DUEL 2 NEWSLETTER

Date   : 12/08/2016    Duedate: 12/21/2016

VEASTIAN ARENA

DM-43    TURN-744

This Weeks Top Honors

THE DUELMASTER IS

PEACE
EASTERN HORDE (430)
(43-4306) [14-2-0,107]

Chartered Recognition Leader   Unchartered Recognition Leader

PEACE                          BANDIT MINCE
EASTERN HORDE (430)            SHEWISH BANQUET (481)
(43-4306) [14-2-0,107]         (43-4880) [3-0-0,62]

Popularity Leader              This Weeks Favorite

PEACE                          MOUNTAIN ROLL
EASTERN HORDE (430)            SHEWISH BANQUET (481)
(43-4306) [14-2-0,107]         (43-4797) [5-3-0,60]

THE CURRENT TOP TEAM

SHEWISH BANQUET (481)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. SHEWISH BANQUET (481)       28
2. DOLI CAPAX (514)            23      DOLI CAPAX (514)
3. EASTERN HORDE (430)         16      Unchartered Team
4. SATAN'S SERVANTS (519)       4
5. GRAVEYARD SMASH (513)        0      SATAN'S SERVANTS (519)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1*SATAN'S SERVANTS (519)     2   0  0  100   1/ 3*SHEWISH BANQUET (481)     6  4 0
 2- 2*GRAVEYARD SMASH (513)     17   5  1 77.3   2- 2*GRAVEYARD SMASH (513)     5  1 0
 3/ 3 DOLI CAPAX (514)          25  14  6 64.1   3/ 4 DOLI CAPAX (514)          5  8 1
 4/ 4 EASTERN HORDE (430)       32  19  1 62.7   4/ 1 EASTERN HORDE (430)       4  1 0
 5- 5 FRANKENSTEIN HUNT (516)   21  25  0 45.7   5/ 5*SATAN'S SERVANTS (519)    2  0 0
 6/ 6*SHEWISH BANQUET (481)     12  23  0 34.3   6- 6 FRANKENSTEIN HUNT (516)   1  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     "Getting used to that nice, big throne, are you, Back?"
     "You damn betcha, Mace!  I show up and I win or, in some cases, I show up and I 
lose, in which case I win.  Like this last time.  Mushed shows up and smacks me around 
like Tina Turn--"
     "Who?"
     "Ok, then, smacks me around.  Demolishes me.  And yet, here I am!  Still 
Duelmaster!"
     "Uhm, yeah."
     "But, that's not what gets me, Mace.  You know what gets me?"
     "Mushad?"
     "Besides Mushad..."
     "Sappy theater?"
     "Ok, that too, but--"
     "The street performer over on Twoville who takes your money every time with the 
Three Cup Bean sleight of hand?"
     "Fine.  Let me try thing again."  Backberend stared off into space in thought.  
"Little towns like this turn my bait."
     "Do what?"
     "I like it!  It's small, it's quaint.  The people here--"
     "I can't wait!"
     "--are just a little backwoods.  A little earthy.  It beats the heck out of those 
larger cities without a soul where everyone is a tourney warrior with little regard 
for--"
     "Wait, aren't YOU a tourney warrior?"
     "Only in the loosest or vaguest sense of the word.  I've participated once or 
twice.  That's about it."
     "'Earthy', eh?"
     "Right.  Down home."
     "So... there's about 16 total warriors in this town, including our guild.  Do you 
know who your most likely next opponent is?"
     "I don't follow the--"
     "Peace."
     "Well, Peace to you too!"
     "No, the warrior."
     "Oh, he's such a cute little bugger, isn't he?"
     "Cute?"
     "Yes!"
     "Back, are we talking about the same guy?"
     "The warrior from this arena, right below me in the standings?"
     "Yeah."
     "Yes."
     "He WON the champions tourney!  'Cute'?!"
     "And I devastated him the turn before he entered."
     "Fine, skip him.  You know who else is out there in this small town?"
     "Who?"
     "Should Be Fun."
     "The guy who's like 6-12?  What of him?"
     "He runner upped Adepts!"
     "He did?!"
     "He did."
     "The rest of Alastari much suck!"
     "Uhm."
     "Ok, ok, so we have a few tourney warriors here.  There are others.  Why, there's 
that new guy in town with the Banquet team!"
     "Bandit Mince?"
     "Yeah, now THAT's an earthy gentleman."
     "I agree, since he just crawled out of it.  He was a Tournament Victor of the 
dead tournament."
     "Really?"
     "Really."
     "We need a better town."

