DUELMASTERS NEWSLETTER Date : 02/28/2004 Duedate: 03/12/2004 RODEKI ARENA DM-42 TURN-429 This Weeks Top Honors THE DUELMASTER IS GATE WITCH FLAGG'S FIVE (213) (42-3953) [20-8-0,107] Chartered Recognition Leader Unchartered Recognition Leader GATE WITCH RIGHT-WING PIMP FLAGG'S FIVE (213) MEMPHIS MAFIA (367) (42-3953) [20-8-0,107] (42-4111) [1-0-1,14] Popularity Leader This Weeks Favorite GUNSLINGER YANKEE DAN KING'S KREW (151) CLOWNING AROUND (354) (42-1587) [15-19-2,82] (42-4019) [19-5-0,93] THE CURRENT TOP TEAM FLAGG'S FIVE (213) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. MEMPHIS MAFIA (367) 32 2. COLOR ME SUAVE (322) 21 CLOWNING AROUND (354) 3. CLOWNING AROUND (354) 17 Unchartered Team 4. DECEPTIONS (364) 9 5. DELVERS (154) 9 MEMPHIS MAFIA (367) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 2 CLOWNING AROUND (354) 30 20 0 60.0 1/ 1 FLAGG'S FIVE (213) 11 4 0 2/ 1 COLOR ME SUAVE (322) 256 184 16 58.2 2/ 2 COLOR ME SUAVE (322) 7 8 0 3/ 3 FLAGG'S FIVE (213) 150 158 9 48.7 3/ 3 CLOWNING AROUND (354) 6 0 0 4/ 4 DELVERS (154) 318 449 5 41.5 4/ 4 KING'S KREW (151) 6 9 0 5- 5*HIGHER PURPOSE (363) 4 6 2 40.0 5/ 5 DELVERS (154) 5 9 0 6/ 0*MEMPHIS MAFIA (367) 2 3 1 40.0 6- 6*HIGHER PURPOSE (363) 4 6 2 7/ 6 KING'S KREW (151) 58 103 2 36.0 7/ 0*MEMPHIS MAFIA (367) 2 3 1 8/ 0*DECEPTIONS (364) 1 3 0 25.0 8/ 0*DECEPTIONS (364) 1 3 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT + ]H[ + ---:--- + ]H[ Out of the Past #3 ]H[ + ---:--- + ]H[ + Valamantis: Hallie O'Dene did not stay in Valamantis. She hadn't been able to get an audience with the ruler of the city-state, Garlor Shanmarrik, and the clerk to whom she had given her warning had been...disbelieving. Had, in fact, threatened her with imprisonment if she "stirred up unrest." A very proper bureaucrat, he'd been. Hallie considered slicing off his ears and nailing them to the wall, or possibly nailing the man's ears to the wall without slicing them off, but such action would serve no purpose but to express her anger, so she didn't. There really wasn't any point in that. She gave her warning to Arenamistress Sitalva, who was at least polite, and then went on her way. Carefully circling wide around the ruins of Old Valamantis and ghosts of the ancient city that came and went unstably above them. The people of Valamantis, in the person of the Lord's clerk, had chosen to ignore her warning, and there were others she had to find and warn, others who might listen. Arenamistress Sitalva did not exactly believe Hallie's warning about the danger from the Bloodgames, but she didn't disbelieve, either. She had already seen the mirage-like ancient towers above the bloody ground. She had seen those ghostly towers before, after other Bloodgames, had accepted them as a normal illusion there. Maybe she needed to re-think "normal." She couldn't imagine anyone resurrecting Old Valamantis for any kind of GOOD reason. The oldest levels of the city were Folstrom. And saturated with dark magic. Mordant: Mordant was like a stirred up hive of bees, full of activity, and hostile to any stranger who had the misfortune to get in the way. She guessed that she wouldn't have any more luck getting in to see Queen Talissen of Mordant than she had in Valamantis. Which was frustrating, since it was a serious warning she had to deliver. Well, she hadn't expected this to be easy.... After a moment's thought, she headed straight for the arena, bypassing the palace entirely. There would be people who'd listen to her at the arena, because she was one of them. Kakar was arenamaster in Mordant, she'd