Date   : 11/08/2003    Duedate: 11/21/2003


DM-42    TURN-420

This Weeks Top Honors


(42-3980) [10-5-0,102]

Chartered Recognition Leader   Unchartered Recognition Leader

FLAGG'S FIVE (213)             
(42-3980) [10-5-0,102]         

Popularity Leader              This Weeks Favorite

COLOR ME SUAVE (322)           FLAGG'S FIVE (213)
(42-4015) [10-6-0,60]          (42-3950) [14-10-3,96]



Team Name                  Point Gain  Chartered Team
1. FLAGG'S FIVE (213)          32
2. DELVERS (154)               10      COLOR ME SUAVE (322)
3. COLOR ME SUAVE (322)         2      Unchartered Team
4. CLOWNING AROUND (354)        0
5. WAY OF THE SWORD A3 (356)    0      ONE IF BY LAND (215)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 COLOR ME SUAVE (322)     230 165 16 58.2   1/ 1 FLAGG'S FIVE (213)       11  4 0
 2/ 2 CLOWNING AROUND (354)     17  15  0 53.1   2/ 2 COLOR ME SUAVE (322)      7  7 1
 3- 3*WAY OF THE SWORD A (356)  12  13  0 48.0   3/ 4 DELVERS (154)             5 10 0
 4/ 4 FLAGG'S FIVE (213)       123 142  7 46.4   4/ 3 CLOWNING AROUND (354)     4  2 0
 5/ 5 DELVERS (154)            300 424  5 41.4   5- 5*WAY OF THE SWORD A (356)  2  2 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

     Suave nudged his glasses up the bridge of his nose, then remembered he didn't
wear glasses.  This was the kind of day he was having.  He'd already tried to eat the
plastic apple from the fruit bowl on his kitchen table before recalling he didn't
like apples--not even plastic ones.  At least his shoes fit nicely.
     What was on his plate today?  He knew he had to write something for the local
newspaper.  Such was the request of Flagg, the town's rabble-rouser.  Suave couldn't
understand why rabble required rousing, or, for that matter, why people kept rabble
around in the first place.  But Flagg wanted a story--an essay, a questionnaire, an
article?--and Suave wasn't one to disappoint when it came to writing.  Surely
something of interest was happening in Rodeki.  It was Suave's most successful
managing endeavor, graduating a half dozen good warriors (and some bad ones) and
running up his record against NPCs.  (Kung Fu master didn't mind, so long as he could
stop by Arthur's Last Stand for a stein of ale after the matchup, but Venomous
Concubine wasn't so agreeable.)
     Hmm.  He picked up his pen and scribbled something as his mind wandered.  This
was how all of his stories started.  Why not tell the world about Snappy George and
Limpy Two-Screws?  A long time ago in a city not so far away, his warriors survived
adventures, solved mysteries and...well...mostly, they sat around accomplishing
little to nothing.  Such was the nature of an LBA guildhouse.  He peeked down at the
paper to see what he'd written:  ouch!  visit dentist.  Evidently, the plastic apple
had transcended into his subconscious mind.
     Suave stood, stretched, sauntered over into his recliner, kerchunked the handle
so he could lay-zee himself and relax.  Relaxing was important, what, with all the...
nothing much happened around here anymore.  The mustachioed one recalled the days of
contests between his alliance and those IT boys, all of whom had deserted Rodeki long
ago.  Back then, Arthur's Last Stand was a hopping party place where the liquor
flowed, cares were unloaded and darts were throweded.  Sure, it was nice to be in a
bar where everybody knows your name, but really, how hard was that when the whole
city had 30 people, give or take?
     Then it hit him.  Actually, he hit it.  "It" being the floor.  The hard floor.
Which he hit hardly.  Not to say it was hardly a hit--he hit the hard floor in a hard
fashion.  You get the idea.  The dentist visit earned more importance as he clutched
his jaw.  He'd visit Dr. Payne (no joke), right after he fixed the loose base on his
recliner.  But what of Rodeki's renaissance?
     Then it hit him, and not like last paragraph.
     Community theater.  Way back when, Deeply Meaningless tried to produce an
original piece.  What was preventing someone else from picking up where he left off?
Khalhums hosted a softball game that lasted over three years and never got out of the
second inning.  Talcama had jello-wrestling, talent contests and the frog rains.
Aradi was known for legwarmers, TOGS, and utter silliness.  Rodeki just needed to
carve its own niche into the face of Alastari.  Kind of like Mount Rushmore, only
entirely different.
     Suave picked himself off the floor, rubbed the tender spot on the back of his
skull, righted the chair, sat, cackled quietly and fell backwards again.
     When he regained consciousness, he found a note on his desk.  It read:

          Suave --
          Stopped by while you were out.  You were in, I mean, but out of it.  "It"
     not being the floor in this case, not that I'm any kind of mind reader.
     Anyway...I forgot what I stopped by for, but if I remember, I'll make sure to
     let you know.
                         Limpy Two-Screws

     There's nothing quite like a letter that doesn't say anything to get Suave's
mind racing, his creative juices flowing, his pep all peppy, and his run-on sentences
to run longer than usual.  Surely Limpy heard the thumps on the ceiling downstairs
and rushed up to discover his employer snoozing on the job.  Mr. Two-Screws left the
note out of concern.  If Suave could parlay that concern into a little elbow grease
and effort, a play wasn't outside the realm of possibility.  He went downstairs to
find the little guy, pausing briefly to munch on some grapes from this morning's
fruit bowl.  Ouch.  That was stupid.
     "Limpy!" Suave called.
     "Suave!" Limpy replied.
     They smiled the kind of smiles friends do when one calls the other's name and
the other replies.
     Suave continued, "I need you to direct a play."
     "What play?"
     "The one you're going to direct."
     "I didn't agree to direct anything.  I'm supposed to be a fighter, Suave.  The
Upright Man thinks I have potential."
     "I think you have potential too.  As a stage manager."
     "Just a second ago, I was the director!"
     "Fine.  You drive a hard bargain.  Director it is.  Congratulations."
     Suave shook his warrior's hand and left him standing in the tavern and looking
down at a half-eaten plastic grape.
     Limpy did the only thing he could think of:  he posted audition slips on every
kiosk in town.  If this play was going to get off the ground, he needed performers.
Oh, right.  And a play.  Duh.

AUTHOR'S NOTE: Whoever wants to take the next episode is welcome to it.  While I
might eventually continue this storyline (just ask those corpses on the softball
field in Khalhums), that wasn't the challenge presented by Flagg.  This is by no
means my best team spotlight--ask Assur to dig out some of my old half-and-halfers
for that.  Flagg, the gauntlet is thrown.  Pick it up at your own risk.  Or Harby.
Whoever wants to go for the risk is welcome to it.  I just happened to have a little
time to write; as a new father, I usually have to invest my writing time in other

-- Suave

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

     Lady Flagg entered their rented room at Harby's house to find her husband
sitting in the middle of the floor with one leg wrapped behind his head and one arm
tucked under the other leg as it rested on the floor.  Somehow he had intertwined his
new scimitar between the leg on the floor, across his chest, and up to the leg
wrapped around his head.  "Honey, what are you doing?" she asked.
     "Shhhh..." Flagg insisted.
     "No, really....  What are you doing?" Lady Flagg asked again in a softer voice.
     "Meditating," he paused and then added, "Doone said that he felt like his
defense was better after meditating last week, so I thought I would give it a try."
     Lady Flagg laughed inside.  What a goofball I married, she thought to herself.
"That's fine and good honey, but what are you doing with your new magic scimitar
laced through?"
     "I like it," he replied simply.
     "You like it?  Is it serving any purpose?" she questioned.
     "Uhmmm...no," again simply.
     "Then why is it there, honey?" she asked of him.
     What a goofball I married, he thought to himself.  "I really, really like
Scipox, pumpkin."
     Lady Flagg refrained from laughing aloud, walked over to Flagg and stroked his
hair.  He looked up and smiled at her as she bent down to kiss his forehead.  What a
goofball I married, they both thought to themselves.

