DUELMASTERS NEWSLETTER

Date   : 02/19/2004    Duedate: 03/03/2004

CLIFFHOME ARENA

DM-38    TURN-441

This Weeks Top Honors

THE DUELMASTER IS

NUTCRACKER
ALL FINESSE (384)
(38-4380) [16-2-1,171]

Chartered Recognition Leader   Unchartered Recognition Leader

NUTCRACKER                     BUBBA
ALL FINESSE (384)              COLD SWEATS (378)
(38-4380) [16-2-1,171]         (38-4229) [4-1-0,66]

Popularity Leader              This Weeks Favorite

HARI CANE                      CLOCK O'DIAL
JINDA-BAN (198)                JINDA-BAN (198)
(38-4333) [16-18-0,73]         (38-4348) [12-15-1,66]

THE CURRENT TOP TEAM

ALL FINESSE (384)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. COLD SWEATS (378)           15
2. EDIBLE AUTOPSY (391)        12      ALL FINESSE (384)
3. ALL FINESSE (384)            7      Unchartered Team
4. JINDA-BAN (198)              7
5. EAGLES CLAW (47)             0      COLD SWEATS (378)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 0*COLD SWEATS (378)          4   1  0 80.0   1/ 1 ALL FINESSE (384)         9  6 0
 2/ 0*EDIBLE AUTOPSY (391)       3   1  0 75.0   2- 2 EAGLES CLAW (47)          5  0 0
 3/ 1*THE WATCHMEN (363)        10   5  1 66.7   3- 4*FORCE OF FIVE (400)       3  2 0
 4- 2*FORCE OF FIVE (400)        3   2  0 60.0   4/ 6*THE WATCHMEN (363)        3  3 0
 5/ 3 ALL FINESSE (384)         95  72  4 56.9   5/ 3 JINDA-BAN (198)           3 12 0
 6- 4 EAGLES CLAW (47)         619 549 54 53.0   6- 5 SANDS OF TIME (371)       2  0 0
 7- 5 SANDS OF TIME (371)       30  34  0 46.9   7/ 0*COLD SWEATS (378)         1  0 0
 8/ 6 JINDA-BAN (198)          257 343  5 42.8   8/ 0*EDIBLE AUTOPSY (391)      1  0 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

            + ]H[ + ---:--- + ]H[ Out of the Past #2 ]H[ + ---:--- + ]H[ +

Zorpunt:

     If anyone was aware of a difference in the air of the city, or in the texture of 
life and death in the arena, they did not mention it.  Of course, with a stranger 
holding a wizard's staff and guarded by... some kind of monsters sitting in the 
arenamaster's box, who was going to mention things, even if they DID notice?
     And who, dying messily in the Dark Arena, would mention strange lights and 
unexplained whistling noises?  If Arenamaster Kai saw fit to lay down pentagrams and 
other designs of colored sand on the arena floor before each fight... well, he WAS 
the arenamaster.  No doubt he knew what he was doing.
     It was known that a few managers intended to protest that they had not ordered 
the actual, literal death of their warriors, but only formal dismissal from the 
gladiatorial system.  But when they came back from the arenamaster's office, they 
looked pale and shaken, and they had nothing to tell anyone about the situation.  And 
one or two of them didn't come back at all.
                      ***     *****     ***     *****     ***
     "There IS something going on," Penok muttered to Jessie June as they waited in 
the ready area for their fight to be called.  "Something bad.  I can feel it in my 
bones.  I don't care what the Rau says."  She jerked her head sideways slightly, 
indicating Tijiss Rau, the arena steward waiting in the archway just ahead of them.
     "You know Rau," Jessie June muttered back.  "'All for the best in the best of 
all possible worlds', that's Rau.  He wouldn't know 'something bad' if he ate it for 
dinner and got sick right after."  She eyed the crystals set into the wall of the 
arena.  About a third of them were black, the rest were blood red.  They reminded her 
of the eyes of spiders.  "If those are purely ornamental, I'll eat 'em."
     "Magic," Cane Toad said flatly, coming up behind the two women.  "Blood magic.  
You can smell it in the air.  At least, I can.  There's a lot of it down south where 
I come from, and I'd know that smell anywhere."
     "I thought all magic was screwed up because of the Chaos and the Arcanum and 
all!" Penok protested.
     The poisonous Toad shook his head firmly.  "Not blood magic.  You spill enough 
blood, nothing else matters."
     "And there's always a lot of blood spilled in the arena," Jessie June whispered, 
horrified at the possibilities.
     "And the arena's been bloodier since those crystals went up," Cane Toad said.  
"There's something bad going down here."

