DUEL 2 NEWSLETTER Date : 05/13/2014 Duedate: 05/26/2014 KATI-TEI ARENA DM-41 TURN-692 This Weeks Top Honors THE DUELMASTER IS FLYING PIG HELL FROZEN OVER (412) (41-4605) [14-5-0,122] Chartered Recognition Leader Unchartered Recognition Leader FLYING PIG POSITION IS EMPTY HELL FROZEN OVER (412) (41-4605) [14-5-0,122] Popularity Leader This Weeks Favorite SERGEANT 5 LAMBCHOP OF GOD MEDAL OF HONOR H3 (397) HELPLESS ANIMALS (362) (41-4424) [13-10-1,100] (41-4159) [3-2-0,41] THE CURRENT TOP TEAM LAZY SUNDAY (411) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. WANDERERS (329) 55 2. HELPLESS ANIMALS (362) 24 HELL FROZEN OVER (412) 3. MEDAL OF HONOR H3 (397) 19 Unchartered Team 4. HELL FROZEN OVER (412) 7 5. LAZY SUNDAY (411) 3 (-1) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1 HELL FROZEN OVER (412) 14 5 0 73.7 1/ 1 LAZY SUNDAY (411) 10 2 2 2/ 2 MEDAL OF HONOR H3 (397) 146 74 6 66.4 2/ 2 WANDERERS (329) 5 10 0 3/ 3 LAZY SUNDAY (411) 57 41 4 58.2 3/ 3 MEDAL OF HONOR H3 (397) 3 3 0 4/ 4 OLD SCHOOL (368) 89 85 3 51.1 4/ 4 HELPLESS ANIMALS (362) 3 6 0 5/ 5 WANDERERS (329) 911 993 19 47.8 5/ 6 HELL FROZEN OVER (412) 2 0 0 6/ 6 HELPLESS ANIMALS (362) 22 28 0 44.0 6/ 5 OLD SCHOOL (368) 2 4 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===ANDORIAN REGIONAL NEWS===--- Duelmasters ----------- DM 8 ARKERS (turn 374): CLYDE D'CLUB of PEASANT REBELLION (Nomad, mgr.) DM 11 ARUAK CITY (turn 749): UNCLEAN ONE of CHAOS CARNIVAL (Nurgle, mgr.) DM 14 TOBIR (turn 749): BARIUM ENEMY of PERIODIC STATEMENTS (Mannequin, mgr.) DM 22 SOLVEN (turn 734): FOXY LADY of ARE YOU ? (Howlin' Wolf, mgr.) DM 24 ZORPUNT (turn 736): ARE YOU DONE YET? Of BASH BROS. BOSS (Assurnasirbanipal) DM 25 LYRATILAN (turn 733): LOIAL of WHEEL OF TIME (Stillgard, mgr.) DM 26 CALEAM (turn 730): APPELONIA of GOLDEN CANYON (Jorja, mgr.) DM 30 IAYE (turn 731): KOJAK of ALL JACKED UP (Pat Sajak, mgr.) DM 40 ZENSU (turn 694): EBBUTT MARSH of BEYOND THE PALE (Jorja, mgr.) DM 41 KATI-TEI (turn 691): FLYING PIG of HELL FROZEN OVER (The Dark One, mgr.) DM 46 ARDIVENT (turn 682): SADIE of FANDILS (Wise Old Fandil, mgr.) DM 52 FRATSFA (turn 321): SUN QIAN of WAH CHING (Pec Killer, mgr.) DM 63 AMEN-TEI (turn 576): K. GRIFFIN of BAD GIRLS (Papa Bear, mgr.) DM 71 KYR'TERR (turn 275): HAUGHA RYDE of THE ZOO (Jorja, mgr.) ADM 105 ANDORAK (turn 634): SARINA of GOLDEN CANYON (Jorja, mgr.) Top Teams --------- DM 8 ARKERS (turn 374): WEIRD ALCHEMY (La Guillotine, mgr.) DM 11 ARUAK CITY (turn 749): BULLDOGS (Kennelworth, mgr.) DM 14 TOBIR (turn 749): MENTOR BLISS (Dr. Feelgood, mgr.) DM 22 SOLVEN (turn 734): MIDDLE WAY 15 (Jorja, mgr.) DM 24 ZORPUNT (turn 736): KRILL CAVALRY (Jorja, mgr.) DM 25 LYRATILAN (turn 733): WHEEL OF TIME (Stillgard, mgr.) DM 26 CALEAM (turn 730): GOLDEN CANYON (Jorja, mgr.) DM 30 IAYE (turn 731): OMNITRIX (Buri, mgr.) DM 40 ZENSU (turn 694): BEYOND THE PALE (Jorja, mgr.) DM 41 KATI-TEI (turn 691): LAZY SUNDAY (Howlin' Wolf, mgr.) DM 46 ARDIVENT (turn 682): THE 27 CLUB (Howlin' Wolf, mgr.) DM 52 FRATSFA (turn 321): IRON CATHEDRAL (Dameon Darkheart, mgr.) DM 63 AMEN-TEI (turn 576): WAYFARERS (Jorja, mgr.) DM 71 KYR'TERR (turn 275): OUTER GODS (Var, mgr.) ADM 105 ANDORAK (turn 634): SUPERIOR FATHER et al (Manager, mgr.) Recent Graduates ---------------- DM 8 ARKERS (turn 374): IWO JIMA of SMITHSONIAN (Curator, mgr.) (turn 373): PORT-A-FORTRESS of THE CHOSEN (Longshot, mgr.) DM 11 ARUAK CITY (turn 747): DOGGY BAG of BULLDOGS (Kennelworth, mgr.) DM 14 TOBIR (turn 748): THE SQUARE of WU-TANG FOREVER (Howlin' Wolf, mgr.) DM 22 SOLVEN (turn 733): IRSON ORSON of MIDDLE WAY 15 (Jorja, mgr.) DM 24 ZORPUNT (turn 