DUEL 2 NEWSLETTER
Date : 06/03/2010 Duedate: 06/16/2010
JHANS ARENA
DM-36 TURN-608
This Weeks Top Honors
THE DUELMASTER IS
GORM HOLLIS
MIDDLE WAY 17 (612)
(36-7384) [15-11-1,114]
Chartered Recognition Leader Unchartered Recognition Leader
GORM HOLLIS TANNY
MIDDLE WAY 17 (612) SERPENTS HOLD (618)
(36-7384) [15-11-1,114] (36-7429) [0-2-0,2]
Popularity Leader This Weeks Favorite
ELLIRIN IMBRAY BELARDON FRYE
MIDDLE WAY 17 (612) MIDDLE WAY 17 (612)
(36-7351) [14-33-2,82] (36-7407) [10-3-0,68]
THE CURRENT TOP TEAM
MIDDLE WAY 17 (612)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. BABES (416) 39
2. THE FALLEN ANGELS (189) 11 BABES (416)
3. SERPENTS HOLD (618) 6 Unchartered Team
4. WRETCHED HORDE (615) 1
5. MIDDLE WAY 17 (612) -3 SERPENTS HOLD (618)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 2 BABES (416) 392 320 21 55.1 1/ 1 MIDDLE WAY 17 (612) 10 5 0
2/ 3 THE FALLEN ANGELS (189) 37 34 4 52.1 2/ 2 THE FALLEN ANGELS (189) 5 5 0
3/ 4 MIDDLE WAY 17 (612) 114 114 6 50.0 3/ 3 BABES (416) 4 3 0
4/ 5*SERPENTS HOLD (618) 0 3 0 0.0 4/ 5*SERPENTS HOLD (618) 0 3 0
5/ 0*WRETCHED HORDE (615) 0 1 0 0.0 5/ 0*WRETCHED HORDE (615) 0 1 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===DELARQUAN REGIONAL NEWS===---
Duelmasters
-----------
DM 1 MORDANT (turn 650): VAN DERMINT of BOOZE (Papa Bear, mgr.)
DM 2 NIANIA (turn 532): IGNORANT BAUD of 042709A (The Muffin Man, mgr.)
DM 3 OSKSI (turn 656): FURIOUS GORGE of IRATE FORMATIONS (The Muffin Man, mgr.)
DM 4 JHELUM (turn 627): CASSIS of KIWI CONNECTION (The Mun, mgr.)
DM 5 KALTOS (turn 651): MOSQUITO of BLOOD SUCKERS (The Mun, mgr.)
DM 6 TRANSEL (turn 646): JOHN HUSTON of THE DIRECTORS (?, mgr.)
DM 7 BONSUR (turn 654): CAJETAN of SENTINELS (Nomad, mgr.)
DM 10 KOLACT (turn 639): DEMON of ABOMINATION (Chase, mgr.)
DM 18 TALCAMA (turn 640): WHATAMONSTER of CHAMPIONS (Champion, mgr.)
DM 21 SUNSET (turn 639): CATHER of LITERATE LOONS (?, mgr.)
DM 36 JHANS (turn 607): GORM HOLLIS of MIDDLE WAY 17 (Jorja, mgr.)
DM 38 CLIFFHOME (turn 598): KARTIKAYA of JINDA-BAN (Jorja, mgr.)
DM 39 XOCHITHLAN (turn 273): MS D. MEENER of CRIMINAL ELEMENT (Fizban, mgr.)
DM 42 RODEKI (turn 587): STICKY FINGERS of DUNGEON CELL (One Armed Bandit, mgr.)
DM 51 TRICORUS (turn 538): TERESAI of DARK HORSEMEN (Jorja, mgr.)
DM 54 TROCAR (turn 257): SAMILDAR of TRADERS OF TROCAR (Jorja, mgr.)
DM 59 ILLIS (turn 248): BURNING RUBBER of WHAT'S IN A NAME (Storm Lord, mgr.)
