DUELMASTERS NEWSLETTER

Date   : 09/04/2003    Duedate: 09/17/2003

VEASTIAN ARENA

DM-43    TURN-408

This Weeks Top Honors

THE DUELMASTER IS

SUNGOD DESIGNED ME
WENSINWASIN (428)
(43-4270) [15-1-0,127]

Chartered Recognition Leader   Unchartered Recognition Leader

SUNGOD DESIGNED ME             MUSHAD
WENSINWASIN (428)              EASTERN HORDE (430)
(43-4270) [15-1-0,127]         (43-4287) [5-1-1,76]

Popularity Leader              This Weeks Favorite

CARLINE                        MUSHAD
THE FAMILY (116)               EASTERN HORDE (430)
(43-4266) [9-9-1,46]           (43-4287) [5-1-1,76]

THE CURRENT TOP TEAM

KORGAN CRUSADE (392)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. EASTERN HORDE (430)         32
2. MEDS (432)                  22      WENSINWASIN (428)
3. WENSINWASIN (428)           16      Unchartered Team
4. KORGAN CRUSADE (392)        10
5. JURIM'S TEAM (429)           5      EASTERN HORDE (430)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 WENSINWASIN (428)         29  11  1 72.5   1/ 3 KORGAN CRUSADE (392)      8  4 0
 2/ 4*EASTERN HORDE (430)       12   6  1 66.7   2/ 4 WENSINWASIN (428)         6  0 0
 3/ 0 JURIM'S TEAM (429)        28  16  1 63.6   3/ 2 WIDOWMAKERS (115)         6  6 0
 4/ 2 KORGAN CRUSADE (392)     262 161 14 61.9   4/ 5 MEDS (432)                5  4 0
 5/ 3 MEDS (432)                22  16  1 57.9   5/ 1 THE FAMILY (116)          5 10 0
 6/ 5 WIDOWMAKERS (115)         66  68  2 49.3   6/ 7*EASTERN HORDE (430)       3  0 0
 7- 6 WOLF RIDERS (391)         54  60  8 47.4   7- 6 WOLF RIDERS (391)         2  8 0
 8/ 7 THE FAMILY (116)         304 374  9 44.8   8/ 0 JURIM'S TEAM (429)        1  0 0
 9- 9 THE FIVE RONIN (425)      23  35  1 39.7   9- 9 THE FIVE RONIN (425)      0  5 0
10-10*FORCE OF NATURE (377)      0   9  0  0.0  10-10*FORCE OF NATURE (377)     0  2 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

     >)]H[(< + -----:----- + >)] The Free Cities #68 [(< + -----:----- + >)]H[(<

Riztab:

     "It's moved into the old office building on the waterfront," Spymaster Torric
said.  "The one with the old arena records in it, you know?"
     "They, not it," Jorja corrected absently.  "More than one monster or whatever.
But I wonder why the office building?  It seems so unlikely: the Office Building of
Doom or something."
     Torric laughed but said, "It wasn't always an office building.  Forty or fifty
years ago, it was a merchant prince's palace.  Then the merchant went broke--don't
ask me how, because I do NOT want to know--and Tokken Makrok got the building as part
of the, um, settlement of debts, I guess.  And when the arena opened, he sold the
building to the Gladiatorial Commission, and then the lake rose and drowned the lower
floor...."  He shrugged.  "But it was built on a much older foundation.  Hundreds of
years older."
     "What was it then, hundreds of years ago?" Jorja asked.
     "I've got no clue, I wasn't around then," the Spymaster said.  "Heck, I wasn't
even around when the merchant prince was going broke; I heard about that from my
grandfather."  He topped up his stein from the pitcher on the table.  "What are you
going to do about it?  And where's Garfield--isn't that the guy that with you?"
     "Garfield's got interests all over Alastari, you can't expect him to hang around
Riztab just to investigate a haunted office building.  And besides, why should I, he,
or we do anything at all about it?"
     "It worries people," Torric said.  "There are, well, there are...noises.  At
night.  And sometimes people vanish from the lakefront...."
     "They do that anyway--vanish.  The lakefront isn't the safest place in Riztab
after dark," Jorja pointed out tartly.
     "But--"
     "And if the building belongs to the Commission now, THEY should be responsible
for whatever is going on," she went on relentlessly.
     "But they won't DO anything!"  Torric slammed his tankard down onto the table.
     Jorja shrugged.  "I have my own matters to attend to."
     "At best," the Spymaster went on, "they'll assign some Lord Protectors to
investigate and if possible rid the place of its monsters.  Why wait?  Why not send
some of yours, or call for volunteers, if more are needed and you don't want to go
yourself?"
     "If the Commission sends someone, they'll have to pay expenses," Jorja said.
"If we start on our own, they won't.  And I'm just breaking even as it is."

