DUELMASTERS NEWSLETTER
Date : 02/19/2004 Duedate: 03/03/2004
CLIFFHOME ARENA
DM-38 TURN-441
This Weeks Top Honors
THE DUELMASTER IS
NUTCRACKER
ALL FINESSE (384)
(38-4380) [16-2-1,171]
Chartered Recognition Leader Unchartered Recognition Leader
NUTCRACKER BUBBA
ALL FINESSE (384) COLD SWEATS (378)
(38-4380) [16-2-1,171] (38-4229) [4-1-0,66]
Popularity Leader This Weeks Favorite
HARI CANE CLOCK O'DIAL
JINDA-BAN (198) JINDA-BAN (198)
(38-4333) [16-18-0,73] (38-4348) [12-15-1,66]
THE CURRENT TOP TEAM
ALL FINESSE (384)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. COLD SWEATS (378) 15
2. EDIBLE AUTOPSY (391) 12 ALL FINESSE (384)
3. ALL FINESSE (384) 7 Unchartered Team
4. JINDA-BAN (198) 7
5. EAGLES CLAW (47) 0 COLD SWEATS (378)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 0*COLD SWEATS (378) 4 1 0 80.0 1/ 1 ALL FINESSE (384) 9 6 0
2/ 0*EDIBLE AUTOPSY (391) 3 1 0 75.0 2- 2 EAGLES CLAW (47) 5 0 0
3/ 1*THE WATCHMEN (363) 10 5 1 66.7 3- 4*FORCE OF FIVE (400) 3 2 0
4- 2*FORCE OF FIVE (400) 3 2 0 60.0 4/ 6*THE WATCHMEN (363) 3 3 0
5/ 3 ALL FINESSE (384) 95 72 4 56.9 5/ 3 JINDA-BAN (198) 3 12 0
6- 4 EAGLES CLAW (47) 619 549 54 53.0 6- 5 SANDS OF TIME (371) 2 0 0
7- 5 SANDS OF TIME (371) 30 34 0 46.9 7/ 0*COLD SWEATS (378) 1 0 0
8/ 6 JINDA-BAN (198) 257 343 5 42.8 8/ 0*EDIBLE AUTOPSY (391) 1 0 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
+ ]H[ + ---:--- + ]H[ Out of the Past #2 ]H[ + ---:--- + ]H[ +
Zorpunt:
If anyone was aware of a difference in the air of the city, or in the texture of
life and death in the arena, they did not mention it. Of course, with a stranger
holding a wizard's staff and guarded by... some kind of monsters sitting in the
arenamaster's box, who was going to mention things, even if they DID notice?
And who, dying messily in the Dark Arena, would mention strange lights and
unexplained whistling noises? If Arenamaster Kai saw fit to lay down pentagrams and
other designs of colored sand on the arena floor before each fight... well, he WAS
the arenamaster. No doubt he knew what he was doing.
It was known that a few managers intended to protest that they had not ordered
the actual, literal death of their warriors, but only formal dismissal from the
gladiatorial system. But when they came back from the arenamaster's office, they
looked pale and shaken, and they had nothing to tell anyone about the situation. And
one or two of them didn't come back at all.
*** ***** *** ***** ***
"There IS something going on," Penok muttered to Jessie June as they waited in
the ready area for their fight to be called. "Something bad. I can feel it in my
bones. I don't care what the Rau says." She jerked her head sideways slightly,
indicating Tijiss Rau, the arena steward waiting in the archway just ahead of them.
"You know Rau," Jessie June muttered back. "'All for the best in the best of
all possible worlds', that's Rau. He wouldn't know 'something bad' if he ate it for
dinner and got sick right after." She eyed the crystals set into the wall of the
arena. About a third of them were black, the rest were blood red. They reminded her
of the eyes of spiders. "If those are purely ornamental, I'll eat 'em."
"Magic," Cane Toad said flatly, coming up behind the two women. "Blood magic.
You can smell it in the air. At least, I can. There's a lot of it down south where
I come from, and I'd know that smell anywhere."
"I thought all magic was screwed up because of the Chaos and the Arcanum and
all!" Penok protested.
The poisonous Toad shook his head firmly. "Not blood magic. You spill enough
blood, nothing else matters."
"And there's always a lot of blood spilled in the arena," Jessie June whispered,
horrified at the possibilities.
