DUELMASTERS NEWSLETTER

Date   : 02/28/2004    Duedate: 03/12/2004

RODEKI ARENA

DM-42    TURN-429

This Weeks Top Honors

THE DUELMASTER IS

GATE WITCH
FLAGG'S FIVE (213)
(42-3953) [20-8-0,107]

Chartered Recognition Leader   Unchartered Recognition Leader

GATE WITCH                     RIGHT-WING PIMP
FLAGG'S FIVE (213)             MEMPHIS MAFIA (367)
(42-3953) [20-8-0,107]         (42-4111) [1-0-1,14]

Popularity Leader              This Weeks Favorite

GUNSLINGER                     YANKEE DAN
KING'S KREW (151)              CLOWNING AROUND (354)
(42-1587) [15-19-2,82]         (42-4019) [19-5-0,93]

THE CURRENT TOP TEAM

FLAGG'S FIVE (213)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. MEMPHIS MAFIA (367)         32
2. COLOR ME SUAVE (322)        21      CLOWNING AROUND (354)
3. CLOWNING AROUND (354)       17      Unchartered Team
4. DECEPTIONS (364)             9
5. DELVERS (154)                9      MEMPHIS MAFIA (367)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 2 CLOWNING AROUND (354)     30  20  0 60.0   1/ 1 FLAGG'S FIVE (213)       11  4 0
 2/ 1 COLOR ME SUAVE (322)     256 184 16 58.2   2/ 2 COLOR ME SUAVE (322)      7  8 0
 3/ 3 FLAGG'S FIVE (213)       150 158  9 48.7   3/ 3 CLOWNING AROUND (354)     6  0 0
 4/ 4 DELVERS (154)            318 449  5 41.5   4/ 4 KING'S KREW (151)         6  9 0
 5- 5*HIGHER PURPOSE (363)       4   6  2 40.0   5/ 5 DELVERS (154)             5  9 0
 6/ 0*MEMPHIS MAFIA (367)        2   3  1 40.0   6- 6*HIGHER PURPOSE (363)      4  6 2
 7/ 6 KING'S KREW (151)         58 103  2 36.0   7/ 0*MEMPHIS MAFIA (367)       2  3 1
 8/ 0*DECEPTIONS (364)           1   3  0 25.0   8/ 0*DECEPTIONS (364)          1  3 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

            + ]H[ + ---:--- + ]H[ Out of the Past #3 ]H[ + ---:--- + ]H[ +

Valamantis:

     Hallie O'Dene did not stay in Valamantis.  She hadn't been able to get an
audience with the ruler of the city-state, Garlor Shanmarrik, and the clerk to whom
she had given her warning had been...disbelieving.  Had, in fact, threatened her with
imprisonment if she "stirred up unrest."  A very proper bureaucrat, he'd been.
Hallie considered slicing off his ears and nailing them to the wall, or possibly 
nailing the man's ears to the wall without slicing them off, but such action would
serve no purpose but to express her anger, so she didn't.  There really wasn't any
point in that.  She gave her warning to Arenamistress Sitalva, who was at least
polite, and then went on her way.  Carefully circling wide around the ruins of Old
Valamantis and ghosts of the ancient city that came and went unstably above them.
The people of Valamantis, in the person of the Lord's clerk, had chosen to ignore her
warning, and there were others she had to find and warn, others who might listen.
     Arenamistress Sitalva did not exactly believe Hallie's warning about the danger
from the Bloodgames, but she didn't disbelieve, either.  She had already seen the
mirage-like ancient towers above the bloody ground.  She had seen those ghostly
towers before, after other Bloodgames, had accepted them as a normal illusion there.
     Maybe she needed to re-think "normal."
     She couldn't imagine anyone resurrecting Old Valamantis for any kind of GOOD
reason.
     The oldest levels of the city were Folstrom.
     And saturated with dark magic.