Between Ibizond and Korga:

     Aghtamar, Zilla, and Cadal sat or knelt, as each preferred, in a shadowy cavern
formed by the drooping branches of a pine.  Cadal had vetoed a fire, but they had
food--thick slabs of bread topped with ham and cheese, and water to drink.  They'd
taken position well before sunset, in case the killer was out early looking for HIS
position of ambush.
     "He doesn't use the same one each time?" Aghtamar asked.
     "No.  There may be some repeating, judging by where the bodies have been found,
but some are too far apart to have been ambushed from the same spot.  There's been a
general progression from east to west, too, as though the killer was coming from the
east coast, maybe from Zuwayza, and heading for the west coast by way of Murska and
Fratsfa.  This seems like about the right distance from the last body--"
     "I just hope the killer doesn't decide this tree would make a good ambush spot
for HIM," Zilla muttered.
     There was a period of silence while the three Lord Protectors alternately ate
and leaned forward to peer through the branches at the road.  Their position was in
the bottom of a small valley where the road crossed a steep, rocky stream on an
arched stone bridge.
     "I wonder where the priests of Kjarran found the monster," Aghtamar asked in a
tone of idle curiosity.  "I wonder if they have any control over it, or if they just
pointed it west at Korga and turned it loose?"
     "You think the priests are responsible for this?" Cadal asked, surprised.
     "Of course," she said.  "Who else?"
     "Some of the invaders might have released something that was caged," Cadal
suggested.  "If it really is a monster of some kind.  If it's just a killer, it could
be anyone.  Besides, if it was set by the Kjarranists, you'd think it would leave
their people alone, and it hasn't.  Well, we can't be sure about beliefs, but all
races have been attacked."
     "The people of Karnhorn race who died might have been followers of Serimna,"
Zilla said.  "The priests of Kjarran hate Serimnists more even than Karragit or Orcs
or Shews.  More even than Elves."
     "It doesn't matter," Cadal said finally.  "Monstrous or mortal, it's a killer
and our job right now is to stop it."
     Aghtamar was taking her turn peering out at the road.  The sun was down, at
least as seen from this location, and the valley was filling with shadows.  She
stiffened and whispered, "Somebody coming!"
     "Fist of Kjarran?" Zilla asked.
     "No, someone coming from the east.  Someone on a horse."
     "Bad time and place for an innocent traveler," Cadal said, moving up to join her
at the edge of their shelter.  "So let's hope it's the killer looking for a place to
set his ambush."
     Zilla crammed the last of her bread and cheese into her mouth, muttered
something indistinct, and began to climb the tree, keeping close to the trunk and
spiraling upward out of sight.
     The road, which was used by traders' wagons as well as foot and horse traffic,
looped back and forth across the steep hillside to get an easier grade, so it most of
it was hidden behind the trees.  All could hear the hoofbeats, though.  One horse,
coming steadily at moderate speed.  The last stretch above the bridge was in the
clear, however, and still lit, more or less, by the ruddy light of the setting sun
reflecting off clouds above the valley.
     A shadow moved at the top of the visible length of road, resolving into a large
hound.  Two large hounds.  Too large to be hounds, but they weren't horses, bears, or
cattle.  The darkness at the edge of the trees stretched out an arm which advanced,
detached, and became a vaguely seen man, or something man-like, on a horse, or nearly
a horse.  A third hound followed on his heels.
     "The killer," Cadal said, his voice little more than a ghost of sound.
"Couldn't be anything else."
     "It could be human and I wouldn't mind," Aghtamar countered as quietly.
"Because THAT surely is no human or any other race I ever met."
