DUEL 2 NEWSLETTER
Date : 10/09/2008 Duedate: 10/22/2008
CLIFFHOME ARENA
DM-38 TURN-561
This Weeks Top Honors
THE DUELMASTER IS
DIONYSUS
OLD SCHOOL (423)
(38-4764) [14-6-0,133]
Chartered Recognition Leader Unchartered Recognition Leader
DIONYSUS GURU GNU
OLD SCHOOL (423) HILLTOP GURUS (424)
(38-4764) [14-6-0,133] (38-4784) [3-0-0,56]
Popularity Leader This Weeks Favorite
DIONYSUS DIONYSUS
OLD SCHOOL (423) OLD SCHOOL (423)
(38-4764) [14-6-0,133] (38-4764) [14-6-0,133]
THE CURRENT TOP TEAM
OLD SCHOOL (423)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. OLD SCHOOL (423) 28
2. HILLTOP GURUS (424) 26 OLD SCHOOL (423)
3. JINDA-BAN (198) 2 Unchartered Team
4. BOY O'S (388) 0
HILLTOP GURUS (424)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1*HILLTOP GURUS (424) 9 0 0 100 1/ 1 OLD SCHOOL (423) 11 4 0
2/ 2 OLD SCHOOL (423) 61 35 0 63.5 2/ 2*HILLTOP GURUS (424) 9 0 0
3- 3 BOY O'S (388) 112 95 10 54.1 3/ 3 JINDA-BAN (198) 5 10 0
4/ 4 JINDA-BAN (198) 513 670 11 43.4 4- 4 BOY O'S (388) 1 6 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===DELARQUAN REGIONAL NEWS===---
Duelmasters
-----------
DM 1 MORDANT (turn 607): RECESS of MANNEQUIN'S BEST (Mannequin, mgr.)
DM 2 NIANIA (turn 489): HAND OF GOD of TEAM HAVOK (Kaos, mgr.)
DM 3 OSKSI (turn 615): LAMERIDHOR SKO of GAMES LIBRARY (Jorja, mgr.)
DM 4 JHELUM (turn 610): PETE MASTIFF of DOGS OF WAR (Jorja, mgr.)
DM 5 KALTOS (turn 610): SLINKY of PAPER MARIO (Luigi, mgr.)
DM 6 TRANSEL (turn 614): AGNAR of DARK PANTHEON (Doc Steele, mgr.)
DM 7 BONSUR (turn 611): CHIOS of SENTINELS (Nomad, mgr.)
DM 10 KOLACT (turn 606): N.I.B. of SABBATH (Abraxis, mgr.)
DM 18 TALCAMA (turn 597): FROO-FROO of CENTER FOR OLDS (Suave, mgr.)
DM 21 SUNSET (turn 596): KORLAC of DEATH MOB 4 (Jakari, mgr.)
DM 36 JHANS (turn 570): KYRA of BABES (Papa Bear, mgr.)
DM 38 CLIFFHOME (turn 560): DIONYSUS of OLD SCHOOL (Abraxis, mgr.)
DM 39 XOCHITHLAN (turn 251): POSITION IS EMPTY
DM 42 RODEKI (turn 544): MOIST TOWELETTE of COLOR ME SUAVE (Suave, mgr.)
DM 51 TRICORUS (turn 459): BILGE RAT of SEA DOGS (One-Armed Bandit, mgr.)
DM 54 TROCAR (turn 238): RAVENZ of RAPTORZ (Owlin the Wise, mgr.)
DM 59 ILLIS (turn 226): KONA QUAIL of ISLANDERS (Jorja, mgr.)
DM 62 VALAMANTIS (turn 445): RUSSIAN BEAR of THE BEARS (Papa Bear, mgr.)
DM 72 DRAGONHEAD (turn 202): PORKY PIG of MEAT YOUR MAKER (Crip, mgr.)
ADM 104 DARKHOLM (turn 489): NEOSPHINCTER of WASTELAND (TMM, mgr.)
Top Teams
---------
DM 1 MORDANT (turn 607): SEA DOGS (One-Armed Bandit, mgr.)
DM 2 NIANIA (turn 489): THE GOLDEN FISH (Jorja, mgr.)
DM 3 OSKSI (turn 615): GREEN WITH ENVY (Misfit, mgr.)
DM 4 JHELUM (turn 610): DOGS OF WAR (Jorja, mgr.)
DM 5 KALTOS (turn 610): PAPER MARIO (Luigi, mgr.)
DM 6 TRANSEL (turn 614): THE VOLS (Wali Kharif, mgr.)
