DUEL 2 NEWSLETTER Date : 01/19/2013 Duedate: 02/15/2013 XOCHITHLAN ARENA DM-39 TURN-308 This Weeks Top Honors THE DUELMASTER IS MASSEY KIWI CONNECTION (449) (39-3848) [17-9-2,62] Chartered Recognition Leader Unchartered Recognition Leader MASSEY DESSLOCK CAIN KIWI CONNECTION (449) STEEL WOLVES 2 (468) (39-3848) [17-9-2,62] (39-3936) [4-0-0,41] Popularity Leader This Weeks Favorite MASSEY HOTHAM KIWI CONNECTION (449) KIWI CONNECTION (449) (39-3848) [17-9-2,62] (39-3928) [4-3-0,36] THE CURRENT TOP TEAM KIWI CONNECTION (449) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. THE ROUGHRIDERS (467) 26 2. THE MIDDLE WAY (385) 24 KIWI CONNECTION (449) 3. KIWI CONNECTION (449) 8 Unchartered Team 4. STEEL WOLVES 2 (468) 0 STEEL WOLVES 2 (468) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1 KIWI CONNECTION (449) 162 66 12 71.1 1/ 1 KIWI CONNECTION (449) 10 5 0 2/ 2*STEEL WOLVES 2 (468) 12 8 0 60.0 2/ 2*STEEL WOLVES 2 (468) 8 7 0 3/ 3*THE ROUGHRIDERS (467) 6 4 0 60.0 3/ 3 THE MIDDLE WAY (385) 7 8 0 4/ 4 THE MIDDLE WAY (385) 401 431 11 48.2 4/ 4*THE ROUGHRIDERS (467) 6 4 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===SLOW ARENA NEWS===--- Duelmasters ----------- DM 8 ARKERS (turn 356): PORT-A-FORTRESS of THE CHOSEN (Longshot, mgr.) DM 28 MORYA (turn 354): POSTAGE of EXPENSE ACCOUNT (Finance Manager, mgr.) DM 31 CHIMLEVTAL (turn 352): DRONE-ON of BAD NEWS BEES (Stinger, mgr.) DM 39 XOCHITHLAN (turn 306): MASSEY of KIWI CONNECTION (The Mun, mgr.) DM 45 STORMCROWE (turn 329): AURORA MARIE of NORTHERN LIGHTS (Jorja, mgr.) DM 47 NORTH FORK (turn 324): SOUTH SPOON of OTTODROME TW (Otto X, mgr.) DM 50 SNOWBOUND (turn 310): 4-H of LIFE IMPACTS (Coach, mgr.) DM 52 FRATSFA (turn 304): GLOATING GARDENIA of FLOWER GIRLS (Lady Fern, mgr.) DM 54 TROCAR (turn 289): DIAN WEI of ASIAN INVASION (Pec Killer, mgr.) DM 59 ILLIS (turn 282): JOHN WAYNE of TALL TALES (A-Sop, mgr.) DM 71 KYR'TERR (turn 258): HALIFAX of BOMBS AWAY (Crip, mgr.) DM 72 DRAGONHEAD (turn 258): LONDON BEEFEATER of MEAT YOUR MAKER (Crip, mgr.) DM 73 ERINIKA (turn 259): FRISBEE of FOUND IN THE SAND (Assurnasirbanipal, mgr.) DM 83 TELORINTHE (turn 74): CONTRACT BRIDGE of OLDIES (Coach, mgr.) DM 106 CRYSALIS (turn 256): THE REFEREE of AVID FANS (Crip, mgr.) Top Teams --------- DM 8 ARKERS (turn 356): MIDDLE WAY 11 (Jorja, mgr.) DM 28 MORYA (turn 354): LORD OF DISCIPLINE (Longshot, mgr.) DM 31 CHIMLEVTAL (turn 352): BAD NEWS BEES (Stinger, mgr.) DM 39 XOCHITHLAN (turn 306): KIWI CONNECTION (The Mun, mgr.) DM 45 STORMCROWE (turn 329): DARQUE FORCES (Master Darque, mgr.) DM 47 NORTH FORK (turn 324): OBG! (Howlin' Wolf, mgr.) DM 50 SNOWBOUND (turn 310): LIFE IMPACTS (Coach, mgr.) DM 52 FRATSFA (turn 304): BASH BROS ROAD SIGN (Assurnasirbanipal, mgr.) DM 54 TROCAR (turn 289): ASIAN INVASION (Pec Killer, mgr.) DM 59 ILLIS (turn 282): IMPROVED ILLUSION (Phantasm, mgr.) DM 71 KYR'TERR (turn 258): THE ZOO (Jorja, mgr.) DM 72 DRAGONHEAD (turn 258): MONGREL HORDE (Crip, mgr.) DM 73 ERINIKA (turn 256): SUPER STARS (Crip, mgr.) DM 83 TELORINTHE (turn 74): POSITION IS EMPTY DM 106 CRYSALIS (turn 256): SPARF! et al (Crip, mgr.) Recent Graduates ---------------- DM 39 XOCHITHLAN (turn 305): WOXTON of KIWI CONNECTION (The Mun, mgr.) DM 47 NORTH FORK (turn 324): LATKA of SECOND BANANAS (Mannequin, mgr.) (turn 323): FROSTY of FAST FOOD (Madwand, mgr.) DM 50 SNOWBOUND (turn 310): MATH of LIFE IMPACTS (Coach, mgr.) DM 52 FRATSFA (turn 303): JASMIN of JADE WARRIORS (Brandon Massingale, mgr.) LI KUI of WAH CHING (Pec Killer, mgr.) DM 59 ILLIS (turn 281): KING MIDAS of TALL TALES (A-Sop, mgr.) (turn 280): INUYASHA of IMPROVED ILLUSION (Phantasm, mgr.) SPY REPORT The sages err'd not in their foretelling of a god descending upon XOCHITHLAN, for I, Novgorodny Vir, have returned! Practice