DUEL 2 NEWSLETTER

Date   : 12/01/2011    Duedate: 12/14/2011

CLIFFHOME ARENA

DM-38    TURN-634

This Weeks Top Honors

THE DUELMASTER IS

FAITH
ZOMBIE SQUAD (434)
(38-4894) [16-12-0,111]

Chartered Recognition Leader   Unchartered Recognition Leader

FAITH                          KORGOTH
ZOMBIE SQUAD (434)             BARBARIA (440)
(38-4894) [16-12-0,111]        (38-4939) [6-0-0,72]

Popularity Leader              This Weeks Favorite

BASKERVILLE PIG                BASKERVILLE PIG
HOLMES ON THE RANGE (433)      HOLMES ON THE RANGE (433)
(38-4884) [15-15-0,73]         (38-4884) [15-15-0,73]

THE CURRENT TOP TEAM

HOLMES ON THE RANGE (433)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. ZOMBIE SQUAD (434)          62
2. APOCALYPSE (242)            24HOLMES ON THE RANGE (433)
3. BARBARIA (440)               6      Unchartered Team
4. KAOS (437)                   0
5. TEAM FLOYD (99)              0      BARBARIA (440)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1*BARBARIA (440)             6   0  0  100   1/ 2 HOLMES ON THE RANG (433)  9  3 0
 2/ 2 HOLMES ON THE RANG (433)  80  64  0 55.6   2/ 3 ZOMBIE SQUAD (434)        6  2 0
 3- 3 TEAM FLOYD (99)          325 269 19 54.7   3/ 1 JINDA-BAN (198)           5 10 0
 4/ 4 APOCALYPSE (242)         209 247 22 45.8   4/ 4 APOCALYPSE (242)          4  6 2
 5/ 6 ZOMBIE SQUAD (434)        43  52  4 45.3   5/ 6*BARBARIA (440)            2  0 0
 6/ 5 JINDA-BAN (198)          666 871 19 43.3   6- 5 TEAM FLOYD (99)           2  3 0
 7- 7*KAOS (437)                 3   5  0 37.5   7- 7*KAOS (437)                1  0 0
 8/ 0*PILLAR OF KINGS (411)      4   8  0 33.3   8/ 0*PILLAR OF KINGS (411)     0  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                         ---===DELARQUAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   1 MORDANT (turn 689): WHISKEY of BOOZE (Papa Bear, mgr.)
 DM   2 NIANIA (turn 571): BIG BIRD of THE FUNNY FARM (Buri, mgr.)
 DM   3 OSKSI (turn 694): FENRIS of AESIR (Buri, mgr.)
 DM   4 JHELUM (turn 666): POSITION IS EMPTY
 DM   5 KALTOS (turn 690): TERTIUS of LONG SWORD CLUB (Sherlock, mgr.)
 DM   6 TRANSEL (turn 685): KAIARI of SOUL STRIPPERS II (Savory Jack, mgr.)
 DM   7 BONSUR (turn 293): NIKKI NAILS of TOOL SHED (Leprechaun, mgr.)
 DM  10 KOLACT (turn 678): WILD THINGS of BACON MAKIN' (Sherlock, mgr.)
 DM  18 TALCAMA (turn 679): JAMESON of RYAN'S HENCHMEN (Leprechaun, mgr.)
 DM  21 SUNSET (turn 678): BLAKSKUL of GRIM FANDANGO (Stik, mgr.)
 DM  36 JHANS (turn 644): IRINA JINZ of MIDDLE WAY 17 (Jorja, mgr.)
 DM  38 CLIFFHOME (turn 633): UNCUT HARE of HOLMES ON THE RANGE (Sherlock, mgr.)
 DM  39 XOCHITHLAN (turn 292): THE FALLEN ONE of DARQUE ANGELS (Master Darque, mgr.)
 DM  42 RODEKI (turn 626): ARMORED ECHO of COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 577): TACK TACK of SERPENTS HOLD 2 (Khisanth, mgr.)
 DM  54 TROCAR (turn 274): WERE BEAR of FERAL LEGION (Seraphim, mgr.)
 DM  59 ILLIS (turn 267): FAIRYFIRE of IMPROVED ILLUSION (Master Darque, mgr.)
 DM  62 VALAMANTIS (turn 523): INFERNO of DISASTERS (Papa Bear, mgr.)
 DM  72 DRAGONHEAD (turn 243): NAEFAN ORDH of MIDDLE WAY 9 (Jorja, mgr.)
ADM 104 DARKHOLM (turn 571): RUGEN THE JELLYFISH of HANNAH'S PALS (The Upright Man)

