DUEL 2 NEWSLETTER
Date : 12/30/2006 Duedate: 01/12/2007
RODEKI ARENA
DM-42 TURN-502
This Weeks Top Honors
THE DUELMASTER IS
FREDIBAR
DELVERS (154)
(42-4236) [19-15-1,98]
Chartered Recognition Leader Unchartered Recognition Leader
FREDIBAR POSITION IS EMPTY
DELVERS (154)
(42-4236) [19-15-1,98]
Popularity Leader This Weeks Favorite
FREDIBAR WOLVERINE
DELVERS (154) BEASTIAL LEGION (391)
(42-4236) [19-15-1,98] (42-4374) [7-3-1,86]
THE CURRENT TOP TEAM
COLOR ME SUAVE (322)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. COLOR ME SUAVE (322) 36
2. DELVERS (154) 8 COLOR ME SUAVE (322)
3. BEASTIAL LEGION (391) 2 Unchartered Team
4. THE SUMMONING 4 (393) 0
5. RESCUE RANGERS (296) -11 STYROFOAM (294)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1- 1*THE SUMMONING 4 (393) 3 0 0 100 1/ 1 COLOR ME SUAVE (322) 11 4 1
2/ 3 COLOR ME SUAVE (322) 465 329 24 58.6 2/ 2 DELVERS (154) 8 7 1
3/ 2 RESCUE RANGERS (296) 17 13 0 56.7 3/ 4 BEASTIAL LEGION (391) 5 6 0
4/ 4 KLK RANGE HAMMERZ (379) 16 20 2 44.4 4- 5*THE SUMMONING 4 (393) 2 0 0
5/ 5 BEASTIAL LEGION (391) 21 27 3 43.8 5/ 3 KLK RANGE HAMMERZ (379) 2 4 0
6/ 6 DELVERS (154) 480 642 13 42.8 6/ 6 RESCUE RANGERS (296) 0 2 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
SPY REPORT
If you were disturbed from your beauty rest only to have to watch a bunch of
RODEKI brutes like you, you'd be grouchy, too. Of course, we're all terribly
impressed to see BADGER win a fight and gain 17 points, terribly. Tsk, tsk,
CONVICTED ASSASSIN beat QUICK DEAD HAMMER and QUICK DEAD HAMMER lost 23 points.
You're breakin' my heart. And it's out with the old, in with the new, as FREDIBAR
takes the Title and last week's bar tab from the old Duelmaster. Heh, heh. The
Dripping Blade, humph! I've tasted better ale at mortuaries. Where do they get this
stuff? From RODEKI's trash dumps?
My mother always told me, 'If you don't have anything nice to say, start
talking.' I loved that woman. RESCUE RANGERS, I suppose you'll be glad to know you
were this turn's most avoided team. Care to know who is the most afraid of you? And
it looks like COLOR ME SUAVE avoided them the most this turn. What a pack of would
be losers, if you ask me. Hmph. Ooh, I'm frightfully impressed, ROCKSOCK was this
turn's most challenged warrior. Watch that ego swell, sports fans. Looks like time
for laurels or hemlock, WOLVERINE was challenged by JOCKSTRAP JONES, who was ranked
32 points below him. My sides still hurt from laughing about WOLVERINE losing and
giving JOCKSTRAP JONES 25 points of recognition. Ha ha ha ha!! ROCKSOCK was
challenged by one of COLOR ME SUAVE's warriors this turn, with SCADDIE having a lead
of 22 points going into the fight. And sorry to say, SCADDIE defeated ROCKSOCK,
leaving a bad feeling with the crowd. I think exploitive snob is the term I'm
looking for.
Ah, now we come to my favorite part, where we see all the guys who are dead and
gone, and get to see if their team cared. Titanium shields and bamboo daggers, guess
what brave team is developing these kinds of weapons?
