DUEL 2 NEWSLETTER
Date : 10/12/2007 Duedate: 10/25/2007
ZENSU ARENA
DM-40 TURN-529
This Weeks Top Honors
THE DUELMASTER IS
SELVUN
BEYOND THE PALE (337)
(40-4201) [17-16-1,82]
Chartered Recognition Leader Unchartered Recognition Leader
SELVUN POSITION IS EMPTY
BEYOND THE PALE (337)
(40-4201) [17-16-1,82]
Popularity Leader This Weeks Favorite
SELVUN SELVUN
BEYOND THE PALE (337) BEYOND THE PALE (337)
(40-4201) [17-16-1,82] (40-4201) [17-16-1,82]
THE CURRENT TOP TEAM
VABOROUGHS (240)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. VABOROUGHS (240) 27
2. BEYOND THE PALE (337) 13 VABOROUGHS (240)
Unchartered Team
METAL MESSIAHS (77)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1 VABOROUGHS (240) 72 62 3 53.7 1/ 1 VABOROUGHS (240) 9 1 1
2/ 2 BEYOND THE PALE (337) 520 691 21 42.9 2/ 2 BEYOND THE PALE (337) 7 8 1
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===ANDORIAN REGIONAL NEWS===---
Duelmasters
-----------
DM 8 ARKERS (turn 28): BURPS FIRE HAMMER of ACID FIRE HAMMERZ (Hammer, mgr.)
DM 11 ARUAK CITY (turn 577): MAN'S BEST FRIEND of BULLDOGS (Kennelworth, mgr.)
DM 14 TOBIR (turn 577): MOLYNEUX of OTAGO HIGHLANDERS (The Mun, mgr.)
DM 22 SOLVEN (turn 570): EDGILES KAPP of MIDDLE WAY 15 (Jorja, mgr.)
DM 24 ZORPUNT (turn 566): TRAVIS T FLETE of KRILL CAVALRY (Jorja, mgr.)
DM 25 LYRATILAN (turn 566): SYMPATHY of MADTOWN (Namenlos, mgr.)
DM 26 CALEAM (turn 564): ARTHUR BEYER of MEDAL OF HONOR VI (The Anarchist, mgr.)
DM 30 IAYE (turn 559): THE BOY KING of WORLDLY DECLINE (?, mgr.)
DM 40 ZENSU (turn 528): HAMILTON of VABOROUGHS (Visionist, mgr.)
DM 41 KATI-TEI (turn 519): POSITION IS EMPTY
DM 46 ARDIVENT (turn 510): MICK JAGGER of DEATHTONGUE (Technogeek, mgr.)
DM 52 FRATSFA (turn 235): BOB LE CANADIEN of BLOOD AND GUTS! (Le Pentarque, mgr.)
DM 63 AMEN-TEI (turn 412): CLE of UN (JE, mgr.)
DM 71 KYR'TERR (turn 190): EYE OF THE NEEDLE oF HAZAARDS OF CLONING (Crip, mgr.)
ADM 105 ANDORAK (turn 462): AXLY HIMSELF of GERFEL'S FRIENDS (Generalissimo Puerco)
Top Teams
---------
DM 8 ARKERS (turn 288): BLOOD RITES (Wretch, mgr.)
DM 11 ARUAK CITY (turn 577): BULLDOGS (Kennelworth, mgr.)
DM 14 TOBIR (turn 577): OTAGO HIGHLANDERS (The Mun, mgr.)
DM 22 SOLVEN (turn 570): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
DM 24 ZORPUNT (turn 566): MEDAL OF HONOR A3 (The Anarchist, mgr.)
DM 25 LYRATILAN (turn 566): ERRATA (JE, mgr.)
DM 26 CALEAM (turn 564): STEEL CRUSADE (Cassius Calvata, mgr.)
DM 30 IAYE (turn 559): THE A'S -- LOSERS II (Malaquar, mgr.)
DM 40 ZENSU (turn 528): VABOROUGHS (Visionist, mgr.)
DM 41 KATI-TEI (turn 519): WANDERERS (Jorja, mgr.)
