DUEL 2 NEWSLETTER
Date : 12/01/2011 Duedate: 12/14/2011
VEASTIAN ARENA
DM-43 TURN-616
This Weeks Top Honors
THE DUELMASTER IS
BOOT PRINT
IS THAT A CLUE? (473)
(43-4740) [19-9-0,108]
Chartered Recognition Leader Unchartered Recognition Leader
BOOT PRINT FAT TONY
IS THAT A CLUE? (473) ANDROIDS DUNGEON 001 (478)
(43-4740) [19-9-0,108] (43-4768) [2-0-0,28]
Popularity Leader This Weeks Favorite
MELANJI KIRVINJ
THE FAMILY (116) THE FAMILY (116)
(43-4737) [11-19-0,57] (43-4730) [17-16-0,69]
THE CURRENT TOP TEAM
WARRIORS OF STEEL (470)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. ANDROIDS DUNGEON 001 (478) 48
2. WARRIORS OF STEEL (470) 34 IS THAT A CLUE? (473)
3. IS THAT A CLUE? (473) 6 Unchartered Team
4. ORDER (474) 0
5. THE FAMILY (116) -18ANDROIDS DUNGEON 001 (478)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1- 1*ORDER (474) 3 1 0 75.0 1/ 1 WARRIORS OF STEEL (470) 7 5 0
2/ 2 IS THAT A CLUE? (473) 82 46 0 64.1 2/ 2 THE FAMILY (116) 7 8 0
3/ 3 WARRIORS OF STEEL (470) 88 86 5 50.6 3/ 3 IS THAT A CLUE? (473) 4 5 0
4/ 0*ANDROIDS DUNGEON 0 (478) 5 5 0 50.0 4/ 0*ANDROIDS DUNGEON 0 (478) 3 2 0
5/ 4 THE FAMILY (116) 813 878 20 48.1 5- 4*ORDER (474) 1 1 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===FREE BLADES REGIONAL NEWS===---
Duelmasters
-----------
DM 9 ZUKAL (turn 684): TIGHT BLOUSE of HOT STUFF (Papa Bear, mgr.)
DM 12 RIZTAB (turn 686): CRITIAS of DREAMERS (Sleepy, mgr.)
DM 13 DULLENS (turn 602): STARFLOWER of CARDOW HUNTERS (Jorja, mgr.)
DM 15 MALCORN (turn 680): BOWEN of SERPENTS' HOLD (Khisanth, mgr.)
DM 16 WILLAF (turn 682): POSITION IS EMPTY
DM 17 ALJAFIR (turn 673): KAIREEN LAMAR of MIDDLE WAY (Jorja, mgr)
DM 19 ZUWAYZA (turn 674): HEMLOCK of SERPENTS HOLD II (Khisanth, mgr.)
DM 28 MORYA (turn 339): TAXES of EXPENSE ACCOUNT (Finance Manager, mgr.)
DM 29 LAPUR (turn 671): BERYLLIUM BUFFER of METAL MINCERS (Oremaster, mgr.)
DM 31 CHIMLEVTAL (turn 337): TERROR TWIN of ALL NIGHT LONG (?, mgr.)
DM 32 ARVAT (turn 668): EMPTY BOTTLE of FOUND IN THE SAND (Assurnasirbanipal, mgr.)
DM 33 NIATOLI ISLAND (turn 665): VIN DIESEL of HEROES (?, mgr.)
DM 35 MURSKA (turn 657): RABEL of ON THE ROCKS (Bartender, mgr.)
DM 43 VEASTIAN (turn 615): SAMUEL CLIPPER of WARRIORS OF STEEL (?, mgr.)
DM 45 STORMCROWE (turn 314): ROSELYN of DARQUE FORCES (Master Darque, mgr.)
DM 47 TEMPLE OF ABARSIS (turn 309): AGOSERIS of WARHAMMERS (Coyote, mgr)
DM 50 SNOWBOUND (turn 295): 4-H of LIFE IMPACTS (Smitty, mgr.)
