DUELMASTERS NEWSLETTER Date : 08/08/2003 Duedate: 08/21/2003 ZENSU ARENA DM-40 TURN-420 This Weeks Top Honors THE DUELMASTER IS BIRDBRAIN WIMPS MOST FOWL (355) (40-3921) [15-5-0,111] Chartered Recognition Leader Unchartered Recognition Leader KING LOVE SPIKE SUNNYLAND (382) NEUROMANCERS (404) (40-3748) [11-11-2,113] (40-3963) [2-1-1,40] Popularity Leader This Weeks Favorite JOPHAN KLUMSY TUMBLES BEYOND THE PALE (337) CARNIVAL (379) (40-3846) [15-33-0,78] (40-3918) [13-1-0,98] THE CURRENT TOP TEAM CARNIVAL (379) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. SUNNYLAND (382) 37 2. BATTLE SCHOOL (407) 34 CARNIVAL (379) 3. THAT 80'S METAL (394) 33 Unchartered Team 4. TURKEY TV (397) 25 5. WIMPS MOST FOWL (355) 20 BATTLE SCHOOL (407) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 3*BATTLE SCHOOL (407) 7 3 1 70.0 1/ 1 CARNIVAL (379) 9 6 0 2- 1 OF WOLF AND MAN 8 (347) 11 5 0 68.8 2/ 3 THAT 80'S METAL (394) 8 1 0 3/ 2 CARNIVAL (379) 77 51 2 60.2 3/ 2 WIMPS MOST FOWL (355) 8 7 0 4/ 4 THAT 80'S METAL (394) 63 46 1 57.8 4/ 7*BATTLE SCHOOL (407) 7 3 1 5/ 5 WIMPS MOST FOWL (355) 321 250 16 56.2 5/ 5*NEUROMANCERS (404) 5 10 2 6/ 0 TACO GODS (152) 444 378 29 54.0 6- 6 CRUEL PET NAMES (381) 4 3 0 7- 6 CRUEL PET NAMES (381) 49 50 2 49.5 7/ 4 BEYOND THE PALE (337) 4 11 0 8- 7 RELIGIOUS HERALD (306) 25 28 3 47.2 8/ 8 SUNNYLAND (382) 3 3 1 9/ 8 SUNNYLAND (382) 21 30 2 41.2 9- 9 OF WOLF AND MAN 8 (347) 1 0 0 10/ 9 BEYOND THE PALE (337) 283 420 7 40.3 10-10 RELIGIOUS HERALD (306) 1 1 0 11/10*NEUROMANCERS (404) 6 14 2 30.0 11/ 0*TURKEY TV (397) 0 4 0 12/ 0*TURKEY TV (397) 0 4 0 0.0 12/ 0 TACO GODS (152) 0 1 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT + ]H[ + ---:--- + ]H[ Andorians Abroad #12 ]H[ + ---:--- + ]H[ + Not in Zuwayza: A deep drumming sound echoed through the house. "That will be the Sultan's men--or the Temple Guards, even!--at the door," the merchant muttered. "I dare not refuse them entry." The merchant hurried away, and Tankesh dismissed the man from his mind. The way his head ached, he didn't figure on wasting his efforts on peripheral puzzles. The important thing was to get on his feet without falling down. He braced one hand against the wall and pushed himself upward. After a moment, the room stopped wobbling around. He took a careful step toward the small table that held his sword, picked it up, and slung the belt around himself. Headache or no, he could fight if he had to, and just having the sword at hand gave him confidence. He looked around the room. The doctor was tidying away all sign that someone had been here, straightening the cover on the divan, scooping up a small cup and spoon, a bit of bloodstained cloth, anything that might be out of place, and gathering it all into a small bundle which he shoved into his doctor's bag. Not speaking, the man gestured for Tankesh to follow him and darted out a door that had been concealed by a hanging curtain. No, Tankesh corrected himself as he scrambled to keep up with the man, not concealed. It didn't seem to be anything like a secret door, and the curtain was probably merely to stop drafts. Well, whatever. He didn't suppose that mattered. He would probably never see these people or this place again. The doctor led him down a long hall; some of the doorways opening off it had curtains for closure and others had real doors of wood. Even in what Tankesh guessed was a service hallway, the doors were all surrounded by tiles painted with bright- colored floral patterns, and the floor, also of tile, had a long strip of striped carpet down it. The door at the far end was locked and bolted, but the doctor had a key and let them out into an alley. A blank-faced building on the side made a narrow path of black shadow, but for the rest, the sun turned the alley into an oven. The doctor didn't