Date   : 09/02/2003    Duedate: 09/15/2003


DM-41    TURN-416

This Weeks Top Honors


(41-3910) [20-18-0,92]

Chartered Recognition Leader   Unchartered Recognition Leader

FOOTSORE                       POSITION IS EMPTY
WANDERERS (329)                
(41-3910) [20-18-0,92]         

Popularity Leader              This Weeks Favorite

FOOTSORE                       PENGUIN
WANDERERS (329)                BIRDS (286)
(41-3910) [20-18-0,92]         (41-3951) [4-1-0,29]



Team Name                  Point Gain  Chartered Team
1. WANDERERS (329)             52
2. THE FLINTSTONES (200)       45      BIRDS (286)
3. BIRDS (286)                -18      Unchartered Team

                                       MADTOWN (288)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 BIRDS (286)               36  30  2 54.5   1/ 2 WANDERERS (329)           8  5 1
 2/ 3 THE FLINTSTONES (200)     21  22  2 48.8   2/ 1 BIRDS (286)               5  7 0
 3/ 2 WANDERERS (329)          250 299  5 45.5   3/ 3 THE FLINTSTONES (200)     4  2 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

           + ]H[ + ---:--- + ]H[ Andorians Abroad #14 ]H[ + ---:--- + ]H[ +

Not in Zuwayza:

     The change from the sunlit courtyard to the shuttered interior of the house was
abrupt and extreme enough to blind Tankesh temporarily.  He blinked impatiently,
trying to clear his vision, and blundered after the old man as soon as he could see
vague outlines.  Furniture seemed to leap out and bite him in the shins.  When his
eyes finally adjusted to the shadowed interior of the building, he saw that he was in
a long hallway with arches opening off both sides.  The old man was just disappearing
through one half way down on the left.  Tankesh hurried after him.
     The room was bare and dark, lit only by a single candle, although the
whitewashed walls made it seem brighter than it actually was.  The old man was
kneeling on the floor, which was of tile, white tile with black and red and gold ones
inlaid in a series of concentric circles.  It looked too much like a target for
Tankesh's comfort; he supposed that was just his imagination.  He hoped that's all it
was.  He squinted at the symbols the old man was drawing in some of the rings, but
they meant nothing to him.  Well, he didn't expect they would.  Adie would probably
recognize them, though.  Could he remember enough detail to describe them to here
when he got back?
     The old man stood up cautiously, one hand on the small of his back.  He pointed
with his stick of chalk to a spot in one of the outer rings.  "Stand there, young
man, and ask no questions.  Pay attention and watch for the proper place to get off.
This is simple, but not easy."
     The elf stood where he had been directed and watched the old man take his place
in the center of the circle.  "Proper place to get off?"
     "When the rim of the circle passes through your world," the old man said.
Sliding his sleeves back on arms like withered sticks, he began to chant.
     It was, or it felt like, several minutes before he saw the arch to the hallway
pass in front of him and realized that the circle was rotating.  He glanced down, but
there seemed to be no change in the tiles under his feet.  Back up, as a corner of
the room slid by, quickly followed by the next one.  Definitely rotating, and picking
up speed, too.  "When the rim of the circle passes through my world," he muttered.
"How will I know that, unless there happen to be landmarks in sight?"
     The old man didn't answer.  Tankesh hadn't really expected him to.  The walls
blurred and vanished, to be replaced by a seascape with waves breaking on a beach of
white sand and on rocks farther out.  A wave sliding inward at the end of its course
dampened the toe of one boot.  Pleasant looking, but nothing familiar.  Another blur.
A forest of standing stones lit by bluish light from two moons, both near full, and a
smell of fresh-spilled blood.  A blur.  A true forest, trees like columns reaching
into a green darkness overhead, mist, and a smell of things growing and dying.  It
called to something in his elven heritage, but it was not where he needed to be.  A
blur that seemed to last longer than the others, there was a hesitation and a pulsing
red light half way through it.  Something they weren't going to stop for.  Just as
well, that light looked like it might be fire.  A large vaulted chamber, the image
wavering slightly and indistinct at any distance from his apparent location.  Voices
speaking akhadic.  He tried to step out of the circle, but it was like moving through
cold tar.  The view began to blur, and he forced himself outward, throwing himself to
the floor outside the circle in a dive.
     It seemed to take forever to fall, his motion slowed to the point where he
wasn't even sure he was moving at all.  And then there was a sort of soundless click,
and the floor came up fast and hard, knocking the breath out of him as he hit and

