DUEL 2 NEWSLETTER

Date   : 01/04/2007    Duedate: 01/17/2007

JHANS ARENA

DM-36    TURN-525

This Weeks Top Honors

THE DUELMASTER IS

ROSIE
BABES (416)
(36-7161) [9-3-1,83]

Chartered Recognition Leader   Unchartered Recognition Leader

ROSIE                          CAO CAO
BABES (416)                    DYNASTY WARRIORS (600)
(36-7161) [9-3-1,83]           (36-7112) [5-3-0,54]

Popularity Leader              This Weeks Favorite

KILLER INSTINCT                KILLER INSTINCT
FRIENDLY FIRE (178)            FRIENDLY FIRE (178)
(36-1711) [12-6-0,75]          (36-1711) [12-6-0,75]

THE CURRENT TOP TEAM

ENGINES 'O' DEATH (72)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. ENGINES 'O' DEATH (72)      26
2. DYNASTY WARRIORS (600)      23      ACT OF MALICE (257)
3. BABES (416)                 20      Unchartered Team
4. ERRATA (490)                16
5. FRIENDLY FIRE (178)          5      ENGINES 'O' DEATH (72)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1*ENGINES 'O' DEATH (72)    15  10  1 60.0   1/ 1*ENGINES 'O' DEATH (72)   10  5 0
 2/ 2 ACT OF MALICE (257)      105  89 10 54.1   2- 2 VOW TO DESTROY (601)      5  2 1
 3- 3 VOW TO DESTROY (601)      34  30  7 53.1   3/ 4*DYNASTY WARRIORS (600)    5  2 0
 4/ 4 BABES (416)              269 255 11 51.3   4- 3 SPACE WOLVES (523)        4  0 1
 5/ 5*DYNASTY WARRIORS (600)    15  15  0 50.0   5/ 5 ERRATA (490)              4  1 0
 6/ 0 FRIENDLY FIRE (178)       41  46  2 47.1   6/ 7 BABES (416)               2  2 0
 7- 6 SPACE WOLVES (523)        59  75  6 44.0   7/ 0 FRIENDLY FIRE (178)       2  3 0
 8/ 7 ERRATA (490)              63  82  4 43.4   8- 8*AARDVARK HAMMERZ (599)    1  7 0
 9- 8*AARDVARK HAMMERZ (599)    11  21  3 34.4   9/ 6 ACT OF MALICE (257)       0  3 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

"The steps of a [good] man are directed and established by the Lord when he delights
in his way [and He busies Himself with his every step]. -- Psalms 37:23 Amplified

     Hammer gathered his AARDVARK HAMMERZ stable together along with the Blood Sucker
to give them their marching orders for the coming New Year.  The Veteran Manager had
submitted his written decree to the Gladiatorial Commission declaring his resignation
from the kLk alliance [Why Carry Membership in an Inactive Alliance?] and the new
affiliation banner the Veteran Manager would be fighting under [An as Yet Untold Tale
to be Told in the Morya Arena Newsletter!]
     HAMMERZ Warriors were needed to safeguard the Elven Dimensional Portal that
Hammer had sworn to protect with his available gladiators.  Therefore four members of
his DM 36 stable were dispatched with the Blood Sucker to fulfill their Destiny!
     NURSE JHAN HAMMER would take another path to the upcoming Tempe Facer Rookies
Tourney where a Most Trusted Proxy would oversee her Tourney Sand Battles and
Dispatch the Results to Hammer at a Later Date.  She would be allowed to continue as
the Lone Warrior in DM 36 should she survive the Tempe Facer Rookies Tourney and
would continue fighting in Jhans Arena until either Graduation or Death to Departure!

