DUELMASTERS NEWSLETTER Date : 07/11/2003 Duedate: 07/24/2003 ZENSU ARENA DM-40 TURN-418 This Weeks Top Honors THE DUELMASTER IS KLUMSY TUMBLES CARNIVAL (379) (40-3918) [12-0-0,137] Chartered Recognition Leader Unchartered Recognition Leader KLUMSY TUMBLES SPIKE CARNIVAL (379) NEUROMANCERS (404) (40-3918) [12-0-0,137] (40-3963) [1-0-1,33] Popularity Leader This Weeks Favorite TERIS QUEENSRYCHE BEYOND THE PALE (337) THAT 80'S METAL (394) (40-3895) [14-16-1,59] (40-3942) [6-3-0,56] THE CURRENT TOP TEAM CARNIVAL (379) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. NEUROMANCERS (404) 51 2. WIMPS MOST FOWL (355) 26 OF WOLF AND MAN 8 (347) 3. THAT 80'S METAL (394) 20 Unchartered Team 4. SUNNYLAND (382) 20 5. CRUEL PET NAMES (381) 19 NEUROMANCERS (404) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1 OF WOLF AND MAN 8 (347) 11 5 0 68.8 1/ 2 CARNIVAL (379) 10 5 0 2/ 2 CARNIVAL (379) 70 48 2 59.3 2/ 1 BEYOND THE PALE (337) 9 6 0 3/ 3 WIMPS MOST FOWL (355) 317 244 16 56.5 3/ 3 WIMPS MOST FOWL (355) 9 6 0 4/ 4 THAT 80'S METAL (394) 57 46 1 55.3 4/ 5 THAT 80'S METAL (394) 5 4 0 5/ 5 CRUEL PET NAMES (381) 47 47 2 50.0 5/ 8*NEUROMANCERS (404) 4 6 2 6/ 6 RELIGIOUS HERALD (306) 25 28 3 47.2 6/ 7 CRUEL PET NAMES (381) 3 2 0 7/ 8 SUNNYLAND (382) 20 27 1 42.6 7/ 4 RELIGIOUS HERALD (306) 3 3 1 8/ 7 BEYOND THE PALE (337) 280 413 7 40.4 8/ 6 SUNNYLAND (382) 3 3 0 9/ 9*NEUROMANCERS (404) 4 6 2 40.0 9/ 9 OF WOLF AND MAN 8 (347) 1 1 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT + ]H[ + ---:--- + ]H[ Andorians Abroad #10 ]H[ + ---:--- + ]H[ + Zuwayza or Somewhere Else: "Ah, you are awake then?" The voice seemed unreasonably cheerful, given the way Tankesh's head was pounding. It was speaking Akhaddic...of a sort. Understandable, since it was speaking slowly, or maybe the odd accent was becoming more familiar. He opened his eyes cautiously. He was in a dimly lit room, on a sort of divan or daybed such as the Karnhorns used. The walls were pale above, and something simple and dark below, painted plaster, maybe. Plainer than the walls in any upper class Karnhorn house he'd seen. A two-branched candlestick of bronze provided the light. The man sitting beside him and holding the candlestick had the expected dark, hawk-nosed face, typical Karnhorn. But he was wearing an unfamiliar sort of headgear, a cap like an inverted flowerpot, of black patterned with gold, and he had a swathe of green cloth twisted around the base of it. "Where...?" "In the house of Taran in'Dalbi, a merchant, and fortunate for you that you occurred here, and not in the hands of some worshipper of bloody Jakarran. We see few Elves here in Wazara, and most view them with deep suspicion. Taran is a more cosmopolitan man, however, why, he has even been to Ys! He knows well that an Elf is just a man, and not some dark spirit come to work harm." The man's mouth twitched between mustache and pointed beard. "Very fortunate you are. For if you had been received next door, in the house of Zaldin in'Varash, you might be stretched on an altar by now!" Tankesh frowned and tried to heave himself up on one elbow. The room shimmied around him alarmingly, but he could see his sword lying on a side table, which told him that he wasn't a prisoner here. Wherever "here" was. "Where?" he demanded again. "Ah, of course. I was forgetting for a moment that you are a...Visitor. Wazara, as I said, capital of Valkoril. This is one of the most famous ports on the Middle Sea, the last port on the Southern Shore before one comes