Valamantis:

     Hallie O'Dene went overland from Andoria to the Delarquan Federation.  It might 
have been faster to sail--if she could have found a ship going where she needed to 
go, or hired one.  But she found herself distrusting the Trier.  The mage Khaldren 
had come out of the Trier, after all.  He might have some power over it.  And he was 
bound to notice that she and Raoul hadn't come back from the errand he'd commanded.  
But these were all logical reasons that she had arrived at to explain her decision to 
herself.  In fact, she simply hadn't trusted the Trier at an instinctive level.  She 
made her way on foot along the coast to Gelafan, then hired horses as needed for a 
fast ride south.  Well... fast!  She might have laughed if she hadn't been so 
worried.  Six days to Valamantis.  What horrors might the mad wizard have 
accomplished in six days?
     Her plan was to take a riverboat up the Feyranse past Mordant to Sibikhas, and 
then go by horse again to Delarq Tor.
     But there were towers behind Valamantis, where no towers had been for hundreds 
of years.  They had none of the dream-like unreality of the vision towers that 
Khaldren had raised over Zorpunt, and that was alarming.  Valamantis was much older 
than Zorpunt.  There had once BEEN towers--it was called Old Valamantis now, and it 
was in ruins except for the arena where the Bloodgames were held.  On that thought, 
Hallie froze briefly, horrified by the realization that there had been Bloodgames 
recently, lakes of blood spilled on that ancient soil.  What might Khaldren have 
conjured out of that?  She didn't think she wanted to know.

Aruak City:

     The return of a wizard from drowned Krael was news that should reach Andor as 
quickly as possible.  It took Raoul two days to reach Aruak City from Zorpunt, longer 
than he would have liked, but faster than he had feared.  The Aruaki countryside had 
suffered badly during the civil war and from the Chaos contamination just before 
that.  People were getting it back into shape now, but there were no horses to be 
rented or bought.  Or stolen, come to that.  Walking was faster than riding a plow 
horse would've been, even if he could've gotten hold of one of the plowhorses.
     But he was damned glad to see the towers (most of the towers, some were nothing 
but stumps) of Aruak city ahead.  He compared their slightly battered appearance with 
the towers of Khaldren's Zorpunt and found this much better.  This was REAL.  Maybe 
not perfect, maybe not as beautiful as a dream, but real.  He'd take this over the 
perfect illusion any day.
     His first goal in the city was the Bulldog Inn.  He needed news, he needed to 
contact his manager, and he wanted to alert Adie, the manager of the Tuft Tuggers, to 
the danger.  Adie was a magician of some kind--he'd never bothered with the details--
and she could be an important part of the opposition to the Kraelian.  EARLY 
opposition, too, before the man got entrenched in Zorpunt.  That might make a 
difference.
     The Inn was jammed.  Odd, that.  Aruak City had always had a vigorous dueling 
community, but... this many gladiators?  He could barely SEE across the common room, 
much less move quickly.  But there was a table of managers in an alcove at the back.  
He'd find news there, if he could reach it.
     The Lord Protector took a last look at the crowd, shook his head, and plunged in 
under the elbow of a Shew.  The man was too tall for most managers, but there were 
always one or two who would give a large gladiator a chance.  From the looks of the 
scars, this man had been at it a while, but he was nobody Raoul recognized.  Well, 
he'd been away for a long time.  Quite a long time, actually.
     "Raoul!"
He paused and looked toward the woman whose hand was on his sleeve.  Hair like a 
sunrise and wide violet eyes.  "Lady Adeolar!  You're one of the people I wanted to 
find.  There--"
     "Not here in the middle of the floor, Raoul."  She drew him to one side and 
through an inconspicuous door.  "Jhordeal will be glad to know you are well, but 
that's not what you came for, is it?"
     "Glad to know I'm...?"  When had he been in Aruak City last?  Mantor, it was 
years ago!  Before the civil war, and he had died....  He took off his hat, looked at 
the rounded, dusty crown, ran a hand over his head, and put the hat back on.  No time 
to go into that now.  "No, doll, that's not why I came this way.  There's magical 
trouble.  Serious magical trouble, I think."
     "You came from Zorpunt?"  She twisted a lock of hair between nervous fingers.  
"I have felt something happening there--something dark--"
     He nodded briefly.  "I saw it start, and it's going to be damned dark," he 
muttered.  Quickly, he sketched in what he and Hallie had learned of the wizard 
Khaldren and his intentions.  "I don't know how he's doing that much magic," he 
finished, "because everyone says the Arcanum is in decline and spells aren't working, 
but--"
     "He's using blood magic."  The woman's beautiful face hardened.  "It is the 
oldest magic and the most primitive.  Almost always used for darkness and 
destruction," she muttered, frowning, "even though it doesn't have to be....  It's 
the least dependent on the Arcanum, unfortunately, the easiest to pervert, and the 
hardest to control once it gets started."  She frowned, twisting the lock of hair 
harder.  "In the hands of a powerful wizard with no scruples...."
     "That's what me and Hallie figured," Raoul said, nodding.  "I'm headed for 
Andor--the king has to be warned.  And Hallie's taking the warning to Delarq Tor."
     "Yes, of course.  Definitely the right thing to do.  But you need to see your 
manager before you leave town, Raoul.  He's been worried about you."  She patted his 
arm absently, still frowning.  "I will gather as much information about this wizard 
and his spells as I can....  I wish Shania were here, she is so good at that.  Well, 
I must work with what I have."  She patted his arm one last time and opened the door 
to the inn's main room.  "Off with you, and tell the other managers that... tell them 
I have things to do, and I'll add to your news later."