     What little they could see of the figure on the horse seemed tall as a Shew but
skeletally thin.  The flame-colored light of the setting sun--or something--made the
eyes of horse, rider, and hounds all reflect redly.  One of the hounds stopped, head
up and turning slowly.  It looked directly at the tree where the gladiators were
hiding and then pointed its nose at the sky and loosed a howl that would freeze the
blood of a salamander.  The rider turned to look toward the tree also, raised a
hunting horn and blew it.  Above them, Zilla gave a startled shriek and slid down in
a shower of bark and needles.
     "We'd better get on the road," Cadal said urgently.  "We're in a trap if we try
to fight from in here."
                       ***     *****     ***     *****     ***
     The dog charged Fist of Kjarran without finesse, just came straight at him.  It
seemed to grow unnaturally as it came closer, from as big as a pony to a beast that
towered like an elephant, and it bayed continually.  Fist wondered in passing where
it found the breath to keep howling like that as it ran.  No doubt that it was an
unnatural beast of some kind!  He muttered a quick prayer, wished for a boar spear,
and knelt, bracing his sword to receive the plunging monster.
     At the last moment, its breath already cold on his face, the beast swerved to
pass Fist to his left.  Fist twisted quickly and managed to slash across its ribs,
though the cut was only a shallow one.  The dog twisted, too, whining with frustrated
eagerness to kill.  Fist got back on his feet so that he could turn and keep his face
and blade to the circling hound.  Why it didn't leap in to attack, he could not
imagine.  It backed up out of blade's reach and bayed at him.  The sound was
unpleasant, but that was all--what was the fool creature doing?
     It bayed again, with vibrato and tricky overtones.  Abruptly Fist guessed that
it was trying to frighten him.  What the heck?  Could it ONLY kill through fear, or
at least only physically attack those who had been unmanned by fear?  He lunged
suddenly, and it scrambled back out of the way rather than meet the attack and
attempt to fight.  Kjarran and Jayde!  It was like the old motto: the only thing to
be feared was fear itself.  He leaped to the attack again, pressing the infernal
hound relentlessly.  The hound dodged and twisted agilely, and whenever it had a
moment, it howled.  Not the hunting call, but the howl of a dog voicing its woes.
     It was answered by a hunting horn from farther down the valley, and for the
first time since he'd seen the hound, Fist of Kjarran again noticed the sound of
battle down there.  Apparently the hound was calling for help.
     Kjarran and Jayde!  A beast of prey that was at least twice his size and still
needed help to kill him was not something to frighten a child, much less a Lord
Protector!  But there was no telling, the help it summoned might be more formidable.
Better to take care of the hound now, at once, and not have to fight hound and helper
together.  Besides, his assistance might be needed down at the bridge where the other
Lord Protectors were fighting the hound's master.  He made a determined attack on the
hound, pressing it back with his thrusts and slashes, attempting to corner it against
the low bank at one side of the road.  It yelped, snapped, and lunged back at him
desperately.
     "Ah...I shoulda remembered," Fist muttered, dodging.  "Cornered rats and
all...."  He tried one last slash as the beast went by and laid open its hip to the
bone.  It screamed and fell.
     There was a wordless shout of fury from farther along, two human screams,
drumming hooves that approached his position faster than a horse should be able to
gallop up that slope.  Fist moved quickly to put his back to the low bluff beside the
road.  It would hamper his movement, but it would be a worse problem for the
horsemen; at least here he wouldn't have to worry about being ridden down.

