DUELMASTERS NEWSLETTER Date : 02/28/2004 Duedate: 03/12/2004 RODEKI ARENA DM-42 TURN-428 This Weeks Top Honors THE DUELMASTER IS STERLING FLAGG'S FIVE (213) (42-3950) [19-13-3,106] Chartered Recognition Leader Unchartered Recognition Leader STERLING ADASHIR FLAGG'S FIVE (213) HIGHER PURPOSE (363) (42-3950) [19-13-3,106] (42-4088) [1-1-0,20] Popularity Leader This Weeks Favorite STERLING DARIUS FLAGG'S FIVE (213) HIGHER PURPOSE (363) (42-3950) [19-13-3,106] (42-4087) [1-1-1,13] THE CURRENT TOP TEAM FLAGG'S FIVE (213) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. COLOR ME SUAVE (322) 15 2. CLOWNING AROUND (354) 14 COLOR ME SUAVE (322) 3. KING'S KREW (151) 13 Unchartered Team 4. DELVERS (154) 12 5. HIGHER PURPOSE (363) 10 HIGHER PURPOSE (363) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 2 COLOR ME SUAVE (322) 254 181 16 58.4 1/ 1 FLAGG'S FIVE (213) 12 3 1 2/ 3 CLOWNING AROUND (354) 28 20 0 58.3 2/ 2 COLOR ME SUAVE (322) 6 9 0 3/ 4 FLAGG'S FIVE (213) 147 156 9 48.5 3/ 4 CLOWNING AROUND (354) 5 1 0 4/ 5 DELVERS (154) 315 447 5 41.3 4/ 5 KING'S KREW (151) 5 5 0 5/ 1*HIGHER PURPOSE (363) 4 6 2 40.0 5/ 3 DELVERS (154) 5 8 0 6/ 6 KING'S KREW (151) 57 99 2 36.5 6/ 6*HIGHER PURPOSE (363) 4 6 2 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT + ]H[ + ---:--- + ]H[ Out of the Past #2 ]H[ + ---:--- + ]H[ + Zorpunt: If anyone was aware of a difference in the air of the city, or in the texture of life and death in the arena, they did not mention it. Of course, with a stranger holding a wizard's staff and guarded by...some kind of monsters sitting in the arenamaster's box, who was going to mention things, even if they DID notice? And who, dying messily in the Dark Arena, would mention strange lights and unexplained whistling noises? If Arenamaster Kai saw fit to lay down pentagrams and other designs of colored sand on the arena floor before each fight...well, he WAS the arenamaster. No doubt he knew what he was doing. It was known that a few managers intended to protest that they had not ordered the actual, literal death of their warriors, but only formal dismissal from the gladiatorial system. But when they came back from the arenamaster's office, they looked pale and shaken, and they had nothing to tell anyone about the situation. And one or two of them didn't come back at all. *** ***** *** ***** *** "There IS something going on," Penok muttered to Jessie June as they waited in the ready area for their fight to be called. "Something bad. I can feel it in my bones. I don't care what the Rau says." She jerked her head sideways slightly, indicating Tijiss Rau, the arena steward waiting in the archway just ahead of them. "You know Rau," Jessie June muttered back. "'All for the best in the best of all possible worlds', that's Rau. He wouldn't know 'something bad' if he ate it for dinner and got sick right after." She eyed the crystals set into the wall of the arena. About a third of them were black, the rest were blood red. They reminded her of the eyes of spiders. "If those are purely ornamental, I'll eat 'em." "Magic," Cane Toad said flatly, coming up behind the two women. "Blood magic. You can smell it in the air. At least, I can. There's a lot of it down south where I come from, and I'd know that smell anywhere." "I thought all magic was screwed up because of the Chaos and the Arcanum and all!" Penok protested. The poisonous Toad shook his head firmly. "Not blood magic. You spill enough blood, nothing else matters." "And there's always a lot of blood spilled in the arena," Jessie June whispered, horrified at the possibilities. "And the arena's been bloodier since those crystals went up," Cane Toad said. "There's something bad going down