Meanwhile, somewhere in the recesses of the caverns near Rodeki...

     "You can quit staring at my ass and start looking for traps, Sterling!"
Constance chided the intrepid adventurer.  With a tentative smile and a handwave of
dismissal, Sterling turned his attention to the walls of the corridor they were
walking down.  It was interesting to come across some of the graffiti that other
parties had left in their journeys.  Slogans like "The Dark Circle wuz here" and "For
a good adventure call the Vendetta Cartel" could be randomly glimpsed along the path.
This was Sterling's first outing with real Lord Protectors and he was trying to make
a good impression, but man, it was really distracting trying to fight all sorts of
bad meanies while trying to catch a glimpse of Constance's rear end.  How many times
had she caught him, just on this adventure alone?  Seven, eight times?  The thought
of what he would do with her if....  Aha!  A trap!
     "Stand back everyone, I'll take care of this," he said as he quickly bent to the
task of disarming the trap.  Sweat crept across his brow as he worked feverishly for
hours disarming the trap and then finally realization kicked in.  "HEY!  This is just
a string tied to a dagger inside a box!"
     He looked up...there was no one there.  Turning his attention back to the "trap"
he noticed for the first time there was a note in the box, under the dagger.  It
          Keep your eyes out for traps and monsters, not my butt.
     Drat!  Sterling began running to try to catch up with the rest of the group.

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                         ---===DELARQUAN REGIONAL NEWS===---

 DM   1 MORDANT (turn 481): CHYNA of HAWKS (Mr. Monsen, mgr.)
 DM   2 NIANIA (turn 366): MORADOR of RESURRECTION (Shocking Toad, mgr.)
 DM   3 OSKSI (turn 486): SANDMAN of SIMPLY DESSERTS (Sweet Tooth, mgr.)
 DM   4 JHELUM (turn 483): SHERMAN of DOGS OF WAR (Nick, mgr.)
 DM   5 KALTOS (turn 481): FOLIE HANNA of THE MIDDLE WAY 5 (Nick, mgr.)
 DM   6 TRANSEL (turn 485): SHEMAN DO of HEME-JO CONDITION (Hamich, mgr.)
 DM   7 BONSUR (turn 482): ARROWROOT of SUGAR AND SPICE (Mannequin, mgr.)
 DM  10 KOLACT (turn 477): FELICITAS of PRAETORIAN GUARD (Shocking Toad, mgr.)
 DM  18 TALCAMA (turn 468): LILITH of THE SHADOWS (Goat, mgr.)
 DM  21 SUNSET (turn 467): STINKALOGICAL of BOOK OF STINK (Kleptov Grenufelbitz)
 DM  36 JHANS (turn 441): ZANTARA of IRON TIGERS (Jinx, mgr.)
 DM  38 CLIFFHOME (turn 432): EAGLE'S NEST of EAGLES CLAW (Talon Volksie, mgr.)
 DM  39 XOCHITHLAN (turn 187): B.A. TURRY of CRIMINAL ELEMENT (Fizban, mgr.)
 DM  42 RODEKI (turn 419): DRAXUS BREMOORE of FLAGG'S FIVE (Flagg, mgr.)
 DM  51 TRICORUS (turn 367): DROGOI of DARK HORSEMEN (Nick, mgr.)
 DM  54 TROCAR (turn 174): SLIPPERY NIPPLE of INDULGENT DRINKS (Fizban, mgr.)
 DM  59 ILLIS (turn 162): LUCIA of ISLANDERS (Nick, mgr.)
 DM  62 VALAMANTIS (turn 317): BLACK WIDOW of SLAUGHTERHOUSE 5 (Soultaker, mgr.)
 DM  72 DRAGONHEAD (turn 139): CONSTANTINE of AGELESS WONDER (Belyn, mgr.)
ADM 104 DARKHOLM (turn 360): BARROCH of SHEPHERDS from TALCAMA (Assurnasirbanipal)

