Date   : 03/25/2006    Duedate: 04/21/2006


DM-39    TURN-219

This Weeks Top Honors


(39-3451) [17-8-0,111]

Chartered Recognition Leader   Unchartered Recognition Leader

HOT AIR DUCK                   BONE CRUSHER
DUCKS UNLIMITED (143)          EVIL INC (440)
(39-3451) [17-8-0,111]         (39-3735) [0-2-0,2]

Popularity Leader              This Weeks Favorite

QUIA RAYNE                     QUIA RAYNE
THE MIDDLE WAY (385)           THE MIDDLE WAY (385)
(39-3636) [11-19-0,72]         (39-3636) [11-19-0,72]



Team Name                  Point Gain  Chartered Team
1. THE MIDDLE WAY (385)        31
2. DOG SOLDIERS II (443)       21      CHEAP SHOTS (426)
3. CHEAP SHOTS (426)            9      Unchartered Team
4. DUCKS UNLIMITED (143)        9
5. EVIL INC (440)               1      EVIL INC (440)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 CHEAP SHOTS (426)         47   8  0 85.5   1/ 1 CRIMINAL ELEMENT (379)    9  3 0
 2/ 2 CRIMINAL ELEMENT (379)   206 130 10 61.3   2/ 2 CHEAP SHOTS (426)         6  3 0
 3/ 0 DUCKS UNLIMITED (143)    155 115 12 57.4   3/ 3 THE MIDDLE WAY (385)      6  9 0
 4/ 4 THE MIDDLE WAY (385)     191 208  9 47.9   4/ 4 DOG SOLDIERS II (443)     4  6 1
 5/ 5 DOG SOLDIERS II (443)     22  30  3 42.3   5/ 0 DUCKS UNLIMITED (143)     3  2 0
 6/ 7*EVIL INC (440)             0   2  0  0.0   6/ 5*EVIL INC (440)            0  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

            + ]H[ + ---:--- + ]H[ The Black Sword #8 ]H[ + ---:--- + ]H[ +

On the plains:

