Date   : 06/12/2003    Duedate: 06/25/2003


DM-43    TURN-402

This Weeks Top Honors


(43-4270) [9-1-0,95]

Chartered Recognition Leader   Unchartered Recognition Leader

WENSINWASIN (428)              EASTERN HORDE (430)
(43-4270) [9-1-0,95]           (43-4287) [3-1-1,50]

Popularity Leader              This Weeks Favorite

KORGAN CRUSADE (392)           BADLANDS (227)
(43-4215) [14-9-0,84]          (43-4071) [4-3-0,48]



Team Name                  Point Gain  Chartered Team
1. KORGAN CRUSADE (392)        35
2. EASTERN HORDE (430)         30      WENSINWASIN (428)
3. MEDS (432)                  14      Unchartered Team
4. BADLANDS (227)              14
5. WENSINWASIN (428)            6      MEDS (432)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 2 WENSINWASIN (428)         20   9  1 69.0   1/ 1 KORGAN CRUSADE (392)      9  5 0
 2/ 4 KORGAN CRUSADE (392)     251 148 14 62.9   2/ 3 WIDOWMAKERS (115)         7  3 0
 3/ 3*MEDS (432)                10   6  1 62.5   3/ 2 THE FAMILY (116)          7  8 0
 4- 5*JURIM'S TEAM (429)        19  14  0 57.6   4/ 4*MEDS (432)                6  5 1
 5/ 6 BADLANDS (227)            44  33  0 57.1   5/ 9*EASTERN HORDE (430)       4  4 1
 6/10*EASTERN HORDE (430)        6   6  1 50.0   6/ 6 WENSINWASIN (428)         4  5 0
 7/ 7 WIDOWMAKERS (115)         53  55  2 49.1   7/ 8 BADLANDS (227)            3  0 0
 8/ 9 THE FAMILY (116)         292 356  9 45.1   8- 7 THE FIVE RONIN (425)      3  6 0
 9-11 THE FIVE RONIN (425)      23  30  1 43.4   9- 5*JURIM'S TEAM (429)        2  2 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

   <)]H[(> + -----:----- + <)] Revolt in Veastian #12 [(> + -----:----- + <)]H[(>
                                   By Reverend Boz

