DUEL 2 NEWSLETTER

Date   : 05/16/2014    Duedate: 05/29/2014

ZENSU ARENA

DM-40    TURN-695

This Weeks Top Honors

THE DUELMASTER IS

EBBUTT MARSH
BEYOND THE PALE (337)
(40-4489) [17-21-0,87]

Chartered Recognition Leader   Unchartered Recognition Leader

EBBUTT MARSH                   POSITION IS EMPTY
BEYOND THE PALE (337)          
(40-4489) [17-21-0,87]         

Popularity Leader              This Weeks Favorite

SOLDIER 3                      JACKAL
MEDAL OF HONOR Z1 (441)        RANDOM (458)
(40-4547) [8-8-0,86]           (40-4508) [7-7-0,74]

THE CURRENT TOP TEAM

BEYOND THE PALE (337)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. MEDAL OF HONOR Z1 (441)     41
2. BEYOND THE PALE (337)        1      MEDAL OF HONOR Z1 (441)
3. CSU COLLEGE RADIO (459)      0      Unchartered Team
4. RANDOM (458)               -10
                                        (79)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1 CSU COLLEGE RADIO (459)   36  19  1 65.5   1/ 1 BEYOND THE PALE (337)    10  5 0
 2/ 3 MEDAL OF HONOR Z1 (441)   41  36  6 53.2   2/ 2 MEDAL OF HONOR Z1 (441)   5  1 0
 3/ 4 RANDOM (458)              42  47  1 47.2   3- 4 CSU COLLEGE RADIO (459)   1  2 1
 4/ 5 BEYOND THE PALE (337)    955 %1073 33 47.1   4/ 5 RANDOM (458)              1  6 1

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   8 ARKERS (turn 374): CLYDE D'CLUB of PEASANT REBELLION (Nomad, mgr.)
 DM  11 ARUAK CITY (turn 749): UNCLEAN ONE of CHAOS CARNIVAL (Nurgle, mgr.)
 DM  14 TOBIR (turn 749): BARIUM ENEMY of PERIODIC STATEMENTS (Mannequin, mgr.)
 DM  22 SOLVEN (turn 734): FOXY LADY of ARE YOU ? (Howlin' Wolf, mgr.)
 DM  24 ZORPUNT (turn 736): ARE YOU DONE YET? Of BASH BROS. BOSS (Assurnasirbanipal)
 DM  25 LYRATILAN (turn 733): LOIAL of WHEEL OF TIME (Stillgard, mgr.)
 DM  26 CALEAM (turn 730): APPELONIA of GOLDEN CANYON (Jorja, mgr.)
 DM  30 IAYE (turn 731): KOJAK of ALL JACKED UP (Pat Sajak, mgr.)
 DM  40 ZENSU (turn 694): EBBUTT MARSH of BEYOND THE PALE (Jorja, mgr.)
 DM  41 KATI-TEI (turn 691): FLYING PIG of HELL FROZEN OVER (The Dark One, mgr.)
 DM  46 ARDIVENT (turn 682): SADIE of FANDILS (Wise Old Fandil, mgr.)
 DM  52 FRATSFA (turn 321): SUN QIAN of WAH CHING (Pec Killer, mgr.)
 DM  63 AMEN-TEI (turn 576): K. GRIFFIN of BAD GIRLS (Papa Bear, mgr.)
 DM  71 KYR'TERR (turn 275): HAUGHA RYDE of THE ZOO (Jorja, mgr.)
ADM 105 ANDORAK (turn 634): SARINA of GOLDEN CANYON (Jorja, mgr.)

