DUEL 2 NEWSLETTER

Date   : 08/20/2015    Duedate: 09/02/2015

VEASTIAN ARENA

DM-43    TURN-713

This Weeks Top Honors

THE DUELMASTER IS

ST. GEORGE
DEVIL SLAYERS (509)
(43-5034) [10-2-0,111]

Chartered Recognition Leader   Unchartered Recognition Leader

ST. GEORGE                     STILL LOOKING
DEVIL SLAYERS (509)            FRANKENSTEIN HUNT (516)
(43-5034) [10-2-0,111]         (43-5127) [1-2-0,40]

Popularity Leader              This Weeks Favorite

EXIT                           EXIT
MELODY MAYHEM (504)            MELODY MAYHEM (504)
(43-5020) [13-9-1,61]          (43-5020) [13-9-1,61]

THE CURRENT TOP TEAM

MELODY MAYHEM (504)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. MELODY MAYHEM (504)         56
2. DEVIL SLAYERS (509)          5      DEVIL SLAYERS (509)
3. AMERKIN INJUNS (500)         0      Unchartered Team
4. FRANKENSTEIN HUNT (516)    -11
5. DEATH PENALTY (515)        -12      DEATH PENALTY (515)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 2 DEVIL SLAYERS (509)       11   2  0 84.6   1/ 3 MELODY MAYHEM (504)       9  5 1
 2- 3 AMERKIN INJUNS (500)      17   5  0 77.3   2- 2 AMERKIN INJUNS (500)      3  1 0
 3/ 6 MELODY MAYHEM (504)       55  40  4 57.9   3/ 4*FRANKENSTEIN HUNT (516)   3  4 0
 4/ 1*DEATH PENALTY (515)        1   1  0 50.0   4/ 5 DEVIL SLAYERS (509)       2  0 0
 5/ 5*FRANKENSTEIN HUNT (516)    3   4  0 42.9   5/ 6*DEATH PENALTY (515)       1  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     Good day, in VEASTIAN a quiet thief gets rich, but a quiet spymaster gets poor.  
So bring me ale and harken to my tidbits of news.  Take note that MELODY MAYHEM has 
lost its top team spot, having missed the turn.  Where are you boys?  And let's see, 
TENNESSEE LINE fought EXTINCTION and gained 15 points and contributed to MELODY 
MAYHEM's 5-0-0.  EXTINCTION has lost to TENNESSEE LINE, falling 12 points, while 
helping make DEATH PENALTY a 0-1-0 turn.  Defending his title for another turn, ST. 
GEORGE kept VEASTIAN's warrior, M. CHARDINEE, from claiming the throne.  By the way, 
was that our Duelmaster that I saw last night, cramped under the table at The Welcome 
Wench?   
     I tell you, a green quarterstaff lasts longer than a seasoned sapling.  A basher 
friend of mine assures me this is true.  AMERKIN INJUNS has cause to stand tall, as 
they were VEASTIAN's most avoided team.  A smart manager knows this is a team to 
beat.  And guess who avoided AMERKIN INJUNS stable the most?  Believe it or not, it 
was DEVIL SLAYERS.  Anyone surprised?  Well, sports fans, take notice that EXIT from 
MELODY MAYHEM was VEASTIAN's most challenged warrior this turn.   
     We only live a short time in this world, so why not take a sharp blade, and 
shave it close?  We'd like to remind certain teams not to rob the graves of their 
enemies.  You know who you are; and it's considered rude.   
     I like this place, VEASTIAN, the taverns have old wine, and young serving girls. 
Who could ask for more?  Always good to rest in VEASTIAN, but never good to wear out 
my welcome.  Look for me in future turns.  Until the sun next rises and my pen sets 
to paper-- Alarond the Scribe  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 ST. GEORGE 5034              10   2  0   111       DEVIL SLAYERS (509)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-SNICKERING ENEMY 4955        10   3  0    83       AMERKIN INJUNS (500)
 THE ROCK SHOW 5042           10   2  1    77       MELODY MAYHEM (504)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-GRAZING PHEASANT 4959         7   2  0    62       AMERKIN INJUNS (500)
 EXIT 5020                    13   9  1    61       MELODY MAYHEM (504)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 ACID RAIN 4995                9  14  0    46       MELODY MAYHEM (504)
 STILL LOOKING 5127            1   2  0    40       FRANKENSTEIN HUNT (516)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 TENNESSEE LINE 5063           3   1  0    28       MELODY MAYHEM (504)
 SHOULD BE FUN 5116            2   1  0    28       FRANKENSTEIN HUNT (516)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-THE DRAGON 5031               1   0  0    16       DEVIL SLAYERS (509)
 WAR 5145                      1   0  0    13       MELODY MAYHEM (504)
 EXTINCTION 5091               1   1  0     8       DEATH PENALTY (515)
-WORTH A SHOT 5097             0   1  0     1       FRANKENSTEIN HUNT (516)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?