DM 62 VALAMANTIS (turn 484): DETONATOR of EOD (Tripwire, mgr.)
DM 72 DRAGONHEAD (turn 224): TORANS ULRIK of MIDDLE WAY 9 (Jorja, mgr.)
ADM 104 DARKHOLM (turn 532): GATEWAY of ATTACK OF THE CLONES (The Upright Man, mgr.)
Top Teams
---------
DM 1 MORDANT (turn 650): MIGHTY MORALS II (Assurnasirbanipal, mgr.)
DM 2 NIANIA (turn 532): 042709A (The Muffin Man, mgr.)
DM 3 OSKSI (turn 656): POSITION IS EMPTY
DM 4 JHELUM (turn 627): KIWI CONNECTION (The Mun, mgr.)
DM 5 KALTOS (turn 651): BLOOD SUCKERS (The Mun, mgr.)
DM 6 TRANSEL (turn 646): PSYCHO SQUAD (Jorja, mgr.)
DM 7 BONSUR (turn 654): REAVERS (Chase, mgr.)
DM 10 KOLACT (turn 369): ABOMINATION (Chase, mgr.)
DM 18 TALCAMA (turn 640): THE GRATEFUL UNDEAD (Street Legal, mgr.)
DM 21 SUNSET (turn 639): GRIM FANDANGO (Stik, mgr.)
DM 36 JHANS (turn 607): MIDDLE WAY 17 (Jorja, mgr.)
DM 38 CLIFFHOME (turn 598): JINDA-BAN (Jorja, mgr.)
DM 39 XOCHITHLAN (turn 273): CRIMINAL ELEMENT (Fizban, mgr.)
DM 42 RODEKI (turn 587): COLOR ME SUAVE (Suave, mgr.)
DM 51 TRICORUS (turn 538): DARK HORSEMEN (Jorja, mgr.)
DM 54 TROCAR (turn 257): GOTHUM (?, mgr.)
DM 59 ILLIS (turn 248): ISLANDERS (Jorja, mgr.)
DM 62 VALAMANTIS (turn 484): DETHKLOT (?, mgr.)
DM 72 DRAGONHEAD (turn 224): MIDDLE WAY 23 (Jorja, mgr.)
ADM 104 DARKHOLM (turn 532) STREET PIZZA et al (The Upright Man, mgr.)
Recent Graduates
-----------------
DM 3 OSKSI (turn 656): FURIOUS GORGE of IRATE FORMATIONS (The Muffin Man, mgr.)
DM 4 JHELUM (turn 627): PETE MASTIFF of DOGS OF WAR (Jorja, mgr.)
DM 7 BONSUR (turn 652): CANDY CANE of CHURCH LADIES (Papa Bear, mgr.)
DM 18 TALCAMA (turn 640): SALLANCHE of SUPERIOR FORCES 6N (Manager, mgr.)
BUBBLY BAELZEBUB of THE GRATEFUL UNDEAD (Street Legal)
DM 21 SUNSET (turn 639): CATHER of LITERATE LOONS (?, mgr.)
DM 36 JHANS (turn 607): EDDIE INCHER of MIDDLE WAY 17 (Jorja, mgr.)
DM 39 XOCHITHLAN (turn 272): MANN SLAUGHTER of CRIMINAL ELEMENT (Fizban, mgr.)
DM 51 TRICORUS (turn 538): TERESAI of DARK HORSEMEN (Jorja, mgr.)
DM 54 TROCAR (turn 257): VARDIN ABEQ of TRADERS OF TROCAR (Jorja, mgr.)
DUELMASTER'S COLUMN
Notes from the arena champ.
M. Chardinee again. Bah.
Gorm Hollis
SPY REPORT
So why do I have this bag over my head? Because I am The Unknown Spymaster and
I'm going to give you a spy report!. Hey everybody, watch out for KATHY, who flew up
20 points in the rankings after mashing EMBEZZLING SCRIBE like a melon. Keep your
eye on this gal. And falling like a basher in the top ten was EDDIE INCHER, who
dropped 19 points after a disappointing (to say the least) bout with KUNG-FU MASTER.