DM 46 ARDIVENT (turn 510): FANDILS (Wise Old Fandil, mgr.)
DM 52 FRATSFA (turn 235): FIRE INC. (Wretch, mgr.)
DM 63 AMEN-TEI (turn 412): 1949 YANKEES (Papa Bear, mgr.)
DM 71 KYR'TERR (turn 190): THE ZOO (Jorja, mgr.)
ADM 105 ANDORAK (turn 462): SUPERIOR FORCES (Manager, mgr.)
Recent Graduates
----------------
DM 11 ARUAK CITY (turn 577): MAN'S BEST FRIEND of BULLDOGS (Kennelworth, mgr.)
(turn 576): MAGENTA MAGGOT of ANIMAL FARM (Mino, mgr.)
DM 22 SOLVEN (turn 570): EDGILES KAPP of MIDDLE WAY 15 (Jorja, mgr.)
DM 24 ZORPUNT (turn 565): KERMAN JONES of KRILL CAVALRY (Jorja, mgr.)
DM 25 LYRATILAN (turn 566): SYMPATHY of MADTOWN (Namenlos, mgr.)
DM 26 CALEAM (turn 564): ARTHUR BEYER of MEDAL OF HONOR VI (The Anarchist, mgr.)
(turn 563): SVEN BLUETOOTH of STEEL CRUSADE (Cassius Calvata, mgr.)
CAP'N CRUNCH of STEEL CRUSADE (Cassius Calvata, mgr.)
DM 30 IAYE (turn 559): EARTHQUAKED EXCUSE of THE A'S -- LOSERS II (Malaquar, mgr.)
DM 40 ZENSU (turn 528): HAMILTON of VABOROUGHS (Visionist, mgr.)
DM 41 KATI-TEI (turn 517): WILLIAM CRAWFORD of MEDAL OF HONOR 26 (The Anarchist)
DM 46 ARDIVENT (turn 509): REAGAN of DEATHTONGUE (Technogeek, mgr.)
DM 52 FRATSFA (turn 235): BOB LE CANADIEN of BLOOD AND GUTS! (Le Pentarque, mgr.)
DM 71 KYR'TERR (turn 189): JESSICA RABBIT of BRAIN FOOD 36 (The Sandman, mgr.)
(turn 188): PUPPY ON PATROL of DOGS OF WAR (?, mgr.)
SPY REPORT
Greetings warriors! It is I, Zontani Sharp Eyes, here to bring report of the
clash and bustle of the weekly ZENSU games. SELVUN caught the eye of many in the
gladiatorial commission as he skillfully bested KHALHUMS DWARF and was awarded 16
points in recognition. In one of the week's more notable duels, DANGEROUS CRIMINAL
put down CHUCK ELVIS, causing him to lose 11 points of recognition in the process.
Not for nothing has HAMILTON in the past laid claim to the Duelmaster's throne, and
this week he's proven his combat skill yet again. No confirmation, but my sources
claim that the top team has gained their position using magical aids. Charmed
weapons perhaps?
Many and various are the arts of battle. In ZENSU "art" is a word that has long
since passed from the language!
Is not Death a warrior's foremost adviser? Warriors, may this counselor stand
ready at your right hand forever! Fate is a fickle mistress. She showers the
miserable with fortune but sets enemies against the victorious. Remember this!
