DUELMASTERS NEWSLETTER Date : 09/04/2003 Duedate: 09/17/2003 VEASTIAN ARENA DM-43 TURN-408 This Weeks Top Honors THE DUELMASTER IS SUNGOD DESIGNED ME WENSINWASIN (428) (43-4270) [15-1-0,127] Chartered Recognition Leader Unchartered Recognition Leader SUNGOD DESIGNED ME MUSHAD WENSINWASIN (428) EASTERN HORDE (430) (43-4270) [15-1-0,127] (43-4287) [5-1-1,76] Popularity Leader This Weeks Favorite CARLINE MUSHAD THE FAMILY (116) EASTERN HORDE (430) (43-4266) [9-9-1,46] (43-4287) [5-1-1,76] THE CURRENT TOP TEAM KORGAN CRUSADE (392) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. EASTERN HORDE (430) 32 2. MEDS (432) 22 WENSINWASIN (428) 3. WENSINWASIN (428) 16 Unchartered Team 4. KORGAN CRUSADE (392) 10 5. JURIM'S TEAM (429) 5 EASTERN HORDE (430) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1 WENSINWASIN (428) 29 11 1 72.5 1/ 3 KORGAN CRUSADE (392) 8 4 0 2/ 4*EASTERN HORDE (430) 12 6 1 66.7 2/ 4 WENSINWASIN (428) 6 0 0 3/ 0 JURIM'S TEAM (429) 28 16 1 63.6 3/ 2 WIDOWMAKERS (115) 6 6 0 4/ 2 KORGAN CRUSADE (392) 262 161 14 61.9 4/ 5 MEDS (432) 5 4 0 5/ 3 MEDS (432) 22 16 1 57.9 5/ 1 THE FAMILY (116) 5 10 0 6/ 5 WIDOWMAKERS (115) 66 68 2 49.3 6/ 7*EASTERN HORDE (430) 3 0 0 7- 6 WOLF RIDERS (391) 54 60 8 47.4 7- 6 WOLF RIDERS (391) 2 8 0 8/ 7 THE FAMILY (116) 304 374 9 44.8 8/ 0 JURIM'S TEAM (429) 1 0 0 9- 9 THE FIVE RONIN (425) 23 35 1 39.7 9- 9 THE FIVE RONIN (425) 0 5 0 10-10*FORCE OF NATURE (377) 0 9 0 0.0 10-10*FORCE OF NATURE (377) 0 2 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT >)]H[(< + -----:----- + >)] The Free Cities #68 [(< + -----:----- + >)]H[(< Riztab: "It's moved into the old office building on the waterfront," Spymaster Torric said. "The one with the old arena records in it, you know?" "They, not it," Jorja corrected absently. "More than one monster or whatever. But I wonder why the office building? It seems so unlikely: the Office Building of Doom or something." Torric laughed but said, "It wasn't always an office building. Forty or fifty years ago, it was a merchant prince's palace. Then the merchant went broke--don't ask me how, because I do NOT want to know--and Tokken Makrok got the building as part of the, um, settlement of debts, I guess. And when the arena opened, he sold the building to the Gladiatorial Commission, and then the lake rose and drowned the lower floor...." He shrugged. "But it was built on a much older foundation. Hundreds of years older." "What was it then, hundreds of years ago?" Jorja asked. "I've got no clue, I wasn't around then," the Spymaster said. "Heck, I wasn't even around when the merchant prince was going broke; I heard about that from my grandfather." He topped up his stein from the pitcher on the table. "What are you going to do about it? And where's Garfield--isn't that the guy that with you?" "Garfield's got interests all over Alastari, you can't expect him to hang around Riztab just to investigate a haunted office building. And besides, why should I, he, or we do anything at all about it?" "It worries people," Torric said. "There are, well, there are...noises. At night. And sometimes people vanish from the lakefront...." "They do that anyway--vanish. The lakefront isn't the safest place in Riztab after dark," Jorja pointed out tartly. "But--" "And if the building belongs to the Commission now, THEY should be responsible for whatever is going on," she went on