to the Pillars of the Sun." "Visitor?" "From another time, or another world." The man waved one hand negligently. "I am no philosopher to probe into such details, but a mere physician. But you are not the first Visitor to come to Valkoril of late, nor even the first to visit Golden Wazara, so once he had recovered from the shock of your arrival, Taran understood what was happening." "More'n I do," Tankesh muttered. "This is your first experience at Traveling? Then it is no wonder you are confused, especially if you have known no other Travelers." The physician tapped his knee thoughtfully with the fingers of one hand, then nodded. "Very well, then, let me see if I can explain--so far as my understanding goes. The worlds that sprang forth from the First Cause are as numerous as the grains of sand in Southern Waste, as like and as different from each other as such grains may be. When the wind swirls over the Waste, grains of sand may strike one another, move from one place to lie in different company, whatever metaphor you wish." His fingers flicked in a dismissing gesture. "At such times of contact, Travel becomes possible, by will or by chance-- in your case, I assume that it must have been chance." He raised an eyebrow inquiringly. Tankesh started to nod and thought better of it. "Yes. The woman with me, what happened to her?" The man shrugged. "When you fell, you lost your grip on her hand. At once, the road that you had Traveled together split. I do not know whether she would return to the world where your journey began, or go on to some other on her own." Someone tapped on the door to the room. The doctor rose at once and crossed to it, opening it a hands' breadth. "What news, Taran?" "The worst, Russem! We must get rid of the fellow at once!" The man in the hallway had a gasping voice, or in the grip of strong emotion. "Zaldin's pet astrologer has worked out that there was an Occurrence, and he knows I must be harboring a Visitor!" "Say rather, he suspects it, Taran. But you are correct, the Visitor cannot remain here any longer, unless he wishes to decorate an altar to Jakarran." The doctor glanced over his shoulder at Tankesh. "We have neither the knowledge nor the power to return you to your original world, but we shall send you to one who may help. But you must go at once, without delay--" A deep drumming sound echoed through the house. "That will be the Sultan's men--or the Temple Guards, even!--at the door," the merchant muttered. "I dare not refuse them entry." + ]H[ + ---:--- + ]H[ Andorians Abroad #11 ]H[ + ---:--- + ]H[ + Sailing to Skaithvarn: The wind dropped at the end of the first day and didn't pick up the next morning as expected. The ship just sat still in the water--as far as Raoul and Jeri could tell--with its sails flapping limply. "In a logical world," Jeri muttered, "if the wind stopped blowing AGAINST us, we'd be able to make progress." Raoul grinned. "Not much logic here, doll!" He glanced toward Goff and sobered. "I just wish he'd stop looking so worried...." Berdan, the ex-assassin, who had vanished into his cabin as the wind dropped, now reappeared. He had some sort of small brass box in his hand. "We're in trouble," he announced quietly. Before the Fratsfan could elaborate on that, Goff came toward them from the steering area, and he looked more worried than Berdan. "We're in trouble," he said. "We're lost--" "How can we be lost?" Jeri demanded, her voice rising. She looked around anxiously. The water looked much the same in every