     The war-bird screamed and snapped its toothy beak, thrashed through a turn, and
climbed back into the sky.  Shanks Pony stared after it, amazed by the suddenness of
the attack, by the bird, by its departure.
     "That dry stream we just crossed," Redfox said urgently, "back to it and get
down next to the bank.  The higher you are above the ground, the easier a target you
make."  He suited his actions to his words, racing back to the shallow gully and
throwing himself down into it.
     The others followed quickly, and barely in time, as the war-bird made another
dive.  Shanks Pony pressed himself against the ground, hearing the wind whistle
through the bird's steely feathers.  A cloud of arrows descending might sound like
that--just before men started dying.  It screamed again, and he saw its shadow veer
and waver.
     "It can't maneuver near the ground," Barudai noted.  "If we can bait it into
sword range--"
     "Arrows," Ghost Dancer answered firmly.  "Shoot it at a distance, that's what
arrows are FOR."
     "If an arrow will pierce it, I'll be surprised," Redfox said.
     Shanks Pony pressed himself toward a low, barely a foot high, ridge of sand in
the stream bed and risked a glance upward.  The war-bird was high again, circling for
another dive.  Even so, how could the other warriors speak so calmly?  He feared he
might choke on his excitement.  Not fear, the bird was too alien to fear now.  Later,
he was sure he'd be terrified at the memory.  If he survived.  And there were things
to be done, if they could figure out what.  He looked around for his companions.
     Each of them had a weapon in hand.  How did they do that, in the heat of leaping
off their horses and seeking cover?  Barudai just had his sword, but Ghost Dancer
must have seized his bow and quiver even as he dismounted, and Redfox actually had a
spear!  Pony managed to get his own sword out and wished for his shield.  Even a
small shield would be good to have right now.
     "We should separate," Barudai said.  "It can't get all of us."
     "It probably could get us all," Redfox countered.  "We stay together, which will
draw the bird to us, and then kill it."  He paused, looking upward.  "Not back to
back, but close.  Whoever is controlling that bird is not making best use of its
     "Controlling?" Pony asked.  "You think it's a golem or a sending?"
     "No."  That was Ghost Dancer.  "I would have sensed that.  But it might be mind-
     Pony watched it circle and begin another dive toward them.  It looked like it
was coming straight at HIM, but that was probably just his imagination.  He hoped it
was just his imagination.  "What's the difference?"
     "A golem," the young shaman said, fitting an arrow to the string of his bow, "is
a thing, a tool, made of matter and art.  It may be created with a brain of a sort--"
     "Golems in the arena have brains," the young gladiator protested.  "And no 'of a
sort' about them."
     "True, but they also have...souls.  Human souls, often enough.  Sometimes
demons.  They are an abomination.  Also, they can't always be controlled.  That's
what happens when something has a soul, it starts thinking for itself.  Thinking of
its own best interest."  He was tracking the bird with his arrow, pivoting in place.
"A sending is a creation wholly of magic and spirit and has no physical substance--"
     "A sending couldn't hurt us, then?"
     "It could kill anyone it was sent after," Ghost Dancer corrected.  "A sending is
power.  If it's a pure spell," he shrugged, "then the magician who sends it has about
as much control as I have over this arrow."  The war-bird had steadied in its course,
and he finished drawing his bow and released the arrow, immediately whipping another
into place.
     "And a mind-controlled bird is a real bird, however unnatural its breeding may
have been," Redfox said.  "The magician or shaman imposes his will on it.  If he's
smart, he just forces a purpose on the creature and lets it pursue that purpose with
its own skill."
     Pony couldn't be sure, but he thought the first arrow hit the bird's chest to
one side and glanced off.  Scary thought.  Would a sword glance off, too?
     "But this magician was NOT smart," Barudai finished as Ghost Dancer shot again.
"A bird that had chosen us as prey would be more dangerous than a man trying to use a
bird's assets.  Especially a man who has never watched a hawk hunting.  Ha!"
     The second arrow hit and lodged somewhere in the bird's chest.  It wobbled in
flight but kept coming.
     "A man with hunting skills would have dived the bird out of the sun," Redfox
agreed.  He had a two-handed grip on his spear and was pivoting to follow the bird's
course, which was toward Barudai.
     The scout stood firm, waiting.  Pony was impressed.  He didn't know whether he
himself would be able to stand so and await the diving predator.  Ghost Dancer fired
once more, at close range.  Pony could see the arrow hit under a wing, in what would
be the armpit on a man.  The head sank in, but not far.  Still, the force of the blow
knocked the bird off its course, and it skittered through the air, falling now as
much as swooping downward under control.  Redfox was on it with his spear, swinging
it around to use the butt as a club.  Barudai jumped forward with his sword, and with
a start, Pony tightened his grip and did likewise.
     It was like hacking at a stone.  Attempts to cut off the war-bird's head, or a
wing or taloned foot, were futile.  Its feathers were stronger than the best armor
scales.  At one point it managed to seize the tip of Barudai's blade in its beak and
bite through the steel.
     Redfox battered it with the butt of the spear and broke or dislocated one wing.
"Bash it with rocks," he suggested, panting.
     "Bury it under a cairn of rocks," Ghost Dancer added.  "We may not be able to
kill it, but this is a creature of the air, and if we can seal it under earth and
stone, that may be enough to stop it."
     "It will have to be!" Barudai said.  "We can do nothing if this lives and
follows us."
     "There's a sort of pit over that way," Pony said, pointing, "and if we want to
bury it...."
     "Good idea."  Redfox shifted around the bird until his blows were coming from
the other side and he could drive it across the ground toward the pit.
     Barudai laid aside his damaged sword and hurried to assemble stones beside the
pit; Pony went to help him.
     It seemed to take hours to force the bird into the pit and bury it.  Ghost
Dancer was standing over the cairn muttering and making invisible marks on the upper
stones with his fingers.
     Pony was surprised, afterward, to glance at the sun and see that no more than an
hour had passed.  Their horses, he saw, had not gone far; they were visible a mile
down the shallow valley.  And he was the youngest and least experienced member of the
group, which meant going after their mounts was his job.  He sighed.  "I'll get the
horses," he said, and started walking.

