DUELMASTERS NEWSLETTER

Date   : 07/22/2003    Duedate: 08/04/2003

KATI-TEI ARENA

DM-41    TURN-413

This Weeks Top Honors

THE DUELMASTER IS

AFRICAN GREY
BIRDS (286)
(41-3317) [12-5-1,102]

Chartered Recognition Leader   Unchartered Recognition Leader

AFRICAN GREY                   POSITION IS EMPTY
BIRDS (286)                    
(41-3317) [12-5-1,102]         

Popularity Leader              This Weeks Favorite

LORONA                         LORONA
WANDERERS (329)                WANDERERS (329)
(41-3892) [19-23-0,95]         (41-3892) [19-23-0,95]

THE CURRENT TOP TEAM

WANDERERS (329)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. BIRDS (286)                 32
2. WANDERERS (329)             10      BIRDS (286)
3. CAER SIDHE (116)             0      Unchartered Team
4. READY AND ABLE (333)         0
                                       TUNDRA (204)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1 CAER SIDHE (116)          31  14  2 68.9   1/ 1 WANDERERS (329)           9  6 0
 2/ 2 BIRDS (286)               31  23  2 57.4   2/ 2 BIRDS (286)               8  4 0
 3- 3 READY AND ABLE (333)      10  10  0 50.0   3- 3 CAER SIDHE (116)          2  0 0
 4/ 4 WANDERERS (329)          242 294  4 45.1   4- 4 READY AND ABLE (333)      2  0 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   8 ARKERS (turn 233): FANTA FUELED FUZZ of BLACKTHORN ORCS (Slugbait, mgr.)
 DM  11 ARUAK CITY (turn 467): VAJRA VALMEJAR of SCARLET KNIGHTS (Talon Warsmith)
 DM  14 TOBIR (turn 467): CONAN of THE DEATH SQUAD (Street Legal, mgr.)
 DM  22 SOLVEN (turn 460): POSITION IS EMPTY
 DM  24 ZORPUNT (turn 456): FLITTER MCGEE of KRILL CAVALRY (Leeta, mgr.)
 DM  25 LYRATILAN (turn 457): WENT TO MARKET of THIS LITTLE PRIGGY
                              (Assurnasirbanipal, mgr.)
 DM  26 CALEAM (turn 457): TAOS of HERE TO PHOENIX (Crip, mgr.)
 DM  30 IAYE (turn 453): PHISH BAIT of TRIP OUT (Angus, mgr.)
 DM  40 ZENSU (turn 418): KLUMSY TUMBLES of CARNIVAL (Carny, mgr.)
 DM  41 KATI-TEI (turn 412): ZEPHYRE of WANDERERS (Leeta, mgr.)
 DM  46 ARDIVENT (turn 404): VEERS of HARDTIMESINBABYLON (Technogeek, mgr.)
 DM  52 FRATSFA (turn 180): MERADI of KING AND COUNTRY (Generalissimo Puerco, mgr.)
 DM  60 ARADI (turn 316): SCUMBAG of WIMPS OF DEATH (Wimpy, mgr.)
 DM  63 AMEN-TEI (turn 306): RHYTHM METHOD of SURPRISE! (Soultaker, mgr.)
 DM  71 KYR'TERR (turn 135): LONGSHOT of SHADOW GOLD (Shadowgate, mgr.)
ADM 105 ANDORAK (turn 352): PRIMUS BOUND of SUPERIOR FORCES from ZENSU (Manager)