What does the RODEKI arena have in common with the inns? It's just as
comfortable to sleep in either place. Ha ha ha ha! Well, I've had enough of this
drivel, and I'm sure you have too. Off like a dirty shirt of padded leather. Glad
to see the back of this place-- Snide Clemens
DUELMASTER W L K POINTS TEAM NAME
FREDIBAR 4236 19 15 1 98 DELVERS (154)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
JOCKSTRAP JONES 4237 20 14 1 97 COLOR ME SUAVE (322)
CHAMPIONS W L K POINTS TEAM NAME
WOLVERINE 4374 7 3 1 86 BEASTIAL LEGION (391)
QUICK DEAD HAMMER 4214 9 9 1 72 KLK RANGE HAMMERZ (379)
SCADDIE 4381 11 3 1 70 COLOR ME SUAVE (322)
ADEPTS W L K POINTS TEAM NAME
DELAWARE RUN 4400 4 1 2 56 COLOR ME SUAVE (322)
BADGER 4375 7 4 0 50 BEASTIAL LEGION (391)
ACELESS DEUCER 4388 8 1 0 49 COLOR ME SUAVE (322)
ROCKSOCK 4253 9 17 0 44 DELVERS (154)
JOHN WAYNE HAMMER 4213 7 11 1 43 KLK RANGE HAMMERZ (379)
CHIP 4201 5 4 0 42 RESCUE RANGERS (296)
-BASILISK 4396 3 0 0 42 THE SUMMONING 4 (393)
-MONTY 3457 5 4 0 41 RESCUE RANGERS (296)
CHALLENGER INITIATES W L K POINTS TEAM NAME
RHINO 4384 4 3 2 30 BEASTIAL LEGION (391)
RACKABOY 4402 3 1 0 30 DELVERS (154)
INITIATES W L K POINTS TEAM NAME
CELIE SHATTERSTONE 4404 2 1 0 9 DELVERS (154)
WOLFEN 4401 1 3 0 9 BEASTIAL LEGION (391)
CHRISTELLINA 4405 2 1 0 7 DELVERS (154)
WINKY DINK 4407 0 1 0 1 COLOR ME SUAVE (322)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
MOP 4382 10 3 1 COLOR ME SUAVE 322 FREDIBAR 4236 501
HANDSOME DOES 4175 17 44 3 DELVERS 154 WOLVERINE 4374 499
PERSONAL ADS
Fredibar -- Ouch. And again, ouch. I'd say more, but verbosity doesn't come easy,
y'know, being dead and all.... -- Mop
P.S. For the statmongers: 17-11-9-15-17-4-11. +4 attack. So much better than JJ.
-- Suave
Suave -- Hey! -- Jockstrap Jones
JJ -- What? It's true. -- Suave
Rackaboy -- I tend to take a shot or two like that every fight. Wakes me up. I was
inspired by Rocky. Or maybe _he_ was inspired by _me_. -- Aceless Deucer (who'll
inevitably be dead sooner than later if he continues that kind of wake up call)
Hammerz -- I don't like you. Either of you. -- J. Jones
Speaking as the manager of several veteran warriors here, I can't say I'm a big fan
of the recent death trend for the older guys. I'm not asking anyone to go Andorian;
more of a complaint than a request to change. At the very least, perhaps I should
change the crest on my warriors' breastplates and helmets AWAY from bullseyes. --
Suave
Suave -- Posted the announcement as a Public Service intending for everyone to
understand that my objective is to get my Aimers Graduated because that is the only
remaining style I need to get all 10 graduated in my DM career! -- Hammer/Minister of
War
P.S. Not meant as a Drive By or Slight to the Arena! I stocked some stables with
Aimers a couple years ago and this guy and gal are a couple of the more successful
survivors!
P.P.S. Now with the New Year I have some 2007 Agendas to fulfill and to pursue!
Time and Finances limit all of us to pick and choose the Arenas we populate! Just
wanted everyone to know my involvement here!
Scaddie -- You're suave-colored? I am not calibrated for that color. Could you
explain it to me? I do not find it anywhere on my spectrum analyzer. This could be
bad, it could lead to malfunction, therefore, I require instruction. Explain. --
Rocksock
Ghost of Mop -- Listen, kid, I feel bad about this. I didn't mean to do it, you
know? My deftness isn't so hot, but I wasn't TRYING to kill you. I just wanted to
ask you out on a date! -- Fredibar the remorseful
Mordant Deserter? A damned QUITTER? Gods, I wish I'd killed him! -- Christellina
Wolfen -- You beast! -- Celie Shatterstone
P.S. I'm ticklish there.
Ah. Beggars. Worthless fellows. It was fun to chop him into pieces. -- Rackaboy
Wolverine -- Are you HIDING from us? -- Fredibar and the other Delvers
Suave -- There are bound to be older managers with more wins. I don't think it's
POSSIBLE for me to have the Most Career Wins anywhere. -- Harby
30 November 2006
NEED A TURF WAR ALLIANCE?? Master Beru, Wretch, Reaper, and Xoan have come together
to form an Alliance for the TURF WAR in DM47 with no regards for experience in
competitions or even the game. If you want to enjoy the thrills of the competition,
we have space for up to three more managers. Contact Master Beru at
d_spinella@msn.com for more information or send a note to Master Beru at DM 29--Army
of Darkness. If you are interested, we need to move quickly, since the contest
starts in January and there are a few requirements to meet to participate. May your
blades find the chinks in your enemy's armor. -- Master Beru
6 December 2006
ANNOUNCING THE NO-TOURNAMENT ARENA (81)
As an American I honor my cultural heritage by stealing any good idea. This idea was
originally proposed by Lord Xiang in November 2005. RSI will be opening the arena
(81) for teams willing to sign the following pledge:
* I pledge that I will not send warriors from this arena to a Tournament, nor will I
use a Tournament prize on a warrior from this arena.