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                         ---===DELARQUAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   1 MORDANT (turn 489): FACELESS of THE BLACK COMPANY (Darkfist, mgr.)
 DM   2 NIANIA (turn 374): TOOFLESS of GLORY BOUND TROLLS (DeGotti, mgr.)
 DM   3 OSKSI (turn 494): DREUBRA of THE BALROGS (Poppa Balrog, mgr.)
 DM   4 JHELUM (turn 490): MARCH MADNESS of SPORTZ! (Guardian, mgr.)
 DM   5 KALTOS (turn 489): DERBIE FOYLE of THE MIDDLE WAY 5 (Nick, mgr.)
 DM   6 TRANSEL (turn 493): MEDUSA of BATTLE BEASTS (Sensei Jan, mgr.)
 DM   7 BONSUR (turn 490): RED NO. 40 of WASTELAND II (The Muffin Man, mgr.)
 DM  10 KOLACT (turn 485): AERYN SUN of FARSCAPE (Keldon Blackfang, mgr.)
 DM  18 TALCAMA (turn 476): CADEX CFM of THE BIKE SHOP (Malaquar, mgr.)
 DM  21 SUNSET (turn 475): TAISHO of YAKUZA (Sensei Jan, mgr.)
 DM  36 JHANS (turn 449): TARGEN of IRON TIGERS (Jinx, mgr.)
 DM  38 CLIFFHOME (turn 440): NUTCRACKER of ALL FINESSE (Mannequin, mgr.)
 DM  39 XOCHITHLAN (turn 191): ZOOLANDER of WITLESS WONDERS (Berylstar, mgr.)
 DM  42 RODEKI (turn 427): PROBLEMATIC of FLAGG'S FIVE (Flagg, mgr.)
 DM  51 TRICORUS (turn 375): TSOMEGH of DARK HORSEMEN (Nick, mgr.)
 DM  54 TROCAR (turn 178): RUBBER BULLET of USELESS TOOLS (Crip, mgr.)
 DM  59 ILLIS (turn 166): DUFF of ISLANDERS (Nick, mgr.)
 DM  62 VALAMANTIS (turn 325): HOLLY MACKEREL of FISH MONGERS (Ghoti, mgr.)
 DM  72 DRAGONHEAD (turn 143): 2 PHAT TOO of VERMIN (Sultan, mgr.)
ADM 104 DARKHOLM (turn 368): LARGE SPINNY GUY of DIABLO TOO from TI (The Muffin Man)