Mordant:

     Mordant was like a stirred up hive of bees, full of activity, and hostile to any
stranger who had the misfortune to get in the way.  She guessed that she wouldn't
have any more luck getting in to see Queen Talissen of Mordant than she had in
Valamantis.  Which was frustrating, since it was a serious warning she had to
deliver.  Well, she hadn't expected this to be easy....
     After a moment's thought, she headed straight for the arena, bypassing the
palace entirely.  There would be people who'd listen to her at the arena, because she
was one of them.  Kakar was arenamaster in Mordant, she'd met him once.  A grim man,
but who wouldn't be if they had to live in Mordant?  She avoided looking at the
pitted black stone that most of the city was built of, and the windowless
architecture.  The Mordanti were a grim people all around.
     The arena was seething with activity and speculation, though it wasn't fight
day.  Rumors were flying; before she managed to locate the arenamaster, Hallie heard
seven different versions of "an attack on the Queen!" which had been foiled by a
gladiator, or maybe more than one gladiator, or maybe it had been made by a
gladiator, or only reported by a gladiator, or....  The attack on the Queen, if it
had happened at all, was the main topic, but there was a froth of other rumors in the
background: monsters in various likely or unlikely places, out in the swamp, down in
Valamantis, in the Syrinwald lake, or up in the mountains.  A war that might or might
not be happening between two different kingdoms in the south, and even the supposed
participants kept changing--Trocar, Rocanis, Xochithlan, the wild Rirorni.  Banditry
around Tricorus; she shrugged that one off.  There was always banditry around
Tricorus.
     Arenamaster Kakar was closeted with a sober looking man, tall for a Kannar, and
richly dressed.  Kakar didn't actually refuse to listen to Hallie, but he made it
clear that he didn't have much time to spare.
     Hallie shrugged.  The way things had been going since she'd set out to spread
the warning, his attitude was no surprise.  She wondered in passing whether Khaldren
could have managed some kind of spell that made people unwilling to listen.  Not that
it mattered at the moment.  "I bring word of a powerful wizard who has come out of
the past to spread disaster in our time," she began.  "He is a wizard from drowned
Krael, and he claims the intention to resurrect Celestinvael and other lost cities
and build a new empire in Alastari."
     The tall man leaned forward, suddenly frowning.  "Celestinvael is five hundred
years dead," he stated.  "How can this be 'resurrected'?"  Celestinvael was also,
Hallie knew, the closest of the dangerous ruins to Mordant, unless you counted Old
Valamantis--which Khaldren hadn't mentioned.
     "I'm no wizard," she answered.  "I don't know.  But he stated his intention to
use 'blood magic' to do it, which he believes will work even with the Arcanum in
flux."  She shrugged.  "I don't know about magic, but he seemed confidant, and I saw
him work spells of great power."
     "No doubt we've mages around who can confirm or deny this possibility," the tall
man said.  "I will carry the warning to Queen Talissen and set our magicians to
work."  Seeing her surprise, he added, "I am Allech Rabo, Her Majesty's Herald.  I
have the authority to take these steps."
     "Good!  You might pass word to Valamantis, too--I couldn't get to see anyone but
a damned clerk.  If it's blood magic at work, well, there was a lot of blood spilled
in Old Valamantis just over a month ago--"
     "Mordan!"  The Herald leaped to his feet.  "The Bloodgames!  If blood magic
still works, then the danger is extreme!  I must go to the Queen at once!"
     "And I will speak to the gladiators of this city about the dangers ahead," Kakar
said when the Herald had gone.  "Doubtless they will be called upon to take arms
against enemies of Mordant."

