DUEL 2 NEWSLETTER
Date : 05/11/2004 Duedate: 05/24/2004
KATI-TEI ARENA
DM-41 TURN-433
This Weeks Top Honors
THE DUELMASTER IS
TORA HAMLIN
WANDERERS (329)
(41-3983) [14-5-1,96]
Chartered Recognition Leader Unchartered Recognition Leader
TORA HAMLIN SADISTA FAIRBORNE
WANDERERS (329) MEMPHIS MAFIA (360)
(41-3983) [14-5-1,96] (41-4006) [7-1-0,71]
Popularity Leader This Weeks Favorite
TORA HAMLIN SWAN
WANDERERS (329) BIRDS (286)
(41-3983) [14-5-1,96] (41-4107) [0-1-0,5]
THE CURRENT TOP TEAM
MEMPHIS MAFIA (360)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. GLAD TO MEAT YOU (370) 48
2. LOOD FOOD (367) 44 BIRDS (286)
3. OLD SCHOOL (368) 25 Unchartered Team
4. FLOYD'S BATTLEAXE (315) 24
5. MEMPHIS MAFIA (360) 23 THAT'S MY BUSH! (373)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1*THAT'S MY BUSH! (373) 12 8 1 60.0 1/ 1*MEMPHIS MAFIA (360) 10 5 1
2/ 2*MEMPHIS MAFIA (360) 22 16 2 57.9 2/ 3*THAT'S MY BUSH! (373) 8 7 1
3/ 5*GLAD TO MEAT YOU (370) 15 12 0 55.6 3/ 2 WANDERERS (329) 7 8 0
4- 3*BLITZKRIEG (359) 11 10 3 52.4 4/ 4*LOOD FOOD (367) 6 2 0
5/ 4 BIRDS (286) 58 58 4 50.0 5/ 8*OLD SCHOOL (368) 5 10 0
6/ 0*FLOYD'S BATTLEAXE (315) 1 1 0 50.0 6/ 6*GLAD TO MEAT YOU (370) 4 3 0
7/ 8*HELPLESS ANIMALS (362) 13 14 0 48.1 7/11*HELPLESS ANIMALS (362) 4 8 0
8/ 6 WANDERERS (329) 297 337 7 46.8 8- 5*BLITZKRIEG (359) 3 0 0
9- 7*WOLF PACK (361) 11 13 1 45.8 9/ 9*HELTER SKELTER (350) 3 6 0
10- 9*CHAZZARIUM (371) 6 8 0 42.9 10-10*CHAZZARIUM (371) 2 2 0
11/11*LOOD FOOD (367) 11 16 0 40.7 11/ 0*FLOYD'S BATTLEAXE (315) 1 0 0
12/10*HELTER SKELTER (350) 8 14 0 36.4 12- 7*WOLF PACK (361) 1 3 0
13/12*OLD SCHOOL (368) 9 26 0 25.7 13/12 BIRDS (286) 0 6 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
+ ]H[ + ---:--- + ]H[ Out of the Past #7 ]H[ + ---:--- + ]H[ +
Andorian Edition
Aruak City:
"First, gather information," Adeolar muttered. It was one of the basic rules
that the more information you had relevant to your problem, the better your chance
was of solving it. She frowned at her gilt-framed magic mirror, twisting a lock of
hair thoughtfully as she considered how to make best use of it. It was still
working, after a fashion, but the reddish film tainting the glass was stronger. It
confused the images, and she suspected that it also indicated something more
dangerous than misreading a scene: that the spell which it embodied was being
contaminated by blood magic, as well. Contaminated, and maybe distorted, maybe even
subverted. Did she dare use the mirror spell now?
Did she dare NOT use it? She needed information to plan her campaign against
Khaldren. She shook her head and wiped at the red-tinged glass once more. She would
just have to--
"Ma'am?"
She glanced over her shoulder as Segallion Sundancer, one of her warriors,
looked into the room. His countrywoman Nila was with him.
"Nila and I were wondering if we could help, ma'am. You being a sun priestess,
and us being temple staff of the Sun Temple on Korvant Isle, well, we thought we
might be... compatible."