met him once. A grim man, but who wouldn't be if they had to live in Mordant? She avoided looking at the pitted black stone that most of the city was built of, and the windowless architecture. The Mordanti were a grim people all around. The arena was seething with activity and speculation, though it wasn't fight day. Rumors were flying; before she managed to locate the arenamaster, Hallie heard seven different versions of "an attack on the Queen!" which had been foiled by a gladiator, or maybe more than one gladiator, or maybe it had been made by a gladiator, or only reported by a gladiator, or.... The attack on the Queen, if it had happened at all, was the main topic, but there was a froth of other rumors in the background: monsters in various likely or unlikely places, out in the swamp, down in Valamantis, in the Syrinwald lake, or up in the mountains. A war that might or might not be happening between two different kingdoms in the south, and even the supposed participants kept changing--Trocar, Rocanis, Xochithlan, the wild Rirorni. Banditry around Tricorus; she shrugged that one off. There was always banditry around Tricorus. Arenamaster Kakar was closeted with a sober looking man, tall for a Kannar, and richly dressed. Kakar didn't actually refuse to listen to Hallie, but he made it clear that he didn't have much time to spare. Hallie shrugged. The way things had been going since she'd set out to spread the warning, his attitude was no surprise. She wondered in passing whether Khaldren could have managed some kind of spell that made people unwilling to listen. Not that it mattered at the moment. "I bring word of a powerful wizard who has come out of the past to spread disaster in our time," she began. "He is a wizard from drowned Krael, and he claims the intention to resurrect Celestinvael and other lost cities and build a new empire in Alastari." The tall man leaned forward, suddenly frowning. "Celestinvael is five hundred years dead," he stated. "How can this be 'resurrected'?" Celestinvael was also, Hallie knew, the closest of the dangerous ruins to Mordant, unless you counted Old Valamantis--which Khaldren hadn't mentioned. "I'm no wizard," she answered. "I don't know. But he stated his intention to use 'blood magic' to do it, which he believes will work even with the Arcanum in flux." She shrugged. "I don't know about magic, but he seemed confidant, and I saw him work spells of great power." "No doubt we've mages around who can confirm or deny this possibility," the tall man said. "I will carry the warning to Queen Talissen and set our magicians to work." Seeing her surprise, he added, "I am Allech Rabo, Her Majesty's Herald. I have the authority to take these steps." "Good! You might pass word to Valamantis, too--I couldn't get to see anyone but a damned clerk. If it's blood magic at work, well, there was a lot of blood spilled in Old Valamantis just over a month ago--" "Mordan!" The Herald leaped to his feet. "The Bloodgames! If blood magic still works, then the danger is extreme! I must go to the Queen at once!" "And I will speak to the gladiators of this city about the dangers ahead," Kakar said when the Herald had gone. "Doubtless they will be called upon to take arms against enemies of Mordant." Iaye: The first ground tremors made people uneasy, but no more than that. There had been small earthquakes for months now, mostly centered on Seam and its underground disturbances. They posed no threat to the island, except in the case of those boats who were just coming into the docks when tremor-waves