pause but led him onward at a brisk trot, around a corner, and in through another door, across a small courtyard, into a dusty hallway, out another door, and on and on through a maze of buildings and alleys. Tankesh wondered what kind of practice the man had that he knew this maze so well. They saw few people in their rapid passage, all of them heavily cloaked and moving away. They ended up in another small courtyard, this one dominated by a spreading cypress tree and a tiled pool of water with a fountain splashing gently into it. "I will leave you here," the doctor said quickly. "The sage may be able to help you return to your own world. Fare you well, Traveler, and may the Goddess smile upon your going out and your returning." Before Tankesh could respond, he vanished back through the gateway. "So you are a Traveler, eh?" The voice came from the deep shade of the cypress, unhurried and genial. "It's been a long time since I Traveled, though I visited many worlds in my youth. Come sit here by the fountain and tell me how it is with you, young man." Tankesh peered into the shadow but couldn't make out more than a vague presence. With a slight shrug, he moved closer, noting with relief that the air was distinctly cooler under the tree. He sank down onto the rim of the fountain and squinted into the shadow. The sage was very old, a shrunken, withered figure barely visible among a nest of shawls. How could he stand shawls in this heat? "What's going on?" he asked. The old man sighed. "It's a time of change, young man. I have studied many lifetimes and do not fully understand it. There is always the possibility of Traveling from one world to another, but the choice of destination is ordinarily restricted, and the passage is difficult. For some reason beyond my slender understanding, this is changing...at least for now. A world of which we know nothing, have never Visited--your world--is coming into conjunction with ours. Travel is easy, even happening by sheerest accident. Thus, I gather, your presence." "The doctor who brought me here said the same thing, more or less. But that still doesn't tell me why ME, what happened to my companion, and how I get home!" The old man laughed. "Why you and what happened to your companion, I cannot guess. As to how you might get home--" He stretched one thin leg out in front of him, and the sunlight burned on a crimson slipper with a curled toe. "I don't think my shoes will fit you, but there are other ways. Quite simple, really. Come into my terminal." He hoisted himself to his feet and headed for a door that was barely visible under a deep arcade. DUELMASTER'S COLUMN Notes from the arena champ. M.H. -- This is your Morning Herald report reporter reporting the reports. The question everyone asks, is the Carnival rotating the DM title? Is One-Man Band set to tootle and toot on the throne on the next cycle, only to be followed by Quaky Asp? What about Big Bop? I have the new DM right here in an exclusive interview. Congrats go to you to you, Foil D'agen. F.D. -- Thank you, thank you, thank you. M.H. -- What happened to Klumsy? An accident? F.D. -- Actually, he lost to Despicable Duck who became Duelmaster and went off to the Isle. You know some managers actually believe you can't become DM and go off to the Isle. They should talk to Olaf Modeen. Gotta run. M.H. -- Until next time. SPY REPORT Good day, friends and fiends, welcome to your friendly neighborhood spyreport. I doubt ZENSU will ever be the same. BATTLE SCHOOL stable has parlayed this turn's 4-1-1 into a 3 space move up the rankings. This brings them up to 4th place. Good work, guys! The THAT 80'S METAL guild has had a 3-0-0 turn and deserves to be watched in the future. You never know where this kind of thing can lead. Our condolences go out to one of ZENSU's