Iaye:

     The first ground tremors made people uneasy, but no more than that.  There had
been small earthquakes for months now, mostly centered on Seam and its underground
disturbances.  They posed no threat to the island, except in the case of those boats
who were just coming into the docks when tremor-waves hit.  And even that...the
sailors of Iaye were skilled, and they had learned to deal with it.
     But the mild tremors didn't stop, they were replaced by serious jolts, and the
ground underfoot shivered like jelly in a bowl.  All the sailors who could took their
ships out of the harbor and around the island toward the center of the Trier.  No one
wanted to get caught by a bigger wave than usual and shoved onto a rocky shore.
     Once the ships were safely away from the land, alarm turned to eager
speculation.  Did this herald new geysers for Seam?  Would a volcano erupt and
destroy the town entirely?  Bets were placed.  After all, Seam wasn't THEIR town....
Or maybe this quake would strike a little closer to home, like the one that had
cracked open the Ogre's Tomb in Point.  That thought sobered people.  There had
been...things in the Tomb, and it had taken all the warriors who could reach Point to
deal with them.  What else might be down there, to be released by a fresh earthquake?
They didn't really want to know.
     Most of the ships were strung out parallel to the coast north of Point and Iaye.
Far enough apart not to damage each other if something went wrong, close enough to
pass messages along.  The message that came up from the southern end of the line near
sunset was unexpected, and more than a little alarming.  Everyone knew there were
ruins under the lake between Point and the island of Iaye.  But nobody had expected
them to rise.
     And none of the half-remembered stories of Krael made people happy about the
great city's reappearance.

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                         ---===DELARQUAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   1 MORDANT (turn 490): FACELESS of THE BLACK COMPANY (Darkfist, mgr.)
 DM   2 NIANIA (turn 376): TOOFLESS of GLORY BOUND TROLLS (DeGotti, mgr.)
 DM   3 OSKSI (turn 495): WHIP SCORPION of SIMPLY DESSERTS (Sweet Tooth, mgr.)
 DM   4 JHELUM (turn 491): MARCH MADNESS of SPORTZ! (Guardian, mgr.)
 DM   5 KALTOS (turn 490): DERBIE FOYLE of THE MIDDLE WAY 5 (Nick, mgr.)
 DM   6 TRANSEL (turn 494): MEDUSA of BATTLE BEASTS (Sensei Jan, mgr.)
 DM   7 BONSUR (turn 491): DIGGER WASP of FLAGG'S CHAMPIONS (Flagg, mgr.)
 DM  10 KOLACT (turn 486): BLING BLING of TERRAPIN STATION (Floyd, mgr.)
 DM  18 TALCAMA (turn 478): WONDER BRA of THE GUARDIANS II (Guardian, mgr.)
 DM  21 SUNSET (turn 476): GLIMMOR of GRIM FANDANGO (Stik, mgr.)
 DM  36 JHANS (turn 450): TARGEN of IRON TIGERS (Jinx, mgr.)
 DM  38 CLIFFHOME (turn 441): NUTCRACKER of ALL FINESSE (Mannequin, mgr.)
 DM  39 XOCHITHLAN (turn 192): TAMMY FAYE of WITLESS WONDERS (Berylstar, mgr.)
 DM  42 RODEKI (turn 428): STERLING of FLAGG'S FIVE (Flagg, mgr.)
 DM  51 TRICORUS (turn 376): ORANGE of FRUITS (Assurnasirbanipal, mgr.)
 DM  54 TROCAR (turn 178): RUBBER BULLET of USELESS TOOLS (Crip, mgr.)
 DM  59 ILLIS (turn 166): DUFF of ISLANDERS (Nick, mgr.)
 DM  62 VALAMANTIS (turn 326): AKLAR of MITHRAL HALO (Barnabas, mgr.)
 DM  72 DRAGONHEAD (turn 143): 2 PHAT TOO of VERMIN (Sultan, mgr.)
ADM 104 DARKHOLM (turn 369): LARGE SPINNY GUY of DIABLO TOO from TI (The Muffin Man)

