DUEL 2 NEWSLETTER

Date   : 05/15/2010    Duedate: 06/11/2010

XOCHITHLAN ARENA

DM-39    TURN-273

This Weeks Top Honors

THE DUELMASTER IS

MS D. MEENER
CRIMINAL ELEMENT (379)
(39-3696) [17-7-0,102]

Chartered Recognition Leader   Unchartered Recognition Leader

MS D. MEENER                   POSITION IS EMPTY
CRIMINAL ELEMENT (379)         
(39-3696) [17-7-0,102]         

Popularity Leader              This Weeks Favorite

KAHR, JACK                     MASSEY
CRIMINAL ELEMENT (379)         KIWI CONNECTION (449)
(39-3637) [20-16-1,97]         (39-3848) [5-2-1,48]

THE CURRENT TOP TEAM

CRIMINAL ELEMENT (379)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. CRIMINAL ELEMENT (379)      58
2. OBVIOUS (452)               13      KIWI CONNECTION (449)
3. KIWI CONNECTION (449)        7      Unchartered Team
4. IDLE ITEMS (456)             0
5. FEAR FACTORY (455)           0      OBVIOUS (452)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1*SONS OF FEANOR (430)       3   1  0 75.0   1/ 2 CRIMINAL ELEMENT (379)   10  4 0
 2/ 2 KIWI CONNECTION (449)     97  38 10 71.9   2/ 1 KIWI CONNECTION (449)    10  5 1
 3/ 3 CRIMINAL ELEMENT (379)   229 143 10 61.6   3/ 4 THE MIDDLE WAY (385)      4 11 0
 4- 4*IDLE ITEMS (456)           9   6  2 60.0   4- 5*SONS OF FEANOR (430)      1  0 0
 5- 6*FEAR FACTORY (455)         1   1  0 50.0   5- 7*FEAR FACTORY (455)        1  0 0
 6/ 7 THE MIDDLE WAY (385)     310 356 11 46.5   6- 3*IDLE ITEMS (456)          1  4 0
 7/ 0*OBVIOUS (452)              0   2  0  0.0   7/ 0*OBVIOUS (452)             0  2 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

                    Blood on a Purple Robe: A Bloodgames Primer
                                by One Armed Bandit