relentlessly. "But they won't DO anything!" Torric slammed his tankard down onto the table. Jorja shrugged. "I have my own matters to attend to." "At best," the Spymaster went on, "they'll assign some Lord Protectors to investigate and if possible rid the place of its monsters. Why wait? Why not send some of yours, or call for volunteers, if more are needed and you don't want to go yourself?" "If the Commission sends someone, they'll have to pay expenses," Jorja said. "If we start on our own, they won't. And I'm just breaking even as it is." Between Ibizond and Korga: Aghtamar, Zilla, and Cadal sat or knelt, as each preferred, in a shadowy cavern formed by the drooping branches of a pine. Cadal had vetoed a fire, but they had food--thick slabs of bread topped with ham and cheese, and water to drink. They'd taken position well before sunset, in case the killer was out early looking for HIS position of ambush. "He doesn't use the same one each time?" Aghtamar asked. "No. There may be some repeating, judging by where the bodies have been found, but some are too far apart to have been ambushed from the same spot. There's been a general progression from east to west, too, as though the killer was coming from the east coast, maybe from Zuwayza, and heading for the west coast by way of Murska and Fratsfa. This seems like about the right distance from the last body--" "I just hope the killer doesn't decide this tree would make a good ambush spot for HIM," Zilla muttered. There was a period of silence while the three Lord Protectors alternately ate and leaned forward to peer through the branches at the road. Their position was in the bottom of a small valley where the road crossed a steep, rocky stream on an arched stone bridge. "I wonder where the priests of Kjarran found the monster," Aghtamar asked in a tone of idle curiosity. "I wonder if they have any control over it, or if they just pointed it west at Korga and turned it loose?" "You think the priests are responsible for this?" Cadal asked, surprised. "Of course," she said. "Who else?" "Some of the invaders might have released something that was caged," Cadal suggested. "If it really is a monster of some kind. If it's just a killer, it could be anyone. Besides, if it was set by the Kjarranists, you'd think it would leave their people alone, and it hasn't. Well, we can't be sure about beliefs, but all races have been attacked." "The people of Karnhorn race who died might have been followers of Serimna," Zilla said. "The priests of Kjarran hate Serimnists more even than Karragit or Orcs or Shews. More even than Elves." "It doesn't matter," Cadal said finally. "Monstrous or mortal, it's a killer and our job right now is to stop it." Aghtamar was taking her turn peering out at the road. The sun was down, at least as seen from this location, and the valley was filling with shadows. She stiffened and whispered, "Somebody coming!" "Fist of Kjarran?" Zilla asked. "No, someone coming from the east. Someone on a horse." "Bad time and place for an innocent traveler," Cadal said, moving up to join her at the edge of their shelter. "So let's hope it's the killer looking for a place to set his ambush." Zilla crammed the last of her bread and cheese into her mouth, muttered something indistinct, and began to climb the tree, keeping close to the trunk and spiraling upward out of sight. The road, which