     Thystle led me across an alley where Ed and Threngir were waiting.  The Harkene
and extra-large Shew nodded a greeting.  There seemed to be no particular resentment
that A'Krill and I had nearly killed them in a duel a week earlier.  Their wounds had
healed remarkably well and neither seemed hampered by his injuries.
     "I think it's time you told me who you really are, Thystle," I said.
     She cracked a mysterious smile.  "Not buying the story about me being a farm
girl from the Shewish Forest, huh?" she answered my question with a question.
     "You're not Harkene, you're Karnhorn," I stated.  "I've known that since our
meeting with Emir Kyreses.  You knew all the proper forms of greeting.  I didn't know
half of them myself, but then I'm a commoner.  Only a highborn Karnhorn could have
pulled that off.  You've dyed your hair and had a few minor alterations done to your
face to make you look Harkene.  Why?"
     Thystle ran a hand across her short blond hair.  "I had to shear off my long
black tresses to pass without suspicion in this city.  The sacrifices I have to make
for the Empire!  I am Lady Ryu of Karnhorn Intelligence.  Perhaps your friend Jack
Wolfspider has mentioned me to you."
     I searched my memory of conversations with Jack but could not recall her name
being spoken.  "I don't think he has mentioned you," I answered.  "What was your
connection with him?
     "Jack isn't one to talk about his past.  He and I were lovers once, engaged to
be married.  I had to use him and his team as cover for a spying mission in Lapur.  I
couldn't tell him about my job.  Eventually it all came out.  He couldn't forgive
what he thought was betrayal.  He stormed out of my life in one of those fits of
self-righteous fury he's so famous for.  He still loves me though.  I'm certain of
     My heart sank to the ground.  I had become very fond of Thystle and thought she
has some feeling for me.  But if she was in love with my friend Jack then there was
no possibility of a romance between us.  I tried to say something but words wouldn't
     Lady Ryu noticed my discomfiture and gave me a warm hug.  "I'm sorry, Boz.  In
my business I can't afford to love anyone--not you, not Jack, no one.  Like my hair,
it's another sacrifice I have had to made to serve the Empire.  I do like you very
much but that is something that's going to have to wait.  Right now the Empire needs
our help and we've got to give that our full attention.  Okay?"
     "Sure," I needed shaking off the disappointment as best I could.  "Tell me what
you need."
     Ryu nodded and her manner became businesslike.  "The Satrap is well aware of the
situation here in Veastian.  But the war against the Eastern Invaders must take
priority.  Only when they have been crushed and the sieges of our cities lifted will
we be able to turn our attention to the western part of our Empire.  Then that
traitorous Emir in Kurukar will pay for his rebellion and the situation here in
Veastian will be stabilized.  In fact, the Satrap has been besieged by letters, pleas
and petitions from the competing factions in this city--all of them claiming to be
working in the best interests of the Empire.  As if they serve the Empire by ripping
the city to pieces!  Anyway, the Satrap sent me along with one of our most powerful
wizards to assess the situation and solve it if we could."
     "Are you talking about the wizard who hired you and these other gentlemen to rid
the city of Dwarves?  What was that all about?" I asked recalling the incident.  "And
wasn't the wizard killed in the Inn explosion?"
     "Unfortunately yes," she replied.  "You see he was using high level magic, a
spell of Location.  Emir Kyreses had been imprisoned by Admiral Arkossa.  We wanted
to find out where Kyreses was being held.  Unfortunately, Dwarves radiate a strong
anti-magic field.  The Location spell is very sensitive to anti-magic.  Wherever
there was a Dwarf the spell was blocked out for a half mile radius.  There aren't
very many Dwarves in Veastian, but still much of the city was blacked out from the
spell because of them.  We couldn't locate Kyreses.  In desperation the wizard hired
Ed and Threngir here to clear the Dwarves out of town.  I posed as a hired thug and
accompanied them.  We were just looking to scare them out; we really didn't want to
harm them if possible.  Just our luck the first Dwarf we ran into was the Lord
Protector A'Krill and you were there to take his side.  You were too much for Ed and
Threngir and I decided the two of you were more valuable alive so I didn't kill you."
     "Kill us?!" I chortled thinking she had made a joke.  "I realize you weren't
fighting to your full ability, but you wouldn't have stood a chance against A'Krill
and me."
     There was a blur and the next thing I knew Ryu's epee rested uncomfortably
against my throat.  Another blur and the slender sword had returned to it scabbard.
I stood dumbfounded.  Never in my years in the arena had I witnessed speed and
precision anything like what had just happened.
     "Think again," said Ryu.  "The trouble with you gladiators who come up through
Greywand's system is that you never even consider that there might be other training
systems available more powerful than the one you know.  I have been taught in a very
different school of fighting."
     "No amount of training can make a fighter as fast as that.  Your blade has to
have some powerful magic worked into it to make it react like that."
     "Maybe," replied Ryu with a mysterious smirk.  "But magic or not, you'd have
been just as dead if I'd decided to kill you.  You were my conduit into the Jaydeite
Temple.  I had gathered from my sources that the Jaydeites were planning a rescue of
Kyreses.  I wanted to plant myself in the temple and find out why.  So I surrendered
meekly and demurely and turned on the charm.  Not only did that get medical attention
for Ed and Threngir, but I got myself a job as Temple housekeeper as well.  From
there I could snoop to my heart's content."
     "What about the wizard?  The explosion that destroyed the inn and killed all
those people?"
     "Since we hadn't cleared the Dwarves out of town I can only guess that he tried
raising the magical power he put into his spell to an unwisely high level to try to
counteract their presence and it backfired.  The explosion came as a shock to me.
Such a waste!"
     I sighed.  The plot was taking too many twists and turns for me to keep up with
it.  "All right.  Now what about the Jaydeite Temple assisting in Kyreses' escape.  I
was part of the Temple hierarchy and knew absolutely nothing about it."
     "No, it seems to have been the idea of Father Vartan.  He recruited his friend
A'Krill to help him and they succeeded.  As to how and why, you'll have to ask him."
     I rubbed my hand wearily over my face.  I was getting answers to my questions at
a fast and furious pace and the answers only led to more questions.  Only one more
question came to mind and I asked it.  "Why does the Satrap continue to support
Kyreses over Arkossa?  Kyreses was caught smuggling black kughas.  Under law, Arkossa
was required to depose him for that crime and take command of the city.  It seem to
me that he had no choice."
     Ryu smiled sadly and cooed, "Poor Reverend Boz.  So gullible.  So innocent of
the way the Empire really works.  Do you think the Satrap was unaware that Kyreses
was smuggling black kughas?  The smugglers here in Veastian only pose as a criminal
enterprise for appearances sake.  In reality it is a business wholly controlled by
the Empire.  How do you think we financed the war all these years?  Through the sale
of swamprice?  The Empire sells black kughas.  The Empire also condemns its sale.
Why?  Because that drives both the demand and price far beyond reason, and we control
the supply.  The stupid sons and daughters of our aristocrats spend fortunes to
obtain black kughas for use in the Pleasure Palaces.  That way they spend their
wealth on drugs rather than intriguing and buying political alliances that could be
harmful to the Empire.  And the beauty of it is that the proceeds go right back into
the Karnhorn Treasury.  Making the drug illegal is good business.  But there are
always going to be people like you and Arkossa who buy anti-drug propaganda all the
way.  I feel sorry for Arkossa, I really do.  He was placed in a difficult situation
and has done his best with it.  Unfortunately his best is not what the Empire needs
right now.  Kyreses needs to be restored and Arkossa removed.  I mean really removed.
Dead.  And I need your help to do it."
     I really didn't like the sound of what I was hearing.