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   9 ZUKAL (turn 473): GWEN RYDER of DREAM PARK (Zalgor Prigg, mgr.)
 DM  12 RIZTAB (turn 471): CAT FANCY of ARENA FELINES (Garfield, mgr.)
 DM  15 MALCORN (turn 467): INNERVISION of UNKNOWNS XX (Dark Spirit, mgr.)
 DM  16 WILLAF (turn 467): PA ELL of WAY OF THE SWORD (Vhagar, mgr.)
 DM  17 ALJAFIR (turn 465): PAN of DEITIES & DEMIGODS (DeGotti, mgr.)
 DM  19 ZUWAYZA (turn 464): VOO DOO of UNKNOWNS XII (Dark Spirit, mgr.)
 DM  28 MORYA (turn 232): LUCKY LUCIEN of CANADIAN BACON (Firehawk, mgr.)
 DM  29 LAPUR (turn 456): MR. YUCK of THE TAKEN (Stillgard, mgr.)
 DM  31 CHIMLEVTAL (turn 230): PHOENICIA of DARQUE FORCES (Master Darque, mgr.)
 DM  32 ARVAT (turn 453): TROTLINE of FISHERMAN'S WHARF (Jorja, mgr.)
 DM  33 ANASAZI (turn 451): OLD MAJOR of PIG BATTALION (Kellog, mgr.)
 DM  35 MURSKA (turn 444): KING BEAR of THE BEARS (Papa Bear, mgr.)
 DM  43 VEASTIAN (turn 407): SUNGOD DESIGNED ME of WENSINWASIN (Youngblood, mgr.)
 DM  45 STORMCROWE (turn 207): CAN'T BRING ME DOWN of THE SUNGOD XPERIENCE (SunGod)
 DM  47 NORTH FORK (turn 201): JUMBO MUMBO of SPOONERTIKS (Spawn, mgr.)
 DM  50 SNOWBOUND (turn 188): MR. HOOPER of OPEN SESAME (Crip, mgr.)
 DM  56 ROCANIS (turn 332): BESOT of ACT OF MALICE (Carnage, mgr.)
 DM  61 JURINE (turn 312): THE BUM of FAVORITE GUYS (Jorja, mgr.)
 DM  73 ERINIKA (turn 137): JUSTICE of PEACE MAKERS (Solomon, mgr.)
ADM 103 FREE BLADES (turn 357): NEMESIS of CHAMPIONS from JHELUM (Shadowgate, mgr.)

                                      Top Teams
                                      ---------
 DM  9 ZUKAL (turn 473): CLAN O' WHOOPAS (?, mgr.)
 DM  12 RIZTAB (turn 471): DREAMERS (Sleepy, mgr.)
 DM  15 MALCORN (turn 467): GREENWARDENS (Jorja, mgr.)
 DM  16 WILLAF (turn 467): SILK AND STEEL (?, mgr.)
 DM  17 ALJAFIR (turn 465): WHEN EAGLES DARE (Talon Volksie, mgr.)
 DM  19 ZUWAYZA (turn 464): DRAGON JUNKIES (Youngblood, mgr.)
 DM  28 MORYA (turn 232): BAD GERMS (Assurnasirbanipal, mgr.)
 DM  29 LAPUR (turn 456): THE GUILD (Guido, mgr.)
 DM  31 CHIMLEVTAL (turn 230): OVERLORDS (The Icelord, mgr.)
 DM  32 ARVAT (turn 453): DEVIL ADVOCATES (Dark One, mgr.)
 DM  33 ANASAZI (turn 451): WHEN DOGMA FAILS (Prophet, mgr.)
 DM  35 MURSKA (turn 444): THE BEARS (Papa Bear, mgr.)
 DM  43 VEASTIAN (turn 407): THE FAMILY (Jorja, mgr.)
 DM  45 STORMCROWE (turn 207): MORDRED'S MADMEN (Abraxis, mgr.)
 DM  47 NORTH FORK (turn 201): COFFEE RULES! (Mr. Coffee, mgr.)
 DM  50 SNOWBOUND (turn 188): OPEN SESAME (Crip, mgr.)
 DM  56 ROCANIS (turn 332): REDHORSE (Mila, mgr.)
 DM  61 JURINE (turn 312): FAVORITE GUYS (Jorja, mgr.)
 DM  73 ERINIKA (turn 137): WAY TO GO! II (Spawn, mgr.)
ADM 103 FREE BLADES (turn 357): MEOW MIX, etc. (Ultraist, mgr.)