direction. The sky had the kind of thin, milky overcast that turned it to a sheet of glaring white, with no one direction obviously brighter than another. "The Trier's not that wide, can't we just sail west until we come to Skaithvarn, and then figure out whether we're north or south of Istoreth?" "Tell me which way's west, and I'll do it--even if I have to row," Goff said. "Ah." Berdan nodded and held out his brass box, which they could now see was a compass. Or had been a compass. The needle under the glass dome swung lazily around and around, though the ship was not moving. "I presume your ship's compass is now as useless as this?" "Yeah," Goff admitted. "It--" There was a sort of ripple in the air, not something to be seen, but only felt as a shiver across their skin. The compass needle whirled and steadied, indicating north as being to the right of the ship. A breeze from the north ruffled the surface of the water. Goff's two crew members leaped to adjust the sails. "Can you explain any of this?" Raoul asked. "No, but it's happened before," Goff said grimly. "There've been reports of this kind of thing--becalmed and the compass doesn't work, then eventually the wind and the north come back. And some ships have been lost entirely, like maybe they never did get their bearings back--" "And KNOWING this, you still set out to sail to Skaithvarn? Are you CRAZY?" Jeri demanded. "What should we do, cower in our houses and wait for the Grey Witch to make everything safe again?" the manager demanded. "One ship in twenty, maybe, has reported losing the north for a while. Only one in...a hundred, or maybe more has failed to come back. It's a gamble, but heck, LIFE is a gamble." One of the crewmen had climbed to the very top of the mast and was examining the horizons with a spyglass. "Land ahead!" he reported. "Looks like the Volarbyn okay!" At Raoul's questioning glance, Goff said, "Highlands just north of Istoreth." "Ship coming from the north," the lookout added. "I don't recognize her shape...." He continued to stare northward through the spyglass. "And that's the flip side of the problem," Goff said as he headed for the steering area. "Somebody getting lost from the Other Side, wherever that is. Sometimes they act like pirates. We may have a fight on our hands." * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===ANDORIAN REGIONAL NEWS===--- Duelmasters ----------- DM 8 ARKERS (turn 232): DOMINO of BONDAGE (Spawn, mgr.) DM 11 ARUAK CITY (turn 466): TALIA GREENBOLT of KNIGHTS OF VIRTUE (JRK, mgr.) DM 14 TOBIR (turn 465): TIGER JIM of THE DOGHOUSE (Leeta, mgr.) DM 22 SOLVEN (turn 458): SARGENT SUGAR of SWEET MARINES (General Snookums, mgr.) DM 24 ZORPUNT (turn 455): VIKING of SAVAGES (Tarzan, mgr.) DM 25 LYRATILAN (turn 455): GLORY of DARKENED PRIDE (Sylvester Frothingslosh, mgr.) DM 26 CALEAM (turn 455): R'AKA of THE DREADLANDS (LHI, mgr.) DM 30 IAYE (turn 451): VALLISNERIA of THE GREENHOUSE (Generalissimo Puerco, mgr.) DM 40 ZENSU (turn 417): KLUMSY TUMBLES of CARNIVAL (Carny, mgr.) DM 41 KATI-TEI (turn 411): GWYN AP NUDD of CAER SIDHE (Ichabod Frothingslosh, mgr.) DM 46 ARDIVENT (turn 403): VEERS of HARDTIMESINBABYLON (Technogeek, mgr.) DM 52 FRATSFA (turn 180): MERADI of KING AND COUNTRY (Generalissimo Puerco, mgr.) DM 60 ARADI (turn 314): CROW of SHADOW SIGNS (Shadowgate, mgr.) DM 63 AMEN-TEI (turn 305): WANDERING JO of WAYFARERS (Schendirk, mgr.) DM 71 KYR'TERR (turn 134): KING TEC of DARQUE FORCES (Master Darque, mgr.) ADM 105 ANDORAK (turn 351): PRIMUS