     >)]H[(< + -----:----- + >)] The Free Cities #62 [(< + -----:----- + >)]H[(<

Zukal and vicinity:

     It was harder to get Veleks into the boat than Ghenis had expected.  Dead, it
might have been awkward, but alive...the little thief turned suddenly hysterical,
shrieking and weeping, trashing wildly, and begging not to be given to "the burning
eyes and flashing teeth."  Ghenis finally had to knock Veleks out so that he and
Harlund drag him into the rowboat.
     "He's nuts," Harlund growled, leaning into his oars as he drove the boat back
toward the shore.  "Burning eyes and flashing teeth.  Sounds like some kind of kid's
nightmare.  He do some kind of drugs?"
     "Veleks?  No.  He's got a few bad habits, but not drugs.  He must have seen
something real...but maybe not really what he thinks he saw."
     "He couldn't've seen something like that, not on the beach he couldn't.  There
aren't any monsters in the woods around here."  Harlund paused and looked around
uneasily, looked down into the water, which was filling with the shadows of sunset
faster than the sky was.  "Might be different if he'd been in a boat to start with,"
the beach walker muttered.  "He might've seen something over the water...."
     "Veleks can't swim and had no boat.  He was not on the water," Ghenis said
firmly.  "Besides, I found what are probably his tracks.  He was on the shore road
and left it to run toward the beach, and I do mean run--flat out.  Something
terrified him.  Veleks is no hero, but he wouldn't run without a reason."
     Harlund opened his mouth to argue further, then looked at Ghenis and shut it
again.  Smart move.
     "Just get us to shore, man.  Then I'll pay you, and you can go home.  It isn't
your problem."
                       ***     *****     ***     *****     ***
     Ghenis had the idea that it would have been harder, maybe impossible, to get rid
of Harlund at any time earlier in the day.  But it was sunset, and the beach walker
seemed to have a strong aversion to being out on the shore at night.  Which probably
meant that the gladiator would be wise to get himself and Veleks off the shore before
dark, too.  Besides, he didn't want to meet his henchman's "burning eyes and flashing
teeth" with Veleks on his hands either unconscious or hysterical.
     He draped the little thief over the saddle of his rented horse and glared at the
beast.  It probably wasn't a bad horse, as horses went, but neither was it
outstanding in any way--it seemed unlikely, for instance, that it would take to
carrying double.  Which meant he himself was going to have to walk.  He toyed again
with the idea of buying a horse, a really GOOD horse.  But, as at other times, he
also thought about how much it cost to keep a horse in the city, whether he was
riding it or not.  His resources weren't infinite.  And he didn't really leave the
city and NEED a horse that often, so it wouldn't be a savings, not really.
     By the time Ghenis had reached this point, a familiar one, in his thoughts, it
was twilight and he was back on the coast road, leading the horse.  He paused before
stepping out into the open.  By the evidence of the tracks, Veleks had been on the
coast road in the dark when he met his monster.  Maybe it would be better to get
under immediate cover instead of heading straight back to Zukal tonight.  He'd passed
an abandoned farmstead--courtesy of the invasion, most likely--on his way to the
beach to meet Harlund.  It wasn't any palace, but it would provide shelter and a
defensive position, and it was nearby, a mile, maybe a mile and a half away.  He set
off in that direction, crossing the road and plunging into the brush along an
overgrown track.
     The farmstead was as Ghenis remembered it, a stone house with half a roof, two
or three wooden sheds that had mostly collapsed, a cluster of unpruned fruit trees.
He led the horse right into what had been the main room of the house and dumped
Veleks onto the ground.  By the dark powers, the little thief had better have
something useful to report after all this trouble!  Veleks could sleep now, but by
morning he'd better be coherent.
                       ***     *****     ***     *****     ***
     Ghenis sat over the fire he'd made from scraps of lumber and watched the full
moon ride across the sky.  The night seemed long for the time of year, but that was
subjective, he knew.  It was about midnight now, with the moonlight turning the
landscape into silver and soot.  There had been owls hooting earlier, some other kind
of night birds, rustlings outside the farmhouse that had nothing to do with the wind,
but the night was silent now.  He touched the amulet he wore under his shirt,
wondering if he would see Veleks' monster tonight.  That would be...interesting.
     A howl?  There were wolves around the delta country, they'd come down out of the
hills after the invaders had devastated the area.  A chorus of howls, must be a pack.
His horse was moving restlessly.  It had a right to be uneasy, a pack of wolves was
no joke.  Ghenis wished briefly that he had a crossbow, but he didn't.  He drew his
sword and put more wood on the fire, checked to make sure that the remaining walls of
the old house would protect him from the sides and rear.
     Another howl, closer, almost a hound-like baying.  Other wolf voices answering.
Definitely a pack, hunting in the moonlight.  He touched his amulet again.  The dark
powers would not protect him if he stupidly put himself in the way of danger.  Which
he had not done tonight, he had prudently gotten off the road and taken a defensible
shelter.  With one hand on his amulet and the other on his sword, he waited.
     Shadows moved in ways that wind and trees could not account for.  They gathered
around the shell of the farmhouse; he glimpsed them through the empty doorway and the
gaps in the wall.  The shadows blinked at him with eyes that were not burning but
cold as the moon overhead.  Wolves.  Big wolves, given how far off the ground those
pale eyes were.  A lot of big wolves.  But they weren't trying to get at him.  More
kept arriving, causing an ongoing stir of shadows.  He didn't try to count them.
Didn't really want to know how many wolves there were out there.
     And then, suddenly, there was something else, with eyes of flame and a spear
tipped with icy moonlight.  Human in shape, more or less, and mounted on something
that might be a horse but probably wasn't.  It lifted a horn and blew, and the sound
was a wave of fear.
     Veleks' monster.