                                      Top Teams
                                      ---------
 DM   8 ARKERS (turn 233): BONDAGE (Spawn, mgr.)
 DM  11 ARUAK CITY (turn 467): KNIGHTS OF VIRTUE (JRK, mgr.)
 DM  14 TOBIR (turn 467): THE DEATH SQUAD (Street Legal, mgr.)
 DM  22 SOLVEN (turn 460): KELLUMBO'S KIDS (Detective Kellubmo, mgr.)
 DM  24 ZORPUNT (turn 456): THE ASININE (Philthy Phil, mgr.)
 DM  25 LYRATILAN (turn 457): CHAUCERS WORDS (Berylstar, mgr.)
 DM  26 CALEAM (turn 457): SHERWOOD FOREST (Papaiz, mgr.)
 DM  30 IAYE (turn 453): TRIP OUT (Angus, mgr.)
 DM  40 ZENSU (turn 418): CARNIVAL (Carny, mgr.)
 DM  41 KATI-TEI (turn 412): WANDERERS (Leeta, mgr.)
 DM  46 ARDIVENT (turn 404): DEATHTONGUE (Technogeek, mgr.)
 DM  52 FRATSFA (turn 180): OTTO'S PARTS (Crip, mgr.)
 DM  60 ARADI (turn 316): WILD CARDS (Snotman, mgr.)
 DM  63 AMEN-TEI (turn 306): WAYFARERS (Leeta, mgr.)
 DM  71 KYR'TERR (turn 135): SHADOW GOLD (Shadowgate, mgr.)
ADM 105 ANDORAK (turn 352): BOXES, etc. (Doc Steele, mgr.)

                                   Recent Graduates
                                   ----------------
 DM   8 ARKERS (turn 233): FANTA FUELED FUZZ of BLACKTHORN ORCS (Slugbait, mgr.)
                           FOTHERINFOP of WIMPS OF PERIL (Wimpy, mgr.)
               (turn 232): DOMINO of BONDAGE (Spawn, mgr.)
                           BETHUNES of LA PENTARCHIE (The Pentalque, mgr.)
 DM  11 ARUAK CITY (turn 467): ORION ORANGE of GERFEL'S FRIENDS (Generalissimo
                               Puerco, mgr.)
 DM  14 TOBIR (turn 466): DAISY JANUARY of THE DOGHOUSE (Leeta, mgr.)
 DM  22 SOLVEN (turn 459): SARGENT SUGAR of SWEET MARINES (General Snookums, mgr.)
 DM  24 ZORPUNT (turn 455): VIKING of SAVAGES (Tarzan, mgr.)
 DM  30 IAYE (turn 453): INFERNO of I TRAINED THEM (Soultaker, mgr.)
             (turn 452): VALLISNERIA of THE GREENHOUSE (Generalissimo Puerco, mgr.)
 DM  40 ZENSU (turn 418): DESPICABLE DUCK of WIMPS MOST FOWL (Wimpy, mgr.)
 DM  41 KATI-TEI (turn 412): ZEPHYRE of WANDERERS (Leeta, mgr.)
                             FARMER'S GIRL of WANDERERS (Leeta, mgr.)
                 (turn 411): GWYN AP NUDD of CAER SIDHE (Ichabod Frothingslosh, mgr.)
 DM  60 ARADI (turn 316): SCUMBAG of WIMPS OF DEATH (Wimpy, mgr.)
                          WETBOX of BOXES (Doc Steele, mgr.)
              (turn 315): SMOOCHY of DEATH STUDS VII (Death Stud, mgr.)
                          CROW of SHADOW SIGNS (Shadowgate, mgr.)
 DM  71 KYR'TERR (turn 134): CENTURION of 2ND ARCTIC GUARDS (Yukon Cornelius, mgr.)
                             BARRETT of DARQUE FORCES IV (Master Darque, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     Morning Star?  I go through all this, the training, then the arena, the risk of
death or disfigurement, only to be handed a stupid MORNING STAR at the end of it?
That is totally ALL for me.  I quit.

