarding a suitable place where the veteran manager would be able to establish a
suitable training facility for his SHOUT HEY HAMMERZ stable.
Some place out of the way from the usual traffic of gladiators and managers.
A grizzled old shop keeper handed Hammer the deed to a property deep beneath the
Jhans Arena, complete with mineral rights and whatever else Hammer could discover.
The only payment required was the satisfaction that the grizzled old shop keeper
would get from knowing that the presence of Hammer was sure to agitate any DUMB to
the Core manager who had an axe to grind with the proprietor of the Lounge.
[REALITY CHECK]
That had been a long time ago since Hammer had procured the property. SHOUT HEY
HAMMERZ had been disbanded from Jhans and replaced with a new, more suitable group of
gladiators, but they were now nowhere to be found.
Hammer pushed deeper into the labyrinth of tunnels and twists and turns. Guided by his Elven Tracking Tube, the veteran manager soon picked up traces of a familiar
scent.
[MEMORY FADE]
Hammer held the chain link leash steady while his Elven War Hound strained to
escape the constraint as the scent of its quarry filled its nostrils with renewed
fury.
Somewhere in the dim lit gloom crouched the object of Hammer's interest.
Hammer withdrew an Elven Orb of Transport from the folds of his Elven War Cloak
as he called out to the huddled figure in the gloom of the underground catacombs deep
beneath the Jhans Arena.
"I mean you no harm!"
Hammer held the Elven Orb of Transport aloft as the soft glow began emmanating
throughout the corridors of the catacomb passageways.
"I fought alongside one such as you in days gone by in another place and another
time!"
Silence.
"I was allied with one such as you in the Ice Caverns of Vithicar Arena when
others sought his death!"
More silence.
"I know where to find you when your craving draws you!"
A smile of satisfaction curled Hammer's lips as the unmistakable muffled cry of
despair reached his ears as his Elven War Hound snarled a reply in kind.
Instantly Hammer disappeared in the midst of a maelstrom of colors as his Elven
Orb of Transport conveyed him to a new destination.
It was only a matter of time now.
[REALITY CHECK]
Hammer drew ever closer and the scent became ever stronger. Patience and a
penchant for becoming side tracked these many long months had finally paid off. Not
only was his former quarry in the vicinity, but the familiar sights and sounds of his
former replacement stable were to be found as well.
Hidden deep within the catacombs beneath Jhans Arena Hammer found his missing
stable camped out in a Grotto somewhere in a forgotten section of the twisting and
turning labyrinth.
There playing in the Hot Springs and Cool Pool were the four gladiators Hammer
had been so meticulously tracking: NO GODLING HAMMER, LADY DEATH HAMMER, LADY TEASE
HAMMER and LADY SLICE HAMMER.
Missing from his AARDVARK HAMMERZ stable was KUDOS KLK HAMMER [a 9-5-13-17-15-
14-11 Striker with a 3-1-2,27,3FE record] who had been the first to forfeit his life
on the Jhans Arena Sands.
Hammer understood the grief and sorrow that had driven the fallen Striker's
teammates so far underground and away from the unpleasantries of gladiatorial life,
but Hammer had need of his stable and they would soon learn a new way of life once
again.
NO GODLING HAMMER was busy catching fish and throwing them from the Cool Pool
into the shadows where the elusive quarry of Hammer's quest from months gone by
gleefully devoured the quivering flesh and sucked the fresh blood from each tasty
morsel tossed its way.
Hammer stepped from the shadows, reaching into the folds of his Elven War Cloak
as he strode towards the surprised company of friends who were immediately frozen in
time by the Elven Pebble of Paralyzation that Hammer held aloft with a swift fluid
motion.
Hammer then extracted all the information he needed to know with his Elven Rock
of Realization as the memory banks of his gladiators were tapped to reveal that the
gladiators had been supplying the befriended Blood Sucker with raw fish and vials of
fresh blood to sustain the creature's life.