new teams, TURKEY TV, who unfortunately went 0-4-0. Don't worry, things have got to get better. And let's see, KING LOVE fought ONE-MAN BAND and gained 38 points and contributed to SUNNYLAND's 1-1-1. SIANNA has lost to QUAKY ASP, falling 9 points, while helping make BEYOND THE PALE a 1-4-0 turn. BIRDBRAIN challenged for the Duelmastership this turn, attempting to dethrone CARNIVAL's warrior. And all eyes were on BIRDBRAIN this turn as he ascended to the throne of Duelmaster. ZENSU has a new victor! Can someone confirm a rumor for me? I hear the top team makes their losing fighters do dishes at The Victory Tavern until they win. Maybe? The crowd's roar, the smell of iron and leather, mixed with sweat, what more could a warrior ask of life? Well, besides that. I also notice that the SUNNYLAND stable was the most avoided team this turn. Come on ZENSU, what are you afraid of? And guess who avoided SUNNYLAND stable the most? Believe it or not, it was WIMPS MOST FOWL. Anyone surprised? The most challenged warrior this turn was BEYOND THE PALE's warrior TERIS. More fighters challenged her than challenged the Duelmaster! In a brave attempt, DEAD DUCK from WIMPS MOST FOWL challenged up 21 points to fight KLUMSY TUMBLES from the CARNIVAL stable. DEAD DUCK perhaps got his just desserts, seeing as he was bested by KLUMSY TUMBLES and ended up with 74 recognition points. The Dark Arena is for those who cannot win, not who cannot lose with grace. Dignity in life or death is the warrior's creed. ONE-MAN BAND has departed ZENSU, leaving CARNIVAL without their 17-11-0 warrior. Question, just what was his team doing at the taverns last night? A brave warrior does not carry a red shield, he has nothing to cover or hide when the fight is over. Consider well. Remember, blood on the purple robe does not change it from a purple robe. Dare to fight bravely. It's been nice chatting with you, until we meet again, keep your swords sharp and your hammers heavy. Until the sun next rises and my pen sets to paper-- Alarond the Scribe DUELMASTER W L K POINTS TEAM NAME BIRDBRAIN 3921 15 5 0 111 WIMPS MOST FOWL (355) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME KING LOVE 3748 11 11 2 113 SUNNYLAND (382) KLUMSY TUMBLES 3918 13 1 0 98 CARNIVAL (379) -PHILLIP THE BIRD 3708 11 7 0 96 CRUEL PET NAMES (381) FOIL D'AGEN 3909 10 8 0 92 CARNIVAL (379) CHAMPIONS W L K POINTS TEAM NAME QUEENSRYCHE 3942 8 3 0 79 THAT 80'S METAL (394) JOPHAN 3846 15 33 0 78 BEYOND THE PALE (337) DEAD DUCK 3911 14 10 2 74 WIMPS MOST FOWL (355) TERIS 3895 15 17 1 68 BEYOND THE PALE (337) CHALLENGER ADEPTS W L K POINTS TEAM NAME -ENOCH 2814 8 9 1 66 RELIGIOUS HERALD (306) -SQUISH THE GERBIL 3778 10 5 0 65 CRUEL PET NAMES (381) QUAKY ASP 3919 9 5 0 64 CARNIVAL (379) WARRANT 3920 9 13 0 57 THAT 80'S METAL (394) ADEPTS W L K POINTS TEAM NAME SIANNA 3914 15 10 0 55 BEYOND THE PALE (337) -FRY GUY 3655 6 8 0 45 TACO GODS (152) -DRAXLER 3294 7 3 0 43 OF WOLF AND MAN 8 (347) SPIKE 3963 2 1 1 40 NEUROMANCERS (404) JIMMY CRICKET 3744 8 11 0 39 SUNNYLAND (382) -HUMP THE CAMEL 3903 4 6 0 39 CRUEL PET NAMES (381) BIG BOP 3935 8 4 0 37 CARNIVAL (379) -SPIRITED 3766 5 3 1 36 RELIGIOUS HERALD (306) -OUATE LE PHOQUE 3902 6 5 0 35 CRUEL PET NAMES (381) CHALLENGER INITIATES W L K POINTS TEAM NAME DANZIG 3954 4 0 0 29 THAT 80'S METAL (394) CASSIUS 3978 2 0 0 29 BATTLE SCHOOL (407) ARNIE EL SHEW 3930 4 12 0 24 BEYOND THE PALE (337) INITIATES W L K POINTS TEAM NAME TIGER ELF 3941 3 9 0 22 BEYOND THE PALE (337) CORDUS 3976 2 0 0 16 BATTLE SCHOOL (407) CHAEREA 3975 1 1 0 15 BATTLE SCHOOL (407) -OTRAR 3292 4 2 0 14 OF WOLF AND MAN 8 (347) -LEADFOOT 3516 2 0 0 14 TACO GODS (152) ARRECINUS 3979 2 0 1 12 BATTLE SCHOOL (407) -B 3746 2 6 0 12 SUNNYLAND (382) SCOOTER 3985 1 0 0 12 WIMPS MOST FOWL (355) CASE 3958 2 2 1 9 NEUROMANCERS (404) MUD DUCK 3955 2 2 0 8 WIMPS MOST FOWL (355) CRAZY LOON 3961 1 2 0 6 WIMPS MOST FOWL (355) -IRON MAIDEN 3872 1 3 0 6 THAT 80'S METAL (394) ONO-SENDEI 3962 1 2 0 5 NEUROMANCERS (404) TIBERIUS 3977 0 2 0 2 BATTLE SCHOOL (407) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? ONE-MAN BAND 3841 17 12 0 CARNIVAL 379 KING LOVE 3748 420 RATZ 3960 1 3 0 NEUROMANCERS 404 SHEWISH GIANT 21 420 NONE NINSEI 3959 0 4 0 NEUROMANCERS 404 ARRECINUS 3979 420 BLANK 3770 0 1 0 TACO GODS 152 HIGH ELF 19 420 NONE THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? BUSINESSMAN 3892 0 1 0 TURKEY TV 397 MOUNTAIN TROLL 18 420 NONE A 3889 0 1 0 TURKEY TV 397 BANDIT PRINCE 25 420 NONE B 3890 0 1 0 TURKEY TV 397 ARENAMASTER DIEGO 23 420 NONE D 3893 0 1 0 TURKEY TV 397 BANDIT PRINCE 25 420 NONE FLUSTER 3933 4 6 1 WIMPS MOST FOWL 355 ENOCH 2814 416 REVENGED PERSONAL ADS Wimpy -- Since you ask, I'd advise a tour on Home Guard before 105. But I'd suggest that for everyone. -- Carny Despicable -- You looked good. -- Klumsy Sianna -- Where are you hiding? -- One-man Band Jophan -- You're not Sianna. -- One-Man Dead Duck -- A bold challenge of Zensu's two best. -- Foil D'agen Ratz -- Not to worry. I'm just too big for you. Join the war against Sianna. -- Big Bop Jimmy Cricket -- What? Only 10 minutes? -- Asp Battle School -- Welcome and do well. -- Carny, Carnival Ernie El Shaw -- Wimpy told me you would be easy. He was wrong, you are not easy. You must have learned a lot during all those losing fights. -- Mud Duck Clumsy Tumbles -- Thank you for the nice going-away-present. I will long remember giving you your first loss. As a loyal Wimp I will not gloat, but how does it feel to not be Duelmaster any more? -- Despicable Duck Foil D'Alene -- I am not at all pleased that you were able to beat me. Wimpy has sent me to the Dark Arena once already. Another loss or two like this one and I will be going again. I'm not sure I can survive a second time. -- Dead Duck Crazy Loon -- You can tell how crazy I am by the fact that I challenged you. My one fight against your ten. I hope I don't go crazy again. -- Crazy Loon Sienna -- Thank the gods that you can still teach. At this point even two skills are helpful. Thanks. -- Birdbrain Teris -- Though I have lost track of our head to head match up totals, I am sure you are ahead thus far! That fight, however, provided me with some very important skills that I hope will help in my development! -- Warrant Yeah, they better help you!!! -- Street Legal Hump The Camel -- I'd rather not. If anything, I'd rather hump Mother Mary or the Jet City Woman! -- Queensryche Chaerea -- Welcome to Zensu to you and your teammates. Who shall we address correspondence with your team to? -- Street Legal Carny -- It was a heck of a run but all good things must come to an end! Pass my congrats along to Klumsy for his incredible run, will ya? -- Street Legal Wimpy -- Not horrible numbers. Besides, as Manager always says about ANY Aimed Blow: He'll do good through Gateway...with some TC prize fixes. Personally I'd run him and see how he does. Though probably at higher rhythms! -- Street Legal Dead Duck -- Yes you simply outclassed me I must admit! Maybe some day I'll get you. Maybe some day soon! -- Queensryche Tiger Elf -- Maybe not so much anti-elf but anti-Tiger. Besides we all know you're a "Dwarf in Elf's Clothing!" Sorry, I couldn't resist that reminder to you! -- Warrant Arnie El Shew -- The only time dancing, in concert, and Danzig go together is under the title of Moshing! And as big as you are I'd think you could slam-dance pretty good! Guess I was wrong, or maybe you just were afraid of REALLY hurting someone with that immense weight advantage of yours! -- Street Legal One Man Band -- Gods, a broken record! The horror of it! Too bad you're also a one- song