                                      Top Teams
                                      ---------
 DM   1 MORDANT (turn 490): THE BLACK COMPANY (Darkfist, mgr.)
 DM   2 NIANIA (turn 376): GLORY BOUND TROLLS (DeGotti, mgr.)
 DM   3 OSKSI (turn 495): SIMPLY DESSERTS (Sweet Tooth, mgr.)
 DM   4 JHELUM (turn 491): DIFFERENT HATS (Assurnasirbanipal, mgr.)
 DM   5 KALTOS (turn 490): THE TAKEN (Silver Stroke, mgr.)
 DM   6 TRANSEL (turn 494): DARK PANTHEON (Doc Steele, mgr.)
 DM   7 BONSUR (turn 491): THE BEARS II (Papa Bear, mgr.)
 DM  10 KOLACT (turn 486): THOROUGHBREDS (DRF, mgr.)
 DM  18 TALCAMA (turn 478): PENTARCHIE-18 (The Pentalque, mgr.)
 DM  21 SUNSET (turn 476): COSMIC FREAK OUT (Floyd, mgr.)
 DM  36 JHANS (turn 450): BLITZKRIEG (Polarius, mgr.)
 DM  38 CLIFFHOME (turn 441): ALL FINESSE (Mannequin, mgr.)
 DM  39 XOCHITHLAN (turn 192): CHEAP SHOTS (?, mgr.)
 DM  42 RODEKI (turn 428): FLAGG'S FIVE (Flagg, mgr.)
 DM  51 TRICORUS (turn 376): DARK HORSEMEN (Nick, mgr.)
 DM  54 TROCAR (turn 178): USELESS TOOLS (Crip, mgr.)
 DM  59 ILLIS (turn 166): THE EXPLORERS (Kellog, mgr.)
 DM  62 VALAMANTIS (turn 326): THE DEN OF SWORDS (TMoney, mgr.)
 DM  72 DRAGONHEAD (turn 143): EPOCHOLYPSE (Brewmaster, mgr.)
ADM 104 DARKHOLM (turn 369): DARK PANTHEON, etc. (Doc Steele, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   5 KALTOS (turn 490): DERBIE FOYLE of THE MIDDLE WAY 5 (Nick, mgr.)
 DM   6 TRANSEL (turn 493): DELAPP of NIGHT TRAIN (BPR, mgr.)
 DM   7 BONSUR (turn 491): ADAM of MORGAN'S BOYS (A-Sop, mgr.)
               (turn 490): RED NO. 40 of WASTELAND II (The Muffin Man, mgr.)
 DM  10 KOLACT (turn 485): AERYN SUN of FARSCAPE (Keldon Blackfang, mgr.)
 DM  18 TALCAMA (turn 478): WONDER BRA of THE GUARDIANS II (Guardian, mgr.)
                            BOOTER of BURN N' PILLAGE (Jolly, mgr.)
                (turn 477): RAZOR HAWK of BEAST MASTERS (The Druid, mgr.)
 DM  21 SUNSET (turn 475): JADE of I MAGI (Street Legal, mgr.)
 DM  36 JHANS (turn 450): TARGEN of IRON TIGERS (Jinx, mgr.)
 DM  39 XOCHITHLAN (turn 191): ZOOLANDER of WITLESS WONDERS (Berylstar, mgr.)
 DM  42 RODEKI (turn 428): STERLING of FLAGG'S FIVE (Flagg, mgr.)
               (turn 427): PROBLEMATIC of FLAGG'S FIVE (Flagg, mgr.)
 DM  51 TRICORUS (turn 375): TSOMEGH of DARK HORSEMEN (Nick, mgr.)
 DM  72 DRAGONHEAD (turn 142): MISSY MAYHAM of ANGELS OF CHAOS (Lord Chaos, mgr.)