was used by traders' wagons as well as foot and horse traffic, looped back and forth across the steep hillside to get an easier grade, so it most of it was hidden behind the trees. All could hear the hoofbeats, though. One horse, coming steadily at moderate speed. The last stretch above the bridge was in the clear, however, and still lit, more or less, by the ruddy light of the setting sun reflecting off clouds above the valley. A shadow moved at the top of the visible length of road, resolving into a large hound. Two large hounds. Too large to be hounds, but they weren't horses, bears, or cattle. The darkness at the edge of the trees stretched out an arm which advanced, detached, and became a vaguely seen man, or something man-like, on a horse, or nearly a horse. A third hound followed on his heels. "The killer," Cadal said, his voice little more than a ghost of sound. "Couldn't be anything else." "It could be human and I wouldn't mind," Aghtamar countered as quietly. "Because THAT surely is no human or any other race I ever met." What little they could see of the figure on the horse seemed tall as a Shew but skeletally thin. The flame-colored light of the setting sun--or something--made the eyes of horse, rider, and hounds all reflect redly. One of the hounds stopped, head up and turning slowly. It looked directly at the tree where the gladiators were hiding and then pointed its nose at the sky and loosed a howl that would freeze the blood of a salamander. The rider turned to look toward the tree also, raised a hunting horn and blew it. Above them, Zilla gave a startled shriek and slid down in a shower of bark and needles. "We'd better get on the road," Cadal said urgently. "We're in a trap if we try to fight from in here." *** ***** *** ***** *** The dog charged Fist of Kjarran without finesse, just came straight at him. It seemed to grow unnaturally as it came closer, from as big as a pony to a beast that towered like an elephant, and it bayed continually. Fist wondered in passing where it found the breath to keep howling like that as it ran. No doubt that it was an unnatural beast of some kind! He muttered a quick prayer, wished for a boar spear, and knelt, bracing his sword to receive the plunging monster. At the last moment, its breath already cold on his face, the beast swerved to pass Fist to his left. Fist twisted quickly and managed to slash across its ribs, though the cut was only a shallow one. The dog twisted, too, whining with frustrated eagerness to kill. Fist got back on his feet so that he could turn and keep his face and blade to the circling hound. Why it didn't leap in to attack, he could not imagine. It backed up out of blade's reach and bayed at him. The sound was unpleasant, but that was all--what was the fool creature doing? It bayed again, with vibrato and tricky overtones. Abruptly Fist guessed that it was trying to frighten him. What the heck? Could it ONLY kill through fear, or at least only physically attack those who had been unmanned by fear? He lunged suddenly, and it scrambled back out of the way rather than meet the attack and attempt to fight. Kjarran and Jayde! It was like the old motto: the only thing to be feared was fear itself. He leaped to the attack again, pressing the infernal hound relentlessly. The hound dodged and twisted agilely, and whenever it had a moment, it howled. Not the