Our battling duelmaster GORM HOLLIS has managed to hold the title, fending off M.
CHARDINEE's none too subtle advances. Better luck next time, JHANS. Can you believe
they are paying me 10 gold to deliver this stuff?
Here is other news that is of note. Did you hear that MIDDLE WAY 17 was most
avoided team this week? Well, knowing the personal hygiene of MIDDLE WAY 17's
warriors, I'm not surprised! For those of you who like math, try this one: MIDDLE
WAY 17 + Weapons That go Boom = THE FALLEN ANGELS + Avoid City.
Death is kind of like a new puppy: he's always around wanting to play. (Ha
Zontani, how's that for a wise saying?). Knowing when to use the right tactics at
the proper time is a very important step on the road to Duelmaster.
Well, that wasn't too bad; Alarond told me that the people in JHANS have no
sense of humor. Or maybe that they were senseless. Well, there goes another Spy
Report. Good luck in next week's fights. Its been real, and its been fun, but it
hasn't been real fun...-- The Unknown Spymaster
DUELMASTER W L K POINTS TEAM NAME
GORM HOLLIS 7384 15 11 1 114 MIDDLE WAY 17 (612)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
-SHERRY 7335 17 2 1 123 BABES (416)
ATTILA 2225 9 3 1 92 THE FALLEN ANGELS (189)
CHAMPIONS W L K POINTS TEAM NAME
ELLIRIN IMBRAY 7351 14 33 2 82 MIDDLE WAY 17 (612)
-RAKAR 5307 11 6 1 68 IRON TIGERS (484)
BELARDON FRYE 7407 10 3 0 68 MIDDLE WAY 17 (612)
ADEPTS W L K POINTS TEAM NAME
UMA 7411 5 1 0 55 BABES (416)
JAHGG GRIMEYE 2080 9 6 0 54 THE FALLEN ANGELS (189)
INITIATES W L K POINTS TEAM NAME
HELEN 7426 3 1 0 22 BABES (416)
KATHY 7436 1 0 0 20 BABES (416)
FARLO JOST 7432 2 1 0 13 MIDDLE WAY 17 (612)
-PEMULIS 7434 1 0 0 6 THE FALLEN ANGELS (189)
TANNY 7429 0 2 0 2 SERPENTS HOLD (618)
PYKEL 7374 0 1 0 1 WRETCHED HORDE (615)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
DEETY HINCH 7385 11 11 0 MIDDLE WAY 17 612 GRACIE NICOLE 6652 604 NOT REVENGED
SERPENT 1 7427 0 1 0 SERPENTS HOLD 618 BLACK ORC 608 NONE
SLUG ME! 7435 0 1 0 THE FALLEN ANGEL 189 WURM KIN 608 NONE
PERSONAL ADS
Tanny -- Was there just one of you? -- Pemulis
Belarded Fries -- Just what you needed; a little salt. -- Attila
Uma -- Too bad you didn't live up tho the aimed part but nice job with the other. --
Jahgg
Attila -- This world's just full of Attilas, you know? And not a friendly guy in the
lot of you. -- Beardon Frye
Helen -- And what a babe you are, too! I don't mind hitting on a babe, but not with
a sword. -- Farlo Jost
The Veteran Mercenary may not have intended to do me a favor, but he surely did. --
Eddie Incher
That's my fourteenth win, so I guess I can look hopefully for the Invitation, too? --
Ellirin Imbray
LAST WEEK'S FIGHTS
SERPENT 1 was butchered by BLACK ORC in a 1 minute Dark Arena fight.
SLUG ME! was butchered by WURM KIN in a 1 minute Dark Arena duel.
ATTILA subdued ELLIRIN IMBRAY in a exciting 1 minute Challenge melee.