                                   Recent Graduates
                                  -----------------
 DM  12 RIZTAB (turn 470): DOORSTOP of SWEET MAGIC (Jorja, mgr.)
 DM  15 MALCORN (turn 466): DIRT KNAP of UNKNOWNS XX (Dark Spirit, mgr.)
 DM  16 WILLAF (turn 467): PA ELL of WAY OF THE SWORD (Vhagar, mgr.)
                           PAZUZU of THE BLACKHEARTS (Nunzio Frothingslosh, mgr.)
 DM  17 ALJAFIR (turn 464): KILLIN' STU of MINIONS OF MILO (Kleptov Grenufelbitz)
 DM  19 ZUWAYZA (turn 463): KANDY KANES of CARNIVAL (Carny, mgr.)
 DM  28 MORYA (turn 231): BATMANNING (28-3402) CANADIAN BACON (Firehawk, mgr.)
 DM  31 CHIMLEVTAL (turn 229):ODYSSEUS of OVERLORDS (The Icelord, mgr.)
                               KRAC D'CHEVALIERS of THE STORMGUARDS (The Icelord)
                               BABBS BUNNY of LOONY TOONS (Rascally Rabbit, mgr.)
 DM  35 MURSKA (turn 443): BRIGIT of CHILDREN OF LLYR (Jorja, mgr.)
 DM  47 NORTH FORK (turn 201): GRINNON BEARIT of THE BEAR'S PAW (KAT, mgr.)
                   (turn 200): ZEEL BEBUB of SPOONERTIKS (Spawn, mgr.)
                               INCREDIBLE SULK of DRAKE'S COMICS (Drake, mgr.)
                               MARY ANN of SCREEN DREAMS (Fizban, mgr.)
 DM  50 SNOWBOUND (turn 187): CLOUDS AWAY of OPEN SESAME (Crip, mgr.)
 DM  61 JURINE (turn 311): ON MY WAY of SADISTS F2F (SunGod, mgr.)
 DM  73 ERINIKA (turn 137): JUSTICE of PEACE MAKERS (Solomon, mgr.)
                            SCRAG'S LIZARD of DARK CIRCLE PETS II (Guardian, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     Well, it is yours truly, Sungod Designed Me, here as your reigning Duelmaster.
And what a reign it is indeed, if I don't say so myself.  Anyway, I fought a Venomous
Concubine last time and I am very disappointed in its performance; I mean it was
still alive when the match was over.  On to bigger and better things, I will go ahead
and congratulate Nhavarl again for vanquishing Cutter.  Again, if you guys don't mind
I would like to face off against Nhavarl again so that the two best warriors in this
arena will fight for the throne, rather than my fighting stand-ins and warriors that
come out of nowhere thinking they will get a shot, please.  Anyway, Treestump, I hate
to say it but if you run again you will meet up with the same Silver Belle you fought
last time.  You pissed her off pretty badly; I think that her and August had a little
something going on.  Whatever the case, she doesn't like you very much.  So with all
that being said, I will put away my pen and sharpen my scimitar, so here is to
whomever I fight this round.
                  Sungod Designed Me of Wensinwasin, the Firm