hit. And even that...the sailors of Iaye were skilled, and they had learned to deal with it. But the mild tremors didn't stop, they were replaced by serious jolts, and the ground underfoot shivered like jelly in a bowl. All the sailors who could took their ships out of the harbor and around the island toward the center of the Trier. No one wanted to get caught by a bigger wave than usual and shoved onto a rocky shore. Once the ships were safely away from the land, alarm turned to eager speculation. Did this herald new geysers for Seam? Would a volcano erupt and destroy the town entirely? Bets were placed. After all, Seam wasn't THEIR town.... Or maybe this quake would strike a little closer to home, like the one that had cracked open the Ogre's Tomb in Point. That thought sobered people. There had been...things in the Tomb, and it had taken all the warriors who could reach Point to deal with them. What else might be down there, to be released by a fresh earthquake? They didn't really want to know. Most of the ships were strung out parallel to the coast north of Point and Iaye. Far enough apart not to damage each other if something went wrong, close enough to pass messages along. The message that came up from the southern end of the line near sunset was unexpected, and more than a little alarming. Everyone knew there were ruins under the lake between Point and the island of Iaye. But nobody had expected them to rise. And none of the half-remembered stories of Krael made people happy about the great city's reappearance. * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===DELARQUAN REGIONAL NEWS===--- Duelmasters ----------- DM 1 MORDANT (turn 490): FACELESS of THE BLACK COMPANY (Darkfist, mgr.) DM 2 NIANIA (turn 376): TOOFLESS of GLORY BOUND TROLLS (DeGotti, mgr.) DM 3 OSKSI (turn 495): WHIP SCORPION of SIMPLY DESSERTS (Sweet Tooth, mgr.) DM 4 JHELUM (turn 491): MARCH MADNESS of SPORTZ! (Guardian, mgr.) DM 5 KALTOS (turn 490): DERBIE FOYLE of THE MIDDLE WAY 5 (Nick, mgr.) DM 6 TRANSEL (turn 494): MEDUSA of BATTLE BEASTS (Sensei Jan, mgr.) DM 7 BONSUR (turn 491): DIGGER WASP of FLAGG'S CHAMPIONS (Flagg, mgr.) DM 10 KOLACT (turn 486): BLING BLING of TERRAPIN STATION (Floyd, mgr.) DM 18 TALCAMA (turn 478): WONDER BRA of THE GUARDIANS II (Guardian, mgr.) DM 21 SUNSET (turn 476): GLIMMOR of GRIM FANDANGO (Stik, mgr.) DM 36 JHANS (turn 450): TARGEN of IRON TIGERS (Jinx, mgr.) DM 38 CLIFFHOME (turn 441): NUTCRACKER of ALL FINESSE (Mannequin, mgr.) DM 39 XOCHITHLAN (turn 192): TAMMY FAYE of WITLESS WONDERS (Berylstar, mgr.) DM 42 RODEKI (turn 428): STERLING of FLAGG'S FIVE (Flagg, mgr.) DM 51 TRICORUS (turn 376): ORANGE of FRUITS (Assurnasirbanipal, mgr.) DM 54 TROCAR (turn 178): RUBBER BULLET of USELESS TOOLS (Crip, mgr.) DM 59 ILLIS (turn 166): DUFF of ISLANDERS (Nick, mgr.) DM 62 VALAMANTIS (turn 326): AKLAR of MITHRAL HALO (Barnabas, mgr.) DM 72 DRAGONHEAD (turn 143): 2 PHAT TOO of VERMIN (Sultan, mgr.) ADM 104 DARKHOLM (turn 369): LARGE SPINNY GUY of DIABLO TOO from TI (The Muffin Man) Top Teams --------- DM 1 MORDANT (turn 490): THE BLACK COMPANY (Darkfist, mgr.) DM 2 NIANIA (turn 376): GLORY BOUND TROLLS (DeGotti, mgr.) DM 3 OSKSI (turn 495): SIMPLY DESSERTS (Sweet Tooth, mgr.) DM 4 JHELUM (turn 491): DIFFERENT HATS (Assurnasirbanipal, mgr.) DM 5 KALTOS (turn 490): THE TAKEN (Silver Stroke, mgr.) DM 6 TRANSEL (turn 494): DARK PANTHEON (Doc Steele, mgr.) DM 7 BONSUR (turn 491): THE BEARS II (Papa Bear, mgr.) DM 10 KOLACT (turn 486): THOROUGHBREDS (DRF, mgr.) DM 18 TALCAMA (turn 478): PENTARCHIE-18 (The Pentalque, mgr.) DM 