"May Your Blades Be Sharp and Your Wits Sharper!"
Hammer
Minister of War

                                      SPY REPORT

     The sages err'd not in their foretelling of a god descending upon JHANS, for I, 
Novgorodny Vir, have returned!  Practice pays for ROSIE, who pummelled KILLER 
INSTINCT, to pocket 23 points.  Win some, lose some.  Speaking of which, ROSIE was 
winsome, after beating KILLER INSTINCT and seeing him lose 15 points.  A certain 
someone saw OBSIDIAN at Lucas Lounge with the shakes, and now he fails to show up to 
defend his throne.  What a pathetic slob!  Now I can't insult ROSIE, as she has 
gloriously dueled to the top.  Oh great new Duelmaster!!!  (Stop me if I lay it on 
too thick) Word has it one team in JHANS is using psychics to predict wins.  They 
lead a charmed life!   
     And how sociable are JHANS' warriors?  Come, let us see.   
     Is there life after death?  Pragmatics (and warriors) know there is death after 
life!  Ask not for whom the sword slashes; it slashes for thee.   
     Do not think spyreporting in JHANS is the highlight of my life.  As if buffeted 
by forces of nature beyond my control, I must take my leave of this place.  Can 
anything compare to the pleasure of writing Spyreports for JHANS?  On that giddy note 
I take my leave-- Novgorodny Vir  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 ROSIE 7161                    9   3  1    83       BABES (416)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-OBSIDIAN 7135                11   5  2   113       VOW TO DESTROY (601)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 KILLER INSTINCT 1711         12   6  0    75       FRIENDLY FIRE (178)
-BLAIN 5907                    8   0  0    71       ACT OF MALICE (257)
-RAKAR 5307                   11   6  1    68       IRON TIGERS (484)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 APOCALYPSE 1790               8   7  2    63       FRIENDLY FIRE (178)
-BLOOD THIRSTER 7199           6   0  2    58       VOW TO DESTROY (601)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 CAO CAO 7112                  5   3  0    54       DYNASTY WARRIORS (600)
 THE PACIFIST 1710            11   7  0    46       FRIENDLY FIRE (178)
 AFTER 7118                    3   1  0    43       ERRATA (490)
 IRON MAN 591                  5   0  0    39       ENGINES 'O' DEATH (72)
 MORNGRIM THORTH 5902          6   7  0    35       ACT OF MALICE (257)
 BEHEMOTH 2030                 5   1  0    35       FRIENDLY FIRE (178)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 COME ON 7143                  3   0  0    34       ERRATA (490)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-TENRISBLOOD 7186              4   1  0    28       VOW TO DESTROY (601)
-LADY DEATH HAMMER 7085        2   5  0    25       AARDVARK HAMMERZ (599)
 STAGGER LEE 7223              2   1  0    24       ENGINES 'O' DEATH (72)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 SOLOMON GRUNDY 7222           2   1  0    23       ENGINES 'O' DEATH (72)
-BROOKLYN 7028                 5   2  1    21       SPACE WOLVES (523)
-TAISHI CI 7114                4   3  0    21       DYNASTY WARRIORS (600)
-DONG ZHUO 7111                2   5  0    21       DYNASTY WARRIORS (600)
 SANDY 7194                    3   1  0    20       BABES (416)
 THE MISSION 7224              2   1  0    20       ENGINES 'O' DEATH (72)
-NO GODLING HAMMER 7084        4   3  1    16       AARDVARK HAMMERZ (599)
 HELL'S EDGE 2095              3   2  0    16       FRIENDLY FIRE (178)
-HATEMACHINE 7196              3   2  0    14       VOW TO DESTROY (601)
-THE L WORD 7220               1   0  0    11       SPACE WOLVES (523)
-GUAN YU 7113                  2   2  0     9       DYNASTY WARRIORS (600)
-PANG DE 7115                  2   2  0     9       DYNASTY WARRIORS (600)
 THE MAD CYCLONE 589           2   3  0     9       ENGINES 'O' DEATH (72)
-LADY TEASE HAMMER 7086        1   6  0     9       AARDVARK HAMMERZ (599)
-AERON FIREBORN 7101           1   1  0     9       SPACE WOLVES (523)
-LADY SLICE HAMMER 7087        1   6  0     9       AARDVARK HAMMERZ (599)
-PUSS N BOOTS 7165             0   1  0     7       ERRATA (490)
-SUSIE 7193                    0   1  0     7       BABES (416)
-100 PERCENT FREE 7218         1   0  0     3       SPACE WOLVES (523)
-TERMS 7221                    0   1  0     1       ERRATA (490)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
WHY 7227               0  1 0 ACT OF MALICE 257     WURM KIN 27           525 NONE    
TELL ME 7226           0  1 0 ACT OF MALICE 257     SHEWISH GIANT 21      525 NONE    

                                     PERSONAL ADS

Jhans Arena-ites -- Should NURSE JHAN HAMMER survive the rigors of the Tempe Facer
Rookies Tourney she will return to DM 36 as the only active gladiator from my
AARDVARK HAMMERZ stable to continue fighting until either Graduation or Death to
Departure!  There are other arenas drawing my attention rather than Jhans! -- Hammer/
Minister of War

6 December 2006
ANNOUNCING THE NO-TOURNAMENT ARENA (81)

As an American I honor my cultural heritage by stealing any good idea.  This idea was
originally proposed by Lord Xiang in November 2005.  RSI will be opening the arena
(81) for teams willing to sign the following pledge:

*  I pledge that I will not send warriors from this arena to a Tournament, nor will I
   use a Tournament prize on a warrior from this arena.
*  I pledge to run a full team when I run turns in this arena.  If circumstances
   preclude my running less than a full team I will notify the Player Committee.
*  I agree to abide by the decisions of the Player Committee.
*  I understand that any warrior that participates in a Tournament shall be sent to
   the Dark Arena until they are dead.
*  I understand that any warrior that receives a Tournament prize shall be send to
   the Dark Arena until they are dead.