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

 DM   8 ARKERS (turn 234): MISS STEP of LADIES IN WAITING (Crip, mgr.)
 DM  11 ARUAK CITY (turn 470): VAJRA VALMEJAR of SCARLET KNIGHTS (Talon Warsmith)
 DM  14 TOBIR (turn 470): LIVING DEAD GIRL of THE DEATH SQUAD (Street Legal, mgr.)
 DM  22 SOLVEN (turn 463): HOMELESS PRINCE of KELLUMBO'S KIDS (Detective Kellubmo)
 DM  24 ZORPUNT (turn 459): HUGE TWIRLING MAN of DIABLO ALSO (The Muffin Man, mgr.)
 DM  25 LYRATILAN (turn 460): PEROXIDE of THE NATURALS (Lord Genesis, mgr.)
 DM  26 CALEAM (turn 460): EBON AH'BIS of THE DREADLANDS (LHI, mgr.)
 DM  30 IAYE (turn 456): PURPLE DONKEY of TRIP OUT (Angus, mgr.)
 DM  40 ZENSU (turn 421): KING LOVE of SUNNYLAND (Zalgor Prigg, mgr.)
 DM  41 KATI-TEI (turn 415): FOOTSORE of WANDERERS (Leeta, mgr.)
 DM  46 ARDIVENT (turn 407): BINKLY of DEATHTONGUE (Technogeek, mgr.)
 DM  52 FRATSFA (turn 182): MERADI of KING AND COUNTRY (Generalissimo Puerco, mgr.)
 DM  60 ARADI (turn 319): ACHONDROPLASIA of ELOQUENT KNIGHTS (Soultaker, mgr.)
 DM  63 AMEN-TEI (turn 309): PIPE LAYER of WORKING MEN (Soultaker, mgr.)
 DM  71 KYR'TERR (turn 136): LONGSHOT of SHADOW GOLD (Shadowgate, mgr.)
                            Ivy, mgr.)

                                      Top Teams
 DM   8 ARKERS (turn 234): WIMPS OF PERIL (Wimpy, mgr.)
 DM  11 ARUAK CITY (turn 470): MENS REA (Cosmo Frothingslosh, mgr.)
 DM  14 TOBIR (turn 470): OTAGO HIGHLANDERS (The Mun, mgr.)
 DM  22 SOLVEN (turn 463): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
 DM  24 ZORPUNT (turn 459): THE ASININE (Philthy Phil, mgr.)
 DM  25 LYRATILAN (turn 460): CHAUCERS WORDS (Berylstar, mgr.)
 DM  26 CALEAM (turn 460): HEADBANGERS (Sablon-O-Vlad, mgr.)
 DM  30 IAYE (turn 456): TRIP OUT (Angus, mgr.)
 DM  40 ZENSU (turn 421): THAT 80'S METAL (Street Legal, mgr.)
 DM  41 KATI-TEI (turn 415): BIRDS (JE, mgr.)
 DM  46 ARDIVENT (turn 407): HARDTIMESINBABYLON (Technogeek, mgr.)
 DM  52 FRATSFA (turn 182): OTTO'S PARTS (Crip, mgr.)
 DM  60 ARADI (turn 319): POWER BROKERS (Mannequin, mgr.)
 DM  63 AMEN-TEI (turn 309): WAYFARERS (Leeta, mgr.)
 DM  71 KYR'TERR (turn 136): SHADOW GOLD (Shadowgate, mgr.)
ADM 105 ANDORAK (turn 355): BOXES, etc. (Doc Steele, mgr.)