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

 DM   9 ZUKAL (turn 467): TREMERE of DARK TOADS (TigToad, mgr.)
 DM  12 RIZTAB (turn 465): WILD BILL of THE LAWMEN (?, mgr.)
 DM  15 MALCORN (turn 461): DIRT KNAP of UNKNOWNS XX (Dark Spirit, mgr.)
 DM  17 ALJAFIR (turn 459): KILLIN' STU of MINIONS OF MILO (Kleptov Grenufelbitz)
 DM  28 MORYA (turn 229): SHAWINIGAN SMURF of CANADIAN BACON (Firehawk, mgr.)
 DM  29 LAPUR (turn 450): MR. YUCK of THE TAKEN (Stillgard, mgr.)
 DM  31 CHIMLEVTAL (turn 227): GRIFFIN of MYTH (Lightbringer, mgr.)
 DM  32 ARVAT (turn 447): LIGHTNING of HARBINGERS (High Lord Bosk, mgr.)
 DM  33 ANASAZI (turn 445): SLUGWORTH of WILLY WONKA INC. (Distorted, mgr.)
 DM  35 MURSKA (turn 438): FINN of CHILDREN OF LLYR (Jorja, mgr.)
 DM  43 VEASTIAN (turn 401): SUNGOD DESIGNED ME of WENSINWASIN (Youngblood, mgr.)
 DM  45 STORMCROWE (turn 204): BINGE N PURGE of EMETICS (Berylstar, mgr.)
 DM  47 NORTH FORK (turn 198): RING D'BELL of CARNIVAL (Carny, mgr.)
 DM  50 SNOWBOUND (turn 185): DR. NO-NOOKIE of MASTER BLASTERS (Tripwire, mgr.)
 DM  56 ROCANIS (turn 326): NESSUS of ACT OF MALICE (Carnage, mgr.)
 DM  61 JURINE (turn 306): VLADIMIR TALTOS of BLACK PEARL (Dr. Guts, mgr.)
 DM  73 ERINIKA (turn 134): PUNCH DRUNK of WAY TO GO! II (Spawn, mgr.)
                                (Rillion, mgr.)

                                      Top Teams
 DM   9 ZUKAL (turn 467): BLUE MOON (Jorja, mgr.)
 DM  12 RIZTAB (turn 465): ARENA FELINES II (Garfield, mgr.)
 DM  15 MALCORN (turn 461): UNKNOWNS XX (Dark Spirit, mgr.)
 DM  16 WILLAF (turn 461): BLACKHEART'S AXE (?, mgr.)
 DM  17 ALJAFIR (turn 459): SPECIAL ED (PTFT, mgr.)
 DM  19 ZUWAYZA (turn 458): CARNIVAL (Carny, mgr.)
 DM  28 MORYA (turn 229): IDIOTIC ICCERS (THawk, mgr.)
 DM  29 LAPUR (turn 450): EQUESTORS (Spartacus, mgr.)
 DM  31 CHIMLEVTAL (turn 227): THE STORMGUARDS (The Icelord, mgr.)
 DM  32 ARVAT (turn 447): THE STORMLORDS (The Icelord, mgr.)
 DM  33 ANASAZI (turn 445): PATH OF THE BLADE (Vhagar, mgr.)
 DM  35 MURSKA (turn 438): CHILDREN OF LLYR (Jorja, mgr.)
 DM  43 VEASTIAN (turn 401): KORGAN CRUSADE (Jack Wolfspider, mgr.)
 DM  45 STORMCROWE (turn 204): DARQUE FORCES (Master Darque, mgr.)
 DM  47 NORTH FORK (turn 198): SPOONERTIKS (Spawn, mgr.)
 DM  50 SNOWBOUND (turn 185): OPEN SESAME (Crip, mgr.)
 DM  56 ROCANIS (turn 326): REDHORSE (Mila, mgr.)
 DM  61 JURINE (turn 306): FAVORITE GUYS (Obscure Source, mgr.)
 DM  73 ERINIKA (turn 134): none
ADM 103 FREE BLADES (turn 351): MEOW MIX, etc. (Ultraist, mgr.)