                                      Top Teams
 DM   1 MORDANT (turn 481): none
 DM   2 NIANIA (turn 366): RESURRECTION (Shocking Toad, mgr.)
 DM   3 OSKSI (turn 486): SIMPLY DESSERTS (Sweet Tooth, mgr.)
 DM   4 JHELUM (turn 483): DOGS OF WAR (Nick, mgr.)
 DM   5 KALTOS (turn 481): THE MIDDLE WAY 5 (Nick, mgr.)
 DM   6 TRANSEL (turn 485): JETHRO'S TOOLS (TigerTiger, mgr.)
 DM   7 BONSUR (turn 482): none
 DM  10 KOLACT (turn 477): THE MENTORS (Dr. Feelgood, mgr.)
 DM  18 TALCAMA (turn 468): SHEPHERDS (Assurnasirbanipal, mgr.)
 DM  21 SUNSET (turn 467): SWORD OPERA (Nick, mgr.)
 DM  36 JHANS (turn 441): EVER AFTER (SOL, mgr.)
 DM  38 CLIFFHOME (turn 432): ALL FINESSE (Mannequin, mgr.)
 DM  39 XOCHITHLAN (turn 187): CHEAP SHOTS (?, mgr.)
 DM  42 RODEKI (turn 419): FLAGG'S FIVE (Flagg, mgr.)
 DM  51 TRICORUS (turn 367): DARK HORSEMEN (Nick, mgr.)
 DM  54 TROCAR (turn 174): INDULGENT DRINKS (Fizban, mgr.)
 DM  59 ILLIS (turn 162): THE EXPLORERS (Kellog, mgr.)
 DM  62 VALAMANTIS (turn 317): SAMURAI KIDS II (Sensei Jan, mgr.)
 DM  72 DRAGONHEAD (turn 139): FAVORITE THINGS (?, mgr.)
ADM 104 DARKHOLM (turn 360): DARK PANTHEON, etc. (Doc Steele, mgr.)

                                   Recent Graduates
 DM   1 MORDANT (turn 481): CHYNA of HAWKS (Mr. Monsen, mgr.)
                            MAN NEXT DOOR of HOMICIDAL MANIACS (Nick, mgr.)
 DM   4 JHELUM (turn 483): SHERMAN of DOGS OF WAR (Nick, mgr.)
 DM   7 BONSUR (turn 482): ARROWROOT of SUGAR AND SPICE (Mannequin, mgr.)
                           MIAMI MIA of BEACH BABES (Surfer Sam, mgr.)
 DM  10 KOLACT (turn 477): GRANDIOSE GRETA of SPRINGBORN (Still, mgr.)
 DM  18 TALCAMA (turn 468): LILITH of THE SHADOWS (Goat, mgr.)
                            SON OF CAIN of UNTOUCHABLES (Angus, mgr.)
                            VAIN VARICOSE of CAULDRON OF HATE (Philthy Phil, mgr.)
                            DIRE WOLF of BEAST MASTERS (The Druid, mgr.)
 DM  21 SUNSET (turn 467): STINKALOGICAL of BOOK OF STINK (Kleptov Grenufelbitz)
                           POTOMACC of GRIM FANDANGO (Stik, mgr.)
               (turn 466): ADAM AND STINK of BOOK OF STINK (Kleptov Grenufelbitz)
 DM  38 CLIFFHOME (turn 431): FIDDLESTICKS of ALL FINESSE (Mannequin, mgr.)
 DM  39 XOCHITHLAN (turn 187): B.A. TURRY of CRIMINAL ELEMENT (Fizban, mgr.)
                               WHAT'S UP, DUCK? of DUCKS UNLIMITED (Crip, mgr.)
 DM  42 RODEKI (turn 418): PUDDING PARADE of COLOR ME SUAVE (Suave, mgr.)
 DM  62 VALAMANTIS (turn 316): RAY of THE BOLT (Hombre, mgr.)
                               DADDY of MIKE'S INK (Hombre, mgr.)
 DM  72 DRAGONHEAD (turn 139): SIR LANCELOT of KNIGHTS TEMPLAR (Baphomet, mgr.)