                                     PERSONAL ADS

                                  LAST WEEK'S FIGHTS

STILL LOOKING was devastated by EXIT in a 1 minute mismatched Challenge fight.
ST. GEORGE vanquished M. CHARDINEE in a 1 minute uneven Title battle.
THE ROCK SHOW demolished CONVICTED ASSASSIN in a 1 minute uneven fight.
ACID RAIN bested SHOULD BE FUN in a popular 1 minute one-sided contest.
TENNESSEE LINE demolished EXTINCTION in a 1 minute mismatched competition.
WAR vanquished CONVICTED THIEF in a 1 minute mismatched fight.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|AIMED BLOW                       3         STRIKING ATTACK   11 -   2 -  2      85  |
|PARRY-LUNGE                      2         BASHING ATTACK     9 -   2 -  0      82  |
|LUNGING ATTACK                   1         LUNGING ATTACK     7 -   3 -  1      70  |
|SLASHING ATTACK                  1         AIMED BLOW        15 -   8 -  0      65  |
|BASHING ATTACK                   1         SLASHING ATTACK    7 -   4 -  1      64  |
|PARRY-RIPOSTE                    1         PARRY-RIPOSTE      1 -   1 -  0      50  |
|PARRY-STRIKE                     0         PARRY-LUNGE        3 -   6 -  0      33  |
|STRIKING ATTACK                  0         TOTAL PARRY        0 -   0 -  0       0  |
|TOTAL PARRY                      0         PARRY-STRIKE       0 -   0 -  0       0  |
|WALL OF STEEL                    0         WALL OF STEEL      0 -   0 -  0       0  |

Turn 713 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

LUNGING ATTACK     1 -  0     PARRY-STRIKE       0 -  0         4  AIMED BLOW     
SLASHING ATTACK    1 -  0     PARRY-RIPOSTE      0 -  1         2  BASHING ATTACK 
BASHING ATTACK     1 -  0     STRIKING ATTACK    0 -  0         2  SLASHING ATTACK
AIMED BLOW         2 -  1     TOTAL PARRY        0 -  0         2  PARRY-LUNGE    
PARRY-LUNGE        1 -  1     WALL OF STEEL      0 -  0         1  LUNGING ATTACK 

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   ST. GEORGE 5034            10   2  0  111 DEVIL SLAYERS (509)
AIMED BLOW       THE ROCK SHOW 5042         10   2  1   77 MELODY MAYHEM (504)
SLASHING ATTACK  EXIT 5020                  13   9  1   61 MELODY MAYHEM (504)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is EXIT 5020.  The most popular warrior this turn was 
EXIT 5020.  The ten other most popular fighters were ST. GEORGE 5034, ACID RAIN 4995, 
THE ROCK SHOW 5042, TENNESSEE LINE 5063, SHOULD BE FUN 5116, WAR 5145, STILL LOOKING 
5127, EXTINCTION 5091,  0, and  0.

The least popular fighter this week was EXTINCTION 5091.  The other ten least popular 
fighters were STILL LOOKING 5127, WAR 5145, SHOULD BE FUN 5116, TENNESSEE LINE 5063, 
THE ROCK SHOW 5042, ACID RAIN 4995, ST. GEORGE 5034, EXIT 5020,  0, and  0.

   The Turf Wars are coming. The Turf Wars are coming. Come one; come all. Gather

your alliance or collection of 2-4 teams and join in the competition. Hurry up! While 
Feb 2016 seems so far away, it is only six or so turns away, and it does take a while 
to make sure you have a team in DM47, communicate to find a group, send in certs, 
announce in writing in DM47, etc. etc. Teams of all levels and managers of all types, 
including newbies, find themselves competing quite well in this type of competition. 
Let's make the tenth anniversary (TWX) the biggest and best ever.
     This 10th competition will be hosted and moderated by the triumvirate of Assur, 
Master Darque and Oz The All-Wonderful.    
     Anyone may participate: known alliances, new alliances, or temporary alliances 
created solely to compete in the Turf War!  

