DUEL 2 NEWSLETTER
Date : 07/04/2015 Duedate: 07/31/2015
XOCHITHLAN ARENA
DM-39 TURN-340
This Weeks Top Honors
THE DUELMASTER IS
CWM
PARKLAND (473)
(39-4044) [9-6-2,90]
Chartered Recognition Leader Unchartered Recognition Leader
SCROOGE MCDUCK POSITION IS EMPTY
DUCKS UNLIMITED (143)
(39-3719) [13-9-0,95]
Popularity Leader This Weeks Favorite
WICKED SLICE WICKED SLICE
ANYWAYUSLICEIT (475) ANYWAYUSLICEIT (475)
(39-4083) [9-19-1,73] (39-4083) [9-19-1,73]
THE CURRENT TOP TEAM
PARKLAND (473)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. DUCKS UNLIMITED (143) 25
2. DARQUE ANGELS (402) 21 DARQUE ANGELS (402)
3. ANYWAYUSLICEIT (475) 10 Unchartered Team
4. PARKLAND (473) 3
5. THE MIDDLE WAY (385) 0 THE COMPANY (387)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1 DARQUE ANGELS (402) 186 102 13 64.6 1/ 2 PARKLAND (473) 8 6 0
2/ 0 DUCKS UNLIMITED (143) 209 146 13 58.9 2/ 1 DARQUE ANGELS (402) 7 8 1
3/ 2 BASH BROS BABY (461) 24 17 2 58.5 3/ 3 BASH BROS BABY (461) 6 6 0
4/ 0 ANYWAYUSLICEIT (475) 70 68 5 50.7 4/ 0 DUCKS UNLIMITED (143) 3 1 0
5- 3 THE MIDDLE WAY (385) 465 512 12 47.6 5- 4 THE MIDDLE WAY (385) 2 0 0
6- 4 CHAOS WARRIORS (474) 25 30 2 45.5 6/ 0 ANYWAYUSLICEIT (475) 2 1 1
7/ 5 PARKLAND (473) 33 40 2 45.2 7- 5 CHAOS WARRIORS (474) 0 5 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
DUELMASTER'S COLUMN
Notes from the arena champ.
Butterfly was a striker with these stats when she died: 16,9(1),12,15,12(1),9,13.
She was bonused on riposte, but hosed on endurance.
-- Cwm
SPY REPORT
I was going on vacation, see? Surf, sun... But what do those bums say? "Hit
the road, Debby Tonte. XOCHITHLAN needs a spyreport." Oh, well. Like, DARQUE
ANGELS had to be so embarrassed when they got kicked off #1 spot by PARKLAND! Way to
go PARKLAND! MVP award for DUCK DODGERS? DUCKS UNLIMITED's proud of him after
beating CRY BABY and getting 18 points. Talk about yer big time losers! CRY BABY
got smashed by DUCK DODGERS, and lost 17 points! Like DARQUE ANGELS' NISROCH is
sweating since he got Bloodfeuded by Duelmaster CWM! Don't you think the Duelmaster
is being unfair? I think CWM should let NISROCH be Duelmaster for a while, without
fighting about it. Who was the wiseguy that said XOCHITHLAN's Duelmaster was paying
for drinks at The Welcome Wench? Don't look at me!
AAARRGH!!! I HATE SPYREPORTING!!! Sorry. I just had to say it. The warriors
of BASH BROS BABY must be getting lonely. They were the most avoided team. Do you
guys know something that I don't? Hhmph! What kind of warriors are DARQUE ANGELS?
BASH BROS BABY, an easy team to beat if I ever saw one, can't get them to accept an
invitation! Like, is KOKABIEL popular, or what? He was challenged the most in all
of XOCHITHLAN! He's got a 10-6-1, is that good?
Challenges, revenges, Bloodfeuds. All XOCHITHLAN ever talks about is fighting!
Me, I'm more laid back. CWM bloodfeuded (is that a word?) NISROCH for revenge over
some guy's bad fortune. Was it really worth it? What if they had a fight and nobody
showed up? I'd be out of a job, that's what!!!