                                      Top Teams
                                      ---------
 DM   1 MORDANT (turn 489): THE BLACK COMPANY (Darkfist, mgr.)
 DM   2 NIANIA (turn 374): THE GOLDEN FISH (Nick, mgr.)
 DM   3 OSKSI (turn 494): SIMPLY DESSERTS (Sweet Tooth, mgr.)
 DM   4 JHELUM (turn 490): DOGS OF WAR (Nick, mgr.)
 DM   5 KALTOS (turn 489): THE TAKEN (Silver Stroke, mgr.)
 DM   6 TRANSEL (turn 493): DARK PANTHEON (Doc Steele, mgr.)
 DM   7 BONSUR (turn 490): SUGAR AND SPICE (Mannequin, mgr.)
 DM  10 KOLACT (turn 485): SIR AGLIO (Sultan, mgr.)
 DM  18 TALCAMA (turn 476): none
 DM  21 SUNSET (turn 475): SONS OF SATAN (Damion, mgr.)
 DM  36 JHANS (turn 449): BLITZKRIEG (Polarius, mgr.)
 DM  38 CLIFFHOME (turn 440): ALL FINESSE (Mannequin, mgr.)
 DM  39 XOCHITHLAN (turn 191): CHEAP SHOTS (?, mgr.)
 DM  42 RODEKI (turn 427): FLAGG'S FIVE (Flagg, mgr.)
 DM  51 TRICORUS (turn 375): DARK HORSEMEN (Nick, mgr.)
 DM  54 TROCAR (turn 178): USELESS TOOLS (Crip, mgr.)
 DM  59 ILLIS (turn 166): THE EXPLORERS (Kellog, mgr.)
 DM  62 VALAMANTIS (turn 325): THE DEN OF SWORDS (TMoney, mgr.)
 DM  72 DRAGONHEAD (turn 143): EPOCHOLYPSE (Brewmaster, mgr.)
ADM 104 DARKHOLM (turn 368): DARK PANTHEON (Doc Steele, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   1 MORDANT (turn 488): MURGEN of THE BLACK COMPANY (Darkfist, mgr.)
                            MUMPHY CHICK of LEGENDS OF STEELE (Doc Steele, mgr.)
 DM   3 OSKSI (turn 493): THOR of AESIR (Buri, mgr.)
 DM   4 JHELUM (turn 489): G.A. CUSTER of DOGS OF WAR (Nick, mgr.)
 DM   6 TRANSEL (turn 493): DELAPP of NIGHT TRAIN (BPR, mgr.)
                (turn 492): DARK THUNDER of DARK PANTHEON (Doc Steele, mgr.)
 DM   7 BONSUR (turn 490): RED NO. 40 of WASTELAND II (The Muffin Man, mgr.)
 DM  10 KOLACT (turn 485): AERYN SUN of FARSCAPE (Keldon Blackfang, mgr.)
               (turn 484): SHYLAYLA MINOR of PRAETORIAN GUARD (Shocking Toad, mgr.)
 DM  18 TALCAMA (turn 476): HE HATE ME of WASTELAND (The Muffin Man, mgr.)
                            PEON NECROMANCER of SRETSAMLEUD (Phat Phat, mgr.)
                (turn 475): NEOSPHINCTER of WASTELAND (The Muffin Man, mgr.)
 DM  21 SUNSET (turn 475): JADE of I MAGI (Street Legal, mgr.)
               (turn 474): VEG-O-MATIC of TRANSGRESSORS (?, mgr.)
 DM  39 XOCHITHLAN (turn 191): ZOOLANDER of WITLESS WONDERS (Berylstar, mgr.)
 DM  42 RODEKI (turn 427): PROBLEMATIC of FLAGG'S FIVE (Flagg, mgr.)
 DM  51 TRICORUS (turn 375): TSOMEGH of DARK HORSEMEN (Nick, mgr.)
 DM  72 DRAGONHEAD (turn 142): MISSY MAYHAM of ANGELS OF CHAOS (Lord Chaos, mgr.)