                                   Recent Graduates
 DM  12 RIZTAB (turn 465): WILD BILL of THE LAWMEN (?, mgr.)
               (turn 464): TONY THE TIGER of ARENA FELINES II (Garfield, mgr.)
 DM  16 WILLAF (turn 460): BUBU of GEN KHAN (Technogeek, mgr.)
                           HU MI of GEN KHAN (Technogeek, mgr.)
 DM  17 ALJAFIR (turn 459): SEAR ICECAP of LO' DOWN (Cayl Reed, mgr.)
                (turn 458): BONEY OLD BEHIND of KINDRED OF KAOS (PTFT, mgr.)
                            10-11-8-15-17-14-9ST of KINDRED OF KAOS (PTFT, mgr.)
 DM  19 ZUWAYZA (turn 457): NUTT BRITTLE of CARNIVAL (Carny, mgr.)
 DM  28 MORYA (turn 229): SHAWINIGAN SMURF of CANADIAN BACON (Firehawk, mgr.)
                          BILLY LILLY of DODGE BULLETS (Uncle Wolf, mgr.)
              (turn 228): NIGHTSHADE of CRYPT KNIGHTS (?, mgr.)
 DM  31 CHIMLEVTAL (turn 227): GRIFFIN of MYTH (Lightbringer, mgr.)
 DM  33 ANASAZI (turn 445): DRY KEG of JOYS OF BOOZE (Berylstar, mgr.)
 DM  35 MURSKA (turn 436): JELIAH BIGABO of PHILANTHROPISTS 3 (Aragorn, mgr.)
 DM  43 VEASTIAN (turn 400): FLYING MARMOSET of KORGAN CRUSADE (Jack Wolfspider)
 DM  47 NORTH FORK (turn 197): INSOLENT IDIOT of MYSTIC ORC FEAST (Slugbait, mgr.)
                               ESPRESSO of COFFEE RULES! (Mr. Coffee, mgr.)
 DM  50 SNOWBOUND (turn 185): DR. NO-NOOKIE of MASTER BLASTERS (Tripwire, mgr.)
 DM  73 ERINIKA (turn 133): KAMIKAZE of WAY TO GO! II (Spawn, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     As the Harkeny warrior known as Sungod Designed Me paced the floor in front of
the wensinwasin training grounds, his thoughts were constantly replaying the
devastating loss to Swordbreaker in the previous round.  He was supposed to shine in
the glory of his master Youngblood, he thought to himself, but how could he do so
when he knew now that he is not as great as he once thought.  All of his training
time, sweat, blood, tears, victories, and now a loss, it seemed hopeless now for
someone with a record like his to be undefeated then to suddenly lose when he was so
close to achieving what has eluded his master for so long.
     He entered the carriage that he and the other members of the Wensinwasin stable
rode in when it was time for battle.  Ysually along the way the five warriors would
try and guess who they would face and determine what strategies they will use to
defeat certain warriors, but not this time.  Not a word was spoken until Youngblood
broke the silence and declared that he had made a TV challenge for SDM.  A sense of
certainty came over the face of Youngblood and with a smirk he turned to the front of
the carriage as if what he had said should have no effect to how SDM was already
     As the stable reached the arena, they were met by Jack Wolfspider, Youngblood's
newly made friend and alliance mate.  The two managers wished each other good luck in
battle.  As they walked off, SDM saw a familiar face in the background, the ever so
elusive Jenny the Mule.  She gave a cold stare towards SDM and also turned and walked
away.  Not knowing quite what was going on, he shrugged it off and began his warm-up
     When all the regular arena matches were over, Sungod knew the significance of
this match, but where was Jenny?  As he entered the arena, his question was answered
when he realized who he would be facing.  And though it only lasted one minute, his
defeat of Jenny was a milestone in SDM's young career.  When the match was over, he 
helped the lady to her feet raised her hand with his.  He knew that he was the new
Duelmaster of the small but very active arena of Veastian.
     After the matches were over a beaten but very respected Jenny the Mule
confronted Sungod Designed Me and made him promise to give her the first shot, and
she in return promised that things would definitely be different the next go around.
               Youngblood, manager of Sungod Designed Me