"Oh. Hmm." Adie frowned, her fingers automatically going to one of her curls
and twisting it as she considered the possibilities. The worship of the sun as
performed in the western Karian states was not at all like that of her own tradition,
but it might work. It might, at least, be worth trying. "Perhaps," she said
finally. "Let's set it up this way: I'll start on my own, and if I don't need your
help, you keep out of it-- It's too dangerous to mix in if you aren't needed," she
added sternly as Segallion opened his mouth to protest. "But you be READY, and if I
need help, I'll signal you." Maybe she would, but maybe not. It WAS dangerous, and
neither gladiator had achieved Shelia Greywand's immortality yet. But she understood
the need to be helpful, and she might not have to make use of their aid.
When both gladiators nodded agreement, she turned back to her mirror.
Carefully, with every aspect of the spell observed meticulously--something that
wasn't necessary under better times, because spells were normally all of a piece and
could "take a hint," as it were--she began the incantation that would activate the
mirror. The surface shimmered crimson silver, glittering and trembling. This was
NOT the normal behavior of a mirror spell! It felt as though she was trying to lift
a great weight with her mind. She had never thought of the veil between HERE and
THERE as a weight before....
Abruptly the glass cleared, or nearly so, a reddish film remained. And there
was risen Krael as she had seen it before. But this time she was not interested in
the general view. It was an accepted law of magic that for every strength a magician
or wizard had, there was a corresponding weakness. Khaldren had come into the
present from Krael, and somewhere in that city she hoped to find a clue to his power
and his weakness.
There was the ancient city, mud-stained and battered by the centuries it had
spent sunk beneath the Trier. There the survivors, moving about their tasks which
seemed inexplicable but must be linked in some way to Khaldren. She selected one of
the better-dressed men and began to follow him through the ruins. His course was
erratic, she thought at first it was to avoid the obstacles presented by the city's
decrepit state. But he climbed over the mound of rubble that represented a fallen
wall, and splashed through a knee-deep pool of water and mud. There were easier ways
to get from one point to another, so why...?
The man met up with another, handed over a... she couldn't see what, a crystal
of some sort, and sat down on a stone to wring out the hem of his robe. The other
man set off across the rubble. With a cold shock, Adie realized that the movement of
these men, and others in Krael, were themselves parts of a spell.
What kind of spell would be produced by somatic components on such a scale? A
very powerful one.... Were the other "risen cities" involved in this? Celestinvael
had been mentioned, and Old Valamantis. Adie turned her mirror-sight to the south.
She was marginally aware that behind her the two gladiators began to dance and
chant.
Near Ardivent:
Master Cho, former manager of the Bluvalley Warriors of Ardivent and Chan Chi
Monastery of Khalhums, sipped his wine and nodded approval. "Very good. Quite
drinkable, in fact."
Fandil, former manager of the Fandils, laughed and poured wine into his own cup.
"Like you wouldn't drink it anyway, you old bandit?" He sobered. "What brings you
down from the mountains, Cho? The rumors about Celestinvael?" The ancient city lay
in the forested no-man's-land between Ardivent and the Delarquan Federation, and
woodsmen had been bringing tales of marvels and minor disasters for weeks now. That
it was a matter for concern, a matter that would bear watching, was undeniable, but
Fandil had seen nothing to indicate that it was urgent.
"Celestinvael is enough to worry about," Master Cho answered, nodding, "and it
is indirectly what brought me here. If you think about what the city was like in its
last days...! But my immediate concern is young Adeolar up in Aruak City."
"I may be retired," old Fandil said stiffly, "but I'm not COMPLETELY out of
touch, Cho! Adeolar is a very competent woman, and Kennelworth is not worried about
her--he'd have mentioned it in his last letter. She can handle anything she's likely
to meet."
"No doubt... one on one. But that fool Khaldren has invoked and involved
wizards from a dozen centuries. Not all of them will work together--as well try to
get cats to run in step! But some will, and can she handle two, or six, or ten, if
they're all working together?"
"Ah." Fandil was silent for several minutes, stroking his beard slowly as his
mind raced. "Ah. That could be... bad. Very bad." He set his wine cup down
carefully. "You're quite right. We'll have to assist her, or at least be ready to
do so. Now?"
"What better time?"
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===ANDORIAN REGIONAL NEWS===---
Duelmasters
-----------
DM 8 ARKERS (turn 243): RANCID WAIF of HAPLESS WAIF (Berylstar, mgr.)
