Date   : 10/24/2006    Duedate: 11/06/2006


DM-41    TURN-495

This Weeks Top Honors


(41-1622) [19-16-0,114]

Chartered Recognition Leader   Unchartered Recognition Leader

THE PLAGUE (93)                071406L (390)
(41-1622) [19-16-0,114]        (41-4270) [5-1-0,47]

Popularity Leader              This Weeks Favorite

THE PLAGUE (93)                THE PLAGUE (93)
(41-1622) [19-16-0,114]        (41-1622) [19-16-0,114]



Team Name                  Point Gain  Chartered Team
1. MEDAL OF HONOR 26 (385)     20
2. WANDERERS (329)             19      MEDAL OF HONOR 26 (385)
3. THE PLAGUE (93)             18      Unchartered Team
4. 071406L (390)               12
5. WONDERLAND (358)             0      071406L (390)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1*071406L (390)              5   1  0 83.3   1/ 1 MEDAL OF HONOR 26 (385)   8  4 0
 2/ 2 MEDAL OF HONOR 26 (385)   50  19  5 72.5   2/ 2 WANDERERS (329)           7  5 0
 3- 3 WONDERLAND (358)          23  11  1 67.6   3/ 5 THE PLAGUE (93)           4  4 0
 4/ 4 THE PLAGUE (93)          180 171 11 51.3   4/ 4*071406L (390)             3  0 0
 5/ 5 WANDERERS (329)          436 492 10 47.0   5- 3 WONDERLAND (358)          2  2 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

Life After Death....

Ahhhh....  After 10 years in cold storage it is good to be above ground.  Many
changes indeed...5 Teams...Hmm......

I recall many names and faces no longer here.  ERNEST DERVISHIAN, I can only imagine
your surprise upon my return.  Then again I am sure no one expected this.

Better yet only 5 lungers (and I know some of them...) I endured many losses to that
style in days past...What to do...I seem to outclass everyone here in terms of

I suppose I could wait for the avoids and fight a RSI scrub...Not very amusing...
White Rabbit would be interesting...Seems to be skunking for the Tourney...nah.

Let's see how a 10-4-0 lunger likes getting picked on...Sorry SOLDIER 1, you are "it"
as they say.

Your Duelmaster

Shadow Out Of Time....

                                      SPY REPORT

     Hail and well met warriors of KATI-TEI!  Know me for who I am, Zontani Sharp 
Eyes, Spymaster extraordinaire of all Alastari.  My praise to WANDERERS for their 
3-1-0 week this time out.  Indeed, it was a skillfully fought round deserving of 
notice!  SKIN ZESTER caught the eye of many in the gladiatorial commission as it 
skillfully bested QUINORE and was awarded 12 points in recognition.  Unwilling to 
wait upon the will of others, Duelmaster SHADOW OUT OF TIME challenged SOLDIER 1 last 
week in a match to decide the fate of the throne.  Although SOLDIER 1 made a valiant 
effort, it did not suffice to topple the reign of victorious SHADOW OUT OF TIME.  No 
confirmation, but my sources claim that the top team has gained their position using 
magical aids.  Charmed weapons perhaps?   
     I have been in deep conclave with my spies who watched all that has recently 
transpired.  Indeed there is much I would report.  My inside sources tell me that the 
team to beat in KATI-TEI these days is WONDERLAND.  At least, most blades in town are 
looking to avoid them.  If you didn't look down dark alleys you'd have been hard 
pressed to find any of 071406L last week.  Busy avoiding WONDERLAND?  Mighty fighters 
cannot but expect competition from those below.  QUINORE take warning!  You have more 
than a few enemies in KATI-TEI.   
     Vendettas.  Bloodied blades and broken spears.  Indeed the city has seen more 
than its fair share of red in recent times.  Dark alleys may hide both secrets and 
assassins.  In the arena there is only the brightness of steel.  Keep vigil always!   
     If it were not for my skills as a spy I would have been mugged three times 
already in KATI-TEI.  Nice atmosphere you have here!  Sadly warriors, now longer can 
I keep thy company nor savor the ale of thy fine city.  Depart I must and soon!  Till 
next we meet remember:  a fool flies into a rage quickly and often.  The wise are 
angered by the same thing only once.  Zontani Sharp Eyes  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 SHADOW OUT OF TIME 1622      19  16  0   114       THE PLAGUE (93)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-BRICKUS MAXIMUS 1734         22   2  0   103       THE PLAGUE (93)
 ERNEST DERVISHIAN 4240       11   4  3    96       MEDAL OF HONOR 26 (385)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 SOLDIER 1 4238               10   5  0    90       MEDAL OF HONOR 26 (385)
 WILLIAM CRAWFORD 4241        10   5  0    85       MEDAL OF HONOR 26 (385)
-WHITE RABBIT 3994            10   2  0    85       WONDERLAND (358)
-MIKE COLALILLO 4239           8   2  1    84       MEDAL OF HONOR 26 (385)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 JAMES DOOLITTLE 4237         11   3  1    81       MEDAL OF HONOR 26 (385)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 DEATH'S DOORMAN 1953          7   6  1    50       THE PLAGUE (93)
 SKIN ZESTER 4270              5   1  0    47       071406L (390)
 QUINORE 4234                  9  11  0    38       WANDERERS (329)
-THE WALRUS 3995               6   1  0    37       WONDERLAND (358)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-ALICE 3993                    3   3  1    26       WONDERLAND (358)
-WHITE KNIGHT 4064             3   0  0    26       WONDERLAND (358)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 VALGARD 4274                  3   1  0    22       WANDERERS (329)
 CHERICILLE 4276               2   1  0    20       WANDERERS (329)
 FORANDIN 4272                 3   2  0    18       WANDERERS (329)
 REIGN OF BLADES 2087          0   2  0     6       THE PLAGUE (93)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
BALLISTA PRACTIC 4278  0  1 0 THE PLAGUE 93         STONE GOLEM 26        495 NONE    