21 SUNSET (turn 476): COSMIC FREAK OUT (Floyd, mgr.) DM 36 JHANS (turn 450): BLITZKRIEG (Polarius, mgr.) DM 38 CLIFFHOME (turn 441): ALL FINESSE (Mannequin, mgr.) DM 39 XOCHITHLAN (turn 192): CHEAP SHOTS (?, mgr.) DM 42 RODEKI (turn 428): FLAGG'S FIVE (Flagg, mgr.) DM 51 TRICORUS (turn 376): DARK HORSEMEN (Nick, mgr.) DM 54 TROCAR (turn 178): USELESS TOOLS (Crip, mgr.) DM 59 ILLIS (turn 166): THE EXPLORERS (Kellog, mgr.) DM 62 VALAMANTIS (turn 326): THE DEN OF SWORDS (TMoney, mgr.) DM 72 DRAGONHEAD (turn 143): EPOCHOLYPSE (Brewmaster, mgr.) ADM 104 DARKHOLM (turn 369): DARK PANTHEON, etc. (Doc Steele, mgr.) Recent Graduates ----------------- DM 5 KALTOS (turn 490): DERBIE FOYLE of THE MIDDLE WAY 5 (Nick, mgr.) DM 6 TRANSEL (turn 493): DELAPP of NIGHT TRAIN (BPR, mgr.) DM 7 BONSUR (turn 491): ADAM of MORGAN'S BOYS (A-Sop, mgr.) (turn 490): RED NO. 40 of WASTELAND II (The Muffin Man, mgr.) DM 10 KOLACT (turn 485): AERYN SUN of FARSCAPE (Keldon Blackfang, mgr.) DM 18 TALCAMA (turn 478): WONDER BRA of THE GUARDIANS II (Guardian, mgr.) BOOTER of BURN N' PILLAGE (Jolly, mgr.) (turn 477): RAZOR HAWK of BEAST MASTERS (The Druid, mgr.) DM 21 SUNSET (turn 475): JADE of I MAGI (Street Legal, mgr.) DM 36 JHANS (turn 450): TARGEN of IRON TIGERS (Jinx, mgr.) DM 39 XOCHITHLAN (turn 191): ZOOLANDER of WITLESS WONDERS (Berylstar, mgr.) DM 42 RODEKI (turn 428): STERLING of FLAGG'S FIVE (Flagg, mgr.) (turn 427): PROBLEMATIC of FLAGG'S FIVE (Flagg, mgr.) DM 51 TRICORUS (turn 375): TSOMEGH of DARK HORSEMEN (Nick, mgr.) DM 72 DRAGONHEAD (turn 142): MISSY MAYHAM of ANGELS OF CHAOS (Lord Chaos, mgr.) SPY REPORT Well, what are you looking at, RODEKI? Ain't you never seen Snide Clemens before? Ah, shaddup and listen to my news. Of course, we're all terribly impressed to see LIMPY TWO-SCREWS win a fight and gain 16 points, terribly. Tsk, tsk, LIMPY TWO-SCREWS beat JOHN ROSE and JOHN ROSE lost 11 points. You're breakin' my heart. STERLING Dark Arena Challenged ARENAMASTER FARIN for RODEKI's Title this turn, and guess what happened? The crowds were amazed this turn, as ARENAMASTER FARIN killed the Duelmaster, STERLING, leaving FLAGG'S FIVE in mourning. This incredible death has allowed, I might add, GATE WITCH from FLAGG'S FIVE to ascend to the throne of Duelmaster, and I hear DARK ARENA is not happy. Kickbacks and bribes, kickbacks and bribes, how else do you think some of these guys win their fights? Skill? Ha! My mother always told me, 'If you don't have anything nice to say, start talking.' I loved that woman. RODEKI, I am losing what little hope I had in you. COLOR ME SUAVE the most avoided team? What insult will suffice, I cannot say. And who led the way in this mass act of cowardice? Let's see, well, whatcha know? It was KING'S KREW. Ha ha ha ha! GATE WITCH was challenged more times this turn than the Duelmaster. Now was the DM insulted or feared? Heh, heh. I guess I can give a little credit to GOLDEN BOY OF BASS of COLOR ME SUAVE for challenging up by 20 to GEORGE STARK. GOLDEN BOY OF BASS lost to get 52 points of recognition. And we have GATE WITCH in a challenge, going down 10 points for the fight. Guess what? I thought GATE WITCH showed great skill and promise when she won victory over EL RIPPOFF. All right, so I slept through it! Big deal! Ah, now we come to my favorite part, where we see all the guys who are dead and gone, and get to see if their team cared. I could say I saw this coming, but so could anyone else. Anyway, this turn it came. CARRIE's 5-9-0 has earned her the Dark Arena. We're all going to die in the end, so