"And the arena's been bloodier since those crystals went up," Cane Toad said.
"There's something bad going down here."
Valamantis:
Hallie O'Dene went overland from Andoria to the Delarquan Federation. It might
have been faster to sail--if she could have found a ship going where she needed to
go, or hired one. But she found herself distrusting the Trier. The mage Khaldren
had come out of the Trier, after all. He might have some power over it. And he was
bound to notice that she and Raoul hadn't come back from the errand he'd commanded.
But these were all logical reasons that she had arrived at to explain her decision to
herself. In fact, she simply hadn't trusted the Trier at an instinctive level. She
made her way on foot along the coast to Gelafan, then hired horses as needed for a
fast ride south. Well... fast! She might have laughed if she hadn't been so
worried. Six days to Valamantis. What horrors might the mad wizard have
accomplished in six days?
Her plan was to take a riverboat up the Feyranse past Mordant to Sibikhas, and
then go by horse again to Delarq Tor.
But there were towers behind Valamantis, where no towers had been for hundreds
of years. They had none of the dream-like unreality of the vision towers that
Khaldren had raised over Zorpunt, and that was alarming. Valamantis was much older
than Zorpunt. There had once BEEN towers--it was called Old Valamantis now, and it
was in ruins except for the arena where the Bloodgames were held. On that thought,
Hallie froze briefly, horrified by the realization that there had been Bloodgames
recently, lakes of blood spilled on that ancient soil. What might Khaldren have
conjured out of that? She didn't think she wanted to know.
Aruak City:
The return of a wizard from drowned Krael was news that should reach Andor as
quickly as possible. It took Raoul two days to reach Aruak City from Zorpunt, longer
than he would have liked, but faster than he had feared. The Aruaki countryside had
suffered badly during the civil war and from the Chaos contamination just before
that. People were getting it back into shape now, but there were no horses to be
rented or bought. Or stolen, come to that. Walking was faster than riding a plow
horse would've been, even if he could've gotten hold of one of the plowhorses.
But he was damned glad to see the towers (most of the towers, some were nothing
but stumps) of Aruak city ahead. He compared their slightly battered appearance with
the towers of Khaldren's Zorpunt and found this much better. This was REAL. Maybe
not perfect, maybe not as beautiful as a dream, but real. He'd take this over the
perfect illusion any day.
His first goal in the city was the Bulldog Inn. He needed news, he needed to
contact his manager, and he wanted to alert Adie, the manager of the Tuft Tuggers, to
the danger. Adie was a magician of some kind--he'd never bothered with the details--
and she could be an important part of the opposition to the Kraelian. EARLY
opposition, too, before the man got entrenched in Zorpunt. That might make a
difference.
The Inn was jammed. Odd, that. Aruak City had always had a vigorous dueling
community, but... this many gladiators? He could barely SEE across the common room,
much less move quickly. But there was a table of managers in an alcove at the back.
He'd find news there, if he could reach it.
The Lord Protector took a last look at the crowd, shook his head, and plunged in
under the elbow of a Shew. The man was too tall for most managers, but there were
always one or two who would give a large gladiator a chance. From the looks of the
scars, this man had been at it a while, but he was nobody Raoul recognized. Well,
he'd been away for a long time. Quite a long time, actually.
"Raoul!"
He paused and looked toward the woman whose hand was on his sleeve. Hair like a
sunrise and wide violet eyes. "Lady Adeolar! You're one of the people I wanted to
find. There--"
"Not here in the middle of the floor, Raoul." She drew him to one side and
through an inconspicuous door. "Jhordeal will be glad to know you are well, but
that's not what you came for, is it?"
"Glad to know I'm...?" When had he been in Aruak City last? Mantor, it was
years ago! Before the civil war, and he had died.... He took off his hat, looked at
the rounded, dusty crown, ran a hand over his head, and put the hat back on. No time
to go into that now. "No, doll, that's not why I came this way. There's magical
trouble. Serious magical trouble, I think."
"You came from Zorpunt?" She twisted a lock of hair between nervous fingers.