JAHGG GRIMEYE was narrowly defeated by BELARDON FRYE in a 3 minute Challenge duel.
GORM HOLLIS overpowered M. CHARDINEE in a 1 minute one-sided Title fight.
EDDIE INCHER was bested by KUNG-FU MASTER in a popular 1 minute uneven brawl.
UMA devastated THE USEROUS MERCHANT in a crowd pleasing 1 minute mismatched match.
HELEN overpowered TANNY in a 1 minute uneven melee.
FARLO JOST vanquished PYKEL in a 1 minute gory uneven duel.
KATHY vanquished EMBEZZLING SCRIBE in a 1 minute one-sided duel.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|BASHING ATTACK 4 PARRY-LUNGE 1 - 0 - 0 100 |
|SLASHING ATTACK 3 LUNGING ATTACK 15 - 5 - 0 75 |
|LUNGING ATTACK 3 SLASHING ATTACK 24 - 11 - 2 69 |
|WALL OF STEEL 2 AIMED BLOW 7 - 5 - 0 58 |
|AIMED BLOW 1 STRIKING ATTACK 7 - 8 - 1 47 |
|STRIKING ATTACK 1 WALL OF STEEL 5 - 8 - 1 38 |
|PARRY-LUNGE 0 BASHING ATTACK 5 - 9 - 0 36 |
|PARRY-STRIKE 0 TOTAL PARRY 0 - 0 - 0 0 |
|PARRY-RIPOSTE 0 PARRY-STRIKE 0 - 2 - 0 0 |
|TOTAL PARRY 0 PARRY-RIPOSTE 0 - 0 - 0 0 |
Turn 608 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
AIMED BLOW 1 - 0 BASHING ATTACK 1 - 3 4 SLASHING ATTACK
SLASHING ATTACK 3 - 0 PARRY-LUNGE 0 - 0 3 LUNGING ATTACK
LUNGING ATTACK 2 - 1 PARRY-STRIKE 0 - 0 2 WALL OF STEEL
PARRY-RIPOSTE 0 - 0 1 BASHING ATTACK
STRIKING ATTACK 0 - 1 1 AIMED BLOW
TOTAL PARRY 0 - 0
WALL OF STEEL 0 - 2
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
BASHING ATTACK GORM HOLLIS 7384 15 11 1 114 MIDDLE WAY 17 (612)
LUNGING ATTACK ATTILA 2225 9 3 1 92 THE FALLEN ANGELS (189)
SLASHING ATTACK BELARDON FRYE 7407 10 3 0 68 MIDDLE WAY 17 (612)
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
AIMED BLOW UMA 7411 5 1 0 55 BABES (416)
WALL OF STEEL JAHGG GRIMEYE 2080 9 6 0 54 THE FALLEN ANGELS (189)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is ELLIRIN IMBRAY 7351. The most popular warrior this
turn was BELARDON FRYE 7407. The ten other most popular fighters were ATTILA 2225,
JAHGG GRIMEYE 2080, UMA 7411, FARLO JOST 7432, KATHY 7436, ELLIRIN IMBRAY 7351, GORM
HOLLIS 7384, HELEN 7426, SERPENT 1 7427, and SLUG ME! 7435.
The least popular fighter this week was PYKEL 7374. The other ten least popular
fighters were TANNY 7429, SLUG ME! 7435, SERPENT 1 7427, HELEN 7426, GORM HOLLIS
7384, ELLIRIN IMBRAY 7351, KATHY 7436, FARLO JOST 7432, UMA 7411, and JAHGG GRIMEYE
2080.
The following warriors will travel to AD after next turn:
GORM HOLLIS (36-7384) MIDDLE WAY 17 (612)
The following warriors have traveled to AD after fighting this turn:
EDDIE INCHER (36-7375) MIDDLE WAY 17 (612)
WINTER FACE-TO-FACE IN SUNNY ARIZONA!