A thought before I go. Each warrior practices one style, but must not the wise
manager learn the secrets of them all? Ahh, but I can hear the spires of a far off
city calling to me. I must away! Till next we meet remember: a fool flies into a
rage quickly and often. The wise are angered by the same thing only once. Zontani
Sharp Eyes
DUELMASTER W L K POINTS TEAM NAME
SELVUN 4201 17 16 1 82 BEYOND THE PALE (337)
CHAMPIONS W L K POINTS TEAM NAME
-STERLING 2280 11 10 2 86 VABOROUGHS (240)
BELLA DEANE 4249 11 5 0 80 BEYOND THE PALE (337)
ELDA MAINZ 4257 8 1 0 68 BEYOND THE PALE (337)
ADEPTS W L K POINTS TEAM NAME
DACEANA LINZ 4244 10 9 1 55 BEYOND THE PALE (337)
CHUCK ELVIS 4235 11 12 0 45 BEYOND THE PALE (337)
CHALLENGER INITIATES W L K POINTS TEAM NAME
RESTON 4263 3 0 1 28 VABOROUGHS (240)
DULLES 4264 3 0 0 27 VABOROUGHS (240)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
PUNGO 4265 0 1 0 VABOROUGHS 240 HIGH ELF 19 529 NONE
PERSONAL ADS
Hamilton -- Well! That was a fine go-around and no mistake. Anyone who can teach me
six skills in thirty-seven seconds deserves the title and is welcome to it. -- Bella
Deane
P.S. But resist the urge to bury me in the sand if this happens again. Please.
Khalhums Dwarf? Well... I'm sure it's an honor and everything, but... do I have to?
He's so short, he looks like a KID-- Well, except for the beard, but still, my
instincts see someone that short, and I just find it hard to hit him, you know? --
Elda Mainz
I didn't particularly want to fight the Fratsfa Slave, but I surely didn't want to
KILL him, once being faced by the wretch. I'm not going to gloat over it, the poor
goop didn't have much of a chance. -- Selvun
Kung-Fu Master. What a thrill. I hate kung-fu masters. They beat me with their
bare hands and then sneer about it. -- Chuck Elvis
P.S. Bunch of hound dogs.
These Ambitious Guards. Pathetic. -- Daceana Linz
Our congratulations to Hamilton. -- Jorja and Beyond the Pale
Elda Mainz -- A poor effort, young woman. By my mother's beard, I've seen MIMES
pretend to fight better than that! -- Stilbo Steeleye, Khalhums Dwarf
Selvun -- You may be surprised to hear that I thank you, but by your murderous act,
you have ended my term of servitude. And for that, I do thank you. -- Petrus of
Tarrgir, debtor and bond-servant, released by death
P.S. I get resurrected and sent out to make a new life, you see. Any future
"Fratsfa Slave" will be some other poor fool.
Chuck Elvis -- You're a fool, boy. I'm not sure it's even worth teaching you. --
Gabro Ironaxe, Master of Kung-Fu and Many Other Exotic Techniques
Daceana Linz -- Sorry about the poor quality of your opponent, but the idiot WOULD
boast of his prowess. Now perhaps he will know enough to keep his mouth shut and
practice. -- Captain Sarnj, Seventh Imperial Guards
Dulles -- See if you ever find a scribe you can trust around here, after that! We
have a union, you know. -- Faranesi Kara Hinh, Skilled Scribe
Reston -- Hmm, that seems to indicate a flaw in the design of my Thief Golem. Well,
it is a good thing to discover flaws before a CRITICAL mission is destroyed by them,
so... thank you. -- Dar Hasanj, Master of Golems
Hamilton -- I believe we've fallen away from our habit of giving out "tokens of
graduation" to gladiators as they leave. Too bad. It's a pleasant custom, and I
shall attempt to revive it. Not LAND, of course, easy for the Greywand to talk of
"lands" when she has none! All the LAND belongs to people who would resent having it
expropriated. So, not land. Although I could get you the sub-lease on an apartment
in a good quarter of town at a very decent price, if you'd like? The River View, as
it happens; the manager has contacted me and assures me that quite a good suite would
be available for the period of four months at half the normal rate. Let me know if
you fancy this. -- Arenamaster Diego
P.S. I suspect he has some little problem there that he'd like you to deal with, but
that is not compulsory.