here." Valamantis: Hallie O'Dene went overland from Andoria to the Delarquan Federation. It might have been faster to sail--if she could have found a ship going where she needed to go, or hired one. But she found herself distrusting the Trier. The mage Khaldren had come out of the Trier, after all. He might have some power over it. And he was bound to notice that she and Raoul hadn't come back from the errand he'd commanded. But these were all logical reasons that she had arrived at to explain her decision to herself. In fact, she simply hadn't trusted the Trier at an instinctive level. She made her way on foot along the coast to Gelafan, then hired horses as needed for a fast ride south. Well...fast! She might have laughed if she hadn't been so worried. Six days to Valamantis. What horrors might the mad wizard have accomplished in six days? Her plan was to take a riverboat up the Feyranse past Mordant to Sibikhas, and then go by horse again to Delarq Tor. But there were towers behind Valamantis, where no towers had been for hundreds of years. They had none of the dream-like unreality of the vision towers that Khaldren had raised over Zorpunt, and that was alarming. Valamantis was much older than Zorpunt. There had once BEEN towers--it was called Old Valamantis now, and it was in ruins except for the arena where the Bloodgames were held. On that thought, Hallie froze briefly, horrified by the realization that there had been Bloodgames recently, lakes of blood spilled on that ancient soil. What might Khaldren have conjured out of that? She didn't think she wanted to know. Aruak City: The return of a wizard from drowned Krael was news that should reach Andor as quickly as possible. It took Raoul two days to reach Aruak City from Zorpunt, longer than he would have liked, but faster than he had feared. The Aruaki countryside had suffered badly during the civil war and from the Chaos contamination just before that. People were getting it back into shape now, but there were no horses to be rented or bought. Or stolen, come to that. Walking was faster than riding a plow horse would've been, even if he could've gotten hold of one of the plowhorses. But he was damned glad to see the towers (most of the towers, some were nothing but stumps) of Aruak city ahead. He compared their slightly battered appearance with the towers of Khaldren's Zorpunt and found this much better. This was REAL. Maybe not perfect, maybe not as beautiful as a dream, but real. He'd take this over the perfect illusion any day. His first goal in the city was the Bulldog Inn. He needed news, he needed to contact his manager, and he wanted to alert Adie, the manager of the Tuft Tuggers, to the danger. Adie was a magician of some kind--he'd never bothered with the details-- and she could be an important part of the opposition to the Kraelian. EARLY opposition, too, before the man got entrenched in Zorpunt. That might make a difference. The Inn was jammed. Odd, that. Aruak City had always had a vigorous dueling community, but...this many gladiators? He could barely SEE across the common room, much less move quickly. But there was a table of managers in an alcove at the back. He'd find news there, if he could reach it. The Lord Protector took a last look at the crowd, shook his head, and plunged in under the elbow of a Shew. The man was too tall for most managers, but there were always one or two who would give a large gladiator a chance. From the looks of the scars, this man had been at it a while, but he was nobody Raoul recognized. Well, he'd been away for a long time. Quite a long time, actually. "Raoul!" He paused and looked toward the woman whose hand was on his sleeve. Hair like a sunrise and wide