                                      SPY REPORT

     So why do I have this bag over my head?  Because I am The Unknown Spymaster and 
I'm going to give you a spy report!.  Hey everybody, watch out for BUBBA, who flew up 
15 points in the rankings after mashing SUI GENERIS like a melon.  Keep your eye on 
this guy.  And falling like a basher in the top ten was SUI GENERIS, who dropped 12 
points after a disappointing (to say the least) bout with BUBBA.  Going for the gusto 
and coming up with aught but bloody knuckles was JINDA-BAN's KORRIBIE, who was turned 
away from the Duelmastership by NUTCRACKER.  An apple a day keeps the doctor away, 
but an onion a day keeps T.P.s at bay.   
     But enough of that bunch, let's get on to the wimps who like to avoid battle!   
     Death is kind of like a new puppy:  he's always around wanting to play.  (Ha 
Zontani, how's that for a wise saying?).  Knowing when to use the right tactics at 
the proper time is a very important step on the road to Duelmaster.   
     Well, that wasn't too bad; Alarond told me that the people in CLIFFHOME have no 
sense of humor.  Or maybe that they were senseless.  C'mon, Leadfoot, let's make some 
tracks.  Its been fun, and I'm sure you enjoyed it (boos).  Now that I've got you 
worked up for Snide Clemens, I'll be leaving-- The Unknown Spymaster  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 NUTCRACKER 4380              16   2  1   171       ALL FINESSE (384)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-TEDIOUS TED 4133             21  11  2   102       EAGLES CLAW (47)
 NOBGOBLIN 4400               10   6  1   100       ALL FINESSE (384)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 HARI CANE 4333               16  18  0    73       JINDA-BAN (198)
 KORRIBIE 4317                15  23  0    72       JINDA-BAN (198)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 CLOCK O'DIAL 4348            12  15  1    66       JINDA-BAN (198)
 BUBBA 4229                    4   1  0    66       COLD SWEATS (378)
-SYSTEM OF A DOWN 4451         6   2  0    61       EAGLES CLAW (47)
-STEVEN SCIMITAR 4455          6   0  1    60       EAGLES CLAW (47)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 SUI GENERIS 4444              5   3  0    45       ALL FINESSE (384)
 JAMMER 4452                   5   4  0    37       ALL FINESSE (384)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 GOOD HEARTED 4388             3   0  0    31       EDIBLE AUTOPSY (391)
-SLICK RICK 4468               2   0  0    26       FORCE OF FIVE (400)
 DINGIL BILL 4428              5   9  0    24       JINDA-BAN (198)
 SHAMU 4105                    5   1  0    24       THE WATCHMEN (363)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-AMOROUS ANDY 4464             2   0  0    22       EAGLES CLAW (47)
-GRAVES 4107                   1   0  1    20       THE WATCHMEN (363)
-FEROCIOUS FRED 4470           1   0  0    20       EAGLES CLAW (47)
 RUNABOUT 4458                 3   5  0    19       JINDA-BAN (198)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-BOB, ETERNAL, 4460            2   0  0    19       SANDS OF TIME (371)
-BROTHER JOHN 4106             2   2  0    18       THE WATCHMEN (363)
-HYPER BOY 4467                1   1  0    15       FORCE OF FIVE (400)
-DULL ROB 4466                 0   1  0     7       FORCE OF FIVE (400)
 ANGEL 4104                    1   0  0     6       THE WATCHMEN (363)
-PICKETTE 4108                 1   2  0     5       THE WATCHMEN (363)
 RETORT 4472                   0   1  0     1       ALL FINESSE (384)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?

                                     PERSONAL ADS

Sui Generis -- Well, you know how it is: elves are just naturally flimsy.  It's 
compensation for your long natural lifespan, you see. -- Korribie

Shamu -- You should go watch something, dammit.  (heavy sigh)  Good fight. -- Dingil 
Bill

Nutcracker -- Oh... I'm a nut?  I hadn't realized.... -- Hari Cane

Who's been feeding M. Chardinee meat? -- Clock O'Dial

Bob, Eternal -- Damn, sideswiped when I least expected it. -- Runabout
P.S.  Of course, if I'd expected it, I wouldn't have been there in the first place.

28 January 2004
All -- I send out this invitation to all teams and managers.  A new Alliance has been
formed.  The Living Essences Alliance is being formed to join forces in an effort to
eliminate common foes and to help the joined warriors grow and learn to the best of
their abilities by offering suggestions and advice.  It doesn't matter what arena
you're in, or if you're in another alliance already, as of today.  This Alliance is
open to one and all!  If you are interested in joining, please DIPLO me, or send a
personal ad to DM 93's newsletter.  If you wish to join beyond March 2004, send a PA
to DM 82.  Come join the fun! -- Dagan LifeGiver, mgr. Shadow Warriors (DM 93)

28 January 2004
This notice is to formally introduce our young alliance, CHAOS INC.  We consist of
APEX, FLAGG, MATRIX, ASSAMITE, and now RUDE BUDDHA.  If we aren't already there, we
WILL be coming to an arena near you soon!  Hope to see you all at the ZALCON II.