band. -- Jophan Warrant -- There's something familiar about this. -- Teris P.S. Well, YOU try thinking of NEW things to say, week after week after week! It isn't like I'm seeing a lot of new faces here! Mud Duck -- Oh, hey, little buddy, you gotta get your feet out of the mud before you can attack. -- Arnie El Shew Crazy Loon -- (wild laughter) -- Tiger Elf Birdbrain -- This "bathtub" of which you speak, it's a birdbath, right? If you share it with ravens, I don't doubt for a minute that you meet formidable foes. -- Sianna P.S. I hear there's a warrior retired from Lirin Kiv who keeps ravens. Marian of Ravenskeep. Are we by any chance talking about HER bathtub? Wimpy -- Congratulations on Despicable. I have no idea whether he has a future on the Isle, it all depends on how despicable he is. -- Graciela 18 July 2003 To All Managers -- I would like to take this time to announce that my alliance, The Association, is no more. Due to the dead weight managers of the alliance and their lack of participation, DarkSpirit and I have formed a new alliance: The Firm. We have taken on two members so far and are looking for a few more. If you would like to find out more about The Firm, you can diplo Dark Spirit, Unknowns XX in arena 15 or myself, Sungod, Sadists F2FII in arena 62. --* The Firm *-- Sungod -- Sadists F2FII -- 62 Dark Spirit -- Unknowns XX -- 15 Youngblood -- Wensinwasin -- 43 Tripwire -- Of Wolf and Man -- 1 26 July 2003 Citizens of Alastari, a bright dawn has risen. While you slept, a pernicious force has entered the once-fair City of Aruak. It fought alongside their treasured warriors, it drank with their fans, and it slept with their women. Now the masks are coming off. Warriors, be afraid...be very afraid. After years of Andorian managers ranting that Aruak is the safest city in Alastari, the Frothingslosh Syndicate has selected Aruak City as the home for its next epic 'contest'--Murder by Numbers II. Our spies have selected the warriors for extermination, and the executioners have had several months to prepare. Now a new age of darkness will descend upon Aruak, as the Syndicate and its allies bring an entirely new level of competition to the arena! Downchallenges! Assassinations! Small poodles as hors d'oeuvres! The Murder by Numbers II 'rules' will be announced next cycle. However, we invite all managers, from all corners of Alastari, to come to Aruak City and take part...in one way or another. Help defend the honor of a long heralded haven for the pure, or join the forces of change in their siege of the ice-cream and cake stronghold of the Dukes of Nerf-Dueling! This exercise is not for either the faint of heart or the weak willed. Blood will flow, brains will leak, and beer will be chugged. Either way, we welcome you with open arms and gleaming blades. This public service announcement has been brought to you by Frothingslosh Epic Contests (tm), the number 86, and the letter 'K'. The Frothingslosh Syndicate 29 July 2003 * * * *The Third Annual Turf War* * * * Yes, it's time again for alliances to go to war! TW3 will be held in DM 47 (North Fork) at a date to be specified later--right after Crip's Incomprehensible Contest is over...but I'm sure everyone wants to get their teams there soon! Here are the rules: 1. Each alliance must have a leader declare the arrival of his alliance. The leader will be responsible for verifying any and all teams/managers who declare to the alliance he/she is leading. 2. Each manager, team declaring for the contest must have approval of the leader, donate one Roll-up Certificate ($5) to the prize pot (send it to me by diplo, by snail, or a note to customer service), and declare his/her team by diplo, p-ad or snail. 3. Each team may declare one warrior as champion. All points scored by a champ are double! 