* I pledge to run a full team when I run turns in this arena. If circumstances
preclude my running less than a full team I will notify the Player Committee.
* I agree to abide by the decisions of the Player Committee.
* I understand that any warrior that participates in a Tournament shall be sent to
the Dark Arena until they are dead.
* I understand that any warrior that receives a Tournament prize shall be send to
the Dark Arena until they are dead.
The following are the rules for joining this No-Tournament arena
1. No tournament play for warriors in this arena (Dead tournament or otherwise).
2. One team per manager.
3. Teams start with new rollup (or a zero fight equivalent team is transferred into
this arena.)
4. No tourney prizes allowed to modify warriors in the arena.
5. Twenty teams required, per RSI.
6. Waivers are required to allow self-regulation on tourney ban, granting RSI
authority to Dark Arena any warrior that participates in a Tournament (until the
warrior is dead).
7. Rotating council to enforce tourney ban and maintain arena integrity.
The main purpose of the Player Committee is to maintain fair play in the arena:
* Warriors that participate in Tournaments will be sent to the Dark Arena until they
are dead. This means that the Player Committee has the power to send another
player's warrior to the Dark Arena
* Managers that abuse the rules of the Arena may be banned/transferred from the
Arena.
The player with the most votes for Chairman will fill slot 1 [Chairperson] and that
term expires end of March 2007.
The player with the most votes overall will fill slot 5 and that term expires end of
November 2007.
The player with the second most votes overall will fill slot 4 and that term expires
end of September 2007.
The player with the third most votes overall will fill slot 3 and that term expires
end of November 2007.
The player with the fourth most votes overall will fill slot 2 and that term expires
end of May 2007.
During the month that the chairperson's term expires the Player Committee will select
one of the remaining 4 players to be the next chairperson. During the month that any
member's term expires the arena will vote for a different player to join the Players'
Committee.
If you want to be a candidate for the player committee:
1. Post a message in the Duel2 Forum at
http://www.reality.com/duel2/modules.php?name=Forums
2. E-Mail Deke at DekeYoung@Comcast.NET
3. Send a Diplomatic Note to Doc LeGrand's Lab [ARENA 81]
There are 4 steps to joining this arena
1) Send in a new team rollup to RSI with the following pledge taped/stapled to the
rollup sheet, or transfer a ZERO FIGHT EQUIVALENT TEAM to Arena 81 and send RSI the
following form.
No-Tournament Arena (81)
* I pledge that I will not send warriors from this team to a Tournament, nor will I
use a Tournament prize on a warrior from this team.
* I pledge to run a full team when I run turns in this arena. If circumstances
preclude my running less than a full team I will notify the Player Committee.
* I agree to abide by the decisions of the Player Committee.
* I understand that any warrior that participates in a Tournament shall be sent to
the Dark Arena until they are dead.
* I understand that any warrior that receives a Tournament prize shall be send to
the Dark Arena until they are dead.
[Sign your name here ..............................................................]
2) [Optional] post a message on the Duel 2 Forums in the Creating a No-Tournament
Arena thread
http://www.reality.com/duel2/modules.php?name=Forums&file=viewtopic&t=2296&sid=
94ebf69603ccaf5c7dbf1b19da799732
3) [Optional] send an e-mail to DekeYoung@Comcast.NET with your team name
4) [Optional] Send a Diplomatic Note to Doc LeGrand's Lab in Arena 81 with your team
name and intent to join Arena 81 and abide by the Arena rules.
RSI will be processing overviews for this arena as soon as you send them into
RSI.
The first turn will run in January 2007. This will be a normal speed arena.
While I am encouraging everyone to use TEAM MAINTENANCE it is not mandatory.
The intent is that players that run turns will run a full team. One warrior teams
are discouraged and will a topic for the Player Committee to resolve.