DM 11 ARUAK CITY (turn 488): NIXIE SEASPRITE of SCARLET KNIGHTS (Talon Warsmith)
DM 14 TOBIR (turn 488): I ATE MY WORM of I BENT MY WOOKIE (The Muffin Man, mgr.)
DM 22 SOLVEN (turn 481): SKEEMER of KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
DM 24 ZORPUNT (turn 477): CROCONAW of WATER DECK (Destitute Noble, mgr.)
DM 25 LYRATILAN (turn 477): SOVEREYN of CHAUCERS WORDS (Berylstar, mgr.)
DM 26 CALEAM (turn 478): AMEE of HEADBANGERS (Sablon-O-Vlad, mgr.)
DM 30 IAYE (turn 473): GAZELLE HOUND of DOG DAY AFTERNOON (Poison Ivy, mgr.)
DM 40 ZENSU (turn 439): SUSAN STO HELIT of THE DISC (Technogeek, mgr.)
DM 41 KATI-TEI (turn 432): TORA HAMLIN of WANDERERS (Leeta, mgr.)
DM 46 ARDIVENT (turn 425): ZACK of HARDTIMESINBABYLON (Technogeek, mgr.)
DM 52 FRATSFA (turn 191): GRIM GLADIOLA of FLOWER GIRLS (Lady Fern, mgr.)
DM 60 ARADI (turn 337): THORNE of FA CHING (DeGotti, mgr.)
DM 63 AMEN-TEI (turn 326): ELENA of SITTIN' ON ACES (Generalissimo Puerco, mgr.)
DM 71 KYR'TERR (turn 145): TOMB of SHADOW GOLD (Shadowgate, mgr.)
ADM 105 ANDORAK (turn 373): MONICA VIRTUESHIELD of KNIGHTS OF VIRTUE from ARUAK CITY
(JRK, mgr.)
Top Teams
---------
DM 8 ARKERS (turn 243): LA PENTARCHIE (The Pentalque, mgr.)
DM 11 ARUAK CITY (turn 488): GERFEL'S FRIENDS (Generalissimo Puerco, mgr.)
DM 14 TOBIR (turn 488): OTAGO HIGHLANDERS (The Mun, mgr.)
DM 22 SOLVEN (turn 481): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
DM 24 ZORPUNT (turn 477): KRILL CAVALRY (Leeta, mgr.)
DM 25 LYRATILAN (turn 477): CHAUCERS WORDS (Berylstar, mgr.)
DM 26 CALEAM (turn 478): WARCKERS (Papaiz, mgr.)
DM 30 IAYE (turn 473): RED DOG GANG (Leeta, mgr.)
DM 40 ZENSU (turn 439): none
DM 41 KATI-TEI (turn 432): MEMPHIS MAFIA (Bookie, mgr.)
DM 46 ARDIVENT (turn 425): HARDTIMESINBABYLON (Technogeek, mgr.)
DM 52 FRATSFA (turn 191): OHIO (Berylstar, mgr.)
DM 60 ARADI (turn 337): HIT ME WITH... (PTFT, mgr.)
DM 63 AMEN-TEI (turn 326): WAYFARERS (Leeta, mgr.)
DM 71 KYR'TERR (turn 145): CASTLE BLACK (Shadowgate, mgr.)
ADM 105 ANDORAK (turn 373): SUNNYDALE, etc. (LHI, mgr.)
Recent Graduates
----------------
DM 8 ARKERS (turn 243): RANCID WAIF of HAPLESS WAIF (Berylstar, mgr.)
NIGHT BLACK of PHANTOM FORCES 2 (The Catalyst, mgr.)
TAISHO of YAKUZA (Sensei Jan, mgr.)
(turn 242): CLOSED MIND of BLACKTHORN ORCS (Slugbait, mgr.)
DM 11 ARUAK CITY (turn 488): STEEL MONKEY of VELVET GREEN (Manray, Marquis
d'Frothingslosh, mgr.)
B.B. KING of THE BLUES (Keldon Blackfang, mgr.)
DM 14 TOBIR (turn 487): HYDE of OTAGO HIGHLANDERS (The Mun, mgr.)
DM 22 SOLVEN (turn 480): MAXIMUS of KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
DM 24 ZORPUNT (turn 476): KID ROCK of THE MC5 (Street Legal, mgr.)
DM 25 LYRATILAN (turn 476): XYLZ AREE of THE MIDDLE WAY 4 (Leeta, mgr.)