violet eyes. "Lady Adeolar! You're one of the people I wanted to find. There--" "Not here in the middle of the floor, Raoul." She drew him to one side and through an inconspicuous door. "Jhordeal will be glad to know you are well, but that's not what you came for, is it?" "Glad to know I'm...?" When had he been in Aruak City last? Mantor, it was years ago! Before the civil war, and he had died.... He took off his hat, looked at the rounded, dusty crown, ran a hand over his head, and put the hat back on. No time to go into that now. "No, doll, that's not why I came this way. There's magical trouble. Serious magical trouble, I think." "You came from Zorpunt?" She twisted a lock of hair between nervous fingers. "I have felt something happening there--something dark--" He nodded briefly. "I saw it start, and it's going to be damned dark," he muttered. Quickly, he sketched in what he and Hallie had learned of the wizard Khaldren and his intentions. "I don't know how he's doing that much magic," he finished, "because everyone says the Arcanum is in decline and spells aren't working, but--" "He's using blood magic." The woman's beautiful face hardened. "It is the oldest magic and the most primitive. Almost always used for darkness and destruction," she muttered, frowning, "even though it doesn't have to be.... It's the least dependent on the Arcanum, unfortunately, the easiest to pervert, and the hardest to control once it gets started." She frowned, twisting the lock of hair harder. "In the hands of a powerful wizard with no scruples...." "That's what me and Hallie figured," Raoul said, nodding. "I'm headed for Andor--the king has to be warned. And Hallie's taking the warning to Delarq Tor." "Yes, of course. Definitely the right thing to do. But you need to see your manager before you leave town, Raoul. He's been worried about you." She patted his arm absently, still frowning. "I will gather as much information about this wizard and his spells as I can.... I wish Shania were here, she is so good at that. Well, I must work with what I have." She patted his arm one last time and opened the door to the inn's main room. "Off with you, and tell the other managers that...tell them I have things to do, and I'll add to your news later." * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===DELARQUAN REGIONAL NEWS===--- Duelmasters ----------- DM 1 MORDANT (turn 489): FACELESS of THE BLACK COMPANY (Darkfist, mgr.) DM 2 NIANIA (turn 374): TOOFLESS of GLORY BOUND TROLLS (DeGotti, mgr.) DM 3 OSKSI (turn 494): DREUBRA of THE BALROGS (Poppa Balrog, mgr.) DM 4 JHELUM (turn 490): MARCH MADNESS of SPORTZ! (Guardian, mgr.) DM 5 KALTOS (turn 489): DERBIE FOYLE of THE MIDDLE WAY 5 (Nick, mgr.) DM 6 TRANSEL (turn 493): MEDUSA of BATTLE BEASTS (Sensei Jan, mgr.) DM 7 BONSUR (turn 490): RED NO. 40 of WASTELAND II (The Muffin Man, mgr.) DM 10 KOLACT (turn 485): AERYN SUN of FARSCAPE (Keldon Blackfang, mgr.) DM 18 TALCAMA (turn 476): CADEX CFM of THE BIKE SHOP (Malaquar, mgr.) DM 21 SUNSET (turn 475): TAISHO of YAKUZA (Sensei Jan, mgr.) DM 36 JHANS (turn 449): TARGEN of IRON TIGERS (Jinx, mgr.) DM 38 CLIFFHOME (turn 440): NUTCRACKER of ALL FINESSE (Mannequin, mgr.) DM 39 XOCHITHLAN (turn 191): ZOOLANDER of WITLESS WONDERS (Berylstar, mgr.) DM 42 RODEKI (turn 427): PROBLEMATIC of FLAGG'S FIVE (Flagg, mgr.) DM 51 TRICORUS (turn 375): TSOMEGH of DARK HORSEMEN (Nick, mgr.) DM 54 TROCAR (turn 178): RUBBER BULLET of USELESS TOOLS (Crip, mgr.) DM 59 ILLIS (turn 166): DUFF of ISLANDERS (Nick, mgr.) DM 62 VALAMANTIS (turn 325): HOLLY MACKEREL of FISH MONGERS (Ghoti, mgr.) DM 72 DRAGONHEAD (turn 143): 2 PHAT TOO of VERMIN (Sultan, mgr.) ADM 104 DARKHOLM (turn 368): LARGE SPINNY GUY of DIABLO