                                      SPY REPORT

     Hail and well met warriors of VEASTIAN!  Know me for who I am, Zontani Sharp 
Eyes, Spymaster extraordinaire of all Alastari.  There were bitter words at JURIM'S 
TEAM's guildhouse after a 0-0-0 showing this week which dropped the stable into 9th.  
Dark Arena anyone?  Warriors--remember that glory waits always around the corner!  
Witness how this week EASTERN HORDE went 2-1-1 to move up 4 in the rankings.  MUSHAD 
caught the eye of many in the gladiatorial commission as he skillfully bested TIRO 
COCO and was awarded 19 points in recognition.  In one of the week's more notable 
duels, JENNY THE MULE put down SWORDBREAKER, causing him to lose 9 points of 
recognition in the process.  Not for nothing has SUNGOD DESIGNED ME in the past laid 
claim to the Duelmaster's throne, and this week he's proven his combat skill yet 
again.  Heed this!  A seer has warned that if exactly 6 die in duels this week, the 
whole city shall perish!  Just remember...5 or 7!   
     But come now, let us look deeper into the maze of contention and crossed blades 
that is city VEASTIAN.  VEASTIAN, city of gladiators!  Mighty among the names of thy 
guilds is THE FIVE RONIN, a guild shunned and avoided by many in the weekly duels.  
Apparently the stalwarts of EASTERN HORDE are catching the bulk of jests down at the 
challenging board for their large share of the avoids.  Loose talk at the arena has 
reached my ears and it but confirms the knowledge that many fighters are after TIRO 
COCO.  Watch your back!   
     Is not Death a warrior's foremost adviser?   Warriors, may this counselor stand 
ready at your right hand forever!  I must report the passing of TIRO COCO, veteran of 
many duels.  8-8-0 final record His was not illustrious--but death plays no 
favorites.  Dark alleys may hide both secrets and assassins.  In the arena there is 
only the brightness of steel.  Keep vigil always!   
     If it were not for my skills as a spy I would have been mugged three times 
already in VEASTIAN.  Nice atmosphere you have here!  Ahh, but I can hear the spires 
of a far off city calling to me.  I must away!  Till next we meet remember:  a fool 
flies into a rage quickly and often.  The wise are angered by the same thing only 
once.  Zontani Sharp Eyes  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 SUNGOD DESIGNED ME 4270       9   1  0    95       WENSINWASIN (428)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 JENNY THE MULE 4215          14   9  0    84       KORGAN CRUSADE (392)
 NHAVARL 4222                  9  13  0    70       THE FAMILY (116)
 SWORDBREAKER 1087            14   8  0    68       WIDOWMAKERS (115)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 STILTZ 4265                   7   5  0    58       THE FAMILY (116)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 FACE BREAKER 1099            14   6  0    53       WIDOWMAKERS (115)
 HANDOW 3960                   6   2  0    51       BADLANDS (227)
 MUSHAD 4287                   3   1  1    50       EASTERN HORDE (430)
-JIB AH 4276                   4   3  0    49       JURIM'S TEAM (429)
 SHADOW TOMB 4071              4   3  0    48       BADLANDS (227)
 FLESHRENDER 1108              8  12  0    36       WIDOWMAKERS (115)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 SWAMPY THE GOBLIN 4310        3   0  0    36       KORGAN CRUSADE (392)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-BIL BALROG'S SON 4281         3   2  0    33       JURIM'S TEAM (429)
 WINTER WITCH 4283             3   5  0    32       KORGAN CRUSADE (392)
 FOECRUSHER 1160               6  10  0    30       WIDOWMAKERS (115)
 NORPRAMINE 4296               4   0  1    27       MEDS (432)
-JABBA 4277                    4   3  0    27       JURIM'S TEAM (429)
-SHRILL BALROGG 4289           3   2  0    27       JURIM'S TEAM (429)
 CARLINE 4266                  5   7  1    26       THE FAMILY (116)
 LIFETAKER 1520                3   4  0    26       WIDOWMAKERS (115)
 BIL BALROGG 4273              4   6  0    25       KORGAN CRUSADE (392)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-AUGUST 4271                   4   0  0    23       WENSINWASIN (428)
-JURRASIC LARKS 4278           5   1  0    20       JURIM'S TEAM (429)
 PEACE 4306                    2   0  0    20       EASTERN HORDE (430)
-TENZO WATANABE 4239           4   6  0    18       THE FIVE RONIN (425)
 LITHIUM 4300                  2   1  0    18       MEDS (432)
 TYLENOL 3 4297                2   1  0    16       MEDS (432)
-STBD 4311                     1   0  0    16       THE FIVE RONIN (425)
 PENICILLEN 4299               2   1  0    15       MEDS (432)
-KINOSHITA 4309                1   0  0    15       THE FIVE RONIN (425)
 INZOLAS 4288                  1   3  0    14       EASTERN HORDE (430)
-TORE 3948                     1   2  0    13       BADLANDS (227)
-SILVER BELLE 4269             3   3  0    12       WENSINWASIN (428)
-TOYOTOMI 4262                 3   2  0    11       THE FIVE RONIN (425)
 TRONJI-ZAR 4303               2   3  0    10       THE FAMILY (116)
-GALO THE RED 4268             2   2  1     9       WENSINWASIN (428)
-BISHOP 4272                   2   3  0     9       WENSINWASIN (428)
-ONAKA 4301                    0   3  0     3       THE FIVE RONIN (425)
 PREDNIZONE 4298               0   3  0     3       MEDS (432)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
TIRO COCO 4260         8  8 0 THE FAMILY 116        MUSHAD 4287           402         
OFUKU 4263             3  2 0 THE FIVE RONIN 425    NORPRAMINE 4296       400         
NOT ON MY TEAM! 4312   0  1 0 KORGAN CRUSADE 392    DARK CHAMPION 24      402 NONE    

                                     PERSONAL ADS

CFH -- Thank you for the welcome you gave me a couple of turns back.  Sorry that I
haven't been able to get back at you sooner.  Anyway, I am looking forward to seeing
you in 43.  Wolfspider and I are keeping this arena in hand for the VCartel and
welcome you with open arms to help rule this arena. -- Youngblood

All -- Yes, I said rule this arena. -- Youngblood

Widowmakers -- You are definitely a team to watch out for.  Who are you affiliated
with?  Expect nothing but a heated rivalry between the two of us in the future unless
you continue to sit out like you did last time. -- Youngblood
P.S.  Swordbreaker, you shattered SDM's record so consider yourself two things, lucky
that SDM didn't rip you apart, and that you are now marked.

