DUEL 2 NEWSLETTER
Date : 08/09/2012 Duedate: 08/22/2012
JHANS ARENA
DM-36 TURN-663
This Weeks Top Honors
THE DUELMASTER IS
CHESTER GRELL
MIDDLE WAY 17 (612)
(36-7472) [19-22-0,101]
Chartered Recognition Leader Unchartered Recognition Leader
CHESTER GRELL THE FLYEST
MIDDLE WAY 17 (612) STILLMATIC (630)
(36-7472) [19-22-0,101] (36-7549) [7-0-0,58]
Popularity Leader This Weeks Favorite
CHESTER GRELL ETHER
MIDDLE WAY 17 (612) STILLMATIC (630)
(36-7472) [19-22-0,101] (36-7552) [6-1-0,33]
THE CURRENT TOP TEAM
(-1)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. STILLMATIC (630) 49
2. MIDDLE WAY 17 (612) 21 SERPENTS HOLD (629)
3. DEVIATION (632) -8 Unchartered Team
4. SERPENTS HOLD (629) -40
STILLMATIC (630)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1 SERPENTS HOLD (629) 36 13 1 73.5 1/ 1 SERPENTS HOLD (629) 5 2 0
2/ 3*STILLMATIC (630) 17 8 1 68.0 2/ 3*DEVIATION (632) 5 2 0
3/ 2*DEVIATION (632) 18 9 0 66.7 3/ 2 MIDDLE WAY 17 (612) 5 10 0
4/ 4 MIDDLE WAY 17 (612) 241 254 8 48.7 4/ 4*STILLMATIC (630) 4 2 1
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
6 Months Ago -- The Eastern Deserts
The battlefield was shrouded in darkness, save for the torches carried by a
number of the soldiers and several magical orbs of light, which circled above lazily
at the command of the wizards. The engagement had been a short one, as three huge,
lumbering Phase Dragons burst from the nearby caverns and ran straight into the fully
prepared army. The archers took a savage toll on the beasts before the elite
gladiators charged in to finish the fray. As the soldiers cleared the massive bodies
from the cavern mouth a small group of hooded men gathered a short distance away.
"There is no question about it. These are creatures from the Kaikwok Gate."
said Rillion, thoughtfully stroking his short beard. "I just don't understand how
they are accessing our world again despite the gate being completely sealed."
Alongside the mage, the manager known as The Greek Guy sharpened a gleaming
battle axe. "The Dark One said something about a rift or tear. I'm not really up on
Gate Metaphysics, Rill. All I know is they're here and they shouldn't be."
"Managerr said they wouldn't be gone long." Added Rascally Rabbit, looking far
more sinister than his manager name implied, "and that we needed to hold this area
until they got back. So that's what we need to do."
One of the scouts shouted a brief warning and the soldiers assumed battle
formation once more. The three arena managers stepped back behind a shield thrown up
by Rillion and prepared for a second engagement. Within a moment, a snarling wave of
Jaguar warriors erupted from the cavern, pouring out toward the soldiers.
The Greek Guy took the point and motioned to the troops. "Move to engage! Form
up! Initiate Shield Wall! Archers, volley fire!"
A cloud of enchanted arrows hissed into the night, and then descended to shower
death upon the charging Jaguar warriors. Scores of the beast men went down under the
fire but it was just a small fraction of their overall numbers. Within a moment the
first ranks of the jaguars leapt upon the prepared troops, tearing and rending with
their razor sharp talons and fangs. Despite the massive numbers, the shield wall
held, and the gate beasts seemed to be taking the worst of the exchange. After a
moment, however, the Jaguar Warriors found some holes in the ranks and burst through,
creating havoc amongst the defenders.
"Second line-- advance! First line-- fall back!"
The first defensive line fell back in an organized retreat, while a second wave
of defenders moved up. Within a moment, they formed up to from a second defensive
line, while those formerly in the front line moved back to regroup. At the same
time, another wave of arrows showered from the sky and cut down the confused Jaguar
Warriors.
"We learned a lot from the first Gate incursion." Rillion commented to RR. "The
Jaguar Warriors can be a terror one on one, but they don't fight well in organized
battles. Those enchanted arrows help a lot, too. One shot, one kill."
Despite the confident words, the Jaguars were inflicting a savage toll on the
soldiers. It was true, that the majority of the troops were gladiators and former
gladiators who were now protected by immortality magic, but still if they were
consumed by the Gate monsters, there would be no return. As the battle raged, it
became clear that there were too many Jaguar warriors for the small army to defeat.