DM 56 ROCANIS (turn 547): RATHNOK MULROOT of INCONSISTENT FURY (Banthius, mgr.)
DM 60 ARADI (turn 532): TICK ... TOCK of UNNAMEABLES (Howlin' Wolf, mgr.)
DM 61 JURINE (turn 514): DEEMER EPPT of MIDDLE WAY 16 (Jorja, mgr.)
DM 65 DAL SHANG (turn 508): IN YOUR FACE of BASH BROS EVANGELIST
(Assurnasirbanipal, mgr.)
DM 73 ERINIKA (turn 244): BBIAB of H8 2 TXT (Sherlock, mgr.)
DM 74 DAYLA KIV (turn 469): POLE CAT of ARENA FELINES (Garfield, mgr.)
DM 75 JADE MOUNTAIN (turn 464): GANOOSH of ZOMBIE SQUAD (Khisanth, mgr.)
DM 78 LIN TIRIAN (turn 455): MO J of J (Sherlock, mgr.)
ADM 103 FREE BLADES (turn 572): SUPERIOR FORCES of DUPLICATE REDUNDANCY (A-sop, mgr.)
Top Teams
---------
DM 9 ZUKAL (turn 684): BLUE MOON (Jorja, mgr.)
DM 12 RIZTAB (turn 686): DREAMERS (Sleepy, mgr.)
DM 13 DULLENS (turn 602): CARDOW HUNTERS (Jorja, mgr.)
DM 15 MALCORN (turn 680): GREENWARDENS (Jorja, mgr.)
DM 16 WILLAF (turn 682): GOLDEN GLADIATORS (Midas, mgr.)
DM 17 ALJAFIR (turn 673): MIDDLE WAY (Jorja, mgr.)
DM 19 ZUWAYZA (turn 674): MOM'S STUFF (The Kid, mgr.)
DM 28 MORYA (turn 339): EXPENSE ACCOUNT (Finance Manager, mgr.)
DM 29 LAPUR (turn 271): MID EARTH (Visionist, mgr.)
DM 31 CHIMLEVTAL (turn 337): NUMBERS GAME (Destitute Noble, mgr.)
DM 32 ARVAT (turn 668): DEVIL ADVOCATES (The Dark One, mgr.)
DM 33 NIATOLI ISLAND (turn 665): THE SEWING CIRCLE (Jorja, mgr.)
DM 35 MURSKA (turn 657): REALLY? (?, mgr.)
DM 43 VEASTIAN (turn 615): WARRIORS OF STEEL (?, mgr.)
DM 45 STORMCROWE (turn 314): DARQUE FORCES (Master Darque, mgr.)
DM 47 TEMPLE OF ABARSIS (turn 309): POSITION IS EMPTY
DM 50 SNOWBOUND (turn 295): LIFE IMPACTS (Smitty, mgr.)
DM 56 ROCANIS (turn 547): MIDDLE WAY 20 (Jorja, mgr.)
DM 60 ARADI (turn 532): RED DOG GANG (Spot, mgr.)
DM 61 JURINE (turn 514): MIDDLE WAY 16 (Jorja, mgr.)
DM 65 DAL SHANG (turn 508): BASH BROS EVANGELIST (Assurnasirbanipal, mgr.)
DM 73 ERINIKA (turn 244): H8 2 TXT (Sherlock, mgr.)
DM 74 DAYLA KIV (turn 469): SAND DANCERS (Jorja, mgr.)
DM 75 JADE MOUNTAIN (turn 464): ZOMBIE SQUAD (Khisanth, mgr.)
DM 78 LIN TIRIAN (turn 455): J (Sherlock, mgr.)
ADM 103 FREE BLADES (turn 572): THE WILLBURYS 78 (Rascally Rabbit, mgr.)
Recent Graduates
-----------------
DM 9 ZUKAL (turn 684): BITTERMAN of BLUE MOON (Jorja, mgr.)