BOUND of SUPERIOR FORCES from ZENSU (Manager) Top Teams --------- DM 8 ARKERS (turn 232): BONDAGE (Spawn, mgr.) DM 11 ARUAK CITY (turn 466): KNIGHTS OF VIRTUE (JRK, mgr.) DM 14 TOBIR (turn 465): THE DEATH SQUAD (Street Legal, mgr.) DM 22 SOLVEN (turn 458): KELLUMBO'S KIDS (Detective Kellubmo, mgr.) DM 24 ZORPUNT (turn 455): THE ASININE (Philthy Phil, mgr.) DM 25 LYRATILAN (turn 455): CHAUCERS WORDS (Berylstar, mgr.) DM 26 CALEAM (turn 455): HEADBANGERS (Sablon-O-Vlad, mgr.) DM 30 IAYE (turn 451): CARNIVAL (Carny, mgr.) DM 40 ZENSU (turn 417): BEYOND THE PALE (Graciela, mgr.) DM 41 KATI-TEI (turn 411): BIRDS (JE, mgr.) DM 46 ARDIVENT (turn 403): DEATHTONGUE (Technogeek, mgr.) DM 52 FRATSFA (turn 180): OTTO'S PARTS (Crip, mgr.) DM 60 ARADI (turn 314): SHADOW SIGNS (Shadowgate, mgr.) DM 63 AMEN-TEI (turn 305): WAYFARERS (Schendirk, mgr.) DM 71 KYR'TERR (turn 134): none ADM 105 ANDORAK (turn 351): BOXES, etc. (Doc Steele, mgr.) Recent Graduates ---------------- DM 8 ARKERS (turn 232): DOMINO of BONDAGE (Spawn, mgr.) BETHUNES of LA PENTARCHIE (The Pentalque, mgr.) (turn 231): WEIRD WILLIAM of LA PENTARCHIE (The Pentalque, mgr.) DM 11 ARUAK CITY (turn 465): THE ARDIVENTI CHEF of GERFEL'S FRIENDS (Generalissimo Puerco, mgr.) HITCHING POST of KRILL CAVALRY (Leeta, mgr.) PIOTR WYSMYK of 'CROSSED UP (Dr. Mabuse, mgr.) DM 14 TOBIR (turn 465): TIGER JIM of THE DOGHOUSE (Leeta, mgr.) (turn 464): BEAVIS of THE DEATH SQUAD (Street Legal, mgr.) DM 22 SOLVEN (turn 458): DEAF SMITH of THE ZOO (Morris, mgr.) (turn 457): MAJOR MUFFINS of SWEET MARINES (General Snookums, mgr.) SANDY of WOMEN OF REALITY (THawk, mgr.) DM 24 ZORPUNT (turn 455): VIKING of SAVAGES (Tarzan, mgr.) DM 26 CALEAM (turn 454): DEADMAN of HEADBANGERS (Sablon-O-Vlad, mgr.) DM 30 IAYE (turn 451): FUNKY ELVIS of TRIP OUT (Angus, mgr.) DM 41 KATI-TEI (turn 411): GWYN AP NUDD of CAER SIDHE (Ichabod Frothingslosh, mgr.) DM 60 ARADI (turn 314): BAKY PARFUM of OGRES ARE US (Ghoti, mgr.) DM 63 AMEN-TEI (turn 304): MIDNIGHT RAMBLER of WAYFARERS (Schendirk, mgr.) DM 71 KYR'TERR (turn 134): CENTURION of 2ND ARCTIC GUARDS (Yukon Cornelius, mgr.) BARRETT of DARQUE FORCES IV (Master Darque, mgr.) (turn 133): BEER of STUFF I BROUGHT (Yukon Cornelius, mgr.) DUELMASTER'S COLUMN Notes from the arena champ. M.H. -- This is your Morning Herald reporter reporting the afternoon news. The big news is that One-Man-Band is the top warrior TP. Also Klumsy Tumbles has taken the DM title. Snide Clemens' heart is broken over Big Bop's loss. I have the new DM right here. Congrats go to you, Klumsy. K.T. -- Thanks. Bird Brain was a problem--comes out swinging. No doubt about that. M.H. Do you plan to give Bird a rematch or perhaps Despicable? K.T. -- No way! Are you crazy? They are dangerous. I'm thinking maybe One-Man-Band would be a great DM. Thanks. Gotta go. M.H. -- There you have it. Big news! One-Man-Band will have the title shot, until next time. SPY REPORT It's me, The Unknown Spymaster, back to give you this week's Spy Report. Sit back in your seats and we'll have more fun than a barrel of Zontanis. Say good-bye to BEYOND THE PALE, as they are pushed from the coveted top team spot by the CARNIVAL stable. Coming up with a solid 3-2-2 outing, NEUROMANCERS has advanced 3 places in the rankings. Advancing in the rankings was WIMPS MOST FOWL who went from last turn's 313-243-16, to this week's record of 317-244-16. Hey everybody, watch out for DRAXLER, who flew up 17 points in the rankings after mashing BIG BOP like a melon. Keep your