I really didn't, you know, study when I was a kid. Who would've guessed I'd be
a famous Spyreporter? I'm getting tired of writing this stuff, so I'm calling it
quits. I had a fun time, see you later-- Debby Tonte
DUELMASTER W L K POINTS TEAM NAME
CWM 4044 9 6 2 90 PARKLAND (473)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
SCROOGE MCDUCK 3719 13 9 0 95 DUCKS UNLIMITED (143)
CHAMPIONS W L K POINTS TEAM NAME
PEKING DUCK 3632 20 11 0 89 DUCKS UNLIMITED (143)
-ULRIK VENN 3892 18 29 0 86 THE MIDDLE WAY (385)
-WOVERN YANSY 3934 16 18 1 83 THE MIDDLE WAY (385)
HOWARD THE DUCK 3845 10 5 0 79 DUCKS UNLIMITED (143)
WICKED SLICE 4083 9 19 1 73 ANYWAYUSLICEIT (475)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
ZAQIEL 4071 5 3 0 65 DARQUE ANGELS (402)
ADEPTS W L K POINTS TEAM NAME
POOPS THROUGH DIAPER 3891 6 1 0 56 BASH BROS BABY (461)
KOKABIEL 4056 10 6 1 54 DARQUE ANGELS (402)
PARRY-SLICE 4078 7 8 1 46 ANYWAYUSLICEIT (475)
DAISY 4059 9 4 0 42 PARKLAND (473)
CHALLENGER INITIATES W L K POINTS TEAM NAME
SAMYAZA 4090 4 3 0 33 DARQUE ANGELS (402)
DUCK DODGERS 4058 2 0 0 33 DUCKS UNLIMITED (143)
-CHAOS 99 4053 6 5 0 32 CHAOS WARRIORS (474)
-CHAOS 101 4055 7 4 0 31 CHAOS WARRIORS (474)
-CHAOS 36 4054 3 8 2 31 CHAOS WARRIORS (474)
SUPERSLICE 4074 3 1 1 30 ANYWAYUSLICEIT (475)
LOUD TOYS 4069 5 3 0 29 BASH BROS BABY (461)
NOT THE MOM CRY 3888 4 6 1 25 BASH BROS BABY (461)
INITIATES W L K POINTS TEAM NAME
NISROCH 4112 1 1 1 23 DARQUE ANGELS (402)
-BLIMM 4062 4 4 0 22 CHAOS WARRIORS (474)
SWAN 4061 4 8 0 20 PARKLAND (473)
-ALFOR BEACHWOOD 4110 1 0 0 15 THE MIDDLE WAY (385)
CRY BABY 4099 3 2 0 13 BASH BROS BABY (461)
INITIATES W L K POINTS TEAM NAME
GADER'EL 4103 1 3 0 10 DARQUE ANGELS (402)
-APPLE BLOSSOM 4109 1 0 0 6 THE MIDDLE WAY (385)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
BUTTERFLY 4102 1 2 0 PARKLAND 473 NISROCH 4112 339 JUST REVENGED
POND 4096 1 2 0 PARKLAND 473 SUPERSLICE 4074 340
PERSONAL ADS
Loud Toys -- The tympanum is a thin membraine covering an organ of hearing of an
insect. -- Ranger
Wow, a rough day at the arena last week. I managed to get the diapers changed, but
the rest of the day was spent trying to appease the babies...
Zaqiel took a toy he thought was too loud and annoying.
Samyaza couldn't appease the baby, not being the mom.
Kokabiel looked wrong at the cry baby.
-- Assur
LAST WEEK'S FIGHTS
CWM devastated NISROCH in a 1 minute mismatched Bloodfeud Title fight.
SAMYAZA vanquished SWAN in a 1 minute uneven Challenge battle.
SCROOGE MCDUCK demolished RIRORNI OFFICER in a 1 minute uneven fight.
PEKING DUCK outwaited ZAQIEL in a popular 14 minute one-sided contest.
HOWARD THE DUCK was luckily beaten by ENEMY ARCHER in a 2 minute competition.
WICKED SLICE viciously subdued KOKABIEL in a popular 5 minute bloody duel.
LOUD TOYS was beaten by DAISY in a 2 minute brawl.
POOPS THROUGH DIAPER overcame PARRY-SLICE in a 2 minute gruesome fight.
CRY BABY was vanquished by DUCK DODGERS in a 1 minute uneven duel.
NOT THE MOM CRY vanquished GADER'EL in a action packed 1 minute uneven fight.
