DUEL 2 NEWSLETTER
Date : 01/10/2013 Duedate: 01/23/2013
JHANS ARENA
DM-36 TURN-674
This Weeks Top Honors
THE DUELMASTER IS
FANG
SERPENTS HOLD (629)
(36-7526) [11-2-0,109]
Chartered Recognition Leader Unchartered Recognition Leader
FANG DENMON
SERPENTS HOLD (629) PHILANTHROPISTS 2 (624)
(36-7526) [11-2-0,109] (36-7494) [5-1-0,58]
Popularity Leader This Weeks Favorite
CHESTER GRELL SERPENTITO
MIDDLE WAY 17 (612) SERPENTS HOLD (629)
(36-7472) [21-31-0,94] (36-7542) [9-1-0,84]
THE CURRENT TOP TEAM
SERPENTS HOLD (629)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. SERPENTS HOLD (629) 23
2. PHILANTHROPISTS 2 (624) 17 SERPENTS HOLD (629)
3. STILLMATIC (630) 6 Unchartered Team
4. MIDDLE WAY 17 (612) 2
5. MIDNIGHT GREMLINS (631) 0 PHILANTHROPISTS 2 (624)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1*PHILANTHROPISTS 2 (624) 6 1 0 85.7 1/ 1 SERPENTS HOLD (629) 9 4 0
2/ 2 SERPENTS HOLD (629) 66 21 1 75.9 2/ 2 MIDDLE WAY 17 (612) 5 10 1
3- 4 MIDNIGHT GREMLINS (631) 31 15 1 67.4 3/ 5*PHILANTHROPISTS 2 (624) 3 0 0
4/ 3 STILLMATIC (630) 31 16 1 66.0 4/ 4 STILLMATIC (630) 2 2 0
5/ 5 MIDDLE WAY 17 (612) 256 294 9 46.5 5- 3 MIDNIGHT GREMLINS (631) 1 0 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===DELARQUAN REGIONAL NEWS===---
Duelmasters
-----------
DM 1 MORDANT (turn 718): ERBIN PARNAN of LOW ROAD 3 (Jorja, mgr.)
DM 2 NIANIA (turn 600): KESTRALINE of THE GOLDEN FISH (Jorja, mgr.)
DM 3 OSKSI (turn 723): FREQUENT FLAYER of GENERATION X (The Storm Lord, mgr.)
DM 4 JHELUM (turn 695): JAEGER of DOGS OF WAR (Jorja, mgr.)
DM 5 KALTOS (turn 719): BUZZ KILL of HOOKED ON COFFEE (slugbait, mgr.)
DM 6 TRANSEL (turn 714): HARD CORE of INK & STEEL FOREVER (Floyd, mgr.)
DM 7 BONSUR (turn 722): MARY ANN of CHURCH LADIES (Papa Bear, mgr.)
DM 10 KOLACT (turn 707): JIGGA of JAY-Z (Howlin' Wolf, mgr.)
DM 18 TALCAMA (turn 708): KILL KITTEN of ARDUIN GRIMOIRE (Rascally Rabbit, mgr.)
DM 21 SUNSET (turn 707): SPOONFUL of THE BLUES (Buri, mgr.)
DM 36 JHANS (turn 673): CHESTER GRELL of MIDDLE WAY 17 (Jorja, mgr.)
DM 38 CLIFFHOME (turn 662): NORVANDARRO KREN of JINDA-BAN (Jorja, mgr.)
DM 39 XOCHITHLAN (turn 307): MASSEY of KIWI CONNECTION (The Mun, mgr.)
DM 42 RODEKI (turn 655): RIMA ADLER of FLAGG'S FIVE (Flagg, mgr.)
DM 51 TRICORUS (turn 606): MOONDARK of DARK HORSEMEN (Jorja, mgr.)
DM 54 TROCAR (turn 289): DIAN WEI of ASIAN INVASION (Pec Killer, mgr.)
DM 59 ILLIS (turn 282): JOHN WAYNE of TALL TALES (A-Sop, mgr.)
DM 62 VALAMANTIS (turn 552): NEEVAN POVAR of MIDDLE WAY 10 (Jorja, mgr.)
DM 72 DRAGONHEAD (turn 258): LONDON BEEFEATER of MEAT YOUR MAKER (Crip, mgr.)
ADM 104 DARKHOLM (turn 600): CRYSOPRASE of ILLFANG PACT (She-Puppy, mgr.)
Top Teams
---------
DM 1 MORDANT (turn 718): LOW ROAD 3 (Jorja, mgr.)
DM 2 NIANIA (turn 600): THE GOLDEN FISH (Jorja, mgr.)