eye on this guy. Ya know, some days it doesn't pay to walk out on the sands. BIG BOP was beat by DRAXLER and drops 12 points. The most challenged warrior this week was KLUMSY TUMBLES. If this keeps up, our Duelmaster's going to need more avoids! Drawing on all of his experience as a 13-4-0 warrior, BIRDBRAIN went for the Duelmastership against KLUMSY TUMBLES this week. Well, everybody's pal KLUMSY TUMBLES moved hers record to 12-0-0 by defeating BIRDBRAIN in the Duelmaster's Title Bout and gaining 13 recognition points. An apple a day keeps the doctor away, but an onion a day keeps T.P.s at bay. Here is other news that is of note. Here's a song for you: Who's afraid of the big, bad CARNIVAL? Big bad CARNIVAL. Big bad CARNIVAL. ZENSU's afraid of the big bad CARNIVAL. Tra la la la la! Okay, so I may not be funny, but catch WIMPS MOST FOWL's act in the arena. Those acrobats seem to be fairly deft at running from CARNIVAL. Death is kind of like a new puppy: he's always around wanting to play. (Ha Zontani, how's that for a wise saying?). SPIKE defied all odds and slew SHEWISH GIANT in the Dark Arena. The only ones displeased were the buzzards, as SHEWISH GIANT's meat is notoriously tough. Ask not the elves for counsel, for they will say both yes and no. Silly buggers, eh? Well, there's the manager of the ZENSU giving me the 'cut' sign (or is that 'They're going to strangle you in the alley?). Well, there goes another Spy Report. Good luck in next week's fights. Hasta la bye-bye. (Loud choruses of 'Beat it, ya bum!')-- The Unknown Spymaster DUELMASTER W L K POINTS TEAM NAME KLUMSY TUMBLES 3918 12 0 0 137 CARNIVAL (379) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME FOIL D'AGEN 3909 9 7 0 102 CARNIVAL (379) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME DESPICABLE DUCK 3915 14 7 0 100 WIMPS MOST FOWL (355) CHAMPIONS W L K POINTS TEAM NAME KING LOVE 3748 10 10 1 89 SUNNYLAND (382) BIRDBRAIN 3921 13 5 0 88 WIMPS MOST FOWL (355) -PHILLIP THE BIRD 3708 10 7 0 80 CRUEL PET NAMES (381) JOPHAN 3846 15 31 0 79 BEYOND THE PALE (337) ONE-MAN BAND 3841 16 11 0 73 CARNIVAL (379) SIANNA 3914 15 8 0 67 BEYOND THE PALE (337) DEAD DUCK 3911 14 8 2 67 WIMPS MOST FOWL (355) CHALLENGER ADEPTS W L K POINTS TEAM NAME ENOCH 2814 8 9 1 66 RELIGIOUS HERALD (306) -SQUISH THE GERBIL 3778 9 5 0 63 CRUEL PET NAMES (381) TERIS 3895 14 16 1 59 BEYOND THE PALE (337) ADEPTS W L K POINTS TEAM NAME QUEENSRYCHE 3942 6 3 0 56 THAT 80'S METAL (394) JIMMY CRICKET 3744 8 9 0 50 SUNNYLAND (382) DRAXLER 3294 7 3 0 43 OF WOLF AND MAN 8 (347) OUATE LE PHOQUE 3902 6 4 0 40 CRUEL PET NAMES (381) HUMP THE CAMEL 3903 4 5 0 39 CRUEL PET NAMES (381) WARRANT 3920 7 13 0 38 THAT 80'S METAL (394) QUAKY ASP 3919 7 5 0 38 CARNIVAL (379) SPIRITED 3766 5 3 1 36 RELIGIOUS HERALD (306) CHALLENGER INITIATES W L K POINTS TEAM NAME SPIKE 3963 1 0 1 33 NEUROMANCERS (404) TIGER ELF 3941 2 8 0 26 BEYOND THE PALE (337) INITIATES W L K POINTS TEAM NAME BIG BOP 3935 6 4 0 22 CARNIVAL (379) ARNIE EL SHEW 3930 3 11 0 20 BEYOND THE PALE (337) MUD DUCK 3955 2 0 0 20 WIMPS MOST FOWL (355) DANZIG 3954 2 0 0 17 THAT 80'S METAL (394) -OTRAR 3292 4 2 0 14 OF WOLF AND MAN 8 (347) -LEADFOOT 3516 2 0 0 14 TACO GODS (152) CASE 3958 1 1 1 14 NEUROMANCERS (404) ONO-SENDEI 3962 1 0 0 13 NEUROMANCERS (404) -B 3746 2 6 0 12 SUNNYLAND (382) CRAZY LOON 3961 1 0 0 7 WIMPS MOST FOWL (355) -IRON MAIDEN 3872 1 3 0 6 THAT 80'S METAL (394) RATZ 3960 1 1 0 4 NEUROMANCERS (404) NINSEI 3959 0 2 0 2 NEUROMANCERS (404) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? MORDANT