A surgical nurse from the Jhans Arena Infirmary was smuggling the blood
containers to the gladiators in exchange for favors to train her in the ways of
weaponry. Her goal being one day to join the Hammer stable as an equal member,
either on the Jhans Arena Sands or on a Great Quest.
"Be it known one and all that you are to return to Jhans Arena as an active
stable for the coming year! Your role as Guardians of an Elven Dimensional Door on
the other side of the Elven Mirror of Migration located in the Jhans Janitorial
Closet near your training facility in a long forgotten area beneath Jhans Arena is of
paramount importance! The Nurse and the Blood Sucker will have their parts to play!
Your Time Has Come to Fulfill Your Destiny! Great Honor Awaits You...and Much...Much
More!"
SPY REPORT
Welcome JHANS. I, Olaf Modeen remember this place well. Many the fights have I
fought here. The celebrations, the disappointments... ENGINES 'O' DEATH was top
last time. Not no more. Since they missed last turn they ain't top no more. Or did
I say that already? Ya gotta be quick on yer feet! Keep your elbow off the table!
Thrust! Block out the pain! BABES is now ranked 4th with a 1-1-0 turn. What's with
AFTER? He actually beat DYNASTY WARRIORS' DONG ZHUO, and walked away with 21 more
points from the fight. Laughs were big at ACT OF MALICE while they watched BLAIN
clobber ROSIE. She lost 13 points and got bruised from objects thrown from the
stands. PALADIN was reminded on the sands why HELIX PRIME is Duelmaster. Advice to
fighters with a 1 will--give up fighting!
No matter the time or place, men will always duel.
There have been some calls to lengthen the time limit. Do you want the fighters
to walk away, or not? PALADIN of ERRATA didn't know when to quit. When you've got a
13-20-2, that's a good sign. Now he's dead. How long have I been here? I got
people to see, places to go...
Many other cities have retirement homes for aged warriors. Any plans here? Are
you as tired of reading this as I am of writing it? Actually, I guess I'm writing it
before you read it. Oh, well. I don't want to overstay my welcome...-- Olaf Modeen
DUELMASTER W L K POINTS TEAM NAME
HELIX PRIME 6344 15 8 3 117 SPACE WOLVES (523)
CHAMPIONS W L K POINTS TEAM NAME
BLAIN 5907 8 0 0 71 ACT OF MALICE (257)
-RAKAR 5307 11 6 1 68 IRON TIGERS (484)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
-BLIND MAN 6885 9 9 2 60 KAMIKAZI (533)
ROSIE 7161 8 3 1 60 BABES (416)
ADEPTS W L K POINTS TEAM NAME
-BRICKHOUSE 5960 9 1 0 55 SECTION HATE (491)
-DARK ANGEL 6937 8 5 1 52 KAMIKAZI (533)
ADEPTS W L K POINTS TEAM NAME
-BLIND NIGHT 6916 10 5 0 45 KAMIKAZI (533)
MORNGRIM THORTH 5902 6 6 0 41 ACT OF MALICE (257)
CHALLENGER INITIATES W L K POINTS TEAM NAME
-BLIND MADNESS 6972 6 4 1 33 KAMIKAZI (533)
AFTER 7118 1 1 0 28 ERRATA (490)
INITIATES W L K POINTS TEAM NAME
NO GODLING HAMMER 7084 4 1 1 23 AARDVARK HAMMERZ (599)
SANDY 7194 2 0 0 20 BABES (416)
TAISHI CI 7114 3 2 0 17 DYNASTY WARRIORS (600)
CAO CAO 7112 2 3 0 17 DYNASTY WARRIORS (600)