DM 26 CALEAM (turn 478): DIESEL of WARCKERS (Papaiz, mgr.)
(turn 477): SAPPER of SHERWOOD FOREST (Papaiz, mgr.)
OMNIBOOK 500 of AT WORK (The Muffin Man, mgr.)
DM 30 IAYE (turn 472): CHERKO of RED DOG GANG (Leeta, mgr.)
BLOODY MOUTH of BLOOD OATH (Ganolus Oakleaf, mgr.)
DM 40 ZENSU (turn 439): SUSAN STO HELIT of THE DISC (Technogeek, mgr.)
SIANNA of BEYOND THE PALE (Leeta, mgr.)
DM 46 ARDIVENT (turn 424): DODGER of HARDTIMESINBABYLON (Technogeek, mgr.)
DM 52 FRATSFA (turn 191): GRIM GLADIOLA of FLOWER GIRLS (Lady Fern, mgr.)
DM 60 ARADI (turn 337): THORNE of FA CHING (DeGotti, mgr.)
(turn 336): MICHAEL J'EH FOX of INGRATE WHITE NORTH (Crazy Canuck)
THE AYL'M'ER of 4000 BLOWS (Nuln, mgr.)
QUICKSAND of NATURAL DISASTERS (Soultaker, mgr.)
DM 71 KYR'TERR (turn 144): LOKI of ARCTIC GUARDS (Yukon Cornelius, mgr.)
DUELMASTER'S COLUMN
Notes from the arena champ.
The Veteran Mercenary is distinctly sinister! Well, he's left-handed. That's
bad. I think there should be a penalty for left-handed gladiators. Everyone says
lefties are "in their right minds." Okay, so if they really ARE, they should
surrender at first blood! That'd be right-minded, yes?
And the ambidextrous gladiators, are they of TWO minds? Then they should be
penalized in decisiveness, and they should never get the jump.
Let it be so!
Tora Hamlin
SPY REPORT
Oh, hi. Its just little 'ol Debby Tonte. Thought I'd check out KATI-TEI to see
what's new. Uncool, WOLF PACK. I mean 0-0-0 is bad. Will they will be allowed to
fight? I say use 'em for training practice! HELPLESS ANIMALS like really fought
hard to move up to 7th from 11th. Way to go! One team deserves special mention
'cause they moved up 0 after going 4-1-0. Keep it up, GLAD TO MEAT YOU! MVP award
for LOVE U LONG TIME? FLOYD'S BATTLEAXE's proud of her after beating TERRIERS and
getting 24 points. Don't you think the Duelmaster is being unfair? I think TORA
HAMLIN should let SADISTA FAIRBORNE be Duelmaster for a while, without fighting about
it. Who was the wiseguy that said KATI-TEI's Duelmaster was paying for drinks at The
Swinging Aardvark? Don't look at me!
So just why would someone becomes a warrior anyway? It can't be for these
really neat Spyreports can it? The warriors of HELPLESS ANIMALS must be getting
lonely. They were the most avoided team. Do you guys know something that I don't?
I don't know what MEMPHIS MAFIA's been doing. They certainly haven't been accepting
many fights from HELPLESS ANIMALS, that's fer sher. Can WANDERERS' SATURN be more
popular than me? He was challenged the most, but is that really the same? See if I
ever talk to RHAYNE again! PRYOR ON FIRE was so low when She challenged she. Hhmph!
I was sorry to see such an unfair "fight" in KATI-TEI. RHAYNE got 7 points after
beating PRYOR ON FIRE, 17 points below her. People were asking me did WHIPPED
TOPPING REALLY challenge BETHANNE GRACE? (all right, maybe they didn't, but it
sounded good!) It wasn't a spectacular fight, or anything, but BETHANNE GRACE wants
me to write about it since she was subdued by WHIPPED TOPPING. Satisfied?
Challenges, revenges, Bloodfeuds. All KATI-TEI ever talks about is fighting!
Me, I'm more laid back. Fight, fight, fight. Is that all you guys can do?