                                      SPY REPORT

     It's me, The Unknown Spymaster here with my bag to give you the news on last 
week's fights.  Hey everybody, watch out for HAIRLIP BOMBSHELL, who flew up 26 points 
in the rankings after mashing LYRIA ADLER like a melon.  Keep your eye on this gal.  
And falling like a basher in the top ten was SNAPPY GEORGE, who dropped 17 points 
after a disappointing (to say the least) bout with PROBLEMATIC.  Well, everybody's 
pal DRAXUS BREMOORE moved his record to 10-5-0 by defeating VETERAN MERCENARY in the 
Duelmaster's Title Bout and gaining 3 recognition points.  4 out of 5 gladiators 
surveyed protect the body, so try and avoid aiming at that location.   
     Here is other news that is of note.  Here's a song for you:  Who's afraid of the 
big, bad FLAGG'S FIVE?  Big bad FLAGG'S FIVE.  Big bad FLAGG'S FIVE.  RODEKI's afraid 
of the big bad FLAGG'S FIVE.  Tra la la la la!  And you guys like to boo me?  Well, 
unsling your rasberries, cause CLOWNING AROUND beats feet every time FLAGG'S FIVE 
smiles at them.  Try farming, eh?  Well dang howdy, but if challenges were votes, 
RUBBER BUMPER would be president.  Although it may be a contest it doesn't want to 
win.  YANKEE DAN of CLOWNING AROUND had better have a good reason for challenging 
down 12 points in a challenge which he won.  I thought YANKEE DAN showed great skill 
and promise when he defeated JOHN ROSE.  All right, so I slept through it!  Big deal! 
     Death is kind of like a new puppy:  he's always around wanting to play.  (Ha 
Zontani, how's that for a wise saying?).  Well, just when you thought it was safe to 
put a new warrior in the arena.  No no!  LYRIA ADLER, a mere girl, was slain by 
HAIRLIP BOMBSHELL this turn.  Solution for urban overcrowding:  HAIRLIP BOMBSHELL put 
to death LYRIA ADLER.  Knowing when to use the right tactics at the proper time is a 
very important step on the road to Duelmaster.   
     I think I had better cut this one short.  It's been nice chatting to those of 
you whom I have not offended yet.  Okay, so I may not be the world's best comedian, 
but then you guys aren't the world's best warriors.  Its been real, and its been fun, 
but it hasn't been real fun...-- The Unknown Spymaster  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 DRAXUS BREMOORE 3980         10   5  0   102       FLAGG'S FIVE (213)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 STERLING 3950                14  10  3    96       FLAGG'S FIVE (213)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 PROBLEMATIC 3928             16  14  0    85       FLAGG'S FIVE (213)
 RUBBER BUMPER 3903           19  27  0    84       DELVERS (154)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 GATE WITCH 3953              15   4  0    76       FLAGG'S FIVE (213)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 EL RIPPOFF 3992              11   8  0    65       DELVERS (154)
-SOUPLE 4030                   4   1  0    61       WAY OF THE SWORD A3 (356)
 SNAPPY GEORGE 4015           10   6  0    60       COLOR ME SUAVE (322)
 ANN ARTICHOKE 3984           14   7  0    59       DELVERS (154)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 FUZZY BUZZCUT 4024            9   4  0    52       COLOR ME SUAVE (322)
 YANKEE DAN 4019              10   5  0    49       CLOWNING AROUND (354)
 SUSHEE SU 3983                6  15  0    41       DELVERS (154)
-ARERIS 4035                   3   1  0    39       WAY OF THE SWORD A3 (356)
-OSTMAN 4034                   3   2  0    38       WAY OF THE SWORD A3 (356)
 JOHN ROSE 3985                7  14  0    35       DELVERS (154)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 BOZO 4016                     6   9  0    33       CLOWNING AROUND (354)
 HAIRLIP BOMBSHELL 4067        1   0  1    26       COLOR ME SUAVE (322)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 LIMPY TWO-SCREWS 4048         3   5  0    20       COLOR ME SUAVE (322)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
LYRIA ADLER 4065       2  1 0 FLAGG'S FIVE 213      HAIRLIP BOMBSHEL 4067 420         