                                      SPY REPORT

     Well, what are you looking at, RODEKI?  Ain't you never seen Snide Clemens 
before?  Ah, shaddup and listen to my news.  Of course, we're all terribly impressed 
to see LIMPY TWO-SCREWS win a fight and gain 16 points, terribly.  Tsk, tsk, LIMPY 
TWO-SCREWS beat JOHN ROSE and JOHN ROSE lost 11 points.  You're breakin' my heart.  
STERLING Dark Arena Challenged ARENAMASTER FARIN for RODEKI's Title this turn, and 
guess what happened?  The crowds were amazed this turn, as ARENAMASTER FARIN killed 
the Duelmaster, STERLING, leaving FLAGG'S FIVE in mourning.  This incredible death 
has allowed, I might add, GATE WITCH from FLAGG'S FIVE to ascend to the throne of 
Duelmaster, and I hear DARK ARENA is not happy.  Kickbacks and bribes, kickbacks and 
bribes, how else do you think some of these guys win their fights?  Skill?  Ha!   
     My mother always told me, 'If you don't have anything nice to say, start 
talking.' I loved that woman.  RODEKI, I am losing what little hope I had in you.  
COLOR ME SUAVE the most avoided team?  What insult will suffice, I cannot say.  And 
who led the way in this mass act of cowardice?  Let's see, well, whatcha know?  It 
was KING'S KREW.  Ha ha ha ha!  GATE WITCH was challenged more times this turn than 
the Duelmaster.  Now was the DM insulted or feared?  Heh, heh.  I guess I can give a 
little credit to GOLDEN BOY OF BASS of COLOR ME SUAVE for challenging up by 20 to 
GEORGE STARK.  GOLDEN BOY OF BASS lost to get 52 points of recognition.  And we have 
GATE WITCH in a challenge, going down 10 points for the fight.  Guess what?  I 
thought GATE WITCH showed great skill and promise when she won victory over EL 
RIPPOFF.  All right, so I slept through it!  Big deal!   
     Ah, now we come to my favorite part, where we see all the guys who are dead and 
gone, and get to see if their team cared.  I could say I saw this coming, but so 
could anyone else.  Anyway, this turn it came.  CARRIE's 5-9-0 has earned her the 
Dark Arena.  We're all going to die in the end, so why worry if the fate catches up 
with you sooner that later?   
     What does the RODEKI arena have in common with the inns?  It's just as 
comfortable to sleep in either place.  Ha ha ha ha!  Well, I've had enough of this 
drivel, and I'm sure you have too.  Off like a dirty shirt of padded leather.  Paste 
this one in your scrapbooks, you'll need the kindling come this winter-- Snide 
Clemens  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 GATE WITCH 3953              20   8  0   107       FLAGG'S FIVE (213)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 YANKEE DAN 4019              19   5  0    93       CLOWNING AROUND (354)
 ANN ARTICHOKE 3984           19  11  0    91       DELVERS (154)
 EL RIPPOFF 3992              15  13  0    91       DELVERS (154)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 GEORGE STARK 1589            16  20  0    85       KING'S KREW (151)
 GUNSLINGER 1587              15  19  2    82       KING'S KREW (151)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 FUZZY BUZZCUT 4024           14   8  0    65       COLOR ME SUAVE (322)
 LIMPY TWO-SCREWS 4048        10   7  0    63       COLOR ME SUAVE (322)
 SUSHEE SU 3983               11  19  0    57       DELVERS (154)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 GOLDEN BOY OF BASS 4071       6   3  0    52       COLOR ME SUAVE (322)
 BOZO 4016                    10  14  0    50       CLOWNING AROUND (354)
 JOHN ROSE 3985                8  22  0    46       DELVERS (154)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 VIRTUOS VIXEN 4092            3   1  0    30       FLAGG'S FIVE (213)
 HAIRLIP BOMBSHELL 4067        2   8  1    29       COLOR ME SUAVE (322)
 CRIX BREMOORE 4091            3   1  1    26       FLAGG'S FIVE (213)
 1977 AMC MATADOR 4116         2   0  0    24       COLOR ME SUAVE (322)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-ADASHIR 4088                  1   1  0    20       HIGHER PURPOSE (363)
 BEN MEARS 3280                5   3  0    18       KING'S KREW (151)
 GERALD 3281                   3   5  0    14       KING'S KREW (151)
 RIGHT-WING PIMP 4111          1   0  1    14       MEMPHIS MAFIA (367)
-DARIUS 4087                   1   1  1    13       HIGHER PURPOSE (363)
-NESSA 4090                    1   1  1    11       HIGHER PURPOSE (363)
 MASUMII 4117                  1   0  0    10       FLAGG'S FIVE (213)
-ALARIC 4086                   1   1  0     6       HIGHER PURPOSE (363)
 STARSCREAM 4095               1   0  0     6       DECEPTIONS (364)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 J.T. MONEY$$ 4110             1   0  0     6       MEMPHIS MAFIA (367)
 THE MOLE 4118                 1   0  0     4       DELVERS (154)
 THUNDERCRACKER 4094           0   1  0     1       DECEPTIONS (364)
 DIRGE 4097                    0   1  0     1       DECEPTIONS (364)
 BREW-HA-HA 4114               0   1  0     1       MEMPHIS MAFIA (367)
 NEON NECROBOOKIE 4113         0   1  0     1       MEMPHIS MAFIA (367)
 PREDAKING 4098                0   1  0     1       DECEPTIONS (364)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
MORDANT DESERTER 2     0  1 0   1                   RIGHT-WING PIMP 4111  429 NONE    
HAMMERFIST 4093        0  1 0 DELVERS 154           DARIUS 4087           427         
STERLING 3950         19 14 3 FLAGG'S FIVE 213      ARENAMASTER FARIN 23  429 NONE    
CARRIE 3230            5 10 0 KING'S KREW 151       HIGH ELF 19           429 NONE    
ONE-SHOT WONDER 4112   0  1 0 MEMPHIS MAFIA 367     BANDIT PRINCE 25      429 NONE    