DM 3 OSKSI (turn 723): GAMES LIBRARY (Jorja, mgr.)
DM 4 JHELUM (turn 695): PEARL JAM (Howlin' Wolf, mgr.)
DM 5 KALTOS (turn 719): SHADY LADYS (Papa Bear, mgr.)
DM 6 TRANSEL (turn 714): BLACK AND BLUES (Howlin' Wolf, mgr.)
DM 7 BONSUR (turn 722): SENTINELS (Nomad, mgr.)
DM 10 KOLACT (turn 707): JAY-Z (Howlin' Wolf, mgr.)
DM 18 TALCAMA (turn 708): CENTER FOR OLDS (Suave, mgr.)
DM 21 SUNSET (turn 707): THE BLUES (Buri, mgr.)
DM 36 JHANS (turn 673): SERPENTS HOLD (Khisanth, mgr.)
DM 38 CLIFFHOME (turn 662): JINDA-BAN (Jorja, mgr.)
DM 39 XOCHITHLAN (turn 307): KIWI CONNECTION (The Mun, mgr.)
DM 42 RODEKI (turn 655): SHREDDERS (Buri, mgr.)
DM 51 TRICORUS (turn 606): VAN DUEL (Nomad, mgr.)
DM 54 TROCAR (turn 289): ASIAN INVASION (Pec Killer, mgr.)
DM 59 ILLIS (turn 282): IMPROVED ILLUSION (Phantasm, mgr.)
DM 62 VALAMANTIS (turn 552): MIDDLE WAY 10 (Jorja, mgr.)
DM 72 DRAGONHEAD (turn 258): MONGREL HORDE (Crip, mgr.)
ADM 104 DARKHOLM (turn 600) DYSLEXICS UNTIE! II (The Upright Man, mgr.)
Recent Graduates
-----------------
DM 1 MORDANT (turn 717): ALLANA LORIMER of LOW ROAD 3 (Jorja, mgr.)
DM 4 JHELUM (turn 695): JAEGER of DOGS OF WAR (Jorja, mgr.)
(turn 694): KID KOALA of COLLEGE RADIO #4 (Floyd, mgr.)
DM 7 BONSUR (turn 722): MARY ANN of CHURCH LADIES (Papa Bear, mgr.)
DM 10 KOLACT (turn 707): JIGGA of JAY-Z (Howlin' Wolf, mgr.)
DM 18 TALCAMA (turn 707): GURGLES of CENTER FOR OLDS (Suave, mgr.)
DM 39 XOCHITHLAN (turn 306): WOXTON of KIWI CONNECTION (The Mun, mgr.)
DM 42 RODEKI (turn 655): RIMA ADLER of FLAGG'S FIVE (Flagg, mgr.)
(turn 654): C-PAPPY of COLOR ME SUAVE (Suave, mgr.)
DM 51 TRICORUS (turn 605): DR. ORPHEUS of VENTURE BROS. (Buri, mgr.)
DM 59 ILLIS (turn 281): KING MIDAS of TALL TALES (A-Sop, mgr.)
DM 62 VALAMANTIS (turn 551): MOOSEHEAD of FLOYD'S BREWERY (Floyd, mgr.)
KOLBERT MOON of MIDDLE WAY 10 (Jorja, mgr.)
DUELMASTER'S COLUMN
Notes from the arena champ.
Cheese louise with anchovies and pineapple! It looks like I have to do
everything myself: duelmaster, chartered recognition leader, popularity leader,
favorite.... I know I'm a great guy, not some greasy little pipsqueak, but it's
asking a lot for me to fill four positions at once!
What the heck were you THINKING, Venom, to lose to me like that?
Chester Grell
SPY REPORT
Good day, in JHANS a quiet thief gets rich, but a quiet spymaster gets poor. So
bring me ale and harken to my tidbits of news. And let's see, SERPENTITO fought THE
FLYEST and gained 13 points and contributed to SERPENTS HOLD's 2-1-0. THE FLYEST has
lost to SERPENTITO, falling 6 points, while helping make STILLMATIC a 2-2-0 turn.
And not without some honor, FANG now claims the title and throne of Duelmaster of
JHANS. By the way, was that our Duelmaster that I saw last night, cramped under the
table at Lucas Lounge?
The crowd's roar, the smell of iron and leather, mixed with sweat, what more
could a warrior ask of life? Well, besides that.
The Dark Arena is for those who cannot win, not who cannot lose with grace.
Dignity in life or death is the warrior's creed. We'd like to remind certain teams
not to rob the graves of their enemies. You know who you are; and it's considered
rude.