DM 12 RIZTAB (turn 686): CRITIAS of DREAMERS (Sleepy, mgr.)
DM 15 MALCORN (turn 680): SKITTLES of RAINBOW CONNECTION (Sherlock, mgr.)
DM 16 WILLAF (turn 681): BILLY JACK of PUNNY AMINALS (Jorja, mgr.)
DM 19 ZUWAYZA (turn 674): HEMLOCK of SERPENTS HOLD II (Khisanth, mgr.)
BEETLE BAILEY of MAN OR BEAST? (The Dark One, mgr.)
FREE PARKING of MONOPOLY (Sherlock, mgr.)
(turn 673): THE GREAT GAZOO of CUNNING RUNTS (Deep Thought, mgr.)
DM 29 LAPUR (turn 671): BERYLLIUM BUFFER of METAL MINCERS (Oremaster, mgr.)
DM 35 MURSKA (turn 657): RABEL of ON THE ROCKS (Bartender, mgr.)
DM 43 VEASTIAN (turn 615): SAMUEL CLIPPER of WARRIORS OF STEEL (?, mgr.)
DM 47 TEMPLE OF ABARSIS (turn 309): TNT of PALINDROMES (Assurnasirbanipal, mgr.)
(turn 308): CHABAT of PAWN OF PROPHECY (Gentleben, mgr.)
DM 50 SNOWBOUND (turn 294): NASTY NES of PUBLIC ENEMY (Pec Killer, mgr.)
DM 56 ROCANIS (turn 546): MANZA WIGGLES of INCONSISTENT FURY (Banthius, mgr.)
DM 60 ARADI (turn 532): CHILMAN ELSE of MIDDLE WAY 25 (Jorja, mgr.)
DM 73 ERINIKA (turn 242): STINKY PETE of DREW'S BOYS II (The Mun, mgr.)
DM 74 DAYLA KIV (turn 469): POLE CAT of ARENA FELINES (Garfield, mgr.)
(turn 468): NIMINI TYL ZO of SAND DANCERS (Jorja, mgr.)
DM 75 JADE MOUNTAIN (turn 463): BALISONG of ZOMBIE SQUAD (Khisanth, mgr.)
DM 78 LIN TIRIAN (turn 454): DELNA BERIN of SAND DANCERS (Jorja, mgr.)
SPY REPORT
So why do I have this bag over my head? Because I am The Unknown Spymaster and
I'm going to give you a spy report!. Hey everybody, watch out for FAT TONY, who flew
up 15 points in the rankings after mashing KHARIJANH like a melon. Keep your eye on
this beast. And falling like a basher in the top ten was BAIBAR, who dropped 13
points after a disappointing (to say the least) bout with ALVERNON STRONGAXE. Well,
everybody's pal SAMUEL CLIPPER moved his record to 26-12-0 by defeating ODD DRAFT in
the Duelmaster's Title Bout and gaining 12 recognition points. An apple a day keeps
the doctor away, but an onion a day keeps T.P.s at bay.
But enough of that bunch, let's get on to the wimps who like to avoid battle!
Remember that an arena is not always a safe place to be, but it is one of the
most interesting, though! Remember: alliances are great, but try and take your ally
in the arena with you and see what happens.