            + ]H[ + ---:--- + ]H[ The Black Sword #9 ]H[ + ---:--- + ]H[ +

On the plains:

     Catching the horses had not been a problem.  Not for a Rirorni who'd grown up
with horses, anyway.  Shanks Pony caught them, and everybody mounted and rode off
down the little valley.  Nobody said anything.  Shanks hoped they were thinking
hard.  He was.  His companions had said the war-bird had been sent by a mage of some
kind, and they should know.  They had experience with such things.  All HE knew for
sure was that they had a powerful enemy who knew where to look for them.
     He was uncomfortably aware that while he had wanted an adventure, he had not,
perhaps, thought it through all the way.  He was not a coward, he knew that and his
companions knew it:  he had fought in the arena for a year, facing the possibility
of death every two weeks.  But that had been different.  A known risk, coming at him
from the front, giving him a fair chance at defense.  A demonic bird coming out of a
clear sky was...different.  It was going to take time for him to get used to such
     "Does that attack mean we're doing something right?" he asked.
     "Because someone tried to stop us?" Redfox asked.  When Pony nodded, the older
man shook his head.  "Not necessarily, especially not this early in the adventure.
More like...somebody thinks we might, eventually, do something right and doesn't
want to have to keep track of us until then."  He shrugged.  "Which in a way means
that going out to look for the sword is a 'right' move."
     "Would it be one of Volundagh's shamans that sent the bird?"
     "Not likely," Barudai said.
     "But not impossible," Ghost Dancer added.  "But if I had to guess, I would
suspect Bluesnake first.  He could have seen us set out, guessed what we were going
for, and decided to take steps."
     The four of them rode in silence for several minutes, each of them turning over
that in their minds.
     Finally Redfox said, "It doesn't matter who sent the bird.  Right now, all we
know and all we NEED to know is that we have an enemy who knows approximately where
we are."
     "So he could send another war-bird, or something else, after us?" Pony asked.
"Isn't there some way we could hide our presence?"
     "Such as a 'spell' in the way the city people use that word?" Ghost Dancer
said.  "No.  Even if I knew magic of that kind, which I don't, using magic leaves a
trail as clear as hoof prints in mud."
     "What about hunting charms?" Barudai asked suddenly.  "The kind that hide the
hunter from his prey.  If we are the hunters and our enemy is our prey...?"
     "It might work," Redfox answered, "but only if we truly did take our enemy as
prey and set out on a hunt."
     "That is true," Ghost Dancer agreed.  "A city-mage can make a spell of
concealment that is as mindless and neutral as a shield.  But a hunting charm to
conceal the hunter from his prey is more specific.  Our intentions would make it
work, or make it fail if they're not a hunter's intentions."
     "So we'd have to stop looking for the sword and find our enemy--Bluesnake or
whoever--first?" Shanks Pony asked.  "Do we even dare do that?  Bluesnake is a
shaman--"  He paused, then turned to Ghost Dancer.  "No offense, but you said
yourself that you're still in training, not a full shaman.  Can we fight a fully
trained shaman?"
     "Yes, if we have to.  And I think we do have to," Ghost Dancer said.