I really didn't, you know, study when I was a kid. Who would've guessed I'd be
a famous Spyreporter? I gotta leave. KATI-TEI is like such a dump, and you guys
smell too much! Its been really albendranius! Later, guys-- Debby Tonte
DUELMASTER W L K POINTS TEAM NAME
TORA HAMLIN 3983 14 5 1 96 WANDERERS (329)
CHAMPIONS W L K POINTS TEAM NAME
MARS 3989 10 5 0 72 WANDERERS (329)
SADISTA FAIRBORNE 4006 7 1 0 71 MEMPHIS MAFIA (360)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
WHIPPED TOPPING 4045 4 2 0 64 LOOD FOOD (367)
JEHU 3963 13 12 1 58 WANDERERS (329)
ADEPTS W L K POINTS TEAM NAME
BETHANNE GRACE 3984 10 9 1 44 WANDERERS (329)
OSTRICH 3970 8 9 0 43 BIRDS (286)
PORTERHOUSE ARREST 4059 4 1 0 42 GLAD TO MEAT YOU (370)
HOLY SCHLITZ 4052 4 3 0 41 OLD SCHOOL (368)
RUBIX CUBESTEAK 4061 5 0 0 34 GLAD TO MEAT YOU (370)
CHALLENGER INITIATES W L K POINTS TEAM NAME
-YELLOW BRICK TOAD 4018 3 2 0 31 HELPLESS ANIMALS (362)
RHAYNE 4009 6 2 2 29 MEMPHIS MAFIA (360)
-FERRETOLOGY 4019 4 1 0 28 HELPLESS ANIMALS (362)
EGGS OVERLY EASY 4044 2 3 0 28 LOOD FOOD (367)
PISTONS MCGUIRE 3926 4 1 0 27 HELTER SKELTER (350)
OSPRY 3988 3 5 1 27 BIRDS (286)
SATURN 3990 5 10 0 25 WANDERERS (329)
JEALOUSY 4007 4 4 0 25 MEMPHIS MAFIA (360)
FEDERAL CUFFLINK 4087 4 0 0 25 THAT'S MY BUSH! (373)
-MR. SALTY 4072 3 1 0 25 LOOD FOOD (367)
LOVE U LONG TIME 3545 1 0 0 24 FLOYD'S BATTLEAXE (315)
INITIATES W L K POINTS TEAM NAME
-RING LEADER 4099 2 0 0 23 BLITZKRIEG (359)
-LION RINGER 4014 3 1 1 22 WOLF PACK (361)
SALEM'S OCELOT 4084 3 1 0 20 HELPLESS ANIMALS (362)
FROTHAHOLIC 4112 3 0 0 20 MEMPHIS MAFIA (360)
-RONNY HANNA 4071 2 1 0 20 CHAZZARIUM (371)
FROG OF WAR 4085 2 2 0 19 HELPLESS ANIMALS (362)
INITIATES W L K POINTS TEAM NAME
BOTOX BARBIE 3928 2 1 0 19 HELTER SKELTER (350)
-HERGROM 4069 2 1 0 17 CHAZZARIUM (371)
CHICKEN TIGHT JEANS 4080 3 2 0 15 GLAD TO MEAT YOU (370)
-BIFF RULES 4015 3 2 0 15 WOLF PACK (361)
GREW SOME GRUE 4124 1 0 0 15 OLD SCHOOL (368)
-MAID IN JAPAN 3541 0 1 0 15 FLOYD'S BATTLEAXE (315)
DISCOMFORT ZONE 4090 2 2 0 14 THAT'S MY BUSH! (373)
BIG GULP 4047 1 5 0 14 LOOD FOOD (367)
-FROTHENSTEIN 4100 1 1 0 14 BLITZKRIEG (359)
KING FISHER 4005 1 4 0 13 BIRDS (286)
FALCON 4004 0 2 0 12 BIRDS (286)
TERRIERS 4088 3 1 1 11 THAT'S MY BUSH! (373)
S&M&MS 4103 1 2 0 11 LOOD FOOD (367)
-MINI-MANNY 4106 1 1 0 11 WOLF PACK (361)
GREAT BARRIER BEEF 4111 1 1 0 11 GLAD TO MEAT YOU (370)
-BARNICLE BILL 4000 2 1 1 10 BLITZKRIEG (359)
-BATAAN 4001 2 2 1 9 BLITZKRIEG (359)
FROTH'RELLA 4098 2 3 0 9 MEMPHIS MAFIA (360)
-BDYY 3997 2 2 0 8 BLITZKRIEG (359)
BARRIFFS 4089 2 2 0 8 THAT'S MY BUSH! (373)
THE VEAL DEAL 4104 1 1 0 8 GLAD TO MEAT YOU (370)
MISUNDERESTIMATED 4086 1 3 0 6 THAT'S MY BUSH! (373)
-TORCH MY MONKEY 4067 1 2 0 5 CHAZZARIUM (371)
SWAN 4107 0 1 0 5 BIRDS (286)
HERBIE 4109 0 4 0 4 OLD SCHOOL (368)
-CHICK MAGNATE 4070 0 3 0 3 CHAZZARIUM (371)
REX X 4114 0 2 0 2 HELTER SKELTER (350)
-LUPUS CANIVORA 4122 0 1 0 1 WOLF PACK (361)
STICKER SHOCK 4121 0 1 0 1 HELTER SKELTER (350)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
$BLING$ 3925 2 3 0 HELTER SKELTER 350 ARENAMASTER JAILON 23 433 NONE
INDESTRUCTABLE I 4108 0 4 0 OLD SCHOOL 368 STONE GOLEM 26 433 NONE