I also encourage players to join the Duel2 Yahoo Group for faster updates and
feedback. http://games.groups.yahoo.com/group/duel/
There are already 29 managers already committed to the project
x Apex = CAROLINA BLUE -- Cf PC -- Cf PCC
x Bill (I think this is the same person) = CLUB CUTTHROAT
x Blackstorm = DARK ENCLAVE -- Cf PC
Master Darque = DARQUE AGES
x DeGotti = CULT OF BACCHUS
x Deke = DOC LEGRAND'S LAB
Den = BIG LAKE OUTCASTS
x Drake = DRAKE'S HARDWARE -- Cf PC
Ghab = ASSASSIN NATION
Grimm = FURRY FURY
Hammer = AARDVARK HAMMERZ
Ikillu = BATTLE GRUNTS
x Indimar = AS SEEN ON TV II
x Kat = KATHOUSE
x Kellumbo = KELLUMBO'S KIDS
x Le Pentarque = LA PENTARCHIE
x Master Beru = CHILDHOOD HEROES -- Cf PC
x Nomad = DRAGONBANE GUILD
Nuln = RED IRON KNIGHTS
x Pauly = ALE HOUSE MERCS
Ragnarokwolf = RAGNAROK'S WOLVES
x Rillon = THE DRAUGS
x Roadkill = STREET WALKERS
Seraphim = LEGION OF SOLITUDE
Silas = GRIFFONRAWL MMA
SlugBait = ORCS HATE PHYSICS
x Terminator = WARMASTERS
x The Consortium = LIFE IMPACTS -- Cf PC -- Cf PCC
Woody
X = 17 Team Rollups received by RSI as of 29 November 2006
Cf = Candidate for
PC = Player Committee
PCC = Player Committee Chairperson
Deke Young will not be part of the inaugural Player Committee, maybe later once
the Arena direction has been developed.
Any questions can be directed to DekeYoung@Comcast.NET
I will track Awards in Arena 81, which will be posted on a web site and included
in the following turn's newsletter.
The Honor of Sunset Award:
The first team to reach 10 Team Kills. In the case that there is more than one
team that achieves 10 Team Kills on the same turn, I will pay the Award to the team
with the most kills. If two or more teams are tied for Team Kills, I will prolong
the contest until one team has the most Kills in the Arena (it does not have to be
one of the teams that first reached 10 Team Kills.)
The Race to Victory Award:
The first team to reach 75 Team Wins. In the case that there is more than one
team that reaches 75 Team wins on the same turn, I will pay the Award to the team
with the most wins. If two or more teams are tied for Team Wins, I will prolong the
contest until one team has the most wins in the Arena (it does not have to be one of
the teams that first reached 75 Team Wins.)
The Commitment to Change Award:
The first team to reach 125 Team Fights. In the case that there is more than
one team that reaches 125 Team Fights on the same turn, I will pay the Award to the
team with the most fights. If two or more teams are tied for Team Fights, I will
prolong the contest until one team has the most fights in the Arena (it does not have
to be one of the teams that first reached 125 Team Fights.) I hope I never give out
this award {figure it out on your own.}
The Team Advancement Award:
The first team to graduate 5 warriors to ADM. In the case that there is more
than 1 team that graduates 5 warriors on the same turn, I will pay the Award to the
first team to graduate 6 warriors. In the case that there is more than 1 team that
graduates 6 warriors on the same turn, I will pay the Award to the first team to
graduate 7 warriors, and so on.
The Iron Throne Award:
The first team to hold the Duelmaster for 10 turns STARTING ON TURN 11.
The Stylemaster Award.
The first team to hold the Stylemaster Award in 7 different styles, STARTING ON
TURN 11. If two teams obtain Stylemaster Awards in 7 styles on the same turn, the
goal will be increased to 8 Styles.
Team Recognition Points: The total recognition points for all warriors in the arena
The Iron Throne Ledger: We will track who has been the Duelmaster every turn in
Arena history.
Iron Throne Counter: The total number of times a team has been the Duelmaster.
Composite Team Stylemaster awards: The number of times a team has had any of the 10
Stylemasters. Having 2 Stylemasters = 2 points that turn.
Challenge win percentage: How often your warriors win when they challenge.
Challenge Defender rate: How often your warriors win when they WERE challenged.
Team Invitations: Number of warriors graduated to ADM.
Team Graduation Rate: Total team fights/Graduated Warriors.
Team Kill Percentage: Total of team Kills/Team Fights
Team Death Percentage: Total of Team Deaths/Team Fights
Team Revenge Rate: Number of Deaths/BloodFeuds Revenged (Note that the Dark Arena
will be counted as not-revenged.) You only get credit for one successful
BloodFeud per death (though I encourage you to BloodFeud all 4 turns.)