Rillion flicked his staff and sent a fireball into the Jaguar's flank. It erupted
into a flaming explosion of heat and pressure, sending scores of the beast men
flying. As he did so, the Rabbit gathered a nearby troop and rushed to cut off a
Jaguar offensive.
The Greek Guy motioned for the trumpeters to sound the retreat. "Back up the
hill! Form defensive units. Skirmishers forward to slow the advance."
"This is not going well." Rillion commented as he blasted away a row of Jaguars
with a bolt of lightning.
As he prepared a second bolt, he noticed a large vortex opening nearby. A
travelling Gate was being opened. Which meant either more Jaguars, or...?
A second small army of heavily armored gladiator-soldiers appeared. At their
head rode Managerr, on a white stallion, and the Dark One, on his black gelding.
They motioned and their warriors charged into the Jaguar Warriors flank. The numbers
now more even, the first army charged down the hill. Within minutes the Jaguar
forces were destroyed. Only a handful survived to flee back into the cavern.
"Good timing." Rascally Rabbit chuckled, his eyebrow arched, "You couldn't have
arrived just a touch sooner?"
"It took us a while to scout out the ruins of our old training grounds on the
other side of the Kaikwok Gate." Managerr responded, "We stopped by to gather the
second division, as we thought we might need the manpower. Apparently we were right.
The other side of the old Gate is completely empty. They are all gone."
"Gone? There were millions of beings on that world. You're telling me that
they're all gone?"
The Dark One waved his staff and a vision of the Kaikwok Gate world appeared.
It was decimated. Forests burned and blasted, temples shattered, riverbeds and lakes
dried up and shriveled. "As he said. All gone. We detected residual magic. Gate
magic. I am not certain if it was left from an invader that came, exterminated that
world and enslaved what was left of the population or possibly the denizens of that
world developed Gate travel on its own and departed a dying world. We have no way of
knowing which is the case."
The Greek Guy received a message from one of the army runners, read it quickly
and motioned to his fellows. "The engineers are ready."
He motioned to a figure high up on the cliffside above the cave. In a moment, a
thunderous explosion shook the ground. Instantly a shower of boulders, shards of
stone and dirt rained down, burying the cavern opening under half the mountainside.
Rillion nodded. "That will do for this Gate access, but I expect there will be
more."
Three Months Ago -- The Dark Citadel -- Isle of of the Eye
The Brotherhood of the Blade sat around the titanic obsidian table where they
often planned and plotted together. This occasion was more serious, however, than
their usual debates over gladiatorial tactics and battle plans. They were instead
embroiled in a lengthy discourse regarding the ongoing Gate incursions that had been
detected.
"Sheila and her mage council can't figure out how to stop it." Managerr noted.
"Sheila?" The Greek Guy chuckled, "First name basis now, are we?"
Managerr smirked at him. "They can close the Gate opening when they find it,
but then another one opens somewhere else within a few days. At some point they are
going to get access in a remote area and we won't find it in time. If they can move
in a large force, it will be next to impossible to beat them back and close the
access. It will be a mess."
"And we still have no idea who is behind this and what's going on." Rillion
added.
"What we do know is that we don't have enough days in the week to keep running
around closing gates and fighting battles. We're shorthanded. Zalgor's missing in
action and Caesar is off-world fighting wars of his own. Without their forces it's
even worse." Rascally Rabbit shuffled through his roster. "I've lost 15% of my
personal troops and I know you all have suffered losses as well."
Managerr agreed. "We're definitely short on members. Mad Max and Tig Toad are
retired. With Zalgor inactive and Caesar battling Picts or whatnot, we are at five
members. Just barely enough in normal times and way short in these times."
"We need to recruit some new members." The Greek Guy stated. "We have a
tournament coming up and can talk to some managers there. We need to find those who
are like-minded and who would get along with the rest of us, which is not always
easy."
"Agreed." said the Dark One from beneath his cowl, "We can then announce our new
members. We need more men and more troops. I think we all have some candidates in
mind. First, they must have no other allegiances. Second, they must have the
martial knowledge we expect from our members. And, the Greek Guy mentioned, they
have to be able to deal with us."
Present Day -- the Isle of the Eye
One of the arena scribes rushed into the GC headquarters. "We need 100 runners
to travel to every city in the land. We're being paid 1,000 gold sovereigns to get
the news out!"
"What news?"
"The Brotherhood of the Blade is expanding!! Here is the announcement!"
***** ***** *****
Hear Ye! Hear Ye! The Brotherhood of the Blade has chosen to add the following
new members to our ranks. Effective immediately, the following managers have been
offered and have accepted membership to the Brotherhood:
Bubbaganoosh
Grimm
Khisanth
May their successes be great and their victories many under our banner!