PRYOR ON FIRE 4110 1 3 0 OLD SCHOOL 368 RHAYNE 4009 433
TURBO PLEASE-BOX 4049 1 4 0 OLD SCHOOL 368 TERRIERS 4088 431
VINYL SPASM 4081 1 1 0 OLD SCHOOL 368 LION RINGER 4014 429 NOT REVE
PERSONAL ADS
Jehu -- Uh, oops. Sorry 'bout that challenge. Bookie made me do it. Something
about getting in the champions to get a chance to match up with Tora. He has I'd be
lucky to get a shot at the throne... I think it's marching into a death trap.
<shrug> Well, it wasn't personal Jehu and I'm sorry. Blame Bookie! He's such a
bastard. -- Sadista
P.S. If I did manage to win the throne... would I be the Duel II of the arena since
we can't say the "DM" word anymore?
It's a mystery to me. You could call yourself the Supreme Champion of the
arena, I suppose. -- Temp Ed.
Leeta -- Sorry for leaving you in silence last turn. I was busy with the tourney and
some other things as well. I'll try to be more active in the future. -- Bookie
Pryor on Fire -- Thank god for desperation strats... that's all I'm sayin'. --
Jealousy
Federal Cufflink --STOP...FOLLOWING...ME.... -- Froth'rella
Sadista Fairborne -- You call that fair? Where's my TIP, eh? See if I ever give YOU
a ride off the meter. -- Jehu
Ostrich -- Hiding your head in the sand of the arena is not a particularly good move,
you know. -- Bethanne Grace
Ferretology -- You call that helpless? I think you need to work on your definitions
there, bub. -- Saturn
If that concubine was VIRGINAL, I'm a... um, something I'm not. The moves, the
SUGGESTIONS she made! That's enough to get any red-blooded (and mine is, because I
saw a lot of it) male gladiator confused. -- Mars
14 April 2004
CHAOS Inc. proudly announces our newest member, Silver Stroke. He becomes the
seventh brother of Chaos. We shall indeed be better for his joining.
6 May 2004
DEATH FEST
The ferocious ghosts of former glories whispered across the wind swept sands of
DM 59; agonizing incessantly due to the diminutive demise of the Delarq arena known
as Illis.
Tattered banners and forgotten memories wailed in the wind for a dynamic death
march to dawn once more upon the blood stained sands of the Delarq slow arena.
The distant call crying for a declaration of restoration amidst the ruin of the
all but forgotten Delarq arena carried to the far corners of Alastari; drawing the
Devious, the Diabolical, the Dangerous and the Down Challenging to cross blades and
wage warfare among an assemblage of new stables managed by the Known and Unknown;
willing to spill fresh blood, while carving their destiny during 15 Rounds of contest
driven combat to be known as the "Illis Incredibly Diabolical Delarq Death Fest".
A lone cloaked figure huddled by lamplight in a remote outpost near the
crossroads of ElseWhere and ElseWhen; feverishly formulating the foundational
framework for the dawning of the Delarq Death Fest in DM 59, complete with
Gladiatorial Commission sanctioned prizes to promote the growing thirst for a Delarq
Slow Arena Death Festival.
Delarq Death Fest Opening Round debuts the first turn immediately following the
Summer 2004 F2F Tourney and continues through the completion of 15 consecutive
rounds.