                                   Recent Graduates
 DM   8 ARKERS (turn 233): FANTA FUELED FUZZ of BLACKTHORN ORCS (Slugbait, mgr.)
                           FOTHERINFOP of WIMPS OF PERIL (Wimpy, mgr.)
                               JUGHEAD of KRILL CAVALRY (Leeta, mgr.)
                               BART WELLENS of 'CROSSED UP (Dr. Mabuse, mgr.)
 DM  24 ZORPUNT (turn 459): HUGE TWIRLING MAN of DIABLO ALSO (The Muffin Man, mgr.)
                (turn 458): FLITTER MCGEE of KRILL CAVALRY (Leeta, mgr.)
                              (Assurnasirbanipal, mgr.)
 DM  30 IAYE (turn 455): EGG SHERBERT of TRIP OUT (Angus, mgr.)
 DM  40 ZENSU (turn 420): BIRDBRAIN of WIMPS MOST FOWL (Wimpy, mgr.)
 DM  41 KATI-TEI (turn 414): AFRICAN GREY of BIRDS (JE, mgr.)
 DM  46 ARDIVENT (turn 407): BINKLY of DEATHTONGUE (Technogeek, mgr.)
                             OL' JOE COLLIN of BLUVALLEY WARRIORS (Leeta, mgr.)
 DM  52 FRATSFA (turn 181): LONGARMOFTHELAW of OTTO'S PARTS (Crip, mgr.)
 DM  60 ARADI (turn 319): ONOMOTAPOEIA of ELOQUENT KNIGHTS (Soultaker, mgr.)
              (turn 318): TYCANE of SWIFT CURRENT (Barnabas, mgr.)
 DM  63 AMEN-TEI (turn 308): RHYTHM METHOD of SURPRISE! (Soultaker, mgr.)
 DM  71 KYR'TERR (turn 136): LONGSHOT of SHADOW GOLD (Shadowgate, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     African Grey, that was embarrassing, to lose to you and yet take the throne.
But it is, or should be, more embarrassing for the arena as a whole than it is for
me.  I did the best I could, but had there been ANY active warrior in this arena who
out-ranked me, that warrior would have taken the throne on points.  But there is no
one else in this arena above the adepts.  Sad, and perhaps prophetic of the closing
of the Kati-Tei arena.


                                      SPY REPORT

     Welcome KATI-TEI.  I, Olaf Modeen remember this place well.  Many the fights 
have I fought here.  The celebrations, the disappointments...  Bein' on top is great 
while it lasts, BIRDS.  But how many friends do you have now?  It seems so recently 
people were saying THE FLINTSTONES was washed up, finished.  But 4-1-0 moved them up 
0.  I guess they're washed no more...  What's with LURETTA?  She actually beat BIRDS' 
OSTRICH, and walked away with 18 more points from the fight.  Major screwup at BIRDS. 
PENGUIN lost 10 points to MR. BEDROCK.  Some new strategies, perhaps?  Maybe PENGUIN 
will provide more easy wins...  Try as he might, M. CHARDINEE wasn't good enough at 
persuading FOOTSORE to step down from the Duelmaster's throne...  Advice to fighters 
with a 1 will--give up fighting!   
     Speaking of cowardly avoiders and unfair challenges...  The most avoided team 
was WANDERERS.  The bums at BIRDS couldn't face the challenges from WANDERERS!  No 
excuse for that!   
     A fighter's lot is filled with strife, revenge, and killing.  Some fighters 
don't accept this.  The best do.  Many a warrior has met his fate in a hungover 
stupor.  You young rapscallions, take note!   
     Who knows what the future holds for a warrior.  More fights, there's no doubt.  
The end of another Spyreport!  That's cause for celebration in my book!  Time for my 
medication, so I'll leave now.  Practice, practice, practice!-- Olaf Modeen  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 FOOTSORE 3910                20  18  0    92       WANDERERS (329)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-PELICAN 3949                  5   4  0    44       BIRDS (286)
 BARNEE 3937                   5   1  0    44       THE FLINTSTONES (200)
 PEBBLES 3936                  4   2  0    41       THE FLINTSTONES (200)
 MR. BEDROCK 3939              3   3  0    39       THE FLINTSTONES (200)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 JEHU 3963                     4   4  0    31       WANDERERS (329)
 PENGUIN 3951                  4   1  0    29       BIRDS (286)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 FRED 3935                     4   2  2    19       THE FLINTSTONES (200)
 LURETTA 3987                  1   0  0    18       WANDERERS (329)
 J.L. GOTROCKS 3972            1   1  0    16       THE FLINTSTONES (200)
 TORA HAMLIN 3983              2   0  0    12       WANDERERS (329)
 BETHANNE GRACE 3984           1   1  1    12       WANDERERS (329)
 OSTRICH 3970                  3   1  0    10       BIRDS (286)
 ROAD RUNNER 3986              0   1  0     1       BIRDS (286)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
ROBIN 3985             0  1 0 BIRDS 286             BETHANNE GRACE 3984   416         