                                      SPY REPORT

     If you were disturbed from your beauty rest only to have to watch a bunch of 
VEASTIAN brutes like you, you'd be grouchy, too.  Later days, THE FAMILY, since 
KORGAN CRUSADE took top team from you this turn, you guys are old news.  If this 
keeps up, THE FAMILY, you'll have to shine swords instead of use them.  A drop of 4 
in the rankings?  Gee, I'm impressed, a 3-0-0 is nice, but don't get cocky, EASTERN 
HORDE, the Fates teach humility, and the Fates are proud.  Of course, we're all 
terribly impressed to see PENICILLEN win a fight and gain 20 points, terribly.  Tsk, 
tsk, CARLINE beat LIFETAKER and LIFETAKER lost 2 points.  You're breakin' my heart.  
Going for broke or broken, our Duelmaster NHAVARL challenged this turn.  And if 
variety is the spice of life, VEASTIAN may be getting bland, as SUNGOD DESIGNED ME 
stays top dog in the city.  I'm not in a very good mood today, but why am I telling 
you this?  You want to know what's new, don't you, VEASTIAN?   
     Well, let's take a look at some more misdeeds of you miserable sword-boys.   
     Ah, now we come to my favorite part, where we see all the guys who are dead and 
gone, and get to see if their team cared.  Titanium shields and bamboo daggers, guess 
what brave team is developing these kinds of weapons?   
     There's got to be a better place in VEASTIAN to get a drink than The Dripping 
Blade!  Any suggestions?  Phlllt!  Just had to do that before I leave the fine city 
of VEASTIAN.  I feel much better now.  Glad to see the back of this place-- Snide 
Clemens  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 SUNGOD DESIGNED ME 4270      15   1  0   127       WENSINWASIN (428)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 NHAVARL 4222                 12  16  0    94       THE FAMILY (116)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-RAYEK 3915                   14   8  0    87       WOLF RIDERS (391)
-CUTTER 3864                  15   9  3    80       WOLF RIDERS (391)
 MUSHAD 4287                   5   1  1    76       EASTERN HORDE (430)
-SKYWISE 3868                 13  11  1    73       WOLF RIDERS (391)
 FACE BREAKER 1099            17   9  0    68       WIDOWMAKERS (115)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 SWORDBREAKER 1087            17  11  0    66       WIDOWMAKERS (115)
 FLESHRENDER 1108             12  14  0    66       WIDOWMAKERS (115)
 PENICILLEN 4299               8   1  0    64       MEDS (432)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-DART 3865                     8  16  1    54       WOLF RIDERS (391)
-JURRASIC LARKS 4278           7   1  0    54       JURIM'S TEAM (429)
 BIL BALROG'S SON 4281         5   3  0    53       JURIM'S TEAM (429)
-JABBA 4277                    6   3  0    48       JURIM'S TEAM (429)
-SWAMPY THE GOBLIN 4310        4   1  0    48       KORGAN CRUSADE (392)
 SILVER BELLE 4269             6   4  0    47       WENSINWASIN (428)
-SHRILL BALROGG 4289           5   2  1    47       JURIM'S TEAM (429)
-JIB AH 4276                   5   4  0    47       JURIM'S TEAM (429)
 CARLINE 4266                  9   9  1    46       THE FAMILY (116)
 NORPRAMINE 4296               6   4  1    38       MEDS (432)
 STILTZ 4265                   8  10  0    34       THE FAMILY (116)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 INZOLAS 4288                  3   3  0    33       EASTERN HORDE (430)
 LIFETAKER 1520                4   9  0    31       WIDOWMAKERS (115)
 BIL BALROGG 4273              6  10  0    28       KORGAN CRUSADE (392)
 PEACE 4306                    4   0  0    28       EASTERN HORDE (430)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 SPACE BABOON 4313             3   1  0    23       KORGAN CRUSADE (392)
 WINTER WITCH 4283             4  10  0    22       KORGAN CRUSADE (392)
 THE NAUGHTY POPE 4332         3   0  0    22       KORGAN CRUSADE (392)
-TREESTUMP 4159                2   3  2    21       WOLF RIDERS (391)
 TIRO COCOCO 4314              2   4  0    21       THE FAMILY (116)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 PREDNIZONE 4298               2   7  0    17       MEDS (432)
-GALO THE RED 4268             2   2  1     9       WENSINWASIN (428)
-BISHOP 4272                   2   3  0     9       WENSINWASIN (428)
 TIRO CUCKOO 4329              1   3  0     6       THE FAMILY (116)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
AUGUST 4271            4  1 0 WENSINWASIN 428       TREESTUMP 4159        405 REVENGED

                                     PERSONAL ADS

Cutter -- So I have a losing record, I also have a lot of experience.  I'm not easy,
kid. -- Nhavarl

The Userous Merchant canceled my insurance!  AFTER the fight!  I call that more than
sharp practice. -- Carline

Norpramine -- After you hit me that time, I felt all weird.  I just couldn't keep my
mind on the job, somehow. -- Stiltz
P.S.  Maybe I'm allergic.