20 September 2007
Ok, ok, you can stop not-talking about TOGS VI already, it is coming, slowly but
surely, like a giant, over-fed, greased slug sliding down a gravely driveway. We're
looking for new-comers, old-timers, in-betweeners, fence-sitters and Delarquans to
come on out and participate. Just think, you could be the next Pinky & the Brain
pairing (a la Creepster & Manager), or maybe you'll be the team that crushes all in
its path on the way TO UTTER AND COMPLETE TOGS DOMINATION!!!!!! [note: insert
sinister cackle if it helps you complete the picture]
There will be a few minor changes, so let's recap the rules from top to bottom:
1. Each TOGS team consists of two managers. After the contest starts, there will be
no switching partners whatsoever, so choose your teammate wisely. TOGS VI will last
for 13 turns, so pick a partner you can stand for 6 months or so.
2. The TOGS entry fee is 2 team setups per manager. This means 4 setups per TOGS
team. This entry fee is required before the start of the tourney with no exceptions
being made. This is to ensure that nobody gets screwed if a team or manager decides
to back out early. To pay the entry fee either:
a) send $10 cash/check/money order/ or whatever to me personally at:
Paul Jokelson
115 Moss Ave. #201
Oakland, CA 94611
b) get RSI to send me 2 team setup gift certificates. Sorry, no credit cards
and no old teams you have lying around will be accepted.
3. TOGS point system:
Fights:
10 points for winning on your up-challenge against another TOGS warrior.
7 points for winning on your even challenge of another TOGS warrior.
7 points for winning on another TOGS warriors challenge.
7 points for winning a random match-up against another TOGS warrior.
4 points for winning on your down-challenge of another TOGS warrior.
4 points for winning a random match-up against a non-TOGS warrior.
Changes this TOGS:
** 10 points for any challenge by the DM, UP OR DOWN!!
** 4 points for winning a random match-up against your TOGS partner's warrior.
To state the obvious, there are 0 points if you challenge your partner.
** 4 points for winning a bloodfeud attempt against you by a non-TOGS warrior
You will not get any points if you challenge or get challenged by a non-TOGS team
(with the exception of the above-stated rule if you get bloodfeuded), so use your
avoids wisely if you think someone is out to get you.
Spots/Ads
5 points for every spotlight written by any team member. 1 per manager per turn.
The minimum length of a spotlight to receive points is 1/2 column in the newsletter
(that's 31 lines-each line 85 characters across) and we will be completely firm on
this. In addition to the length criteria, spotlights will not be given points if
they are in any way plagiarized or if they are not Duelmasters or fantasy related.
We will be the sole judge of this. If you're unsure if we will judge something to be
Duelmasters or fantasy related, then e-mail me before you write the spotlight and
ask. We reserve the right to take points away from a spotlight after they are given
if we judge at later time that the spotlight has been plagiarized.
-5 points per manager per turn every time a manager does not at least write one
personal ad.
4. TOGS VI will start in arena 60 shortly after the Winter Face-to-Face (turn due
Feb 21, Aradi turn 436) and as mentioned before will last for 13 turns. There will
be multipliers in the later rounds, which means that all points accumulated by a team
on turns 10 and 11 will be multiplied by 1.5 and all points accumulated by each team
on turns 12 and 13 will be multiplied by 2.
5. Soultaker and Nuln will be the sole arbiters of any dispute that may arise, with
props to Sentinel for doing the score-keeping as always. Whine all you like, we will
be glad to provide comfortable chairs and the cheese of your choice.
And there be the rules. If you look closely, you'll notice there were a few minor
changes and additions made from the TOGS V rules. They are as follows:
-- The Snotman & Nuln rule: Last TOGS Snotman and Nuln randomly matched up something
like 4-5 times, so we basically decided out of pity to now give a small amount of
points (4 in this case) for winning a random against a teammate, so that you're not
completely screwed by having 2 of your 10 warriors get 0 zero points automatically.
-- Scaling Down Points for the DM: Previously a TOGS DM would get 10 points *in
addition* to whatever challenge points they got. This was to keep the DM from being
penalized for being at the top and give people something to fight for. However, it
was a bit too much of an award and we decided to scale it back and eliminate the
bonus, but give full upchallenge credit whenever the DM challenges.