To participate, each alliance must:
    a.  Announce the Captain of the alliance in the North Fork (DM 47) newsletter.
    b.  Indicate in the newsletter which Captain/alliance you will join.
    c.  Announcements made on the D2 Forums or elsewhere will not be accepted.

Captains are responsible for:
    a.  Verifying/authorizing, in the North Fork newsletter those who wish to 
        participate under the banner of their alliance. The confirmation/verification 
        must occur after, or in the same newsletter, but not before, the participant's 
        declaration. (Lack of participant indication of joining and/or subsequent lack 
        of Captain confirmation will delay a team's participation in the Turf War.)
    b.  Distribution of prizes should their alliance win the Turf War.
    c.  Submit two (2) RSI Roll-Up Certificates to participate. (Note: Captains may, 
        if they wish, submit certs for all potential members of their alliance.)

Participating managers who are not Captains must:
    a.  Submit two (2) RSI Roll-Up Certificates to participate (Unless already 
        submitted by Captain. Note: extras will not be returned, but will go into the 
        winning pool of prizes.)
    b.  Announce their intent to compete with manager name, team name, and alliance 
        they will represent in the North Fork (DM 47) newsletter. Announcement made on 
        the D2 Forums or Chatzy will not be accepted.
        1.  No scores will be tabulated until two RSI Gift Certificates are received, 
            and participant indication and captain confirmation are posted in the 
            North Fork newsletter. NO EXCEPTIONS.
        2.  Before a manager can compete, he/she must declare themselves in the North 
            Fork (DM 47) newsletter as stated above AND be verified in the same or 
            subsequent newsletter by the alliance Captain they will represent.
        3.  Only one (1) team per player may compete.  No arena multiple teams or 
            aliases will be allowed.  Violations will result in immediate manager 
            disqualification (including team point adjustments) from the Turf War (so 
            be sure to take any multiple teams OFF of Team Maintenance and be certain 
            not to run any other team warriors).
        4.  Scoring will NOT be retroactive for teams/alliances that do not properly 
            declare or get captain confirmation or fail to send a Gift Certificate by 
            Turn 1.  In other words, if your Gift Certificate is not received until 
            Turn 3 of the Turf War, and you have fought on Turns 1 and 2, your score 
            will not begin until Turn 3.  All conditions must be met before scoring 
            will begin--declaration, verification, and Gift Certificate received.
        5.  No declarations or verifications will be accepted after Turn 3 of the Turf 
            War.

For purposes of scoring, the moderators will score the Turf War and settle any and all 
disputes as they arise.  Their decisions will be final. (Note: the intent is to have a 
very thorough set of rules so that few decisions, if any, are required from the 
moderators.)

Scoring will be as follows for Fights:

Team Points:
    a.  Fights made: (includes DA fights) 
            1 = 0 points,  2 = 0 points,  3 = 1 point,  4 = 3 points,  5 = 5 points
    b.  Wins earned: 
            1 = 1 point,  2 = 3 points,  3 = 6 points,  4 = 10 points,  5 = 15 points
    c.  Champion win = 3 additional points 
    d.  Down Challenge = (-5) points each (DM is exempt from DC rule)
    e.  Team with most wins per round earns 4 additional points
            (If ties, no points awarded)

Alliance Points (Rounds 1 through 5):
    a.  Fights made (DA fights count as a fight made)
            All (each) team of the alliance fights 1 to 3 warriors = 3 points
            All (each) team fights 4+ warriors = 6 points
            All (each) team fights all five warriors = 9
    b.  Alliance with most wins per that round = 5 points
            (If tied, no points awarded.)

Alliance Points (Rounds 6 through 10 as alliance point scoring doubles):
    c.  Fights made (DA fights count as a fight made)
            All (each) team of the alliance fights 1 to 3 warriors = 6 points
            All (each) team fights 4+ warriors = 12 points
            All (each) team fights all five warriors = 18
    d.  Alliance with most wins per that round = 10 points
    e.  (If tied, no points awarded.)
   