The following are the rules for joining this No-Tournament arena
1.  No tournament play for warriors in this arena (Dead tournament or otherwise).
2.  One team per manager.
3.  Teams start with new rollup (or a zero fight equivalent team is transferred into
    this arena.)
4.  No tourney prizes allowed to modify warriors in the arena.
5.  Twenty teams required, per RSI.
6.  Waivers are required to allow self-regulation on tourney ban, granting RSI
    authority to Dark Arena any warrior that participates in a Tournament (until the
    warrior is dead).
7.  Rotating council to enforce tourney ban and maintain arena integrity.

The main purpose of the Player Committee is to maintain fair play in the arena:
*  Warriors that participate in Tournaments will be sent to the Dark Arena until they
   are dead.  This means that the Player Committee has the power to send another
   player's warrior to the Dark Arena
*  Managers that abuse the rules of the Arena may be banned/transferred from the
   Arena.

The player with the most votes for Chairman will fill slot 1 [Chairperson] and that
term expires end of March 2007.
The player with the most votes overall will fill slot 5 and that term expires end of
November 2007.
The player with the second most votes overall will fill slot 4 and that term expires
end of September 2007.
The player with the third most votes overall will fill slot 3 and that term expires
end of November 2007.
The player with the fourth most votes overall will fill slot 2 and that term expires
end of May 2007.

During the month that the chairperson's term expires the Player Committee will select
one of the remaining 4 players to be the next chairperson.  During the month that any
member's term expires the arena will vote for a different player to join the Players'
Committee.

If you want to be a candidate for the player committee:
1.  Post a message in the Duel2 Forum at
    http://www.reality.com/duel2/modules.php?name=Forums
2.  E-Mail Deke at DekeYoung@Comcast.NET
3.  Send a Diplomatic Note to Doc LeGrand's Lab [ARENA 81]

There are 4 steps to joining this arena
1) Send in a new team rollup to RSI with the following pledge taped/stapled to the
rollup sheet, or transfer a ZERO FIGHT EQUIVALENT TEAM to Arena 81 and send RSI the
following form.

No-Tournament Arena (81)
*  I pledge that I will not send warriors from this team to a Tournament, nor will I
   use a Tournament prize on a warrior from this team.
*  I pledge to run a full team when I run turns in this arena.  If circumstances
   preclude my running less than a full team I will notify the Player Committee.
*  I agree to abide by the decisions of the Player Committee.
*  I understand that any warrior that participates in a Tournament shall be sent to
   the Dark Arena until they are dead.
*  I understand that any warrior that receives a Tournament prize shall be send to
   the Dark Arena until they are dead.

[Sign your name here ..............................................................]

2) [Optional] post a message on the Duel 2 Forums in the Creating a No-Tournament
   Arena thread
   http://www.reality.com/duel2/modules.php?name=Forums&file=viewtopic&t=2296&sid=
   94ebf69603ccaf5c7dbf1b19da799732

3) [Optional] send an e-mail to DekeYoung@Comcast.NET with your team name
4) [Optional] Send a Diplomatic Note to Doc LeGrand's Lab in Arena 81 with your team
   name and intent to join Arena 81 and abide by the Arena rules.

     RSI will be processing overviews for this arena as soon as you send them into
RSI.
     The first turn will run in January 2007.  This will be a normal speed arena.
     While I am encouraging everyone to use TEAM MAINTENANCE it is not mandatory.
The intent is that players that run turns will run a full team.  One warrior teams
are discouraged and will a topic for the Player Committee to resolve.
     I also encourage players to join the Duel2 Yahoo Group for faster updates and
feedback.  http://games.groups.yahoo.com/group/duel/