                                     PERSONAL ADS

Everyone -- It is really good to be back.  This was my first/favorite arena.  I am
really glad that it is still open.  I will do everything I can to get a few more
teams to come back.  Maybe we can get to ten by the end of the year.  Who is
everyone, so to speak. -- Reaper----> mgr. The Plague
P.S.  I am running blind so all I have to go with is the newsletter.  Sorry if these
ads and my challenges don't have a clue.
P.P.S.  Good Luck To Everyone In The Tournament!!!!!!!!!!!  I know our Arena is going
to show well!!!  Small but vicious....

Quingore -- I am a bit of project.  Thanks for the win.  If I didn't start to turn
the corner soon I think Reaper was going to book some night fights. -- Death's

Chericille -- Cheers!!!  Well fought I am sure.  I can't remember a thing.  (That
could also be the lack of a fight report too).  I may be really good.  Given some
time.  Maybe we do this again in ten turns. -- Reign of Blades
P.S.  Or a lot sooner based on the population around here.  Maybe I meant we will be
matched up for the next ten turns.  Yeah that's it....

@#%$ Snail mail -- It is bad enough when you are in a DA cycle.  It's worse when you
can only process through one DA every two cycles.  Son of a @#$#$....  I am stoked to
be back too.  Can't wait to be able to run five again. -- Reaper

Death's Doorman -- I don't doubt it, but really, I don't want to visit today.  Some
other time...very far in the future. -- Quinore

Skin Zester -- The "bury them in the sand" technique does NOT make me feel that my
skin has been zested.  I believe I'll pass on that if another occasion arises. --
P.S.  Maybe YOU should try it.

That Shiftyeyed Volunteer is such a wimp!  Just a little hack on the leg, and okay, I
wasn't aiming there, but hey, what's a leg or two among friends?  And he ups and
quits the fight!  He coulda kept going if he'd stood on the OTHER leg, couldn't he?
-- Valgard

Reign of Blades -- Beginnings are always hard, aren't they?  But you survived it, so

all is reasonably well. -- Chericille
P.S.  Better than a blade of rain, which I am sure one could find somewhere in

Shadow Out of Time -- Cool name.  And don't forget the menacing Color Out of Space.
-- Leeta, Wanderers

25 September 2006
It is obvious that the Dark Knights wish to be shown the light.  Allow me to step
forward and blind them with truth.  YOU ARE WORTHLESS!!!  The Dark Knights are so
afraid of the light that they hide behind their black armor and empty threats.  It is
too bad they are unwilling to actually FIGHT us!  I guess our natural light is too
bright for you all to face!  Fear us, for we are here! -- Gemini Goldphoenix,
Overlord of the Avengers of Light!