736): ARE YOU DONE YET? Of BASH BROS. BOSS (Assurnasirbanipal) (turn 735): CHILI CON CARNAGE of SHEWISH BUFFET (One Armed Bandit) DM 40 ZENSU (turn 692): KORVIN ROSS of BEYOND THE PALE (Jorja, mgr.) DM 46 ARDIVENT (turn 680): ROBERT JOHNSON of THE 27 CLUB (Howlin' Wolf, mgr.) DM 52 FRATSFA (turn 321): SINISTER SAINT of IRON CATHEDRAL (Dameon Darkheart, mgr.) DM 63 AMEN-TEI (turn 575): SERGEANT 4 of MEDAL OF HONOR J3 (The Anarchist, mgr.) DM 71 KYR'TERR (turn 274): MUSHROOM of PIZZA TOPPINGS (Warlock, mgr.) SPY REPORT Greetings warriors! It is I, Zontani Sharp Eyes, here to bring report of the clash and bustle of the weekly KATI-TEI games. THISTLEDOWN caught the eye of many in the gladiatorial commission as she skillfully bested LATE AFTERNOON and was awarded 23 points in recognition. In one of the week's more notable duels, THISTLEDOWN put down LATE AFTERNOON, causing him to lose 18 points of recognition in the process. Most watched of the fights this week, the spotlight was on SERGEANT 5 as he bore arms against the challenge of reigning Duelmaster FLYING PIG. Not for nothing has FLYING PIG in the past laid claim to the Duelmaster's throne, and this week he's proven his combat skill yet again. Would you believe that over half of the old women in KATI-TEI seem to feel that they could fight better than you gladiators? Many and various are the arts of battle. In KATI-TEI "art" is a word that has long since passed from the language! My inside sources tell me that the team to beat in KATI-TEI these days is HELPLESS ANIMALS. At least, most blades in town are looking to avoid them. Apparently the stalwarts of HELL FROZEN OVER are catching the bulk of jests down at the challenging board for their large share of the avoids. Loose talk at the arena has reached my ears and it but confirms the knowledge that many fighters are after SERGEANT 5. Watch your back! Vendettas. Bloodied blades and broken spears. Indeed the city has seen more than its fair share of red in recent times. Dark alleys may hide both secrets and assassins. In the arena there is only the brightness of steel. Keep vigil always! A thought before I go. Each warrior practices one style, but must not the wise manager learn the secrets of them all? Sadly warriors, now longer can I keep thy company nor savor the ale of thy fine city. Depart I must and soon! Till next we meet remember: a fool flies into a rage quickly and often. The wise are angered by the same thing only once. Zontani Sharp Eyes DUELMASTER W L K POINTS TEAM NAME FLYING PIG 4605 14 5 0 122 HELL FROZEN OVER (412) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME -CHARLES DEGLOPPER 4377 13 10 1 115 MEDAL OF HONOR H3 (397) YELLOW BRICK TOAD 4018 8 3 0 101 HELPLESS ANIMALS (362) SERGEANT 5 4424 13 10 1 100 MEDAL OF HONOR H3 (397) CHAMPIONS W L K POINTS TEAM NAME THISTLEDOWN 4673 11 12 0 83 WANDERERS (329) DUSTY MILLER 4634 20 20 1 81 WANDERERS (329) DOUBLE TRUE 4585 10 6 0 81 LAZY SUNDAY (411) SERGEANT 7 4429 10 11 0 76 MEDAL OF HONOR H3 (397) LATE AFTERNOON 4695 12 5 0 70 LAZY SUNDAY (411) WINGS IN SUNLIGHT 4651 18 13 0 67 WANDERERS (329) CHALLENGER ADEPTS W L K POINTS TEAM NAME WARRIOR PIZZA 4191 5 2 1 58 OLD SCHOOL (368) PARNS 4707 9 3 2 57 LAZY SUNDAY (411) ADEPTS W L K POINTS TEAM NAME -CUDDLY KAHLUA 4139 13 11 0 56 OLD SCHOOL (368) THE HAMILTONS 4653 15 4 0 50 LAZY SUNDAY (411) HARVESTER 4694 5 14 0 41 WANDERERS (329) LAMBCHOP OF GOD 4159 3 2 0 41 HELPLESS ANIMALS (362) CHALLENGER INITIATES W L K POINTS TEAM NAME SPASTIC FITZ 4189 3 1 0 25 OLD SCHOOL (368) INITIATES W L K POINTS TEAM NAME WALKING THE DOG 4737 1 0 0 15 WANDERERS (329) -SERGEANT 