                                        Zephyre

                                      SPY REPORT

     Hail KATI-TEI!  Warriors of the arena, prepare to be praised and blamed for your 
deeds.  And let's see, AFRICAN GREY fought FOOTSORE and gained 19 points and 
contributed to BIRDS' 2-0-0.  FOOTSORE has lost to AFRICAN GREY, falling 15 points, 
while helping make WANDERERS a 4-1-0 turn.  Defending hers title for another turn, 
ZEPHYRE kept KATI-TEI's warrior, NOBLE ASSASSIN, from claiming the throne.  Can 
someone confirm a rumor for me?  I hear the top team makes their losing fighters do 
dishes at The Welcome Wench until they win.  Maybe?   
     Oriental wise man once say, 'Hiding behind shields prevents proper sun tanning.' 
Inscrutable, but true.  WANDERERS has cause to stand tall, as they were KATI-TEI's 
most avoided team.  A smart manager knows this is a team to beat.  And guess who 
avoided WANDERERS stable the most?  Believe it or not, it was BIRDS.  Anyone 
surprised?  The most challenged warrior this turn was WANDERERS' warrior FOOTSORE.  
More fighters challenged him than challenged the Duelmaster!   
     A coward dies a thousand deaths, a brave man only once.  Wise men know this to 
be true.  We'd like to remind certain teams not to rob the graves of their enemies.  
You know who you are; and it's considered rude.   
     Remember, blood on the purple robe does not change it from a purple robe.  Dare 
to fight bravely.  Always good to rest in KATI-TEI, but never good to wear out my 
welcome.  Look for me in future turns.  Until the sun next rises and my pen sets to 
paper-- Alarond the Scribe  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 AFRICAN GREY 3317            12   5  1   102       BIRDS (286)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 LORONA 3892                  19  23  0    95       WANDERERS (329)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 FOOTSORE 3910                18  17  0    82       WANDERERS (329)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-DONAL MAC AVERA 1209          9   0  2    54       CAER SIDHE (116)
-DIRK 3786                     5   2  0    48       READY AND ABLE (333)
 PELICAN 3949                  4   3  0    40       BIRDS (286)
-PENGUIN 3951                  4   0  0    39       BIRDS (286)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-ARTHUR AP ARVON 1214          4   3  0    27       CAER SIDHE (116)
-JACANA 3324                   3   8  1    25       BIRDS (286)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 JEHU 3963                     2   3  0    16       WANDERERS (329)
-GWYDION AP ARAWN 1215         2   1  0    13       CAER SIDHE (116)
-OSTRICH 3970                  1   0  0    11       BIRDS (286)
-TALON 3743                    0   3  0     7       READY AND ABLE (333)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?

                                     PERSONAL ADS

All -- My apologies again for the lack of a DM column--it's been a busy couple of
weeks.  With Gwyn gone, and the replacement being pretty bad, it looks like I'm out
of here.  Good luck to all of you. -- Ichabod Frothingslosh, mgr. Caer Sidhe

Schendirk -- Actually, should we run the contest in an Andorian arena, we'd retain
the bonus bottle for kills, and likely give an additional bonus bottle for
downchallenges.  *G* -- IF

Gwyn ap Nudd -- I see that I have a long and unpleasant walk before me if I want to
reach the Infirmary.  Why didn't you push hard enough to justify orderlies to CARRY
me there?  What's the use being injured if I get no perks? -- Footsore

Has anyone ever noticed that the Kung-Fu Master is an IDIOT?  While he may be
competent against an unarmed, unarmored opponent--someone more like himself--he is at
a severe disadvantage against an armed opponent.  All those instances of "struck in
the arm by the parry."  An idiot. -- Lorona

I win my graduation by defeating the Khalhums Refugee?  Wow, what a thrill. --
Farmer's Girl

Pelican -- THAT was a sly one.  I looked at you and saw this really awkward looking
bird and thought "easy meat."  Then you opened your mouth, a fully armed barbarian
popped out, and whammo, I lost the fight.  Clever. -- Jehu

All -- We wish to refute and refuse the vicious rumor that the Unknown Spymaster
would have any reason to know our personal hygiene.  Given HIS personal grooming
standards (non-existent, but he hides it with the bag over his head), we don't let
him anywhere near. -- Wanderers