"I have felt something happening there--something dark--"
He nodded briefly. "I saw it start, and it's going to be damned dark," he
muttered. Quickly, he sketched in what he and Hallie had learned of the wizard
Khaldren and his intentions. "I don't know how he's doing that much magic," he
finished, "because everyone says the Arcanum is in decline and spells aren't working,
but--"
"He's using blood magic." The woman's beautiful face hardened. "It is the
oldest magic and the most primitive. Almost always used for darkness and
destruction," she muttered, frowning, "even though it doesn't have to be.... It's
the least dependent on the Arcanum, unfortunately, the easiest to pervert, and the
hardest to control once it gets started." She frowned, twisting the lock of hair
harder. "In the hands of a powerful wizard with no scruples...."
"That's what me and Hallie figured," Raoul said, nodding. "I'm headed for
Andor--the king has to be warned. And Hallie's taking the warning to Delarq Tor."
"Yes, of course. Definitely the right thing to do. But you need to see your
manager before you leave town, Raoul. He's been worried about you." She patted his
arm absently, still frowning. "I will gather as much information about this wizard
and his spells as I can.... I wish Shania were here, she is so good at that. Well,
I must work with what I have." She patted his arm one last time and opened the door
to the inn's main room. "Off with you, and tell the other managers that... tell them
I have things to do, and I'll add to your news later."
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===DELARQUAN REGIONAL NEWS===---
Duelmasters
-----------
DM 1 MORDANT (turn 489): FACELESS of THE BLACK COMPANY (Darkfist, mgr.)
DM 2 NIANIA (turn 374): TOOFLESS of GLORY BOUND TROLLS (DeGotti, mgr.)
DM 3 OSKSI (turn 494): DREUBRA of THE BALROGS (Poppa Balrog, mgr.)
DM 4 JHELUM (turn 490): MARCH MADNESS of SPORTZ! (Guardian, mgr.)
DM 5 KALTOS (turn 489): DERBIE FOYLE of THE MIDDLE WAY 5 (Nick, mgr.)
DM 6 TRANSEL (turn 493): MEDUSA of BATTLE BEASTS (Sensei Jan, mgr.)
DM 7 BONSUR (turn 490): RED NO. 40 of WASTELAND II (The Muffin Man, mgr.)
DM 10 KOLACT (turn 485): AERYN SUN of FARSCAPE (Keldon Blackfang, mgr.)
DM 18 TALCAMA (turn 476): CADEX CFM of THE BIKE SHOP (Malaquar, mgr.)
DM 21 SUNSET (turn 475): TAISHO of YAKUZA (Sensei Jan, mgr.)
DM 36 JHANS (turn 449): TARGEN of IRON TIGERS (Jinx, mgr.)
DM 38 CLIFFHOME (turn 440): NUTCRACKER of ALL FINESSE (Mannequin, mgr.)
DM 39 XOCHITHLAN (turn 191): ZOOLANDER of WITLESS WONDERS (Berylstar, mgr.)
DM 42 RODEKI (turn 427): PROBLEMATIC of FLAGG'S FIVE (Flagg, mgr.)
DM 51 TRICORUS (turn 375): TSOMEGH of DARK HORSEMEN (Nick, mgr.)
DM 54 TROCAR (turn 178): RUBBER BULLET of USELESS TOOLS (Crip, mgr.)
DM 59 ILLIS (turn 166): DUFF of ISLANDERS (Nick, mgr.)
DM 62 VALAMANTIS (turn 325): HOLLY MACKEREL of FISH MONGERS (Ghoti, mgr.)
DM 72 DRAGONHEAD (turn 143): 2 PHAT TOO of VERMIN (Sultan, mgr.)
ADM 104 DARKHOLM (turn 368): LARGE SPINNY GUY of DIABLO TOO from TI (The Muffin Man)
Top Teams
---------
DM 1 MORDANT (turn 489): THE BLACK COMPANY (Darkfist, mgr.)
DM 2 NIANIA (turn 374): THE GOLDEN FISH (Nick, mgr.)
DM 3 OSKSI (turn 494): SIMPLY DESSERTS (Sweet Tooth, mgr.)
DM 4 JHELUM (turn 490): DOGS OF WAR (Nick, mgr.)
DM 5 KALTOS (turn 489): THE TAKEN (Silver Stroke, mgr.)
DM 6 TRANSEL (turn 493): DARK PANTHEON (Doc Steele, mgr.)
DM 7 BONSUR (turn 490): SUGAR AND SPICE (Mannequin, mgr.)