why worry if the fate catches up with you sooner that later? What does the RODEKI arena have in common with the inns? It's just as comfortable to sleep in either place. Ha ha ha ha! Well, I've had enough of this drivel, and I'm sure you have too. Off like a dirty shirt of padded leather. Paste this one in your scrapbooks, you'll need the kindling come this winter-- Snide Clemens DUELMASTER W L K POINTS TEAM NAME GATE WITCH 3953 20 8 0 107 FLAGG'S FIVE (213) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME YANKEE DAN 4019 19 5 0 93 CLOWNING AROUND (354) ANN ARTICHOKE 3984 19 11 0 91 DELVERS (154) EL RIPPOFF 3992 15 13 0 91 DELVERS (154) CHAMPIONS W L K POINTS TEAM NAME GEORGE STARK 1589 16 20 0 85 KING'S KREW (151) GUNSLINGER 1587 15 19 2 82 KING'S KREW (151) CHALLENGER ADEPTS W L K POINTS TEAM NAME FUZZY BUZZCUT 4024 14 8 0 65 COLOR ME SUAVE (322) LIMPY TWO-SCREWS 4048 10 7 0 63 COLOR ME SUAVE (322) SUSHEE SU 3983 11 19 0 57 DELVERS (154) ADEPTS W L K POINTS TEAM NAME GOLDEN BOY OF BASS 4071 6 3 0 52 COLOR ME SUAVE (322) BOZO 4016 10 14 0 50 CLOWNING AROUND (354) JOHN ROSE 3985 8 22 0 46 DELVERS (154) CHALLENGER INITIATES W L K POINTS TEAM NAME VIRTUOS VIXEN 4092 3 1 0 30 FLAGG'S FIVE (213) HAIRLIP BOMBSHELL 4067 2 8 1 29 COLOR ME SUAVE (322) CRIX BREMOORE 4091 3 1 1 26 FLAGG'S FIVE (213) 1977 AMC MATADOR 4116 2 0 0 24 COLOR ME SUAVE (322) INITIATES W L K POINTS TEAM NAME -ADASHIR 4088 1 1 0 20 HIGHER PURPOSE (363) BEN MEARS 3280 5 3 0 18 KING'S KREW (151) GERALD 3281 3 5 0 14 KING'S KREW (151) RIGHT-WING PIMP 4111 1 0 1 14 MEMPHIS MAFIA (367) -DARIUS 4087 1 1 1 13 HIGHER PURPOSE (363) -NESSA 4090 1 1 1 11 HIGHER PURPOSE (363) MASUMII 4117 1 0 0 10 FLAGG'S FIVE (213) -ALARIC 4086 1 1 0 6 HIGHER PURPOSE (363) STARSCREAM 4095 1 0 0 6 DECEPTIONS (364) INITIATES W L K POINTS TEAM NAME J.T. MONEY$$ 4110 1 0 0 6 MEMPHIS MAFIA (367) THE MOLE 4118 1 0 0 4 DELVERS (154) THUNDERCRACKER 4094 0 1 0 1 DECEPTIONS (364) DIRGE 4097 0 1 0 1 DECEPTIONS (364) BREW-HA-HA 4114 0 1 0 1 MEMPHIS MAFIA (367) NEON NECROBOOKIE 4113 0 1 0 1 MEMPHIS MAFIA (367) PREDAKING 4098 0 1 0 1 DECEPTIONS (364) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? MORDANT DESERTER 2 0 1 0 1 RIGHT-WING PIMP 4111 429 NONE HAMMERFIST 4093 0 1 0 DELVERS 154 DARIUS 4087 427 STERLING 3950 19 14 3 FLAGG'S FIVE 213 ARENAMASTER FARIN 23 429 NONE CARRIE 3230 5 10 0 KING'S KREW 151 HIGH ELF 19 429 NONE ONE-SHOT WONDER 4112 0 1 0 MEMPHIS MAFIA 367 BANDIT PRINCE 25 429 NONE PERSONAL ADS Gate Witch -- (heavy sigh) You knocked me down, why not bury me in the sand while you were at it? -- Ann Artichoke Sterling -- How disgusting of you! You had no business winning that! I've been ripped off! -- El Rippoff An Ambitious Guard? I sliced him and diced him. -- Sushee Su P.S. I wonder how he'd be with soy sauce? With soy sauce, the ambitious guard is slippery, but not slippery enough. Ha! -- John Rose You should try him with salsa. Then there are more chunks to grab onto. -- Ed. Well, if no one else writes personals, it certainly makes thing fast for us. Humphf. -- Harby 25 February 2004 Readers, and especially those who volunteered warriors -- My apologies for the sudden lack of episodes. I've been sick, but expect to be back at the keyboard soon. -- the Scribe 3 March 2004 MONGO'S MARDI GRAS MADNESS DUELMASTERS AUCTION Mongo, aka Matt McIntosh and ex-Warden of the Dark Circle, is auctioning off his entire collection of Duelmasters warriors and stables. Don't miss out on this chance to own some fantastic warriors! There are ADM warriors available in every class from