hunting call, but the howl of a dog voicing its woes. It was answered by a hunting horn from farther down the valley, and for the first time since he'd seen the hound, Fist of Kjarran again noticed the sound of battle down there. Apparently the hound was calling for help. Kjarran and Jayde! A beast of prey that was at least twice his size and still needed help to kill him was not something to frighten a child, much less a Lord Protector! But there was no telling, the help it summoned might be more formidable. Better to take care of the hound now, at once, and not have to fight hound and helper together. Besides, his assistance might be needed down at the bridge where the other Lord Protectors were fighting the hound's master. He made a determined attack on the hound, pressing it back with his thrusts and slashes, attempting to corner it against the low bank at one side of the road. It yelped, snapped, and lunged back at him desperately. "Ah...I shoulda remembered," Fist muttered, dodging. "Cornered rats and all...." He tried one last slash as the beast went by and laid open its hip to the bone. It screamed and fell. There was a wordless shout of fury from farther along, two human screams, drumming hooves that approached his position faster than a horse should be able to gallop up that slope. Fist moved quickly to put his back to the low bluff beside the road. It would hamper his movement, but it would be a worse problem for the horsemen; at least here he wouldn't have to worry about being ridden down. * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===FREE BLADES REGIONAL NEWS===--- Duelmasters ----------- DM 9 ZUKAL (turn 473): GWEN RYDER of DREAM PARK (Zalgor Prigg, mgr.) DM 12 RIZTAB (turn 471): CAT FANCY of ARENA FELINES (Garfield, mgr.) DM 15 MALCORN (turn 467): INNERVISION of UNKNOWNS XX (Dark Spirit, mgr.) DM 16 WILLAF (turn 467): PA ELL of WAY OF THE SWORD (Vhagar, mgr.) DM 17 ALJAFIR (turn 465): PAN of DEITIES & DEMIGODS (DeGotti, mgr.) DM 19 ZUWAYZA (turn 464): VOO DOO of UNKNOWNS XII (Dark Spirit, mgr.) DM 28 MORYA (turn 232): LUCKY LUCIEN of CANADIAN BACON (Firehawk, mgr.) DM 29 LAPUR (turn 456): MR. YUCK of THE TAKEN (Stillgard, mgr.) DM 31 CHIMLEVTAL (turn 230): PHOENICIA of DARQUE FORCES (Master Darque, mgr.) DM 32 ARVAT (turn 453): TROTLINE of FISHERMAN'S WHARF (Jorja, mgr.) DM 33 ANASAZI (turn 451): OLD MAJOR of PIG BATTALION (Kellog, mgr.) DM 35 MURSKA (turn 444): KING BEAR of THE BEARS (Papa Bear, mgr.) DM 43 VEASTIAN (turn 407): SUNGOD DESIGNED ME of WENSINWASIN (Youngblood, mgr.) DM 45 STORMCROWE (turn 207): CAN'T BRING ME DOWN of THE SUNGOD XPERIENCE (SunGod) DM 47 NORTH FORK (turn 201): JUMBO MUMBO of SPOONERTIKS (Spawn, mgr.) DM 50 SNOWBOUND (turn 188): MR. HOOPER of OPEN SESAME (Crip, mgr.) DM 56 ROCANIS (turn 332): BESOT of ACT OF MALICE (Carnage, mgr.) DM 61 JURINE (turn 312): THE BUM of FAVORITE GUYS (Jorja, mgr.) DM 73 ERINIKA (turn 137): JUSTICE of PEACE MAKERS (Solomon, mgr.) ADM 103 FREE BLADES (turn 357): NEMESIS of CHAMPIONS from JHELUM (Shadowgate, mgr.) Top Teams --------- DM 9 ZUKAL (turn 473): CLAN O' WHOOPAS (?, mgr.) DM 12 RIZTAB (turn 471): DREAMERS (Sleepy, mgr.) DM 15 MALCORN (turn 467): GREENWARDENS (Jorja, mgr.) DM 16 WILLAF (turn 467): SILK AND STEEL (?, mgr.) DM 17 ALJAFIR (turn 465): WHEN EAGLES DARE (Talon Volksie, mgr.) DM 19 ZUWAYZA (turn 464): DRAGON JUNKIES (Youngblood, mgr.) DM 