26 June 2003
     STOP THINKING TOGS!!!!!  It's here.  Well, almost here anyway.  We're looking at
a start date of the first turn in Aradi (DM 60) following the Fall Mail-In.  This
should give everyone sufficient time to study the new ultra-improved T#%S IV rules 
and prep accordingly.  So without further ado, here is your handy-dandy guide to
winning your very own Golden Scrod (and some other very cool prizes to be announced
officially before the start of the tourney that must not be named):
1.  Each T#%S team consists of two managers.  After the tourney starts, there will be
    no switching partners whatsoever, so choose your partners wisely.  T#%S IV will
    last for 13 turns, so pick a partner you can stand for 6 months or so.  The only
    team I know of so far is last TOGS winners:  Ganolus Oakleaf/Hombre of Blood
    Related/Thieves Guild.  Hey, this is fun!
2.  The T#%S entry fee is 2 team setups per manager.  This means 4 setups per T#%S
    team.  This entry fee is required before the start of the tourney with no
    exceptions being made.  This is to ensure that nobody gets screwed if a team or
    manager decides to back out early.  To pay the entry fee either:
    a) send $10 cash/check/money order/ or whatever to me personally at:
       Andy Salveson
       6812 Romanzo Way
       Elk Grove, CA 95758
    b) get RSI to send me 2 team setup gift certificates.  Sorry, no credit cards and
       no old teams you have lying around will be accepted.
3.  T#%S point system:
    10 points for winning on your up-challenge against another T#%S warrior.
    7 points for winning on your even challenge of another T#%S warrior.
    7 points for winning on another T#%S warriors challenge.
    7 points for winning a random matchup against another T#%S warrior.
    4 points for winning on your down-challenge of another T#%S warrior.
    4 points for winning a random matchup against a non-T#%S warrior.  Do not fight
      your team mate, you will not get any points.  Also, you will not get any points
      if you challenge or get challenged by a non-T#%S team, so use your avoids
      wisely if you think someone is out to get you.
   10 points for being the Duelmaster.  This is in addition to all points listed
      above and will begin turn 1, so prep accordingly.
    5 points for every spotlight written by any team member, 1 per manager per turn.
      The minimum length of a spotlight to receive points is 1/2 column in the
      newsletter (that's 31 lines-each line 85 characters across) and I will be
      completely firm on this.  In addition to the length criteria, spotlights will
      not be given points if they are in any way plagiarized or if they are not
      Duelmasters or fantasy related.  I will be the sole judge of this.  If you're
      unsure if I will judge something to be Duelmasters or fantasy related, then
      e-mail me before you write the spotlight and ask me.  I reserve the right to
      take points away from a spotlight after they are given if I judge at a later
      time that the spotlight has been plagiarized.
   -5 points per manager per turn every time a manager does not at least write one
      personal ad.
   -5 points for being the team that avoided the most.
     If you participated in TOGS III, you'll notice some slight changes in the points
structure.  The main things are points for random match ups against non T#%S
warriors, bonus points for being the Duelmaster, new spotlight criteria, and no
points given for being the most avoided team.
4.  I already mentioned this, but T#%S IV will start the first turn in arena 60 after
    the Fall Mail-In runs and it will last for 13 turns.  There will not be a
    Survivor format this time around, meaning no eliminations.  I will still be doing
    the multipliers at the end, however.  This means that all points accumulated by a
    team on turns 10 and 11 will be multiplied by 1.5 and all points accumulated by
    each team on turns 12 and 13 will be multiplied by 2.
5.  Prizes are yet to be determined, but I'll tell you what I know.  There will be
    prizes given out each turn to whichever team scores the most combined points on a
    given turn.  Tie breakers will go to the team with the most wins on that turn and
    then to the team with most overall points.  I have asked RSI for the same prizes
    as last TOGS which were transferring any warrior to arena 60 and renaming Aradi
    for approximately 6 months, but we'll see what they come back with.  I haven't
    decided how to split the prizes up, partly because I don't know how many teams
    will be entering yet, but I do know the prizes will be split among the top 3
    teams at the end.  I will announce the exact breakdown of everything when I know
    more.
6.  And just like TOGS III, Death Stud and I will be the sole arbiters of any dispute
    that may arise.  Whine all you like, but as Nuln told you last time, that's how
    it is.
7.  M & RR Clause (go ahead, read between the capitals):  I reserve the right to
    disallow entry to this tourney if you have a previous history of being a big fat
    mouth about everything.
     I think that pretty much covers it.  I will be accepting team entries as of now
and then posting them in the newsletters as I receive entry fees.  Please feel free
to e-mail me regarding any questions or comments at Ganolus@aol.com.  So everyone don
your best pair of leg warmers, hop on your favorite farm animal, and ride to Aradi
for the 4th kinda-annual Tournament that must not be named for no apparent reason
whatsoever, or T#%S IV, for short.  See ya'll there!