DM 10 KOLACT (turn 485): SIR AGLIO (Sultan, mgr.)
DM 18 TALCAMA (turn 476): none
DM 21 SUNSET (turn 475): SONS OF SATAN (Damion, mgr.)
DM 36 JHANS (turn 449): BLITZKRIEG (Polarius, mgr.)
DM 38 CLIFFHOME (turn 440): ALL FINESSE (Mannequin, mgr.)
DM 39 XOCHITHLAN (turn 191): CHEAP SHOTS (?, mgr.)
DM 42 RODEKI (turn 427): FLAGG'S FIVE (Flagg, mgr.)
DM 51 TRICORUS (turn 375): DARK HORSEMEN (Nick, mgr.)
DM 54 TROCAR (turn 178): USELESS TOOLS (Crip, mgr.)
DM 59 ILLIS (turn 166): THE EXPLORERS (Kellog, mgr.)
DM 62 VALAMANTIS (turn 325): THE DEN OF SWORDS (TMoney, mgr.)
DM 72 DRAGONHEAD (turn 143): EPOCHOLYPSE (Brewmaster, mgr.)
ADM 104 DARKHOLM (turn 368): DARK PANTHEON (Doc Steele, mgr.)
Recent Graduates
-----------------
DM 1 MORDANT (turn 488): MURGEN of THE BLACK COMPANY (Darkfist, mgr.)
MUMPHY CHICK of LEGENDS OF STEELE (Doc Steele, mgr.)
DM 3 OSKSI (turn 493): THOR of AESIR (Buri, mgr.)
DM 4 JHELUM (turn 489): G.A. CUSTER of DOGS OF WAR (Nick, mgr.)
DM 6 TRANSEL (turn 493): DELAPP of NIGHT TRAIN (BPR, mgr.)
(turn 492): DARK THUNDER of DARK PANTHEON (Doc Steele, mgr.)
DM 7 BONSUR (turn 490): RED NO. 40 of WASTELAND II (The Muffin Man, mgr.)
DM 10 KOLACT (turn 485): AERYN SUN of FARSCAPE (Keldon Blackfang, mgr.)
(turn 484): SHYLAYLA MINOR of PRAETORIAN GUARD (Shocking Toad, mgr.)
DM 18 TALCAMA (turn 476): HE HATE ME of WASTELAND (The Muffin Man, mgr.)
PEON NECROMANCER of SRETSAMLEUD (Phat Phat, mgr.)
(turn 475): NEOSPHINCTER of WASTELAND (The Muffin Man, mgr.)
DM 21 SUNSET (turn 475): JADE of I MAGI (Street Legal, mgr.)
(turn 474): VEG-O-MATIC of TRANSGRESSORS (?, mgr.)
DM 39 XOCHITHLAN (turn 191): ZOOLANDER of WITLESS WONDERS (Berylstar, mgr.)
DM 42 RODEKI (turn 427): PROBLEMATIC of FLAGG'S FIVE (Flagg, mgr.)
DM 51 TRICORUS (turn 375): TSOMEGH of DARK HORSEMEN (Nick, mgr.)
DM 72 DRAGONHEAD (turn 142): MISSY MAYHAM of ANGELS OF CHAOS (Lord Chaos, mgr.)
SPY REPORT
So why do I have this bag over my head? Because I am The Unknown Spymaster and
I'm going to give you a spy report!. Hey everybody, watch out for BUBBA, who flew up
15 points in the rankings after mashing SUI GENERIS like a melon. Keep your eye on
this guy. And falling like a basher in the top ten was SUI GENERIS, who dropped 12
points after a disappointing (to say the least) bout with BUBBA. Going for the gusto
and coming up with aught but bloody knuckles was JINDA-BAN's KORRIBIE, who was turned
away from the Duelmastership by NUTCRACKER. An apple a day keeps the doctor away,
but an onion a day keeps T.P.s at bay.
But enough of that bunch, let's get on to the wimps who like to avoid battle!
Death is kind of like a new puppy: he's always around wanting to play. (Ha
Zontani, how's that for a wise saying?). Knowing when to use the right tactics at
the proper time is a very important step on the road to Duelmaster.