Our next winter FTF will be held in Tempe, Arizona, January 14-16, 2011. It will be
held at the Embassy Suites Hotel in Tempe, Arizona (480-894-7444), the same hotel as
last year by popular request. Room rates are $129.00 per night, 1-2 occupancy, which
includes full cooked breakfast, complimentary manager's reception (yes, really!), free
airport shuttle, free parking and free high speed internet. There's a fitness center,
jacuzzi, and pool. The rooms are blocked--please make your reservation by December 22
before the block is released! (This is prime season for Phoenix, and people have been
unable to book rooms because they waited too long.) Look for the tournament info
sheet and minioverviews some time in December. We hope you're all looking forward to
it and that we will see you there!
SUMMER FACE-TO-FACE IN CLEVELAND!
Our summer FTF will be down south this year, located in Orlando, Florida on July 9-11,
2010. It will be held at the Courtyard Orlando International Drive, near Universal
Studios and Sea World, and not far from the Disney parks. The hotel is located at
8600 Austrian Court, Orlando, 32819 (800-321-2211). Rooms are $112/night, 1-2
occupancy, and are listed under the Reality Simulations room block.
The hotel features free parking and free high-speed wireless internet in all
guestrooms. The hotel has an pool, jacuzzi, and fitness center. There's a Starbucks,
a restaurant, and a little Market where you can get snacks and sandwiches all day and
night. There are tons of restaurants nearby on I-Drive.
The tournament information sheet will be out imminently. We hope you're all looking
forward to the tournament and that we will see you there!
NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)
For those of you who keep track of such things, several additional warriors
graduated from regular DM arenas (including closed arenas) since the last tournament.
TROLL (7-4624) BIG BAD
BARBARIAN (12-4783) SUPERIOR FORCES 22T
RAMPAGE (32-5076) ANGELS OF PAIN
HOOFA (68-8617) ALMOST
SCUMMY BOY (73-3371) THE FAMILY TREE
NIGHTBINDER (82-3120) FORGE OF FURY
HEDWIG (82-11622) LUROCIAN XIII
DOLAN (82-15864) WHETSTONE 2D II
LOAD MASTER (82-15924) ARIZONA TRIP 2K2
SNOTMONSTER (82-26261) NOSEY
YELLOW SUBMARINE (82-26471) LBA: BEATLEMANIA!
CLUSTER (82-28582) HALF A WORD
KINETIX (82-30489) SUPERIOR FORCES 706
LUNG BUTTER (82-33462) 11405O
WEBBED BEAUS (82-36458) DATING A FROG
KATAMARI DAMACY (82-38613) COOL GAMES
BEAVER (82-39056) ANIMAL'S FARM
VITO BERTOLDO (82-41532) MEDAL OF HONOR
CECIL BOLTON (82-42248) MEDAL OF HONOR V
SOULTAKER (82-45716) FAIRLY ODD PEOPLE II
HARVEY (82-46194) KELLUMBO'S K 06F
PRISONER R09 (82-51085) DUNGEON CELL 4
Congrats to the grads. -- Green Eyes
BLOODGAMES at the SUMMER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Summer FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
DM 98: for Face-to-Face attendees, with turn-by-turn strategies, and
DM 99: for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All is 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker
before they're over. It's a dangerous sport intended only for the tough and spirited.
The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even
at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In DM 98, there no regular challenges, only bloodfeuds.
For DM 99, warriors may not change their strategy from round to round (to make it fair
for those who could not attend the F-t-F). There will be no DA challenges.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by Wednesday, July 7, else they are due by 9pm on Friday, at
the hotel. The Bloodgames will process at the FTF with the regular tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three surviving
gladiators in each Bloodgames admission to the Advanced Duelmasters Games. Any
special training required to qualify those three warriors for Advanced Duelmasters
combat will be conducted before transfer into A.D. Astute managers will note that
this means a slim, but possible chance that a warrior designed from scratch will
survive the Bloodgames, win one of the top three places, and go on to glory in A.D.
That warrior could be yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!