                                      Top Teams
                                      ---------
 DM   1 MORDANT (turn 689): CLUELESS (Sherlock, mgr.)
 DM   2 NIANIA (turn 571): HAMOI TONG (Froot E. Bowl, mgr.)
 DM   3 OSKSI (turn 694): STATE OF MIND (Marma Duke, mgr.)
 DM   4 JHELUM (turn 666): DOGS OF WAR (Jorja, mgr.)
 DM   5 KALTOS (turn 690): THE MIDDLE WAY 5 (Jorja, mgr.)
 DM   6 TRANSEL (turn 685): SOUL STRIPPERS II (Savory Jack, mgr.)
 DM   7 BONSUR (turn 293): POSITION IS EMPTY
 DM  10 KOLACT (turn 678): THE CLUB (Buri, mgr.)
 DM  18 TALCAMA (turn 679): CENTER FOR OLDS (Suave, mgr.)
 DM  21 SUNSET (turn 678): OMINOUS REIGN (Archaic Elf, mgr.)
 DM  36 JHANS (turn 644): MIDDLE WAY 17 (Jorja, mgr.)
 DM  38 CLIFFHOME (turn 633): JINDA-BAN (Jorja, mgr.)
 DM  39 XOCHITHLAN (turn 292): DARQUE ANGELS (Master Darque, mgr.)
 DM  42 RODEKI (turn 626): COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 577): DARK HORSEMEN (Jorja, mgr.)
 DM  54 TROCAR (turn 274): TRADERS OF TROCAR (Jorja, mgr.)
 DM  59 ILLIS (turn 267): IMPROVED ILLUSION (Master Darque, mgr.)
 DM  62 VALAMANTIS (turn 523): MIDDLE WAY 10 (Jorja, mgr.)
 DM  72 DRAGONHEAD (turn 243): BASH BROS SOCCER (Assurnasirbanipal, mgr.)
ADM 104 DARKHOLM (turn 571) STREET PIZZA et al (The Upright Man, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   5 KALTOS (turn 690): TERTIUS of LONG SWORD CLUB (Sherlock, mgr.)
 DM   6 TRANSEL (turn 684): FAINTLY FRANNIE of PSYCHO SQUAD (Jorja, mgr.)
 DM   7 BONSUR (turn 293): LUAU LILA of BEACH BABES (Jorja, mgr.)
               (turn 292): FATALITY of BRUTAL LEGION (Seraphim, mgr.)
 DM  18 TALCAMA (turn 679): JAMESON of RYAN'S HENCHMEN (Leprechaun, mgr.)
 DM  21 SUNSET (turn 677): ZOLDIVAR of GREDAN (The Plansman, mgr.)
 DM  39 XOCHITHLAN (turn 291): QUITA ROSALA of THE MIDDLE WAY (Jorja, mgr.)
 DM  42 RODEKI (turn 625): DORSAL FINN of NATIONAL GEOGRAPHIC (Crip, mgr.)
 DM  51 TRICORUS (turn 577): TACK TACK of SERPENTS HOLD 2 (Khisanth, mgr.)
                             WHY of QUESTIONS (Sherlock, mgr.)
                 (turn 576): WHO of QUESTIONS (Sherlock, mgr.)
 DM  54 TROCAR (turn 273): ALBERT of KIWI CONNECTI0N (The Mun, mgr.)
 DM  59 ILLIS (turn 267): UNCLE FESTER of TALL TALES (A-Sop, mgr.)
 DM  72 DRAGONHEAD (turn 243): ROMOR SAITH of MIDDLE WAY 9 (Jorja, mgr.)