                                     PERSONAL ADS

I was killed by the Khalhums Dwarf?  I resent that! -- Ghost of Lorona

Pelican -- Darn, you're not as clumsy as you look. -- Jehu

Ostrich -- Another myth blown away.  I was waiting for you to put your head in the
sand.  Or for a chance to bury it there myself.  No such luck, huh. -- Bethanne Grace

I don't get friendly with constables.  It isn't my thing at all. -- Tora Hamlin

Only two active teams here?  Not good.

19 August 2003
     Citizens of Ghea (only the ignorant fail to note Lirith Kai is not in Alastari),
no new day is rising, but the sun is setting on just another beautiful evening.
While you were sleeping, an irksome rabble has entered the always fair Aruak City.
Of course they fought alongside our warriors, most not so treasured, as all
gladiators do.  They drank with themselves, and slept with themselves.  Whether they
had masks, who cares.
     Warriors, don't be afraid.  For years Aruak has been one of the safest cities in
Ghea, and that custom has been continually cultivated, and will continue to be by
those who have called it home for years and those who live, fight, and die by the
same ethics.  There is no contest, nor has there ever needed to be one for many
years.  A conflict of personalities has arisen, and the city has been 'invaded' by
     Any rules that are annouced will be purely for the joy of the lemmings' own
little world.  Those who are being targeted have no interest in participating except
to defend the integrity of an arena that is different from others.  Whether you
choose to come to Aruak, do it for your own reasons, not theirs.
    Competing in Aruak City has never been for the faint of heart or the weak willed.
Combat is combat, wherever you go.  Blood will flow as always, and now many innocents
will be caught in the middle, but those who defend Aruak's traditions never target
those who bring respect of Aruaki customs with them to our home.
    So ignore the private ranting announcement brought by the stuporous
Frothingsloshers.  If you choose Aruak City, do not choose it for an unsanctioned and
bogus 'contest', choose it for the tradition.  Choose it because Aruak is different.

Defenders of Aruak

25 August 2003
To any that care -- The CDC is back; our current roster is:
     Malaquar -- Minion of Guardian
     Pip the Troll -- Burly Enforcer Type
     mouse -- Official Sneaky Bastard
     Papa Bear -- Elder Statesmen
                     The Sealer says, "Hi, I'm the dealer."
                     Papa Bear says, "It's not my f****n fault."
Guardian -- Paper Figurehead