DESERTER 2 0 1 0 1 CASE 3958 418 NONE SHEWISH GIANT 21 0 1 0 DARK ARENA 0 SPIKE 3963 418 NONE FLUSTER 3933 4 6 1 WIMPS MOST FOWL 355 ENOCH 2814 416 REVENGED PERSONAL ADS Spirited -- Spirit isn't enough, you know. Experience counts for a lot. -- Teris Squish the Gerbil -- That's what I TOLD them to do in the Infirmary, but they never listen. -- Jophan Ouate le Phoque -- And in fact, you HAVE made a career error. You should be a stand- up comedian. -- Sianna P.S. Hey, *I* laughed. Hump the Camel -- No thanks. I'll wait for something more in my line. -- Arnie el Shew P.S. And female. P.P.S. Or do you mean to indicate that's what YOU do? Yuck. Cult members are no match for me. -- Tiger Elf Despicable Duck -- I've been taking classes in adult education. -- Jophan One Man Sonic Pollution -- I hate music. ALL music. -- Sianna King Love -- The King I love to beat. -- Despicable Duck Klumsy Tumbles -- I should have been able to hit you but you were just much too tricky for me as you tumbled around. -- Birdbrain Enoch -- As you now know, it is not nice to kill Wimps. -- Dead Duck Case -- I won my first fight! I won my first fight! Thank you, sir. -- Mud Duck Birdbrain -- You are very difficult to deal with. -- Klumsy Chardinee -- Did you have them cheer my music? -- One-Man Queensryche -- This is how it works--I swing. Next you swing. Now, shall we try again? -- Big Bop Draxler -- Welcome back! Well met! The first round goes to me. -- Quaky Asp Beyond The Pale -- Congrats on taking the top team spot. -- Carny Neuromaneeds -- Welcome and prosper. Do you have a favored set of songs? I can play anything. I'm the top warrior TP and in line to be next DM. -- One-Man-Band, Carnival 26 June 2003 All -- Would you be willing to proxy my lunger Ganglare at the Face-to-Face? He's fighting in the champions tourney. Thanks. Write: Michael Rogers #25335-013, PO Box 6000, Florence, Co 81226 -- Skullagrim STOP THINKING TOGS!!!!! It's here. Well, almost here anyway. We're looking at a start date of the first turn in Aradi (DM 60) following the Fall Mail-In. This should give everyone sufficient time to study the new ultra-improved T#%S IV rules and prep accordingly. So without further ado, here is your handy-dandy guide to winning your very own Golden Scrod (and some other very cool prizes to be announced officially before the start of the tourney that must not be named): 1. Each T#%S team consists of two managers. After the tourney starts, there will be no switching partners whatsoever, so choose your partners wisely. T#%S IV will last for 13 turns, so pick a partner you can stand for 6 months or so. The only team I know of so far is last TOGS winners: Ganolus Oakleaf/Hombre of Blood Related/Thieves Guild. Hey, this is fun! 2. The T#%S entry fee is 2 team setups per manager. This means 4 setups per T#%S team. This entry fee is required before the start of the tourney with no exceptions being made. This is to ensure that nobody gets screwed if a team or manager decides to back out early. To pay the entry fee either: a) send $10 cash/check/money order/ or whatever to me personally at: Andy Salveson 6812 Romanzo Way Elk Grove, CA 95758 b) get RSI to send me 2 team setup gift certificates. Sorry, no credit cards and no old teams you have lying around will be accepted. 3. T#%S point system: 10 points for winning on your up-challenge against another T#%S warrior. 7 points for winning on your even challenge of another T#%S warrior. 7 points for winning on another T#%S warriors challenge. 