Well, that wasn't too bad; Alarond told me that the people in VEASTIAN have no
sense of humor. Or maybe that they were senseless. Well, there goes another Spy
Report. Good luck in next week's fights. See ya next time I'm on this circuit!--
The Unknown Spymaster
DUELMASTER W L K POINTS TEAM NAME
BOOT PRINT 4740 19 9 0 108 IS THAT A CLUE? (473)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
ODD DRAFT 4742 20 8 0 100 IS THAT A CLUE? (473)
CHAMPIONS W L K POINTS TEAM NAME
JEREMIAH BROADBLADE 4712 14 24 2 85 WARRIORS OF STEEL (470)
ALVERNON STRONGAXE 4715 17 21 1 83 WARRIORS OF STEEL (470)
JONAS SWITCHBLADE 4714 16 22 2 82 WARRIORS OF STEEL (470)
KIRVINJ 4730 17 16 0 69 THE FAMILY (116)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
BAIBAR 4738 10 20 0 62 THE FAMILY (116)
MELANJI 4737 11 19 0 57 THE FAMILY (116)
ADEPTS W L K POINTS TEAM NAME
A BAD LIE 4745 8 12 0 53 IS THAT A CLUE? (473)
-BAIN 4747 3 0 0 42 ORDER (474)
INITIATES W L K POINTS TEAM NAME
GUIDO JENJILI 4776 5 1 1 40 THE FAMILY (116)
CHALLENGER INITIATES W L K POINTS TEAM NAME
FAT TONY 4768 2 0 0 28 ANDROIDS DUNGEON 001 (478)
INITIATES W L K POINTS TEAM NAME
COOKIE KWAN 4770 2 0 0 22 ANDROIDS DUNGEON 001 (478)
KHARIJANH 4777 3 2 0 11 THE FAMILY (116)
BUMBLEBEE GUY 4775 1 0 0 9 ANDROIDS DUNGEON 001 (478)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
4 SIDED DIE 4773 0 1 0 ANDROIDS DUNGEON 478 DARK CHAMPION 616 NONE
DA2 4774 0 1 0 ANDROIDS DUNGEON 478 MOUNTAIN TROLL 616 NONE
PERSONAL ADS
Our congratulations to Samuel Clipper. -- Jorja and the Family
Jeremiah Broadblade -- I'll say it was broad! More like a wall. Of blades... yes,
that was the experience. Ouch. -- Kirvinj
Jonas Switchblade -- I switched your blade, okay? I felt like it. -- Baibar
So I took seven minutes to subdue the Userous Merchant, I was toying with him, okay?
I don't LIKE him. -- Guido Jenjili
A Bad Lie -- I wanted to believe it. -- Melanji
Bain -- Ouch? That shouldn't have been "uneven." I need to look into that. --
Kharijanh
LAST WEEK'S FIGHTS
4 SIDED DIE was dealt death by DARK CHAMPION in a 2 minute Dark Arena fight.
DA2 was viciously butchered by MOUNTAIN TROLL in a 1 minute brutal Dark Arena duel.
SAMUEL CLIPPER overcame ODD DRAFT in a 3 minute gruesome veteran's match.
BOOT PRINT devastated JEREMIAH BROADBLADE in a 1 minute one-sided Title contest.
ALVERNON STRONGAXE overpowered BAIBAR in a 1 minute mismatched match.
JONAS SWITCHBLADE bested KHALHUMS DWARF in a 4 minute veteran's duel.
KIRVINJ viciously subdued A BAD LIE in a crowd pleasing 2 minute bloody match.
GUIDO JENJILI was overpowered by DANGEROUS CRIMINAL in a 1 minute uneven melee.
MELANJI vanquished FRATSFA SLAVE in a 1 minute uneven duel.
FAT TONY overpowered KHARIJANH in a 1 minute uneven duel.
COOKIE KWAN overpowered PERSISTENT BEGGAR in a 2 minute one-sided fight.