             + ]H[ + ---:--- + ]H[ A Darque Tale #11 ]H[ + ---:--- + ]H[ +

     Raigavor leaned back in the gazebo and considered what he had overheard.  Not
pleasant, the people here.  But then, once he had learned that he was in Shavrad, he
hadn't expected "pleasant."  It was an independent city-state dominated by what, in
other worlds, would be called "dark elves," and they were dark in more than just
their coloring.
     He could leave.  Perhaps he should leave.  The misdeeds of these elves of
Shavrad were none of his affair, no more than the contemplated misdeeds of Master
Darque were his affair.
     In fact, the well-being of any group here was not his affair.  It was a heart-
lifting thought.  He had respected King Samir of Trocar, even liked him to a degree,
and always he had given Samir and Trocar loyal service.  But now...he was answerable
to no one, and it felt good.
     At least, he was answerable to no one but another wizard, and being
"answerable" to one of his own kind for the use he made of his powers was not at all
the same as being "obedient to and in the service of" someone who was NOT a wizard.
It hadn't been bad, exactly, and he had been serving Balance, in so far as that
concept applied to the patchwork world created by the Grey Witch.  But it had been
     Habit-forming, too, he realized.  Because he wasn't going to leave Shavrad, not
right away.  He was going to stay and listen and maybe intervene...in the service of

     The first thing he needed, Master Darque decided, was a minion, even before a
temporary base of residence and operation.  A minion could advise him as to what
local area would be preferable and conduct whatever negotiations were required.
     He studied the people passing in front of his point of observation, which was
near the mouth of the alley where he had emerged from the palace, on the edge of a
market square.  It was early morning, but the square was already busy.  Or perhaps
the earliness was why it was busy; judging by the vegetation, clothing, and
architecture he could see no less than the feel of the air itself, this area would
become very hot later in the day.  HE would not mind, but most beings would.
     There.  That man might do.  Human, of medium height and build, physically fit,
ordinary face, clothing and gear a little shabby.  There was an air to the man that
said to Darque "minor mercenary, out of work."  Darque fixed his eyes on the man and
willed him to look this way.
     Yes!  Responsive, incurious, but not too dull.  He met the man's gaze from a
distance of twenty feet, dominated him--not difficult where the subject was
unfocused and without purpose of his own, drew him closer.  Best to be subtle at
this early stage, so... "I wish to hire someone with local knowledge," Darque said.
"Someone who will combine the duties of guide, servant, and bodyguard.  I will pay a
proper wage, and you will share my quarters."
     The man nodded, half hypnotized.  "I will work for you.  I am called Aramdan."
     "Very good.  I need a place of temporary shelter and safety, so that I may
study the situation and make my plans.  Lead me to such a place."
     The man nodded again.  "I have rented a loft over a stable.  Will this do?"
     Over a stable.  Darque grimaced.  He didn't care for horses.  They were big,
stupid, and smelly.  But it would give him the privacy he would need to study this
man's mind and decide whether he was true minion material.

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                         ---===DELARQUAN REGIONAL NEWS===---

 DM   1 MORDANT (turn 540): MESSIAH of MANNEQUIN'S BEST (Mannequin, mgr.)
 DM   2 NIANIA (turn 424): GOLDEN SHARK of THE GOLDEN FISH (Nick, mgr.)
 DM   3 OSKSI (turn 548): BUD SMITH of BOMBAY BUMBLE BEES (Crip, mgr.)
 DM   4 JHELUM (turn 544): ALL LICKERED UP of ARENA FELINES (Garfield, mgr.)
 DM   5 KALTOS (turn 543): HOFFA of JOHNS (Dear, mgr.)
 DM   6 TRANSEL (turn 547): HOBBLED of DARK PANTHEON (Doc Steele, mgr.)
 DM   7 BONSUR (turn 544): PINK NOSE of WASTELAND II (The Muffin Man, mgr.)
 DM  10 KOLACT (turn 539): QUIP of QUBIT (Sultan, mgr.)
 DM  18 TALCAMA (turn 530): ODDLY SHAPED BOOB of CENTER FOR OLDS (Suave, mgr.)
 DM  21 SUNSET (turn 529): SCYTHE of GRIM FANDANGO (Stik, mgr.)
 DM  36 JHANS (turn 503): OLIVE OYL of OLD SCHOOL TOONS (Otis the Drunk, mgr.)
 DM  38 CLIFFHOME (turn 493): GROUCHO of U.A.K. (Otis the Drunk, mgr.)
 DM  39 XOCHITHLAN (turn 218): MATT RISIDE of CRIMINAL ELEMENT (Fizban, mgr.)
 DM  42 RODEKI (turn 481): KANGAROO LIFEBOAT of COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 429): SPIDER-MAN of WENSINWASIN M.H. (Youngblood, mgr.)
 DM  54 TROCAR (turn 205): NICKLEBACK of MILLENIUM METAL (Street Legal, mgr.)
 DM  59 ILLIS (turn 193): SOUL SCOURGE of VILE REAVERS (Bobby Bigfoot, mgr.)
 DM  62 VALAMANTIS (turn 378): DIED of SRETSAMLEUD (Phat Phat, mgr.)
 DM  72 DRAGONHEAD (turn 170): 2 PHAT 2 of VERMIN (Sultan, mgr.)
                             Man, mgr.)