4. Prizes are as follows (mostly...there WILL be some things added as the prize pot grows with entry donations--this list is not final!) * Highest scoring alliance -- Rename Arena 47 for a period of 6 months, one half of the total prize pot donated; roll-up certs. * The Alliance with the most returns from the DA will get to re-name the DA monsters for a period of 6 months. * The alliance with the most warriors listed as style masters will get to pick the Alastari city/arena to host the next Grand Tournament. * The warrior with the most front page honors/awards will have the Arenamaster named after him for a period of 6 months. * The Alliance with the most front page Honors/Awards will have the honor of picking the *slow* arena to host the Fifth Annual Turf War. * The team with the most listings as Style Master will find out the favorites of one of their warriors. * The warrior with the most listings as Style Master will fight at my expense for five turns (I will transfer to the manager's account). * The Alliance with the most kills will be able to re-name the stand-in warriors for a period of 6 months. * The warrior that scores the most total points will fight at my expense for 5 turns (I will transfer $7.50 to the manager's account). * The team that scores the most total points will receive an extra share of roll-up certs from the prize pot. There may be more categories to come, and the prize pot still has to be divided...I'm open to category/prize ideas--and further donations to the prize pot. The contest will run for *TEN* turns; prizes will be awarded at the end of the 11th turn. Scoring will be as follows: * 5 points per fight, doubled for each of the following conditions met: -- Two Alliance -- Champion -- Challenge -- Two Champions -- Bloodfeud -- Challenger losing -- Kill (Note: DA losses are exempt, but DA wins will be *tripled*!!! Ex: Happy Slasher goes to the DA and dies, no points are lost. If he wins, his team scores 60 points! If he was a champ, he scores 120 points!) Use the following chart to calculate scores: Conditions Met: 0 1 2 3 4 5 6 7 Points Per Fight: 5 10 20 40 80 160 320 640 * Awards/Honors and Style Masters will each be awarded points also. Find the total number of each (do note add Awards and Style Masters together) and consult the graph below. Champs that score an award or style master count as two. 1 -- 5 7 -- 320 2 -- 10 8 -- 640 3 -- 20 9 -- 1280 4 -- 40 10 -- 2560 5 -- 80 11 -- 5280 6 -- 100 (x2 for each extra) Note -- These categories *count as "triple"*--they will be figured for each team, *AND* again for each alliance *as well as* for each warrior! * Each and every mention in the Spy Report is worth 5 points...period. * TVs will be scored on the same scale as Awards/Style Masters, but the total points will be x10. TC's will be scored as TV's, but x10 more. Number of TV/TC's Points Scored (TV/TC) 1 50/ 500 2 100/1000 3 200/2000 4 400/4000 + x2/ x2 (for each extra) Each alliance will start with 5000 points, scores for *fights* will be added to the winner's total *AND* deducted from the losers. Come one and all, defend your turf and the honor of your alliance...or your own! Asmo Dius, TCB Arenas, DM 47, DM 73 1 August 2003 Assurnasirbanipal invites you to Talcama to participate in the third BATTLE ROYAL contest. It is a Delarquan contest so brutal that even some of Talcama's most notable managers will refuse to participate. The rules are simpler than any other contest: You may not avoid any other contest team. There are no silly rules for who can and can't compete. Any team in Talcama is eligible to compete. The scoring is also quite simple (+1 for a win, +1 for a kill (+1 for the win), -1 for a loss) and the first team to reach 25 points is the winner. Scoring will be live--the results for the turn posted in the newsletter. The