                                      Top Teams
                                      ---------
 DM   8 ARKERS (turn 374): WEIRD ALCHEMY (La Guillotine, mgr.)
 DM  11 ARUAK CITY (turn 749): BULLDOGS (Kennelworth, mgr.)
 DM  14 TOBIR (turn 749): MENTOR BLISS (Dr. Feelgood, mgr.)
 DM  22 SOLVEN (turn 734): MIDDLE WAY 15 (Jorja, mgr.)
 DM  24 ZORPUNT (turn 736): KRILL CAVALRY (Jorja, mgr.)
 DM  25 LYRATILAN (turn 733): WHEEL OF TIME (Stillgard, mgr.)
 DM  26 CALEAM (turn 730): GOLDEN CANYON (Jorja, mgr.)
 DM  30 IAYE (turn 731): OMNITRIX (Buri, mgr.)
 DM  40 ZENSU (turn 694): BEYOND THE PALE (Jorja, mgr.)
 DM  41 KATI-TEI (turn 691): LAZY SUNDAY (Howlin' Wolf, mgr.)
 DM  46 ARDIVENT (turn 682): THE 27 CLUB (Howlin' Wolf, mgr.)
 DM  52 FRATSFA (turn 321): IRON CATHEDRAL (Dameon Darkheart, mgr.)
 DM  63 AMEN-TEI (turn 576): WAYFARERS (Jorja, mgr.)
 DM  71 KYR'TERR (turn 275): OUTER GODS (Var, mgr.)
ADM 105 ANDORAK (turn 634): SUPERIOR FATHER et al (Manager, mgr.)

                                   Recent Graduates
                                   ----------------
 DM   8 ARKERS (turn 374): IWO JIMA of SMITHSONIAN (Curator, mgr.)
               (turn 373): PORT-A-FORTRESS of THE CHOSEN (Longshot, mgr.)
 DM  11 ARUAK CITY (turn 747): DOGGY BAG of BULLDOGS (Kennelworth, mgr.)
 DM  14 TOBIR (turn 748): THE SQUARE of WU-TANG FOREVER (Howlin' Wolf, mgr.)
 DM  22 SOLVEN (turn 733): IRSON ORSON of MIDDLE WAY 15 (Jorja, mgr.)
 DM  24 ZORPUNT (turn 736): ARE YOU DONE YET? Of BASH BROS. BOSS (Assurnasirbanipal)
                (turn 735): CHILI CON CARNAGE of SHEWISH BUFFET (One Armed Bandit)
 DM  40 ZENSU (turn 692): KORVIN ROSS of BEYOND THE PALE (Jorja, mgr.)
 DM  46 ARDIVENT (turn 680): ROBERT JOHNSON of THE 27 CLUB (Howlin' Wolf, mgr.)
 DM  52 FRATSFA (turn 321): SINISTER SAINT of IRON CATHEDRAL (Dameon Darkheart, mgr.)
 DM  63 AMEN-TEI (turn 575): SERGEANT 4 of MEDAL OF HONOR J3 (The Anarchist, mgr.)
 DM  71 KYR'TERR (turn 274): MUSHROOM of PIZZA TOPPINGS (Warlock, mgr.)

                                      SPY REPORT

     If you were disturbed from your beauty rest only to have to watch a bunch of 
ZENSU brutes like you, you'd be grouchy, too.  Of course, we're all terribly 
impressed to see RALPH NEPPEL win a fight and gain 23 points, terribly.  Tsk, tsk, 
RALPH NEPPEL beat NINA STENN and NINA STENN lost 10 points.  You're breakin' my 
heart.  And if variety is the spice of life, ZENSU may be getting bland, as EBBUTT 
MARSH stays top dog in the city.  I'm not in a very good mood today, but why am I 
telling you this?  You want to know what's new, don't you, ZENSU?   
     He who fights and runs away will live to fight another day, the coward.  What's 
the big D?  BEYOND THE PALE was the most avoided team?  Bunch of lily livered... 
grumble... mumble... curse...  And who led the way in this mass act of cowardice?  
Let's see, well, whatcha know?  It was RANDOM.  Ha ha ha ha!  SOLDIER 3 was 
challenged more times this turn than the Duelmaster.  Now was the DM insulted or 
feared?  Heh, heh.   
     Some people like volunteer work in the hospitals.  I volunteer for ZENSU's 
morgue.  More variety.  Now hey, I like to see a death as much as the next guy, but 
hey RANDOM, whyja send GRASS HOPPER to the Dark Arena, look at his record, huh?  
Honor is like a chainmail shirt, it only shines through use.  Certain nameless 
cowards will doubtless rebuke me on this one.   
     What does the ZENSU arena have in common with the inns?  It's just as 
comfortable to sleep in either place.  Ha ha ha ha!  Well, I've had enough of this 
drivel, and I'm sure you have too.  Off like a dirty shirt of padded leather.  I see 
the crowds are getting restless, I must leave now-- Snide Clemens  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 EBBUTT MARSH 4489            17  21  0    87       BEYOND THE PALE (337)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-NANU NANU 4470               11   1  0    90       CSU COLLEGE RADIO (459)
 SOLDIER 3 4547                8   8  0    86       MEDAL OF HONOR Z1 (441)
 JACKAL 4508                   7   7  0    74       RANDOM (458)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 SOLDIER 1 4567                5   0  0    66       MEDAL OF HONOR Z1 (441)
 JAKE BLACK 4556              10   8  0    62       BEYOND THE PALE (337)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 RALPH NEPPEL 4330             2   1  0    56       MEDAL OF HONOR Z1 (441)
 SOLDIER 2 4338                5   2  1    48       MEDAL OF HONOR Z1 (441)
 JON STONE 4545                9  13  1    47       BEYOND THE PALE (337)
 NINA STENN 4555              13   5  0    44       BEYOND THE PALE (337)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-ALPHA REV 4519                2   0  1    29       CSU COLLEGE RADIO (459)
-GENERAL 1 4325                2   1  1    27       MEDAL OF HONOR Z1 (441)
-BOMBAY BIKE CLUB 4518         3   2  0    25       CSU COLLEGE RADIO (459)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 KALGAR ROSS 4583              2   0  0    18       BEYOND THE PALE (337)
-BOULDER 4514                  1   1  0    18       CSU COLLEGE RADIO (459)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
GRASS HOPPER 4531       5  2 1 RANDOM 458           BANDIT PRINCE         695  NONE