-- Ganolus Oakleaf, T#%S IV Commish

18 July 2003
To All Managers -- I would like to take this time to announce that my alliance, The
Association, is no more.  Due to the dead weight managers of the alliance and their
lack of participation, DarkSpirit and I have formed a new alliance:  The Firm.  We
have taken on two members so far and are looking for a few more.  If you would like
to find out more about The Firm, you can diplo Dark Spirit, Unknowns XX in arena 15
or myself, Sungod, Sadists F2FII in arena 62.
                               --*  The Firm *--
                    Sungod -- Sadists F2FII -- 62
                    Dark Spirit -- Unknowns XX -- 15
                    Youngblood -- Wensinwasin -- 43
                    Tripwire -- Of Wolf and Man -- 1

                                  LAST WEEK'S FIGHTS

AFRICAN GREY devastated FOOTSORE in a 1 minute mismatched Challenge Title fight.
ZEPHYRE vanquished NOBLE ASSASSIN in a 1 minute uneven battle.
FARMER'S GIRL savagely defeated KHALHUMS DWARF in a 2 minute expert's fight.
LORONA overpowered VIRGINAL CONCUBINE in a crowd pleasing 1 minute one-sided fight.
PELICAN won victory over AMBITIOUS GUARD in a 1 minute bloody fight.
JEHU overpowered SHIFTYEYED VOLUNTEER in a 1 minute mismatched brawl.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|STRIKING ATTACK                  2         PARRY-LUNGE        1 -   0 -  0     100  |
|PARRY-RIPOSTE                    1         PARRY-RIPOSTE     12 -   4 -  0      75  |
|LUNGING ATTACK                   1         BASHING ATTACK     7 -   3 -  0      70  |
|SLASHING ATTACK                  1         SLASHING ATTACK   16 -   8 -  1      67  |
|BASHING ATTACK                   1         STRIKING ATTACK   18 -  16 -  2      53  |
|WALL OF STEEL                    1         LUNGING ATTACK     4 -   4 -  0      50  |
|AIMED BLOW                       0         WALL OF STEEL      5 -   6 -  0      45  |
|PARRY-LUNGE                      0         PARRY-STRIKE       1 -   4 -  0      20  |
|PARRY-STRIKE                     0         TOTAL PARRY        0 -   4 -  0       0  |
|TOTAL PARRY                      0         AIMED BLOW         0 -   0 -  0       0  |

Turn 413 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-RIPOSTE      1 -  0     AIMED BLOW         0 -  0         4  STRIKING ATTACK
LUNGING ATTACK     1 -  0     PARRY-LUNGE        0 -  0         2  LUNGING ATTACK 
SLASHING ATTACK    1 -  0     PARRY-STRIKE       0 -  0         1  BASHING ATTACK 
BASHING ATTACK     1 -  0     TOTAL PARRY        0 -  0         1  PARRY-RIPOSTE  
WALL OF STEEL      1 -  0                                       1  TOTAL PARRY    
STRIKING ATTACK    1 -  1                                       1  SLASHING ATTACK
                                                                1  PARRY-STRIKE   

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
BASHING ATTACK   AFRICAN GREY 3317          12   5  1  102 BIRDS (286)
STRIKING ATTACK  FOOTSORE 3910              18  17  0   82 WANDERERS (329)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is LORONA 3892.  The most popular warrior this turn was 
LORONA 3892.  The ten other most popular fighters were AFRICAN GREY 3317, PELICAN 
3949, JEHU 3963, FOOTSORE 3910,  0,  0,  0,  0,  0, and  0.

The least popular fighter this week was FOOTSORE 3910.  The other ten least popular 
fighters were JEHU 3963, PELICAN 3949, AFRICAN GREY 3317, LORONA 3892,  0,  0,  0,  
0,  0, and  0.

The following warriors have traveled to ADVANCED DUELMASTERS after fighting this turn:

FARMER'S GIRL (41-3884) WANDERERS (329)
ZEPHYRE (41-3917) WANDERERS (329)