IRON MAN 591 2 0 0 17 ENGINES 'O' DEATH (72)
COME ON 7143 1 0 0 17 ERRATA (490)
BROOKLYN 7028 4 2 1 15 SPACE WOLVES (523)
-DEFIANCE 6122 2 2 1 15 SECTION HATE (491)
DONG ZHUO 7111 1 4 0 13 DYNASTY WARRIORS (600)
-SIXTY SECONDS 7211 1 0 0 13 KAMIKAZI (533)
-GUAN YU 7113 2 2 0 9 DYNASTY WARRIORS (600)
-PANG DE 7115 2 2 0 9 DYNASTY WARRIORS (600)
AERON FIREBORN 7101 1 1 0 9 SPACE WOLVES (523)
LADY DEATH HAMMER 7085 1 4 0 7 AARDVARK HAMMERZ (599)
LADY TEASE HAMMER 7086 1 4 0 7 AARDVARK HAMMERZ (599)
LADY SLICE HAMMER 7087 1 4 0 7 AARDVARK HAMMERZ (599)
PUSS N BOOTS 7165 0 1 0 7 ERRATA (490)
THE MAD CYCLONE 589 1 1 0 6 ENGINES 'O' DEATH (72)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
SLAP-HAPPY JACK 590 0 2 0 ENGINES 'O' DEATH 72 RIPPLES DORRIGAN 23 522 NONE
FERACLES 593 1 1 0 ENGINES 'O' DEATH 72 WURM KIN 27 522 NONE
GILGAMESH 592 1 1 1 ENGINES 'O' DEATH 72 HIGH ELF 19 522 NONE
PALADIN 5410 13 20 2 ERRATA 490 HELIX PRIME 6344 522
CHOKEYA 7219 0 1 0 SPACE WOLVES 523 BANDIT PRINCE 25 522 NONE
IAN 7122 0 1 0 SPACE WOLVES 523 DEFIANCE 6122 519
PERSONAL ADS
All -- CRAP!!!! I keep forgetting to send in my fight sheets! Not only am I
physically crippled, I GOTTA BE MENTALLY UNSTABLE!!! Anyway, just so ya'll know,
Heathen Hatebred is supposed to be coming here to kick my tail. I'd appreciate it if
ya'll let him give it a whirl. Thanks. -- Baphomet, mngr. Chop's Pride.
All -- Since no one wrote any p-ads last turn but...let's see...me...ya'll are a
bunch of lily-rose panty wearing sissies! Okay, not really, but it'd be nice if
ya'll weren't so freaking silent. -- Baphomet
Jhans Junkies -- For Shame! Only three Active Stables Last Cycle! My Friend
Baphomet the Blade the Only Voice in the P-Ads! Nary a Spotlight to be Read or to
Ignore! Time for a Change and a New Year to Inaugurate Such Change! -- Hammer/
Minister of War
2 November 2006
I received a Gift Certificate from someone. I'm assuming it's for entry into the
Turf War 5. Whoever sent this to me...please email me at rbaphomets@yahoo.com.
Thanks.
10 November 2006
The Quest of the Best has come to an end. Dark Knight Toker, host of the Quest,
wants to proclaim the Ultimate Victor and give a listing of prize winners.
Lady Fern and her Flower Girls of the Consortium are the Ultimate Victors of the
Quest. Well fought and there's nothing like coming from behind to leave us all in
the dust. Can't wait to see you defend your title! (wink)
Here is a complete list of managers who placed in prize positions:
1) Lady Fern, mgr. Flower Girls
2) Le Pentarque, mgr. Blood & Guts!
3) Crip, mgr. Otto's Parts
4) D.K. Heathen Hatebred, mgr. Odin's Chosen
5) Ghab, mgr. Assassin Nation
6) Fanthayne, mgr. Dark Raiders
7) D.K. Toker, mgr. Silver Knights
8) D.K. Wasby, mgr. Bronze Knights
9) The Expatriate, mgr. Bleak Legion
10) Still the Distilled, mgr. Springborne Fair
Thanks to all that had the gall to show up, but I really want to thank the
managers that had the mettle to survive and not run when they started getting their
butt handed to them.