                                     PERSONAL ADS

Ann Artichoke -- I knew it!  You are the one who taught the Veteran Mercenary to tat!
Did you think he was admiring your good looks when you went into the infirmary to
tat? -- Assur

Flagg -- I'll see what I can do (writing, that is).  No promises, though! -- Assur

El Rippoff -- You laugh at Souffle, but not me?  Oh, the shame.... -- Yankee Dan

Draxus Bremoore -- The humiliation you must feel to win the throne by LOSING!  In
case Flagg decides you're not worth his time, that act is worthy of a spot on the
Clowning Around stable! -- Assur

Problematic -- I didn't see anything wrong with your late minute strategies, but
perhaps I am biased. -- Yankee Dan

Snappy George -- Ah.  I guess bouncing into the wall of the arena is not the best
move you could make, eh?  I realize that a more symmetrical Bumper would allow you to
calculate the rebounds, but that would take all the chance and thus the fun out of
it, right? -- Harby

Sterling -- Short and determined, hmm?  Well, I don't mind that. -- Ann Artichoke

Limpy Two-Screws -- (wincing)  That's a new weapon, that screw thing, isn't it?
Fiendish, totally fiendish. -- John Rose

Yankee Dan -- Ho, and also Ha.  My name was not given for a joke, you know. -- El

Bozo -- (glowering)  I didn't realize you were out in the arena to fight.  I thought
you were a tree or something. -- Sushee Su

Assur -- "Filling in strategy sheets"?  Dream on. -- Harby
P.S.  Hey, my warriors show up, deaths are replaced, that's gotta count for
P.P.S.  Once Ed. gets the Regional Arena News up and running again, as this last
time, the one-page newsletter is again difficult to attain.  Only the complete
absence of personals would do it, and I am constitutionally unable to forego writing

31 October 2003
     Come one, come all, to the greatest contest in Alastari!  The Third Annual Turf
War will be in North Fork (DM 47) starting in about 6-7 turns....  C'mon and get your
team some experience, and get declared!
     More info available in North Fork's newsletter.
     Bloody Sands. -- Asmo Dius, TCB

                                  LAST WEEK'S FIGHTS

STERLING viciously subdued RUBBER BUMPER in a 4 minute master's Challenge fight.
PROBLEMATIC handily defeated SNAPPY GEORGE in a 4 minute one-sided Challenge match.
YANKEE DAN viciously subdued JOHN ROSE in a 4 minute gory Challenge contest.
DRAXUS BREMOORE savagely defeated VETERAN MERCENARY in a 2 minute Title match.
GATE WITCH won victory over ANN ARTICHOKE in a exciting 1 minute master's fight.
EL RIPPOFF devastated BOZO in a 2 minute one-sided competition.
FUZZY BUZZCUT overcame THE USEROUS MERCHANT in a 5 minute gruesome melee.
LIMPY TWO-SCREWS was vanquished by SUSHEE SU in a 1 minute one-sided duel.
LYRIA ADLER was slaughtered by HAIRLIP BOMBSHELL in a 1 minute one-sided duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   3         PARRY-LUNGE        4 -   0 -  0     100  |
|PARRY-RIPOSTE                    3         AIMED BLOW         1 -   0 -  0     100  |
|SLASHING ATTACK                  2         SLASHING ATTACK    8 -   3 -  0      73  |
|BASHING ATTACK                   2         PARRY-STRIKE       4 -   2 -  0      67  |
|TOTAL PARRY                      2         PARRY-RIPOSTE     19 -  11 -  0      63  |
|WALL OF STEEL                    2         BASHING ATTACK    13 -   9 -  0      59  |
|PARRY-LUNGE                      1         TOTAL PARRY       17 -  13 -  0      57  |
|PARRY-STRIKE                     1         LUNGING ATTACK    10 -  12 -  1      45  |
|AIMED BLOW                       0         STRIKING ATTACK    6 -   9 -  0      40  |
|STRIKING ATTACK                  0         WALL OF STEEL     10 -  22 -  1      31  |