Officially -- Managerr -- Grand High Moose of the Brotrotherhood of the Blade
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===DELARQUAN REGIONAL NEWS===---
Duelmasters
-----------
DM 1 MORDANT (turn 707): RANDOM MANIAC of HOMICIDAL MANIACS (Jorja, mgr.)
DM 2 NIANIA (turn 589): POLISH CAVALRY of MISNOMERS (Mannequin, mgr.)
DM 3 OSKSI (turn 712): PERCIATELLI of PASTA (Papa Bear, mgr.)
DM 4 JHELUM (turn 684): KID KOALA of COLLEGE RADIO #4 (Floyd, mgr.)
DM 5 KALTOS (turn 708): JUST LOSIN of THE MIDDLE WAY 5 (Jorja, mgr.)
DM 6 TRANSEL (turn 703): SWEET FREDDY of PSYCHO SQUAD (Jorja, mgr.)
DM 7 BONSUR (turn 711): SAW HORSE of TOOL SHED (Leprechaun, mgr.)
DM 10 KOLACT (turn 696): SKYHAWK of VIKINGS (Nomad, mgr.)
DM 18 TALCAMA (turn 697): POSITION IS EMPTY
DM 21 SUNSET (turn 696): CRIXUS of BLOOD AND SAND (Deep Thought, mgr.)
DM 36 JHANS (turn 662): SIDEWINDER of SERPENTS HOLD (Khisanth, mgr.)
DM 38 CLIFFHOME (turn 651): BASKERVILLE PIG of HOLMES ON THE RANGE (Sherlock, mgr.)
DM 39 XOCHITHLAN (turn 301): UDARN VOYL of THE MIDDLE WAY (Jorja, mgr.)
DM 42 RODEKI (turn 644): WHERETHEHECKISTAN of COLOR ME SUAVE (Suave, mgr.)
DM 51 TRICORUS (turn 595): MANNY LEHMAN of PANSY DIVISION (Floyd, mgr.)
DM 54 TROCAR (turn 283): TONG PAK FU of ASIAN INVASION (Pec Killer, mgr.)
DM 59 ILLIS (turn 276): APPLESEED of IMPROVED ILLUSION (Phantasm, mgr.)
DM 62 VALAMANTIS (turn 541): INFERNO of DISASTERS (Papa Bear, mgr.)
DM 72 DRAGONHEAD (turn 252): FILING FEE of BASH BROS LAWYERS (Assurnasirbanipal)
ADM 104 DARKHOLM (turn 589): SMELL CAREFULLY of STREET PIZZA (The Upright Man, mgr.)
Top Teams
---------
DM 1 MORDANT (turn 707): LOW ROAD 3 (Jorja, mgr.)
DM 2 NIANIA (turn 589): THE GOLDEN FISH (Jorja, mgr.)
DM 3 OSKSI (turn 712): GAMES LIBRARY (Jorja, mgr.)
DM 4 JHELUM (turn 684): SAVAGE HORDE (Hawk, mgr.)
DM 5 KALTOS (turn 708): THE MIDDLE WAY 5 (Jorja, mgr.)
DM 6 TRANSEL (turn 703): PSYCHO SQUAD (Jorja, mgr.)
DM 7 BONSUR (turn 711): TOOL SHED (Leprechaun, mgr.)
DM 10 KOLACT (turn 696): FEARSOME FIVESOME (?, mgr.)
DM 18 TALCAMA (turn 697): CENTER FOR OLDS (Suave, mgr.)
DM 21 SUNSET (turn 696): THE BLUES (Buri, mgr.)
DM 36 JHANS (turn 662): SERPENTS HOLD (Khisanth, mgr.)
DM 38 CLIFFHOME (turn 651): JINDA-BAN (Jorja, mgr.)
DM 39 XOCHITHLAN (turn 301): KIWI CONNECTION (The Mun, mgr.)
DM 42 RODEKI (turn 644): COLOR ME SUAVE (Suave, mgr.)
DM 51 TRICORUS (turn 595): PANSY DIVISION (Floyd, mgr.)
DM 54 TROCAR (turn 283): ASIAN INVASION (Pec Killer, mgr.)
DM 59 ILLIS (turn 276): IMPROVED ILLUSION (Phantasm, mgr.)
DM 62 VALAMANTIS (turn 541): MIDDLE WAY 10 (Jorja, mgr.)
DM 72 DRAGONHEAD (turn 252): BASH BROS CANDY (Asssurnasirbanipal, mgr>)
ADM 104 DARKHOLM (turn 589) PUNCHLINES et al (The Upright Man, mgr.)
