DUELMASTERS NEWSLETTER

Date   : 06/25/2003    Duedate: 07/22/2003

STORMCROWE ARENA

DM-45    TURN-205

This Weeks Top Honors

THE DUELMASTER IS

DEBBIE DAHMER
MORDRED'S MADMEN (409)
(45-3579) [17-3-0,100]

Chartered Recognition Leader   Unchartered Recognition Leader

DEBBIE DAHMER                  ARROGANT WURM
MORDRED'S MADMEN (409)         FOREST PHALANX (452)
(45-3579) [17-3-0,100]         (45-3905) [5-1-0,59]

Popularity Leader              This Weeks Favorite

SNOWFALL                       CLAPTRAP
NORTHERN LIGHTS (393)          WILD HARPIES (441)
(45-3473) [18-10-0,69]         (45-3804) [7-5-0,33]

THE CURRENT TOP TEAM

 (-1)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. PENDRAGON CYCLE (426)       77
2. MORDRED'S MADMEN (409)      47      DYNASTIC (433)
3. MUTANT HAMMERZ (456)        41      Unchartered Team
4. DYNASTIC (433)              35
5. KNIGHT BREED (403)          26      MUTANT HAMMERZ (456)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 DYNASTIC (433)            45  25  3 64.3   1/ 1 DARQUE FORCES (428)      10  5 2
 2/ 2 MORDRED'S MADMEN (409)    59  38  1 60.8   2/ 2 DYNASTIC (433)           10  5 2
 3/ 0*MUTANT HAMMERZ (456)       3   2  0 60.0   3/ 6 MORDRED'S MADMEN (409)    8  7 0
 4/ 5 PENDRAGON CYCLE (426)     40  29  3 58.0   4/ 7*FOREST PHALANX (452)      7  6 1
 5/ 6 DARQUE FORCES (428)      110  89  7 55.3   5/ 4 NORTHERN LIGHTS (393)     7  8 0
 6/ 0 WALKING DEATH (197)       83  73  1 53.2   6/ 5 EMETICS (406)             7  8 0
 7- 7*MEN OF ILL REPUTE (395)   13  12  1 52.0   7/14 PENDRAGON CYCLE (426)     6  2 2
 8/ 9 AVID FANS (65)            97  91 10 51.6   8/ 9 AVID FANS (65)            6  7 0
 9/10 NORTHERN LIGHTS (393)     72  68  1 51.4   9/ 3*MOJO P@TROL (451)         6  9 1
10/11 KNIGHT BREED (403)        29  28  0 50.9  10/10 KNIGHT BREED (403)        5  3 0
11/12*FOREST PHALANX (452)      14  14  2 50.0  11/ 0*MUTANT HAMMERZ (456)      3  2 0
12/ 8*MOJO P@TROL (451)         14  16  1 46.7  12-13*MEN OF ILL REPUTE (395)   2  3 0
13/14 EMETICS (406)             36  44  1 45.0  13/11 WILD HARPIES (441)        2  8 0
14-16 MIKE'S MORGUE (435)       17  35  1 32.7  14/ 0 WALKING DEATH (197)       1  0 0
15/15 WILD HARPIES (441)        18  42  0 30.0  15-15 MIKE'S MORGUE (435)       1  7 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

   <)]H[(> + -----:----- + <)] Revolt in Veastian #12 [(> + -----:----- + <)]H[(>
                                   By Reverend Boz

     Thystle led me across an alley where Ed and Threngir were waiting.  The Harkene
and extra-large Shew nodded a greeting.  There seemed to be no particular resentment
that A'Krill and I had nearly killed them in a duel a week earlier.  Their wounds had
healed remarkably well and neither seemed hampered by his injuries.
     "I think it's time you told me who you really are, Thystle," I said.
     She cracked a mysterious smile.  "Not buying the story about me being a farm
girl from the Shewish Forest, huh?" she answered my question with a question.
     "You're not Harkene, you're Karnhorn," I stated.  "I've known that since our
meeting with Emir Kyreses.  You knew all the proper forms of greeting.  I didn't know
half of them myself, but then I'm a commoner.  Only a highborn Karnhorn could have
pulled that off.  You've dyed your hair and had a few minor alterations done to your
face to make you look Harkene.  Why?"
     Thystle ran a hand across her short blond hair.  "I had to shear off my long
black tresses to pass without suspicion in this city.  The sacrifices I have to make
for the Empire!  I am Lady Ryu of Karnhorn Intelligence.  Perhaps your friend Jack
Wolfspider has mentioned me to you."
     I searched my memory of conversations with Jack but could not recall her name
being spoken.  "I don't think he has mentioned you," I answered.  "What was your
connection with him?
     "Jack isn't one to talk about his past.  He and I were lovers once, engaged to
be married.  I had to use him and his team as cover for a spying mission in Lapur.  I
couldn't tell him about my job.  Eventually it all came out.  He couldn't forgive
what he thought was betrayal.  He stormed out of my life in one of those fits of
self-righteous fury he's so famous for.  He still loves me though.  I'm certain of
that."
     My heart sank to the ground.  I had become very fond of Thystle and thought she
has some feeling for me.  But if she was in love with my friend Jack then there was
no possibility of a romance between us.  I tried to say something but words wouldn't
come.
     Lady Ryu noticed my discomfiture and gave me a warm hug.  "I'm sorry, Boz.  In
my business I can't afford to love anyone--not you, not Jack, no one.  Like my hair,
it's another sacrifice I have had to made to serve the Empire.  I do like you very
much but that is something that's going to have to wait.  Right now the Empire needs
our help and we've got to give that our full attention.  Okay?"
     "Sure," I needed shaking off the disappointment as best I could.  "Tell me what
you need."
     Ryu nodded and her manner became businesslike.  "The Satrap is well aware of the
situation here in Veastian.  But the war against the Eastern Invaders must take
priority.  Only when they have been crushed and the sieges of our cities lifted will
we be able to turn our attention to the western part of our Empire.  Then that
traitorous Emir in Kurukar will pay for his rebellion and the situation here in
Veastian will be stabilized.  In fact, the Satrap has been besieged by letters, pleas
and petitions from the competing factions in this city--all of them claiming to be
working in the best interests of the Empire.  As if they serve the Empire by ripping
the city to pieces!  Anyway, the Satrap sent me along with one of our most powerful
wizards to assess the situation and solve it if we could."
     "Are you talking about the wizard who hired you and these other gentlemen to rid
the city of Dwarves?  What was that all about?" I asked recalling the incident.  "And
wasn't the wizard killed in the Inn explosion?"
     "Unfortunately yes," she replied.  "You see he was using high level magic, a
spell of Location.  Emir Kyreses had been imprisoned by Admiral Arkossa.  We wanted
to find out where Kyreses was being held.  Unfortunately, Dwarves radiate a strong
anti-magic field.  The Location spell is very sensitive to anti-magic.  Wherever
there was a Dwarf the spell was blocked out for a half mile radius.  There aren't
very many Dwarves in Veastian, but still much of the city was blacked out from the
spell because of them.  We couldn't locate Kyreses.  In desperation the wizard hired
Ed and Threngir here to clear the Dwarves out of town.  I posed as a hired thug and
accompanied them.  We were just looking to scare them out; we really didn't want to
harm them if possible.  Just our luck the first Dwarf we ran into was the Lord
Protector A'Krill and you were there to take his side.  You were too much for Ed and
Threngir and I decided the two of you were more valuable alive so I didn't kill you."
     "Kill us?!" I chortled thinking she had made a joke.  "I realize you weren't
fighting to your full ability, but you wouldn't have stood a chance against A'Krill
and me."
     There was a blur and the next thing I knew Ryu's epee rested uncomfortably
against my throat.  Another blur and the slender sword had returned to it scabbard.
I stood dumbfounded.  Never in my years in the arena had I witnessed speed and
precision anything like what had just happened.
     "Think again," said Ryu.  "The trouble with you gladiators who come up through
Greywand's system is that you never even consider that there might be other training
systems available more powerful than the one you know.  I have been taught in a very
different school of fighting."
     "No amount of training can make a fighter as fast as that.  Your blade has to
have some powerful magic worked into it to make it react like that."
     "Maybe," replied Ryu with a mysterious smirk.  "But magic or not, you'd have
been just as dead if I'd decided to kill you.  You were my conduit into the Jaydeite
Temple.  I had gathered from my sources that the Jaydeites were planning a rescue of
Kyreses.  I wanted to plant myself in the temple and find out why.  So I surrendered
meekly and demurely and turned on the charm.  Not only did that get medical attention
for Ed and Threngir, but I got myself a job as Temple housekeeper as well.  From
there I could snoop to my heart's content."
     "What about the wizard?  The explosion that destroyed the inn and killed all
those people?"
     "Since we hadn't cleared the Dwarves out of town I can only guess that he tried
raising the magical power he put into his spell to an unwisely high level to try to
counteract their presence and it backfired.  The explosion came as a shock to me.
Such a waste!"
     I sighed.  The plot was taking too many twists and turns for me to keep up with
it.  "All right.  Now what about the Jaydeite Temple assisting in Kyreses' escape.  I
was part of the Temple hierarchy and knew absolutely nothing about it."
     "No, it seems to have been the idea of Father Vartan.  He recruited his friend
A'Krill to help him and they succeeded.  As to how and why, you'll have to ask him."
     I rubbed my hand wearily over my face.  I was getting answers to my questions at
a fast and furious pace and the answers only led to more questions.  Only one more
question came to mind and I asked it.  "Why does the Satrap continue to support
Kyreses over Arkossa?  Kyreses was caught smuggling black kughas.  Under law, Arkossa
was required to depose him for that crime and take command of the city.  It seem to
me that he had no choice."
     Ryu smiled sadly and cooed, "Poor Reverend Boz.  So gullible.  So innocent of
the way the Empire really works.  Do you think the Satrap was unaware that Kyreses
was smuggling black kughas?  The smugglers here in Veastian only pose as a criminal
enterprise for appearances sake.  In reality it is a business wholly controlled by
the Empire.  How do you think we financed the war all these years?  Through the sale
of swamprice?  The Empire sells black kughas.  The Empire also condemns its sale.
Why?  Because that drives both the demand and price far beyond reason, and we control
the supply.  The stupid sons and daughters of our aristocrats spend fortunes to
obtain black kughas for use in the Pleasure Palaces.  That way they spend their
wealth on drugs rather than intriguing and buying political alliances that could be
harmful to the Empire.  And the beauty of it is that the proceeds go right back into
the Karnhorn Treasury.  Making the drug illegal is good business.  But there are
always going to be people like you and Arkossa who buy anti-drug propaganda all the
way.  I feel sorry for Arkossa, I really do.  He was placed in a difficult situation
and has done his best with it.  Unfortunately his best is not what the Empire needs
right now.  Kyreses needs to be restored and Arkossa removed.  I mean really removed.
Dead.  And I need your help to do it."
     I really didn't like the sound of what I was hearing.

     >)]H[(< + -----:----- + >)] The Free Cities #61 [(< + -----:----- + >)]H[(<

Ibizond, Korga, and in between:

     Aghtamar and Zilla had argued with Fist of Kjarran, but not for long.  After
all, someone to play bait WAS needed, and he WAS a Lord Protector and therefore had
guaranteed resurrection....  The Murskan, Cadal, suggested that they all get a good
night's sleep here in Ibizond, look over the area where they wanted to set their trap
tomorrow by daylight, and then run the bait tomorrow night.  This seemed such a
sensible suggestion that Aghtamar hesitated to accept it; there was sure to be an
unpleasant catch in it somewhere.  But Zilla was for it, and even Fist, not one to
wallow in luxuries, agreed, so she shrugged and nodded.
     They stayed at the inn where they'd eaten, the Red Cow, and it seemed to
Aghtamar that the night was endless.  She dozed and woke and dozed and woke and it
was still dark.  Maybe the sun had forgotten to rise.  Maybe she was caught in some
magical time loop.  Maybe she was worrying too much.  Maybe she had insomnia.  She
rolled over and thumped her pillow and tried to go to sleep again.  Really asleep
this time.  But there were so many things that could go wrong....
     By the time morning came--reluctantly, with lots of clouds and a cold, damp
wind--Aghtamar was a rag.  Squinting at the imperfect mirror in the small bedroom,
she amended that to a depressed, grumpy rag.  Or hag.  The kind of rag or hag that no
right-thinking gladiator would want as a companion on an adventure.  She was going to
be as second-rate at adventuring as she had been in the arena.  She was just working
up a really good depression when Zilla pounded on the door.
     "Come on," Zilla urged, bouncing on her toes once the door was opened.  "The
guys are waiting."
     "Maybe it would be better if I didn't--"
     "They're WAITING for us, Aghtamar.  Come ON."  Zilla grabbed her arm and dragged
her out into the inn's tiny hallway.  "I kind of LIKE having a couple of men waiting
for us," she confided.  "Even though Cadal is OLD, he must be forty or even FIFTY,
he's a very HOT-looking old man...."
     At that, Aghtamar laughed.  "I didn't know you had a thing for older men,
Zilla!"
     "Well, he's a Lord Protector, so he won't get any older than he IS, after all,
and I bet he knows lots of INTERESTING things."  She glanced sideways at her friend.
"I bet he knows some men he could introduce to you."
     "Uh...Zilla, I'm not really looking for--"
     "You should be.  It's great exercise!"
     "Zilla!"
     "Jack told me to watch out for you," Zilla said.  "He likes you.  I like you.
Lots of people like you.  He was, we were all worried you might get depressed again.
You take things too seriously, Aghty."
     "'Aghty'?"
     "What kind of nickname would YOU suggest I make out of Aghtamar?  Why you ever
let your folks--or Jack if it was him--saddle you with such a mouthful of a name...."
Zilla squinted at her thoughtfully.  "Maybe I'll call you 'Sunshine'.  Would that be
better?"
     By this time, they had arrived at the ground floor, where Fist of Kjarran and
Cadal were, indeed, waiting.  "I've got horses for us all," Cadal said the moment
they appeared, "and lunches packed.  Let's go, we're burning daylight here."
                       ***     *****     ***     *****     ***
     Basically, the part of the Traders' Road that ran between Ibizond and Korga was
just like the parts between Korgan and Malcorn and between Ibizond and Murska.
Unpaved, rutted, hilly, muddy in the low spots, with trees crowding close on both
sides most of the way.  Many of the steepest hills had been cut down to make the
grade easier, with the road passing through dirt-walled notches--great places for an
ambush, as Fist of Kjarran observed cheerfully.
     Cadal nodded, but he looked gloomy.  "Great places," he agreed, "but our killer
doesn't use 'em, mostly.  Out of the dozen we think are victims of the same killer,
only two were attacked at a road cut like this."  He looked up at the steep, muddy
banks with their shaggy topping of brush and sighed.  "One in six isn't significant.
That would be too easy.  Our killer doesn't seem to need ambuscades."
     "But we do," Zilla said.  "So, which ones do you favor, and how do you expect us
to get the killer to attack Fist where we're watching?"
     "There is no way," Aghtamar muttered.
     "Sure there is.  Fist sets out in a group--say four people--from Ibizond about
sunset.  As he approaches the spot we've picked as best for our purposes, the other
three turn back, leaving him to enter the target zone alone.  So far, the killer has
never attacked a group as big as four, and besides, we can probably get enough out-
of-work gladiators from Murska, gods know there are plenty of them, to do the escort.
But my figuring is that he won't be attacked till he's alone.  And if he gets beyond
the optimum area without an attack, he turns and comes back, and if he gets all the
way back through it without being attacked, we join him and call it a night and go
back to Ibizond."
     "I wouldn't like to go back to the inn and leave a job undone," Fist of Kjarran
protested.
     "But doing the job needs the cooperation of our killer, so we're not totally in
control of that," Zilla pointed out.  "This sounds like a decent bet.  Let's do it."

     >)]H[(< + -----:----- + >)] The Free Cities #62 [(< + -----:----- + >)]H[(<

Zukal and vicinity:

     It was harder to get Veleks into the boat than Ghenis had expected.  Dead, it
might have been awkward, but alive...the little thief turned suddenly hysterical,
shrieking and weeping, trashing wildly, and begging not to be given to "the burning
eyes and flashing teeth."  Ghenis finally had to knock Veleks out so that he and
Harlund drag him into the rowboat.
     "He's nuts," Harlund growled, leaning into his oars as he drove the boat back
toward the shore.  "Burning eyes and flashing teeth.  Sounds like some kind of kid's
nightmare.  He do some kind of drugs?"
     "Veleks?  No.  He's got a few bad habits, but not drugs.  He must have seen
something real...but maybe not really what he thinks he saw."
     "He couldn't've seen something like that, not on the beach he couldn't.  There
aren't any monsters in the woods around here."  Harlund paused and looked around
uneasily, looked down into the water, which was filling with the shadows of sunset
faster than the sky was.  "Might be different if he'd been in a boat to start with,"
the beach walker muttered.  "He might've seen something over the water...."
     "Veleks can't swim and had no boat.  He was not on the water," Ghenis said
firmly.  "Besides, I found what are probably his tracks.  He was on the shore road
and left it to run toward the beach, and I do mean run--flat out.  Something
terrified him.  Veleks is no hero, but he wouldn't run without a reason."
     Harlund opened his mouth to argue further, then looked at Ghenis and shut it
again.  Smart move.
     "Just get us to shore, man.  Then I'll pay you, and you can go home.  It isn't
your problem."
                       ***     *****     ***     *****     ***
     Ghenis had the idea that it would have been harder, maybe impossible, to get rid
of Harlund at any time earlier in the day.  But it was sunset, and the beach walker
seemed to have a strong aversion to being out on the shore at night.  Which probably
meant that the gladiator would be wise to get himself and Veleks off the shore before
dark, too.  Besides, he didn't want to meet his henchman's "burning eyes and flashing
teeth" with Veleks on his hands either unconscious or hysterical.
     He draped the little thief over the saddle of his rented horse and glared at the
beast.  It probably wasn't a bad horse, as horses went, but neither was it
outstanding in any way--it seemed unlikely, for instance, that it would take to
carrying double.  Which meant he himself was going to have to walk.  He toyed again
with the idea of buying a horse, a really GOOD horse.  But, as at other times, he
also thought about how much it cost to keep a horse in the city, whether he was
riding it or not.  His resources weren't infinite.  And he didn't really leave the
city and NEED a horse that often, so it wouldn't be a savings, not really.
     By the time Ghenis had reached this point, a familiar one, in his thoughts, it
was twilight and he was back on the coast road, leading the horse.  He paused before
stepping out into the open.  By the evidence of the tracks, Veleks had been on the
coast road in the dark when he met his monster.  Maybe it would be better to get
under immediate cover instead of heading straight back to Zukal tonight.  He'd passed
an abandoned farmstead--courtesy of the invasion, most likely--on his way to the
beach to meet Harlund.  It wasn't any palace, but it would provide shelter and a
defensive position, and it was nearby, a mile, maybe a mile and a half away.  He set
off in that direction, crossing the road and plunging into the brush along an
overgrown track.
     The farmstead was as Ghenis remembered it, a stone house with half a roof, two
or three wooden sheds that had mostly collapsed, a cluster of unpruned fruit trees.
He led the horse right into what had been the main room of the house and dumped
Veleks onto the ground.  By the dark powers, the little thief had better have
something useful to report after all this trouble!  Veleks could sleep now, but by
morning he'd better be coherent.
                       ***     *****     ***     *****     ***
     Ghenis sat over the fire he'd made from scraps of lumber and watched the full
moon ride across the sky.  The night seemed long for the time of year, but that was
subjective, he knew.  It was about midnight now, with the moonlight turning the
landscape into silver and soot.  There had been owls hooting earlier, some other kind
of night birds, rustlings outside the farmhouse that had nothing to do with the wind,
but the night was silent now.  He touched the amulet he wore under his shirt,
wondering if he would see Veleks' monster tonight.  That would be...interesting.
     A howl?  There were wolves around the delta country, they'd come down out of the
hills after the invaders had devastated the area.  A chorus of howls, must be a pack.
His horse was moving restlessly.  It had a right to be uneasy, a pack of wolves was
no joke.  Ghenis wished briefly that he had a crossbow, but he didn't.  He drew his
sword and put more wood on the fire, checked to make sure that the remaining walls of
the old house would protect him from the sides and rear.
     Another howl, closer, almost a hound-like baying.  Other wolf voices answering.
Definitely a pack, hunting in the moonlight.  He touched his amulet again.  The dark
powers would not protect him if he stupidly put himself in the way of danger.  Which
he had not done tonight, he had prudently gotten off the road and taken a defensible
shelter.  With one hand on his amulet and the other on his sword, he waited.
     Shadows moved in ways that wind and trees could not account for.  They gathered
around the shell of the farmhouse; he glimpsed them through the empty doorway and the
gaps in the wall.  The shadows blinked at him with eyes that were not burning but
cold as the moon overhead.  Wolves.  Big wolves, given how far off the ground those
pale eyes were.  A lot of big wolves.  But they weren't trying to get at him.  More
kept arriving, causing an ongoing stir of shadows.  He didn't try to count them.
Didn't really want to know how many wolves there were out there.
     And then, suddenly, there was something else, with eyes of flame and a spear
tipped with icy moonlight.  Human in shape, more or less, and mounted on something
that might be a horse but probably wasn't.  It lifted a horn and blew, and the sound
was a wave of fear.
     Veleks' monster.

     >)]H[(< + -----:----- + >)] The Free Cities #63 [(< + -----:----- + >)]H[(<

Riztab:

     With all the snow of the winter just past, the lake was higher than usual.  At
least two feet higher, Spymaster Torric guessed, looking at the water that now stood
waist high in the doorway of the old arena records building.  He hadn't liked going
in there to hunt for old records when the water was barely up to his knees.  Now...
no.  No way he was going in there; anything could be hidden by that dark water.
     "What idiot made the decision to leave the records down there, anyway?" Jorja,
manager of Sweet Magic, asked.  "It's so stupid!"
     Torric shrugged.  "Gladiators and managers don't have the copyright on stupid,"
he said mildly.  "I'm not sure if it was Arenamaster Rillion or First Citizen Makrok
who made the decision, but the other one concurred in it."
     "Sounds like maybe the both had something to hide," Garfield, manager of Arena
Felines, murmured.  "I wonder what?"
     "Don't we all," Torric responded.  That Rillion tA and Makrok should have a
secret they had succeeded in hiding offended him.  He was supposed to be able to find
things out, and so far he hadn't scratched the surface on that.
     "Are the records even THERE?" Garfield asked.  "Maybe Rillion tA just said
they're stored down here to keep you from finding out that they're gone."
     "They were here a little while ago."  Torric frowned.  "Four years?  Five?
Something like that, I think--but I know the records still existed back then,
whenever, because I consulted them to find out about the earliest teams here.  For
Sleepy, that was.  Then something came up--the invasion, I think?  Anyway, I didn't
go back.  But--"  He jumped as a crazy howl floated over the water.  "I hate coming
here so late in the day," he muttered, glancing anxiously to the west.  The sun was
slipping behind a bank of clouds.
     "If somebody's messing around in the records storage, late in the day is the
time to watch for him.  Be glad we can't see in the dark and watch after sunset!"
Jorja advised.
     "Huh.  I wish now I hadn't mentioned that Jaguar saw someone down this way."
Garfield eyed the dark water with disfavor.  "Better I should have stayed at the
guildhouse and whacked him a couple of times for wandering around where he shouldn't
be."
     The howl came again, from far out over the lake.  A chorus, several voices
saluting the coming night.
     "Loons," Torric said uneasily.  "We always have some loons on this lake.
Horrible birds."
     "It sounds more like wolves to me," Jorja countered, "or even hounds."
     "Not on the lake!"
     "I know, but--"
     Another chorus of howls, this time accompanied by a deep-throated hunting horn.
     "It IS hounds!"  Garfield backed up a couple of steps.  "I don't like dogs."
     "And I don't like anything that can hunt on the surface of the lake," Jorja
agreed.  She backed up with him.  Spymaster Torric was already behind them and edging
farther back.  "But I'd like to know what it is."
     "It's us cats that are supposed to be curious," Garfield reminded her.
     "Yeah, but it kills you cats.  Don't want that--who'd I have to talk to?"  She
stiffened, staring out over the water intently.  With the sun sinking into the clouds
and the forest shadowing the lake anyway, it was hard to be sure, but she thought
something--bigger than any water bird--was moving out there.
     The horn blew once more, a long note with more chilling menace in it than
anything either manager had heard.  The horn call was backed by the baying of the
unnatural pack.  The twilight took the shape of a pack of tall hounds and three lean
horsemen sweeping forward across the glassy surface of the water.
     "They're headed for the old records building," Garfield noted in a steady voice.
"I don't think I want to hang around to welcome them."
     "Right."  Jorja joined his retreat.  She shivered a little in the night air.
"This calls for strong drink in a warm, crowded tavern."

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   9 ZUKAL (turn 468): TREMERE of DARK TOADS (TigToad, mgr.)
 DM  12 RIZTAB (turn 466): LIFE SENTANCE of THE LAWMEN (?, mgr.)
 DM  15 MALCORN (turn 462): DIRT KNAP of UNKNOWNS XX (Dark Spirit, mgr.)
 DM  16 WILLAF (turn 462): MANAGER TC'S of IT'S JUST WRONG (LHI, mgr.)
 DM  17 ALJAFIR (turn 460): COL SALOMON of 82ND ILLINOIS (Otto X. Frothingslosh)
 DM  19 ZUWAYZA (turn 459): STEERFORTH of GO TO THE DICKENS! (Reverend Boz, 
                            acting mgr.)
 DM  28 MORYA (turn 229): SHAWINIGAN SMURF of CANADIAN BACON (Firehawk, mgr.)
 DM  29 LAPUR (turn 451): MR. YUCK of THE TAKEN (Stillgard, mgr.)
 DM  31 CHIMLEVTAL (turn 227): GRIFFIN of MYTH (Lightbringer, mgr.)
 DM  32 ARVAT (turn 448): LIGHTNING of HARBINGERS (High Lord Bosk, mgr.)
 DM  33 ANASAZI (turn 446): SLUGWORTH of WILLY WONKA INC. (Distorted, mgr.)
 DM  35 MURSKA (turn 439): FINN of CHILDREN OF LLYR (Jorja, mgr.)
 DM  43 VEASTIAN (turn 402): SUNGOD DESIGNED ME of WENSINWASIN (Youngblood, mgr.)
 DM  45 STORMCROWE (turn 204): BINGE N PURGE of EMETICS (Berylstar, mgr.)
 DM  47 NORTH FORK (turn 199): JUMBO MUMBO of SPOONERTIKS (Spawn, mgr.)
 DM  50 SNOWBOUND (turn 186): CLOUDS AWAY of OPEN SESAME (Crip, mgr.)
 DM  56 ROCANIS (turn 327): HAIRY TUB of MY BATHROOM (Nuln, mgr.)
 DM  61 JURINE (turn 307): VLADIMIR TALTOS of BLACK PEARL (Dr. Guts, mgr.)
 DM  73 ERINIKA (turn 134): PUNCH DRUNK of WAY TO GO! II (Spawn, mgr.)
ADM 103 FREE BLADES (turn 352): BLACKMYTH of SHADOWS from ARUAK CITY (

                                      Top Teams
                                      ---------
 DM   9 ZUKAL (turn 468): none
 DM  12 RIZTAB (turn 466): ARENA FELINES II (Garfield, mgr.)
 DM  15 MALCORN (turn 462): UNKNOWNS XX (Dark Spirit, mgr.)
 DM  16 WILLAF (turn 462): WAY OF THE BLADE 1 (Vhagar, mgr.)
 DM  17 ALJAFIR (turn 460): WHEN EAGLES DARE (Talon Volksie, mgr.)
 DM  19 ZUWAYZA (turn 459): CARNIVAL (Carny, mgr.)
 DM  28 MORYA (turn 229): IDIOTIC ICCERS (THawk, mgr.)
 DM  29 LAPUR (turn 451): CROC FILES (THawk, mgr.)
 DM  31 CHIMLEVTAL (turn 227): THE STORMGUARDS (The Icelord, mgr.)
 DM  32 ARVAT (turn 448): THE STORMLORDS (The Icelord, mgr.)
 DM  33 ANASAZI (turn 446): WHEN DOGMA FAILS (Prophet, mgr.)
 DM  35 MURSKA (turn 439): CHILDREN OF LLYR (Jorja, mgr.)
 DM  43 VEASTIAN (turn 402): KORGAN CRUSADE (Jack Wolfspider, mgr.)
 DM  45 STORMCROWE (turn 204): DARQUE FORCES (Master Darque, mgr.)
 DM  47 NORTH FORK (turn 199): SPOONERTIKS (Spawn, mgr.)
 DM  50 SNOWBOUND (turn 186): OPEN SESAME (Crip, mgr.)
 DM  56 ROCANIS (turn 327): GENERAL SURGERY (Darkfist, mgr.)
 DM  61 JURINE (turn 307): BLACK PEARL (Dr. Guts, mgr.)
 DM  73 ERINIKA (turn 134): none
ADM 103 FREE BLADES (turn 352): MEOW MIX, etc. (Ultraist, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   9 ZUKAL (turn 468): INDIGO of BLUE MOON (Jorja, mgr.)
 DM  12 RIZTAB (turn 465): WILD BILL of THE LAWMEN (?, mgr.)
 DM  16 WILLAF (turn 462): IMA MAROON of COLOR ME (Ghoti, mgr.)
                           GINGER BROWN of COLOR ME (Ghoti, mgr.)
 DM  17 ALJAFIR (turn 459): SEAR ICECAP of LO' DOWN (Cayl Reed, mgr.)
 DM  28 MORYA (turn 229): SHAWINIGAN SMURF of CANADIAN BACON (Firehawk, mgr.)
                          BILLY LILLY of DODGE BULLETS (Uncle Wolf, mgr.)
              (turn 228): NIGHTSHADE of CRYPT KNIGHTS (?, mgr.)
 DM  31 CHIMLEVTAL (turn 227): GRIFFIN of MYTH (Lightbringer, mgr.)
 DM  33 ANASAZI (turn 446): SLUGWORTH of WILLY WONKA INC. (Distorted, mgr.)
                (turn 445): DRY KEG of JOYS OF BOOZE (Berylstar, mgr.)
 DM  35 MURSKA (turn 439): FINN of CHILDREN OF LLYR (Jorja, mgr.)
 DM  50 SNOWBOUND (turn 185): DR. NO-NOOKIE of MASTER BLASTERS (Tripwire, mgr.)
 DM  73 ERINIKA (turn 133): KAMIKAZE of WAY TO GO! II (Spawn, mgr.)

                                      SPY REPORT

     The sages err'd not in their foretelling of a god descending upon STORMCROWE, 
for I, Novgorodny Vir, have returned!  MOJO P@TROL after a sorry 1-4-1 might want to 
consider abandoning the sands and taking up singing the 'Can't fight no more' blues!  
Nothing works for a team like victory (How's that for a perceptive observation?) as 
PENDRAGON CYCLE can attest...  KNIGHT BREED posted a nice gain, to come in 10th.  
Everybody loves a winner...  Well, MUTANT HAMMERZ, you can show this to your parents. 
But you'll have to do better than 3-2-0 if you want your names in this space again... 
DYNASTIC had cause to celebrate, after MING got 25 points by beating AURORA.  Win 
some, lose some.  Speaking of which, NORA BATES was winsome, after beating THE BEER 
VENDOR and seeing him lose 17 points.  Now I can't insult DEBBIE DAHMER, as she has 
gloriously dueled to the top.  Oh great new Duelmaster!!!  (Stop me if I lay it on 
too thick) Word has it one team in STORMCROWE is using psychics to predict wins.  
They lead a charmed life!   
     So much to report, so little time!  Like the noble eagle soaring amongst the 
mountaintops, so stand the warriors of MORDRED'S MADMEN, alone and unchallenged.  As 
a woman of good breeding scorns the "warriors" of DYNASTIC, so did that sorry team 
shy from MORDRED'S MADMEN Is it charming personality?  Conversational abilities?  
Good oral hygiene?  Whatever it is, BOMBSHELL is the most challenged warrior.  
CLAPTRAP challenged HOT LIPS!  Who says WILD HARPIES are just a bunch of wimps!  
CLAPTRAP of WILD HARPIES kept hers wits as she was subdued by HOT LIPS.   
     Like the wind whispering among the pines, do hearest I many disquieting rumors.  
Those who owe CERDIC of PENDRAGON CYCLE money and had written him off, take note:  
he'S BACK FROM THE DARK ARENA!!!  AND he'S MAD!!!  DARK CHAMPION in the Dark Arena 
wasn't enough for UTHER of PENDRAGON CYCLE.  Maybe that certain serving girl(?) at 
The Shadow's Fountain will be!  The audience gave a nice round of rasberries to 
AURORA of NORTHERN LIGHTS, for expiring in such an ungraceful fashion.  14-14-0, 
indeed!  Never one to advocate diplomacy and restraint, I was pleased to see AVID 
FANS retaliate against DARQUE FORCES in bloodfeud!  Ask not a spymaster for counsel, 
for he will pontificate long after you have fallen into an unconscious stupor.   
     All good things must come to an end.  My fingers tire and I fear my incessant 
prattling may cause unfair judgement upon my impeccable character.  Can anything 
compare to the pleasure of writing Spyreports for STORMCROWE?  On that giddy note I 
take my leave-- Novgorodny Vir  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 DEBBIE DAHMER 3579           17   3  0   100       MORDRED'S MADMEN (409)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 MERLIN EMBRIES 3689          12   4  0    99       PENDRAGON CYCLE (426)
 BINGE N PURGE 3567           11   6  0    93       EMETICS (406)
 MING 3755                     8   6  1    92       DYNASTIC (433)
 IPECAC 3625                  10   5  0    91       EMETICS (406)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 SUNFLASH 3474                19   9  0    86       NORTHERN LIGHTS (393)
 WRECKER 1402                 18  12  0    83       WALKING DEATH (197)
 NORA BATES 3883               6   2  0    77       MORDRED'S MADMEN (409)
 MARILYN 3712                 17  17  2    74       DARQUE FORCES (428)
 SCORPIUS 3752                 8   2  0    72       KNIGHT BREED (403)
 SNOWFALL 3473                18  10  0    69       NORTHERN LIGHTS (393)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 MOTHER 3741                   8   4  1    66       DARQUE FORCES (428)
 UTHER 3691                    8   5  1    61       PENDRAGON CYCLE (426)
 CERDIC 3690                   6   7  2    60       PENDRAGON CYCLE (426)
 ARROGANT WURM 3905            5   1  0    59       FOREST PHALANX (452)
 THE BEER VENDOR 1975         12  11  1    57       AVID FANS (65)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 HOT LIPS 3743                11   1  0    54       DARQUE FORCES (428)
 THE SMELL OF IT 3564          5  12  1    54       EMETICS (406)
 HAPSBURG 3754                10   4  0    52       DYNASTIC (433)
 BEDWYR 3835                   7   4  0    49       PENDRAGON CYCLE (426)
 PLANTAGENET 3756             11   3  0    48       DYNASTIC (433)
 ROMANOV 3753                  8   6  2    48       DYNASTIC (433)
 CONVULSIVE HURL 3563          5  11  0    48       EMETICS (406)
 THE STATISTICIAN 2309        10   9  0    43       AVID FANS (65)
-SKORG 1804                   10   7  1    42       WALKING DEATH (197)
-THE TRANSIENT 3494            5   0  0    42       MEN OF ILL REPUTE (395)
 LEATHERBACK 3844              8   4  0    40       MORDRED'S MADMEN (409)
 RAYNOR 3549                   7   5  0    40       KNIGHT BREED (403)
 ZINDELLA AZRON 3898           4   2  0    40       MOJO P@TROL (451)
-JOGLI 1902                    9   4  0    39       WALKING DEATH (197)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 KERRIGAN 3545                 7   5  0    39       KNIGHT BREED (403)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 CLAPTRAP 3804                 7   5  0    33       WILD HARPIES (441)
 DAGORA SAVON 3896             3   3  1    31       MOJO P@TROL (451)
 SHARD 3507                    5  13  1    29       NORTHERN LIGHTS (393)
-NEURLOS 3770                  4   4  0    26       MIKE'S MORGUE (435)
 32ND PTOLEMAIC 3940           3   0  0    25       DYNASTIC (433)
 SHARLA MANSON 3936            3   0  0    25       MORDRED'S MADMEN (409)
 SANGAN 3938                   3   0  1    24       DARQUE FORCES (428)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 BOMBSHELL 3914                2   3  1    20       DARQUE FORCES (428)
 XAVIER MARTEK 3895            3   3  0    18       MOJO P@TROL (451)
 GARGLE SPEW 3902              2   3  0    18       EMETICS (406)
 THE JANITOR 2545              4   3  0    17       AVID FANS (65)
 ICE PRINCESS 3911             4   2  0    15       NORTHERN LIGHTS (393)
 SHADOWCAT HAMMER 3961         1   0  0    15       MUTANT HAMMERZ (456)
-DIRK HAMMERTOE 3492           4   1  0    13       MEN OF ILL REPUTE (395)
-NANTUKO MENTOR 3903           2   3  0    13       FOREST PHALANX (452)
 ANGEL HAMMER 3962             1   0  0    13       MUTANT HAMMERZ (456)
 GOBLIN RAIDER 3931            3   1  0    12       FOREST PHALANX (452)
-MASOJ 2603                    2   0  0    12       WALKING DEATH (197)
 KYRIE 3942                    1   1  0    11       WILD HARPIES (441)
-REDEMPTION 3491               2   3  1    10       MEN OF ILL REPUTE (395)
 CANNONBALL HAMMER 3960        1   0  0    10       MUTANT HAMMERZ (456)
-SNAKE PLISKIN 3495            2   3  0     9       MEN OF ILL REPUTE (395)
 VOR'EIV TAVERS 3916           2   3  0     9       MOJO P@TROL (451)
 PSYLOCKE HAMMER 3964          0   1  0     2       MUTANT HAMMERZ (456)
 BEAST HAMMER 3963             0   1  0     1       MUTANT HAMMERZ (456)
-DELAWARE BIRD 3534            0   1  0     1       KNIGHT KILLERS (398)
-JENE DE' JOY 3536             0   1  0     1       KNIGHT KILLERS (398)
-DINO KOHLER 3937              0   1  0     1       MEN OF ILL REPUTE (395)
 TEARSA 3954                   0   1  0     1       MOJO P@TROL (451)
-MR. KILLINGTON 3537           0   1  0     1       KNIGHT KILLERS (398)
-HENGIST 3460                  0   1  0     1       WALKING DEATH (197)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
A BOUNCER 2428         6  6 2 AVID FANS 65          ROMANOV 3753          204         
THE SCOREKEEPER 2821   1  5 0 AVID FANS 65          BOMBSHELL 3914        204 JUST REV
DARK CHAMPION 24       0  1 0 DARK ARENA 0          CERDIC 3690           205 NONE    
DARK CHAMPION 24       0  1 0 DARK ARENA 0          UTHER 3691            205 NONE    
19TH (RAMESSID) 3757   5  6 0 DYNASTIC 433          MOTHER 3741           202         
CRUD 3952              0  1 0 FOREST PHALANX 452    BANDIT PRINCE 25      205 NONE    
CHIANA 3868            1  4 0 KNIGHT BREED 403      CENTAUR VETERAN 3904  203 NONE    
LUTHIEN MAGDA 3899     2  3 0 MOJO P@TROL 451       SANGAN 3938           204         
DANDYMAN 3882          2  6 0 MORDRED'S MADMEN 409  STONE GOLEM 26        205 NONE    
TAMI MCVAY 3694        6  5 1 MORDRED'S MADMEN 409  FRIFFLE SNUFFPOT 3781 202         
AURORA 3470           14 14 0 NORTHERN LIGHTS 393   MING 3755             205         
MORGIAN 3833           3  6 0 PENDRAGON CYCLE 426   BLACK ORC 20          205 NONE    
MADRA 3944             0  2 0 WILD HARPIES 441      SPYMASTER 22          205 NONE    
GWYNNE 3943            0  2 0 WILD HARPIES 441      SHEWISH GIANT 21      205 NONE    
SIORAF 3941            1  1 0 WILD HARPIES 441      DAGORA SAVON 3896     205         

                                     PERSONAL ADS

Nantuko Mentor -- First turn back and a downchallenge.  I see the warriors in
Stormcrowe now smell as bad as the stuff I normally clean up. -- The Janitor

Bombshell -- And another 11 Wit bites the dust. -- The Scorekeeper

The Smell Of IT -- I thought Information Technology carried no odour, at least not as
sweet as mine. -- The Beer Vendor

     Eeew, you haven't smelled the funk right before a deadline, have you? -- Ed.

Romanov -- In a roundabout way, my stablemates are actually happy with that result,
especially considering the replacement. -- A Bouncer

Arrogant Worm -- Wowser!  The win and all the skills!  I've been had. -- The
Statistician

Slaughterhouse Soldiers -- Mutant Hammerz should make their debut this cycle in
preparation for the upcoming Stormcrowe Slaughterhouse contest.  Count them as
registered! -- Hammer

Merlin Embries -- You should be wary of challenging women, you know.  One of us might
have come prepared with a cage of air. -- Snowfall
P.S.  I didn't think of it... THIS time.

Mother -- Not mine!  So that won't protect you. -- Aurora

Marilyn -- Whoosh!  I barely pulled that one off.  Good work on your part. --
Sunflash

Ming -- (disappointed sigh)  I had hopes of bring you down in pieces, but I guess not
today, hmm? -- Shard

Sharla Manson -- Are you a madman?  I must say you don't look it.  But I'm taking no
chances around you, just the same. -- Ice Princess

Bombshell -- Then you know the WRONG princesses. -- Ice Princes, the Princess with
Standards

Sangan -- You will pay with your own blood for killing, Luthien.  That I promise!!!!
-- Voodoo

Hot Lips -- We had ourselves a great fight.  I knew there would be a time that I
would lose.  I'm glad my first loss was to a fighter with the record like you have.
It was not luck.  It was pure experience.  Yeah, I got a little cocky and had my ass
handed to me on a silver platter.  Thanks for the pep talk. -- Zinderella

Convulsive Hurl -- You fight pretty damn good.  Also with respect.  I like that in a
fighter.  Maybe we will see who really would have won till we meet again. -- Xavier

Gwynne -- Welcome to the world of fighters.  I'm sorry I had to beat you on your
first fight.  But we will have to start somewhere.  I know how you feel.  I lost my
first three fights.  Sooner or later you will get the hang of it.  Good luck. --
Dagora

Madra -- Welcome to the wild sport of fighting.  No thanks, I do not like to dance
with orcs.  They tend to clash with my good looks.  Sorry I had to beat your on your
first fight. -- Vor'iev

To All -- As you can tell, I lost the fighter known as Luthien Magda.  We all are
grieving for the loss.  It will be revenged.  That I promise.  The crowd and his
opponent laughed.  That was a disgrace to my group.  I'm sending Zinderalla after
Sangan.  He will pay.  That is all. -- Voodoo

27 May 2003
A note to everyone regarding manager names and manager lists -- If you're running a
team incognito, all you have to do is let me know and I won't put your name on any
manager lists.  It has seemed though, that more people want their names listed, even
if they do not announce themselves, than the other way around.  Also, I do maintain
the list more or less by hand and errors do creep in.  You have but to say I've made
an error and no one will be the wiser (except thee and me, of course). -- The Saint,
keeper of lists

30 May 2003
Duelmasters Friends and Friendly Foes -- I am returning to the United States for the
summer.  Please direct any Snailmail to:
     Devon Hagy
     Open Skies Ministries
     Att: Hammer
     1515 E 7th St
     Okmulgee, OK 74447
     USA
Bro De is the founder and president of Open Skies Ministries [Prison Ministry] and a
newcomer to the world of Duelmasters. We minister together when I am in the area.
See you on the sands!
-- Daryl P Holloman aka Hammer
Flower Hammerz DM 28
Casino Hammerz DM 33
Fish Hammerz DM 54

3 June 2003
     The Company of Brothers want to take this opportunity to formally introduce
ourselves to all players.  Our play is NOT based on smack, rudeness, or anything less
than fair play (well...as fair as it gets!) and improving the knowledge base of the
game and the sharing of experimentation and information.  We are not concerned with
personal politics, ideals, etc.  We are players who enjoy the game.
     Currently, our membership includes:
     Asmo Dius, Baphomet, and Fahkry.
     We wish to welcome our newest member...Suiside.  May the gods smile upon you and
victory rest well on your team.  Any who wish to join us may contact one of our
members for info.

4 June 2003
                 ANNOUNCING THE RETURN OF STORMCROWE SLAUGHTERHOUSE
     The last Stormcrowe Slaughterhouse was one of the closest and most exciting
contests ever held in Alastari.  Such an epic demands a sequel.  Therefore, Master
Darque and Jack Wolfspider are pleased to announce the return of the Stormcrowe
Slaughterhouse.
     Where?  Stormcrowe DM 45 (slow).  When?  The Slaughterhouse returns on Turn 207,
due August 19.  How can you get into the action?  Bring a team (one per entrant
please) to arena 45 and announce your intention to join the contest in the Personals.
     Rules:  This time around the rules are very simple.  Each warrior win against a
higher rated opponent (one or more points higher in the ratings) brings you 10
points, against even rated opponent 7 points, lower rated 5 points.  Wins against
NPCs or by a warrior who downchallenges are worth 0 points.  Points are doubled for
kills.  All warriors in the arena whether participating in the Slaughterhouse or not
are fair game.  Points are totaled weekly, and the contestant whose team has racked
up the most points at the end of 10 turns is declared Slaughterhouse Champion.
     Prizes:  To be announced; we're still talking with RSI about it.  Figure it will
be something pretty good.  But hey, who needs prizes when the honor of being
Slaughterhouse Champion awaits!
     More info:  Master Darque, MasterDarqueDM@aol.com, or Jack Wolfspider,
russtulp@aol.com.  Or diplo Darque Forces (428) or Dynastic (433) in Arena 45.

                                  LAST WEEK'S FIGHTS

CERDIC butchered DARK CHAMPION in a 1 minute bloody Dark Arena fight.
UTHER viciously butchered DARK CHAMPION in a 2 minute gruesome Dark Arena battle.
MORGIAN was killed by BLACK ORC in a 2 minute gruesome Dark Arena fight.
DANDYMAN was dealt death by STONE GOLEM in a 3 minute Dark Arena contest.
MADRA was assassinated by SPYMASTER in a 1 minute Dark Arena fight.
GWYNNE was murdered by SHEWISH GIANT in a 1 minute Dark Arena competition.
CRUD was butchered by BANDIT PRINCE in a popular 1 minute bloody Dark Arena duel.
ROMANOV was overpowered by MOTHER in a 1 minute mismatched Bloodfeud brawl.
THE STATISTICIAN savagely defeated BOMBSHELL in a 3 minute Bloodfeud melee.
MERLIN EMBRIES won victory over SUNFLASH in a 4 minute expert's Challenge fight.
NORA BATES overpowered THE BEER VENDOR in a 1 minute one-sided Challenge fight.
HAPSBURG overcame ZINDELLA AZRON in a 2 minute Challenge bout.
BEDWYR overpowered SHARD in a 1 minute one-sided Challenge match.
PLANTAGENET unbelievably bested CONVULSIVE HURL in a 4 minute Challenge conflict.
CLAPTRAP was luckily beaten by HOT LIPS in a popular 5 minute bloody Challenge brawl.
32ND PTOLEMAIC overcame THE JANITOR in a 2 minute gruesome Challenge fight.
BINGE N PURGE was narrowly defeated by DEBBIE DAHMER in a 2 minute Title struggle.
MING butchered AURORA in a 1 minute gory mismatched brawl.
MARILYN was narrowly defeated by WRECKER in a 3 minute veteran's match.
IPECAC savagely defeated KHALHUMS DWARF in a crowd pleasing 1 minute veteran's match.
SNOWFALL viciously subdued LEATHERBACK in a popular 3 minute gruesome bout.
SCORPIUS demolished THE SMELL OF IT in a 1 minute uneven bout.
ARROGANT WURM vanquished DANGEROUS CRIMINAL in a popular 1 minute mismatched fray.
RAYNOR overpowered GARGLE SPEW in a 1 minute uneven fight.
KERRIGAN overpowered XAVIER MARTEK in a popular 1 minute uneven fight.
DAGORA SAVON assassinated SIORAF in a 1 minute uneven match.
ICE PRINCESS beat VOR'EIV TAVERS in a 2 minute gruesome duel.
GOBLIN RAIDER beat BEAST HAMMER in a 3 minute novice's fray.
SHARLA MANSON overcame PSYLOCKE HAMMER in a popular 1 minute novice's duel.
SANGAN savagely defeated KYRIE in a 6 minute gory beginner's duel.
TEARSA was overpowered by CANNONBALL HAMMER in a 1 minute one-sided match.
SHADOWCAT HAMMER overpowered PERSISTENT BEGGAR in a 2 minute one-sided bout.
ANGEL HAMMER overpowered CONVICTED THIEF in a 1 minute one-sided fray.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                  10         AIMED BLOW        11 -   5 -  0      69  |
|BASHING ATTACK                  10         TOTAL PARRY       67 -  36 -  2      65  |
|STRIKING ATTACK                  8         LUNGING ATTACK    76 -  53 -  5      59  |
|TOTAL PARRY                      7         WALL OF STEEL     20 -  19 -  1      51  |
|WALL OF STEEL                    4         PARRY-LUNGE       29 -  29 -  0      50  |
|PARRY-LUNGE                      4         PARRY-STRIKE      17 -  20 -  2      46  |
|SLASHING ATTACK                  4         STRIKING ATTACK   67 -  91 -  4      42  |
|AIMED BLOW                       3         BASHING ATTACK    37 -  61 -  3      38  |
|PARRY-RIPOSTE                    3         PARRY-RIPOSTE     10 -  17 -  0      37  |
|PARRY-STRIKE                     2         SLASHING ATTACK   23 -  42 -  4      35  |

Turn 205 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         3 -  0     PARRY-LUNGE        1 -  3         3  PARRY-LUNGE    
STRIKING ATTACK    6 -  2     SLASHING ATTACK    1 -  3         3  LUNGING ATTACK 
TOTAL PARRY        5 -  2     BASHING ATTACK     2 -  8         1  TOTAL PARRY    
PARRY-RIPOSTE      2 -  1     PARRY-STRIKE       0 -  2         1  BASHING ATTACK 
LUNGING ATTACK     6 -  4                                       1  STRIKING ATTACK
WALL OF STEEL      2 -  2                                       1  AIMED BLOW     
                                                                1  PARRY-RIPOSTE  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
PARRY-LUNGE      DEBBIE DAHMER 3579         17   3  0  100 MORDRED'S MADMEN (409)

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
TOTAL PARRY      MERLIN EMBRIES 3689        12   4  0   99 PENDRAGON CYCLE (426)
LUNGING ATTACK   BINGE N PURGE 3567         11   6  0   93 EMETICS (406)
BASHING ATTACK   WRECKER 1402               18  12  0   83 WALKING DEATH (197)
STRIKING ATTACK  NORA BATES 3883             6   2  0   77 MORDRED'S MADMEN (409)
AIMED BLOW       SCORPIUS 3752               8   2  0   72 KNIGHT BREED (403)
PARRY-RIPOSTE    SNOWFALL 3473              18  10  0   69 NORTHERN LIGHTS (393)
SLASHING ATTACK  THE BEER VENDOR 1975       12  11  1   57 AVID FANS (65)
WALL OF STEEL    THE STATISTICIAN 2309      10   9  0   43 AVID FANS (65)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is SNOWFALL 3473.  The most popular warrior this turn 
was CLAPTRAP 3804.  The ten other most popular fighters were SUNFLASH 3474, 
CONVULSIVE HURL 3563, SNOWFALL 3473, BINGE N PURGE 3567, UTHER 3691, HAPSBURG 3754, 
32ND PTOLEMAIC 3940, DEBBIE DAHMER 3579, WRECKER 1402, and IPECAC 3625.

The least popular fighter this week was SHADOWCAT HAMMER 3961.  The other ten least 
popular fighters were TEARSA 3954, VOR'EIV TAVERS 3916, SIORAF 3941, GARGLE SPEW 
3902, THE SMELL OF IT 3564, AURORA 3470, SHARD 3507, THE BEER VENDOR 1975, ROMANOV 
3753, and GWYNNE 3943.

The following warriors will travel to ADVANCED DUELMASTERS after next turn:

DEBBIE DAHMER (45-3579) MORDRED'S MADMEN (409)

               NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)

     For those of you who keep track of such things, 13 additional warriors graduated 
from regular DM arenas (including closed arenas) since the last tournament:

                            STRYSON (12-1368) SHADOW LORDS
                              STEFEN (15-2052) WILD BOYS
                         FROG SLAYER (21-4021) THE GUARDIANS
                       VICTOR CALDERONE (60-5223) CLUB CULTURE
                          TYBALT (62-3696) GRAPHIC VIOLENCE
                         WESTON (65-5719) SUPERIOR FORCES 4I
                            FOGGY (72-4595) DARQUE FORCES
                              NORAF (82-3856) ENVENOMED
                          CHEOPS (82-4451) LEGENDS OF EGYPT
                      THE SCREAMING FANS (82-6495) WHY I PLAY DM
                            CRAB (82-11880) 4-LETTER STDS
                         BRAND (82-13289) TOADS OF AMBER III
                        SHERRI (82-15114) SUPERIOR FORCES 3201

                                          -- Green Eyes