                                      SPY REPORT

     Hail CLIFFHOME!  Warriors of the arena, prepare to be praised and blamed for 
your deeds.  It seems the training can make the difference, as JINDA-BAN is pushed 
out of top team by HOLMES ON THE RANGE, who came from 2nd with a 3-1-0 this turn.  
The ZOMBIE SQUAD guild has had a 4-0-0 turn and deserves to be watched in the future. 
You never know where this kind of thing can lead.  And let's see, WRATH fought 
KEVSILESSA KIRO and gained 25 points and contributed to APOCALYPSE's 2-3-1.  
KEVSILESSA KIRO has lost to WRATH, falling 21 points, while helping make JINDA-BAN a 
1-4-0 turn.  And not without some honor, FAITH now claims the title and throne of 
Duelmaster of CLIFFHOME.  Can someone confirm a rumor for me?  I hear the top team 
makes their losing fighters do dishes at The Choking Ogre until they win.  Maybe?   
     The crowd's roar, the smell of iron and leather, mixed with sweat, what more 
could a warrior ask of life?  Well, besides that.  TEAM FLOYD has cause to stand 
tall, as they were CLIFFHOME's most avoided team.  A smart manager knows this is a 
team to beat.  And avoiding TEAM FLOYD more than any other team we find BARBARIA.  
CLIFFHOME, are we going to accept, or respect this sort of thing?   
     We only live a short time in this world, so why not take a sharp blade, and 
shave it close?  Is it really true that CLIFFHOME has more dishwashers per capita 
that fighters?  Just thought I'd ask...   
     I like this place, CLIFFHOME, the taverns have old wine, and young serving 
girls.  Who could ask for more?  Well, I'm burning daylight here in CLIFFHOME and 
I've a long road ahead of me.  Happy Trails.  Until you see my quill in CLIFFHOME 
again, farewell-- Alarond the Scribe  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 FAITH 4894                   16  12  0   111       ZOMBIE SQUAD (434)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 THE COWS AFOOT 4882          21   9  0   105       HOLMES ON THE RANGE (433)
-WHAT'S A VOLKSIE? 4563       10   2  0    93       TEAM FLOYD (99)
 WRATH 3821                   14   8  0    92       APOCALYPSE (242)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 UNCUT HARE 4886              17  13  0    87       HOLMES ON THE RANGE (433)
 VONSITAN KORV 4915           11  14  0    81       JINDA-BAN (198)
-EAGLE'S CLAW 4345            10   2  1    77       TEAM FLOYD (99)
 BASKERVILLE PIG 4884         15  15  0    73       HOLMES ON THE RANGE (433)
 KEVSILESSA KIRO 4875         17  15  1    72       JINDA-BAN (198)
 KORGOTH 4939                  6   0  0    72       BARBARIA (440)
 LION'S MANE 4885             12  18  0    69       HOLMES ON THE RANGE (433)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 MORINDEL SALM 4876           16  16  1    65       JINDA-BAN (198)
-STABBING EASTWARD 4562        6   2  2    57       TEAM FLOYD (99)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 TROKRESSA SALM 4967           4   5  0    53       JINDA-BAN (198)
-MELLOW LEDBETTER 4561         6   2  0    49       TEAM FLOYD (99)
 ARGONATH 4602                 4   5  0    44       PILLAR OF KINGS (411)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 LOGRANAL MAUR 4954            8   7  2    33       JINDA-BAN (198)
 GRRR 4971                     2   0  0    32       ZOMBIE SQUAD (434)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 HORSEMAN 3898                 5   6  2    23       APOCALYPSE (242)
-FIR TAININ 4974               1   0  0    19       KAOS (437)
 KOBE 4973                     1   0  0    17       ZOMBIE SQUAD (434)
 WALKER 4983                   1   0  0    15       ZOMBIE SQUAD (434)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 SCOURGE 4981                  1   0  1    14       APOCALYPSE (242)
 AFFLICTION 3945               2   3  1    10       APOCALYPSE (242)
 FAMINE 3959                   1   2  0     5       APOCALYPSE (242)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
CONVICTED THIEF         0  0 0                      SCOURGE 4981          634  NONE
STARDOG CATCHER 4959    1  2 0 TEAM FLOYD 99        HORSEMAN 3898         633   

                                     PERSONAL ADS

Floyd -- Not the welcome back you wanted, I imagine.  Hope he wasn't a long term
warrior.  I was aiming for the arms, but his head kept getting in the way.  Good luck
on the Blood Feud. -- Horseman

All -- It's been some time (10 + years), but I'm back for a while, at least.  Good to
see Jinda Ban still here, and team Floyd making a return as well. Looking forward to
the fights. Luck to all. -- Preacher, mgr Apocalypse

Uncut Hare -- Damned rabbit. -- Kevsilessa Kiro
P.S.  Yes, okay, I know a hare is not a rabbit, but it's close enough for horseshoes.
Which will stop you bouncing around so damned fast.

Wrath -- When I was growing up, my tutors told me I should never surrender to Wrath.
I have remembered that. -- Vonsitan Korv

Faith -- Okay, I will *try* to believe, but it comes hard. -- Morindel Salm

Baskerville Pig -- Drat. -- Trokressa Salm

Stabbing Eastward -- I suppose I should be glad to have survived that! -- Logranal
Maur, trying to remember to turn to the north or south if pressed....