winner will be able to fight their contest team in Talcama for free for 6 months but more importantly will win a contest against some of the best managers who play the game in one of the hardest contests in the game. First turn for BATTLE ROYAL 3 is Talcama Turn 465, which is due August 30. LAST WEEK'S FIGHTS RATZ was dealt death by SHEWISH GIANT in a crowd pleasing 1 minute Dark Arena fight. BUSINESSMAN was murdered by MOUNTAIN TROLL in a 1 minute brutal Dark Arena melee. A was assassinated by BANDIT PRINCE in a 1 minute Dark Arena duel. BLANK was butchered by HIGH ELF in a 1 minute Dark Arena contest. B was assassinated by ARENAMASTER DIEGO in a 1 minute brutal Dark Arena fight. D was butchered by BANDIT PRINCE in a 2 minute gruesome Dark Arena brawl. BIRDBRAIN overpowered FOIL D'AGEN in a 1 minute one-sided Challenge Title struggle. DEAD DUCK was viciously subdued by KLUMSY TUMBLES in a 5 minute Challenge competition. QUEENSRYCHE vanquished JOPHAN in a 1 minute gruesome uneven Challenge duel. SPIKE was overpowered by TERIS in a 1 minute uneven Challenge duel. JIMMY CRICKET was savagely defeated by WARRANT in a 4 minute brutal Challenge fight. CRAZY LOON slimly lost to CORDUS in a 3 minute brutal novice's Challenge bout. DANZIG luckily beat TIGER ELF in a 3 minute Challenge competition. MUD DUCK was devastated by CASSIUS in a 3 minute mismatched Challenge bout. ARRECINUS put to death NINSEI in a 1 minute gory beginner's Challenge fight. ONE-MAN BAND was butchered by KING LOVE in a 1 minute uneven duel. SIANNA was outlasted by QUAKY ASP in a crowd pleasing 7 minute bloody brawl. BIG BOP overpowered ARNIE EL SHEW in a 1 minute one-sided bout. CASE was luckily beaten by CHAEREA in a 2 minute gory novice's bout. ONO-SENDEI was handily defeated by SCOOTER in a 1 minute mismatched competition. TIBERIUS was overpowered by MORDANT DESERTER in a 1 minute uneven fight. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 7 AIMED BLOW 22 - 11 - 1 67 | |AIMED BLOW 5 LUNGING ATTACK 29 - 17 - 2 63 | |TOTAL PARRY 4 WALL OF STEEL 6 - 4 - 0 60 | |PARRY-RIPOSTE 4 BASHING ATTACK 8 - 6 - 1 57 | |PARRY-LUNGE 3 TOTAL PARRY 22 - 21 - 0 51 | |BASHING ATTACK 3 PARRY-STRIKE 5 - 6 - 0 45 | |WALL OF STEEL 3 PARRY-RIPOSTE 15 - 20 - 0 43 | |SLASHING ATTACK 3 STRIKING ATTACK 9 - 13 - 0 41 | |STRIKING ATTACK 2 PARRY-LUNGE 6 - 9 - 1 40 | |PARRY-STRIKE 1 SLASHING ATTACK 10 - 17 - 0 37 | Turn 420 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-STRIKE 1 - 0 LUNGING ATTACK 3 - 4 4 LUNGING ATTACK AIMED BLOW 3 - 2 PARRY-LUNGE 1 - 2 2 AIMED BLOW STRIKING ATTACK 1 - 1 BASHING ATTACK 1 - 2 2 STRIKING ATTACK TOTAL PARRY 2 - 2 WALL OF STEEL 1 - 2 2 TOTAL PARRY PARRY-RIPOSTE 1 - 3 1 PARRY-RIPOSTE SLASHING ATTACK 0 - 3 TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME AIMED BLOW BIRDBRAIN 3921 15 5 0 111 WIMPS MOST FOWL (355) LUNGING ATTACK KLUMSY TUMBLES 3918 13 1 0 98 CARNIVAL (379) STRIKING ATTACK QUEENSRYCHE 3942 8 3 0 79 THAT 80'S METAL (394) TOTAL PARRY DEAD DUCK 3911 14 10 2 74 WIMPS MOST FOWL (355) PARRY-RIPOSTE SIANNA 3914 15 10 0 55 BEYOND THE PALE (337) BASHING ATTACK SPIKE 3963 2 1 1 40 NEUROMANCERS (404) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is JOPHAN 3846. The most popular warrior this turn was KLUMSY TUMBLES 3918. The ten other most popular fighters were SIANNA 3914, TIGER ELF 3941, WARRANT 3920, CASSIUS 3978, RATZ 3960, QUEENSRYCHE 3942, TERIS 3895, CRAZY LOON 3961, CASE 3958, and BIRDBRAIN 3921. The least popular fighter this week was D 3893. The other ten least popular fighters were TIBERIUS 3977, ONO-SENDEI 3962, ARNIE EL SHEW 3930, ONE-MAN BAND 3841, NINSEI 3959, MUD DUCK 3955, SPIKE 3963, JOPHAN 3846, B 3890, and BLANK 3770. The following warriors will travel to ADVANCED DUELMASTERS after next turn: BIRDBRAIN (40-3921) WIMPS MOST FOWL (355)