                                      SPY REPORT

     Greetings, Warriors of VEASTIAN.  Allow this humble servant Novgorodny Vir to 
give you a respite from the fights in the form of this Spyreport.  EASTERN HORDE?  
Who?  SHEWISH BANQUET is the top team these days, buddies!  SHEWISH BANQUET had cause 
to celebrate, after SPYMUSTARD got 10 points by beating CONVICTED THIEF.  Now I can't 
insult PEACE, as it has gloriously dueled to the top.  Oh great new Duelmaster!!!  
(Stop me if I lay it on too thick) Word has it one team in VEASTIAN is using psychics 
to predict wins.  They lead a charmed life!   
     And how sociable are VEASTIAN's warriors?  Come, let us see.  Perhaps the 
warriors of EASTERN HORDE should take up some hobbies, as they are the most avoided 
team...  Like a pup with its tail between its legs, DOLI CAPAX scurried away from 
EASTERN HORDE.  Oh, the shame!  Is it charming personality?  Conversational 
abilities?  Good oral hygiene?  Whatever it is, PEACE is the most challenged warrior. 
     Is there life after death?  Pragmatics (and warriors) know there is death after 
life!  Those who owe PUTATIVE MARRIAGE of DOLI CAPAX money and had written him off, 
take note:  he'S BACK FROM THE DARK ARENA!!!  AND he'S MAD!!!  Oh hard!  that to 
strike a flame, the match itself must needs be wasting!   
     Do not think spyreporting in VEASTIAN is the highlight of my life.  My fingers 
tire and I fear my incessant prattling may cause unfair judgement upon my impeccable 
character.  Like a mixed metaphor, and an overtaxed simile, I now bid VEASTIAN 
farewell-- Novgorodny Vir  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 PEACE 4306                   14   2  0   107       EASTERN HORDE (430)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-THE MONSTER MASH 5073         6   0  0    87       GRAVEYARD SMASH (513)
 BACKBEREND 5087               8   2  1    85       DOLI CAPAX (514)
 MACE GREFF 5090               9   3  3    70       DOLI CAPAX (514)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 BANDIT MINCE 4880             3   0  0    62       SHEWISH BANQUET (481)
-SHOULD BE FUN 5116            6  12  0    61       FRANKENSTEIN HUNT (516)
 MOUNTAIN ROLL 4797            5   3  0    60       SHEWISH BANQUET (481)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-KRAFT PAPER 5174              3   1  0    43       DOLI CAPAX (514)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 PUTATIVE MARRIAGE 5173        3   2  1    33       DOLI CAPAX (514)
-MUMMY'S THE WORD 5076         5   2  0    32       GRAVEYARD SMASH (513)
-DRACULA 5172                  2   0  0    25       GRAVEYARD SMASH (513)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 HELL'S BUTLER 5181            2   0  0    19       SATAN'S SERVANTS (519)
 DARK CHAMPAGNE 4979           2   0  0    19       SHEWISH BANQUET (481)
-CRYPT KEEPER 5175             2   0  0    19       GRAVEYARD SMASH (513)
 SPYMUSTARD 4972               1   1  0    15       SHEWISH BANQUET (481)
 BLACK PORK 4970               0   2  0    12       SHEWISH BANQUET (481)
-LACERTA 5147                  2   2  1     9       DOLI CAPAX (514)
-WORTH A SHOT 5097             0   1  0     1       FRANKENSTEIN HUNT (516)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
BLACK ORC               0  0 0 DARK ARENA           PUTATIVE MARRIAG 5173 744  NONE

                                     PERSONAL ADS

THE STORMCROWE SLAUGHTERHOUSE 5

OVERVIEW
A contest for Stormcrowe (DM 45) that runs 10 turns (starting turn 385, due 
05/23/2017).  Squads will consist of two (2) teams.  One (1) team per manager.  
Participating managers may not run multiple teams in the arena during the contest.

PREMISE
Master Darque opens a Chaos Gate in Stormcrowe, which creates a temporal distortion.  
Turn 1 (Stormcrowe turn 385) and Turn 10 (Stormcrowe turn 394) will be scored using 
Slaughterhouse scoring.  Turns 2 through 9 will use a wide variety scoring mechanisms 
from various contests throughout Alastari's history.