                                  LAST WEEK'S FIGHTS

FOOTSORE devastated M. CHARDINEE in a 1 minute mismatched Title fight.
PENGUIN was unbelievably bested by MR. BEDROCK in a action packed 2 minute battle.
BARNEE overpowered HAPPY PEASANT in a 1 minute mismatched duel.
FRED was bested by JEHU in a popular 1 minute fight.
PEBBLES savagely defeated AMBITIOUS GUARD in a 2 minute bloody competition.
BETHANNE GRACE slaughtered ROBIN in a 1 minute mismatched fight.
OSTRICH was beaten by LURETTA in a 2 minute amateur's brawl.
J.L. GOTROCKS overpowered POLITE BEGGAR in a 3 minute uneven melee.
TORA HAMLIN viciously subdued ROAD RUNNER in a 2 minute gory beginner's duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|WALL OF STEEL                    3         PARRY-LUNGE        4 -   1 -  0      80  |
|SLASHING ATTACK                  3         SLASHING ATTACK   14 -   6 -  1      70  |
|STRIKING ATTACK                  3         WALL OF STEEL      8 -   4 -  1      67  |
|PARRY-LUNGE                      2         BASHING ATTACK     6 -   3 -  0      67  |
|PARRY-RIPOSTE                    1         PARRY-RIPOSTE     10 -   6 -  0      63  |
|LUNGING ATTACK                   1         LUNGING ATTACK     4 -   4 -  0      50  |
|PARRY-STRIKE                     1         STRIKING ATTACK   16 -  18 -  0      47  |
|AIMED BLOW                       0         PARRY-STRIKE       1 -   2 -  0      33  |
|BASHING ATTACK                   0         TOTAL PARRY        0 -   0 -  0       0  |
|TOTAL PARRY                      0         AIMED BLOW         0 -   0 -  0       0  |

Turn 416 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-RIPOSTE      1 -  0     STRIKING ATTACK    1 -  2         3  STRIKING ATTACK
LUNGING ATTACK     1 -  0     AIMED BLOW         0 -  0         3  SLASHING ATTACK
WALL OF STEEL      3 -  0     PARRY-STRIKE       0 -  1         2  WALL OF STEEL  
SLASHING ATTACK    2 -  1     BASHING ATTACK     0 -  0         1  PARRY-LUNGE    
PARRY-LUNGE        1 -  1     TOTAL PARRY        0 -  0         1  LUNGING ATTACK 
                                                                1  PARRY-RIPOSTE  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
STRIKING ATTACK  FOOTSORE 3910              20  18  0   92 WANDERERS (329)
WALL OF STEEL    BARNEE 3937                 5   1  0   44 THE FLINTSTONES (200)
SLASHING ATTACK  PEBBLES 3936                4   2  0   41 THE FLINTSTONES (200)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is FOOTSORE 3910.  The most popular warrior this turn 
was PENGUIN 3951.  The ten other most popular fighters were PEBBLES 3936, LURETTA 
3987, TORA HAMLIN 3983, FOOTSORE 3910, BARNEE 3937, FRED 3935, JEHU 3963, BETHANNE 
GRACE 3984, MR. BEDROCK 3939, and OSTRICH 3970.

The least popular fighter this week was ROBIN 3985.  The other ten least popular 
fighters were ROAD RUNNER 3986, J.L. GOTROCKS 3972, OSTRICH 3970, MR. BEDROCK 3939, 
BETHANNE GRACE 3984, JEHU 3963, FRED 3935, BARNEE 3937, FOOTSORE 3910, and TORA 
HAMLIN 3983.

                                FACE-TO-FACE XXXII

     Our next Winter Face-to-Face will be held on Martin Luther King weekend, Friday 
through Sunday, 16-18 January 2004, at the Embassy Suites in Tempe, Arizona (4400 S 
Rural Rd).  Room rates are $119.00 per night, 1-2 occupancy, which includes breakfast.  
The rooms are blocked.  The reservations number is 480-897-7444; tell them you're with 
the "Reality Simulations Face to Face Convention" block.  Our room block will be 
released in mid-December, so please make sure you reserve your room before then.
     There is a free shuttle to the airport, as well as free parking.  The hotel is 
located down the freeway in Tempe.  All rooms have high speed internet (for an extra 
charge).  There is a fitness center, jacuzzi, and pool, and of course a bar and 
restaurant inside the hotel.  And there's Denny's right across the street.  Look for 
transportation info in the tournament information sheet.
     The tournament information sheet/strategy sheet should be out sometime in late 
November/early December. 
     If you haven't been to a Face-to-Face before, you're overdue.  If you have, 
you'll be back.  Don't miss this one, it'll be a blast!  See you there! 

                                          -- Green Eyes and the RSI Staff