DM 7 BONSUR (turn 611): SENTINELS (Nomad, mgr.)
DM 10 KOLACT (turn 606): THE MOONDOGS (Jorja, mgr.)
DM 18 TALCAMA (turn 597): CENTER FOR OLDS (Suave, mgr.)
DM 21 SUNSET (turn 596): DEATH MOB 4 (Jakari, mgr.)
DM 36 JHANS (turn 570): BABES (Papa Bear, mgr.)
DM 38 CLIFFHOME (turn 560): OLD SCHOOL (Abraxis, mgr,(
DM 39 XOCHITHLAN (turn 251): WACKY (The Zoo Keeper, mgr.)
DM 42 RODEKI (turn 544): COLOR ME SUAVE (Suave, mgr.)
DM 51 TRICORUS (turn 495): SEA DOGS (One-Armed Bandit, mgr.)
DM 54 TROCAR (turn 238): TRADERS OF TROCAR (Jorja, mgr.)
DM 59 ILLIS (turn 226): ISLANDERS (Jorja, mgr.)
DM 62 VALAMANTIS (turn 445): THE MIDDLE WAY 10 (Jorja, mgr.)
DM 72 DRAGONHEAD (turn 202): MEAT YOUR MAKER (Crip, mgr.)
ADM 104 DARKHOLM (turn 489) POWER PLAY et al (Doc Steele, mgr.)
Recent Graduates
-----------------
DM 2 NIANIA (turn 488): DOLOVOR of THE GOLDEN FISH (Jorja, mgr.)
DM 3 OSKSI (turn 615): LAMERIDHOR SKO of GAMES LIBRARY (Jorja, mgr.)
(turn 614): OTIS 3 of FRAT PARTY BLOWOUT (The Anarchist, mgr.)
DM 7 BONSUR (turn 610): OLIANDER of SENTINELS (Nomad, mgr.)
DM 18 TALCAMA (turn 596): PAPA ROTZI of FUNKY FOLK (Papa Bear, mgr.)
(turn 595): JB BLAH of CENTER FOR OLDS (Suave, mgr.)
DM 21 SUNSET (turn 594): KNOTHANDLER of SEA DOGS (One-Armed Bandit, mgr.)
DM 42 RODEKI (turn 542): CHEESY SQUEEZER of COLOR ME SUAVE (Suave, mgr.)
DM 51 TRICORUS (turn 459): BILGE RAT of SEA DOGS (One-Armed Bandit, mgr.)
DM 72 DRAGONHEAD (turn 202): PORKY PIG of MEAT YOUR MAKER (Crip, mgr.)
SPY REPORT
Oh, hi. Its just little 'ol Debby Tonte. Thought I'd check out CLIFFHOME to
see what's new. One team deserves special mention 'cause they moved up 0 after going
3-0-0. Keep it up, HILLTOP GURUS! Don't you think the Duelmaster is being unfair?
I think DIONYSUS should let CARTER PILLAR be Duelmaster for a while, without fighting
about it. I hear the top team insists all their warriors get nine hours sleep. They
want photogenic fighters for PR photos.
So just why would someone becomes a warrior anyway? It can't be for these
really neat Spyreports can it? Can JINDA-BAN's KARTIKAYA be more popular than me?
He was challenged the most, but is that really the same? People were asking me did
GURU GNU REALLY challenge KARTIKAYA? (all right, maybe they didn't, but it sounded
good!) It wasn't a spectacular fight, or anything, but KARTIKAYA wants me to write
about it since he was subdued by GURU GNU. Satisfied?
What does a fighter fight for? I mean, the crowds don't give a hoot if someone
gets killed. Not after four more fights. What if they had a fight and nobody showed
up? I'd be out of a job, that's what!!!