pays for SELAANE, who pummelled SYLAH VENTRESS, to pocket 23 points. A certain someone should cut down on the drinking and practice more, after losing 13 points to SELAANE. (Discrete enough, SYLAH VENTRESS?) Our Duelmaster has lost, folks, lost to RIRORNI ASSASSIN, BUT MASSEY is still the Duelmaster because he has the most recognition points! So who was the warrior seen charging into immovable walls and challenging dead trees? Someone's got a basic problem... My mother wished me to avoid conflict, and seek the gentle trade of Spyreporter. But warriors aren't supposed to avoid fights! Like the noble eagle soaring amongst the mountaintops, so stand the warriors of THE MIDDLE WAY, alone and unchallenged. As a woman of good breeding scorns the "warriors" of STEEL WOLVES 2, so did that sorry team shy from THE MIDDLE WAY Everyone is famous for fifteen minutes, and HOBSON is it right now. Most challenged warrior. Isn't KIWI CONNECTION proud! MORGANA BLACK challenged HOBSON! Who says STEEL WOLVES 2 are just a bunch of wimps! MORGANA BLACK of STEEL WOLVES 2 kept hers wits as she was overcame by HOBSON. Ah, the duel! The roar of the oppenent, the smell of the crowd! Oh hard! that to strike a flame, the match itself must needs be wasting! Leave me now, you base fools! My fingers tire and I fear my incessant prattling may cause unfair judgement upon my impeccable character. Do not despair! I shall return!-- Novgorodny Vir DUELMASTER W L K POINTS TEAM NAME MASSEY 3848 17 9 2 62 KIWI CONNECTION (449) ADEPTS W L K POINTS TEAM NAME BETTINA CHIM 3880 14 12 0 54 THE MIDDLE WAY (385) HOKOWHITU 3902 9 2 0 52 KIWI CONNECTION (449) HOBSON 3909 7 3 0 50 KIWI CONNECTION (449) ULRIK VENN 3892 8 10 0 45 THE MIDDLE WAY (385) DESSLOCK CAIN 3936 4 0 0 41 STEEL WOLVES 2 (468) HOTHAM 3928 4 3 0 36 KIWI CONNECTION (449) CHALLENGER INITIATES W L K POINTS TEAM NAME HORVANTH IRNDE 3912 3 5 0 28 THE MIDDLE WAY (385) MORGANA BLACK 3939 3 1 0 28 STEEL WOLVES 2 (468) SELAANE 3929 1 1 0 25 THE ROUGHRIDERS (467) INITIATES W L K POINTS TEAM NAME WOVERN YANSY 3934 3 2 0 23 THE MIDDLE WAY (385) SALOME TORENE 3908 6 4 0 22 THE MIDDLE WAY (385) KOIVU 3932 2 0 0 17 THE ROUGHRIDERS (467) SVOBODA 3933 1 1 0 13 THE ROUGHRIDERS (467) JALABHAUS XHO 3937 1 3 0 11 STEEL WOLVES 2 (468) SYLAH VENTRESS 3935 3 1 0 10 STEEL WOLVES 2 (468) BASH ARTADI 3938 1 3 0 6 STEEL WOLVES 2 (468) MAHOVLICH 3930 1 1 0 4 THE ROUGHRIDERS (467) HABBIBOULIN 3931 1 1 0 4 THE ROUGHRIDERS (467) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? NOT GOINGTO HAPP 3940 0 1 0 KIWI CONNECTION 449 ARENAMASTER XORO 308 NONE PERSONAL ADS Jorja -- Nope, no internet. No Noblish Island either, learning on the fly with this and DM 31. School of Hard Knocks, if you will. -- Lobo, mgr. SW2 We at the Commission office highly recommend a ten-turn run through Noblish Island for new players. The newsletters alone constitute the best handbook you're likely to get. The Roughriders -- Golems from the Great White North (did you forget to choose your gladiators' genders?). All hail the bacon and maple syrup. Welcome, buddy (finally). Poutine for everyone! -- Lobo, aka A. Beaverhausen Salome Torene -- My Nana always said, "don't hit a woman." I've always said, "my Nana is an idiot." -- Bash Artadi Ulrik Venn -- I didn't want to challenge a veteran initially, but that worked out quite well. -- Dwsslock Cain Wovern Yansy -- Sorry about the downchallenge. I was the top initiate and had no one else above me to challenge. -- Morgana Black Mahovlich -- "Ooh, look at me, I'm Mahovlich and I can use two weapons at once, ooh." Just kidding. Well fought. Round two! -- Jalabhaus Xho Selaane -- I don't know for sure, but had you the manual dexterity to adequately wield that weapon, you'd have won. It was THAT close. -- Sylah