Primus to Freshmen, as well as over a dozen Basic stables. Does a Slasher with +4 attack, +4 decisiveness, +3 initiative and +2 riposte sound good? How about a Lunger who received the benefit of a TC prize, has TVed three times after graduating--and still hasn't maxed out his skills!? How about a Striker in the Freshmen class who has decisiveness for a favorite learn and the MAUL for a favorite weapon!? Or perhaps you prefer playing in Basic. Then how does a stable with four Adept class warriors who have a combined record of 41-19-9 sound? Or maybe a stable with three 21-Will warriors? Or perhaps a stable with four Initiates and a Rookie who have a combined record of 23-6-1? The quality of the lots is excellent. All you need to view and bid on the lots is go to: http://members.aol.com/jvmerlino/mardigras.html If you want to be on the mailing list to receive regular updates on the auction, just send an e-mail to JVMerlino@aol.com. Merlin, aka John Merlino and also an ex- Warden of the Dark Circle, will be running this auction for me. I just moved to New Orleans and am likely currently stumbling around the French Quarter...because it's Mardi Gras! So I have named my auction in honor of this occasion. The auction will start on Saturday, March 13th, 2004, and will continue for several weeks. But you should get your bids in early if you want your best chance at owning any of these fantastic warriors and stables. Many thanks to all for your interest and your bids, Mongo 5 March 2004 Style Masters Symposium Hosted by Hammer The years have slipped by and many DM Managers have come and gone since the last Hammer's Handbook was compiled and printed. There is now a stirring within me to begin writing and editing yet another Handbook with a distribution date sometime in 2005. This Handbook will be made available via Email with a possibility of burning the info to a CD for distribution. Special arrangements will be made to provide the information via printed page to those contributors who are serving sentences behind bars. The working title of this new Handbook is "Style Masters Symposium Hosted by Hammer". Distribution of this Handbook is projected to be MAINLY for those DM Managers who contribute information/articles to Hammer by June 2004. Informative and entertaining articles should focus on insights regarding Any or All 10 Style Masters for both the Basic and ADM arenas as well as Tourney competition. Articles focusing on Weapons/Armor are also encouraged for inclusion. Whether you are a Newbie Manager without a clue or a Jaded Veteran; everyone has discovered something about this gaming experience that is both Insightful and Entertaining. Email Your Articles to HammerDM@fastermail.com or send them via Diplo to either Flower Hammerz (372) in DM 28 or Casino Hammerz (576) in DM 33. Length and Content of the Style Masters Symposium Hosted by Hammer will be Determined by the Quality and Quantity of Contributors Combined with the Literary Efforts of Hammer who is currently overseas for an indefinite period of time. Articles Contributed for this Project should be of Sufficient Length and Content to Warrant being Included to Receive the Finished Document when Hammer has completed this literary work to His satisfaction. Managers contributing articles are also requested to include a DM Bio of Themselves along with any Notable Successes and/or Failures during Their DM Career in Basic, ADM and/or Tourney Play. A listing of Active Stables would also be Helpful for Anyone Seeking to Reply to Contributors via Diplo, Email or Snailmail. May