                                      Top Teams
 DM   1 MORDANT (turn 540): MANNEQUIN'S BEST (Mannequin, mgr.)
 DM   2 NIANIA (turn 424): THE GOLDEN FISH (Nick, mgr.)
 DM   3 OSKSI (turn 548): FRAT PARTY BLOWOUT (The Anarchist, mgr.)
 DM   4 JHELUM (turn 544): DOGS OF WAR (Nick, mgr.)
 DM   5 KALTOS (turn 543): I HEART BALLS (The Muffin Man, mgr.)
 DM   6 TRANSEL (turn 547): DARK PANTHEON (Doc Steele, mgr.)
 DM   7 BONSUR (turn 544): WASTELAND II (The Muffin Man, mgr.)
 DM  10 KOLACT (turn 539): SIR AGLIO (Sultan, mgr.)
 DM  18 TALCAMA (turn 530): WASTELAND (The Muffin Man, mgr.)
 DM  21 SUNSET (turn 529): D.R.I. (Var, mgr.)
 DM  36 JHANS (turn 503): ACT OF MALICE (Jekyll, mgr.)
 DM  38 CLIFFHOME (turn 493): U.A.K. (Otis the Drunk, mgr.)
 DM  39 XOCHITHLAN (turn 218): CRIMINAL ELEMENT (Fizban, mgr.)
 DM  42 RODEKI (turn 481): none
 DM  51 TRICORUS (turn 429): RONIN (Rosebud, mgr.)
 DM  54 TROCAR (turn 205): none
 DM  59 ILLIS (turn 193): ISLANDERS (Nick, mgr.)
 DM  62 VALAMANTIS (turn 378): LEGION OF LEGEND (Seraphim, mgr.)
 DM  72 DRAGONHEAD (turn 170): MILCHAMAH (Hammer, mgr.)
ADM 104 DARKHOLM (turn 422): BLACK PRIMERS, etc. (Doc Steele, mgr.)

                                   Recent Graduates
 DM   4 JHELUM (turn 544): ALL LICKERED UP of ARENA FELINES (Garfield, mgr.)
 DM   5 KALTOS (turn 543): HOFFA of JOHNS (Dear, mgr.)
               (turn 542): ICE FOX of OF WOLF AND MEN 4 (Tripwire, mgr.)
 DM   6 TRANSEL (turn 546): HORNED ONE of DARK PANTHEON (Doc Steele, mgr.)
 DM   7 BONSUR (turn 543): TURTLEFACE of WASTELAND II (The Muffin Man, mgr.)
 DM  36 JHANS (turn 502): OTIS THE DRUNK of OLD SCHOOL TOONS (Otis the Drunk, mgr.)
 DM  38 CLIFFHOME (turn 493): HARANDUR of JINDA-BAN (Nick, mgr.)
 DM  42 RODEKI (turn 481): KANGAROO LIFEBOAT of COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 429): SPIDER-MAN of WENSINWASIN M.H. (Youngblood, mgr.)
 DM  54 TROCAR (turn 204): SILVERBOLT of RUNNING AMOK (THawk, mgr.)
 DM  59 ILLIS (turn 193): SOUL SCOURGE of VILE REAVERS (Bobby Bigfoot, mgr.)
                          WIMPIRA of ISLANDERS (Nick, mgr.)
 DM  62 VALAMANTIS (turn 377): EB GOLLU of MIDDLE WAY 10 (Nick, mgr.)