8 4704 1 0 0 13 MEDAL OF HONOR H3 (397) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? MILDTHANG10A 4733 0 1 0 HELPLESS ANIMALS 362 SPYMASTER 692 NONE MILDTHANG10C 4735 0 1 0 HELPLESS ANIMALS 362 BLACK ORC 692 NONE TRAVELING DUCK 4698 7 10 1 WANDERERS 329 PARNS 4707 691 PERSONAL ADS We salute the tourney participants from Kati-Tei. -- Jorja and the Wanderers One-four and a death, shocking, isn't it? And *I* get to do The Personal this time, because *I* won my fight. Against a real opponent, too. -- Thistledown LAST WEEK'S FIGHTS MILDTHANG10C was butchered by BLACK ORC in a 1 minute bloody Dark Arena fight. MILDTHANG10A was slaughtered by SPYMASTER in a 1 minute Dark Arena battle. FLYING PIG overcame SERGEANT 5 in a 2 minute veteran's Challenge Title match. WARRIOR PIZZA was devastated by DOUBLE TRUE in a 1 minute one-sided Challenge contest. LAMBCHOP OF GOD was subdued by THE HAMILTONS in a 6 minute Challenge competition. YELLOW BRICK TOAD overpowered DUSTY MILLER in a 1 minute one-sided struggle. LATE AFTERNOON was bested by THISTLEDOWN in a 2 minute competition. SERGEANT 7 overpowered WINGS IN SUNLIGHT in a action packed 1 minute uneven melee. PARNS vanquished SPASTIC FITZ in a 1 minute one-sided duel. HARVESTER vanquished HAPPY PEASANT in a 1 minute one-sided duel. WALKING THE DOG overpowered POLITE BEGGAR in a 1 minute uneven match. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |WALL OF STEEL 6 AIMED BLOW 15 - 10 - 3 60 | |LUNGING ATTACK 5 TOTAL PARRY 10 - 8 - 0 56 | |AIMED BLOW 2 LUNGING ATTACK 21 - 17 - 0 55 | |TOTAL PARRY 2 SLASHING ATTACK 7 - 6 - 0 54 | |SLASHING ATTACK 2 STRIKING ATTACK 6 - 6 - 0 50 | |STRIKING ATTACK 1 WALL OF STEEL 21 - 26 - 0 45 | |PARRY-LUNGE 0 PARRY-STRIKE 0 - 3 - 0 0 | |PARRY-STRIKE 0 PARRY-RIPOSTE 0 - 0 - 0 0 | |PARRY-RIPOSTE 0 PARRY-LUNGE 0 - 0 - 0 0 | |BASHING ATTACK 0 BASHING ATTACK 0 - 0 - 0 0 | Turn 692 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: AIMED BLOW 2 - 0 LUNGING ATTACK 1 - 4 4 LUNGING ATTACK TOTAL PARRY 2 - 0 PARRY-LUNGE 0 - 0 4 WALL OF STEEL SLASHING ATTACK 1 - 1 PARRY-STRIKE 0 - 0 1 TOTAL PARRY WALL OF STEEL 3 - 3 PARRY-RIPOSTE 0 - 0 1 AIMED BLOW STRIKING ATTACK 0 - 1 1 SLASHING ATTACK BASHING ATTACK 0 - 0 TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME TOTAL PARRY FLYING PIG 4605 14 5 0 122 HELL FROZEN OVER (412) AIMED BLOW YELLOW BRICK TOAD 4018 8 3 0 101 HELPLESS ANIMALS (362) LUNGING ATTACK SERGEANT 5 4424 13 10 1 100 MEDAL OF HONOR H3 (397) SLASHING ATTACK DOUBLE TRUE 4585 10 6 0 81 LAZY SUNDAY (411) WALL OF STEEL WINGS IN SUNLIGHT 4651 18 13 0 67 WANDERERS (329) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is SERGEANT 5 4424. The most popular warrior this turn was LAMBCHOP OF GOD 4159. The ten other most popular fighters were SERGEANT 5 4424, DOUBLE TRUE 4585, LATE AFTERNOON 4695, SERGEANT 7 4429, FLYING PIG 4605, YELLOW BRICK TOAD 4018, THISTLEDOWN 4673, PARNS 4707, HARVESTER 4694, and WALKING THE DOG 4737. The least popular fighter this week was SPASTIC FITZ 4189. The other ten least popular fighters were WINGS IN SUNLIGHT 4651, WARRIOR PIZZA 4191, MILDTHANG10A 4733, MILDTHANG10C 4735, DUSTY MILLER 4634, THE HAMILTONS 4653, WALKING THE DOG 4737, HARVESTER 4694, PARNS 4707, and THISTLEDOWN 4673. BLOODGAMES at the SUMMER FACE-TO-FACE Back by popular demand, we will be having Bloodgames at the Summer FTF! For those of you who always wanted the chance to manage the last warrior standing alive upon the arena sands, your day has come. At the end of the ten turns, even though several warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the Bloodgames. And in this game mere