                                  LAST WEEK'S FIGHTS

UNCUT HARE was devastated by FAITH in a 1 minute mismatched Title fight.
THE COWS AFOOT won victory over VONSITAN KORV in a 2 minute expert's battle.
KEVSILESSA KIRO was demolished by WRATH in a 1 minute uneven fight.
MORINDEL SALM was viciously subdued by BASKERVILLE PIG in a 2 minute contest.
KORGOTH devastated ARGONATH in a 1 minute uneven brawl.
LION'S MANE overpowered LOGRANAL MAUR in a crowd pleasing 1 minute one-sided struggle.
TROKRESSA SALM overpowered FRATSFA SLAVE in a 2 minute uneven melee.
HORSEMAN was viciously subdued by GRRR in a 2 minute gruesome duel.
FAMINE was overpowered by KOBE in a 1 minute uneven duel.
AFFLICTION was overpowered by WALKER in a 1 minute one-sided fight.
SCOURGE easily killed CONVICTED THIEF in a 1 minute one-sided bout.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|AIMED BLOW                       6         AIMED BLOW        29 -  17 -  1      63  |
|SLASHING ATTACK                  3         PARRY-RIPOSTE      6 -   4 -  0      60  |
|STRIKING ATTACK                  2         STRIKING ATTACK    9 -   6 -  0      60  |
|BASHING ATTACK                   2         BASHING ATTACK     6 -   6 -  1      50  |
|WALL OF STEEL                    2         LUNGING ATTACK     7 -   8 -  0      47  |
|PARRY-LUNGE                      2         SLASHING ATTACK   11 -  13 -  2      46  |
|LUNGING ATTACK                   1         WALL OF STEEL      8 -  14 -  0      36  |
|PARRY-RIPOSTE                    1         PARRY-LUNGE        1 -   3 -  1      25  |
|TOTAL PARRY                      1         TOTAL PARRY        0 -   2 -  0       0  |
|PARRY-STRIKE                     0         PARRY-STRIKE       0 -   0 -  0       0  |

Turn 634 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

LUNGING ATTACK     1 -  0     SLASHING ATTACK    1 -  2         4  AIMED BLOW     
STRIKING ATTACK    2 -  0     PARRY-LUNGE        0 -  2         2  SLASHING ATTACK
BASHING ATTACK     2 -  0     PARRY-STRIKE       0 -  0         2  WALL OF STEEL  
AIMED BLOW         4 -  2     PARRY-RIPOSTE      0 -  1         1  LUNGING ATTACK 
WALL OF STEEL      1 -  1     TOTAL PARRY        0 -  1         1  PARRY-RIPOSTE  
                                                                1  BASHING ATTACK 

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
AIMED BLOW       FAITH 4894                 16  12  0  111 ZOMBIE SQUAD (434)
LUNGING ATTACK   THE COWS AFOOT 4882        21   9  0  105 HOLMES ON THE RANGE (433)
SLASHING ATTACK  WRATH 3821                 14   8  0   92 APOCALYPSE (242)
PARRY-RIPOSTE    KEVSILESSA KIRO 4875       17  15  1   72 JINDA-BAN (198)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is BASKERVILLE PIG 4884.  The most popular warrior this 
turn was BASKERVILLE PIG 4884.  The ten other most popular fighters were GRRR 4971, 
LION'S MANE 4885, FAITH 4894, THE COWS AFOOT 4882, KORGOTH 4939, TROKRESSA SALM 4967, 
WALKER 4983, SCOURGE 4981, VONSITAN KORV 4915, and WRATH 3821.

The least popular fighter this week was AFFLICTION 3945.  The other ten least popular 
fighters were FAMINE 3959, HORSEMAN 3898, LOGRANAL MAUR 4954, ARGONATH 4602, 
KEVSILESSA KIRO 4875, UNCUT HARE 4886, KOBE 4973, MORINDEL SALM 4876, WRATH 3821, and 
VONSITAN KORV 4915.