                                      SPY REPORT

     Hail and well met warriors of XOCHITHLAN!  Know me for who I am, Zontani Sharp 
Eyes, Spymaster extraordinaire of all Alastari.  BELLE COR caught the eye of many in 
the gladiatorial commission as she skillfully bested PEKING DUCK and was awarded 25 
points in recognition.  In one of the week's more notable duels, BELLE COR put down 
PEKING DUCK, causing him to lose 16 points of recognition in the process.  The city 
has turned out in honor of HOT AIR DUCK, for with his arena victory he may now lay 
claim to the highest position in the city!  No confirmation, but my sources claim 
that the top team has gained their position using magical aids.  Charmed weapons 
     But come now, let us look deeper into the maze of contention and crossed blades 
that is city XOCHITHLAN.  XOCHITHLAN, city of gladiators!  Mighty among the names of 
thy guilds is CRIMINAL ELEMENT, a guild shunned and avoided by many in the weekly 
duels.  If you didn't look down dark alleys you'd have been hard pressed to find any 
of CHEAP SHOTS last week.  Busy avoiding CRIMINAL ELEMENT?  Mighty fighters cannot 
but expect competition from those below.  QUIA RAYNE take warning!  You have more 
than a few enemies in XOCHITHLAN.  I can not but mention with disdain the name of 
IGNORE who this week posted a challenge to a warrior a full 8 points below in the 
rankings.  I thought IGNORE showed great skill and promise when it beat PONY.  All 
right, so I slept through it!  Big deal!   
     What warrior does not hone his years, impatiently waiting for the moment of his 
foe's mortality?  Some say a warrior is judged by the way he bears arms.  One thing 
is sure, better a dagger in hand then a sword on the belt!   
     If it were not for my skills as a spy I would have been mugged three times 
already in XOCHITHLAN.  Nice atmosphere you have here!  More than a sharp eye must I 
keep, indeed a stout pair of legs must I keep as well!  The endless paths of Alastari 
await me!  Till next we meet remember - the pen is mightier than the sword, but a 
maul is a different story!-- Zontani Sharp Eyes  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 HOT AIR DUCK 3451            17   8  0   111       DUCKS UNLIMITED (143)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-SKULK 3603                    9   0  0   136       CHEAP SHOTS (426)
 DUCK A L'ORANGE 3607         10   7  1   107       DUCKS UNLIMITED (143)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 MATT RISIDE 3705             12   3  0    96       CRIMINAL ELEMENT (379)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 KAHR, JACK 3637              16  12  1    83       CRIMINAL ELEMENT (379)
 MANN SLAUGHTER 3688          12   5  2    83       CRIMINAL ELEMENT (379)
 CHUCKLE 3602                 12   2  0    79       CHEAP SHOTS (426)
-SMIRK 3606                   10   2  0    79       CHEAP SHOTS (426)
 QUIA RAYNE 3636              11  19  0    72       THE MIDDLE WAY (385)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 BELLE COR 3720                9   2  1    65       THE MIDDLE WAY (385)
 OPARA PERSI 3670              9  11  0    57       THE MIDDLE WAY (385)
 NAKOR 3757                    7   3  1    57       DOG SOLDIERS II (443)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-EYE RAISE 3604                8   0  0    56       CHEAP SHOTS (426)
 IGNORE 3605                   8   4  0    55       CHEAP SHOTS (426)
 PEKING DUCK 3632              9   2  0    49       DUCKS UNLIMITED (143)
 MS D. MEENER 3696            11   5  0    42       CRIMINAL ELEMENT (379)
 MORI NEB 3728                 6   1  0    42       THE MIDDLE WAY (385)
 PONY 3755                     5   4  0    42       DOG SOLDIERS II (443)
 SCROOGE MCDUCK 3719           4   1  0    36       DUCKS UNLIMITED (143)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 TUNTUN 3754                   5   4  0    28       DOG SOLDIERS II (443)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 DUCK WITH SWORDS 3726         2   1  0    21       DUCKS UNLIMITED (143)
 TALON 3748                    2   0  1    16       DOG SOLDIERS II (443)
 WENDAL XOKI 3727              3   4  0    13       THE MIDDLE WAY (385)
 BONE CRUSHER 3735             0   2  0     2       EVIL INC (440)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
ERIC 3747              0  2 0 DOG SOLDIERS II 443   WOOD GOLEM 26         219 NONE    