Current Win Streaks: Warriors that have gone the most turns without losing or
missing a turn.
Team Yahtzee counter: Number of times a team has gone 5-0 in a turn.
Team Bagel counter: Number of times a team has fought without a win.
Team Dark Arena counter: Number of times each team has used the Dark Arena.
The Most Feared (avoided) Team counter: Number of turns that team was the most
avoided team.
We will create a web page just for Arena 81 category leaders.
Hope to see you there. -- Deke
18 December 2006
Let it be known that Buddy Lee is no longer a member of The Company of Brothers,
T.C.B. I have resigned as of 10-23-06. Thank you.
LAST WEEK'S FIGHTS
DELAWARE RUN was devastated by FREDIBAR in a 1 minute Bloodfeud Title fight.
JOCKSTRAP JONES slimly won victory over WOLVERINE in a 4 minute Challenge battle.
SCADDIE overpowered ROCKSOCK in a 1 minute bloody mismatched Challenge duel.
ACELESS DEUCER defeated JOHN WAYNE HAMMER in a 2 minute Challenge fight.
QUICK DEAD HAMMER was demolished by CONVICTED ASSASSIN in a 1 minute competition.
CHIP slimly lost to BADGER in a crowd pleasing 4 minute brutal fight.
RHINO devastated CHRISTELLINA in a 1 minute one-sided competition.
WOLFEN was handily defeated by RACKABOY in a 1 minute uneven melee.
CELIE SHATTERSTONE won victory over WINKY DINK in a 2 minute novice's duel.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|LUNGING ATTACK 4 PARRY-LUNGE 8 - 1 - 0 89 |
|WALL OF STEEL 3 WALL OF STEEL 24 - 14 - 2 63 |
|SLASHING ATTACK 2 STRIKING ATTACK 20 - 14 - 2 59 |
|STRIKING ATTACK 2 SLASHING ATTACK 7 - 5 - 0 58 |
|AIMED BLOW 2 LUNGING ATTACK 9 - 9 - 1 50 |
|BASHING ATTACK 2 BASHING ATTACK 7 - 9 - 2 44 |
|PARRY-LUNGE 1 AIMED BLOW 8 - 13 - 1 38 |
|PARRY-RIPOSTE 1 PARRY-RIPOSTE 4 - 9 - 0 31 |
|PARRY-STRIKE 0 TOTAL PARRY 0 - 1 - 0 0 |
|TOTAL PARRY 0 PARRY-STRIKE 0 - 0 - 0 0 |
Turn 502 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-LUNGE 1 - 0 AIMED BLOW 0 - 2 3 WALL OF STEEL
SLASHING ATTACK 2 - 0 PARRY-STRIKE 0 - 0 2 LUNGING ATTACK
STRIKING ATTACK 2 - 0 PARRY-RIPOSTE 0 - 1 2 AIMED BLOW
WALL OF STEEL 3 - 0 LUNGING ATTACK 0 - 4 2 BASHING ATTACK
BASHING ATTACK 0 - 2 1 STRIKING ATTACK
TOTAL PARRY 0 - 0 1 PARRY-LUNGE
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
WALL OF STEEL FREDIBAR 4236 19 15 1 98 DELVERS (154)
LUNGING ATTACK WOLVERINE 4374 7 3 1 86 BEASTIAL LEGION (391)
STRIKING ATTACK SCADDIE 4381 11 3 1 70 COLOR ME SUAVE (322)
BASHING ATTACK DELAWARE RUN 4400 4 1 2 56 COLOR ME SUAVE (322)
PARRY-LUNGE ACELESS DEUCER 4388 8 1 0 49 COLOR ME SUAVE (322)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is FREDIBAR 4236. The most popular warrior this turn
was WOLVERINE 4374. The ten other most popular fighters were JOCKSTRAP JONES 4237,
CHIP 4201, CELIE SHATTERSTONE 4404, FREDIBAR 4236, SCADDIE 4381, ACELESS DEUCER 4388,
BADGER 4375, RHINO 4384, RACKABOY 4402, and JOHN WAYNE HAMMER 4213.
The least popular fighter this week was WOLFEN 4401. The other ten least popular
fighters were CHRISTELLINA 4405, QUICK DEAD HAMMER 4214, ROCKSOCK 4253, DELAWARE RUN
4400, WINKY DINK 4407, JOHN WAYNE HAMMER 4213, RACKABOY 4402, RHINO 4384, BADGER
4375, and ACELESS DEUCER 4388.