Turn 420 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE        1 -  0     PARRY-RIPOSTE      1 -  2         3  PARRY-RIPOSTE  
PARRY-STRIKE       1 -  0     AIMED BLOW         0 -  0         2  SLASHING ATTACK
LUNGING ATTACK     2 -  1     STRIKING ATTACK    0 -  0         2  TOTAL PARRY    
SLASHING ATTACK    1 -  1                                       1  LUNGING ATTACK 
BASHING ATTACK     1 -  1                                       1  PARRY-STRIKE   
TOTAL PARRY        1 -  1                                       1  PARRY-LUNGE    
WALL OF STEEL      1 -  1                                       1  BASHING ATTACK 

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
SLASHING ATTACK  DRAXUS BREMOORE 3980       10   5  0  102 FLAGG'S FIVE (213)
LUNGING ATTACK   STERLING 3950              14  10  3   96 FLAGG'S FIVE (213)
PARRY-STRIKE     PROBLEMATIC 3928           16  14  0   85 FLAGG'S FIVE (213)
PARRY-LUNGE      GATE WITCH 3953            15   4  0   76 FLAGG'S FIVE (213)
PARRY-RIPOSTE    EL RIPPOFF 3992            11   8  0   65 DELVERS (154)
BASHING ATTACK   FUZZY BUZZCUT 4024          9   4  0   52 COLOR ME SUAVE (322)
TOTAL PARRY      YANKEE DAN 4019            10   5  0   49 CLOWNING AROUND (354)

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is SNAPPY GEORGE 4015.  The most popular warrior this 
turn was STERLING 3950.  The ten other most popular fighters were PROBLEMATIC 3928, 

The least popular fighter this week was LYRIA ADLER 4065.  The other ten least 
popular fighters were LIMPY TWO-SCREWS 4048, BOZO 4016, RUBBER BUMPER 3903, FUZZY 
3985, EL RIPPOFF 3992, and YANKEE DAN 4019.


     Beginning at the Winter Face-to-Face in Tempe (January 2004), we will implement 
several changes affecting tournaments.  The tournament announcement for the upcoming 
FTF and future tourneys will reflect these changes.
     First, we will eliminate the tourney freeze for all regular DM warrior classes.  
Regular DM warriors will not be classed ahead of the tournament, but instead will 
fight according to their FE on the date of the tourney.  There will still be a freeze 
for the ADM classes, occurring on the same timeline as before, approximately 6 weeks 
before the tournament.
     In addition to the above change, the warrior classes will be slightly altered.  
The new tourney classes will be as follows:

                DM Tourney Classes                 ADM Tourney Classes
              ======================              ======================
                  0 FE:  Rookies                        Freshmen
                1-4 FE:  Apprentices                    ADM
               5-10 FE:  Initiates                      Eligibles
              11-20 FE:  Adepts                      ---induction---
              21-30 FE:  Champions                      Contenders
                31+ FE:  Challengers                    Primus

     All regular DM tourney classes will remain solely FE based.  All ADM classes will 
now be based on warrior characteristics (i.e., the ADM split algorithm), including the 
Freshmen class.
     The Gateway and Primus arenas will be merging before the FTF to form one top 
arena.  These warriors will be split into two tournament classes, the Contenders and 
the Primus classes, again based upon their characteristics.  More information on this 
will be published in the newsletters for those arenas.
     If you have any questions about the above changes, please contact Customer 
Service.  Good luck in your games.

                                          -- Green Eyes and the RSI staff