                                     PERSONAL ADS

'Tis a cruel world when a 3-1 record and a 7-3 three turn record actually lowers
one's overall W/L percentage.  Life is unfair. -- Cheap Shot Management

Mat Riside is a criminal and should be expelled from Xochithlan and preferably
placed in prison with his manager. -- Cheap Shot Management

Quia Rayne -- We are doing our part!  And we're doing it OUR way! -- Cheap Shot

Quia -- ... Snicker. -- Smirk

Belle Cor -- ... Snicker. -- Ignore

Tuntun -- ... Snicker. -- Eye Raise

Mat Riside -- Your type is laughable.  I spit on you, a criminal, and clearly a
cheat to boot. -- Chuckle

Smirk -- Ah, the curled lip of scorn combined with the lifted nose of barely-
concealed awareness of one's own superiority.  A classic styling. -- Quia Rayne
P.S.  If that's the best you can do, you won't have that silly look on your face for

Ignore -- (the blankness of totally not noticing anyone else being present) -- Belle

Ms D. Meener -- Because it was only a SMALL fault, I only gave you a small tap, yes?
You'll be as good as, well, not NEW, but as can be expected in no time. -- Opara
P.S.  I was surprised to win that one.  Did you have an input error?  Bad fish with
your breakfast?

Nakor -- So?  Go tackle a dog, then. -- Wendal Xoki

Oh, the Rirorni Deserter.  Pooh. -- Mori Neb

24 March 2006
A few notes about e-mailed personals:

You may submit personal ads, columns, spotlights, etc. electronically, either via e-
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the web at http://www.reality.com/duel2/modules.php?name=Ads.  When you submit
something, you should get back a receipt from HAL at RSI.  If you do NOT get a
receipt, your ads may have gone astray (not all e-mail makes it to its destination
any more than all snail mail does).  If you DO get a receipt, it should, in the body
of the message, tell you what arena your stuff was filed in.  Check your receipt to
make sure your submission made it to the intended destination.  Also check to see
that everything you sent made it to the same place.  Sometimes HAL, who is rather
simple-minded in some ways, will send half your stuff to another arena if the name
or number of that arena shows up at the beginning of a line.  So if the word Ti
appears at the beginning of a line halfway through your ads, all the ads after that
may end up in Ti, which is closed and doesn't need ads.  As a side note, sometimes
things move slowly, so don't wait until the last minute to send your ads and all.
If they get held up along the way, they may not show up until next turn.  Happy
writing! -- Ed.