Remember, blood on a purple robe may stain. Soak it in cold water, and hand
wash. I'm getting tired of writing this stuff, so I'm calling it quits. I had a fun
time, see you later-- Debby Tonte
DUELMASTER W L K POINTS TEAM NAME
DIONYSUS 4764 14 6 0 133 OLD SCHOOL (423)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
CYPRIAN 4763 17 3 0 112 OLD SCHOOL (423)
CONNIE PAKKIT 4728 23 22 0 96 JINDA-BAN (198)
CARTER PILLAR 4742 18 20 1 93 JINDA-BAN (198)
CHAMPIONS W L K POINTS TEAM NAME
REDD CORVAIT 4760 15 10 0 90 JINDA-BAN (198)
PHERESPUNDUS 4765 14 4 0 90 OLD SCHOOL (423)
BENT FENDER 4702 8 50 0 75 JINDA-BAN (198)
ADEPTS W L K POINTS TEAM NAME
GURU GNU 4784 3 0 0 56 HILLTOP GURUS (424)
HEPHAESTUS 4767 9 11 0 55 OLD SCHOOL (423)
KARTIKAYA 4761 11 10 1 44 JINDA-BAN (198)
-ANGELO 4802 4 0 0 38 BOY O'S (388)
-VITO 4810 3 1 1 34 BOY O'S (388)
INITIATES W L K POINTS TEAM NAME
LOGOS 4781 3 0 0 18 HILLTOP GURUS (424)
SCARLET MONK 4780 3 0 0 18 HILLTOP GURUS (424)
-RINGO 4807 2 4 1 11 BOY O'S (388)
HAPEXAMENDIES 4812 1 3 0 6 OLD SCHOOL (423)
-ROMEO 4813 1 2 0 5 BOY O'S (388)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
THELXIEPIA 4804 2 2 0 OLD SCHOOL 423 RINGO 4807 557 REVENGED
PERSONAL ADS
Boy O's -- You're very quiet. Perhaps speaking up would improve your results? --
Gurus
Hapexamendies -- Well, I bet we bored a lot of people with that one! --- Scarlet Monk
Dionysus -- Good fight. -- Connie Pakkit
Cyprian -- Good fight. -- Carter Pillar
Pherespundus -- Good fight. -- Bent Fender
Kung-Fu Master -- Good fight. -- Red Corvait
Hephaestus -- Good fight. -- Kartikaya
Sorry, it's been a long day, and we're tired. -- Jinda-Ban
Nomad and Hilltop Gurus -- Let us hope you're able to remain and enjoy for as long as
possible, then. -- Jorja and Jinda-Ban
8 October 2008
Hail Alastarians!
Allow me to introduce myself. I am Vanek, manager of the Warmasters in the No-
Tourney arena of Shadowspire. I come to you with a public service announcement.
Some of you may already be aware of Shadowspire and some of you may not realize what
exactly you're missing. This isn't your average arena. This is Shadowspire, a large
and very active arena where role-playing is encouraged; many managers are active both
the personal ads and the D2 forums online, and excitement reigns with many grudge
matches from turn to turn.
If you haven't checked arena 81 out, I urge you to do so. After returning to
the game almost 2 years ago, after a 15+ year hiatus, I was looking to try and
recapture the magic of the game I remembered from my youth. After finding my first
two arenas lacking, I almost quit the game again. That was until I found the newly
opening Shadowspire. It was here that I found the magic and excitement that I
remembered. I truly love this arena and am sure you will too if given a chance.
Rookie or experienced veteran, it matters not. Both have come together here to
successfully make an arena with plenty of competition to challenge the vets, yet with
the no tourney format, friendly enough for the novices to get their feet wet and
learn (or relearn) the game. When I say that even novices can find success here, I
speak from personal experience. I still consider myself a "newbie" to the game but
have found plenty of success with my first two Duelmaster titles and two ADM
graduates to date.
I encourage you all to check out the D2 forums at www.reality.com/duel2/ and
look over both the Shadowspire newsletter and DM-81 forum section at the bottom of
the page. The forum banter and personal ads help to clearly show that the "old
school" feel for the game is still alive and well here in Shadowspire.
Also, if you're a former Shadowspire manager who is currently away, I encourage
you to return and help continue to make this one of the most entertaining arenas in
the game today!
I hope to see many new faces in the near future and am excited to see the return
of some of the old faces whom have been away!
Sincerely,
Vanek
8 October 2008
After 17 long years they are finally cutting the Cowboy loose. Red & stinging, my
hand is now sufficiently slapped. The state of Texas' boot print is stamped across
my ***... Uncle Damnit! I am only 34 (think about it...) so plenty of time to
reinvent myself...prospects are great. After wading through the culture shock I hope
to be amongst you soon, dishing out paper "w"itch slaps and taking my share of them
from you. See you @ the Winter face '09? Only time will tell. Good luck. --
CFH/Rat Salad, 5 Below Zero and an assortment of other underachieving thugs.
P.S. Contact info coming soon for those who want it; email and all that other fun
sh...stuff. *grin* Sorry Ed.
8 July 2008
*****************************************************
**********************ATTENTION**********************
*****************************************************
ALLIANCES
OF
ALASTARI
*****************************************************
**********************ATTENTION**********************
*****************************************************
*TURF WAR VI RULES*
Starting Nov 2008 (10 turns)
Anyone may participate; known alliances, new alliances, or temporary alliances
created solely to compete in the Turf War! To participate, each alliance must:
1. Announce the alliance and the Captain of the alliance in the North Fork
(DM 47) newsletter.