Ventress All -- Is it possible to "urge" a warrior towards learning a particular skill? Let's say I want more parry skills for my TP. How do I go about doing this? -- Lobo, mgr. SW2 Prayer is good. Sylah Ventress -- Congrats on winning round one. I think I'd have won, were it not for that blow to my left buttock! You may not be so lucky next time. -- Selaane Jalabhaus Xho -- I guess all that armor didn't help! But then, you didn't think you could defeat a Roughrider, did you? -- Mahovlich Lobo -- You just have to come at my guys from a different angle. I seldom change strategies, so the second time you meet them, you should know what to expect. -- Jorja Bash Artadi -- Ah, the "smudged handwriting" effect? Jorja says she knew a guy once who made a habit of parrying with his face. She said you could tell just by looking at his face. -- Horvanth Irnde Jalabhovs Xho -- You shouldn't have been WEARING plate in the first place! Lighten up, it'll be easier to swing. And dodge. Dodging is a perfectly respectable defense. -- Wovern Yansy Desslock Cain -- Ouch? -- Ulrik Venn Morgana Black -- This is payback for us "beating up" on you Steel Wolves, isn't it? -- Wovern Yansy Bash Artadi -- I did try to bash you, honest I did, but it doesn't work well with my style. -- Salome Torene Hokowhitu -- Cool! I wanted a win, but I didn't really expect one. -- Horvanth Irnde Hotham -- It was the cherry sauce, I think. -- Bettina Chim LAST WEEK'S FIGHTS NOT GOINGTO HAPPEN was butchered by ARENAMASTER XORON in a 1 minute Dark Arena fight. MORGANA BLACK was bested by HOBSON in a 1 minute Challenge duel. JALABHAUS XHO subdued MAHOVLICH in a 2 minute novice's Challenge melee. BASH ARTADI was defeated by SALOME TORENE in a crowd pleasing 1 minute Challenge duel. MASSEY was devastated by RIRORNI ASSASSIN in a 1 minute one-sided Title fight. BETTINA CHIM was outwaited by HOKOWHITU in a dull 10 minute brawl. DESSLOCK CAIN narrowly defeated HORVANTH IRNDE in a exciting 1 minute bloody struggle. HOTHAM was unbelievably bested by ULRIK VENN in a action packed 2 minute fight. HABBIBOULIN was vanquished by WOVERN YANSY in a 1 minute uneven duel. KOIVU defeated RIRORNI DESERTER in a 2 minute beginner's duel. SVOBODA overpowered RIRORNI DESERTER in a 1 minute one-sided fight. SYLAH VENTRESS was handily defeated by SELAANE in a 1 minute one-sided bout. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |SLASHING ATTACK 5 BASHING ATTACK 12 - 4 - 1 75 | |TOTAL PARRY 4 SLASHING ATTACK 21 - 8 - 0 72 | |PARRY-RIPOSTE 3 AIMED BLOW 2 - 1 - 0 67 | |LUNGING ATTACK 3 PARRY-LUNGE 3 - 2 - 0 60 | |STRIKING ATTACK 3 PARRY-RIPOSTE 10 - 7 - 0 59 | |PARRY-LUNGE 1 TOTAL PARRY 20 - 17 - 0 54 | |WALL OF STEEL 1 LUNGING ATTACK 12 - 11 - 0 52 | |AIMED BLOW 0 WALL OF STEEL 3 - 4 - 0 43 | |PARRY-STRIKE 0 STRIKING ATTACK 2 - 9 - 0 18 | |BASHING ATTACK 0 PARRY-STRIKE 0 - 0 - 0 0 | Turn 308 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-LUNGE 1 - 0 PARRY-RIPOSTE 1 - 2 4 TOTAL PARRY SLASHING ATTACK 4 - 1 LUNGING ATTACK 1 - 2 4 SLASHING ATTACK TOTAL PARRY 2 - 2 STRIKING ATTACK 1 - 2 3 LUNGING ATTACK AIMED BLOW 0 - 0 PARRY-STRIKE 0 - 0 BASHING ATTACK 0 - 0 WALL OF STEEL 0 - 1 TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME LUNGING ATTACK MASSEY 3848 17 9 2 62 KIWI CONNECTION (449) TOTAL PARRY BETTINA CHIM 3880 14 12 0 54 THE MIDDLE WAY (385) SLASHING ATTACK HOBSON 3909 7 3 0 50 KIWI CONNECTION (449) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is MASSEY 3848. The most popular warrior this turn was HOTHAM 3928. The ten other most popular fighters were HOBSON 3909, JALABHAUS XHO 3937, MAHOVLICH 3930, BASH ARTADI 3938, SALOME TORENE 3908, DESSLOCK CAIN 3936, HORVANTH IRNDE 3912, ULRIK VENN 3892, WOVERN YANSY 3934, and SELAANE 3929. The least popular