ENTRY
Entry into the contest is open to anyone who meets the following criteria:

1)  FORM A SQUAD:  A squad will consist of two (2) managers.  No more, no less.  This 
    means there will be NO single manager teams.  You must choose a name for your 
    squad.

2)  DECLARE ENTRY:  Each manager must declare their intention to participate in the 
    contest BEFORE Turn 1 of the Stormcrowe Slaughterhouse (No exceptions will be 
    made).  Declarations must include 1) TEAM NAME; 2) MANAGER NAME;  3) PARTNER'S 
    NAME; and 4) SQUAD'S NAME, and may be submitted by any of the following means:

    a. A personal ad in DM 45

    b. A diplomatic note to Darque Forces (428) in DM 45

    c. An email to rebelnerfherder@yahoo.com (put SLAUGHTERHOUSE 5 in Subject Line)

    **NOTE:  Failure to meet this criteria by the deadline will result in NO ENTRY 
    into the contest.  Please be mindful of the requirements and submit them in a 
    timely manner to avoid any misfortunes.

3)  SEND RU CERTIFICATES:  Submit two (2) Roll Up Certificates to Master Darque, 
    contest moderator.  This can be done by requesting Roll Up Certificates from RSI 
    Customer Service.  NOTE:  Be sure to submit Roll Up Certificates, not Roll Up 
    Sheets.

PRIZES

ENDURANCE AWARD
Every participating Team will receive one (1) +1 Bonus Potion* for participating in 
all 10 rounds of the contest and in at least 45 of the 50 scheduled fights. 

BEST RECORD AWARD
The individual manager that achieves the best Win/Loss% over the course of the contest 
(turns 385-394), will receive 10% of the entry RU Certificates.  Tie breakers will be:  
1) total kills during contest; 2) total fights during contest; and lastly, 3) head-to-
head win/loss% between tied teams.

UNSTUCK IN TIME AWARD
The manager that achieves the most kills during the course of the contest (turns 385-
394) will be allowed to transfer one (1) warrior from another team onto his/her team 
in DM 45.

FIRST PLACE WINNERS
The winning squad receives the following:

1.  60% of the Entry RU Certificates (to be divided at squad's discretion)
2.  Two (2) +1 Bonus Potions for each member of the squad*
3.  Favorites Knowledge for one (1) warrior on DM 45 team of each squad member
4.  Rename Stormcrowe Arena for six (6) months
5.  Rename four (4) Dark Arena Monsters for six (6) months
6.  Rename four (4) Arena Stand Bys for six (6) months

SECOND PLACE WINNERS

1.  20% of the Entry RU Certificates (to be divided at squad's discretion)
2.  One (1) +1 Bonus Potion for each member of the squad*
3.  Favorites Knowledge for one warrior on DM 45 team of each squad member
4.  Rename four (4) Dark Arena Monsters for six (6) months

THIRD PLACE WINNERS
1.  10% of the Entry RU Certificates (to be divided at squad's discretion)
2.  Favorites Knowledge for one warrior on DM 45 team of each squad member
3.  Rename four (4) Arena Stand Bys for six (6) months

*Bonus potions must be used with 2 turns of contest end AND can only be used on living 
warriors that participated in the Stormcrowe Slaughterhouse 5 contest.

MODERATOR
Master Darque will be the moderator for this contest.  All questions and disputes can 
be directed to him.  He is the final arbitrator for the contest and his decisions are 
final.  A copy of the scoring rules can be requested via email or diplomatic note.  
Please use the email listed above for any inquiries and note SLAUGHTERHOUSE in the 
subject line.

                        *   *   *   *   *   *   *   *   *   *

SCORING FOR THE STORMCROWE SLAUGHTERHOUSE 5 (SSV)

Turn 1:  SSV Scoring (DM 45)

     +1 Win
     -1 Death
     +1 Kill

     Wins and kills against Arena Stand Bys and Squad-mates will not be scored (Please 
     note:  Death against any opponent will be scored with a -1).  Dark Arena fights 
     will be scored regularly.