TOO from TI (The Muffin Man) Top Teams --------- DM 1 MORDANT (turn 489): THE BLACK COMPANY (Darkfist, mgr.) DM 2 NIANIA (turn 374): THE GOLDEN FISH (Nick, mgr.) DM 3 OSKSI (turn 494): SIMPLY DESSERTS (Sweet Tooth, mgr.) DM 4 JHELUM (turn 490): DOGS OF WAR (Nick, mgr.) DM 5 KALTOS (turn 489): THE TAKEN (Silver Stroke, mgr.) DM 6 TRANSEL (turn 493): DARK PANTHEON (Doc Steele, mgr.) DM 7 BONSUR (turn 490): SUGAR AND SPICE (Mannequin, mgr.) DM 10 KOLACT (turn 485): SIR AGLIO (Sultan, mgr.) DM 18 TALCAMA (turn 476): none DM 21 SUNSET (turn 475): SONS OF SATAN (Damion, mgr.) DM 36 JHANS (turn 449): BLITZKRIEG (Polarius, mgr.) DM 38 CLIFFHOME (turn 440): ALL FINESSE (Mannequin, mgr.) DM 39 XOCHITHLAN (turn 191): CHEAP SHOTS (?, mgr.) DM 42 RODEKI (turn 427): FLAGG'S FIVE (Flagg, mgr.) DM 51 TRICORUS (turn 375): DARK HORSEMEN (Nick, mgr.) DM 54 TROCAR (turn 178): USELESS TOOLS (Crip, mgr.) DM 59 ILLIS (turn 166): THE EXPLORERS (Kellog, mgr.) DM 62 VALAMANTIS (turn 325): THE DEN OF SWORDS (TMoney, mgr.) DM 72 DRAGONHEAD (turn 143): EPOCHOLYPSE (Brewmaster, mgr.) ADM 104 DARKHOLM (turn 368): DARK PANTHEON (Doc Steele, mgr.) Recent Graduates ----------------- DM 1 MORDANT (turn 488): MURGEN of THE BLACK COMPANY (Darkfist, mgr.) MUMPHY CHICK of LEGENDS OF STEELE (Doc Steele, mgr.) DM 3 OSKSI (turn 493): THOR of AESIR (Buri, mgr.) DM 4 JHELUM (turn 489): G.A. CUSTER of DOGS OF WAR (Nick, mgr.) DM 6 TRANSEL (turn 493): DELAPP of NIGHT TRAIN (BPR, mgr.) (turn 492): DARK THUNDER of DARK PANTHEON (Doc Steele, mgr.) DM 7 BONSUR (turn 490): RED NO. 40 of WASTELAND II (The Muffin Man, mgr.) DM 10 KOLACT (turn 485): AERYN SUN of FARSCAPE (Keldon Blackfang, mgr.) (turn 484): SHYLAYLA MINOR of PRAETORIAN GUARD (Shocking Toad, mgr.) DM 18 TALCAMA (turn 476): HE HATE ME of WASTELAND (The Muffin Man, mgr.) PEON NECROMANCER of SRETSAMLEUD (Phat Phat, mgr.) (turn 475): NEOSPHINCTER of WASTELAND (The Muffin Man, mgr.) DM 21 SUNSET (turn 475): JADE of I MAGI (Street Legal, mgr.) (turn 474): VEG-O-MATIC of TRANSGRESSORS (?, mgr.) DM 39 XOCHITHLAN (turn 191): ZOOLANDER of WITLESS WONDERS (Berylstar, mgr.) DM 42 RODEKI (turn 427): PROBLEMATIC of FLAGG'S FIVE (Flagg, mgr.) DM 51 TRICORUS (turn 375): TSOMEGH of DARK HORSEMEN (Nick, mgr.) DM 72 DRAGONHEAD (turn 142): MISSY MAYHAM of ANGELS OF CHAOS (Lord Chaos, mgr.) SPY REPORT Well, what are you looking at, RODEKI? Ain't you never seen Snide Clemens before? Ah, shaddup and listen to my news. Of course, we're all terribly impressed to see ADASHIR win a fight and gain 19 points, terribly. Tsk, tsk, VIRTUOS VIXEN beat ALARIC and ALARIC lost 11 points. You're breakin' my heart. Going for broke or broken, our Duelmaster DARK CHAMPION Dark Arena Challenged this turn. The crowds were amazed this turn, as DARK CHAMPION killed the Duelmaster, PROBLEMATIC, leaving FLAGG'S FIVE in mourning. This incredible death has allowed, I might add, STERLING from FLAGG'S FIVE to ascend to the throne of Duelmaster, and I hear DARK ARENA is not happy. The Welcome Wench, humph! I've tasted better ale at mortuaries. Where do they get this stuff? From RODEKI's trash dumps? My mother always told me, 'If you don't have anything nice to say, start talking.' I loved that woman. KING'S KREW, I suppose you'll be glad to know you were this turn's most avoided team. Care to know who is the most afraid of you? And who led the way in this mass act of cowardice? Let's see, well, whatcha know? It was COLOR ME SUAVE. Ha ha ha ha! Ooh, I'm frightfully impressed, BOZO was this turn's most challenged warrior. Watch that ego swell, sports fans. I guess I can give a little credit to HAIRLIP BOMBSHELL of COLOR ME SUAVE for challenging up by 19 to BOZO. HAIRLIP BOMBSHELL lost to