Respect to All.
Quest #1 host,
Dark Knight Toker
14 November 2006
A Tale of
Fusion Confusion Delusion Revolution
as told by
Hammer the WordSmith
SomeWhere Beyond ElseWhere and ElseWhen a hooded figure brooded upon the
lingering wisps of memory from days gone by.
From the howling sands to the sanding howls the streams of thought bubbled and
flowed, winding endlessly entwined within the darkest recesses and lightest resources
of the learned and unlearned disciplines of managerial mayhem and manipulation.
Nameless faces and faceless names floated in the swirling mists of madness
embalmed within the memories of one who knew he did not know how far reaching the
influences [both positive and negative] had rooted and flowered in the march of time
and energy expended in the historical markings of gladiatorial essence and excellence
experience.
The tamed and the untamed coupled with the named and the unnamed resources that
spilt their sweat and blood on the sands of arenas both known and unknown had
metamorphosed into the dreamings and the schemings of the fadings of jadings and
paradings [in both public and private] amongst the elite and the indiscreet
posturings and babblings of managers becoming legends in their own minds and times.
Hammer pondered upon beginnings and the seemingly endless myriad of endings
possibly possible among the interspersed and intertwined impossible possibilities
presently past and future.
Echoing and reechoing in the vast depths and countless compartments along the
corridors of his mind, Hammer played and replayed the glories shared and dared in the
sixty-plus stabled arena on fabled Noblish Island DM 93.
The training had been all too brief, but the competition generated by the multi
faceted personages inhabiting DM 93 and the sheer multitude of numbers had forever
instilled themselves in the heart and soul of the veteran manager [Hammer]; insomuch
that the migration to Niatoli Island DM 33 triggered the desire to emulate the glory
and the grandeur of the spectacle of stables vying for recognition from among the
virtually numberless no-name newbies making names for themselves as they numbered
their stables and accomplishments for all to see and behold, to the song and the
sound of the sight of clashing cold cruel steel simmering the flesh of gallant
gladiators consumed by the gory and the glory of crossing blades with the superior
and the inferior within the interior of Greywand's Global Gladiatorial Galaxy.
Far far ago and long long away had many abandoned hope for a return to the
reminiscences revered by so many managers; predating even the generations of
gladiators graduating from Noblish Island and the years of yore and gore and
gallantry before.
Rumblings and mumblings of a renovation rejuvenating the reflexes of managers
numbed by the numberless trysts of tourney tarnished stables began revolutionizing
the very fabric of time and space and time-honored tradition throughout the ranks of
visionary newbies and volatile veterans alike and dislike.
History was being shaken to the core of the gore as glory and grandeur responded
to the revelry reverie revelations and reveille revolutionizing the creation of a new
arena in the making; populated by No-Tourney Warriors and Full Stable Participants
pledging to forge a new vision version of "The Fiercest and Best" for crossing blades
and crosser banter in the personal ads and team spotlight tomes.
Now was the time for Hammer to emerge and once again merge his talent among the
gifted and grifted; answering the call to assemble the drifted [and to directly
divulge and converge with the dozens] for the destiny of destructive denizens
determined to build a new legacy upon the all-but-forgotten ashes of the old and
olden legends of times lost.
[TIME JUMP]
Hammer sifted the sands in the dead of night in the desert reaches [located
SomeWhere BeYond ElseWhere and ElseWhen] to discover 5 gladiators not tourney worthy,
yet interesting enough to begin their careers in a No-Tourney Arena!
"They need not be dispatched to the Dark Arena," the veteran manager mused as he
sorted through paperwork long discarded and vaguely forgotten, "because there is
nothing like a good Blood Feud to provide inspiration for writing personal ads in the
arena newsletter! Besides, there are times when the replacement for a warrior wounded
mortally on the arena sands fares much better than the one exchanged from Torch
Light!"