Death Fest points are Won or Lost ONLY in the DM 59 Delarq Slow Arena [Tourneys
DO NOT Add or Subtract from the Death Fest Point Scoring System]:
Death Fest Scoring Format:
Win =3D +2 pts
Loss =3D -1 pt
Kill =3D +5 pts [in addition to +2 pts for Win]
Death =3D -3 pts [in addition to 1 pt for Loss]
Dark Arena Kill =3D +10 pts [in addition to +2 pts for Win]
Dark Arena Death =3D -5 pts [in addition to 1 pt for Loss]
Revenged Blood Feud =3D +5 pts [successful Revenged Blood Feud provides Death Fest
contestants the opportunity to cancel out 3 pts for Death and 1 pt for Loss; while
gaining +1 pt overall for the Revenged Blood Feud in addition to the +2 pts for Win]
DEATH FEST PRIZES will be awarded to the Top Ten Death Fest Stables on the basis
of Total Points*** accumulated during the 15 rounds of competition as follows:
1. Favorite Weapon Knowledge for 1 (one) warrior ranked Initiate or higher on the
Final Round to be revealed by RSI to each of the Top Ten Death Fest Stables
2. Renaming of Dark Arena Monsters and NPCs [yet to be determined according to how
many DA Monsters and NPCs are available in DM 59 for Renaming]
3. The Top Five Death Fest Stables will receive New Team Rollup Certificates as
follows: 1st (10), 2nd (8), 3rd (6), 4th (4) and 5th (2)
4. Renaming Illis Arena for 6 months plus Receiving 6 months Free Play courtesy of
RSI will be awarded to the manager of the 1st Place Death Fest Stable
5. Discussions are underway regarding a possible Special Award granted to the Illis
Iron Stable qualifiers who compete in 67 of a possible 75 fights during the course of
the 15 consecutive rounds of the Death Fest [Key Factor is How Many (?) stables will
be competing in the Death Fest without drawing away participation by current managers
in the remaining slow arenas!] Therefore, it is important for all managers entering
stables in DM 59 for the upcoming Death Fest to contact RSI as soon as possible
regarding their participation in this contest so that a Final Ruling on the proposed
Illis Iron Stable Award can be issued by RSI.
***TieBreaker is determined on the Final Round by the DM 59 Newsletter Recognition
Rankings. The stable with the Highest Ranked Active Gladiator is granted the
decision. [Example: Warrior A and Warrior B are both listed in the Recognition
Rankings with 87 pts; however, because Warrior A is listed in the Recognition
Rankings ahead of Warrior B, then Warrior A is granted the TieBreaker Decision for
His/Her stable!]
Opening Round Team Spotlight Bonus [minimum 15 paragraphs!] Each Delarq Death
Fest competitor who writes a Team Spotlight featuring their Stable (Name) and
Managerial Alias [Gladiatorial Names Optional] in regards to competing in the Delarq
Death Fest will receive 25 pts added to His/Her opening round score.
Illis Iron Stable Bonus [in addition to the proposed award awaiting RSI
approval!] Any manager whose stable competes in at least 67 of the possible 75
fights during the 15 rounds of Death Fest receives 25 points added to His/Her final
overall score [this allows each stable the cushion of missing one round of
competition; plus up to 3 additional fights due to waiting for replacement rollups
from Deaths suffered either in Tourneys or during the Death Fest contest in DM 59
over the course of 15 rounds of competition!]
Delarq Death Fest
Hosted by Hammer
[Who Else?]
LAST WEEK'S FIGHTS
$BLING$ was butchered by ARENAMASTER JAILON in a 1 minute Dark Arena fight.
INDESTRUCTABLE II was murdered by STONE GOLEM in a 2 minute brutal Dark Arena melee.
WHIPPED TOPPING overpowered BETHANNE GRACE in a 1 minute mismatched Challenge duel.
RUBIX CUBESTEAK devastated SATURN in a 1 minute one-sided Challenge fight.
CHICKEN TIGHT JEANS was subdued by FROG OF WAR in a 4 minute Challenge competition.
RHAYNE slaughtered PRYOR ON FIRE in a 2 minute mismatched Challenge fight.
FROTH'RELLA was beaten by SALEM'S OCELOT in a 6 minute amateur's Challenge brawl.