7 points for winning a random matchup against another T#%S warrior. 4 points for winning on your down-challenge of another T#%S warrior. 4 points for winning a random matchup against a non-T#%S warrior. Do not fight your team mate, you will not get any points. Also, you will not get any points if you challenge or get challenged by a non-T#%S team, so use your avoids wisely if you think someone is out to get you. 10 points for being the Duelmaster. This is in addition to all points listed above and will begin turn 1, so prep accordingly. 5 points for every spotlight written by any team member, 1 per manager per turn. The minimum length of a spotlight to receive points is 1/2 column in the newsletter (that's 31 lines-each line 85 characters across) and I will be completely firm on this. In addition to the length criteria, spotlights will not be given points if they are in any way plagiarized or if they are not Duelmasters or fantasy related. I will be the sole judge of this. If you're unsure if I will judge something to be Duelmasters or fantasy related, then e-mail me before you write the spotlight and ask me. I reserve the right to take points away from a spotlight after they are given if I judge at a later time that the spotlight has been plagiarized. -5 points per manager per turn every time a manager does not at least write one personal ad. -5 points for being the team that avoided the most. If you participated in TOGS III, you'll notice some slight changes in the points structure. The main things are points for random match ups against non T#%S warriors, bonus points for being the Duelmaster, new spotlight criteria, and no points given for being the most avoided team. 4. I already mentioned this, but T#%S IV will start the first turn in arena 60 after the Fall Mail-In runs and it will last for 13 turns. There will not be a Survivor format this time around, meaning no eliminations. I will still be doing the multipliers at the end, however. This means that all points accumulated by a team on turns 10 and 11 will be multiplied by 1.5 and all points accumulated by each team on turns 12 and 13 will be multiplied by 2. 5. Prizes are yet to be determined, but I'll tell you what I know. There will be prizes given out each turn to whichever team scores the most combined points on a given turn. Tie breakers will go to the team with the most wins on that turn and then to the team with most overall points. I have asked RSI for the same prizes as last TOGS which were transferring any warrior to arena 60 and renaming Aradi for approximately 6 months, but we'll see what they come back with. I haven't decided how to split the prizes up, partly because I don't know how many teams will be entering yet, but I do know the prizes will be split among the top 3 teams at the end. I will announce the exact breakdown of everything when I know more. 6. And just like TOGS III, Death Stud and I will be the sole arbiters of any dispute that may arise. Whine all you like, but as Nuln told you last time, that's how it is. 7. M & RR Clause (go ahead, read between the capitals): I reserve the right to disallow entry to this tourney if you have a previous history of being a big fat mouth about everything. I think that pretty much covers it. I will be accepting team entries as of now and then posting them in the newsletters as I receive entry fees. Please feel free to e-mail me regarding any questions or comments at Ganolus@aol.com. So everyone don your best pair of