Fights by Torch Light were certainly deemed unnecessary as Hammer had already
deduced that a number of determined stables would undoubtedly congregate with High
Octane Warriors under the guidance of Higher Octane Managers to populate and
depopulate the new No-Tourney Arena currently under construction in DM 81.
Fortunately his feeble foray into the desert would yield somewhat suitable
candidates for the newfound purposes Hammer had in mind.
From among the candidates to be found Hammer would be rewarded in time by
BLOODFEUDS and REPLACEMENT WARRIORS aplenty!
Deep into the night Hammer searched and searched until five not-so-promising
stables were uncovered in the waning hours before dawn.
Ripper discards were scattered far and wide, but this was not the time or the
hour to let sentimental views cloud the issue at hand. Future events would lend
themselves to a suitable Ripper replacement, especially with the prospects Hammer was
now sorting for his selection decision to dispatch to the Gladiatorial Commission for
processing.
Most managers have the luxury of selecting the best group [or discarding the
worst group!] Hammer had the novelty of rounding up the castaways from the New
Stables paperwork accumulated long ago from Maximillian's Morya Madness contest in DM
28 that were deemed below inferior as contest prizes [and thus banished from sight!]
Hammer scrutinized and agonized over which group of gladiators were worth the
sacks of gold coins he was prepared to release to the Gladiatorial Commission for
fees to MAINTENANCE his new stable in the No-Tourney Arena.
After what seemed like long hours passing by, Hammer discarded one and then
another group of hopefuls. After lengthy debate a third was cast aside. Deciding
between the final two groups found Hammer going back to interview the rejected
candidates time and time again [until a final decision was made that Hammer could
live with and his new stable could die with!] before the final quirks were hammered
out and pen put to paper to process the prospective puny stable with the Gladiatorial
Commission.
The only solace gained from the painful process was the knowledge that other
managers would be less tempted to run stables in DM 81 populated by their tourney-
worthy warriors [under the penalty of death imposed and enforced upon tourney
experienced gladiators by the Committee being formed to police and regulate such
matters!] as sworn to and signed in good faith by each registering manager.
[TIME JUMP]
Hammer had worked long and hard to find suitable candidates for his stable and
now it was time to begin their training. The paperwork had been dispatched for
registration with the Gladiatorial Commission and now was the hour in which
preparation was paramount!
Dispatch riders had arrived with the news that Considerable Bounty was being
offered as incentive rewards to those managers sending new stables to the No-Tourney
Arena.
Hammer realized this would Up the Ante [causing greater pause in the managerial
community for selecting suitable stables!] as the creative competition was certain to
escalate and produce Serious Sword Slinging Stables Staining the Arena Sands Red!
Obviously a serious upgrade in the quality of competition migrating to the No-
Tourney Arena in DM 81 would definitely work in favor of Hammer; enormously
increasing the death toll percentage potential amongst the ranks of his new start-up
stable in DM 81 [Sands Running Red and Blood Feuds Running Rampant as Undoubtedly
Expected!]
Hammer observed the futility of his new warriors training [as well as they could
for what they were made from!] while recent memories came to the forefront of his
mind!
When the paperwork was nearly completed and names were selected for each
Gladiator, Hammer decided to name the stable according to what he had discovered in
the darkness while searching during the dismal hours of the desert night.
These warriors would probably be more well suited to fight by Torch Light had
they fallen into the possession of most other managers!
Paper Warriors better suited to confronting Dark Arena Monsters [rather than
being fed to the Gladiatorial Lions certain to be populating the regular No-Tourney
Arena!]
Specimens blatantly better suited for feeding upon agitated armadillo ants than
for striving to attain recognition and fame in the No-Tourney Arena [or any arena!]
Thus was AARDVARK HAMMERZ birthed and born for Greatness or Disgrace!
[TIME JUMP]
Dispatch riders on winged steeds brought the news Hammer had been awaiting!