THE VEAL DEAL viciously subdued HERBIE in a 1 minute beginner's Challenge melee.
TORA HAMLIN narrowly defeated SADISTA FAIRBORNE in a 2 minute Title duel.
MARS slimly lost to KHALHUMS DWARF in a 2 minute gory fight.
JEHU overpowered OSTRICH in a 2 minute gory one-sided melee.
PORTERHOUSE ARREST savagely defeated THE HONEST MERCHANT in a 2 minute bloody match.
BOTOX BARBIE was overcome by EGGS OVERLY EASY in a exciting 1 minute contest.
OSPRY was demolished by HOLY SCHLITZ in a 1 minute one-sided brawl.
PISTONS MCGUIRE viciously subdued BARRIFFS in a 3 minute conflict.
JEALOUSY vanquished BIG GULP in a 1 minute one-sided fray.
KING FISHER was bested by S&M&MS in a 2 minute bloody brawl.
FALCON was overpowered by FEDERAL CUFFLINK in a 1 minute one-sided bout.
MISUNDERESTIMATED was overpowered by GREW SOME GRUE in a 2 minute one-sided bout.
TERRIERS was overpowered by LOVE U LONG TIME in a 1 minute mismatched conflict.
DISCOMFORT ZONE devastated STICKER SHOCK in a 1 minute one-sided bout.
FROTHAHOLIC outwaited SWAN in a action packed 9 minute novice's match.
REX X was vanquished by GREAT BARRIER BEEF in a popular 4 minute mismatched fray.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|LUNGING ATTACK 10 WALL OF STEEL 30 - 12 - 4 71 |
|TOTAL PARRY 7 STRIKING ATTACK 13 - 8 - 1 62 |
|PARRY-STRIKE 4 BASHING ATTACK 22 - 18 - 1 55 |
|WALL OF STEEL 4 PARRY-STRIKE 20 - 23 - 1 47 |
|SLASHING ATTACK 4 AIMED BLOW 16 - 19 - 1 46 |
|BASHING ATTACK 4 TOTAL PARRY 23 - 28 - 0 45 |
|STRIKING ATTACK 3 LUNGING ATTACK 32 - 39 - 3 45 |
|AIMED BLOW 3 SLASHING ATTACK 10 - 18 - 1 36 |
|PARRY-LUNGE 3 PARRY-LUNGE 7 - 18 - 0 28 |
|PARRY-RIPOSTE 0 PARRY-RIPOSTE 2 - 6 - 0 25 |
Turn 433 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-STRIKE 3 - 1 TOTAL PARRY 3 - 4 3 WALL OF STEEL
WALL OF STEEL 3 - 1 STRIKING ATTACK 1 - 2 3 LUNGING ATTACK
LUNGING ATTACK 7 - 3 BASHING ATTACK 1 - 3 2 BASHING ATTACK
SLASHING ATTACK 2 - 2 AIMED BLOW 0 - 3 1 PARRY-STRIKE
PARRY-LUNGE 0 - 3 1 PARRY-LUNGE
PARRY-RIPOSTE 0 - 0 1 AIMED BLOW
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
WALL OF STEEL TORA HAMLIN 3983 14 5 1 96 WANDERERS (329)
BASHING ATTACK MARS 3989 10 5 0 72 WANDERERS (329)
PARRY-STRIKE WHIPPED TOPPING 4045 4 2 0 64 LOOD FOOD (367)
LUNGING ATTACK JEHU 3963 13 12 1 58 WANDERERS (329)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is TORA HAMLIN 3983. The most popular warrior this
turn was SWAN 4107. The ten other most popular fighters were SALEM'S OCELOT 4084,
FROG OF WAR 4085, PISTONS MCGUIRE 3926, REX X 4114, INDESTRUCTABLE II 4108, MARS
3989, PORTERHOUSE ARREST 4059, THE VEAL DEAL 4104, SADISTA FAIRBORNE 4006, and JEHU
3963.
The least popular fighter this week was FROTH'RELLA 4098. The other ten least
popular fighters were FROTHAHOLIC 4112, STICKER SHOCK 4121, TERRIERS 4088, FALCON
4004, BIG GULP 4047, BARRIFFS 4089, OSPRY 3988, CHICKEN TIGHT JEANS 4080, SATURN
3990, and BETHANNE GRACE 3984.