get 28 points of recognition. And we have GATE WITCH in a challenge, going down 13 points for the fight. Guess what? I thought GATE WITCH showed great skill and promise when she subdued ANN ARTICHOKE. All right, so I slept through it! Big deal! Some people like volunteer work in the hospitals. I volunteer for RODEKI's morgue. More variety. Titanium shields and bamboo daggers, guess what brave team is developing these kinds of weapons? What does the RODEKI arena have in common with the inns? It's just as comfortable to sleep in either place. Ha ha ha ha! Well, I've had enough of this drivel, and I'm sure you have too. Off like a dirty shirt of padded leather. Paste this one in your scrapbooks, you'll need the kindling come this winter-- Snide Clemens DUELMASTER W L K POINTS TEAM NAME STERLING 3950 19 13 3 106 FLAGG'S FIVE (213) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME GATE WITCH 3953 19 8 0 101 FLAGG'S FIVE (213) EL RIPPOFF 3992 15 12 0 91 DELVERS (154) CHAMPIONS W L K POINTS TEAM NAME GUNSLINGER 1587 15 18 2 87 KING'S KREW (151) ANN ARTICHOKE 3984 18 11 0 82 DELVERS (154) YANKEE DAN 4019 18 5 0 79 CLOWNING AROUND (354) GEORGE STARK 1589 15 20 0 77 KING'S KREW (151) FUZZY BUZZCUT 4024 14 7 0 67 COLOR ME SUAVE (322) CHALLENGER ADEPTS W L K POINTS TEAM NAME JOHN ROSE 3985 8 21 0 57 DELVERS (154) GOLDEN BOY OF BASS 4071 6 2 0 57 COLOR ME SUAVE (322) ADEPTS W L K POINTS TEAM NAME SUSHEE SU 3983 10 19 0 50 DELVERS (154) LIMPY TWO-SCREWS 4048 9 7 0 47 COLOR ME SUAVE (322) ADEPTS W L K POINTS TEAM NAME BOZO 4016 9 14 0 47 CLOWNING AROUND (354) CHALLENGER INITIATES W L K POINTS TEAM NAME CRIX BREMOORE 4091 3 0 1 31 FLAGG'S FIVE (213) HAIRLIP BOMBSHELL 4067 2 7 1 28 COLOR ME SUAVE (322) CARRIE 3230 5 9 0 24 KING'S KREW (151) BEN MEARS 3280 5 2 0 24 KING'S KREW (151) INITIATES W L K POINTS TEAM NAME ADASHIR 4088 1 1 0 20 HIGHER PURPOSE (363) VIRTUOS VIXEN 4092 2 1 0 19 FLAGG'S FIVE (213) GERALD 3281 3 4 0 13 KING'S KREW (151) DARIUS 4087 1 1 1 13 HIGHER PURPOSE (363) 1977 AMC MATADOR 4116 1 0 0 13 COLOR ME SUAVE (322) NESSA 4090 1 1 1 11 HIGHER PURPOSE (363) ALARIC 4086 1 1 0 6 HIGHER PURPOSE (363) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? HAMMERFIST 4093 0 1 0 DELVERS 154 DARIUS 4087 427 PROBLEMATIC 3928 22 16 0 FLAGG'S FIVE 213 DARK CHAMPION 24 428 NONE IDAHO 4115 0 1 0 HIGHER PURPOSE 363 DARK CHAMPION 24 428 NONE PERSONAL ADS Gate Witch -- We have to stop meeting like this! -- Ann Artichoke P.S. By which I mean, next time, *I* get to win. Yankee Dan -- It amazes me that I still have things to teach you. -- John Rose Golden Boy of Bass -- (scowling) Bass is a fish, and I cut up raw fishes all the time. Why didn't you get properly cut up when I went at you? -- Sushee Su Problematic -- You really ripped off those skills! -- El Rippoff the not pleased Darius -- Cheese, I never had a chance. -- Ghost of Hammerfist Yankee Dan -- Watch out for altitude sickness! -- John Rose 4 February 2004 Greeting from Jhans, DM 36 -- In 2 turns the kLk will host our first annual "St. Valentines Day Massacre" in Jhans, arena 36. (Kill Contest) The contest will begin on turn 450. It will run for 10 turns. On turn 461 the winners will be announced. There will be 3 separate categories, the team with the most kills, the alliance with the most kills, and the warrior with the most kills. For the manager of the team with the most kills a PRIZE of 10 ROLL-UPS will be rewarded (or $50 deposited into his account). No need to declare yourself in the personals. If you are in DM 36, you will be part of the contest whether you like it or not. We encourage as much trash talk as you'd like. All teams, managers, and alliances invited. Please contact Polarius (mgr. of