Not since the days of training on Noblish Island in DM 93 had Hammer encountered
such collective enthusiasm for crossing blades in a selected arena such as DM 81
[recalling the time Hammer generated a gathering of newbies to transfer to Niatoli
Island in DM 33 to match wits and cross blades with the assembling veterans upon
graduation!]
The Consortium had represented the veterans well in DM 33 with the SWEETNESS
stable managed by Sweety Pie. Now the good news had arrived that The Consortium was
seen registering a stable named LIFE IMPACTS in the No-Tourney Arena!
Former alliance mates Darque and Kat had reportedly registered DARQUE AGES and
KATHOUSE with the Gladiatorial Commission.
Morya Madness combatant LePentarque from DM 28 had registered LA PENTARCHIE and
longtime fixture Drake in North Fork DM 47 [recently returned from a lengthy hiatus]
had been lured by the competition to register DRAKE'S HARDWARE.
Deke [at the helm of DOC LEGRAND'S LAB] was instrumental in promoting the No-
Tourney Arena by repeatedly negotiating terms with the Gladiatorial Commission.
Others had laid the groundwork before him, but Deke raised the banner and carried it
the final distance [Supported by Countless Managers too numerous to mention!] Salute
Yourselves for Your Efforts are Most Graciously Applauded throughout Alastari!
Apex had signed in with CAROLINA BLUE as had Ghab with ASSASSIN NATION.
Another familiar name was found on the rolls as DeGotti registered CULT OF
BACCHUS followed by DOOM KNIGHTS managed by Blackstorm.
Also on the rolls to be noted were AS SEEN ON TV II managed by Indimar and
RAGNAROK'S WOLVES by none other than ragnorokwolf.
Nomad had signed on with PHANTOM REGIMENT and Silas followed suit with
GRIFFONRAWL MMA.
Another notable signature was that of MasterBeru with CHILDHOOD HEROES and a
penchant for scribing Team Spotlights [A Plus in Any Arena!]
Detective Kellumbo had followed the clues and was observed enroute to
registering a yet unannounced stable [such are the ways of sleuthhounds and such!]
Rumor had it that the manager known as Roadkill was on his way to register a
stable after his namesake and Slugbait was close behind [obliviously lost in
thought!]
Finally [in no particular disorder!] managers Grimm, Woody, Terminator, Den and
Bill were also seen elbowing their way through the gathering registration crowd to
officially announce their participation in the No-Tourney Arena.
COUNTLESS OTHER MANAGERS were known to be pondering the consequences of sending
stables to a No-Tourney Arena and had yet to make the commitment public knowledge as
to their intentions.
Howbeit the Gladiatorial Commission was reportedly swamped with requests for New
Stable Registration Forms [whether for the Tempe Facer or No-Tourney Arena was
anybody's guess at the present time!]
Judging from the furtive figures darting and ducking in the shadows and
alleyways throughout Alastari [as well as those huddled in taverns or communicating
with one another by various means available!] the success of such a No-Tourney Arena
was Ballooning far Beyond the Expectations of the Promoters and Petitioners Bar None!
HAMMER WAS UNDERSTANDABLY ENTHUSED BEYOND MEASURE BECAUSE the No-Tourney Arena
had the Best Potential for attracting and assembling a congregation of competitors
rivaling the numbers of Noblish Island from days gone by!
JANUARY 2007 MARKS THE BEGINNING of a Journey where both Newbies and Veterans
join together in a Historic Assemblage Celebrating the Crossing of Blades between
some of the Best Managed Stables in all of Alastari [Known and Unknown!]
"May Your Blades Be Sharp and Your Wits Sharper"
Hammer
Minister of War
LAST WEEK'S FIGHTS
SLAP-HAPPY JACK was butchered by RIPPLES DORRIGAN in a 1 minute Dark Arena fight.