-- Bloodfeuds from outside TOGS teams: This incident came up last TOGS, and it was
felt that if a person killed a non-TOGS warrior in a random, they shouldn't have to
be potentially locked into 4 turns of getting 0 points. So we've added an additional
rule which now gives 4 points if you win when bloodfeuded by a non-TOGS warrior, at
least giving you some way to get points if you're locked into a non-TOGS bloodfeud
instead of being basically removed from the contest for 4 turns.
And lastly...
-- Team Names: This was not listed in the rules, but to make things more festive, at
the suggestion of Manager we have decided to have the added dimension of team names!
Yes, no more boring rankings with Team 4 edging out Team 7. Just picture reading a
TOGS turn report now, with something along the lines of "Team Fiery Starfish
obliterated Team Superior TOGSlings," just as one example.
We hope to see you all there....
LAST WEEK'S FIGHTS
PUNGO was butchered by HIGH ELF in a 1 minute Dark Arena fight.
HAMILTON devastated BELLA DEANE in a 1 minute one-sided duel.
ELDA MAINZ viciously subdued CAPTURED ORC in a 1 minute gory match.
SELVUN viciously subdued KHALHUMS DWARF in a popular 1 minute master's Title brawl.
CHUCK ELVIS was demolished by DANGEROUS CRIMINAL in a 1 minute mismatched competition.
DACEANA LINZ defeated DANGEROUS CRIMINAL in a 1 minute struggle.
RESTON overpowered CONVICTED THIEF in a 1 minute mismatched brawl.
DULLES overpowered PERSISTENT BEGGAR in a 3 minute uneven melee.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|LUNGING ATTACK 3 WALL OF STEEL 3 - 1 - 0 75 |
|SLASHING ATTACK 2 LUNGING ATTACK 17 - 9 - 2 65 |
|WALL OF STEEL 1 SLASHING ATTACK 13 - 7 - 0 65 |
|AIMED BLOW 1 AIMED BLOW 9 - 5 - 0 64 |
|PARRY-STRIKE 1 STRIKING ATTACK 5 - 4 - 2 56 |
|BASHING ATTACK 1 TOTAL PARRY 1 - 1 - 0 50 |
|PARRY-LUNGE 0 BASHING ATTACK 6 - 7 - 0 46 |
|PARRY-RIPOSTE 0 PARRY-STRIKE 0 - 1 - 0 0 |
|STRIKING ATTACK 0 PARRY-RIPOSTE 0 - 0 - 0 0 |
|TOTAL PARRY 0 PARRY-LUNGE 0 - 0 - 0 0 |
Turn 529 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
LUNGING ATTACK 3 - 0 AIMED BLOW 0 - 1 3 LUNGING ATTACK
SLASHING ATTACK 2 - 0 PARRY-LUNGE 0 - 0 2 SLASHING ATTACK
WALL OF STEEL 1 - 0 PARRY-STRIKE 0 - 1 1 AIMED BLOW
PARRY-RIPOSTE 0 - 0 1 BASHING ATTACK
STRIKING ATTACK 0 - 0 1 WALL OF STEEL
BASHING ATTACK 0 - 1
TOTAL PARRY 0 - 0
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
LUNGING ATTACK SELVUN 4201 17 16 1 82 BEYOND THE PALE (337)
AIMED BLOW BELLA DEANE 4249 11 5 0 80 BEYOND THE PALE (337)
SLASHING ATTACK ELDA MAINZ 4257 8 1 0 68 BEYOND THE PALE (337)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is SELVUN 4201. The most popular warrior this turn was
SELVUN 4201. The ten other most popular fighters were ELDA MAINZ 4257, DACEANA LINZ
4244, CHUCK ELVIS 4235, RESTON 4263, DULLES 4264, PUNGO 4265, BELLA DEANE 4249, 0,
0, and 0.
The least popular fighter this week was BELLA DEANE 4249. The other ten least
popular fighters were PUNGO 4265, DULLES 4264, RESTON 4263, CHUCK ELVIS 4235, DACEANA
LINZ 4244, ELDA MAINZ 4257, SELVUN 4201, 0, 0, and 0.
The following warriors have traveled to AD after fighting this turn:
HAMILTON (40-2360) VABOROUGHS (240)