Well, that wasn't too bad; Alarond told me that the people in CLIFFHOME have no
sense of humor. Or maybe that they were senseless. C'mon, Leadfoot, let's make some
tracks. Its been fun, and I'm sure you enjoyed it (boos). Now that I've got you
worked up for Snide Clemens, I'll be leaving-- The Unknown Spymaster
DUELMASTER W L K POINTS TEAM NAME
NUTCRACKER 4380 16 2 1 171 ALL FINESSE (384)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
-TEDIOUS TED 4133 21 11 2 102 EAGLES CLAW (47)
NOBGOBLIN 4400 10 6 1 100 ALL FINESSE (384)
CHAMPIONS W L K POINTS TEAM NAME
HARI CANE 4333 16 18 0 73 JINDA-BAN (198)
KORRIBIE 4317 15 23 0 72 JINDA-BAN (198)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
CLOCK O'DIAL 4348 12 15 1 66 JINDA-BAN (198)
BUBBA 4229 4 1 0 66 COLD SWEATS (378)
-SYSTEM OF A DOWN 4451 6 2 0 61 EAGLES CLAW (47)
-STEVEN SCIMITAR 4455 6 0 1 60 EAGLES CLAW (47)
ADEPTS W L K POINTS TEAM NAME
SUI GENERIS 4444 5 3 0 45 ALL FINESSE (384)
JAMMER 4452 5 4 0 37 ALL FINESSE (384)
CHALLENGER INITIATES W L K POINTS TEAM NAME
GOOD HEARTED 4388 3 0 0 31 EDIBLE AUTOPSY (391)
-SLICK RICK 4468 2 0 0 26 FORCE OF FIVE (400)
DINGIL BILL 4428 5 9 0 24 JINDA-BAN (198)
SHAMU 4105 5 1 0 24 THE WATCHMEN (363)
INITIATES W L K POINTS TEAM NAME
-AMOROUS ANDY 4464 2 0 0 22 EAGLES CLAW (47)
-GRAVES 4107 1 0 1 20 THE WATCHMEN (363)
-FEROCIOUS FRED 4470 1 0 0 20 EAGLES CLAW (47)
RUNABOUT 4458 3 5 0 19 JINDA-BAN (198)
INITIATES W L K POINTS TEAM NAME
-BOB, ETERNAL, 4460 2 0 0 19 SANDS OF TIME (371)
-BROTHER JOHN 4106 2 2 0 18 THE WATCHMEN (363)
-HYPER BOY 4467 1 1 0 15 FORCE OF FIVE (400)
-DULL ROB 4466 0 1 0 7 FORCE OF FIVE (400)
ANGEL 4104 1 0 0 6 THE WATCHMEN (363)
-PICKETTE 4108 1 2 0 5 THE WATCHMEN (363)
RETORT 4472 0 1 0 1 ALL FINESSE (384)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
PERSONAL ADS
Sui Generis -- Well, you know how it is: elves are just naturally flimsy. It's
compensation for your long natural lifespan, you see. -- Korribie
Shamu -- You should go watch something, dammit. (heavy sigh) Good fight. -- Dingil
Bill
Nutcracker -- Oh... I'm a nut? I hadn't realized.... -- Hari Cane
Who's been feeding M. Chardinee meat? -- Clock O'Dial
Bob, Eternal -- Damn, sideswiped when I least expected it. -- Runabout
P.S. Of course, if I'd expected it, I wouldn't have been there in the first place.
28 January 2004
All -- I send out this invitation to all teams and managers. A new Alliance has been
formed. The Living Essences Alliance is being formed to join forces in an effort to
eliminate common foes and to help the joined warriors grow and learn to the best of
their abilities by offering suggestions and advice. It doesn't matter what arena
you're in, or if you're in another alliance already, as of today. This Alliance is
open to one and all! If you are interested in joining, please DIPLO me, or send a
personal ad to DM 93's newsletter. If you wish to join beyond March 2004, send a PA
to DM 82. Come join the fun! -- Dagan LifeGiver, mgr. Shadow Warriors (DM 93)
28 January 2004
This notice is to formally introduce our young alliance, CHAOS INC. We consist of
APEX, FLAGG, MATRIX, ASSAMITE, and now RUDE BUDDHA. If we aren't already there, we
WILL be coming to an arena near you soon! Hope to see you all at the ZALCON II.
4 February 2004
Greeting from Jhans, DM 36 -- In 2 turns the kLk will host our first annual "St.