5 October 2006
*Turf War IV Rules*

     Everyone may participate; known alliances, new alliances, or temporary alliances
created to compete in the Turf War! However, to participate, each alliance must:
     A.  Announce the alliance and the Captain of the alliance in the North Fork (DM
         47) newsletter.
Captains are responsible for:
     a.  verifying those who wish to participate under the banner of their alliance;
     b.  distribution of prizes should their alliance win the Turf War.
Managers must:
     a.  Submit one (1) RSI Roll-Up Gift Certificate to participate to:
          Baphomet, mgr. Knights Templar (568), DM 47 -- North Fork, or
          Rick Stringer
          13 St. Michael's CT
          Elkton, MD 21921
     b.  Announce their intent to compete with manager name, team name and alliance
         they will be fighting under in the North Fork (DM 47) newsletter.
     1.  No scoring will begin until a Gift Cert is received.  No exceptions.
     2.  Before a manager can compete, he/she must declare and be verified by the
         Captain of the alliance he/she has claimed for;
     3.  Only one (1) team per player may compete.  NO multiple aliases please.
         Violations will result in disqualification.
     4.  The contest will begin on the turn following the January F2F and run for 12
     5.  The turn  a declaration and verification will begin the scoring process.
     6.  No declarations or verifications will be accepted after Turn 10 of the Turf
         War 5.
     7.  For the purpose of scoring, I reserve the right to make all final decisions.
                  Win     Loss     Kill     Die
Challenge          +2      -2       +5       -5
Match-Up           +1      -1       +1       -5
Bloodfeud          +2      -5       +5      -10
Champion           x2      x2       x2       x2
Downchallenge     -10      xx      -10       xx
Dark Arena        +10      -5       xx       xx
Special Scoring:
     a.  Each mention in the Spy Report is worth 2 points (team mentions only!)
     b.  Each Style Master is worth 2 points.
     c.  Duelmaster Throne is worth 2 points
     a.  Champions may be declared, but are not mandatory.  If declared, the Champion
         must be in the Adepts or lower brackets on the turn they are declared
         without having gone above the Adepts bracket at any time...including
         transferred teams.  (I'll be watching for this occurrence!)
     a.  Bloodfeuds count for all four (4) turns.  However, the same warrior may not
         be used all four turns.  4 turns means 4 separate warriors.  A penalty of
         -10 will be given to the team who violates this.
Special Conditions:
     a.  I reserve the right for all final decisions.
     b.  If I make a mistake, I'll multiply the points by 2.
     c.  If you claim I did, and *YOU* are wrong, I'll subtract points at the rate of
     d.  Each alliance begins with zero (0) points.
     e.  Dark Arena may be used on the first turn of every warrior with no penalty
         (this means a warrior with 0 FE).
     f.  TVs won after the contest begins gain a 25 point one time score once the
         tourney reports are posted in the NL.
     g.  TCs won after the contest begins gain a 50 point one time score with the
         same conditions as noted for TVs.
     h.  NO switching alliance once verified by an alliance that a team has declared
     i.  Only 7 teams are permitted per alliance for the Turf War 5.
     Turf Wars are a "Winner Takes All" type contest.  All prizes and 100% of the RU
Certs will be given to the Captain of the winning alliance and it is his/her
responsibility to give these to the alliance membership.
     I have requested from RSI the following:
     a.  renaming of the orth Fork (DM 47) arena;
     b.  renaming of Dark Arena Monsters;
     c.  known favourite rhythms for one warrior on each team of the winning
         alliance.  This warrior would be in the Initiates or above brackets on the
         last turn of the Turf War (they must have at least one arena fight to
         receive this award).
               Baphomet, Host of TW5
Special Note:  A downchallenge is considered from a higher bracket to a lower
bracket.  Same bracket, more recognition points?  Not a downchallenge!

20 October 2006
In accordance with those rules set forth by the Lady of the Realm, I hereby announce
the formation of a small group of managers calling themselves "The Outsiders".  The
group consists of the following members:
     Doc LeGrande
     Street Legal
     This group has only one rule.  Respect the play of the managers of this
alliance.  We have no worries about not playing by the rules set forth by others.  We
fight the way we like, and all those in this group appreciate what tools each manager
brings.  We have managers from the Delarquan, Andorian and Free Blade regions.  We
have managers that focus on the tournament arenas, and we have those that focus on
the regular city arenas.  We have those in our ranks that fight with honor and
respect for all, and we have those that have a bloodlust that cannot be quenched.
     Our goal is simple.  To create a ensemble of managers that will show their
prowess in the land of Alastari, and to bring a new level of competition to all those
that share the sands with our warriors.  Our warriors are many throughout the land.
We have no home arena.  We have no pacts we abide by.  Our fighters range from
Mordant to Talcama, from Lapur to Lyratilan, Aruak City to Valamantis, the Primus
arena to Talahya, and many more arenas throughout the land.
     Whether we are sought out or ignored makes no difference to us.  We are what we
are.  We fight how we fight.  And we do it however we wish.  We have no rules.  We
have no leader or ruler.  Be prepared.  We are.