                                  LAST WEEK'S FIGHTS

ERIC was viciously butchered by WOOD GOLEM in a 3 minute bloody Dark Arena fight.
CHUCKLE unbelievably bested QUIA RAYNE in a 6 minute expert's Challenge battle.
IGNORE unbelievably bested PONY in a 2 minute bloody Challenge brawl.
MATT RISIDE was savagely defeated by HOT AIR DUCK in a 2 minute brutal Title fight.
KAHR, JACK was devastated by DUCK A L'ORANGE in a popular 1 minute uneven brawl.
MANN SLAUGHTER devastated OPARA PERSI in a 1 minute mismatched match.
PEKING DUCK was viciously subdued by BELLE COR in a action packed 3 minute fight.
MS D. MEENER won victory over TUNTUN in a action packed 1 minute duel.
NAKOR overpowered RIRORNI HORSEMAN in a 1 minute gory uneven duel.
MORI NEB overpowered DUCK WITH SWORDS in a 1 minute uneven match.
SCROOGE MCDUCK overpowered WENDAL XOKI in a 1 minute brutal one-sided fight.
BONE CRUSHER was viciously subdued by TALON in a 1 minute brutal amateur's conflict.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|WALL OF STEEL                    6         SLASHING ATTACK    8 -   4 -  0      67  |
|TOTAL PARRY                      5         WALL OF STEEL     25 -  16 -  2      61  |
|BASHING ATTACK                   4         BASHING ATTACK    20 -  13 -  0      61  |
|LUNGING ATTACK                   2         STRIKING ATTACK    7 -   5 -  0      58  |
|PARRY-LUNGE                      1         TOTAL PARRY       11 -   9 -  0      55  |
|SLASHING ATTACK                  1         AIMED BLOW         9 -   8 -  0      53  |
|AIMED BLOW                       1         PARRY-LUNGE        3 -   4 -  2      43  |
|PARRY-RIPOSTE                    1         LUNGING ATTACK     6 -   8 -  0      43  |
|STRIKING ATTACK                  1         PARRY-STRIKE       2 -   3 -  0      40  |
|PARRY-STRIKE                     0         PARRY-RIPOSTE      3 -   7 -  0      30  |

Turn 219 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE        1 -  0     TOTAL PARRY        2 -  3         3  WALL OF STEEL  
SLASHING ATTACK    1 -  0     AIMED BLOW         0 -  1         3  BASHING ATTACK 
WALL OF STEEL      4 -  2     PARRY-STRIKE       0 -  0         2  TOTAL PARRY    
LUNGING ATTACK     1 -  1     PARRY-RIPOSTE      0 -  1         1  AIMED BLOW     
BASHING ATTACK     2 -  2     STRIKING ATTACK    0 -  1         1  LUNGING ATTACK 
                                                                1  PARRY-RIPOSTE  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
WALL OF STEEL    HOT AIR DUCK 3451          17   8  0  111 DUCKS UNLIMITED (143)
BASHING ATTACK   DUCK A L'ORANGE 3607       10   7  1  107 DUCKS UNLIMITED (143)
AIMED BLOW       MATT RISIDE 3705           12   3  0   96 CRIMINAL ELEMENT (379)
TOTAL PARRY      CHUCKLE 3602               12   2  0   79 CHEAP SHOTS (426)
SLASHING ATTACK  NAKOR 3757                  7   3  1   57 DOG SOLDIERS II (443)
LUNGING ATTACK   SCROOGE MCDUCK 3719         4   1  0   36 DUCKS UNLIMITED (143)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is QUIA RAYNE 3636.  The most popular warrior this turn 
was QUIA RAYNE 3636.  The ten other most popular fighters were BELLE COR 3720, PONY 
3755, HOT AIR DUCK 3451, DUCK A L'ORANGE 3607, MS D. MEENER 3696, CHUCKLE 3602, NAKOR 
3757, ERIC 3747, MATT RISIDE 3705, and MANN SLAUGHTER 3688.

The least popular fighter this week was BONE CRUSHER 3735.  The other ten least 
popular fighters were WENDAL XOKI 3727, OPARA PERSI 3670, DUCK WITH SWORDS 3726, 
MCDUCK 3719, and MORI NEB 3728.