Thought for the day, a new sword shines bright, but the notched sword sings the
sweetest. It's been nice chatting with you, until we meet again, keep your swords
sharp and your hammers heavy. Until you see my quill in JHANS again, farewell--
Alarond the Scribe
DUELMASTER W L K POINTS TEAM NAME
FANG 7526 11 2 0 109 SERPENTS HOLD (629)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
-SASSAFRAS LASS 7558 9 3 1 99 MIDNIGHT GREMLINS (631)
CHESTER GRELL 7472 21 31 0 94 MIDDLE WAY 17 (612)
CHAMPIONS W L K POINTS TEAM NAME
-SANFORD'S OTHER SON 7557 8 9 0 88 MIDNIGHT GREMLINS (631)
-ALOYSIUS THE BEAR 7556 7 0 0 88 MIDNIGHT GREMLINS (631)
SERPENTITO 7542 9 1 0 84 SERPENTS HOLD (629)
-VENOM 7529 11 8 0 81 SERPENTS HOLD (629)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
BUNCH OF BULLETS 7592 6 1 1 60 STILLMATIC (630)
THE FLYEST 7549 10 4 0 59 STILLMATIC (630)
GORAN KOBLINZ 7559 11 20 0 58 MIDDLE WAY 17 (612)
ETHER 7552 10 3 0 58 STILLMATIC (630)
DENMON 7494 5 1 0 58 PHILANTHROPISTS 2 (624)
-ONE MIC 7580 5 0 0 57 STILLMATIC (630)
ADEPTS W L K POINTS TEAM NAME
HILDRETH LAMONT 7521 6 30 0 48 MIDDLE WAY 17 (612)
JONZ KLEE 7574 10 17 0 47 MIDDLE WAY 17 (612)
ORVAL PAYNE 7582 7 16 1 40 MIDDLE WAY 17 (612)
CHALLENGER INITIATES W L K POINTS TEAM NAME
-POLECAT PONCHO 7554 4 0 0 32 MIDNIGHT GREMLINS (631)
-DOOBY DOOBY DOO 7576 3 1 0 30 MIDNIGHT GREMLINS (631)
CHALLENGER INITIATES W L K POINTS TEAM NAME
RATTLER 7614 2 1 0 25 SERPENTS HOLD (629)
INITIATES W L K POINTS TEAM NAME
STUMBLE STALKER 7497 1 0 0 13 PHILANTHROPISTS 2 (624)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
DA1 7612 0 1 0 STILLMATIC 630 KOBOLD ENFORCER 674 NONE
PERSONAL ADS
Hot Flash! The Face-to-Face Tourney will be in the 18th, 19th, and 20th of this
month. Get your strategies in by the 17th, please and thank you.
Serpentito -- Maybe if YOU came with anchovies and pineapple, it would be easier to
deal with you, eh? -- Hildreth Lamont
Why are the Rirorni spying on us? The war was twenty years ago! -- Orval Payne
Denmon -- I didn't need that loss. I already had plenty. -- Goran Koblinz
And this wraps up a 1-4 turn for us, with the only win being Chester's. Weird. He
isn't that good. -- Jonz Klee
LAST WEEK'S FIGHTS
DA1 was butchered by KOBOLD ENFORCER in a 3 minute bloody Dark Arena fight.
CHESTER GRELL was vanquished by FANG in a 1 minute uneven Title battle.
SERPENTITO demolished THE FLYEST in a crowd pleasing 1 minute uneven fight.
ORVAL PAYNE was bested by ETHER in a 2 minute gory fight.
BUNCH OF BULLETS demolished HILDRETH LAMONT in a 1 minute mismatched competition.
DENMON vanquished RATTLER in a 1 minute mismatched fight.
JONZ KLEE was overpowered by AMBITIOUS GUARD in a 1 minute mismatched brawl.
GORAN KOBLINZ overpowered AMBITIOUS GUARD in a 1 minute uneven melee.