28 MORYA (turn 232): BAD GERMS (Assurnasirbanipal, mgr.) DM 29 LAPUR (turn 456): THE GUILD (Guido, mgr.) DM 31 CHIMLEVTAL (turn 230): OVERLORDS (The Icelord, mgr.) DM 32 ARVAT (turn 453): DEVIL ADVOCATES (Dark One, mgr.) DM 33 ANASAZI (turn 451): WHEN DOGMA FAILS (Prophet, mgr.) DM 35 MURSKA (turn 444): THE BEARS (Papa Bear, mgr.) DM 43 VEASTIAN (turn 407): THE FAMILY (Jorja, mgr.) DM 45 STORMCROWE (turn 207): MORDRED'S MADMEN (Abraxis, mgr.) DM 47 NORTH FORK (turn 201): COFFEE RULES! (Mr. Coffee, mgr.) DM 50 SNOWBOUND (turn 188): OPEN SESAME (Crip, mgr.) DM 56 ROCANIS (turn 332): REDHORSE (Mila, mgr.) DM 61 JURINE (turn 312): FAVORITE GUYS (Jorja, mgr.) DM 73 ERINIKA (turn 137): WAY TO GO! II (Spawn, mgr.) ADM 103 FREE BLADES (turn 357): MEOW MIX, etc. (Ultraist, mgr.) Recent Graduates ----------------- DM 12 RIZTAB (turn 470): DOORSTOP of SWEET MAGIC (Jorja, mgr.) DM 15 MALCORN (turn 466): DIRT KNAP of UNKNOWNS XX (Dark Spirit, mgr.) DM 16 WILLAF (turn 467): PA ELL of WAY OF THE SWORD (Vhagar, mgr.) PAZUZU of THE BLACKHEARTS (Nunzio Frothingslosh, mgr.) DM 17 ALJAFIR (turn 464): KILLIN' STU of MINIONS OF MILO (Kleptov Grenufelbitz) DM 19 ZUWAYZA (turn 463): KANDY KANES of CARNIVAL (Carny, mgr.) DM 28 MORYA (turn 231): BATMANNING (28-3402) CANADIAN BACON (Firehawk, mgr.) DM 31 CHIMLEVTAL (turn 229):ODYSSEUS of OVERLORDS (The Icelord, mgr.) KRAC D'CHEVALIERS of THE STORMGUARDS (The Icelord) BABBS BUNNY of LOONY TOONS (Rascally Rabbit, mgr.) DM 35 MURSKA (turn 443): BRIGIT of CHILDREN OF LLYR (Jorja, mgr.) DM 47 NORTH FORK (turn 201): GRINNON BEARIT of THE BEAR'S PAW (KAT, mgr.) (turn 200): ZEEL BEBUB of SPOONERTIKS (Spawn, mgr.) INCREDIBLE SULK of DRAKE'S COMICS (Drake, mgr.) MARY ANN of SCREEN DREAMS (Fizban, mgr.) DM 50 SNOWBOUND (turn 187): CLOUDS AWAY of OPEN SESAME (Crip, mgr.) DM 61 JURINE (turn 311): ON MY WAY of SADISTS F2F (SunGod, mgr.) DM 73 ERINIKA (turn 137): JUSTICE of PEACE MAKERS (Solomon, mgr.) SCRAG'S LIZARD of DARK CIRCLE PETS II (Guardian, mgr.) DUELMASTER'S COLUMN Notes from the arena champ. Well, it is yours truly, Sungod Designed Me, here as your reigning Duelmaster. And what a reign it is indeed, if I don't say so myself. Anyway, I fought a Venomous Concubine last time and I am very disappointed in its performance; I mean it was still alive when the match was over. On to bigger and better things, I will go ahead and congratulate Nhavarl again for vanquishing Cutter. Again, if you guys don't mind I would like to face off against Nhavarl again so that the two best warriors in this arena will fight for the throne, rather than my fighting stand-ins and warriors that come out of nowhere thinking they will get a shot, please. Anyway, Treestump, I hate to say it but if you run again you will meet up with the same Silver Belle you fought last time. You pissed her off pretty badly; I think that her and August had a little something going on. Whatever the case, she doesn't like you very much. So with all that being said, I will put away my pen and sharpen my scimitar, so here is to whomever I fight this round. Sungod Designed Me of Wensinwasin, the Firm SPY REPORT If you were disturbed from your beauty rest only to have to watch a bunch of VEASTIAN brutes like you, you'd be grouchy, too. Later days, THE FAMILY, since KORGAN CRUSADE took top team from you this turn, you guys are old news. If this keeps up, THE