fighter this week was HOKOWHITU 3902. The other ten least popular fighters were BETTINA CHIM 3880, SYLAH VENTRESS 3935, HABBIBOULIN 3931, MORGANA BLACK 3939, NOT GOINGTO HAPPEN 3940, SVOBODA 3933, KOIVU 3932, MASSEY 3848, SELAANE 3929, and WOVERN YANSY 3934. AVOIDS, BLOODFEUDS, & CHALLENGES by Pagan Ever wonder how the whole challenge/avoid thing works? Who you fight depends on exactly how it works. We will never know exactly how it works unless we can get a look at the coding for the program, but this is how I think it works: The Situation: The system allows a warrior to make two separate challenges and two distinct avoids. Avoids are distinct in that they MUST indicate a specific team to be avoided, so a "double avoid" indicates a single team twice, which by default means you are avoiding one team. In this case, the second avoid is a duplicate and therefore a waste of an avoid. Challenges are to specific warriors. You have a first challenge, and then you have a second challenge. The Process: First the computer removes all Dark Arena challengers from the list of available warriors. Second, the computer checks for WHO fights WHO by going though all TVs and bloodfeuds, which are 100% sure to go through except in four instances: 1. the warrior challenged does not fight, 2. the warrior challenged is also making a bloodfeud or TV challenge and that challenge has already been assigned, 3. the warrior has already been assigned to a Dark Arena fight, 4. that warrior has declared your team to be one of his warrior's avoids, reducing your challenge to 50%. Third, the computer assesses all the regular first-challenge warriors and assigns fights. All other challenges are at 100% chance of success except in a few instances: warrior challenged is going to the DA, warrior challenged is involved in a previously assigned challenge, warrior challenged is not running this turn, or warrior challenged has avoided your team at 50% chance to avoid. Fourth, the computer assesses and assigns all secondary challenges of warriors not so far assigned for bloodfeuds and TVs. Fifth, the computer assesses and assigns all the regular second challenges. Sixth, the computer assigns random matchups in each available class starting with the highest class first. Seventh, the computer finds the remaining warriors that have successfully avoided all first and second challenges and/or who also did not get randomly assigned, AND for whom no more available warriors remain in their class for random pairing. All of these warriors get RSI-generated warriors to fight based on their class. So, if I'm right and avoids reduce the chance for a challenge to 50%, then: In the absence of an avoid single challenge = 100% success double challenge = 100% success, then an additional 100% success Where an avoid is involved single challenge vs avoid = 50% success double challenge vs avoid = 75% (chance to avoid is 0.5 * 0.5 = 0.25; 1 - 0.25 = 75% chance to succeed Bloodfeuds and TVs may increase the percentage chance of success above 100%, or they may not. I feel that their increased ability to get through is based solely on the way the computer assigns challenges. They are first, so they are most likely to go through. The 100% chance for a challenge to succeed is 100% if it's a TV bloodfeud and you are the first one to get assigned a fight that day because you are also the Duelmaster. But after that the chances start to diminish rapidly. The run-through for second challenges theoretically means your challenge should be 100% but it's not the case if you are the LAST guy the computer goes to for finding challenges. If you don't double challenge, you significantly lower your chance to get your challenge through. The second challenge is not equal to the first challenge. Pagan