STUMBLE STALKER vanquished CONVICTED THIEF in a 2 minute uneven duel.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|AIMED BLOW 7 WALL OF STEEL 1 - 0 - 0 100 |
|STRIKING ATTACK 4 SLASHING ATTACK 1 - 0 - 0 100 |
|PARRY-RIPOSTE 1 LUNGING ATTACK 5 - 1 - 0 83 |
|LUNGING ATTACK 1 AIMED BLOW 33 - 10 - 0 77 |
|TOTAL PARRY 1 PARRY-RIPOSTE 3 - 3 - 1 50 |
|PARRY-LUNGE 0 STRIKING ATTACK 21 - 32 - 1 40 |
|PARRY-STRIKE 0 TOTAL PARRY 4 - 8 - 0 33 |
|SLASHING ATTACK 0 PARRY-STRIKE 0 - 0 - 0 0 |
|BASHING ATTACK 0 PARRY-LUNGE 0 - 0 - 0 0 |
|WALL OF STEEL 0 BASHING ATTACK 0 - 0 - 0 0 |
Turn 674 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-RIPOSTE 1 - 0 STRIKING ATTACK 1 - 3 8 AIMED BLOW
AIMED BLOW 5 - 2 PARRY-LUNGE 0 - 0 3 STRIKING ATTACK
PARRY-STRIKE 0 - 0
LUNGING ATTACK 0 - 1
SLASHING ATTACK 0 - 0
BASHING ATTACK 0 - 0
TOTAL PARRY 0 - 1
WALL OF STEEL 0 - 0
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
AIMED BLOW FANG 7526 11 2 0 109 SERPENTS HOLD (629)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is CHESTER GRELL 7472. The most popular warrior this
turn was SERPENTITO 7542. The ten other most popular fighters were ETHER 7552, GORAN
KOBLINZ 7559, FANG 7526, BUNCH OF BULLETS 7592, DENMON 7494, STUMBLE STALKER 7497,
THE FLYEST 7549, ORVAL PAYNE 7582, RATTLER 7614, and DA1 7612.
The least popular fighter this week was JONZ KLEE 7574. The other ten least popular
fighters were HILDRETH LAMONT 7521, CHESTER GRELL 7472, DA1 7612, RATTLER 7614, ORVAL
PAYNE 7582, THE FLYEST 7549, STUMBLE STALKER 7497, DENMON 7494, BUNCH OF BULLETS
7592, and FANG 7526.
AVOIDS, BLOODFEUDS, & CHALLENGES
by Pagan
Ever wonder how the whole challenge/avoid thing works?
Who you fight depends on exactly how it works. We will never know exactly how it
works unless we can get a look at the coding for the program, but this is how I think
it works:
The Situation:
The system allows a warrior to make two separate challenges and two distinct
avoids.
Avoids are distinct in that they MUST indicate a specific team to be avoided, so
a "double avoid" indicates a single team twice, which by default means you are
avoiding one team. In this case, the second avoid is a duplicate and therefore a
waste of an avoid.
Challenges are to specific warriors. You have a first challenge, and then you
have a second challenge.
The Process:
First the computer removes all Dark Arena challengers from the list of available
warriors.
Second, the computer checks for WHO fights WHO by going though all TVs and
bloodfeuds, which are 100% sure to go through except in four instances:
1. the warrior challenged does not fight,
2. the warrior challenged is also making a bloodfeud or TV challenge and that
challenge has already been assigned,
3. the warrior has already been assigned to a Dark Arena fight,
4. that warrior has declared your team to be one of his warrior's avoids,
reducing your challenge to 50%.
Third, the computer assesses all the regular first-challenge warriors and assigns
fights. All other challenges are at 100% chance of success except in a few instances:
warrior challenged is going to the DA, warrior challenged is involved in a previously
assigned challenge, warrior challenged is not running this turn, or warrior challenged
has avoided your team at 50% chance to avoid.
Fourth, the computer assesses and assigns all secondary challenges of warriors
not so far assigned for bloodfeuds and TVs.
Fifth, the computer assesses and assigns all the regular second challenges.
Sixth, the computer assigns random matchups in each available class starting with
the highest class first.
Seventh, the computer finds the remaining warriors that have successfully avoided
all first and second challenges and/or who also did not get randomly assigned, AND for
whom no more available warriors remain in their class for random pairing. All of
these warriors get RSI-generated warriors to fight based on their class.
So, if I'm right and avoids reduce the chance for a challenge to 50%, then:
In the absence of an avoid
single challenge = 100% success
double challenge = 100% success, then an additional 100% success
Where an avoid is involved
single challenge vs avoid = 50% success
double challenge vs avoid = 75% (chance to avoid is 0.5 * 0.5 = 0.25; 1 -
0.25 = 75% chance to succeed
Bloodfeuds and TVs may increase the percentage chance of success above 100%, or
they may not. I feel that their increased ability to get through is based solely on
the way the computer assigns challenges. They are first, so they are most likely to
go through. The 100% chance for a challenge to succeed is 100% if it's a TV bloodfeud
and you are the first one to get assigned a fight that day because you are also the
Duelmaster. But after that the chances start to diminish rapidly.
The run-through for second challenges theoretically means your challenge should
be 100% but it's not the case if you are the LAST guy the computer goes to for finding
challenges.
If you don't double challenge, you significantly lower your chance to get your
challenge through. The second challenge is not equal to the first challenge.
Pagan