SUPERSLICE savagely slew POND in a action packed 5 minute gory novice's fight.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|AIMED BLOW 3 PARRY-RIPOSTE 5 - 2 - 0 71 |
|PARRY-LUNGE 3 STRIKING ATTACK 14 - 7 - 2 67 |
|PARRY-STRIKE 3 LUNGING ATTACK 13 - 8 - 1 62 |
|LUNGING ATTACK 2 WALL OF STEEL 10 - 7 - 2 59 |
|STRIKING ATTACK 2 PARRY-LUNGE 11 - 9 - 0 55 |
|BASHING ATTACK 2 SLASHING ATTACK 9 - 8 - 0 53 |
|TOTAL PARRY 2 PARRY-STRIKE 16 - 17 - 0 48 |
|SLASHING ATTACK 2 AIMED BLOW 7 - 8 - 0 47 |
|WALL OF STEEL 1 TOTAL PARRY 17 - 21 - 0 45 |
|PARRY-RIPOSTE 0 BASHING ATTACK 12 - 17 - 0 41 |
Turn 340 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
LUNGING ATTACK 2 - 0 PARRY-LUNGE 1 - 2 3 PARRY-STRIKE
WALL OF STEEL 1 - 0 PARRY-STRIKE 1 - 2 2 LUNGING ATTACK
AIMED BLOW 2 - 1 PARRY-RIPOSTE 0 - 0 2 TOTAL PARRY
STRIKING ATTACK 1 - 1 SLASHING ATTACK 0 - 2 2 SLASHING ATTACK
BASHING ATTACK 1 - 1 2 PARRY-LUNGE
TOTAL PARRY 1 - 1
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
PARRY-STRIKE CWM 4044 9 6 2 90 PARKLAND (473)
LUNGING ATTACK SCROOGE MCDUCK 3719 13 9 0 95 DUCKS UNLIMITED (143)
TOTAL PARRY PEKING DUCK 3632 20 11 0 89 DUCKS UNLIMITED (143)
SLASHING ATTACK HOWARD THE DUCK 3845 10 5 0 79 DUCKS UNLIMITED (143)
PARRY-LUNGE KOKABIEL 4056 10 6 1 54 DARQUE ANGELS (402)
WALL OF STEEL DAISY 4059 9 4 0 42 PARKLAND (473)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is WICKED SLICE 4083. The most popular warrior this
turn was WICKED SLICE 4083. The ten other most popular fighters were SUPERSLICE
4074, ZAQIEL 4071, HOWARD THE DUCK 3845, SCROOGE MCDUCK 3719, KOKABIEL 4056, DAISY
4059, POOPS THROUGH DIAPER 3891, NOT THE MOM CRY 3888, CWM 4044, and SAMYAZA 4090.
The least popular fighter this week was PEKING DUCK 3632. The other ten least
popular fighters were CRY BABY 4099, SWAN 4061, NISROCH 4112, POND 4096, GADER'EL
4103, PARRY-SLICE 4078, DUCK DODGERS 4058, LOUD TOYS 4069, SAMYAZA 4090, and CWM
4044.
CHALLENGES AND AVOIDS
To clarify: You issue Challenges to warriors, but Avoid teams.
To Challenge, write that warrior's name and ID# in the space provided.
To Avoid, write the team's name and Team ID in that space.
Make sure you include the ID!
* * * * * MEMO * * * * *
From: The Office of Accurate Census Reporting, Gladiatorial Commission
To: All Managers
In the interest of preserving our natural resources and preventing managerial writer's
cramp, the census form has been eliminated, effective immediately. Managers may
register their warriors' races and/or favorite sayings by simply writing them on a
separate piece of paper and submitting them to the Commission. Each warrior may have
up to 15 favorite sayings. Each saying must be categorized Jeer, Gloat, Boredom, Ouch,
Victory and may be up to 70 characters long. For any questions, please contact the
Gladiatorial Commission.
BLOODGAMES at the SUMMER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Summer FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
FTF-Style (DM 98): for Face-to-Face attendees, with turn-by-turn strategies
Mail-in-Style (DM 99): for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All are 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat
darker before they're over. It's a dangerous sport intended only for the tough and
spirited. The Arenamaster will be less likely to intercede on behalf of a dying
warrior. Even at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular
challenges, only bloodfeuds. For the Mail-in arena, warriors may not change their
strategy from round to round (to make it fair for those who could not attend the
FTF). There will be no DA challenges in either arena.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on
Friday, at the hotel. The Bloodgames will process at the FTF with the regular
tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in
each Bloodgames admission to the Advanced Duelmasters games. Any special training
required to qualify those three warriors for Advanced Duelmasters combat will be
conducted before transfer into ADM. Astute managers will note that this means that
three warriors that are designed from scratch will survive the Bloodgames, win one of
the top three places, and go on to immortal glory! One of those warriors could be
yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!
ATTENTION: ALL MANAGERS WHO ARE ATTENDING THE FACE-TO-FACE
If you plan to attend the Winter Face-to-Face in Phoenix, please let Customer Service
know. We will hold your turns for the few days preceding the tourney, starting with
anything that would mail out on the previous Saturday. (This means that games due on
Thursday the 9th (which would mail on Friday) would probably mail to you, but games
due on the 10th and thereafter will be held and delivered to you at the tournament.
This way, you won't have to worry about not receiving a critical turn before you
depart for Newark, and you also don't have to worry about whether you can get a
reprint before the first turn of the tournament is due.
See you there!
RSI
NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)
For those of you who keep track of such things, several additional warriors
graduated from regular DM arenas (including closed arenas) since the last tournament.
MR. GHERKIN'S MERKIN (38-4993) WHAT? (412)
NY STATE OF MIND (11-7402) ILLMATIC (626)
ESTRADA (82-31507) EX-PHILLIS (5190)
POPE BOB (82-43134) BLESS US, EVERYONE (7220)
MOPE (82-39892) 4 LETTER ACTIVITIES (6637)
TEST TUBE BABY (82-49949) STREET PIZZAD XX (8395)
MICRO (84-42149) BLOOD IN, BLOOD OUT (7326)
CARDIO (84-18131) ZOMBIE SQUAD 127 (3216)
TINGO (1-9057) SERPENTS' HOLD (642)
Congrats to the grads. -- Green Eyes