leg warmers, hop on your favorite farm animal, and ride to Aradi for the 4th kinda-annual Tournament that must not be named for no apparent reason whatsoever, or T#%S IV, for short. See ya'll there! -- Ganolus Oakleaf, T#%S IV Commish LAST WEEK'S FIGHTS SPIKE butchered SHEWISH GIANT in a 1 minute bloody Dark Arena fight. BIRDBRAIN was vanquished by KLUMSY TUMBLES in a 1 minute Challenge Title battle. ONE-MAN BAND was savagely defeated by KING LOVE in a 3 minute Challenge fight. SPIRITED slimly lost to JIMMY CRICKET in a popular 7 minute brutal Challenge fight. QUEENSRYCHE was outwaited by DEAD DUCK in a action packed 7 minute Challenge brawl. ENOCH overpowered TERIS in a 1 minute one-sided Challenge struggle. WARRANT bested TIGER ELF in a 2 minute gory Challenge competition. DANZIG unbelievably bested ARNIE EL SHEW in a 4 minute Challenge melee. MUD DUCK vanquished RATZ in a 1 minute one-sided Challenge duel. DESPICABLE DUCK overpowered KUNG-FU MASTER in a 1 minute uneven match. FOIL D'AGEN overpowered JOPHAN in a 1 minute one-sided fight. SIANNA demolished DANGEROUS CRIMINAL in a 1 minute mismatched competition. QUAKY ASP was outlasted by OUATE LE PHOQUE in a tiring 17 minute brawl. BIG BOP was handily defeated by DRAXLER in a 1 minute one-sided conflict. HUMP THE CAMEL outlasted THE USEROUS MERCHANT in a crowd boring 15 minute struggle. CASE easily killed MORDANT DESERTER in a 1 minute mismatched bout. NINSEI was bested by CRAZY LOON in a 2 minute novice's brawl. ONO-SENDEI overpowered CONVICTED THIEF in a 1 minute one-sided match. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 6 WALL OF STEEL 6 - 2 - 1 75 | |TOTAL PARRY 6 BASHING ATTACK 8 - 4 - 2 67 | |PARRY-RIPOSTE 4 AIMED BLOW 17 - 9 - 0 65 | |AIMED BLOW 3 LUNGING ATTACK 26 - 14 - 2 65 | |WALL OF STEEL 2 TOTAL PARRY 20 - 17 - 0 54 | |PARRY-LUNGE 2 PARRY-RIPOSTE 15 - 16 - 0 48 | |SLASHING ATTACK 2 SLASHING ATTACK 12 - 15 - 0 44 | |BASHING ATTACK 2 PARRY-STRIKE 5 - 7 - 0 42 | |STRIKING ATTACK 2 STRIKING ATTACK 8 - 12 - 0 40 | |PARRY-STRIKE 1 PARRY-LUNGE 3 - 8 - 0 27 | Turn 418 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-STRIKE 1 - 0 STRIKING ATTACK 0 - 2 4 LUNGING ATTACK WALL OF STEEL 2 - 0 3 AIMED BLOW AIMED BLOW 2 - 1 2 TOTAL PARRY LUNGING ATTACK 4 - 2 1 STRIKING ATTACK TOTAL PARRY 4 - 2 1 PARRY-RIPOSTE PARRY-LUNGE 1 - 1 PARRY-RIPOSTE 2 - 2 SLASHING ATTACK 1 - 1 BASHING ATTACK 1 - 1 TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME LUNGING ATTACK KLUMSY TUMBLES 3918 12 0 0 137 CARNIVAL (379) AIMED BLOW DESPICABLE DUCK 3915 14 7 0 100 WIMPS MOST FOWL (355) TOTAL PARRY ONE-MAN BAND 3841 16 11 0 73 CARNIVAL (379) PARRY-RIPOSTE SIANNA 3914 15 8 0 67 BEYOND THE PALE (337) STRIKING ATTACK QUEENSRYCHE 3942 6 3 0 56 THAT 80'S METAL (394) WALL OF STEEL DRAXLER 3294 7 3 0 43 OF WOLF AND MAN 8 (347) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is TERIS 3895. The most popular warrior this turn was QUEENSRYCHE 3942. The ten other most popular fighters were ARNIE EL SHEW 3930, KING LOVE 3748, JIMMY CRICKET 3744, SPIRITED 3766, WARRANT 3920, FOIL D'AGEN 3909, SIANNA 3914, DRAXLER 3294, CRAZY LOON 3961, and SPIKE 3963. The least popular fighter this week was OUATE LE PHOQUE 3902. The other ten least popular fighters were QUAKY ASP 3919, HUMP THE CAMEL 3903, NINSEI 3959, JOPHAN 3846, TERIS 3895, BIRDBRAIN 3921, ONO-SENDEI 3962, BIG BOP 3935, RATZ 3960, and MUD DUCK 3955. The following warriors will travel to ADVANCED DUELMASTERS after next turn: DESPICABLE DUCK (40-3915) WIMPS MOST FOWL (355)