Turn 2:  Delarquan Death Fest (DM 59)

     Win = +2 pts
     Loss = -1 pt
     Kill = +5 pts [in addition to +2 pts for Win]
     Death = -3 pts [in addition to -1 pt for Loss]
     Dark Arena Kill = +10 pts [in addition to +2 pts for Win]
     Dark Arena Death = -5 pts [in addition to -1 pt for Loss]

     Challenges against squad-mates will incur -1 penalty for both participants.  
     Death penalties will also apply.

Turn 3:  TOGS IV Scoring (DM 60)

     10 points for winning on your upchallenge against another SSV warrior.
      7 points for winning on your even challenge of another SSV warrior.
      7 points for winning on another SSV warrior's challenge.
      7 points for winning a random matchup against another SSV warrior.
      4 points for winning a random matchup against a non-SSV warrior.

     Do not fight your teammate, you will not get any points.  Also, you will not get 
     any points if you challenge a non-SSV team (this includes the Dark Arena).

     5 points for a spotlight written by any team member, 1 per manager per turn. The 
     minimum length of a spotlight to receive points is 1/2 column in the newsletter 
     (that's 31 lines--each line 86 characters across).  In addition to the length 

     criteria, spotlights will not be given any points if they are in any way 
     plagiarized or if they are not Duelmasters or fantasy related.  If in doubt about 
     the content, email me before the turn and I will be happy to verify it for you.

     -5 points per manager who does not write at least one (1) personal ad.

     -5 points for being the team that avoided the most.

Turn 4:  Battle Royale (DM 18)

     +1 Win
     +1 Kill
     -1 Loss
     -1 Death

     No Avoids (-10 point penalty for avoiding)

Turn 5:  (Un)Popularity Contest

     +11 for Turn's Most Popular with a descending point award for most popular 
     warriors' list (e.g. +10 for second most popular, +9 for third most popular, etc)  
     Only warriors listed on the most popular list will score points (between +10 and 
     +1).

     +11 for Turn's Least Popular with a descending point award for least popular 
     warriors' list (e.g. +10 for second least popular, +9 for third least popular, 
     etc)  Only warriors listed on the least popular list will score points (between 
     +10 and +1).

Turn 6:  Slaughter Priest Memorial (DM 54)

     No Challenges

     3 points for winning
     3 points for killing (giving 6 in total, 3 for the win and 3 for the kill)
     3 points for at least one of your warriors writing a personal (regardless of 
          number of personals beyond one you still only get three (3) points).  Make 
          sure it is written from one of your team's warriors and not simply the 
          manager entity or you will not get the point.
     -3 points for losing
     -3 points for being killed (giving -6 in total, -3 for losing and -3 for being 
          killed)

Turn 7:  Turf War (DM 47)

     Team Points:
       Fights made:
          1 = 0 points,  2 = 0 points,  3 = 1 point,  4 = 3 points,  5 = 5 points

       Wins earned:
          1 = 1 point,  2 = 3 points,  3 = 6 points,  4 = 10 points,  5 = 15 points

     Champion win = 3 additional points

     Down Challenge = (-5) points each (DM is exempt from DC rule)

     Team with most wins per round earns 4 additional points (If ties, no points 
     awarded)

     Alliance/Squad Points (Round 7 Only):
       Fights made (DA fights count as a fight made)

          All (each) team of the alliance fights 1 to 3 warriors = 3 points
          All (each) team fights 4+ warriors = 6 points
          All (each) team fights all five warriors = 9

     Alliance with most wins per that round = 5 points (If tied, no points awarded.)

Turn 8:  Morya Madness (DM 28)

     +3 points to the highest ranked warrior of each style.  Highest ranked is the 
     highest recognition total, regardless of record.  If case of a tie in recognition 
     points, win/loss percentage will be the tie breaker, followed by total kills 
     (warrior).

     +5 Top Team on the Move descending scoring down to #5 (e.g. +5 for first, +4 for 
     second, etc).

     +5 Most Successful Bloodfeuds (Contest Turns 1-8; cumulative for squad).  
     Bloodfeud victories for kills that did not occur during the contest do not count 
     to this total.

     +5 Most Avoided Squad (Contest Turns 1-8; teammates avoiding one another will not 
     be counted)

     -5 Most Avoiding Squad (Contest Turns 1-8)

     +5 Most Turn's Most Favorite (Squad) (Contest Turns 1-8)

     +5 Most Turn's Least Favorite (Squad) (Contest Turns 1-8)

Turn 9:  Mordant Olympics (DM 1)

     The three teams (not squads) with the best win-loss record over turns 1-9 (who 
     meet minimum fight criteria).  Cumulative kills and total recognition will serve 
     as tie breaks if needed.

     Gold -- 25 points
     Silver -- 15 points
     Bronze -- 10 Points

     + 3 Points for an Attacker [Challenge] Win (Challenges against squad-mates will 
     incur a -2 point penalty)

     +3 Points for a Defender [being Challenged] Win (Challenges from squad-mates will 
     incur a -2 point penalty)

Turn 10:  Slaughterhouse V (DM 45)

     +5 Win
     -5 Death
     +5 Kill

     Wins and kills against Arena Stand Bys and Squad-mates will not be scored (Please 
     note:  Death against any opponent will be scored with a -1).  Dark Arena fights 
     will be scored regularly.

                                  LAST WEEK'S FIGHTS

PUTATIVE MARRIAGE butchered BLACK ORC in a 1 minute bloody Dark Arena fight.
BACKBEREND was vanquished by PEACE in a 1 minute uneven Title battle.
MACE GREFF subdued MOUNTAIN ROLL in a action packed 3 minute bloody fight.
BANDIT MINCE devastated AMBITIOUS GUARD in a 1 minute one-sided fight.
BLACK PORK was savagely defeated by HELL'S BUTLER in a unpopular 7 minute competition.
SPYMUSTARD overpowered CONVICTED THIEF in a 1 minute one-sided struggle.
DARK CHAMPAGNE devastated MORDANT DESERTER in a 1 minute one-sided competition.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   3         AIMED BLOW        15 -   5 -  2      75  |
|AIMED BLOW                       2         LUNGING ATTACK    10 -   4 -  1      71  |
|PARRY-STRIKE                     1         STRIKING ATTACK    7 -   3 -  0      70  |
|SLASHING ATTACK                  1         BASHING ATTACK    11 -   5 -  2      69  |
|BASHING ATTACK                   1         WALL OF STEEL      2 -   1 -  0      67  |
|WALL OF STEEL                    1         PARRY-STRIKE       3 -   2 -  1      60  |
|TOTAL PARRY                      1         PARRY-LUNGE        1 -   1 -  0      50  |
|PARRY-LUNGE                      0         SLASHING ATTACK    1 -   1 -  0      50  |
|PARRY-RIPOSTE                    0         TOTAL PARRY        0 -   2 -  0       0  |
|STRIKING ATTACK                  0         PARRY-RIPOSTE      0 -   0 -  0       0  |

Turn 744 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         2 -  0     LUNGING ATTACK     1 -  2         4  AIMED BLOW     
PARRY-STRIKE       1 -  0     PARRY-LUNGE        0 -  0         3  LUNGING ATTACK 
SLASHING ATTACK    1 -  0     PARRY-RIPOSTE      0 -  0         2  BASHING ATTACK 
BASHING ATTACK     1 -  0     STRIKING ATTACK    0 -  0         1  PARRY-STRIKE   
WALL OF STEEL      1 -  0     TOTAL PARRY        0 -  1         1  STRIKING ATTACK

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   PEACE 4306                 14   2  0  107 EASTERN HORDE (430)
BASHING ATTACK   MACE GREFF 5090             9   3  3   70 DOLI CAPAX (514)
AIMED BLOW       BANDIT MINCE 4880           3   0  0   62 SHEWISH BANQUET (481)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is PEACE 4306.  The most popular warrior this turn was 
MOUNTAIN ROLL 4797.  The ten other most popular fighters were PUTATIVE MARRIAGE 5173, 
PEACE 4306, MACE GREFF 5090, BANDIT MINCE 4880, HELL'S BUTLER 5181, DARK CHAMPAGNE 
4979, SPYMUSTARD 4972, BACKBEREND 5087, BLACK PORK 4970, and  0.

The least popular fighter this week was BLACK PORK 4970.  The other ten least popular 
fighters were BACKBEREND 5087, SPYMUSTARD 4972, DARK CHAMPAGNE 4979, HELL'S BUTLER 
5181, BANDIT MINCE 4880, MACE GREFF 5090, PEACE 4306, PUTATIVE MARRIAGE 5173, 
MOUNTAIN ROLL 4797, and  0.

The following warriors will travel to AD after next turn:

PEACE (43-4306) EASTERN HORDE (430)