Prednizone -- But I learned a lot from that fight, so it was worth it. -- Tiro Cuckoo

The Naughty Pope -- Indeed, but that is exactly what one would expect from a forest
barbarian. -- Tiro Cococo

Sungod Designed Me -- Thanks for the compliment, too bad Cutter's challenge prevented
me from matching with you yet again.  One of these days, I might win, after all.
Glad you whacked the Concubine, we don't want a Duelmaster who LOSES to a standby,
after all!  Maybe I'll see you this time, eh?  Try not to kill me, if so.  I really
wouldn't like to die up here in this cold, inhospitable land. -- Nhavarl

19 August 2003
     Citizens of Ghea (only the ignorant fail to note Lirith Kai is not in Alastari),
no new day is rising, but the sun is setting on just another beautiful evening.
While you were sleeping, an irksome rabble has entered the always fair Aruak City.
Of course they fought alongside our warriors, most not so treasured, as all
gladiators do.  They drank with themselves, and slept with themselves.  Whether they
had masks, who cares.
     Warriors, don't be afraid.  For years Aruak has been one of the safest cities in
Ghea, and that custom has been continually cultivated, and will continue to be by
those who have called it home for years and those who live, fight, and die by the
same ethics.  There is no contest, nor has there ever needed to be one for many
years.  A conflict of personalities has arisen, and the city has been 'invaded' by
pests.
     Any rules that are annouced will be purely for the joy of the lemmings' own
little world.  Those who are being targeted have no interest in participating except
to defend the integrity of an arena that is different from others.  Whether you
choose to come to Aruak, do it for your own reasons, not theirs.
    Competing in Aruak City has never been for the faint of heart or the weak willed.
Combat is combat, wherever you go.  Blood will flow as always, and now many innocents
will be caught in the middle, but those who defend Aruak's traditions never target
those who bring respect of Aruaki customs with them to our home.
    So ignore the private ranting announcement brought by the stuporous
Frothingsloshers.  If you choose Aruak City, do not choose it for an unsanctioned and
bogus 'contest', choose it for the tradition.  Choose it because Aruak is different.

Defenders of Aruak

25 August 2003
To any that care -- The CDC is back; our current roster is:
     Malaquar -- Minion of Guardian
     Pip the Troll -- Burly Enforcer Type
     mouse -- Official Sneaky Bastard
     Papa Bear -- Elder Statesmen
                     The Sealer says, "Hi, I'm the dealer."
                     Papa Bear says, "It's not my f****n fault."
Guardian -- Paper Figurehead

                                  LAST WEEK'S FIGHTS

SUNGOD DESIGNED ME devastated NHAVARL in a 1 minute mismatched Challenge Title fight.
FACE BREAKER was savagely defeated by MUSHAD in a popular 3 minute one-sided melee.
SWORDBREAKER was bested by PENICILLEN in a 5 minute contest.
FLESHRENDER narrowly defeated NORPRAMINE in a 2 minute brutal fight.
SILVER BELLE viciously subdued AMBITIOUS GUARD in a 2 minute gruesome brawl.
CARLINE savagely defeated LIFETAKER in a exciting 2 minute bloody struggle.
BIL BALROG'S SON handily defeated BIL BALROGG in a 1 minute uneven fight.
STILTZ was vanquished by INZOLAS in a 1 minute uneven duel.
PEACE won victory over PREDNIZONE in a 1 minute beginner vs. expert upset fight.
WINTER WITCH was savagely defeated by TIRO COCOCO in a 4 minute brutal fight.
SPACE BABOON overcame TIRO CUCKOO in a 1 minute bout.
THE NAUGHTY POPE overpowered MORDANT DESERTER in a 1 minute one-sided match.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|STRIKING ATTACK                  6         TOTAL PARRY       15 -   5 -  0      75  |
|LUNGING ATTACK                   4         PARRY-STRIKE       6 -   3 -  0      67  |
|WALL OF STEEL                    3         LUNGING ATTACK    39 -  28 -  1      58  |
|PARRY-RIPOSTE                    2         PARRY-RIPOSTE     15 -  11 -  1      58  |
|SLASHING ATTACK                  2         SLASHING ATTACK   17 -  14 -  2      55  |
|AIMED BLOW                       1         WALL OF STEEL     13 -  13 -  0      50  |
|TOTAL PARRY                      1         BASHING ATTACK    11 -  13 -  0      46  |
|PARRY-LUNGE                      1         STRIKING ATTACK   27 -  34 -  3      44  |
|PARRY-STRIKE                     1         AIMED BLOW         2 -   5 -  0      29  |
|BASHING ATTACK                   1         PARRY-LUNGE        3 -  10 -  0      23  |