                                     PERSONAL ADS

Gate Witch -- (heavy sigh)  You knocked me down, why not bury me in the sand while
you were at it? -- Ann Artichoke

Sterling -- How disgusting of you!  You had no business winning that!  I've been
ripped off! -- El Rippoff

An Ambitious Guard?  I sliced him and diced him. -- Sushee Su
P.S.  I wonder how he'd be with soy sauce?

With soy sauce, the ambitious guard is slippery, but not slippery enough.  Ha! --
John Rose

     You should try him with salsa.  Then there are more chunks to grab onto. -- Ed.

Well, if no one else writes personals, it certainly makes thing fast for us.  Humphf.
-- Harby

25 February 2004
Readers, and especially those who volunteered warriors -- My apologies for the sudden
lack of episodes.  I've been sick, but expect to be back at the keyboard soon. -- the
Scribe

3 March 2004
                   MONGO'S MARDI GRAS MADNESS DUELMASTERS AUCTION

     Mongo, aka Matt McIntosh and ex-Warden of the Dark Circle, is auctioning off his
entire collection of Duelmasters warriors and stables.  Don't miss out on this chance
to own some fantastic warriors!  There are ADM warriors available in every class from
Primus to Freshmen, as well as over a dozen Basic stables.
     Does a Slasher with +4 attack, +4 decisiveness, +3 initiative and +2 riposte
sound good?  How about a Lunger who received the benefit of a TC prize, has TVed
three times after graduating--and still hasn't maxed out his skills!?  How about a
Striker in the Freshmen class who has decisiveness for a favorite learn and the MAUL
for a favorite weapon!?
     Or perhaps you prefer playing in Basic.  Then how does a stable with four Adept
class warriors who have a combined record of 41-19-9 sound?  Or maybe a stable with
three 21-Will warriors?  Or perhaps a stable with four Initiates and a Rookie who
have a combined record of 23-6-1?
     The quality of the lots is excellent.  All you need to view and bid on the lots
is go to:
          http://members.aol.com/jvmerlino/mardigras.html
     If you want to be on the mailing list to receive regular updates on the auction,
just send an e-mail to JVMerlino@aol.com. Merlin, aka John Merlino and also an ex-
Warden of the Dark Circle, will be running this auction for me.  I just moved to New
Orleans and am likely currently stumbling around the French Quarter...because it's
Mardi Gras!  So I have named my auction in honor of this occasion.
     The auction will start on Saturday, March 13th, 2004, and will continue for
several weeks.  But you should get your bids in early if you want your best chance at
owning any of these fantastic warriors and stables.
     Many thanks to all for your interest and your bids,