There are already 29 managers already committed to the project
x    Apex = CAROLINA BLUE -- Cf PC -- Cf PCC
x    Bill (I think this is the same person) = CLUB CUTTHROAT
x    Blackstorm = DARK ENCLAVE -- Cf PC
     Master Darque = DARQUE AGES
x    DeGotti = CULT OF BACCHUS
x    Deke = DOC LEGRAND'S LAB
     Den = BIG LAKE OUTCASTS
x    Drake = DRAKE'S HARDWARE -- Cf PC
     Ghab = ASSASSIN NATION
     Grimm = FURRY FURY
     Hammer = AARDVARK HAMMERZ
     Ikillu = BATTLE GRUNTS
x    Indimar = AS SEEN ON TV II
x    Kat = KATHOUSE
x    Kellumbo = KELLUMBO'S KIDS
x    Le Pentarque = LA PENTARCHIE
x    Master Beru = CHILDHOOD HEROES -- Cf PC
x    Nomad = DRAGONBANE GUILD
     Nuln = RED IRON KNIGHTS
x    Pauly = ALE HOUSE MERCS
     Ragnarokwolf = RAGNAROK'S WOLVES
x    Rillon = THE DRAUGS
x    Roadkill = STREET WALKERS
     Seraphim = LEGION OF SOLITUDE
     Silas = GRIFFONRAWL MMA
     SlugBait = ORCS HATE PHYSICS
x    Terminator = WARMASTERS
x    The Consortium = LIFE IMPACTS -- Cf PC -- Cf PCC
     Woody

X  = 17 Team Rollups received by RSI as of 29 November 2006
Cf = Candidate for
PC = Player Committee
PCC = Player Committee Chairperson

     Deke Young will not be part of the inaugural Player Committee, maybe later once
the Arena direction has been developed.
     Any questions can be directed to DekeYoung@Comcast.NET
     I will track Awards in Arena 81, which will be posted on a web site and included
in the following turn's newsletter.

The Honor of Sunset Award:
     The first team to reach 10 Team Kills.  In the case that there is more than one
team that achieves 10 Team Kills on the same turn, I will pay the Award to the team
with the most kills.  If two or more teams are tied for Team Kills, I will prolong
the contest until one team has the most Kills in the Arena (it does not have to be
one of the teams that first reached 10 Team Kills.)

The Race to Victory Award:
     The first team to reach 75 Team Wins.  In the case that there is more than one
team that reaches 75 Team wins on the same turn, I will pay the Award to the team
with the most wins.  If two or more teams are tied for Team Wins, I will prolong the
contest until one team has the most wins in the Arena (it does not have to be one of
the teams that first reached 75 Team Wins.)

The Commitment to Change Award:
     The first team to reach 125 Team Fights.  In the case that there is more than
one team that reaches 125 Team Fights on the same turn, I will pay the Award to the
team with the most fights.  If two or more teams are tied for Team Fights, I will
prolong the contest until one team has the most fights in the Arena (it does not have
to be one of the teams that first reached 125 Team Fights.)  I hope I never give out
this award {figure it out on your own.}

The Team Advancement Award:
     The first team to graduate 5 warriors to ADM.  In the case that there is more
than 1 team that graduates 5 warriors on the same turn, I will pay the Award to the
first team to graduate 6 warriors.  In the case that there is more than 1 team that
graduates 6 warriors on the same turn, I will pay the Award to the first team to
graduate 7 warriors, and so on.

The Iron Throne Award:
     The first team to hold the Duelmaster for 10 turns STARTING ON TURN 11.

The Stylemaster Award.
     The first team to hold the Stylemaster Award in 7 different styles, STARTING ON
TURN 11.  If two teams obtain Stylemaster Awards in 7 styles on the same turn, the
goal will be increased to 8 Styles.

Team Recognition Points:  The total recognition points for all warriors in the arena
The Iron Throne Ledger:  We will track who has been the Duelmaster every turn in
     Arena history.
Iron Throne Counter:  The total number of times a team has been the Duelmaster.
Composite Team Stylemaster awards:  The number of times a team has had any of the 10
     Stylemasters.  Having 2 Stylemasters = 2 points that turn.
Challenge win percentage:  How often your warriors win when they challenge.
Challenge Defender rate:  How often your warriors win when they WERE challenged.
Team Invitations:  Number of warriors graduated to ADM.
Team Graduation Rate:  Total team fights/Graduated Warriors.
Team Kill Percentage:  Total of team Kills/Team Fights
Team Death Percentage:  Total of Team Deaths/Team Fights
Team Revenge Rate: Number of Deaths/BloodFeuds Revenged (Note that the Dark Arena
     will be counted as not-revenged.)  You only get credit for one successful
     BloodFeud per death (though I encourage you to BloodFeud all 4 turns.)
Current Win Streaks:  Warriors that have gone the most turns without losing or
     missing a turn.
Team Yahtzee counter:  Number of times a team has gone 5-0 in a turn.
Team Bagel counter:  Number of times a team has fought without a win.
Team Dark Arena counter:  Number of times each team has used the Dark Arena.
The Most Feared (avoided) Team counter:  Number of turns that team was the most
     avoided team.