Valentines Day Massacre" in Jhans, arena 36. (Kill Contest) The contest will begin
on turn 450. It will run for 10 turns. On turn 461 the winners will be announced.
There will be 3 separate categories, the team with the most kills, the alliance with
the most kills, and the warrior with the most kills. For the manager of the team
with the most kills a PRIZE of 10 ROLL-UPS will be rewarded (or $50 deposited into
his account). No need to declare yourself in the personals. If you are in DM 36,
you will be part of the contest whether you like it or not. We encourage as much
trash talk as you'd like. All teams, managers, and alliances invited. Please
contact Polarius (mgr. of Blitzkrieg) in DM 36 with questions. Or you can email me
at jamieptmo@hotmail.com. Good luck and see you in the sands. -- Polarius
LAST WEEK'S FIGHTS
NUTCRACKER devastated KORRIBIE in a 1 minute mismatched Title fight.
NOBGOBLIN vanquished HARI CANE in a 1 minute uneven battle.
CLOCK O'DIAL was narrowly defeated by KHALHUMS DWARF in a 3 minute expert's fight.
SUI GENERIS was devastated by BUBBA in a 1 minute one-sided contest.
SHAMU was savagely defeated by GOOD HEARTED in a unpopular 30 minute bloody match.
JAMMER vanquished DINGIL BILL in a 1 minute mismatched fight.
RUNABOUT overpowered MORDANT DESERTER in a 1 minute mismatched brawl.
ANGEL savagely defeated RETORT in a 2 minute gruesome beginner's melee.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|STRIKING ATTACK 2 AIMED BLOW 22 - 7 - 0 76 |
|AIMED BLOW 2 SLASHING ATTACK 11 - 8 - 1 58 |
|LUNGING ATTACK 2 PARRY-LUNGE 5 - 4 - 0 56 |
|SLASHING ATTACK 2 LUNGING ATTACK 15 - 13 - 0 54 |
|TOTAL PARRY 2 WALL OF STEEL 17 - 16 - 1 52 |
|WALL OF STEEL 2 PARRY-STRIKE 1 - 1 - 0 50 |
|PARRY-LUNGE 1 STRIKING ATTACK 6 - 6 - 0 50 |
|PARRY-RIPOSTE 1 TOTAL PARRY 16 - 17 - 0 48 |
|PARRY-STRIKE 0 BASHING ATTACK 4 - 5 - 0 44 |
|BASHING ATTACK 0 PARRY-RIPOSTE 2 - 3 - 1 40 |
Turn 441 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-LUNGE 1 - 0 PARRY-STRIKE 0 - 0 3 AIMED BLOW
STRIKING ATTACK 2 - 0 PARRY-RIPOSTE 0 - 1 3 WALL OF STEEL
AIMED BLOW 1 - 1 BASHING ATTACK 0 - 0 2 SLASHING ATTACK
LUNGING ATTACK 1 - 1 WALL OF STEEL 0 - 2 1 LUNGING ATTACK
SLASHING ATTACK 1 - 1 1 STRIKING ATTACK
TOTAL PARRY 1 - 1 1 PARRY-LUNGE
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
AIMED BLOW NUTCRACKER 4380 16 2 1 171 ALL FINESSE (384)
LUNGING ATTACK NOBGOBLIN 4400 10 6 1 100 ALL FINESSE (384)
STRIKING ATTACK BUBBA 4229 4 1 0 66 COLD SWEATS (378)
PARRY-LUNGE JAMMER 4452 5 4 0 37 ALL FINESSE (384)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is HARI CANE 4333. The most popular warrior this turn
was CLOCK O'DIAL 4348. The ten other most popular fighters were ANGEL 4104,
NOBGOBLIN 4400, NUTCRACKER 4380, JAMMER 4452, RUNABOUT 4458, BUBBA 4229, KORRIBIE
4317, HARI CANE 4333, SUI GENERIS 4444, and DINGIL BILL 4428.
The least popular fighter this week was SHAMU 4105. The other ten least popular
fighters were GOOD HEARTED 4388, RETORT 4472, DINGIL BILL 4428, SUI GENERIS 4444,
HARI CANE 4333, KORRIBIE 4317, BUBBA 4229, RUNABOUT 4458, JAMMER 4452, and NUTCRACKER
4380.