4 February 2004
Greeting from Jhans, DM 36 -- In 2 turns the kLk will host our first annual "St.
Valentines Day Massacre" in Jhans, arena 36.  (Kill Contest)  The contest will begin
on turn 450.  It will run for 10 turns.  On turn 461 the winners will be announced.
There will be 3 separate categories, the team with the most kills, the alliance with
the most kills, and the warrior with the most kills.  For the manager of the team
with the most kills a PRIZE of 10 ROLL-UPS will be rewarded (or $50 deposited into
his account).  No need to declare yourself in the personals.  If you are in DM 36,
you will be part of the contest whether you like it or not.  We encourage as much
trash talk as you'd like.  All teams, managers, and alliances invited.  Please
contact Polarius (mgr. of Blitzkrieg) in DM 36 with questions.  Or you can email me
at jamieptmo@hotmail.com.  Good luck and see you in the sands. -- Polarius

                                  LAST WEEK'S FIGHTS

NUTCRACKER devastated KORRIBIE in a 1 minute mismatched Title fight.
NOBGOBLIN vanquished HARI CANE in a 1 minute uneven battle.
CLOCK O'DIAL was narrowly defeated by KHALHUMS DWARF in a 3 minute expert's fight.
SUI GENERIS was devastated by BUBBA in a 1 minute one-sided contest.
SHAMU was savagely defeated by GOOD HEARTED in a unpopular 30 minute bloody match.
JAMMER vanquished DINGIL BILL in a 1 minute mismatched fight.
RUNABOUT overpowered MORDANT DESERTER in a 1 minute mismatched brawl.
ANGEL savagely defeated RETORT in a 2 minute gruesome beginner's melee.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|STRIKING ATTACK                  2         AIMED BLOW        22 -   7 -  0      76  |
|AIMED BLOW                       2         SLASHING ATTACK   11 -   8 -  1      58  |
|LUNGING ATTACK                   2         PARRY-LUNGE        5 -   4 -  0      56  |
|SLASHING ATTACK                  2         LUNGING ATTACK    15 -  13 -  0      54  |
|TOTAL PARRY                      2         WALL OF STEEL     17 -  16 -  1      52  |
|WALL OF STEEL                    2         PARRY-STRIKE       1 -   1 -  0      50  |
|PARRY-LUNGE                      1         STRIKING ATTACK    6 -   6 -  0      50  |
|PARRY-RIPOSTE                    1         TOTAL PARRY       16 -  17 -  0      48  |
|PARRY-STRIKE                     0         BASHING ATTACK     4 -   5 -  0      44  |
|BASHING ATTACK                   0         PARRY-RIPOSTE      2 -   3 -  1      40  |

Turn 441 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE        1 -  0     PARRY-STRIKE       0 -  0         3  AIMED BLOW     
STRIKING ATTACK    2 -  0     PARRY-RIPOSTE      0 -  1         3  WALL OF STEEL  
AIMED BLOW         1 -  1     BASHING ATTACK     0 -  0         2  SLASHING ATTACK
LUNGING ATTACK     1 -  1     WALL OF STEEL      0 -  2         1  LUNGING ATTACK 
SLASHING ATTACK    1 -  1                                       1  STRIKING ATTACK
TOTAL PARRY        1 -  1                                       1  PARRY-LUNGE    

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
AIMED BLOW       NUTCRACKER 4380            16   2  1  171 ALL FINESSE (384)
LUNGING ATTACK   NOBGOBLIN 4400             10   6  1  100 ALL FINESSE (384)
STRIKING ATTACK  BUBBA 4229                  4   1  0   66 COLD SWEATS (378)
PARRY-LUNGE      JAMMER 4452                 5   4  0   37 ALL FINESSE (384)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is HARI CANE 4333.  The most popular warrior this turn 
was CLOCK O'DIAL 4348.  The ten other most popular fighters were ANGEL 4104, 
NOBGOBLIN 4400, NUTCRACKER 4380, JAMMER 4452, RUNABOUT 4458, BUBBA 4229, KORRIBIE 
4317, HARI CANE 4333, SUI GENERIS 4444, and DINGIL BILL 4428.

The least popular fighter this week was SHAMU 4105.  The other ten least popular 
fighters were GOOD HEARTED 4388, RETORT 4472, DINGIL BILL 4428, SUI GENERIS 4444, 
HARI CANE 4333, KORRIBIE 4317, BUBBA 4229, RUNABOUT 4458, JAMMER 4452, and NUTCRACKER 
4380.