2. Announcements made on the D2 Forums will not be accepted.
Captains are responsible for:
1. Verifying those who wish to participate under the banner of their
alliance;
2. Distribution of prizes should their alliance win the Turf War.
3. Submit one (1) RSI Roll-Up Certificate to participate
Participating managers who are not Captains must:
1. Submit one (1) RSI Roll-Up Certificate to participate
2. Announce their intent to compete with manager name, team name, and
alliance they will represent in the North Fork (DM 47) newsletter.
Announcement made on the D2 Forums will not be accepted.
a. No scores will be tabulated until a Gift Certificate is received.
No EXCEPTIONS.
b. Before a manager can compete, he/she must declare themselves in
the North Fork (DM 47) newsletter as stated above AND be verified
by the alliance Captain they will represent.
c. Only one (1) team per player may compete. No multiple teams or
aliases will be allowed. Violations will result in immediate
disqualification from the Turf War (so be sure to take any
multiple teams OFF of Team Maintenance).
d. Scoring will NOT be retroactive for teams that do not properly
declare or fail to send a Gift Certificate by Turn 1. In other
words, if your Gift Certificate is not received until Turn 3 of
the Turf War, and you have fought on Turns 1 and 2, your scoring
will not begin until Turn 3. All conditions must be met before
scoring will begin--declaration, verification, and Gift
Certificate received.
e. No declarations or verifications will be accepted after Turn 5 of
the Turf War.
f. For purposes of scoring, the moderators will score the Turf War
and settle any and all disputes as they arise. Their decisions
will be final.
Scoring will be as follows for Fights:
Win Loss Kill Die
Challenge +2 -2 +5 -5
Match Up +1 -1 +1 -5
Bloodfeud +2 -5 +5 -10
Champion x2 x2 x2 x2
Dark Arena* +10 -5 xx xx
*After 2nd win, warrior scores no points for wins
Special Scoring Considerations for the Turf War are as follows:
Spy Report mention (team name only) +2
Style Master +2
Duelmaster +2
Champions:
1. A Champion may be declared, but one is not mandatory.
2. Only one Champion allowed per manager at any given time.
3. Champions that graduate or are killed by another warrior in the arena, but
not the Dark Arena, may be replaced.
4. Champions must be in the Adepts bracket or lower on the turn they are
declared, and may NOT have gone above Adepts level at any time; this
includes teams transferred into North Fork for the Turf War.
Bloodfeuds:
1. Bloodfeuds will score points on all four (4) turns.
2. There is no limit to which warrior may bloodfeud or how often.
Tournament Considerations:
1. Tournament participation is ALLOWED and encouraged.
2. Tournament Victors won during the course of the contest will gain a one
(1) time bonus of 25 points. This bonus will apply EACH time a
warrior(s) wins such status.
3. Tournament Champions won during the course of the contest will gain a one
(1) time bonus of 50 points. This bonus will apply EACH time a
warrior(s) win such status.
4. Points for TVs and TCs will be applied the Turn after RSI posts
tournament results in the North Fork (DM 47) newsletter (i.e., if the
results post on North Fork turn 275, points will be credited on North
Fork turn 276 to the applicable teams).
Special Considerations:
1. Each alliance begins the Turf War with zero (0) points.
2. There will be NO alliance or team changes once the contest has begun. If
you begin the Turf War with Alliance A, you must end the Turf War with
Alliance A. If you begin the Turf War with Team A, you must end the Turf
War with Team A.
3. There will be a maximum of seven (7) teams allowed per alliance for the
Turf War.
4. The Dark Arena may be used on the first turn only, of every warrior,
without penalty.
Prizes:
The Turf War is a "winner take all" contest. All prizes and 100% of the Gift
Certificates will be awarded to the Captain of the winning alliance. It is the
responsibility of the Captain to distribute Gift Certificates. Moderators will
submit a list of each manager on the winning alliance to RSI at the completion of the
contest for the non-Certificate prizes.
The following prizes have been secured from RSI:
1. Renaming of the North Fork (DM 47) arena;
2. Renaming of Dark Arena Monsters (one for each manager in the winning
alliance);
3. Known Favorites for one warrior on each team of the winning alliance
(warrior must be ranked Initiate or above, must be alive, and must have
at least one arena fight to receive this award).
4. +1 Skill bonus potion for each manager on the winning alliance. Bonus
potion must be applied to a living warrior from (DM 47)
5. +1 Skill bonus potion (one) for each manager who fights in all 10 rounds
AND 45 fights of the Turf War. Bonus potion must be applied to a living
warrior from (DM 47)
These awards will be listed by the Moderator for claiming from RSI (Lee) within 4
turns of the end of TW VI.