Champions:
    a.  A Champion may be declared, but one is not mandatory. It is to the 
        team's/alliance's advantage that you do so.
    b.  Only one Champion allowed per manager at any given time.
    c.  Champions that graduate or are killed by another warrior or the Dark Arena, 
        may be replaced.
    d.  Champions must have fought at least one previous fight in the North Fork (DM47 
        arena) to be able to be declared a champion. 
    e.  A Champion can be declared on any round and point factors will begin that same 
        turn. (Must meet above 4 conditions prior to declaring.)
    f.  Challenges to or by Champions against members of the same alliance shall be 
        scored as a loss for each warrior.

     No warrior may be substituted without the proper use of the DA or arena death or 
death in a tournament or graduation. A maximum of five warriors may be on a team at 
any time. (The penalty for such substitution is -10 points.) 

     It is not in the spirit of competition to challenge fellow members of the same 
alliance. Hence, challenges as such will be scored as losses for both warriors.

Downchallenges:
    a.  A downchallenge occurs when a warrior challenges a warrior with lesser 
        recognition points. 
    b.  No challenge or bloodfeud by The Duelmaster shall be deemed a downchallenge. 
    c.  No challenge of the Duelmaster shall be deemed a downchallenge.
    d.  Bloodfeuds against warriors with lesser recognition are deemed downchallenges.

Tournament Considerations:
    a.  Tournament participation is allowed and ENCOURAGED as a great form of 
        recognition for North Fork.
    b.  It is an opportunity to gain skills and preferred challenging within the Turf 
        War.

Special Considerations:
    a.  Each alliance begins the Turf War with zero (0) points.
    b.  There will be NO alliance or team changes once the contest has begun.  If you 
        begin the Turf War with Alliance A, you must end the Turf War with Alliance A.  
        If you begin the Turf War with Team A, you must end the Turf War with Team A.
    c.  There will be a maximum of four (4) teams/managers allowed per alliance for 
        the Turf War VII. The minimum is two (2).
    d.  The Dark Arena may be used at any time without penalty.
    e.  If at any time, the Moderators determine that any non-TW team in the arena is 
        aiding and/or abetting any TW alliance or team, the affected points won by the 
        gifted team/alliance will be disallowed and the aiding non-TW team will be 
        asked to desist from play in the arena until after the Turf War concludes.

Prizes:
     The Turf War is meant to be a "winner takes all" contest.  All prizes, except the 
Endu Award listed below, and 100% of the Gift Certificates will be awarded to the 
Captain of the winning alliance at the end of the competition.  It is the 
responsibility of the Captain to distribute Gift Certificates.  
     Moderators will submit a list of each manager on the winning alliance to RSI at 
the completion of the contest for the non-Certificate prizes.
     All entry fees (rollup certs) are awarded to the winning alliance.  
     The following prizes have been secured from RSI:
        a.  Renaming of the North Fork (DM 47) arena;
        b.  Renaming of all Dark Arena Monsters 
        c.  Known Favorites for one DM47 warrior on each team of the winning alliance 
            (warrior must be ranked Initiate or above, must be alive, and must have at 
            least one DM47 arena fight to receive this award).
        d.  +1 Skill bonus (three) for each manager on the winning alliance.  Bonus 
            potions must be applied to living warriors from DM 47, no more than two 
            skills per warrior.
        e.  +1 Skill bonus potion (one) for each and every individual manager who 
            fights in all 10 rounds AND at least 45 fights of the Turf War.  Bonus 
            potion must be applied to a living warrior from (DM 47) (Endu Award).
        f.  Two additional random rollup sheets or rollup certs for each manager of 
            the winning alliance from RSI.
     These RSI awards will be listed by the Moderator for claiming from RSI (Lee) 
within 4 turns of the end of TW VI. The certs will be mailed to the winning alliance 
by the Moderators within two weeks of the end of the TW.

Moderators:
     The Moderators for this event will be Oz, Master Darque, and Assur (the TWX 
Triumvirate), They will arbitrate all dealings during the course of the contest.  
Their decisions will be final.  Direct questions, comments, and scoring disputes via 
Diplo in DM 47, on the Duel2 site in the Forums/via private message, or via email to:  

                      DM 47 (Diplo)    Duel2 (PM/Forums)   Email 
     Oz:              Land of Oz       "The Consortium"    wfms101@aol.com
     Master Darque:   Darque Forces    "Darque"            rebelnerfherder@yahoo.com
     Assur:           Bash Bros Park   "Assur"             assurnasir@yahoo.com