Your Blades Be Sharp And Your Wits Sharper! -- Hammer of Flower Hammerz (372) DM 28 and Casino Hammerz (576) DM 33 LAST WEEK'S FIGHTS STERLING was butchered by ARENAMASTER FARIN in a 1 minute Dark Arena fight. CARRIE was dealt death by HIGH ELF in a 2 minute Dark Arena duel. ONE-SHOT WONDER was killed by BANDIT PRINCE in a 1 minute Dark Arena melee. GATE WITCH savagely defeated EL RIPPOFF in a 2 minute expert's Challenge Title fight. GOLDEN BOY OF BASS was devastated by GEORGE STARK in a 2 minute Challenge fight. HAIRLIP BOMBSHELL was bested by BOZO in a 2 minute Challenge brawl. CRIX BREMOORE was vanquished by SUSHEE SU in a 1 minute mismatched Challenge fight. VIRTUOS VIXEN savagely defeated BEN MEARS in a 2 minute bloody Challenge brawl. GUNSLINGER was narrowly defeated by ANN ARTICHOKE in a 3 minute expert's melee. FUZZY BUZZCUT was vanquished by YANKEE DAN in a action packed 3 minute one-sided duel. JOHN ROSE was overpowered by LIMPY TWO-SCREWS in a 1 minute gruesome one-sided fight. GERALD was overpowered by 1977 AMC MATADOR in a exciting 1 minute one-sided fight. DIRGE was bested by THE MOLE in a 4 minute amateur's conflict. PREDAKING was demolished by MASUMII in a 2 minute gory mismatched match. J.T. MONEY$$ unbelievably bested THUNDERCRACKER in a 3 minute novice's conflict. RIGHT-WING PIMP assassinated MORDANT DESERTER in a 1 minute uneven struggle. STARSCREAM overcame BREW-HA-HA in a 1 minute amateur's bout. NEON NECROBOOKIE was bested by EMBEZZLING SCRIBE in a 1 minute novice's brawl. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 6 PARRY-STRIKE 8 - 2 - 0 80 | |WALL OF STEEL 4 TOTAL PARRY 19 - 10 - 0 66 | |BASHING ATTACK 4 AIMED BLOW 7 - 4 - 0 64 | |TOTAL PARRY 4 SLASHING ATTACK 11 - 8 - 2 58 | |PARRY-RIPOSTE 3 PARRY-RIPOSTE 16 - 12 - 0 57 | |AIMED BLOW 3 PARRY-LUNGE 8 - 9 - 0 47 | |PARRY-LUNGE 3 LUNGING ATTACK 18 - 21 - 3 46 | |SLASHING ATTACK 3 BASHING ATTACK 15 - 18 - 0 45 | |PARRY-STRIKE 1 WALL OF STEEL 11 - 14 - 0 44 | |STRIKING ATTACK 0 STRIKING ATTACK 1 - 2 - 1 33 | Turn 429 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-STRIKE 1 - 0 AIMED BLOW 1 - 2 3 BASHING ATTACK WALL OF STEEL 3 - 1 PARRY-LUNGE 1 - 2 2 TOTAL PARRY PARRY-RIPOSTE 2 - 1 LUNGING ATTACK 2 - 4 2 PARRY-RIPOSTE BASHING ATTACK 2 - 2 SLASHING ATTACK 0 - 3 1 PARRY-LUNGE TOTAL PARRY 2 - 2 STRIKING ATTACK 0 - 0 1 LUNGING ATTACK 1 WALL OF STEEL 1 AIMED BLOW TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME PARRY-LUNGE GATE WITCH 3953 20 8 0 107 FLAGG'S FIVE (213) TOTAL PARRY YANKEE DAN 4019 19 5 0 93 CLOWNING AROUND (354) PARRY-RIPOSTE ANN ARTICHOKE 3984 19 11 0 91 DELVERS (154) BASHING ATTACK FUZZY BUZZCUT 4024 14 8 0 65 COLOR ME SUAVE (322) LUNGING ATTACK LIMPY TWO-SCREWS 4048 10 7 0 63 COLOR ME SUAVE (322) AIMED BLOW GOLDEN BOY OF BASS 4071 6 3 0 52 COLOR ME SUAVE (322) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is GUNSLINGER 1587. The most popular warrior this turn was YANKEE DAN 4019. The ten other most popular fighters were THUNDERCRACKER 4094, GATE WITCH 3953, VIRTUOS VIXEN 4092, GUNSLINGER 1587, FUZZY BUZZCUT 4024, HAIRLIP BOMBSHELL 4067, ANN ARTICHOKE 3984, GEORGE STARK 1589, LIMPY TWO-SCREWS 4048, and 1977 AMC MATADOR 4116. The least popular fighter this week was PREDAKING 4098. The other ten least popular fighters were THE MOLE 4118, NEON NECROBOOKIE 4113, BREW-HA-HA 4114, JOHN ROSE 3985, EL RIPPOFF 3992, CARRIE 3230, DIRGE 4097, GERALD 3281, CRIX BREMOORE 4091, and BOZO 4016. The following warriors have traveled to ADVANCED DUELMASTERS after fighting this turn: STERLING (42-3950) FLAGG'S FIVE (213)