DUEL 2 NEWSLETTER

Date   : 06/23/2004    Duedate: 07/20/2004

STORMCROWE ARENA

DM-45    TURN-218

This Weeks Top Honors

THE DUELMASTER IS

MARILYN
DARQUE FORCES (428)
(45-3712) [22-22-2,127]

Chartered Recognition Leader   Unchartered Recognition Leader

MARILYN                        GOAT
DARQUE FORCES (428)            VENDETTA INC. (463)
(45-3712) [22-22-2,127]        (45-4012) [7-0-0,80]

Popularity Leader              This Weeks Favorite

GARGLE SPEW                    GARGLE SPEW
EMETICS (406)                  EMETICS (406)
(45-3902) [10-8-1,90]          (45-3902) [10-8-1,90]

THE CURRENT TOP TEAM

DARQUE FORCES (428)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. A DEAL'S DEAL (457)         56
2. AVID FANS (65)              36      MORDRED'S MADMEN (409)
3. DARQUE FORCES (428)         29      Unchartered Team
4. VENDETTA INC. (463)         28
5. NORTHERN LIGHTS (393)       26      VENDETTA INC. (463)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1*P.A.C. (462)              21  10  1 67.7   1/ 2 DARQUE FORCES (428)      10  4 0
 2- 2 DYNASTIC (433)            71  43  3 62.3   2/ 5 A DEAL'S DEAL (457)      10  5 2
 3- 3 MIKES MORGUE (460)        30  20  1 60.0   3/ 3*VENDETTA INC. (463)       9  6 0
 4/ 4 MORDRED'S MADMEN (409)    89  73  5 54.9   4/ 1 MOJO P@TROL (451)         8  7 0
 5/11*VENDETTA INC. (463)       19  16  1 54.3   5/ 4 SUPERIOR FORCES (310)     7  2 0
 6/ 6 DARQUE FORCES (428)      135 114  7 54.2   6/13 NORTHERN LIGHTS (393)     5 10 1
 7/ 7 KNIGHT BREED (403)        34  30  0 53.1   7/ 9 MORDRED'S MADMEN (409)    5 10 1
 8/ 5 MOJO P@TROL (451)         44  40  2 52.4   8/16 AVID FANS (65)            4  6 0
 9/ 9 AVID FANS (65)           117 111 10 51.3   9/ 6 MYTH TAKES (458)          4  7 0
10- 8 PENDRAGON CYCLE (426)     63  60  4 51.2  10/11 KNIGHT BREED (403)        3  0 0
11/10 SUPERIOR FORCES (310)     38  38  0 50.0  11-12 DYNASTIC (433)            3  2 0
12/13 NORTHERN LIGHTS (393)     95 109  2 46.6  12-10*P.A.C. (462)              2  1 0
13/15 MYTH TAKES (458)          26  30  1 46.4  13- 7 PENDRAGON CYCLE (426)     2  3 0
14/14 EMETICS (406)             59  70  2 45.7  14- 8 MIKES MORGUE (460)        2  5 0
15/16 A DEAL'S DEAL (457)       27  38  3 41.5  15/15 EMETICS (406)             2  7 0
16/ 0*Y'S GUISE (317)            0   6  0  0.0  16/ 0*Y'S GUISE (317)           0  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

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                                 The Swamp Vendett@

     Marais led the party into the swamp.  Her reptilian mount was both larger and
friskier than those ridden by the boys.  Voodoo and Goat easily followed the path
that she laid down.  Goat brought up the rear, weapon at hand and eyes at attention.
He was aware of every movement in the swamp and he found some of what he saw quite
disturbing.
     Goat shook his head reflecting on his current situation.  He, the mighty Goat,
had been sent on a mission by Abraxis and CFH.  At the same time he was serving as
babysitter for Voodoo and his strange female bedfellow.  A movement near Marais
caught his eye.  As he looked towards her he saw her prodigious tongue snake out of
her mouth and return clutching the largest dragonfly he had ever seen (was that fire
he saw coming out of the fly's mouth?).  He felt bile rising in his stomach as she
literally swallowed the thing whole.  At the same time Voodoo got a dreamy look in
his eye.
     The morning went by uneventfully and before long they paused for a noon repast.
Goat started a fire and just as he got it going, he heard Voodoo exclaim, "Pretty."
     Goat spun around just in time to see Voodoo bend over and grab a flower.  As the
flower was plucked, the parent plant shot four glistening thorns at his back.  Three
of the projectiles thunked harmlessly into a tree trunk over Voodoo's head and the
fourth made a beeline for his extended posterior.
     A faction of a second before impact, Marais' tongue snatched the missile from
the air.  Man, that she-thing had an incredible tongue.  Maybe he would have to
explore it sometime.  As Goat looked at her that thought quickly fled from his mind.
He heard sniffing sounds as Voodoo stood up smelling the flower, oblivious to what
had occurred, and presented it to Marais.  As Voodoo began to embrace the karragit,
Goat was sure he saw her wink at him.

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                                   HAMMERZ HERALD
             Death Fest Dada Data Edition/Diabolical Delarq Declaration
                                      by Hammer

         Behold, they belch out [insults] with their mouths; swords [of sarcasm,
ridicule, slander, and lies] are in their lips, for who, they think, hear us? --
Psalms 59:7  Amplified Bible

     Sensational News about Hammer negotiating the Re-Opening of Delarq Tor DM 58 as
a Slow Arena "Prize Package" for the DM 59 Death Fest Illis Iron Stable Award Winners
was spreading all across the Delarq Federation quicker than Dragon Fire!!!!!
     Delarq Tor DM 58 would be Re-Opened as a Slow Arena by the Gladiatorial
Commission as a Special Prize Awarded to the Illis Iron Stable Award Winners on the
following conditions:
     1.  At least 20 of the stables entered in the DM 59 Delarq Death Fest beginning
July 29th Must Complete a Minimum of 67 of a possible 75 fights over the course of 15
rounds
     2.  At least 20 of those Iron Stable Managers Must Enter a New Team Roll Up into
DM 58 Delarq Tor Without Cannibalizing Any of Their Active Stables
     3.  A Minimum of 15 Stables are Required to Remain Active Each Cycle for the
First Six Months to Ensure Exclusive Competition for the Duel Master and Team Awards
[Free Fights!] Without Any Other Stables Being Allowed to Enter the Newly Re-Opened
DM 58 Slow Arena [Until the First Six Months Have Expired in May 2006].
     Hammer was Alerting the entire Delarq Federation Regular and Slow Arenas; as
well as the Andorian and Free Blades Slow Arenas; Extending to Every Manager from
Newbie to Jaded Veteran His Personal Invitation to Compete in the DM 59 Delarq Death
Fest; with the Understanding that Delarq Tor DM 58 would be Re-Opened as a Slow Arena
[If More Than Enough Managers Would Compete for the Opportunity to Re-Open Delarq
Tor!]; Thus Carving a New Chapter in the Alastari Historical Archives; While
Fulfilling Their Own Delarq Dueling Destiny!
     One of the things Hammer enjoyed most about Hosting/Promoting New Contests
Was/Is the Transformation/Enlargement of the Chosen Arena Site; Especially
Anticipating the New Stable Names/Managers Who Answer the Call to Cross Blades and
Match Wits in a Hammer Hosted/Sponsored Contest.
     Offering 25 points to each Death Fest competitor who writes a minimum 15
paragraph Team Spotlight [including their Stable Name and Managerial Alias]; while
Highlighting a Storyline of their own choosing as they Answer the Call to Cross
Blades and Match Wits in a Hammer Sponsored Slow Arena Contest; would be One of
Hammer's Most Anticipated Aspects of Hosting the Delarq Death Fest in DM 59.
     It would be Interesting to see Who was able to Write their Spotlight and Email
it in a Format that would NOT be Cut Off by HAL; plus Who would be able to Submit
their Hand Written [or Typed] Spotlight in Time for the RSI Typist to have Time to
Type It into the DM 59 T-172 Newsletter; Otherwise, those 25 points would be
Forfeited Due to the Fact that Hammer and Other Interested Persons would be Deprived
of the Pleasure of the Potential Entertainment of Reading Countless Team Spotlights
on the Opening Round of the Delarq Death Fest [because of Missing or Partial Team
Spotlights!].
     Hammer also was Interested in Who would have the Foresight to Place Their Stable
on Team Maintenance or Warrior Maintenance to Ensure Their Stable Would NOT Miss a
Death Fest Round; thus Forfeiting Both an Additional 25 points for fighting 67 of a
possible 75 fights over the course of 15 rounds AND the Opportunity to Start a New
Stable in Delarq Tor DM 58 as an Illis Iron Stable Award Winner; Once the Death Fest
Contest Concluded in August 2005 and Qualified Managers were Listed with the
Gladiatorial Commission to Send RSI a New Team Roll Up to Register a New Stable in DM
58 Delarq Tor:
     Thus Qualifying those New Stables to Compete in the Rookies 2005 Fall Mailer
Tourney Before Competing in the Historic First Turn of the Newly Re-Opened Delarq Tor
DM 58 Slow Arena on November 3rd 2005.
     Hammer Had Done His Best to Send Out the Call for the Devious, the Diabolical,
the Dangerous and the Down Challenging to Cross Blades and Match Wits in Competition
for the Top 10 Prize Categories and Illis Iron Stable Award [Where Everyone Wins the
Right to Compete in the Newly Re-Opened Delarq Tor DM 58 Slow Arena on November 3rd
2005] All Sanctioned by the Gladiatorial Commission!
     Delarq Tor DM 58 Awaits Those Who are Brave Enough to Endure the Delarq Death
Fest in DM 59 [Beginning July 29th 2004 T-172; Concluding August 25th 2005 T-186] By
Completing a Minimum of 67 Fights Out of a Possible 75 Fights Over the Course of 15
Rounds of Dastardly Delarq Dog-Fighting!

  ***** Consult the DM 59 T-171 Newsletter Team Spotlight by Hammer for a Complete
                Listing of Death Fest Rules/Prize Allocations! *****

The New Merriam-Webster Dictionary Definitions:
     Dada:  A movement in art and literature based on deliberate irrationality and
negation of traditional artistic values.
     Data:  Factual information (as measurements or statistics) used as a basis for
reasoning, discussion, or calculation.
     Diabolical:  Devilish, Fiendish.
     Declaration:  To make known formally or explicitly.

     "May Your Blades Be Sharp and Your Wits Sharper!" -- Hammer/Death Fest Host/
Vendetta Cartel Captain; WordSmith and High Priest of the Crimson Ascension Family in
DM 28

     <)]H[(> + -----:----- + <)] The Free Cities #79 [(> + -----:----- + <)]H[(>

Near Barikala:

     The pillar of light over Barikala was not an attack in any obvious way, but
Artemisia found no comfort in that.  It was probably magical.  No, it was definitely
magical.  No one had been able to explain it in the months, the years since the
Invasion, but they'd figured out that early on.  Well, what else could it be?  And
it, or something connected to it, was deadly dangerous, because no ship or single
visitor had returned from Barikala after the pillar first appeared.  Those ship
captains who normally used Zukal's port had long since worked out the limits of
safety in the waters around Barikala, and The Golden Moon was well outside that 
limit.  But...the zombies were something new on the chart.
     A man screamed behind her, along the ship's other rail, and she whirled.  There
was movement beyond the rail, black on near black, hard to make out.  Lanterns lit
the ship's deck but cast no significant light beyond it.  She could see one of her
sailors staggering toward the rail with some kind of dark cable wrapped around the
middle of his body, but not what lay beyond and pulled him.
     She didn't need to see.  She crossed to that side of the deck, her cutlass
whistling down on the cable.  The blade bit, but not deeply, the cable was more
rubbery than a normal rope.  It wasn't a rope, of course.  She saw with disgust
rather than fear that it was a tentacle, though what creature would have a tentacle
four inches thick at any point was not something she cared to think deeply about.
The Lady Protector hacked downward again.
     There were more cries.  Fear, loathing, terror.  More tentacles reaching up and
over the ship's side.  Tentacles on one side of the ship, zombies on the other.
Neither group of sailors could abandon their own task to aid the other.  Both
attacking forces were stronger than Artemisia had expected.  She began to wonder if
her crew and her ship would survive at all.

Niatoli Island:

     Lord Protector Ghenis walked along the waterfront of the island's only real town
and looked over the shipping on hand.  He wasn't sure what he was looking for, but he
figured he'd know it when he saw it.  Some people might have taken him for a tourist
and considered robbing him, or selling him the kind of trash that hustlers always
sold to strangers and rubes, but...not here.  This town had an arena, and they knew
that kind of walk, that assured and dangerous stance.  He could be a hick with hay
growing out his ears, but as long as he was a Lord Protector, no one would mistreat
him so.  At least, no one but another Lord Protector.  And since he wasn't such a
hick....  He smiled, a baring of his teeth that drove human rats out of his path.
     Ah.  There was a man on the street ahead of him, talking to a probably ship
captain.  A man who, like himself, was unmistakably a Lord Protector.  Tall, hard,
maybe not quite human, although Ghenis couldn't put his finger firmly on the
difference.  Something in the way he stood, maybe.  Not that it matter.  This looked
like a man he could work with.
     When the man turned away from the sailor, Ghenis was there, nodding his head in
a move as close to a bow as he ever got.  "I'm Ghenis, from Zukal," he said, and
raised a questioning eyebrow.
     The other frowned.  Odd, at this close distance, he seemed almost...scaled.
"Agro, Lapur," the man said shortly.
     Ghenis noted that the sailor was moving away, clearly dissociating himself from
the two gladiators.  "I have control of a ship," Ghenis said, "and I am minded to
make a raid on the invaders at Monuntial.  You look like a man who might be
interested in that."
     Agro's frown deepened, but he smiled, baring pointed, over-large teeth.  "I'm
interested," he agreed.

Rocanis:

     Lady Protector Eleven Blade, Leven to her friends, stood on Spirit Ridge and
stared southward.  What should have been rolling, increasingly arid grasslands to the
distant horizon was now a bank of...fog, maybe.  Dark, sharp as a wall at its base,
the top of it working like porridge boiling in a pot.  And no more than fifteen miles
away, probably less.  Ten.  "I've never seen anything like it," she admitted.
"Strange weather...if it is weather."
     "It's partly weather," her companion said slowly, "but not entirely."  He was a
Lord Protector from Morya, Ghost Dancer by name.  "I have been studying it for two
months now.  It began...I don't know where.  Somewhere in the far south.  It was a
hundred miles south of here when I first saw it."
     Leven glanced at the man sharply.  She didn't really know him, but there was
nothing in his face or manner that suggested he was lying.  "It's moved ninety miles
in two months?  At that rate, it could be on Rocanis within a week!"
     "Its speed is irregular," Ghost Dancer said.  "Some days it moved scarcely a
mile, other days it raced north like wildfire.  But yes, it could be on Rocanis...
any time."  He was silent for a moment, as though debating whether he should say
more.  With a faint shrug, he went on, "I have not been able to find an end to the
line of it and get around behind.  I have no idea what lies behind in the ground it
has already covered.  But I would not expect to find anything really GOOD where that
has passed."
     Obviously not, Leven agreed silently.  The unknown never seemed to be
benevolent.  It was probably a natural law.  "You couldn't get around an end," she
said.  "Did you try going straight through?"
     Ghost Dancer paled a little.  "Yes," he said very quietly.  "I survived, but I
didn't get very far into it.  Or I would never have come back, I think.  It was like
being caught in a whirlwind, in part.  But I was not the only thing in the grip of
the walking storm, and the others were....  Some of them were beasts, mad with terror
and striking blindly.  Others were," he hesitated, "things.  The sort of things a
priest of the Mytori might call out of the Darkness."
     "Do you believe it's a natural phenomenon?" Eleven Blade asked.
     "No."
     "Good.  If it's unnatural, it was made by men.  Or something like men, anyway.
And what men can make, they can undo.  Let's find out how, and then...undo."

     >)]H[(< + -----:----- + >)] The Free Cities #80 [(< + -----:----- + >)]H[(<

Near Barikala:

     On _The Golden Moon_, Lady Protector Artemisia commanding, there were cries.
Fear, loathing, terror, desperate rage.  More tentacles reaching up and over the
ship's side.  Tentacles on one side of the ship, zombies on the other.  Grunting and
stamping, and the sound of blows landing.  Neither group of sailors could abandon
their own task to aid the other.  Both attacking forces were stronger than Artemisia
had expected.  She began to wonder if her crew and her ship would survive at all.
     The tone of a great bell, deep, loud, shaking the air, rolled over the ship,
drowning out even the sounds of battle.  Artemisia had never heard it before, so it
must be something the attackers were doing.  More trouble in the making.  That would
have to be a worry for later; she didn't have enough men to split off a group for a
new problem.
     She hacked at another of the rubbery tentacles.  Her sword made a shallow cut on
the surface, the best she'd managed so far, and the wound leaked something pale and
phosphorescent.  It reared upward, as though it had a mind of its own, independent of
the other tentacles, twice the height of a man and curling at the tip like a talon.
It poised above her for a moment, then began to descend.  Disks of pale light shown
on its inner surface, the mouths of suckers such as small octopi had.  But these
disks were as big across as her hand.  She didn't want to think what they might do to
human flesh.
     The bell struck again, a note so heavy with power that it was actually visible
as it swept over the embattled ship in a wave of blue darker than the twilight.  It
struck Artemisia as a huge wave might have, battering her to her knees.  The tentacle
was also engulfed in the pulse of sound, she saw it bent backward like a willow
switch and dreaded the thought of what would happen when the pressure was relieved
and it snapped forward again.  She would have thrown herself to the side, out of its
probable path, if movement had been possible.
     The heavy blue wave-front passed, and in its wake came a zone of emptiness, no
light, no powerful sound, and not much air.  The tentacle came forward like a
bowstring released.  But Artemisia had been released, too, and rolled to the side,
gasping for breath.  It smashed down on her leg instead of across her torso.
     The tentacle was as heavy in its way as the sound had been; had it come down
over her chest, she was sure it would have crushed breath and life out of her.  As it
was, she was pinned to the deck.  At least for the moment, the thing seemed satisfied
with simply trapping her.  She raised herself on her elbows and looked around.
     There were few of her crew still upright and fighting.  Most of the ones on the
side attacked by the zombies, the side toward Barikala, were simply gone, the zombies
as well as the sailors.  And most of those remaining on her side of the ship were
trapped as she was by tentacles pinning them to the planks.  Some of them must be
dead, from the way they were crushed against the wood.  None were moving.  She could
only see one other man still standing and fighting, and as she watched, he screamed,
slashed wildly at the air, and then leaped forward, throwing himself over the rail
into the water.
     The tentacle over her leg twisted and curled around it, then began drawing her
toward the side of the ship.  She considered grabbing some part of the ship's
equipment and fighting against that force, then shook her head.  The tentacle was too
strong; it would pull her loose...or pull her apart.  She tightened her grip on her
cutlass.  If this thing thought to eat her, it would find that its meal had teeth.

Niatoli Island:

     "I have control of a ship," Ghenis said, "and I am minded to make a raid on the
invaders at Monuntial.  You look like a man who might be interested in that."
     Agro's frown deepened, but he smiled, baring pointed, over-large teeth.  "I'm
interested," he agreed.
     "I know people who know these waters," Ghenis went on, "and they tell me that
the best time to leave for raiding the coast will be afternoon.  Light to get out of
the shoals, and then all night to get close to the our target.  We'll come on
Monuntial at dawn, get 'em before they're really awake."
     Agro nodded but asked, "You planning on a big fighting crew?"
     Ghenis hesitated.  He didn't actually have any warriors he could be sure of
except his teammate Cousin Og.  He, Og, and this Agro might be a formidable trio, but
it didn't make sense to launch an attack on a city, or even a serious raid, with only
three men.
     Agro grinned again.  Really, all those teeth just didn't look human.  "I can get
some refugees from Monuntial that'd be glad enough to do a little damage.  And some
other gladiators that're at loose ends.  It won't be a problem."
     This was not as reassuring as Ghenis expected it to be.

Stormcrowe:

     Lord Protector Ipecac stalked ashore and glared around for someone to share his
outrage.  Anyone who recognized him in time--and Stormcrowe was a small island with a
limited population who generally DID recognize one another--departed hastily.  Lady
Protector Snowfall wasn't quite fast enough.  "Do you know what HAPPENED?" Ipecac
demanded.
     Looking distinctly queasy, Snowfall shook her head.
     "My ship was ATTACKED," the warrior from Emetics snapped.  He didn't notice when
the shapely woman flinched from his vehemence; people were always doing that around
him.  He stalked closer, dropping his voice for privacy.  "Monsters," he hissed.
"Demons out of the waves.  Half shark, half man, you might say.  Others like kraken.
They were summoned by a dark wizard on a black ship.  We have to do something about
this."
     Snowfall swallowed a couple of times, then said, "Why?  And how?"
     Ipecac raised his eyebrows.  "You want to live on nothing but fish caught in the
harbor?" he asked.  "They could blockade us!  And what if they decide to come ashore
and attack us here on the island?"  He frowned thoughtfully.  "Probably it's part of
some Karnhorn plot, and if we don't nip it in the bud, they'll be all over us,
murdering and enslaving.  Can't have that."
     "No," Snowfall agreed faintly, "we can't have that.  But how do we stop them?"
     "We fight, of course!"  He hesitated, perhaps realizing that such a plan was
lacking in useful details.  "All the ships will have to be armed with...catapults,"
he suggested.  "And...none of them going out alone.  Yes.  And we need to find any
wizards on the island and recruit them to help fight, and more importantly to find
out what we're up against.  That's a beginning."  He nodded firmly.  "We need to
start right away!"
     Snowfall turned quickly to the rail at the edge of the dock and fed the fish her
lunch, then straightened.  "Yes, I can see that.  Wizards, catapults, convoys.  No
time to waste...."

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   9 ZUKAL (turn 494): INSOMNIAC of DSM4 (The Sandman, mgr.)
 DM  12 RIZTAB (turn 492): RIFT of SPIRITUAL GIFT (Sultan, mgr.)
 DM  15 MALCORN (turn 488): RUTHLESS of TRIPLE CROWN (Sultan, mgr.)
 DM  16 WILLAF (turn 488): SLOTHIS of MINOTAURS (?, mgr.)
 DM  17 ALJAFIR (turn 486): KARO LEE of MIDDLE WAY (Jorja, mgr.)
 DM  19 ZUWAYZA (turn 485): ADARA AL ZAHRA of JAGUAR WARRIORS (Noachian, mgr.)
 DM  28 MORYA (turn 242): CIARAN POWER of 50TH MILK RAS (Dr. Mabuse, mgr.)
 DM  29 LAPUR (turn 477): COOKIE of CROC FILES (THawk, mgr.)
 DM  31 CHIMLEVTAL (turn 240): VILI of LORDS OF VALHALLA (High Lord Bosk, mgr.)
 DM  32 ARVAT (turn 474): STYLISH of SARATOGA GLORY (The Trainer, mgr.)
 DM  33 NIATOLI ISLAND (turn 472): LUCKY LADY HAMMER of CASINO HAMMERZ (Hammer, mgr.)
 DM  35 MURSKA (turn 465): TOM THUMB of THE BEARS (Papa Bear, mgr.)
 DM  43 VEASTIAN (turn 428): PENICILLEN of MEDS (Berylstar, mgr.)
 DM  45 STORMCROWE (turn 217): SCORPIUS of KNIGHT BREED (The Omnimancer, mgr.)
 DM  47 NORTH FORK (turn 212): HONEY BEAR of THE BEAR'S PAW (Kat, mgr.)
 DM  50 SNOWBOUND (turn 199): MAEGOLOS of DARK SIDHE (Daehir, mgr.)
 DM  56 ROCANIS (turn 353): CAPTAIN CAVEMAN of LAFFALYMPICS (The Dark One, mgr.)
 DM  61 JURINE (turn 333): HENRY DEARE of FAVORITE GUYS (Jorja, mgr.)
 DM  73 ERINIKA (turn 147): VANISH of THE INANIMATES (Mannequin, mgr.)
ADM 103 FREE BLADES (turn 378): HEL of ARCTIC GUARDS from DWES EG (Yukon Cornelius)

                                      Top Teams
                                      ---------
 DM   9 ZUKAL (turn 494): BLUE MOON (Jorja, mgr.)
 DM  12 RIZTAB (turn 492): HIGH JINKS (Jondeaux, mgr.)
 DM  15 MALCORN (turn 488): GREENWARDENS (Jorja, mgr.)
 DM  16 WILLAF (turn 488): PUNNY AMINALS (Jorja, mgr.)
 DM  17 ALJAFIR (turn 486): THE HORDE (?, mgr.)
 DM  19 ZUWAYZA (turn 485): CURTAIN CALL (?, mgr.)
 DM  28 MORYA (turn 242): THE PENTARCHY (The Pentalque, mgr.)
 DM  29 LAPUR (turn 477): SHREW CAN IT BE NOW (The Anarchist, mgr.)
 DM  31 CHIMLEVTAL (turn 240): OVERLORDS (The Icelord, mgr.)
 DM  32 ARVAT (turn 474): SARATOGA GLORY (The Trainer, mgr.)
 DM  33 NIATOLI ISLAND (turn 472): FOOD FIGHT (Ebenezer Frothingslosh, mgr.)
 DM  35 MURSKA (turn 465): THE BEARS (Papa Bear, mgr.)
 DM  43 VEASTIAN (turn 428): HELL'S PAWNS (Harbinger, mgr.)
 DM  45 STORMCROWE (turn 217): MOJO P@TROL (Master Voodoo, mgr.)
 DM  47 NORTH FORK (turn 212): ROYAL FLUSH (Crip, mgr.)
 DM  50 SNOWBOUND (turn 199): DARK SIDHE (Daehir, mgr.)
 DM  56 ROCANIS (turn 353): GENERAL SURGERY (Darkfist, mgr.)
 DM  61 JURINE (turn 333): FAVORITE GUYS (Jorja, mgr.)
 DM  73 ERINIKA (turn 147): MAGIC MAYHEM (Fizban, mgr.)
ADM 103 FREE BLADES (turn 378): BLADES OF GRASS (Lord Andarus, mgr.)

                                   Recent Graduates
                                  -----------------
 DM  12 RIZTAB (turn 491): JOSTLING JAGUAR of ARENA FELINES (Garfield, mgr.)
                           TILLOUISA of SWEET MAGIC (Jorja, mgr.)
 DM  17 ALJAFIR (turn 485): TORLYN UNA of MIDDLE WAY (Jorja, mgr.)
 DM  28 MORYA (turn 242): TERRIBLE TOTOMAC of IDIOTIC ICCERS (THawk, mgr.)
 DM  31 CHIMLEVTAL (turn 240): LAPHROAIG of SINGLE MALTS (Berylstar, mgr.)
                               TIGBASA of STORMWATCH (Polar Bear, mgr.)
                               SIR PELLEAS of WILLBENDERS (Abraxis, mgr.)
                               STIGMA OF STUPID of UNFIT TO BE ORCS (Slugbait, mgr.)
 DM  43 VEASTIAN (turn 428): PENICILLEN of MEDS (Berylstar, mgr.)
 DM  45 STORMCROWE (turn 217): SCORPIUS of KNIGHT BREED (The Omnimancer, mgr.)
 DM  47 NORTH FORK (turn 212): HONEY BEAR of THE BEAR'S PAW (Kat, mgr.)
 DM  50 SNOWBOUND (turn 199): MAEGOLOS of DARK SIDHE (Daehir, mgr.)
 DM  73 ERINIKA (turn 146): KASENKO of PERFECTION QUEST II (Mannequin, mgr.)

                                      SPY REPORT

     Ready for some action-packed adventure, some thrills, chills and spills?  Well 
fergit it, cause this is the Spyreport for STORMCROWE.  Like, MOJO P@TROL had to be 
so embarrassed when they got kicked off #1 spot by DARQUE FORCES!  Way to go DARQUE 
FORCES!  I don't wanna hurt anybody's feelings or anything, but PENDRAGON CYCLE 
really goofed with their 0-0-0.  The guys at AVID FANS like really pulled together to 
get a 3-2-0 this turn, moving up by 8.  One team deserves special mention 'cause they 
moved up 0 after going 4-1-0.  Keep it up, VENDETTA INC.!  MVP award for DOOR # 3?  A 
DEAL'S DEAL's proud of her after beating THE STATISTICIAN and getting 19 points.  
Talk about yer major upsets!  VOR'EIV TAVERS' match with NEAR MYTH cost him a loss of 
12 points!  Like MOJO P@TROL's ZINDELLA AZRON is sweating since she got TV challenged 
by Duelmaster SCORPIUS!  This Duelmaster is like something else!  SCORPIUS stopped 
ZINDELLA AZRON dead in hers tracks!  Who was the wiseguy that said STORMCROWE's 
Duelmaster was paying for drinks at The Shadow's Fountain?  Don't look at me!   
     Look, you guys stick to fighting, all right?  The warriors of A DEAL'S DEAL must 
be getting lonely.  They were the most avoided team.  Do you guys know something that 
I don't?  I don't know what VENDETTA INC.'s been doing.  They certainly haven't been 
accepting many fights from A DEAL'S DEAL, that's fer sher.  Can SUPERIOR FORCES' 
DEATH FOG be more popular than me?  It was challenged the most, but is that really 
the same?  For sure, I was holding my breath when I found out BOMBSHELL challenged 
STORM SERPENT.  After all, haven't DARQUE FORCES and SUPERIOR FORCES had a long 
standing duel in STORMCROWE?  It wasn't a spectacular fight, or anything, but STORM 
SERPENT wants me to write about it since he won victory over BOMBSHELL.  Satisfied?   
     Man, all these warriors dying and killing each other!  Don't you guys ever give 
it a break?  Fight, fight, fight.  Is that all you guys can do?   
     I really didn't, you know, study when I was a kid.  Who would've guessed I'd be 
a famous Spyreporter?  I gotta leave.  STORMCROWE is like such a dump, and you guys 
smell too much!  Its been really albendranius!  Later, guys-- Debby Tonte  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 MARILYN 3712                 22  22  2   127       DARQUE FORCES (428)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 SUNFLASH 3474                25  16  1   111       NORTHERN LIGHTS (393)
 HOT LIPS 3743                18   4  0   111       DARQUE FORCES (428)
 THE SMELL OF IT 3564         12  18  1   100       EMETICS (406)
 ZINDELLA AZRON 3898          11   6  0    98       MOJO P@TROL (451)
-TWIGS 4003                    7   0  0    97       P.A.C. (462)
 MOTHER 3741                  14   8  1    96       DARQUE FORCES (428)
-MING 3755                    13  10  1    94       DYNASTIC (433)
-HAPSBURG 3754                17   6  0    92       DYNASTIC (433)
 ALICE OSBORNE 3970            8   5  1    92       MORDRED'S MADMEN (409)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 GARGLE SPEW 3902             10   8  1    90       EMETICS (406)
-32ND PTOLEMAIC 3940           8   4  0    87       DYNASTIC (433)
 THE BEER VENDOR 1975         17  14  1    84       AVID FANS (65)
 NORA BATES 3883              10  11  0    81       MORDRED'S MADMEN (409)
 GOAT 4012                     7   0  0    80       VENDETTA INC. (463)
-MYTHING LINK 3972             8   3  0    74       MYTH TAKES (458)
 DAGORA SAVON 3896            10   7  1    73       MOJO P@TROL (451)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-PLANTAGENET 3756             15   8  0    71       DYNASTIC (433)
 CONVULSIVE HURL 3563          5  24  0    71       EMETICS (406)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 STORM SERPENT 2416           14   7  0    59       SUPERIOR FORCES (310)
 SHARD 3507                   11  20  1    58       NORTHERN LIGHTS (393)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 THE STATISTICIAN 2309        12  15  0    55       AVID FANS (65)
 A TALENT SCOUT 3950           6   2  0    55       AVID FANS (65)
 THE JANITOR 2545              7   8  0    51       AVID FANS (65)
 NEAR MYTH 3973                6   6  1    48       MYTH TAKES (458)
 JILTED JILL 4013              5   5  0    48       A DEAL'S DEAL (457)
-USURIOUS 3989                 7   3  0    47       MIKES MORGUE (460)
-MYTH OLOGY 3975               6   5  0    47       MYTH TAKES (458)
 TEARSA 3954                   7   5  1    46       MOJO P@TROL (451)
 DOOR # 3 3966                 5   8  1    45       A DEAL'S DEAL (457)
-SCOURGE 3987                  7   1  0    44       MIKES MORGUE (460)
 MASTER DARQUE 4008            4   3  1    44       VENDETTA INC. (463)
-CHUCKY MOHAWK II 4001         7   2  0    43       MIKES MORGUE (460)
-RAYNOR 3549                   7   5  0    40       KNIGHT BREED (403)
-KERRIGAN 3545                 7   5  0    39       KNIGHT BREED (403)
-GALAHAD 4002                  6   3  0    38       PENDRAGON CYCLE (426)
 BOMBSHELL 3914                8   7  1    37       DARQUE FORCES (428)
 VOR'EIV TAVERS 3916           8   8  0    35       MOJO P@TROL (451)
 DEATH FOG 4017                6   3  0    34       SUPERIOR FORCES (310)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-GOLDEN ACES 4006              4   1  0    33       P.A.C. (462)
 COLOUR COMMENTATOR 3951       4   4  0    32       AVID FANS (65)
 PYROTECHNICS 4018             8   1  0    31       SUPERIOR FORCES (310)
 C.F.H. 4009                   3   4  0    28       VENDETTA INC. (463)
 BROMO 4082                    3   0  1    27       A DEAL'S DEAL (457)
 FLAMIN FLORRIE 4090           2   0  1    27       A DEAL'S DEAL (457)
-ARTHUR 3982                   5   6  0    26       PENDRAGON CYCLE (426)
 CONCERTINA 3965               6   7  0    25       A DEAL'S DEAL (457)
 FIRE HAWK 4011                3   4  0    25       VENDETTA INC. (463)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-KICKAPOOS 4039                4   0  0    23       P.A.C. (462)
-TOKUNGAWA 4043                3   0  0    23       DYNASTIC (433)
-ZEBRAS 4007                   2   4  1    23       P.A.C. (462)
-SWINGANDAMYTH 3971            4   7  0    21       MYTH TAKES (458)
-VIKINGS 4004                  4   2  0    20       P.A.C. (462)
 WALRUS 3995                   3   9  0    18       NORTHERN LIGHTS (393)
 JANE THE RIPPER 4096          1   0  0    17       MORDRED'S MADMEN (409)
 FRANCINE KRUGER 4015          3   6  0    15       MORDRED'S MADMEN (409)
 ICELINIA 4092                 1   1  0    15       NORTHERN LIGHTS (393)
 KOTHAS JAPFIN 4031            3   4  0    14       MOJO P@TROL (451)
-KAY 4063                      1   1  0    11       PENDRAGON CYCLE (426)
 BOOM BOOM 4093                1   0  0    11       DARQUE FORCES (428)
 FROSTBITE 4014                0  10  0    10       NORTHERN LIGHTS (393)
 ABRAXIS II 4075               1   2  0     5       VENDETTA INC. (463)
-DREVVYN 2533                  0   1  0     1       Y'S GUISE (317)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
TESS BUNDY 4038        2  5 1 MORDRED'S MADMEN 409  BROMO 4082            218         
SHARLA MANSON 3936    10  5 0 MORDRED'S MADMEN 409  SUNFLASH 3474         217         
HIT & MYTH 3974        2  7 0 MYTH TAKES 458        MASTER DARQUE 4008    215 REVENGED
BEDWYR 3835           12 10 0 PENDRAGON CYCLE 426   ALICE OSBORNE 3970    216         
LANCELOT 3994          2  6 0 PENDRAGON CYCLE 426   ZEBRAS 4007           214 REVENGED

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
KAYTELIN 2531          0  2 0 Y'S GUISE 317         SHEWISH GIANT 21      218 NONE    

                                     PERSONAL ADS

Francine -- You don't suppose that's...?  Les' hope...  Gonna be a tough incarnation
it does. -- Door # 3

Colour Commentator -- Keep up the patter.  We all strive towards our strengths. --
Jill

All -- Here's tha post Slaughterhouse breakdown:
Jill's channelin and refinin her berserker traits, especially against men.  Tha non-
descript types, oddly enough...she's elbow'n up to em like they're lost cousins.  Go
figure.
Door # 3 -- *shrug* She doesn't stop evolving an she wins once ina while.  S'pretty
much da minimum I ask fer in a fighter.
Bromo -- Funny story 'bout dat guy.  A early morning misunderstandin.  I was fresh
from tha...upper rooms, an asked da innkeeper fer a fizz-over a'fore breakfast...
<chuckle> tha kid's politeness is already drawin ridicule.
And finally Flame-O...so named.  (you don't have to be fellini to figure this one out
- GC) -- Applejack, mgr. A Deal's a Deal
P.S.  Concertina -- She knows she's under-performin.

The Smell of It -- Jumped and knocked down in the rankings.  Something stinks! -- The
Beer Vendor

Tearsa -- Man you parry and dodge just a little too well for one of your style. --
The Janitor

Vor'eiv Tavers -- Stat-du-duel, I credit you with a win in half a dozen minutes. --
The Statistician

Near Myth -- We meet again.  I thought my absence would have been kinder to you. -- A
Talent Scout

Jilted Jill -- Just Jumped, Jaw Jarred.  Joint jeers. -- A Colour Commentator

Voo doo -- Redheads are the best.  Like your cat "Free Jay."  Let's step it up in 47.
Pass this on to the rest of the "V.U."  "Lilith" and "Justice" are now fighting in
Crysalis.  Also need a style list for Crysalis.  Think your challenges through in 47.
-- Goat

Swing and Myth -- Yes, you are right.  Yes, it was very good fight.  Your stablemate
"Mything Link" is really lucky.  I had been drinking out all night celebrating your
successful bloodfeud loss against me.  Just so that you know, we are challenging
every warrior in your stable until you realize you are just trying to be a partially
successful bully.  In the process we will try and help you clean up your stablemates
that have them less than perfect records.  Good luck and keep the sun to your back.
Do the same for us. -- Master Darque V.I.

Bombshell -- I was told to attack all out.  It was working for a minute.  Good fight.
-- CFH V.I.

Myth ology -- Nice try!  But my manager was expecting your stable's attempt to even
the score.  What are we, "Vendetta Inc" 3, "Myth takes" 1.  We hope it works out for
you.  Thanks for the skills. -- Goat VI

Sharla Manson -- Blinding, isn't it? -- Sunflash
P.S.  Oh, heck, I didn't realize I'd killed you.  I'm sorry about that.  I don't want
to go killing people I can defeat.  I'll be here if/when your teammates come looking.

Tess Bundy -- You might be better off to stick with the "cabbages and kings" bit. --
Walrus

Storm Serpent -- (wearily)  Heck. -- Shard

Fire Hawk -- Damn, you really scorched me! -- Frostbite

Bromo -- Well, it wasn't MY deal! -- Icelinia

Dagora -- 'Course you didn't.  It's too cold here. -- Shard

25 May 2004
                                 TEN TURNS OF HELL:
                        The KLK Capture The Flag Competition

In the spirit of the ongoing effort to make arena play what it used to be (FUN!!), I
am proud to announce the KLK Capture The Flag Competition.  The competition will be
held in Jhans (DM-36, which has, by the way, grown in size equal to Talcama already).
:)  We are announcing this contest early to allow managers time to prep.

Rules:
     -- On turn 462 (due 8/4/04) the lowest ranked warrior on your team is given your
team's 'flag' (he is your initial flag defender).
     -- Starting on turn 463 (due 8/18/04) flags will be defended every turn and turn
463 is the turn scoring will begin.
     -- Fights involving flags are winners-take-all and a warrior can carry as many
flags as he can win.
     -- If a warrior holding a flag either A) goes inactive, B) loses to a stand-by
warrior or C) gets DA'd, he forfeits all flags he has and they are returned the their
original team's lowest ranked warrior.
     -- If you hold your own flag on an inactive warrior you receive NO POINTS that
turn.
     -- If a warrior graduates to AD holding flags starting on the next turn those
flags will be defended by the lowest ranked warrior on the team of the graduating
warrior.
     -- Scoring as follows for each turn:
          2 pts -- possession of your own team flag
          1 pt -- possession any other flag
          1 pt -- for each win
          1 pt -- for each kill
          1 pt -- for each award you receive in the newsletter
     -- You may enter as many teams as you like (per RSI rules) but each team is its
own entry.
     -- Tie-Breaker goes to the team that had the most points from flags.
     -- If still tied the tie-breaker will be the team that had the most points from
kills.  (It's the Delarq way.)
     -- The contest lasts 10 turns and there will be prizes for 1st, 2nd and 3rd
(based on highest point totals)

Prizes: (what you've been waiting on)
1st -- 3 know favorites potions*
       DA warrior named after winning manager
2nd -- 2 know favorites potions*
3rd -- 1 know favorites potion*

* These are full favorite potions (weapon, rhythms and tactics) and can only be used
on warriors with at least 4 FE.

     How's that for paying out? (grin)  Even if you think that it's all about the TC,
these prizes should be enough to draw you in.  (You know who you are.)
     I hope to see friend and foe alike come to Jhans.  Legion, Froths, and all the
others...this is your personal invite.  Can you win?  Can you survive 10 turns of

Hell in Jhans?
     Note:  Special thanks to RSI for helping make this contest possible.  Thanks
guys!

Bookie
KLK Alliance
Director Jhans' Board of Tourism
Warden of the Froth Circle (grin)
D.R.C. 4 Life

16 June 2004
                             Death Fest Begins July 29/DM 59 T-172

     "You drive a hard bargain Hammer," responded Lord Lian Ki Na-Sul, "but the 
Gladiatorial Commission has agreed to re-open DM 58 Delarq Tor as a Slow Arena 
exclusively for a period of six months to those Death Fest contestants who fight 
their stables at least 67 times out of a possible 75 during the 15 rounds of Death 
Fest; on the condition that at least 20 stables qualify for the Illis Iron Stable 
Award at the conclusion of the Death Fest and those qualifying managers send a New 
Stable to DM 58 Delarq Tor without Cannibalizing their participation in the other 
arenas where they have active stables!"
     Hammer felt a certain sense of satisfaction as he studied the ghoulish grin 
spreading across the face of Lord Lian Ki Na-Sul; proud Arena Master of the once 
dying Illis Arena, as the DM 59 Arena Authority signed the Gladiatorial Commission 
papers authenticating the arrangement agreed upon by the two parties presiding.
     "You and the Gladiatorial Commission also drive a hard bargain," Hammer replied 
as he reflected upon the prospects of Delarq Tor DM 58 being re-opened as a Slow 
Arena with at least 20 New Stables by the Managers who fight their stables at least 
67 times out of a possible 75 during the 15 rounds of Death Fest. "I also notice the 
clause that for Delarq Tor to be open Exclusively for 6 months to the New Stables 
managed by the Illis Iron Stable Award Winners that there must be at least 15 stables 
Active each cycle. That is a fair bargain for the opportunity to battle for the 
Duelmaster Throne each of those six months before Other New Stables are allowed to 
enter Delarq Tor."
     This was a Golden Opportunity for both Veteran and Newbie Managers to pave a new 
frontier of Delarq history by qualifying their Death Fest stables in DM 59 with 67 
fights out of a possible 75; then for the price of running a stable in a Regular 
Arena, continuing to be Active in DM 59 and sending a New Team Roll Up to be a part 
of "History in the Making" when Delarq Tor would re-open for its First Turn as a Slow 
Arena on November 3rd, 2005.
     Death Fest would conclude on T-186 August 25th, 2005 allowing the Illis Iron 
Stable Award Winners enough time to be registered with the Gladiatorial Commission; 
whereupon they would be able to submit a New Team Roll Up to the GC to start a New 
Stable in Delarq Tor; be able to fight those New Gladiators in the Rookies 2005 Fall 
Mailer Tourney; then begin competing for the DM 58 Duelmasters Throne in Delarq Tor 
right out of the gate with the November 3rd 2005 T-1 Debut Opening Round.
     Hammer of the First Part had also negotiated with Lord Na-Zul of the Second Part 
an agreement that All 10 Dark Arena Monsters and 17 NPCs Characters be re-named by 
the Top Ten Death Fest Finishers. [See DM 59 T-171 Newsletter Team Spotlight by 
Hammer for the complete listing of Dark Arena Monsters/NPCs and the Official Death 
Fest Designation for which Top Ten Finishers re-name which characters!]
     Lord Na-Sul could not hide his delight at the prospects of Death being re-
delivered to his once dying arena during the Delarq Death Fest; the DM 59 Arena 
Master agreed that these Death Fest Prizes were but a Small Exchange in Comparison to 
the Profits to be made by the local Illis business merchants and surrounding 
community from the Anticipated Influx into Illis by the Veteran and Newbie 
Managers/Gladiators/Stables seeking to make History in the Delarq Death Fest.
     Nor could Hammer conceal his jubilation regarding the Call Across Alistari being 
Answered to Cross Blades and Match Wits with the Devious, the Diabolical, the 
Dangerous and the Down Challenging who were being drawn to the Delarq Death Fest to 
Fulfill their Delarq Dueling Destiny!
     REMEMBER: Death Fest begins July 29th T-172 with 25 points being awarded to 
those who write a minimum 15 paragraph Team Spotlight [including Stable Name & 
Managerial Alias in the Storyline!] for the DM 59 T-172 Newsletter [So Make Sure HAL 
Does Not Eat any Lengthy Sentences that are Emailed without Proper Formatting; and 
the RSI Typist has Plenty of Time to Type Any Hand Written Spotlights; Lest Ye 
Discover 0 Points Awarded for a Missing or Incomplete T-172 Team Spotlight!]
     "May Your Blades Be Sharp and Your Wits Sharper!"  -- Hammer/Death Fest 
Host/Vendetta Cartel Captain; WordSmith and High Priest of the Crimson Ascension 
Family in DM 28

                                  LAST WEEK'S FIGHTS

KAYTELIN was butchered by SHEWISH GIANT in a 1 minute Dark Arena fight.
ALICE OSBORNE was bested by SUNFLASH in a exciting 1 minute Bloodfeud duel.
SCORPIUS overcame ZINDELLA AZRON in a 1 minute veteran's Challenge match.
THE BEER VENDOR bested DAGORA SAVON in a 1 minute Challenge fight.
TEARSA was defeated by SHARD in a 1 minute Challenge match.
A TALENT SCOUT devastated DEATH FOG in a 1 minute uneven Challenge brawl.
BOMBSHELL was luckily beaten by STORM SERPENT in a 9 minute Challenge struggle.
COLOUR COMMENTATOR was devastated by MASTER DARQUE in a 1 minute competition.
JILTED JILL viciously subdued PYROTECHNICS in a 4 minute Challenge melee.
NEAR MYTH won victory over VOR'EIV TAVERS in a action packed 3 minute Challenge fight.
TESS BUNDY was slaughtered by BROMO in a 1 minute brutal one-sided Challenge fight.
THE SMELL OF IT overcame NORA BATES in a exciting 1 minute veteran's bout.
MARILYN savagely defeated VETERAN MERCENARY in a 4 minute Title competition.
HOT LIPS luckily beat GARGLE SPEW in a crowd pleasing 8 minute veteran's brawl.
CONVULSIVE HURL was handily defeated by GOAT in a 1 minute uneven fight.
MOTHER overpowered VENOMOUS CONCUBINE in a 1 minute uneven struggle.
THE JANITOR handily defeated CAPTURED ORC in a 1 minute bloody mismatched bout.
THE STATISTICIAN slimly lost to DOOR # 3 in a 3 minute brutal fight.
CONCERTINA was subdued by C.F.H. in a 1 minute bout.
WALRUS was overpowered by FLAMIN FLORRIE in a 1 minute one-sided match.
FIRE HAWK handily defeated CONVICTED THIEF in a 1 minute mismatched competition.
KOTHAS JAPFIN outlasted FROSTBITE in a 7 minute fight.
FRANCINE KRUGER lost to ICELINIA in a 1 minute match.
ABRAXIS II was overpowered by JANE THE RIPPER in a 1 minute uneven fray.
BOOM BOOM overcame PERSISTENT BEGGAR in a 2 minute novice's contest.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|SLASHING ATTACK                  7         TOTAL PARRY       64 -  33 -  0      66  |
|STRIKING ATTACK                  6         LUNGING ATTACK    72 -  44 -  1      62  |
|LUNGING ATTACK                   5         SLASHING ATTACK   33 -  29 -  3      53  |
|TOTAL PARRY                      5         PARRY-LUNGE       11 -  14 -  1      44  |
|WALL OF STEEL                    5         PARRY-STRIKE      14 -  18 -  1      44  |
|AIMED BLOW                       4         STRIKING ATTACK   37 -  48 -  3      44  |
|BASHING ATTACK                   4         AIMED BLOW        22 -  29 -  0      43  |
|PARRY-LUNGE                      3         WALL OF STEEL     17 -  25 -  1      40  |
|PARRY-STRIKE                     3         PARRY-RIPOSTE      9 -  17 -  0      35  |
|PARRY-RIPOSTE                    2         BASHING ATTACK    19 -  50 -  3      28  |

Turn 218 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

SLASHING ATTACK    7 -  0     STRIKING ATTACK    1 -  5         5  LUNGING ATTACK 
PARRY-LUNGE        2 -  1     BASHING ATTACK     0 -  4         2  PARRY-LUNGE    
PARRY-STRIKE       2 -  1                                       2  STRIKING ATTACK
LUNGING ATTACK     3 -  2                                       1  TOTAL PARRY    
TOTAL PARRY        3 -  2                                       1  SLASHING ATTACK
WALL OF STEEL      3 -  2     
AIMED BLOW         2 -  2     
PARRY-RIPOSTE      1 -  1     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
PARRY-LUNGE      SUNFLASH 3474              25  16  1  111 NORTHERN LIGHTS (393)
TOTAL PARRY      HOT LIPS 3743              18   4  0  111 DARQUE FORCES (428)
LUNGING ATTACK   ZINDELLA AZRON 3898        11   6  0   98 MOJO P@TROL (451)
STRIKING ATTACK  ALICE OSBORNE 3970          8   5  1   92 MORDRED'S MADMEN (409)
SLASHING ATTACK  THE BEER VENDOR 1975       17  14  1   84 AVID FANS (65)
BASHING ATTACK   TEARSA 3954                 7   5  1   46 MOJO P@TROL (451)
PARRY-STRIKE     MASTER DARQUE 4008          4   3  1   44 VENDETTA INC. (463)
AIMED BLOW       DEATH FOG 4017              6   3  0   34 SUPERIOR FORCES (310)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is GARGLE SPEW 3902.  The most popular warrior this 
turn was GARGLE SPEW 3902.  The ten other most popular fighters were NEAR MYTH 3973, 
JILTED JILL 4013, MARILYN 3712, BOOM BOOM 4093, HOT LIPS 3743, FROSTBITE 4014, 
SUNFLASH 3474, MASTER DARQUE 4008, VOR'EIV TAVERS 3916, and THE JANITOR 2545.

The least popular fighter this week was KOTHAS JAPFIN 4031.  The other ten least 
popular fighters were STORM SERPENT 2416, BOMBSHELL 3914, ABRAXIS II 4075, FIRE HAWK 
4011, WALRUS 3995, CONVULSIVE HURL 3563, TESS BUNDY 4038, PYROTECHNICS 4018, COLOUR 
COMMENTATOR 3951, and DEATH FOG 4017.

The following warriors will travel to AD after next turn:

SUNFLASH (45-3474) NORTHERN LIGHTS (393)

The following warriors have traveled to AD after fighting this turn:

SCORPIUS (45-3752) KNIGHT BREED (403)