Mongo

5 March 2004
Style Masters Symposium
Hosted by Hammer

     The years have slipped by and many DM Managers have come and gone since the last
Hammer's Handbook was compiled and printed.
     There is now a stirring within me to begin writing and editing yet another
Handbook with a distribution date sometime in 2005.
     This Handbook will be made available via Email with a possibility of burning the
info to a CD for distribution.
     Special arrangements will be made to provide the information via printed page to
those contributors who are serving sentences behind bars.
     The working title of this new Handbook is "Style Masters Symposium Hosted by
Hammer".
     Distribution of this Handbook is projected to be MAINLY for those DM Managers
who contribute information/articles to Hammer by June 2004.
     Informative and entertaining articles should focus on insights regarding Any or
All 10 Style Masters for both the Basic and ADM arenas as well as Tourney
competition.
     Articles focusing on Weapons/Armor are also encouraged for inclusion.
     Whether you are a Newbie Manager without a clue or a Jaded Veteran; everyone has
discovered something about this gaming experience that is both Insightful and
Entertaining.
     Email Your Articles to HammerDM@fastermail.com or send them via Diplo to either
Flower Hammerz (372) in DM 28 or Casino Hammerz (576) in DM 33.
     Length and Content of the Style Masters Symposium Hosted by Hammer will be
Determined by the Quality and Quantity of Contributors Combined with the Literary
Efforts of Hammer who is currently overseas for an indefinite period of time.
     Articles Contributed for this Project should be of Sufficient Length and Content
to Warrant being Included to Receive the Finished Document when Hammer has completed
this literary work to His satisfaction.
     Managers contributing articles are also requested to include a DM Bio of
Themselves along with any Notable Successes and/or Failures during Their DM Career in
Basic, ADM and/or Tourney Play.
     A listing of Active Stables would also be Helpful for Anyone Seeking to Reply to
Contributors via Diplo, Email or Snailmail.
     May Your Blades Be Sharp And Your Wits Sharper!
     -- Hammer of Flower Hammerz (372) DM 28 and Casino Hammerz (576) DM 33