     Twice a year, there is a great gathering.  These tiny men with their stained
clothing and great intellects do not look like your traditional gladiators, but they
will meet and compete for a chance at Duel-2 immortality.  No, no, I'm not talking
about the managers at the Face-to-Face.  I'm talking about the murderous dwarves of
the Bloodgames.
     It's probably the worst advertised event in Duel-2 history.  It happens twice a
year, in January and July, and you don't have to fly across the country to
participate.  For some, the Bloodgames are just a distant memory of a t-shirt that
never arrived, newer managers may have never even heard of it.  For others, though,
it is a way of life.  And it can be yours, too.
     The cost:  $10 to roll up the team, $49 to run them.  At each Face-To-Face
tourney, two Bloodgames arenas are run.  One of them (called the FtF Bloodgames) gets
run round-by-round for ten rounds, and warriors are allowed to change their
strategies, avoid, and make Bloodfeud challenges.  For the other arena (called the
Mail-In Bloodgames), there are no bloodfeuds or avoids and each warrior must use the
same strategy and train for all ten rounds.  You can participate in both even if you
don't attend the FtF, but you'll be at a slight disadvantage in the FtF Bloodgames
(the Mail-In Bloodgames is a perfectly level playing field).
     The teams:  Each team consists of TEN warriors, one of EACH style.  You can
design each warrior however you want, as long as the stats add up to 84 points and no
stat is lower than a 3 or higher than a 21 (referred to as DYOs or design-your-own
warriors).  Simply write down the following information on a piece of paper and mail
it to RSI (or email it to csr@reality.com): your name, your account number, the words
"Mail-In Bloodgames" or "FtF Bloodgames", the team name, and all ten warriors (name,
style, gender, ST-CN-SZ-WT-WL-SP-DF).  If you submit them early enough you will
probably get a chance to see the overviews before sending in strategies for each of
them (using a normal strategy sheet, remember only one strategy and one train for the
entire event).  If you want to play it safe, however, you can submit strategies along
with the team information, just write "NEW" in each of the Warrior ID spots and
either "MI BG" or "FTF BG" in the Game # spot.  Some managers who are especially
ambitious will roll up each team more than once, and look over the overviews to
determine which team had the best luck in the roll-up process.  Just remember, it
costs $10 each time you roll them up.
     The rules:  So what's the catch? $59 for 10 design-your-own warriors?  Not so
fast, buddy.  At the end of ten rounds, the top three warriors of different styles
from each arena will be granted immortality, trained up to the minimum ADM
requirements, and will graduate to ADM.  Every other warrior will be gone forever.
Executed, freed, or retired to a quiet life on the farm like your childhood dog
Buster, if that helps you sleep at night.  If the 1st, 2nd, and 3rd ranked warriors
are a LU, a WS, and an AB, then those three will win the prizes.  However, if the
1st, 2nd, and 3rd ranked warriors are a LU, a LU, and a WS, the 2nd place LU is out
of luck, his prize will drop down to the highest ranking member of a style that isn't
LU or WS.  So what does it take to be one of the top ranked warriors?  Warriors are
ranked based on number of kills, first and foremost, with their record and
recognition points being the tie breakers.  Oh, did I mention that the chances of
dying are FIVE TIMES that of a normal arena?
     What to expect:  You will run into many opponents who are SZ 3, who have 21 WT
and 21 WL, who are using a 10 KD and aiming for the vitals, who are using unusual
weapons that Duel-2 folklore says have a greater chance of delivering that killing
blow, such as the Battle Axe.  You may run into such classic archetypes as the 17-3-
3-21-21-8-11 ST or the 17-16-3-3-21-3-21 AB.
     So why should you play?  There are many reasons.  You don't have to feel guilty
about killing your friend's warrior, for starters, because that's the whole
objective.  Unique kill text make it all the sweeter, too.  You won't see anyone get
"pierced completely through" or "skewered through their vital organs" anywhere else
(at least I hope not).  Not only is it exciting to read, but my most rewarding
warrior came from the Bloodgames and yours could, too.  Whether you are a tournament
player or an arena player, if your warrior is tough enough to survive the Bloodgames,
he's tough enough for whatever task you set him to.  My first Bloodgames graduate was
a warrior named Sushi Slinger of Sea Dogs: 17-3-3-21-21-12-7 SL.  He left Old
Valamantis with a 10-0-3 record and immortality.  Since then, he has been a
Tournament Victor in the Freshman tourney, a Runner-Up in the ADM tourney, and a
three-time Tournament Victor in the Eligibles tourney.  He is now fighting in Primus
against the best of the best and holding his own.  Your Bloodgames graduate could
join him in Primus, too.

     "Remember, blood on the purple robe does not change it from a purple robe.
     Dare to fight bravely." - Alarond the Scribe

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                         ---===DELARQUAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   1 MORDANT (turn 648): CHINA BULL of HOMICIDAL MANIACS (Jorja, mgr.)
 DM   2 NIANIA (turn 531): IGNORANT BAUD of 042709A (The Muffin Man, mgr.)
 DM   3 OSKSI (turn 654): FARFALE of PASTA (Papa Bear, mgr.)
 DM   4 JHELUM (turn 625): PETE MASTIFF of DOGS OF WAR (Jorja, mgr.)
 DM   5 KALTOS (turn 649): MOSQUITO of BLOOD SUCKERS (The Mun, mgr.)
 DM   6 TRANSEL (turn 644): EVE AND EMMA of PSYCHO SQUAD (Jorja, mgr.)
 DM   7 BONSUR (turn 653): CAJETAN of SENTINELS (Nomad, mgr.)
 DM  10 KOLACT (turn 637): DEMON of ABOMINATION (Chase, mgr.)
 DM  18 TALCAMA (turn 639): SALLANCHE of SUPERIOR FORCES 6N (Manager, mgr.)
 DM  21 SUNSET (turn 638): WEASEL of OMINOUS REIGN (Archaic Elf, mgr.)
 DM  36 JHANS (turn 606): GORM HOLLIS of MIDDLE WAY 17 (Jorja, mgr.)
 DM  38 CLIFFHOME (turn 598): KARTIKAYA of JINDA-BAN (Jorja, mgr.)
 DM  39 XOCHITHLAN (turn 272): MANN SLAUGHTER of CRIMINAL ELEMENT (Fizban, mgr.)
 DM  42 RODEKI (turn 586): STICKY FINGERS of DUNGEON CELL (One Armed Bandit, mgr.)
 DM  51 TRICORUS (turn 537): CARGO of SEA DOGS (One Armed Bandit, mgr.)
 DM  54 TROCAR (turn 256): SAMILDAR of TRADERS OF TROCAR (Jorja, mgr.)
 DM  59 ILLIS (turn 247): I'M A BASHER of BASHAHOLICS ANON (Assurnasirbanipal, mgr.)
 DM  62 VALAMANTIS (turn 482): JERANS LA'ROC of MIDDLE WAY 10 (Jorja, mgr.)
 DM  72 DRAGONHEAD (turn 223): TORANS ULRIK of MIDDLE WAY 9 (Jorja, mgr.)
ADM 104 DARKHOLM (turn 530): GATEWAY of ATTACK OF THE CLONES (The Upright Man, mgr.)