     We will create a web page just for Arena 81 category leaders.
     Hope to see you there. -- Deke

18 December 2006
Let it be known that Buddy Lee is no longer a member of The Company of Brothers,
T.C.B.  I have resigned as of 10-23-06.  Thank you.

                                  LAST WEEK'S FIGHTS

WHY was butchered by WURM KIN in a 1 minute Dark Arena fight.
TELL ME was butchered by SHEWISH GIANT in a 1 minute Dark Arena duel.
KILLER INSTINCT was narrowly defeated by ROSIE in a 7 minute veteran's Title melee.
APOCALYPSE was unbelievably bested by RIRORNI ADVENTURER in a 2 minute contest.
THE PACIFIST was demolished by CAO CAO in a 1 minute mismatched competition.
MORNGRIM THORTH was unbelievably bested by IRON MAN in a 3 minute fight.
AFTER overpowered SANDY in a 1 minute uneven melee.
STAGGER LEE lost to COME ON in a action packed 1 minute duel.
BEHEMOTH outlasted CAPTURED ORC in a action packed 8 minute duel.
HELL'S EDGE savagely defeated THE MAD CYCLONE in a 3 minute novice's fight.
SOLOMON GRUNDY defeated EMBEZZLING SCRIBE in a 2 minute novice's match.
THE MISSION bested EMBEZZLING SCRIBE in a 4 minute amateur's conflict.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|TOTAL PARRY                      4         AIMED BLOW        15 -   2 -  0      88  |
|PARRY-RIPOSTE                    3         TOTAL PARRY       23 -  11 -  0      68  |
|LUNGING ATTACK                   3         STRIKING ATTACK   14 -   7 -  2      67  |
|SLASHING ATTACK                  2         WALL OF STEEL     10 -   9 -  1      53  |
|AIMED BLOW                       2         SLASHING ATTACK   10 -  11 -  1      48  |
|BASHING ATTACK                   2         LUNGING ATTACK    10 -  13 -  3      43  |
|STRIKING ATTACK                  1         BASHING ATTACK     7 -  10 -  1      41  |
|WALL OF STEEL                    1         PARRY-RIPOSTE      2 -  15 -  0      12  |
|PARRY-LUNGE                      0         PARRY-STRIKE       0 -   1 -  0       0  |
|PARRY-STRIKE                     0         PARRY-LUNGE        0 -   0 -  0       0  |

Turn 525 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

SLASHING ATTACK    2 -  0     PARRY-RIPOSTE      1 -  2         4  TOTAL PARRY    
STRIKING ATTACK    1 -  0     PARRY-LUNGE        0 -  0         3  LUNGING ATTACK 
TOTAL PARRY        3 -  1     PARRY-STRIKE       0 -  0         1  WALL OF STEEL  
AIMED BLOW         1 -  1     LUNGING ATTACK     0 -  3         1  STRIKING ATTACK
BASHING ATTACK     1 -  1     WALL OF STEEL      0 -  1         1  AIMED BLOW     
                                                                1  SLASHING ATTACK

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
TOTAL PARRY      ROSIE 7161                  9   3  1   83 BABES (416)
LUNGING ATTACK   KILLER INSTINCT 1711       12   6  0   75 FRIENDLY FIRE (178)
AIMED BLOW       CAO CAO 7112                5   3  0   54 DYNASTY WARRIORS (600)
SLASHING ATTACK  AFTER 7118                  3   1  0   43 ERRATA (490)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is KILLER INSTINCT 1711.  The most popular warrior this 
turn was KILLER INSTINCT 1711.  The ten other most popular fighters were HELL'S EDGE 
2095, MORNGRIM THORTH 5902, APOCALYPSE 1790, CAO CAO 7112, AFTER 7118, IRON MAN 591, 
STAGGER LEE 7223, COME ON 7143, SOLOMON GRUNDY 7222, and THE MISSION 7224.

The least popular fighter this week was BEHEMOTH 2030.  The other ten least popular 
fighters were ROSIE 7161, THE MAD CYCLONE 589, SANDY 7194, THE PACIFIST 1710, TELL ME 
7226, WHY 7227, THE MISSION 7224, SOLOMON GRUNDY 7222, COME ON 7143, and STAGGER LEE 
7223.