                                     PERSONAL ADS

Oh, no!  Six died in duels today!  The city will perish!

We salute the tourney participants, with a special nod to the three tourney victors:
Ice King, Marceline, and Soldier 2. -- Jorja and those who are Beyond the Pale

Wow, four-one for us, and I got a win to hold the title!  If this happens again, I
may begin to feel like I deserve it. -- Ebbutt Marsh

                                  LAST WEEK'S FIGHTS

GRASS HOPPER was butchered by BANDIT PRINCE in a 2 minute Dark Arena fight.
EBBUTT MARSH unbelievably bested JACKAL in a exciting 2 minute gruesome Title duel.
SOLDIER 3 savagely defeated KHALHUMS DWARF in a action packed 1 minute bloody fight.
JAKE BLACK bested SOLDIER 2 in a 1 minute fight.
SOLDIER 1 overpowered JON STONE in a 1 minute mismatched match.
NINA STENN was devastated by RALPH NEPPEL in a 1 minute one-sided duel.
KALGAR ROSS devastated MORDANT DESERTER in a crowd pleasing 1 minute mismatched match.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|AIMED BLOW                       2         SLASHING ATTACK    4 -   1 -  0      80  |
|LUNGING ATTACK                   2         PARRY-LUNGE        6 -   3 -  1      67  |
|PARRY-LUNGE                      1         STRIKING ATTACK    2 -   1 -  0      67  |
|PARRY-RIPOSTE                    1         AIMED BLOW        15 -   8 -  0      65  |
|SLASHING ATTACK                  1         PARRY-RIPOSTE      7 -   4 -  0      64  |
|TOTAL PARRY                      1         TOTAL PARRY        6 -   6 -  0      50  |
|STRIKING ATTACK                  1         WALL OF STEEL      8 -   8 -  0      50  |
|BASHING ATTACK                   1         BASHING ATTACK     4 -   6 -  1      40  |
|WALL OF STEEL                    1         LUNGING ATTACK     2 -   4 -  0      33  |
|PARRY-STRIKE                     0         PARRY-STRIKE       0 -   0 -  0       0  |

Turn 695 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE        1 -  0     PARRY-STRIKE       0 -  0         2  PARRY-LUNGE    
PARRY-RIPOSTE      1 -  0     STRIKING ATTACK    0 -  1         2  LUNGING ATTACK 
SLASHING ATTACK    1 -  0     BASHING ATTACK     0 -  1         2  AIMED BLOW     
TOTAL PARRY        1 -  0     WALL OF STEEL      0 -  1         1  TOTAL PARRY    
AIMED BLOW         1 -  1                                       1  SLASHING ATTACK
LUNGING ATTACK     1 -  1                                       1  PARRY-RIPOSTE  
                                                                1  STRIKING ATTACK
                                                                1  WALL OF STEEL  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
AIMED BLOW       SOLDIER 1 4567              5   0  0   66 MEDAL OF HONOR Z1 (441)
PARRY-RIPOSTE    JAKE BLACK 4556            10   8  0   62 BEYOND THE PALE (337)
LUNGING ATTACK   RALPH NEPPEL 4330           2   1  0   56 MEDAL OF HONOR Z1 (441)
STRIKING ATTACK  SOLDIER 2 4338              5   2  1   48 MEDAL OF HONOR Z1 (441)
WALL OF STEEL    NINA STENN 4555            13   5  0   44 BEYOND THE PALE (337)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is SOLDIER 3 4547.  The most popular warrior this turn 
was JACKAL 4508.  The ten other most popular fighters were SOLDIER 3 4547, KALGAR 
ROSS 4583, GRASS HOPPER 4531, JAKE BLACK 4556, SOLDIER 1 4567, RALPH NEPPEL 4330, 
EBBUTT MARSH 4489, SOLDIER 2 4338, JON STONE 4545, and NINA STENN 4555.