Turn 408 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     WALL OF STEEL      1 -  2         3  WALL OF STEEL  
LUNGING ATTACK     4 -  0     PARRY-LUNGE        0 -  1         2  STRIKING ATTACK
TOTAL PARRY        1 -  0     PARRY-STRIKE       0 -  1         1  SLASHING ATTACK
PARRY-RIPOSTE      1 -  1     BASHING ATTACK     0 -  1         1  PARRY-RIPOSTE  
SLASHING ATTACK    1 -  1                                       1  LUNGING ATTACK 
STRIKING ATTACK    3 -  3                                       1  PARRY-STRIKE   
                                                                1  TOTAL PARRY    
                                                                1  PARRY-LUNGE    

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
SLASHING ATTACK  SUNGOD DESIGNED ME 4270    15   1  0  127 WENSINWASIN (428)
STRIKING ATTACK  MUSHAD 4287                 5   1  1   76 EASTERN HORDE (430)
PARRY-STRIKE     FACE BREAKER 1099          17   9  0   68 WIDOWMAKERS (115)
WALL OF STEEL    SWORDBREAKER 1087          17  11  0   66 WIDOWMAKERS (115)
TOTAL PARRY      PENICILLEN 4299             8   1  0   64 MEDS (432)
LUNGING ATTACK   SILVER BELLE 4269           6   4  0   47 WENSINWASIN (428)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is CARLINE 4266.  The most popular warrior this turn 
was MUSHAD 4287.  The ten other most popular fighters were SWORDBREAKER 1087, SILVER 
BELLE 4269, CARLINE 4266, LIFETAKER 1520, TIRO COCOCO 4314, FLESHRENDER 1108, WINTER 
WITCH 4283, SUNGOD DESIGNED ME 4270, NORPRAMINE 4296, and SPACE BABOON 4313.

The least popular fighter this week was TIRO CUCKOO 4329.  The other ten least 
popular fighters were STILTZ 4265, BIL BALROGG 4273, PENICILLEN 4299, THE NAUGHTY 
POPE 4332, PREDNIZONE 4298, FACE BREAKER 1099, NHAVARL 4222, PEACE 4306, INZOLAS 
4288, and BIL BALROG'S SON 4281.

                                FACE-TO-FACE XXXII

     Our next Winter Face-to-Face will be held on Martin Luther King weekend, Friday 
through Sunday, 16-18 January 2004, at the Embassy Suites in Tempe, Arizona (4400 S 
Rural Rd).  Room rates are $119.00 per night, 1-2 occupancy, which includes breakfast.  
The rooms are blocked.  The reservations number is 480-897-7444; tell them you're with 
the "Reality Simulations Face to Face Convention" block.  Our room block will be 
released in mid-December, so please make sure you reserve your room before then.
     There is a free shuttle to the airport, as well as free parking.  The hotel is 
located down the freeway in Tempe.  All rooms have high speed internet (for an extra 
charge).  There is a fitness center, jacuzzi, and pool, and of course a bar and 
restaurant inside the hotel.  And there's Denny's right across the street.  Look for 
transportation info in the tournament information sheet.
     The tournament information sheet/strategy sheet should be out sometime in late 
November/early December. 
     If you haven't been to a Face-to-Face before, you're overdue.  If you have, 
you'll be back.  Don't miss this one, it'll be a blast!  See you there! 

                                          -- Green Eyes and the RSI Staff