                                      Top Teams
                                      ---------
 DM   1 MORDANT (turn 648): HOMICIDAL MANIACS (Jorja, mgr.)
 DM   2 NIANIA (turn 531): THE GOLDEN FISH (Jorja, mgr.)
 DM   3 OSKSI (turn 654): STATE OF MIND (Marma Duke, mgr.)
 DM   4 JHELUM (turn 625): TL;DR (?, mgr.)
 DM   5 KALTOS (turn 649): BLOOD SUCKERS (The Mun, mgr.)
 DM   6 TRANSEL (turn 644): PSYCHO SQUAD (Jorja, mgr.)
 DM   7 BONSUR (turn 653): BEACH BABES (Jorja, mgr.)
 DM  10 KOLACT (turn 637): ABOMINATION (Chase, mgr.)
 DM  18 TALCAMA (turn 639): OF WOLF AND MAN II (Tripwire, mgr.)
 DM  21 SUNSET (turn 638): GRIM FANDANGO (Stik, mgr.)
 DM  36 JHANS (turn 606): MIDDLE WAY 17 (Jorja, mgr.)
 DM  38 CLIFFHOME (turn 598): JINDA-BAN (Jorja, mgr.)
 DM  39 XOCHITHLAN (turn 272): KIWI CONNECTION (The Mun, mgr.)
 DM  42 RODEKI (turn 586): COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 537): DARK HORSEMEN (Jorja, mgr.)
 DM  54 TROCAR (turn 256): TRADERS OF TROCAR (Jorja, mgr.)
 DM  59 ILLIS (turn 247): WHAT'S IN A NAME (Storm Lord, mgr.)
 DM  62 VALAMANTIS (turn 482): DETHKLOT (?, mgr.)
 DM  72 DRAGONHEAD (turn 223): MIDDLE WAY 9 (Jorja, mgr.)
ADM 104 DARKHOLM (turn 530) 0729205R et al (The Muffin Man, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   1 MORDANT (turn 648): DOOMTAIL of EVIL BEAVERS (The Dark One, mgr.)
 DM   3 OSKSI (turn 654): FARFALE of PASTA (Papa Bear, mgr.)
 DM   5 KALTOS (turn 649): CREDIT CARD of BLOOD SUCKERS (The Mun, mgr.)
 DM   7 BONSUR (turn 652): CANDY CANE of CHURCH LADIES (Papa Bear, mgr.)
 DM  10 KOLACT (turn 637): HAGAR BLUETOOTH of VIKINGS (Nomad, mgr.)
 DM  21 SUNSET (turn 635): FAMINE of DARK AT HEART (?, mgr.)
 DM  39 XOCHITHLAN (turn 272): MANN SLAUGHTER of CRIMINAL ELEMENT (Fizban, mgr.)
 DM  59 ILLIS (turn 246): GISBORNE of KIWI CONNECTION (The Mun, mgr.)