Recent Graduates
-----------------
DM 1 MORDANT (turn 706): NAEGLING of SWEORDMASTERS (Mannequin, mgr.)
WHISKEY of BOOZE (Papa Bear, mgr.)
DM 4 JHELUM (turn 683): VAR-KHAN of SAVAGE HORDE (Hawk, mgr.)
DM 5 KALTOS (turn 708): JUST LOSIN of THE MIDDLE WAY 5 (Jorja, mgr.)
DM 7 BONSUR (turn 711): DEBBY of CHURCH LADIES (Papa Bear, mgr.)
DM 21 SUNSET (turn 696): RAZE of GRIM FANDANGO (Stik, mgr.)
DM 39 XOCHITHLAN (turn 300): ASQUITH of KIWI CONNECTION (The Mun, mgr.)
DM 42 RODEKI (turn 643): SOCKLESS CRITIC of COLOR ME SUAVE (Suave, mgr.)
DM 62 VALAMANTIS (turn 541): INFERNO of DISASTERS (Papa Bear, mgr.)
SPY REPORT
Hail and well met warriors of JHANS! Know me for who I am, Zontani Sharp Eyes,
Spymaster extraordinaire of all Alastari. My praise to STILLMATIC for their 4-0-1
week this time out. Indeed, it was a skillfully fought round deserving of notice!
ONE MIC caught the eye of many in the gladiatorial commission as he skillfully bested
20TH CENTURY FOX and was awarded 20 points in recognition. In one of the week's more
notable duels, KUNG-FU MASTER put down VIPER, causing him to lose 32 points of
recognition in the process. The city has turned out in honor of CHESTER GRELL, for
with his arena victory he may now lay claim to the highest position in the city!
Would you believe that over half of the old women in JHANS seem to feel that they
could fight better than you gladiators?
I have been in deep conclave with my spies who watched all that has recently
transpired. Indeed there is much I would report. My inside sources tell me that the
team to beat in JHANS these days is SERPENTS HOLD. At least, most blades in town are
looking to avoid them. Apparently the stalwarts of DEVIATION are catching the bulk
of jests down at the challenging board for their large share of the avoids. Mighty
fighters cannot but expect competition from those below. HILDRETH LAMONT take
warning! You have more than a few enemies in JHANS. I can not but mention with
disdain the name of MEGATRON who this week posted a challenge to a warrior a full 10
points below in the rankings. I thought MEGATRON showed great skill and promise when
he overcame ORVAL PAYNE. All right, so I slept through it! Big deal!
Is not Death a warrior's foremost adviser? Warriors, may this counselor stand
ready at your right hand forever! Dark alleys may hide both secrets and assassins.
In the arena there is only the brightness of steel. Keep vigil always!
If it were not for my skills as a spy I would have been mugged three times
already in JHANS. Nice atmosphere you have here! More than a sharp eye must I keep,
indeed a stout pair of legs must I keep as well! The endless paths of Alastari await
me! Till we meet again, remember: a turtle walks slow, hides head in a shell, and
harms no one; a lion runs to slay its prey.-- Zontani Sharp Eyes
DUELMASTER W L K POINTS TEAM NAME
CHESTER GRELL 7472 19 22 0 101 MIDDLE WAY 17 (612)
CHAMPIONS W L K POINTS TEAM NAME
VIPER 7544 11 1 0 80 SERPENTS HOLD (629)
SIDEWINDER 7534 9 4 1 78 SERPENTS HOLD (629)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
-VENOM 7529 9 7 0 60 SERPENTS HOLD (629)
THE FLYEST 7549 7 0 0 58 STILLMATIC (630)
ADEPTS W L K POINTS TEAM NAME
MEGATRON 7568 5 1 0 48 DEVIATION (632)
ONE MIC 7580 3 0 0 46 STILLMATIC (630)
-SERPENTITO 7542 5 1 0 44 SERPENTS HOLD (629)
FANG 7526 2 0 0 43 SERPENTS HOLD (629)
HILDRETH LAMONT 7521 5 20 0 35 MIDDLE WAY 17 (612)
ORVAL PAYNE 7582 4 8 0 34 MIDDLE WAY 17 (612)
CHALLENGER INITIATES W L K POINTS TEAM NAME
ETHER 7552 6 1 0 33 STILLMATIC (630)
FEELING MINNESOTA 7569 5 1 0 33 DEVIATION (632)
GORAN KOBLINZ 7559 6 14 0 32 MIDDLE WAY 17 (612)
INITIATES W L K POINTS TEAM NAME
JONZ KLEE 7574 6 10 0 28 MIDDLE WAY 17 (612)
INITIATES W L K POINTS TEAM NAME
20TH CENTURY FOX 7567 4 2 0 23 DEVIATION (632)
BUNCH OF BULLETS 7592 1 0 1 14 STILLMATIC (630)
-MYMEDLEY ISDEADLY 7565 2 2 0 10 DEVIATION (632)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
CONVICTED THIEF 0 0 0 BUNCH OF BULLETS 7592 663 NONE
PERSONAL ADS
Sidewinder -- I wish you'd fight a standby. -- Chester Grell
Those Rirorni Spies are mean! And tough, too. Why are the Rirorni spying on us? --
Hildreth Lamont and Jonz Klee
They want our recipe for Fettuccini Marinara.