The least popular fighter this week was NINA STENN 4555.  The other ten least popular 
fighters were JON STONE 4545, SOLDIER 2 4338, EBBUTT MARSH 4489, RALPH NEPPEL 4330, 
SOLDIER 1 4567, JAKE BLACK 4556, GRASS HOPPER 4531, KALGAR ROSS 4583, SOLDIER 3 4547, 
and JACKAL 4508.

                        BLOODGAMES at the SUMMER FACE-TO-FACE

Back by popular demand, we will be having Bloodgames at the Summer FTF!  For those of 
you who always wanted the chance to manage the last warrior standing alive upon the 
arena sands, your day has come.  At the end of the ten turns, even though several 
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the 
Bloodgames.  And in this game mere survival counts for little.  A great general once 
said, "The object of battle is not to die for your cause, but to make your enemy die 
for his."  This general would have greatly enjoyed the Duelmasters Bloodgames.  There 
will be two different arenas:

  FTF-Style (DM 98):      for Face-to-Face attendees, with turn-by-turn strategies
  Mail-in-Style (DM 99):  for all managers, with one strategy for all ten rounds

Gameplay proceeds according to standard DM rules, except for a few notable exceptions: 

BLOODGAMES ROLLUP --  Your Bloodgames team is ten warriors, one of each fighting 
style, each warrior designed from scratch!  (All are 84 points, 3-21, as usual.)

DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat 
darker before they're over.  It's a dangerous sport intended only for the tough and 
spirited.  The Arenamaster will be less likely to intercede on behalf of a dying 
warrior.  Even at a 1 kill desire, kill attempts will occur.

REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.  

CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular 
challenges, only bloodfeuds.  For the Mail-in arena, warriors may not change their 
strategy from round to round (to make it fair for those who could not attend the 
FTF).  There will be no DA challenges in either arena.

TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your 
rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on 
Friday, at the hotel.  The Bloodgames will process at the FTF with the regular 
tournament.  

MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

NEWSLETTER -- Warriors are ranked according to their number of kills.  Champions of 
Bloodgames may write a column for the newsletter at the end of the games. 

FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up more than 
one team but may run only one team in each arena.  The fee for all ten rounds is $49. 

AWARDS -- The Bloodgames last ten rounds.  Only warriors who survive to the end of 
Turn 10 will be eligible for an award.  However, a consolation award of a Bloodgames 
T-shirt will be awarded to the dead warrior with the most kills.

The living warrior with the greatest number of kills will be the Bloodgames Champion.  
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th 
through 6th place, will be awarded to those living warriors with the greatest number 
of kills at the end of Turn 10, with one other important consideration:  Each of these 
six warriors must be of a different fighting style.  Win/loss records and, if 
necessary, recognition points will only be used to determine awards if there is a tie.  

A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.

The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and 
Victors earn Tournament Victor status, which allows them to challenge once per turn 
with increased priority.  These awards last for six months.  The manager of the 
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.

AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the 1st through 3rd place warriors.  Lady Sheila 
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in 
each Bloodgames admission to the Advanced Duelmasters games.  Any special training 
required to qualify those three warriors for Advanced Duelmasters combat will be 
conducted before transfer into ADM.  Astute managers will note that this means that 
three warriors that are designed from scratch will survive the Bloodgames, win one of 
the top three places, and go on to immortal glory!  One of those warriors could be 
yours!

         The challenge is yours to take.  The final plans are yours to make.  
          When the dust settles, remember:  To the victor goes the spoils!