FERACLES was butchered by WURM KIN in a 1 minute brutal Dark Arena duel.
GILGAMESH was easily killed by HIGH ELF in a 1 minute gory Dark Arena match.
CHOKEYA was slaughtered by BANDIT PRINCE in a 1 minute bloody Dark Arena brawl.
HELIX PRIME assassinated PALADIN in a 1 minute bloody one-sided Title fight.
ROSIE was outwaited by BLAIN in a slow 24 minute duel.
MORNGRIM THORTH devastated BROOKLYN in a crowd pleasing 1 minute mismatched match.
CAO CAO overpowered LADY SLICE HAMMER in a 2 minute uneven melee.
TAISHI CI lost to SANDY in a 5 minute duel.
AFTER vanquished DONG ZHUO in a 1 minute uneven fight.
LADY TEASE HAMMER was vanquished by IRON MAN in a 5 minute one-sided fight.
AERON FIREBORN was narrowly defeated by NO GODLING HAMMER in a 3 minute melee.
THE MAD CYCLONE luckily beat PUSS N BOOTS in a 3 minute bloody amateur's match.
LADY DEATH HAMMER was devastated by COME ON in a 1 minute one-sided battle.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|LUNGING ATTACK 5 PARRY-LUNGE 2 - 0 - 0 100 |
|SLASHING ATTACK 4 AIMED BLOW 11 - 2 - 0 85 |
|PARRY-RIPOSTE 4 TOTAL PARRY 18 - 9 - 1 67 |
|TOTAL PARRY 3 WALL OF STEEL 9 - 6 - 2 60 |
|STRIKING ATTACK 3 STRIKING ATTACK 10 - 10 - 1 50 |
|AIMED BLOW 2 LUNGING ATTACK 11 - 11 - 3 50 |
|WALL OF STEEL 2 SLASHING ATTACK 5 - 13 - 1 28 |
|BASHING ATTACK 1 BASHING ATTACK 3 - 8 - 1 27 |
|PARRY-LUNGE 0 PARRY-RIPOSTE 1 - 8 - 1 11 |
|PARRY-STRIKE 0 PARRY-STRIKE 0 - 1 - 0 0 |
Turn 522 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
AIMED BLOW 2 - 0 LUNGING ATTACK 2 - 3 3 LUNGING ATTACK
BASHING ATTACK 1 - 0 PARRY-LUNGE 0 - 0 3 TOTAL PARRY
TOTAL PARRY 2 - 1 PARRY-STRIKE 0 - 0 3 STRIKING ATTACK
SLASHING ATTACK 2 - 2 PARRY-RIPOSTE 0 - 4 1 WALL OF STEEL
WALL OF STEEL 1 - 1 STRIKING ATTACK 0 - 3 1 SLASHING ATTACK
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
LUNGING ATTACK HELIX PRIME 6344 15 8 3 117 SPACE WOLVES (523)
TOTAL PARRY BLAIN 5907 8 0 0 71 ACT OF MALICE (257)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is HELIX PRIME 6344. The most popular warrior this
turn was LADY TEASE HAMMER 7086. The ten other most popular fighters were NO GODLING
HAMMER 7084, PUSS N BOOTS 7165, MORNGRIM THORTH 5902, AERON FIREBORN 7101, CAO CAO
7112, TAISHI CI 7114, HELIX PRIME 6344, SANDY 7194, AFTER 7118, and COME ON 7143.
The least popular fighter this week was BLAIN 5907. The other ten least popular
fighters were ROSIE 7161, LADY DEATH HAMMER 7085, IRON MAN 591, DONG ZHUO 7111,
PALADIN 5410, CHOKEYA 7219, GILGAMESH 592, FERACLES 593, SLAP-HAPPY JACK 590, and THE
MAD CYCLONE 589.
The following warriors will travel to AD after next turn:
HELIX PRIME (36-6344) SPACE WOLVES (523)