Blitzkrieg) in DM 36 with questions. Or you can email me at jamieptmo@hotmail.com. Good luck and see you in the sands. -- Polarius 25 February 2004 Readers, and especially those who volunteered warriors -- My apologies for the sudden lack of episodes. I've been sick, but expect to be back at the keyboard soon. -- the Scribe LAST WEEK'S FIGHTS PROBLEMATIC was dealt death by DARK CHAMPION in a 3 minute bloody Dark Arena fight. IDAHO was dispatched by DARK CHAMPION in a action packed 1 minute Dark Arena battle. GATE WITCH subdued ANN ARTICHOKE in a 1 minute expert's Challenge fight. STERLING viciously subdued EL RIPPOFF in a 2 minute veteran's Challenge Title fight. HAIRLIP BOMBSHELL slimly lost to BOZO in a popular 5 minute Challenge duel. DARIUS was unbelievably bested by BEN MEARS in a 4 minute Challenge match. ADASHIR overpowered GERALD in a 1 minute uneven Challenge melee. VIRTUOS VIXEN won victory over ALARIC in a 3 minute beginner's Challenge duel. CRIX BREMOORE overpowered NESSA in a 1 minute uneven Challenge duel. GEORGE STARK savagely defeated M. CHARDINEE in a 9 minute gruesome one-sided fight. GUNSLINGER savagely defeated FUZZY BUZZCUT in a exciting 2 minute veteran's fight. YANKEE DAN handily defeated GOLDEN BOY OF BASS in a 1 minute one-sided contest. LIMPY TWO-SCREWS demolished CARRIE in a 1 minute one-sided brawl. SUSHEE SU viciously subdued AMBITIOUS GUARD in a 1 minute gruesome one-sided conflict. JOHN ROSE overpowered AMBITIOUS GUARD in a 1 minute uneven struggle. 1977 AMC MATADOR handily defeated MORDANT DESERTER in a 1 minute mismatched bout. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 5 PARRY-STRIKE 8 - 2 - 0 80 | |BASHING ATTACK 5 AIMED BLOW 6 - 2 - 0 75 | |WALL OF STEEL 4 TOTAL PARRY 19 - 9 - 0 68 | |TOTAL PARRY 3 SLASHING ATTACK 12 - 6 - 2 67 | |SLASHING ATTACK 3 PARRY-RIPOSTE 15 - 13 - 0 54 | |PARRY-LUNGE 2 PARRY-LUNGE 8 - 7 - 0 53 | |PARRY-RIPOSTE 2 LUNGING ATTACK 18 - 17 - 2 51 | |AIMED BLOW 1 BASHING ATTACK 14 - 17 - 0 45 | |PARRY-STRIKE 1 WALL OF STEEL 8 - 16 - 0 33 | |STRIKING ATTACK 0 STRIKING ATTACK 1 - 2 - 1 33 | Turn 428 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: TOTAL PARRY 3 - 0 SLASHING ATTACK 1 - 2 2 PARRY-RIPOSTE WALL OF STEEL 3 - 1 AIMED BLOW 0 - 1 2 BASHING ATTACK LUNGING ATTACK 3 - 2 PARRY-STRIKE 0 - 1 2 TOTAL PARRY BASHING ATTACK 3 - 2 PARRY-RIPOSTE 0 - 2 2 WALL OF STEEL PARRY-LUNGE 1 - 1 STRIKING ATTACK 0 - 0 1 LUNGING ATTACK 1 PARRY-LUNGE 1 AIMED BLOW TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME LUNGING ATTACK STERLING 3950 19 13 3 106 FLAGG'S FIVE (213) PARRY-LUNGE GATE WITCH 3953 19 8 0 101 FLAGG'S FIVE (213) PARRY-RIPOSTE EL RIPPOFF 3992 15 12 0 91 DELVERS (154) TOTAL PARRY YANKEE DAN 4019 18 5 0 79 CLOWNING AROUND (354) BASHING ATTACK FUZZY BUZZCUT 4024 14 7 0 67 COLOR ME SUAVE (322) AIMED BLOW GOLDEN BOY OF BASS 4071 6 2 0 57 COLOR ME SUAVE (322) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is STERLING 3950. The most popular warrior this turn was DARIUS 4087. The ten other most popular fighters were GUNSLINGER 1587, STERLING 3950, HAIRLIP BOMBSHELL 4067, GATE WITCH 3953, VIRTUOS VIXEN 4092, SUSHEE SU 3983, JOHN ROSE 3985, IDAHO 4115, ADASHIR 4088, and CRIX BREMOORE 4091. The least popular fighter this week was BOZO 4016. The other ten least popular fighters were CARRIE 3230, NESSA 4090, ALARIC 4086, GERALD 3281, BEN MEARS 3280, 1977 AMC MATADOR 4116, LIMPY TWO-SCREWS 4048, GOLDEN BOY OF BASS 4071, GEORGE STARK 1589, and EL RIPPOFF 3992. The following warriors will travel to ADVANCED DUELMASTERS after next turn: STERLING (42-3950) FLAGG'S FIVE (213) The following warriors have traveled to ADVANCED DUELMASTERS after fighting this turn: PROBLEMATIC (42-3928) FLAGG'S FIVE (213)