                  MAIL-IN TOURNEY LII

PRIMUS TOURNEY                         W  L  K         TEAM NAME            
BOB, ETERNAL, 4460 (146-46-1)         12  3  0         SANDS OF TIME        

ELIGIBLES TOURNEY                      W  L  K         TEAM NAME            
CALIENTE 3263 (63-40-1)                5  3  1         TEAM FLOYD           
FUGAZI 3565 (28-10-2)                  0  2  0         TEAM FLOYD           

INITIATES TOURNEY                      W  L  K         TEAM NAME            
NYNGORATH 4913 (2-0-0)                 2  1  0  DEAD   KAOS                 
KORGOTH 4939 (4-0-0)                   5  3  0         BARBARIA             

APPRENTICES TOURNEY                    W  L  K         TEAM NAME            
BUFFY 4966 (0-0-0)                     5  2  1  DEAD   ZOMBIE SQUAD         

ROOKIES TOURNEY                        W  L  K         TEAM NAME            
NO BATHROOM 4948 (0-0-0)              11  3  0         BASH BROS PARK       
GRRR 4971 (0-0-0)                      7  3  0         ZOMBIE SQUAD         
KOBE 4973 (0-0-0)                      2  3  0         ZOMBIE SQUAD         
HASTE FOOL 4931 (0-0-0)                0  2  0         PHILANTHROPISTS      

DEAD CHALLENGERS TOURNEY               W  L  K         TEAM NAME            
SUPERFLY 3200 (3-3-2)                  5  3  0         TEAM FLOYD           
FLAMING MOE 3112 (10-6-0)              2  3  0         TEAM FLOYD           

DEAD APPRENTICES TOURNEY               W  L  K         TEAM NAME            
ENGLISH 4929 (0-0-0)                   6  3  0         PHILANTHROPISTS      

                        BLOODGAMES at the WINTER FACE-TO-FACE

Back by popular demand, we will be having Bloodgames at the Winter FTF!  For those of 
you who always wanted the chance to manage the last warrior standing alive upon the 
arena sands, your day has come.  At the end of the ten turns, even though several 
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the 
Bloodgames.  And in this game mere survival counts for little.  A great general once 
said, "The object of battle is not to die for your cause, but to make your enemy die 
for his."  This general would have greatly enjoyed the Duelmasters Bloodgames.  There 
will be two different arenas:

     DM 96:  for Face-to-Face attendees, with turn-by-turn strategies, and 
     DM 97:  for all managers, with one strategy for all ten rounds

Gameplay proceeds according to standard DM rules, except for a few notable exceptions: 

BLOODGAMES ROLLUP --  Your Bloodgames team is ten warriors, one of each fighting 
style, each warrior designed from scratch!  (All is 84 points, 3-21, as usual.)

DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker 
before they're over.  It's a dangerous sport intended only for the tough and spirited.  
The Arenamaster will be less likely to intercede on behalf of a dying warrior.  Even 
at a 1 kill desire, kill attempts will occur.

REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.  

CHALLENGES AND STRATEGIES -- In DM 96, there no regular challenges, only bloodfeuds.  
For DM 97, warriors may not change their strategy from round to round (to make it fair 
for those who could not attend the F-t-F).  There will be no DA challenges.

TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your 
rollups and strategies by Wednesday, January 11, else they are due by 9pm on Friday, at 
the hotel.  The Bloodgames will process at the FTF with the regular tournament.  

MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

NEWSLETTER -- Warriors are ranked according to their number of kills.  Champions of 
Bloodgames may write a column for the newsletter at the end of the games. 

FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up more than 
one team but may run only one team in each arena.  The fee for all ten rounds is $49. 

AWARDS -- The Bloodgames last ten rounds.  Only warriors who survive to the end of 
Turn 10 will be eligible for an award.  However, a consolation award of a Bloodgames 
T-shirt will be awarded to the dead warrior with the most kills.

The living warrior with the greatest number of kills will be the Bloodgames Champion.  
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th 
through 6th place, will be awarded to those living warriors with the greatest number 
of kills at the end of Turn 10, with one other important consideration:  Each of these 
six warriors must be of a different fighting style.  Win/loss records and, if 
necessary, recognition points will only be used to determine awards if there is a tie.  

A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.

The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and 
Victors earn Tournament Victor status, which allows them to challenge once per turn 
with increased priority.  These awards last for six months.  The manager of the 
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.

AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the 1st through 3rd place warriors.  Lady Sheila 
Greywand, of the Isle of the Eye, has consented to allow the top three surviving 
gladiators in each Bloodgames admission to the Advanced Duelmasters Games.  Any 
special training required to qualify those three warriors for Advanced Duelmasters 
combat will be conducted before transfer into A.D.  Astute managers will note that 
this means a slim, but possible chance that a warrior designed from scratch will 
survive the Bloodgames, win one of the top three places, and go on to glory in A.D.  
That warrior could be yours!

         The challenge is yours to take.  The final plans are yours to make.  
          When the dust settles, remember:  To the victor goes the spoils!