FAMILY, you'll have to shine swords instead of use them. A drop of 4 in the rankings? Gee, I'm impressed, a 3-0-0 is nice, but don't get cocky, EASTERN HORDE, the Fates teach humility, and the Fates are proud. Of course, we're all terribly impressed to see PENICILLEN win a fight and gain 20 points, terribly. Tsk, tsk, CARLINE beat LIFETAKER and LIFETAKER lost 2 points. You're breakin' my heart. Going for broke or broken, our Duelmaster NHAVARL challenged this turn. And if variety is the spice of life, VEASTIAN may be getting bland, as SUNGOD DESIGNED ME stays top dog in the city. I'm not in a very good mood today, but why am I telling you this? You want to know what's new, don't you, VEASTIAN? Well, let's take a look at some more misdeeds of you miserable sword-boys. Ah, now we come to my favorite part, where we see all the guys who are dead and gone, and get to see if their team cared. Titanium shields and bamboo daggers, guess what brave team is developing these kinds of weapons? There's got to be a better place in VEASTIAN to get a drink than The Dripping Blade! Any suggestions? Phlllt! Just had to do that before I leave the fine city of VEASTIAN. I feel much better now. Glad to see the back of this place-- Snide Clemens DUELMASTER W L K POINTS TEAM NAME SUNGOD DESIGNED ME 4270 15 1 0 127 WENSINWASIN (428) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME NHAVARL 4222 12 16 0 94 THE FAMILY (116) CHAMPIONS W L K POINTS TEAM NAME -RAYEK 3915 14 8 0 87 WOLF RIDERS (391) -CUTTER 3864 15 9 3 80 WOLF RIDERS (391) MUSHAD 4287 5 1 1 76 EASTERN HORDE (430) -SKYWISE 3868 13 11 1 73 WOLF RIDERS (391) FACE BREAKER 1099 17 9 0 68 WIDOWMAKERS (115) CHALLENGER ADEPTS W L K POINTS TEAM NAME SWORDBREAKER 1087 17 11 0 66 WIDOWMAKERS (115) FLESHRENDER 1108 12 14 0 66 WIDOWMAKERS (115) PENICILLEN 4299 8 1 0 64 MEDS (432) ADEPTS W L K POINTS TEAM NAME -DART 3865 8 16 1 54 WOLF RIDERS (391) -JURRASIC LARKS 4278 7 1 0 54 JURIM'S TEAM (429) BIL BALROG'S SON 4281 5 3 0 53 JURIM'S TEAM (429) -JABBA 4277 6 3 0 48 JURIM'S TEAM (429) -SWAMPY THE GOBLIN 4310 4 1 0 48 KORGAN CRUSADE (392) SILVER BELLE 4269 6 4 0 47 WENSINWASIN (428) -SHRILL BALROGG 4289 5 2 1 47 JURIM'S TEAM (429) -JIB AH 4276 5 4 0 47 JURIM'S TEAM (429) CARLINE 4266 9 9 1 46 THE FAMILY (116) NORPRAMINE 4296 6 4 1 38 MEDS (432) STILTZ 4265 8 10 0 34 THE FAMILY (116) CHALLENGER INITIATES W L K POINTS TEAM NAME INZOLAS 4288 3 3 0 33 EASTERN HORDE (430) LIFETAKER 1520 4 9 0 31 WIDOWMAKERS (115) BIL BALROGG 4273 6 10 0 28 KORGAN CRUSADE (392) PEACE 4306 4 0 0 28 EASTERN HORDE (430) INITIATES W L K POINTS TEAM NAME SPACE BABOON 4313 3 1 0 23 KORGAN CRUSADE (392) WINTER WITCH 4283 4 10 0 22 KORGAN CRUSADE (392) THE NAUGHTY POPE 4332 3 0 0 22 KORGAN CRUSADE (392) -TREESTUMP 4159 2 3 2 21 WOLF RIDERS (391) TIRO COCOCO 4314 2 4 0 21 THE FAMILY (116) INITIATES W L K POINTS TEAM NAME PREDNIZONE 4298 2 7 0 17 MEDS (432) -GALO THE RED 4268 2 2 1 9 WENSINWASIN (428) -BISHOP 4272 2 3 0 9 WENSINWASIN (428) TIRO CUCKOO 4329 1 3 0 6 THE FAMILY (116) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? AUGUST 4271 4 1 0 WENSINWASIN 428 TREESTUMP 4159 405 REVENGED PERSONAL ADS Cutter -- So I have a losing record, I also have a lot of experience. I'm not easy, kid. -- Nhavarl The Userous Merchant canceled my insurance! AFTER the fight! I call that more than sharp practice. -- Carline Norpramine -- After you