                                  LAST WEEK'S FIGHTS

STERLING was butchered by ARENAMASTER FARIN in a 1 minute Dark Arena fight.
CARRIE was dealt death by HIGH ELF in a 2 minute Dark Arena duel.
ONE-SHOT WONDER was killed by BANDIT PRINCE in a 1 minute Dark Arena melee.
GATE WITCH savagely defeated EL RIPPOFF in a 2 minute expert's Challenge Title fight.
GOLDEN BOY OF BASS was devastated by GEORGE STARK in a 2 minute Challenge fight.
HAIRLIP BOMBSHELL was bested by BOZO in a 2 minute Challenge brawl.
CRIX BREMOORE was vanquished by SUSHEE SU in a 1 minute mismatched Challenge fight.
VIRTUOS VIXEN savagely defeated BEN MEARS in a 2 minute bloody Challenge brawl.
GUNSLINGER was narrowly defeated by ANN ARTICHOKE in a 3 minute expert's melee.
FUZZY BUZZCUT was vanquished by YANKEE DAN in a action packed 3 minute one-sided duel.
JOHN ROSE was overpowered by LIMPY TWO-SCREWS in a 1 minute gruesome one-sided fight.
GERALD was overpowered by 1977 AMC MATADOR in a exciting 1 minute one-sided fight.
DIRGE was bested by THE MOLE in a 4 minute amateur's conflict.
PREDAKING was demolished by MASUMII in a 2 minute gory mismatched match.
J.T. MONEY$$ unbelievably bested THUNDERCRACKER in a 3 minute novice's conflict.
RIGHT-WING PIMP assassinated MORDANT DESERTER in a 1 minute uneven struggle.
STARSCREAM overcame BREW-HA-HA in a 1 minute amateur's bout.
NEON NECROBOOKIE was bested by EMBEZZLING SCRIBE in a 1 minute novice's brawl.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   6         PARRY-STRIKE       8 -   2 -  0      80  |
|WALL OF STEEL                    4         TOTAL PARRY       19 -  10 -  0      66  |
|BASHING ATTACK                   4         AIMED BLOW         7 -   4 -  0      64  |
|TOTAL PARRY                      4         SLASHING ATTACK   11 -   8 -  2      58  |
|PARRY-RIPOSTE                    3         PARRY-RIPOSTE     16 -  12 -  0      57  |
|AIMED BLOW                       3         PARRY-LUNGE        8 -   9 -  0      47  |
|PARRY-LUNGE                      3         LUNGING ATTACK    18 -  21 -  3      46  |
|SLASHING ATTACK                  3         BASHING ATTACK    15 -  18 -  0      45  |
|PARRY-STRIKE                     1         WALL OF STEEL     11 -  14 -  0      44  |
|STRIKING ATTACK                  0         STRIKING ATTACK    1 -   2 -  1      33  |

Turn 429 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-STRIKE       1 -  0     AIMED BLOW         1 -  2         3  BASHING ATTACK 
WALL OF STEEL      3 -  1     PARRY-LUNGE        1 -  2         2  TOTAL PARRY    
PARRY-RIPOSTE      2 -  1     LUNGING ATTACK     2 -  4         2  PARRY-RIPOSTE  
BASHING ATTACK     2 -  2     SLASHING ATTACK    0 -  3         1  PARRY-LUNGE    
TOTAL PARRY        2 -  2     STRIKING ATTACK    0 -  0         1  LUNGING ATTACK 
                                                                1  WALL OF STEEL  
                                                                1  AIMED BLOW     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
PARRY-LUNGE      GATE WITCH 3953            20   8  0  107 FLAGG'S FIVE (213)
TOTAL PARRY      YANKEE DAN 4019            19   5  0   93 CLOWNING AROUND (354)
PARRY-RIPOSTE    ANN ARTICHOKE 3984         19  11  0   91 DELVERS (154)
BASHING ATTACK   FUZZY BUZZCUT 4024         14   8  0   65 COLOR ME SUAVE (322)
LUNGING ATTACK   LIMPY TWO-SCREWS 4048      10   7  0   63 COLOR ME SUAVE (322)
AIMED BLOW       GOLDEN BOY OF BASS 4071     6   3  0   52 COLOR ME SUAVE (322)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is GUNSLINGER 1587.  The most popular warrior this turn 
was YANKEE DAN 4019.  The ten other most popular fighters were THUNDERCRACKER 4094, 
GATE WITCH 3953, VIRTUOS VIXEN 4092, GUNSLINGER 1587, FUZZY BUZZCUT 4024, HAIRLIP 
BOMBSHELL 4067, ANN ARTICHOKE 3984, GEORGE STARK 1589, LIMPY TWO-SCREWS 4048, and 
1977 AMC MATADOR 4116.

The least popular fighter this week was PREDAKING 4098.  The other ten least popular 
fighters were THE MOLE 4118, NEON NECROBOOKIE 4113, BREW-HA-HA 4114, JOHN ROSE 3985, 
EL RIPPOFF 3992, CARRIE 3230, DIRGE 4097, GERALD 3281, CRIX BREMOORE 4091, and BOZO 
4016.

The following warriors have traveled to ADVANCED DUELMASTERS after fighting this turn:

STERLING (42-3950) FLAGG'S FIVE (213)