Megatron -- Couldn't you deviate elsewhere? -- Orval Payne
20th Century Fox -- Wrong century, dude. -- Goran Koblinz
LAST WEEK'S FIGHTS
MEGATRON viciously subdued ORVAL PAYNE in a 1 minute bloody Challenge fight.
FANG vanquished HILDRETH LAMONT in a exciting 1 minute gory uneven Challenge battle.
SIDEWINDER was vanquished by CHESTER GRELL in a 1 minute mismatched Title brawl.
VIPER was defeated by KUNG-FU MASTER in a 1 minute fight.
20TH CENTURY FOX was demolished by ONE MIC in a 1 minute mismatched competition.
THE FLYEST overpowered JONZ KLEE in a 1 minute one-sided struggle.
FEELING MINNESOTA devastated OSKSI NOBLE in a 1 minute one-sided competition.
GORAN KOBLINZ slimly lost to ETHER in a 2 minute melee.
BUNCH OF BULLETS slaughtered CONVICTED THIEF in a 1 minute uneven duel.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|STRIKING ATTACK 5 PARRY-RIPOSTE 2 - 0 - 0 100 |
|AIMED BLOW 4 SLASHING ATTACK 3 - 0 - 0 100 |
|PARRY-RIPOSTE 1 PARRY-LUNGE 4 - 1 - 0 80 |
|SLASHING ATTACK 1 AIMED BLOW 25 - 11 - 1 69 |
|BASHING ATTACK 1 BASHING ATTACK 2 - 1 - 0 67 |
|LUNGING ATTACK 1 LUNGING ATTACK 6 - 4 - 0 60 |
|TOTAL PARRY 1 TOTAL PARRY 7 - 5 - 0 58 |
|WALL OF STEEL 1 WALL OF STEEL 1 - 1 - 0 50 |
|PARRY-LUNGE 0 STRIKING ATTACK 22 - 35 - 0 39 |
|PARRY-STRIKE 0 PARRY-STRIKE 0 - 0 - 0 0 |
Turn 663 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
AIMED BLOW 4 - 0 STRIKING ATTACK 1 - 4 4 STRIKING ATTACK
PARRY-RIPOSTE 1 - 0 PARRY-LUNGE 0 - 0 4 AIMED BLOW
SLASHING ATTACK 1 - 0 PARRY-STRIKE 0 - 0 1 LUNGING ATTACK
BASHING ATTACK 1 - 0 LUNGING ATTACK 0 - 1 1 BASHING ATTACK
TOTAL PARRY 0 - 1 1 SLASHING ATTACK
WALL OF STEEL 0 - 1
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
STRIKING ATTACK VIPER 7544 11 1 0 80 SERPENTS HOLD (629)
LUNGING ATTACK SIDEWINDER 7534 9 4 1 78 SERPENTS HOLD (629)
AIMED BLOW THE FLYEST 7549 7 0 0 58 STILLMATIC (630)
BASHING ATTACK MEGATRON 7568 5 1 0 48 DEVIATION (632)
SLASHING ATTACK ONE MIC 7580 3 0 0 46 STILLMATIC (630)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is CHESTER GRELL 7472. The most popular warrior this
turn was ETHER 7552. The ten other most popular fighters were ONE MIC 7580, MEGATRON
7568, FANG 7526, GORAN KOBLINZ 7559, CHESTER GRELL 7472, THE FLYEST 7549, HILDRETH
LAMONT 7521, VIPER 7544, 20TH CENTURY FOX 7567, and FEELING MINNESOTA 7569.
The least popular fighter this week was JONZ KLEE 7574. The other ten least popular
fighters were SIDEWINDER 7534, ORVAL PAYNE 7582, BUNCH OF BULLETS 7592, FEELING
MINNESOTA 7569, 20TH CENTURY FOX 7567, VIPER 7544, HILDRETH LAMONT 7521, THE FLYEST
7549, CHESTER GRELL 7472, and GORAN KOBLINZ 7559.