Inzolas -- You have an ill-omened name, and not at all what one would expect of a
Dwarf.  Ah, well.  I'm not QUITE as bad as my record, you know. -- Carline

Flying Marmoset -- Why do I keep fighting you?  I've already DONE that, and however
many times is ENOUGH. -- Nhavarl
P.S.  Thanks for the skills, though.

Jib Ah -- You sure your name's all there?  A good Karnhorn should have more to it....
Of course, I don't use all MY name, either. -- Tiro Coco

It SAYS that the Ambitious Guard is a Karnhorn, but at that height, he's got to be
part Shewish, too. -- Stiltz

Winter Witch -- Brrrr!  Quite the ice queen. -- Tronji-Zar

Flying Marmoset -- It's my duty to haunt you.  Besides, it'll keep you from getting
lonely in that green pasture. -- Ghost of Tronje

Soultender -- And it's always good to have someone come back, too. -- Don John, The

Sungod Designed Me -- Not that Sungod and I were ever particularly friends (other
than leaving each other alone to go pick on the Midnight Foundation), but he did an
excellent job of design on you.  Congratulations on your victory. -- Reverend Boz,
Jack Wolfspider and Korgan Crusade

This isn't over.  I'll be back! -- Jenny the Mule

Soultender -- The arena might be small, but you make it a little bigger.  Welcome
back. -- Reverend Boz/Jack Wolfspider

Nhavarl and Bones -- Sorry, but I know when to quit when I'm ahead.  My last fight is
behind me.  Vacation time! -- Flying Marmoset

Stiltz -- Kinda short for a giant, no? -- Foecrusher

15 May 2003
Assurnasirbanipal invites all to use his computerized warrior management tool.  The
program is the most extensive management tool ever created.  It was meant to run on a
PALM OS PDA, but will run (emulated) on a PC or MAC.  You can get this program on the
web at: http://www.geocities.com/assurnasir

27 May 2003
A note to everyone regarding manager names and manager lists -- If you're running a
team incognito, all you have to do is let me know and I won't put your name on any
manager lists.  It has seemed though, that more people want their names listed, even
if they do not announce themselves, than the other way around.  Also, I do maintain
the list more or less by hand and errors do creep in.  You have but to say I've made
an error and no one will be the wiser (except thee and me, of course). -- The Saint,
keeper of lists

30 May 2003
Duelmasters Friends and Friendly Foes -- I am returning to the United States for the
summer.  Please direct any Snailmail to:
     Devon Hagy
     Open Skies Ministries
     Att: Hammer
     1515 E 7th St
     Okmulgee, OK 74447
Bro De is the founder and president of Open Skies Ministries [Prison Ministry] and a
newcomer to the world of Duelmasters. We minister together when I am in the area.
See you on the sands!
-- Daryl P Holloman aka Hammer
Flower Hammerz DM 28
Casino Hammerz DM 33
Fish Hammerz DM 54

3 June 2003
     The Company of Brothers want to take this opportunity to formally introduce
ourselves to all players.  Our play is NOT based on smack, rudeness, or anything less
than fair play (well...as fair as it gets!) and improving the knowledge base of the
game and the sharing of experimentation and information.  We are not concerned with
personal politics, ideals, etc.  We are players who enjoy the game.
     Currently, our membership includes:
     Asmo Dius, Baphomet, and Fahkry.
     We wish to welcome our newest member...Suiside.  May the gods smile upon you and
victory rest well on your team.  Any who wish to join us may contact one of our
members for info.

4 June 2003
     The last Stormcrowe Slaughterhouse was one of the closest and most exciting
contests ever held in Alastari.  Such an epic demands a sequel.  Therefore, Master
Darque and Jack Wolfspider are pleased to announce the return of the Stormcrowe
     Where?  Stormcrowe DM 45 (slow).  When?  The Slaughterhouse returns on Turn 207,
due August 19.  How can you get into the action?  Bring a team (one per entrant
please) to arena 45 and announce your intention to join the contest in the Personals.
     Rules:  This time around the rules are very simple.  Each warrior win against a
higher rated opponent (one or more points higher in the ratings) brings you 10
points, against even rated opponent 7 points, lower rated 5 points.  Wins against
NPCs or by a warrior who downchallenges are worth 0 points.  Points are doubled for
kills.  All warriors in the arena whether participating in the Slaughterhouse or not
are fair game.  Points are totaled weekly, and the contestant whose team has racked
up the most points at the end of 10 turns is declared Slaughterhouse Champion.
     Prizes:  To be announced; we're still talking with RSI about it.  Figure it will
be something pretty good.  But hey, who needs prizes when the honor of being
Slaughterhouse Champion awaits!
     More info:  Master Darque, MasterDarqueDM@aol.com, or Jack Wolfspider,
russtulp@aol.com.  Or diplo Darque Forces (428) or Dynastic (433) in Arena 45.