hit me that time, I felt all weird. I just couldn't keep my mind on the job, somehow. -- Stiltz P.S. Maybe I'm allergic. Prednizone -- But I learned a lot from that fight, so it was worth it. -- Tiro Cuckoo The Naughty Pope -- Indeed, but that is exactly what one would expect from a forest barbarian. -- Tiro Cococo Sungod Designed Me -- Thanks for the compliment, too bad Cutter's challenge prevented me from matching with you yet again. One of these days, I might win, after all. Glad you whacked the Concubine, we don't want a Duelmaster who LOSES to a standby, after all! Maybe I'll see you this time, eh? Try not to kill me, if so. I really wouldn't like to die up here in this cold, inhospitable land. -- Nhavarl 19 August 2003 Citizens of Ghea (only the ignorant fail to note Lirith Kai is not in Alastari), no new day is rising, but the sun is setting on just another beautiful evening. While you were sleeping, an irksome rabble has entered the always fair Aruak City. Of course they fought alongside our warriors, most not so treasured, as all gladiators do. They drank with themselves, and slept with themselves. Whether they had masks, who cares. Warriors, don't be afraid. For years Aruak has been one of the safest cities in Ghea, and that custom has been continually cultivated, and will continue to be by those who have called it home for years and those who live, fight, and die by the same ethics. There is no contest, nor has there ever needed to be one for many years. A conflict of personalities has arisen, and the city has been 'invaded' by pests. Any rules that are annouced will be purely for the joy of the lemmings' own little world. Those who are being targeted have no interest in participating except to defend the integrity of an arena that is different from others. Whether you choose to come to Aruak, do it for your own reasons, not theirs. Competing in Aruak City has never been for the faint of heart or the weak willed. Combat is combat, wherever you go. Blood will flow as always, and now many innocents will be caught in the middle, but those who defend Aruak's traditions never target those who bring respect of Aruaki customs with them to our home. So ignore the private ranting announcement brought by the stuporous Frothingsloshers. If you choose Aruak City, do not choose it for an unsanctioned and bogus 'contest', choose it for the tradition. Choose it because Aruak is different. Defenders of Aruak 25 August 2003 To any that care -- The CDC is back; our current roster is: Malaquar -- Minion of Guardian Pip the Troll -- Burly Enforcer Type mouse -- Official Sneaky Bastard Papa Bear -- Elder Statesmen The Sealer says, "Hi, I'm the dealer." Papa Bear says, "It's not my f****n fault." Guardian -- Paper Figurehead LAST WEEK'S FIGHTS SUNGOD DESIGNED ME devastated NHAVARL in a 1 minute mismatched Challenge Title fight. FACE BREAKER was savagely defeated by MUSHAD in a popular 3 minute one-sided melee. SWORDBREAKER was bested by PENICILLEN in a 5 minute contest. FLESHRENDER narrowly defeated NORPRAMINE in a 2 minute brutal fight. SILVER BELLE viciously subdued AMBITIOUS GUARD in a 2 minute gruesome brawl. CARLINE savagely defeated LIFETAKER in a exciting 2 minute bloody struggle. BIL BALROG'S SON handily defeated BIL BALROGG in a 1 minute uneven fight. STILTZ was vanquished by INZOLAS in a 1 minute uneven duel. PEACE won victory over PREDNIZONE in a 1 minute beginner vs. expert upset fight. WINTER WITCH was savagely defeated by TIRO COCOCO in a 4 minute brutal fight. SPACE BABOON overcame TIRO CUCKOO in a 1 minute bout. THE NAUGHTY POPE overpowered MORDANT DESERTER in a 1 minute one-sided match. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |STRIKING ATTACK 6 TOTAL PARRY 15 - 5 - 0 75 | |LUNGING ATTACK 4 PARRY-STRIKE 6 - 3 - 0 67 | |WALL OF STEEL 3 LUNGING ATTACK 39 - 28 - 1 58 | |PARRY-RIPOSTE 2 PARRY-RIPOSTE 15 - 11 - 1 58 | |SLASHING ATTACK 2 SLASHING ATTACK 17 - 14 - 2 55 | |AIMED BLOW 1 WALL OF STEEL 13 - 13 - 0 50 | |TOTAL PARRY 1 BASHING ATTACK 11 - 13 - 0 46 | |PARRY-LUNGE 1 STRIKING ATTACK 27 - 34 - 3 44 | |PARRY-STRIKE 1 AIMED BLOW 2 - 5 - 0 29 | |BASHING ATTACK 1 PARRY-LUNGE 3 - 10 - 0 23 | Turn 408 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: AIMED BLOW 1 - 0 WALL OF STEEL 1 - 2 3 WALL OF STEEL LUNGING ATTACK 4 - 0 PARRY-LUNGE 0 - 1 2 STRIKING ATTACK TOTAL PARRY 1 - 0 PARRY-STRIKE 0 - 1 1 SLASHING ATTACK PARRY-RIPOSTE 1 - 1 BASHING ATTACK 0 - 1 1 PARRY-RIPOSTE SLASHING ATTACK 1 - 1 1 LUNGING ATTACK STRIKING ATTACK 3 - 3 1 PARRY-STRIKE 1 TOTAL PARRY 1 PARRY-LUNGE TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME SLASHING ATTACK SUNGOD DESIGNED ME 4270 15 1 0 127 WENSINWASIN (428) STRIKING ATTACK MUSHAD 4287 5 1 1 76 EASTERN HORDE (430) PARRY-STRIKE FACE BREAKER 1099 17 9 0 68 WIDOWMAKERS (115) WALL OF STEEL SWORDBREAKER 1087 17 11 0 66 WIDOWMAKERS (115) TOTAL PARRY PENICILLEN 4299 8 1 0 64 MEDS (432) LUNGING ATTACK SILVER BELLE 4269 6 4 0 47 WENSINWASIN (428) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is CARLINE 4266. The most popular warrior this turn was MUSHAD 4287. The ten other most popular fighters were SWORDBREAKER 1087, SILVER BELLE 4269, CARLINE 4266, LIFETAKER 1520, TIRO COCOCO 4314, FLESHRENDER 1108, WINTER WITCH 4283, SUNGOD DESIGNED ME 4270, NORPRAMINE 4296, and SPACE BABOON 4313. The least popular fighter this week was TIRO CUCKOO 4329. The other ten least popular fighters were STILTZ 4265, BIL BALROGG 4273, PENICILLEN 4299, THE NAUGHTY POPE 4332, PREDNIZONE 4298, FACE BREAKER 1099, NHAVARL 4222, PEACE 4306, INZOLAS 4288, and BIL BALROG'S SON 4281. FACE-TO-FACE XXXII Our next Winter Face-to-Face will be held on Martin Luther King weekend, Friday through Sunday, 16-18 January 2004, at the Embassy Suites in Tempe, Arizona (4400 S Rural Rd). Room rates are $119.00 per night, 1-2 occupancy, which includes breakfast. The rooms are blocked. The reservations number is 480-897-7444; tell them you're with the "Reality Simulations Face to Face Convention" block. Our room block will be released in mid-December, so please make sure you reserve your room before then. There is a free shuttle to the airport, as well as free parking. The hotel is located down the freeway in Tempe. All rooms have high speed internet (for an extra charge). There is a fitness center, jacuzzi, and pool, and of course a bar and restaurant inside the hotel. And there's Denny's right across the street. Look for transportation info in the tournament information sheet. The tournament information sheet/strategy sheet should be out sometime in late November/early December. If you haven't been to a Face-to-Face before, you're overdue. If you have, you'll be back. Don't miss this one, it'll be a blast! See you there! -- Green Eyes and the RSI Staff