                                      SPY REPORT

     Hail and well met warriors of XOCHITHLAN!  Know me for who I am, Zontani Sharp 
Eyes, Spymaster extraordinaire of all Alastari.  Former top team KIWI CONNECTION was 
unseated this week as CRIMINAL ELEMENT moved up from 2nd ranking to take the top spot 
with a 4-0-0 record for the round.  My praise to CRIMINAL ELEMENT for their 4-0-0 
week this time out.  Indeed, it was a skillfully fought round deserving of notice!  
MASSEY caught the eye of many in the gladiatorial commission as he skillfully bested 
TIMOR UNRED and was awarded 21 points in recognition.  In one of the week's more 
notable duels, MASSEY put down TIMOR UNRED, causing him to lose 18 points of 
recognition in the process.  Although RATA made a valiant effort, it did not suffice 
to topple the reign of victorious MANN SLAUGHTER.  Informants "close" to the city 
champion have told me that he never fights without pantyhose on beneath his armor.  
Watch out!   
     Many and various are the arts of battle.  In XOCHITHLAN "art" is a word that has 
long since passed from the language!   
     What warrior does not hone his years, impatiently waiting for the moment of his 
foe's mortality?  Walk proud, warriors of CRIMINAL ELEMENT!  By striking down RATA 
you have avenged the honor of your dead.  Your virtue is known to all in XOCHITHLAN.  
Fate is a fickle mistress.  She showers the miserable with fortune but sets enemies 
against the victorious.  Remember this!   
     If it were not for my skills as a spy I would have been mugged three times 
already in XOCHITHLAN.  Nice atmosphere you have here!  Sadly warriors, now longer 
can I keep thy company nor savor the ale of thy fine city.  Depart I must and soon!  
Till next we meet remember - the pen is mightier than the sword, but a maul is a 
different story!-- Zontani Sharp Eyes  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 MS D. MEENER 3696            17   7  0   102       CRIMINAL ELEMENT (379)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 RATA 3844                     9   3  1    99       KIWI CONNECTION (449)
 KAHR, JACK 3637              20  16  1    97       CRIMINAL ELEMENT (379)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 XYOKOR YAHL 3767             14  34  0    84       THE MIDDLE WAY (385)
 IPSWICH 3839                 11   6  0    74       KIWI CONNECTION (449)
 ASQUITH 3843                 10   5  1    69       KIWI CONNECTION (449)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-MAGLOR 3657                   3   1  0    51       SONS OF FEANOR (430)
 MASSEY 3848                   5   2  1    48       KIWI CONNECTION (449)
 FALLON GRIMM 3847             7   4  0    47       THE MIDDLE WAY (385)
 SAML TYNE 3815                8  17  0    41       THE MIDDLE WAY (385)
 WOXTON 3859                   3   1  0    39       KIWI CONNECTION (449)
 TIMOR UNRED 3842              8   8  0    36       THE MIDDLE WAY (385)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-KITCHEN WITCH 3855            3   0  0    32       IDLE ITEMS (456)
 PAT RISIDE 3856               3   1  0    27       CRIMINAL ELEMENT (379)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-MERCY-DEPARTED 3837           1   1  0    23       FEAR FACTORY (455)
 QUITA ROSALA 3846             5   6  0    21       THE MIDDLE WAY (385)
-LUCARIO 3852                  2   1  1     9       IDLE ITEMS (456)
-KEEBLER 3854                  2   1  0     9       IDLE ITEMS (456)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-BROKE GOLF T. 3858            1   1  0     4       IDLE ITEMS (456)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
DRU G. LORDS 3730       0  1 0 CRIMINAL ELEMENT 379 LUCARIO 3852          269  NOT REVENGED
MATT RISIDE 3705       15  7 0 CRIMINAL ELEMENT 379 RATA 3844             272  JUST REVENGED
MEW 3853                0  1 0 IDLE ITEMS 456       MASSEY 3848           269  REVENGED
STRIKER 3819            0  1 0 OBVIOUS 452          SHAGORNAN HERMIT      273  NONE
TRASH 3818              0  1 0 OBVIOUS 452          WOOD GOLEM            273  NONE

                                     PERSONAL ADS

Pat Riside -- So, you and Matt are brothers?  Better watch out for your other
brother, Frat Riside! -- Quita Rosala

Ms. D. Meener -- Penny-ante stuff.  What about that Fellow, Ny? -- Xyokor Yahl

Yeah, I know, we're feeling pun-nishing today. -- the Middle Way

Khar, Jack -- No!  You WRECKED my carriage last time, you can't have it again!  I
just got it back from the cartwright, and it cost a BUNDLE to get it fixed up. --
Timor Unred

Asquith -- What, no crimes? -- Saml Tyne
P.S.  Taking a win I needed might count as a crime, I suppose.