                                  LAST WEEK'S FIGHTS

NOT ON MY TEAM! was dealt death by DARK CHAMPION in a 2 minute Dark Arena fight.
JENNY THE MULE viciously subdued SWORDBREAKER in a 2 minute veteran's Challenge duel.
MUSHAD assassinated TIRO COCO in a 1 minute mismatched Challenge duel.
PEACE bested TRONJI-ZAR in a 2 minute novice's Challenge fight.
SUNGOD DESIGNED ME demolished NHAVARL in a 1 minute mismatched Title competition.
FACE BREAKER viciously subdued WINTER WITCH in a 3 minute bloody fight.
FLESHRENDER was savagely defeated by SHADOW TOMB in a crowd pleasing 3 minute brawl.
STILTZ viciously subdued FOECRUSHER in a action packed 3 minute gruesome melee.
HANDOW vanquished BIL BALROGG in a 1 minute uneven fight.
SWAMPY THE GOBLIN vanquished TYLENOL 3 in a 1 minute one-sided fight.
CARLINE beat INZOLAS in a popular 1 minute melee.
LIFETAKER overpowered PREDNIZONE in a 1 minute one-sided match.
NORPRAMINE bested EMBEZZLING SCRIBE in a exciting 1 minute amateur's conflict.
PENICILLEN subdued MORDANT DESERTER in a 4 minute novice's brawl.
LITHIUM handily defeated PERSISTENT BEGGAR in a 3 minute one-sided conflict.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|STRIKING ATTACK                  6         SLASHING ATTACK   19 -   9 -  1      68  |
|LUNGING ATTACK                   5         BASHING ATTACK    15 -   9 -  0      63  |
|SLASHING ATTACK                  4         LUNGING ATTACK    51 -  33 -  2      61  |
|PARRY-RIPOSTE                    3         PARRY-STRIKE       3 -   2 -  0      60  |
|BASHING ATTACK                   2         TOTAL PARRY        5 -   5 -  0      50  |
|TOTAL PARRY                      2         WALL OF STEEL      8 -   8 -  0      50  |
|WALL OF STEEL                    2         AIMED BLOW         3 -   3 -  0      50  |
|PARRY-STRIKE                     1         STRIKING ATTACK   26 -  34 -  3      43  |
|PARRY-LUNGE                      1         PARRY-LUNGE        6 -   9 -  1      40  |
|AIMED BLOW                       0         PARRY-RIPOSTE      9 -  15 -  1      38  |

Turn 402 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-STRIKE       1 -  0     AIMED BLOW         0 -  0         4  LUNGING ATTACK 
LUNGING ATTACK     4 -  1     PARRY-LUNGE        0 -  1         2  WALL OF STEEL  
PARRY-RIPOSTE      2 -  1     WALL OF STEEL      0 -  2         1  SLASHING ATTACK
SLASHING ATTACK    2 -  2                                       1  PARRY-RIPOSTE  
STRIKING ATTACK    3 -  3                                       1  BASHING ATTACK 
BASHING ATTACK     1 -  1                                       1  PARRY-STRIKE   
TOTAL PARRY        1 -  1                                       1  STRIKING ATTACK

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   JENNY THE MULE 4215        14   9  0   84 KORGAN CRUSADE (392)
WALL OF STEEL    SWORDBREAKER 1087          14   8  0   68 WIDOWMAKERS (115)
BASHING ATTACK   STILTZ 4265                 7   5  0   58 THE FAMILY (116)
PARRY-STRIKE     FACE BREAKER 1099          14   6  0   53 WIDOWMAKERS (115)
STRIKING ATTACK  MUSHAD 4287                 3   1  1   50 EASTERN HORDE (430)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is JENNY THE MULE 4215.  The most popular warrior this 
turn was SHADOW TOMB 4071.  The ten other most popular fighters were JENNY THE MULE 
4215, STILTZ 4265, WINTER WITCH 4283, LIFETAKER 1520, NORPRAMINE 4296, PEACE 4306, 

The least popular fighter this week was PENICILLEN 4299.  The other ten least popular 
fighters were PREDNIZONE 4298, TYLENOL 3 4297, NHAVARL 4222, TIRO COCO 4260, LITHIUM 
4300, BIL BALROGG 4273, FOECRUSHER 1160, FACE BREAKER 1099, MUSHAD 4287, and 


     For those of you who keep track of such things, 13 additional warriors graduated 
from regular DM arenas (including closed arenas) since the last tournament:

                            STRYSON (12-1368) SHADOW LORDS
                              STEFEN (15-2052) WILD BOYS
                         FROG SLAYER (21-4021) THE GUARDIANS
                       VICTOR CALDERONE (60-5223) CLUB CULTURE
                          TYBALT (62-3696) GRAPHIC VIOLENCE
                         WESTON (65-5719) SUPERIOR FORCES 4I
                            FOGGY (72-4595) DARQUE FORCES
                              NORAF (82-3856) ENVENOMED
                          CHEOPS (82-4451) LEGENDS OF EGYPT
                      THE SCREAMING FANS (82-6495) WHY I PLAY DM
                            CRAB (82-11880) 4-LETTER STDS
                         BRAND (82-13289) TOADS OF AMBER III
                        SHERRI (82-15114) SUPERIOR FORCES 3201

                                          -- Green Eyes