survival counts for little. A great general once said, "The object of battle is not to die for your cause, but to make your enemy die for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There will be two different arenas: FTF-Style (DM 98): for Face-to-Face attendees, with turn-by-turn strategies Mail-in-Style (DM 99): for all managers, with one strategy for all ten rounds Gameplay proceeds according to standard DM rules, except for a few notable exceptions: BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting style, each warrior designed from scratch! (All are 84 points, 3-21, as usual.) DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker before they're over. It's a dangerous sport intended only for the tough and spirited. The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even at a 1 kill desire, kill attempts will occur. REPLACEMENTS AND ROLLUPS -- There will be no replacement characters. CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular challenges, only bloodfeuds. For the Mail-in arena, warriors may not change their strategy from round to round (to make it fair for those who could not attend the FTF). There will be no DA challenges in either arena. TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on Friday, at the hotel. The Bloodgames will process at the FTF with the regular tournament. MISSED TURNS -- All warriors fight each round. Only the dead may rest. ERRORS -- If we make an input error, that warrior will be awarded a win and kill. Errors must be reported before the next turn processes. NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of Bloodgames may write a column for the newsletter at the end of the games. FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than one team but may run only one team in each arena. The fee for all ten rounds is $49. AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames T-shirt will be awarded to the dead warrior with the most kills. The living warrior with the greatest number of kills will be the Bloodgames Champion. Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th through 6th place, will be awarded to those living warriors with the greatest number of kills at the end of Turn 10, with one other important consideration: Each of these six warriors must be of a different fighting style. Win/loss records and, if necessary, recognition points will only be used to determine awards if there is a tie. A Bloodgames T-shirts will be awarded to the manager of the team with the most kills. The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and Victors earn Tournament Victor status, which allows them to challenge once per turn with increased priority. These awards last for six months. The manager of the Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts. AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once the games are over, the arena and teams will be disbanded. The fighters have won their freedom and will never more be seen in the gladiatorial games. A special bonus will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in each Bloodgames admission to the Advanced Duelmasters games. Any special training required to qualify those three warriors for Advanced Duelmasters combat will be conducted before transfer into ADM. Astute managers will note that this means that three warriors that are designed from scratch will survive the Bloodgames, win one of the top three places, and go on to immortal glory! One of those warriors could be yours! The challenge is yours to take. The final plans are yours to make. When the dust settles, remember: To the victor goes the spoils!