BUMBLEBEE GUY viciously subdued MORDANT DESERTER in a 2 minute brutal novice's bout.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|LUNGING ATTACK 6 PARRY-RIPOSTE 2 - 0 - 0 100 |
|STRIKING ATTACK 3 SLASHING ATTACK 4 - 1 - 0 80 |
|PARRY-STRIKE 2 STRIKING ATTACK 19 - 11 - 1 63 |
|AIMED BLOW 2 AIMED BLOW 12 - 8 - 0 60 |
|BASHING ATTACK 2 LUNGING ATTACK 21 - 24 - 0 47 |
|PARRY-RIPOSTE 1 TOTAL PARRY 5 - 6 - 0 45 |
|TOTAL PARRY 1 PARRY-STRIKE 5 - 7 - 0 42 |
|PARRY-LUNGE 0 BASHING ATTACK 5 - 10 - 0 33 |
|SLASHING ATTACK 0 PARRY-LUNGE 0 - 0 - 0 0 |
|WALL OF STEEL 0 WALL OF STEEL 0 - 0 - 0 0 |
Turn 616 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-RIPOSTE 1 - 0 AIMED BLOW 0 - 2 4 LUNGING ATTACK
LUNGING ATTACK 6 - 0 PARRY-LUNGE 0 - 0 3 STRIKING ATTACK
TOTAL PARRY 1 - 0 SLASHING ATTACK 0 - 0 2 AIMED BLOW
PARRY-STRIKE 1 - 1 STRIKING ATTACK 0 - 3 1 TOTAL PARRY
BASHING ATTACK 0 - 2 1 BASHING ATTACK
WALL OF STEEL 0 - 0
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
LUNGING ATTACK BOOT PRINT 4740 19 9 0 108 IS THAT A CLUE? (473)
AIMED BLOW ODD DRAFT 4742 20 8 0 100 IS THAT A CLUE? (473)
STRIKING ATTACK GUIDO JENJILI 4776 5 1 1 40 THE FAMILY (116)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is MELANJI 4737. The most popular warrior this turn
was KIRVINJ 4730. The ten other most popular fighters were ODD DRAFT 4742, A BAD LIE
4745, MELANJI 4737, FAT TONY 4768, BUMBLEBEE GUY 4775, 4 SIDED DIE 4773, BOOT PRINT
4740, DA2 4774, ALVERNON STRONGAXE 4715, and GUIDO JENJILI 4776.
The least popular fighter this week was KHARIJANH 4777. The other ten least popular
fighters were JONAS SWITCHBLADE 4714, BAIBAR 4738, JEREMIAH BROADBLADE 4712, COOKIE
KWAN 4770, GUIDO JENJILI 4776, ALVERNON STRONGAXE 4715, DA2 4774, BOOT PRINT 4740, 4
SIDED DIE 4773, and BUMBLEBEE GUY 4775.
The following warriors will travel to AD after next turn:
BOOT PRINT (43-4740) IS THAT A CLUE? (473)
ODD DRAFT (43-4742) IS THAT A CLUE? (473)
The following warriors have traveled to AD after fighting this turn:
SAMUEL CLIPPER (43-4716) WARRIORS OF STEEL (470)
MAIL-IN TOURNEY LII
ADM TOURNEY W L K TEAM NAME
LEO POWERS 4599 (46-45-0) 4 3 1 MEDAL OF HONOR F1
PREDNIZONE 4298 (39-59-1) 0 2 0 MEDS
QUEEN RANDI 4644 (30-15-0) 0 2 0 LUROCIAN ROYALTY
CHALLENGERS TOURNEY W L K TEAM NAME
WINNING ISNT EVRTHNG 3604 (3-0-1) 2 3 0 FEARLESS LOSERS
BLOODGAMES at the WINTER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Winter FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
DM 96: for Face-to-Face attendees, with turn-by-turn strategies, and
DM 97: for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All is 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker
before they're over. It's a dangerous sport intended only for the tough and spirited.
The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even
at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In DM 96, there no regular challenges, only bloodfeuds.
For DM 97, warriors may not change their strategy from round to round (to make it fair
for those who could not attend the F-t-F). There will be no DA challenges.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by Wednesday, January 11, else they are due by 9pm on Friday, at
the hotel. The Bloodgames will process at the FTF with the regular tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three surviving
gladiators in each Bloodgames admission to the Advanced Duelmasters Games. Any
special training required to qualify those three warriors for Advanced Duelmasters
combat will be conducted before transfer into A.D. Astute managers will note that
this means a slim, but possible chance that a warrior designed from scratch will
survive the Bloodgames, win one of the top three places, and go on to glory in A.D.
That warrior could be yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!