Moderators:
The Moderators for this event will be Oz and Master Darque. They will arbitrate all
dealings during the course of the contest. Their decisions will be final. All
questions, comments, and scoring disputes may be directed to Land of Oz or Darque
Forces via diplo in DM 47. Managers with internet access may send a private message
to [The Consortium] or [Darque] on the Duel2 Forums. Lastly, you may also email
questions, comments, and scoring disputes to rebelnerfherder at yahoo dot com.
Please note there have been rule changes from the last Turf War. Please read them
carefully!
Contest will begin in November following the Fall Mail In Tournament.
LAST WEEK'S FIGHTS
GURU GNU devastated KARTIKAYA in a 1 minute gruesome mismatched Challenge fight.
DIONYSUS savagely defeated CARTER PILLAR in a exciting 4 minute gory Title melee.
CYPRIAN viciously subdued CONNIE PAKKIT in a crowd pleasing 2 minute gory brawl.
REDD CORVAIT overpowered M. CHARDINEE in a 2 minute mismatched match.
PHERESPUNDUS viciously subdued BENT FENDER in a popular 1 minute bloody duel.
HEPHAESTUS savagely defeated DANGEROUS CRIMINAL in a crowd pleasing 2 minute brawl.
SCARLET MONK outwaited HAPEXAMENDIES in a crowd boring 18 minute beginner's melee.
LOGOS won victory over CONVICTED THIEF in a dull 6 minute beginner's fight.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|TOTAL PARRY 6 PARRY-STRIKE 3 - 0 - 0 100 |
|LUNGING ATTACK 4 PARRY-LUNGE 3 - 0 - 0 100 |
|PARRY-STRIKE 1 STRIKING ATTACK 4 - 2 - 0 67 |
|PARRY-RIPOSTE 1 LUNGING ATTACK 38 - 23 - 2 62 |
|STRIKING ATTACK 1 PARRY-RIPOSTE 6 - 5 - 0 55 |
|AIMED BLOW 0 TOTAL PARRY 21 - 26 - 1 45 |
|PARRY-LUNGE 0 BASHING ATTACK 3 - 5 - 0 38 |
|SLASHING ATTACK 0 WALL OF STEEL 0 - 0 - 0 0 |
|BASHING ATTACK 0 AIMED BLOW 0 - 0 - 0 0 |
|WALL OF STEEL 0 SLASHING ATTACK 0 - 2 - 0 0 |
Turn 561 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-STRIKE 1 - 0 TOTAL PARRY 1 - 5 5 LUNGING ATTACK
PARRY-RIPOSTE 1 - 0 AIMED BLOW 0 - 0 4 TOTAL PARRY
LUNGING ATTACK 4 - 0 PARRY-LUNGE 0 - 0 1 PARRY-RIPOSTE
STRIKING ATTACK 1 - 0 SLASHING ATTACK 0 - 0 1 STRIKING ATTACK
BASHING ATTACK 0 - 0
WALL OF STEEL 0 - 0
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
LUNGING ATTACK DIONYSUS 4764 14 6 0 133 OLD SCHOOL (423)
TOTAL PARRY CONNIE PAKKIT 4728 23 22 0 96 JINDA-BAN (198)
PARRY-RIPOSTE REDD CORVAIT 4760 15 10 0 90 JINDA-BAN (198)
STRIKING ATTACK GURU GNU 4784 3 0 0 56 HILLTOP GURUS (424)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is DIONYSUS 4764. The most popular warrior this turn
was DIONYSUS 4764. The ten other most popular fighters were CYPRIAN 4763, HEPHAESTUS
4767, PHERESPUNDUS 4765, REDD CORVAIT 4760, GURU GNU 4784, CARTER PILLAR 4742,
KARTIKAYA 4761, CONNIE PAKKIT 4728, BENT FENDER 4702, and LOGOS 4781.
The least popular fighter this week was HAPEXAMENDIES 4812. The other ten least
popular fighters were SCARLET MONK 4780, LOGOS 4781, BENT FENDER 4702, CONNIE PAKKIT
4728, KARTIKAYA 4761, CARTER PILLAR 4742, GURU GNU 4784, REDD CORVAIT 4760,
PHERESPUNDUS 4765, and HEPHAESTUS 4767.
The following warriors will travel to AD after next turn:
DIONYSUS (38-4764) OLD SCHOOL (423)
CYPRIAN (38-4763) OLD SCHOOL (423)