The Rirorni Horseman's helpless without his horse, and the janitors wouldn't let him
bring the horse into the arena.  To which I say, GOOD! -- Fallon Grimm

Hmm, we see that Matt Riside is gone!  That's the arena for you. -- the Middle Way

Our congratulations to Mann Slaughter. -- Jorja and the Middle Way

                                  LAST WEEK'S FIGHTS

STRIKER was butchered by SHAGORNAN HERMIT in a 1 minute Dark Arena fight.
TRASH was viciously butchered by WOOD GOLEM in a 1 minute brutal Dark Arena duel.
MANN SLAUGHTER unbelievably bested RATA in a 2 minute match.
XYOKOR YAHL was overpowered by MS D. MEENER in a 1 minute mismatched Title duel.
KAHR, JACK devastated IPSWICH in a 1 minute one-sided fight.
ASQUITH demolished SAML TYNE in a 1 minute mismatched competition.
TIMOR UNRED lost to MASSEY in a 2 minute bloody fight.
FALLON GRIMM was beaten by RIRORNI HORSEMAN in a 1 minute brawl.
WOXTON handily defeated QUITA ROSALA in a 1 minute uneven fight.
PAT RISIDE vanquished RIRORNI WOMAN in a 2 minute uneven duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|BASHING ATTACK                   5         SLASHING ATTACK    5 -   1 -  1      83  |
|LUNGING ATTACK                   3         TOTAL PARRY        3 -   1 -  0      75  |
|STRIKING ATTACK                  3         STRIKING ATTACK   20 -  10 -  1      67  |
|WALL OF STEEL                    2         WALL OF STEEL     14 -   8 -  0      64  |
|AIMED BLOW                       2         LUNGING ATTACK    19 -  12 -  1      61  |
|TOTAL PARRY                      1         BASHING ATTACK    15 -  15 -  1      50  |
|PARRY-LUNGE                      0         AIMED BLOW        10 -  14 -  0      42  |
|PARRY-STRIKE                     0         PARRY-STRIKE       1 -   2 -  0      33  |
|PARRY-RIPOSTE                    0         PARRY-RIPOSTE      0 -   1 -  0       0  |
|SLASHING ATTACK                  0         PARRY-LUNGE        0 -   0 -  0       0  |

Turn 273 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

TOTAL PARRY        1 -  0     AIMED BLOW         0 -  2         4  BASHING ATTACK 
LUNGING ATTACK     2 -  1     PARRY-LUNGE        0 -  0         3  LUNGING ATTACK 
BASHING ATTACK     3 -  2     PARRY-STRIKE       0 -  0         2  STRIKING ATTACK
WALL OF STEEL      1 -  1     PARRY-RIPOSTE      0 -  0         1  SLASHING ATTACK
                              SLASHING ATTACK    0 -  0         1  AIMED BLOW     
                              STRIKING ATTACK    0 -  3     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
BASHING ATTACK   MS D. MEENER 3696          17   7  0  102 CRIMINAL ELEMENT (379)
STRIKING ATTACK  RATA 3844                   9   3  1   99 KIWI CONNECTION (449)
LUNGING ATTACK   IPSWICH 3839               11   6  0   74 KIWI CONNECTION (449)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is KAHR, JACK 3637.  The most popular warrior this turn 
was MASSEY 3848.  The ten other most popular fighters were RATA 3844, WOXTON 3859, MS 
D. MEENER 3696, KAHR, JACK 3637, PAT RISIDE 3856, TRASH 3818, ASQUITH 3843, TIMOR 
UNRED 3842, FALLON GRIMM 3847, and STRIKER 3819.

The least popular fighter this week was QUITA ROSALA 3846.  The other ten least 
popular fighters were SAML TYNE 3815, IPSWICH 3839, XYOKOR YAHL 3767, STRIKER 3819, 
FALLON GRIMM 3847, TIMOR UNRED 3842, ASQUITH 3843, TRASH 3818, PAT RISIDE 3856, and 
KAHR, JACK 3637.

The following warriors have traveled to AD after fighting this turn:

MANN SLAUGHTER (39-3688) CRIMINAL ELEMENT (379)

                  MAIL-IN TOURNEY XLIX

CONTENDERS TOURNEY                     W  L  K         TEAM NAME            
SUE E. SYDE 3240 (52-49-1)             4  3  0         CRIMINAL ELEMENT     

FRESHMEN TOURNEY                       W  L  K         TEAM NAME            
LAHRS ENNY 3400 (24-20-0)              2  3  0         CRIMINAL ELEMENT     

INITIATES TOURNEY                      W  L  K         TEAM NAME            
MAGLOR 3657 (3-1-0)                    8  3  0         SONS OF FEANOR       

ELIGIBLES FOOLS TOURNEY                W  L  K         TEAM NAME            
ROB A. REE 3241 (48-33-1)              0  3  0         CRIMINAL ELEMENT     

ADM FOOLS TOURNEY                      W  L  K         TEAM NAME            
ARSONIST ART 3325 (41-34-0)            2  3  0         CRIMINAL ELEMENT