20 October 2006
The Dark Knights of the Desolate Empire respond thus to the Avengers of the Light:
Where are you?  EACH AND EVERY Dark Knight can be found in arenas 31 and 52.  Your
pretty words mean less than nothing if you won't fight.  EVERY Dark Knight is more
than willing to back up their talk.  So...we give you three turns in either 31 or 52,
REPEAT 31 or 52 to show up or shut up.  If you don't show we'll let all of Alastari
know the Avengers are indeed cowards! -- Dark Knights of the Desolate Empire

                                  LAST WEEK'S FIGHTS

BALLISTA PRACTICE was dealt death by STONE GOLEM in a 4 minute Dark Arena fight.
SHADOW OUT OF TIME bested SOLDIER 1 in a 2 minute one-sided Challenge Title duel.
SKIN ZESTER overpowered QUINORE in a 1 minute mismatched Challenge duel.
REIGN OF BLADES was narrowly defeated by FORANDIN in a 3 minute Challenge fight.
ERNEST DERVISHIAN viciously subdued KHALHUMS DWARF in a 2 minute gruesome brawl.
JAMES DOOLITTLE overpowered KUNG-FU MASTER in a 1 minute one-sided struggle.
WILLIAM CRAWFORD devastated NOBLE ASSASSIN in a 1 minute one-sided competition.
DEATH'S DOORMAN overcame HAPPY PEASANT in a 1 minute expert vs. beginner melee.
VALGARD overpowered SHIFTYEYED VOLUNTEER in a 1 minute uneven duel.
CHERICILLE overpowered SHIFTYEYED VOLUNTEER in a 1 minute one-sided fight.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|AIMED BLOW                       4         PARRY-STRIKE       2 -   0 -  0     100  |
|LUNGING ATTACK                   4         PARRY-LUNGE        1 -   0 -  0     100  |
|PARRY-RIPOSTE                    2         STRIKING ATTACK    8 -   0 -  1     100  |
|SLASHING ATTACK                  1         BASHING ATTACK     9 -   4 -  0      69  |
|BASHING ATTACK                   1         TOTAL PARRY        2 -   1 -  0      67  |
|WALL OF STEEL                    1         LUNGING ATTACK    16 -   9 -  0      64  |
|PARRY-LUNGE                      0         AIMED BLOW        26 -  16 -  1      62  |
|PARRY-STRIKE                     0         SLASHING ATTACK    8 -   5 -  2      62  |
|STRIKING ATTACK                  0         WALL OF STEEL      5 -   6 -  0      45  |
|TOTAL PARRY                      0         PARRY-RIPOSTE      5 -  10 -  0      33  |

Turn 495 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         4 -  0     PARRY-LUNGE        0 -  0         4  AIMED BLOW     
SLASHING ATTACK    1 -  0     PARRY-STRIKE       0 -  0         3  LUNGING ATTACK 
BASHING ATTACK     1 -  0     PARRY-RIPOSTE      0 -  2         1  TOTAL PARRY    
WALL OF STEEL      1 -  0     STRIKING ATTACK    0 -  0         1  SLASHING ATTACK
LUNGING ATTACK     2 -  2     TOTAL PARRY        0 -  0         1  STRIKING ATTACK
                                                                1  PARRY-RIPOSTE  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
AIMED BLOW       SHADOW OUT OF TIME 1622    19  16  0  114 THE PLAGUE (93)
LUNGING ATTACK   SOLDIER 1 4238             10   5  0   90 MEDAL OF HONOR 26 (385)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is SHADOW OUT OF TIME 1622.  The most popular warrior 
this turn was SHADOW OUT OF TIME 1622.  The ten other most popular fighters were 

The least popular fighter this week was QUINORE 4234.  The other ten least popular 

The following warriors will travel to AD after next turn: