DUEL 2 NEWSLETTER
Date : 03/20/2013 Duedate: 04/16/2013
STORMCROWE ARENA
DM-45 TURN-332
This Weeks Top Honors
THE DUELMASTER IS
ROSELYN
DARQUE FORCES (428)
(45-4498) [34-7-0,118]
Chartered Recognition Leader Unchartered Recognition Leader
ROSELYN CAER SALAD
DARQUE FORCES (428) SHEWISH BUFFET (520)
(45-4498) [34-7-0,118] (45-4677) [5-2-1,61]
Popularity Leader This Weeks Favorite
AURORA MARIE ERMINE
NORTHERN LIGHTS (393) NORTHERN LIGHTS (393)
(45-4648) [16-18-0,83] (45-4712) [7-1-0,98]
THE CURRENT TOP TEAM
DARQUE FORCES (428)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. SHEWISH BUFFET (520) 35
2. KIWI CONNECTION (521) 24 DARQUE FORCES (428)
3. DARQUE FORCES (428) 3 Unchartered Team
4. NORTHERN LIGHTS (393) -13
KIWI CONNECTION (521)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1*KIWI CONNECTION (521) 5 1 0 83.3 1/ 1 DARQUE FORCES (428) 9 6 0
2/ 2 DARQUE FORCES (428) 435 255 26 63.0 2/ 2 NORTHERN LIGHTS (393) 7 8 0
3/ 4*SHEWISH BUFFET (520) 15 17 1 46.9 3/ 3*KIWI CONNECTION (521) 5 1 0
4/ 3 NORTHERN LIGHTS (393) 294 336 7 46.7 4/ 4*SHEWISH BUFFET (520) 5 5 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===SLOW ARENA NEWS===---
Duelmasters
-----------
DM 8 ARKERS (turn 359): IMA SLAYER of YOU PAY I SLAY (Khisanth, mgr.)
DM 28 MORYA (turn 356): THE INFLUENCER of LORD OF DISCIPLINE (Longshot, mgr.)
DM 31 CHIMLEVTAL (turn 354): AWESOME 80'S of NUMBERS GAME (Destitute Noble, mgr.)
DM 39 XOCHITHLAN (turn 309): MASSEY of KIWI CONNECTION (The Mun, mgr.)
DM 45 STORMCROWE (turn 331): ROSELYN of DARQUE FORCES (Master Darque, mgr.)
DM 47 NORTH FORK (turn 326): SOUTH SPOON of OTTODROME TW (Otto X, mgr.)
DM 50 SNOWBOUND (turn 312): 4-H of LIFE IMPACTS (Smitty, mgr.)
DM 52 FRATSFA (turn 306): CONFLICT of DRAGONS GUARD II (Khisanth, mgr.)
DM 54 TROCAR (turn 291): DIAN WEI of ASIAN INVASION (Pec Killer, mgr.)
DM 59 ILLIS (turn 284): JOHN WAYNE of TALL TALES (A-sop, mgr.)
DM 71 KYR'TERR (turn 260): SINCEMILLA of WRATHMEN XIV (Khradmon, mgr.)
DM 72 DRAGONHEAD (turn 260): TOO SHORT of BASH BROS HAIR CUT (Assurnasirbanipal)
DM 73 ERINIKA (turn 261): MRALISSA LOON of MIDDLE WAY 18 (Jorja, mgr.)
DM 83 TELORINTHE (turn 76): BAD BAD BASSO of PUNY ORC PELOTON (slugbait, mgr.)
DM 106 CRYSALIS (turn 258): GABBER KNIGHT of 500 BPM (The Mun, mgr.)
Top Teams
---------
DM 8 ARKERS (turn 359): PEASANT REBELLION (Nomad, mgr.)
DM 28 MORYA (turn 356): LORD OF DISCIPLINE (Longshot, mgr.)
DM 31 CHIMLEVTAL (turn 354): BAD NEWS BEES (Stinger, mgr.)
DM 39 XOCHITHLAN (turn 309): THE MIDDLE WAY (Jorja, mgr.)
DM 45 STORMCROWE (turn 331): DARQUE FORCES (Master Darque, mgr.)
DM 47 NORTH FORK (turn 326): BASH BROS PARK (Assurnasirbanipal, mgr.)
DM 50 SNOWBOUND (turn 312): LIFE IMAPACTS (Smitty, mgr.)
DM 52 FRATSFA (turn 306): FLOWER GIRLS (Lady Fern, mgr.)
DM 54 TROCAR (turn 291): ASIAN INVASION (Pec Killer, mgr.)
DM 59 ILLIS (turn 284): ISLANDERS (Jorja, mgr.)
DM 71 KYR'TERR (turn 260): WRATHMEN XIV (Khradmon, mgr.)
DM 72 DRAGONHEAD (turn 260): BASH BROS HAIRCUT (Assurnasirbanipal, mgr.)
DM 73 ERINIKA (turn 261): BASH BROS SUITCASE (Assurnasirbanipal, mgr.)
DM 83 TELORINTHE (turn 76): PUNY ORC PELOTON (slugbait, mgr.)
DM 106 CRYSALIS (turn 258): CRAZY CREEPS (Consortium, mgr.)
Recent Graduates
----------------
DM 28 MORYA (turn 355): POSTAGE of EXPENSE ACCOUNT (Finance Manager, mgr.)
DM 31 CHIMLEVTAL (turn 353): DRONE-ON of BAD NEWS BEES (Stinger, mgr.)
DM 47 NORTH FORK (turn 326): SOUTH SPOON of OTTODROME TW (Otto X, mgr.)
(turn 325): TALKEETNA of ALASKAN PIPELINE (Storm Lord, mgr.)
SCOMSSS'S NIGHTMARE of THE OPERA (Manager, mgr.)
DM 52 FRATSFA (turn 306): CAUSTIC CROCUS of FLOWER GIRLS (Lady Fern, mgr.)
DM 72 DRAGONHEAD (turn 259): NAEFAN ORDH of MIDDLE WAY 9 (Jorja, mgr.)
DM 83 TELORINTHE (turn 074): LIFE SCOUT of OLDIES (Coach, mgr.)
SPY REPORT
Much has changed in STORMCROWE since last I was here. Never fear, Olaf Modeen
adapts to many situations, as do all successful fighters. STORMCROWE has a
Duelmaster who doesn't sit back and get lazy. She challenged NORTHERN LIGHTS' ERMINE
(7-1-0), which should prove (ahem!) interesting. ERMINE was reminded on the sands
why ROSELYN is Duelmaster. Advice to fighters with a 1 will--give up fighting!
If at first you don't succeed, avoid. That'll get you in the Spyreports.
STORMCROWE thinks SHEWISH BUFFET and their 15-17-1 is too much! If at first you
don't succeed, give up... In my day, no team with a 12-15-1 would scare me off!
What's the problem, DARQUE FORCES? What do people see in AURORA MARIE? Hers
16-18-0? NORTHERN LIGHTS ain't talkin', but she's got 83 points. RIKKU of DARQUE
FORCES knows how to pick 'em. She challenged AURORA MARIE of NORTHERN LIGHTS who is
up by 21. Now was this a wise move? RIKKU perhaps got hers just desserts, seeing as
she beat AURORA MARIE and ended up with 102 recognition points.
There have been some calls to lengthen the time limit. Do you want the fighters
to walk away, or not? How long have I been here? I got people to see, places to
go...
Who knows what the future holds for a warrior. More fights, there's no doubt.
Are you as tired of reading this as I am of writing it? Actually, I guess I'm
writing it before you read it. Oh, well. Remember--a good fighter needs both good
skills and good luck. Until next time,-- Olaf Modeen
DUELMASTER W L K POINTS TEAM NAME
ROSELYN 4498 34 7 0 118 DARQUE FORCES (428)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
RIKKU 4705 7 2 0 102 DARQUE FORCES (428)
ERMINE 4712 7 1 0 98 NORTHERN LIGHTS (393)
CHAMPIONS W L K POINTS TEAM NAME
AURORA MARIE 4648 16 18 0 83 NORTHERN LIGHTS (393)
GLITRINA 4656 14 14 1 70 NORTHERN LIGHTS (393)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
CAER SALAD 4677 5 2 1 61 SHEWISH BUFFET (520)
BENEZIA 4670 9 10 1 57 DARQUE FORCES (428)
ADEPTS W L K POINTS TEAM NAME
SEAL DANCER 4686 8 6 0 51 NORTHERN LIGHTS (393)
PULLED ORC 4702 4 2 0 45 SHEWISH BUFFET (520)
THE WINTER QUEEN 4672 9 7 0 41 NORTHERN LIGHTS (393)
BELLDANDY 4714 4 1 1 40 DARQUE FORCES (428)
CHALLENGER INITIATES W L K POINTS TEAM NAME
LAPUR BISQUE 4676 3 1 0 30 SHEWISH BUFFET (520)
ARVATI CAN CARNE 4674 2 4 0 30 SHEWISH BUFFET (520)
STOUT 4680 2 0 0 27 KIWI CONNECTION (521)
INITIATES W L K POINTS TEAM NAME
LYNDHURST 4682 2 0 0 19 KIWI CONNECTION (521)
DESMOND 4678 1 1 0 14 KIWI CONNECTION (521)
ANTIGONE 4715 2 2 0 9 DARQUE FORCES (428)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
LEFTOVERS 4722 0 1 0 SHEWISH BUFFET 520 BLACK ORC 332 NONE
PERSONAL ADS
Glitrina -- I was a bit outmatched, I think. Care for some croutons? -- Caer Salad
Antigone -- It wasn't pretty, but it worked. -- Arvati Con Carne
The Winter Queen -- I do not recognize your authority. -- Pulled Orc
Belldandy -- I was expecting something a bit more silly and lighthearted out of you.
-- Lapur Bisque
Ah! Two more teams here, that's great! Means more people for us to lose to, but
hey, it's variety. We'll take it. -- Northern Lights
Roselyn -- I don't know why that was unbelievable. I had no trouble believing it. --
Aurora Marie
P.S. You can graduate any time.
Benezia -- Darque, very darque. I hope I enlightened you a little. -- Ermine
Caer Salad -- I think it was the ranch dressing. I really like ranch dressing. It
makes my socks roll up and down. -- Glitrina
Ah, the Userous Merchant has never seen someone use a dance to wind up and then kick
him in the ear. And he probably won't remember having seen it this time! -- Seal
Dancer
Pulled Orc -- Too sweet! Next time, less sugar in the sauce, okay? -- The Winter
Queen
LAST WEEK'S FIGHTS
LEFTOVERS was butchered by BLACK ORC in a 1 minute Dark Arena fight.
ROSELYN unbelievably bested ERMINE in a 7 minute one-sided Challenge Title duel.
RIKKU demolished AURORA MARIE in a 1 minute uneven Challenge fight.
BENEZIA was bested by GLITRINA in a 2 minute Challenge contest.
SEAL DANCER was defeated by DANGEROUS CRIMINAL in a 2 minute brutal fight.
CAER SALAD devastated BELLDANDY in a 1 minute uneven brawl.
THE WINTER QUEEN overpowered ARVATI CAN CARNE in a 2 minute one-sided struggle.
LAPUR BISQUE bested DESMOND in a 2 minute competition.
PULLED ORC overpowered FRATSFA SLAVE in a 1 minute uneven melee.
LYNDHURST won victory over ANTIGONE in a 3 minute gory beginner's duel.
STOUT vanquished EMBEZZLING SCRIBE in a 1 minute one-sided duel.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|WALL OF STEEL 4 LUNGING ATTACK 12 - 5 - 0 71 |
|LUNGING ATTACK 3 STRIKING ATTACK 19 - 8 - 0 70 |
|BASHING ATTACK 3 SLASHING ATTACK 8 - 4 - 0 67 |
|AIMED BLOW 2 PARRY-RIPOSTE 7 - 4 - 0 64 |
|PARRY-STRIKE 2 TOTAL PARRY 11 - 7 - 0 61 |
|STRIKING ATTACK 2 AIMED BLOW 13 - 12 - 0 52 |
|TOTAL PARRY 1 BASHING ATTACK 8 - 9 - 1 47 |
|PARRY-RIPOSTE 1 PARRY-STRIKE 4 - 5 - 0 44 |
|PARRY-LUNGE 0 WALL OF STEEL 11 - 15 - 1 42 |
|SLASHING ATTACK 0 PARRY-LUNGE 0 - 0 - 0 0 |
Turn 332 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
AIMED BLOW 2 - 0 PARRY-LUNGE 0 - 0 3 WALL OF STEEL
LUNGING ATTACK 3 - 0 PARRY-STRIKE 0 - 2 2 AIMED BLOW
TOTAL PARRY 1 - 0 PARRY-RIPOSTE 0 - 1 2 BASHING ATTACK
WALL OF STEEL 3 - 1 SLASHING ATTACK 0 - 0 1 TOTAL PARRY
STRIKING ATTACK 0 - 2 1 STRIKING ATTACK
BASHING ATTACK 0 - 3 1 PARRY-RIPOSTE
1 LUNGING ATTACK
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
TOTAL PARRY ROSELYN 4498 34 7 0 118 DARQUE FORCES (428)
AIMED BLOW RIKKU 4705 7 2 0 102 DARQUE FORCES (428)
STRIKING ATTACK ERMINE 4712 7 1 0 98 NORTHERN LIGHTS (393)
WALL OF STEEL CAER SALAD 4677 5 2 1 61 SHEWISH BUFFET (520)
PARRY-RIPOSTE SEAL DANCER 4686 8 6 0 51 NORTHERN LIGHTS (393)
LUNGING ATTACK PULLED ORC 4702 4 2 0 45 SHEWISH BUFFET (520)
BASHING ATTACK BELLDANDY 4714 4 1 1 40 DARQUE FORCES (428)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is AURORA MARIE 4648. The most popular warrior this
turn was ERMINE 4712. The ten other most popular fighters were THE WINTER QUEEN
4672, LAPUR BISQUE 4676, RIKKU 4705, GLITRINA 4656, DESMOND 4678, PULLED ORC 4702,
LYNDHURST 4682, ANTIGONE 4715, STOUT 4680, and BENEZIA 4670.
The least popular fighter this week was ARVATI CAN CARNE 4674. The other ten least
popular fighters were BELLDANDY 4714, AURORA MARIE 4648, ROSELYN 4498, LEFTOVERS
4722, CAER SALAD 4677, SEAL DANCER 4686, BENEZIA 4670, STOUT 4680, ANTIGONE 4715, and
LYNDHURST 4682.
NEW TEAMS IN THE TEMPORARY TOURNAMENT ARENA (DM 85)
Please note that all new teams created at the Face-to-Face were temporarily placed in
a temporary Tournament Arena, DM 85. If you requested that your team be placed in a
specific arena, it has already transferred to that arena. Effective immediately, any
teams placed in DM 85 and not transferred out to another arena, will be automatically
deleted a month after the tournament. If you have questions about any of your teams,
please contact Customer Service. -- RSI
AVOIDS, BLOODFEUDS, & CHALLENGES
by Pagan
Ever wonder how the whole challenge/avoid thing works?
Who you fight depends on exactly how it works. We will never know exactly how it
works unless we can get a look at the coding for the program, but this is how I think
it works:
The Situation:
The system allows a warrior to make two separate challenges and two distinct
avoids.
Avoids are distinct in that they MUST indicate a specific team to be avoided, so
a "double avoid" indicates a single team twice, which by default means you are
avoiding one team. In this case, the second avoid is a duplicate and therefore a
waste of an avoid.
Challenges are to specific warriors. You have a first challenge, and then you
have a second challenge.
The Process:
First the computer removes all Dark Arena challengers from the list of available
warriors.
Second, the computer checks for WHO fights WHO by going though all TVs and
bloodfeuds, which are 100% sure to go through except in four instances:
1. the warrior challenged does not fight,
2. the warrior challenged is also making a bloodfeud or TV challenge and that
challenge has already been assigned,
3. the warrior has already been assigned to a Dark Arena fight,
4. that warrior has declared your team to be one of his warrior's avoids,
reducing your challenge to 50%.
Third, the computer assesses all the regular first-challenge warriors and assigns
fights. All other challenges are at 100% chance of success except in a few instances:
warrior challenged is going to the DA, warrior challenged is involved in a previously
assigned challenge, warrior challenged is not running this turn, or warrior challenged
has avoided your team at 50% chance to avoid.
Fourth, the computer assesses and assigns all secondary challenges of warriors
not so far assigned for bloodfeuds and TVs.
Fifth, the computer assesses and assigns all the regular second challenges.
Sixth, the computer assigns random matchups in each available class starting with
the highest class first.
Seventh, the computer finds the remaining warriors that have successfully avoided
all first and second challenges and/or who also did not get randomly assigned, AND for
whom no more available warriors remain in their class for random pairing. All of
these warriors get RSI-generated warriors to fight based on their class.
So, if I'm right and avoids reduce the chance for a challenge to 50%, then:
In the absence of an avoid
single challenge = 100% success
double challenge = 100% success, then an additional 100% success
Where an avoid is involved
single challenge vs avoid = 50% success
double challenge vs avoid = 75% (chance to avoid is 0.5 * 0.5 = 0.25; 1 -
0.25 = 75% chance to succeed
Bloodfeuds and TVs may increase the percentage chance of success above 100%, or
they may not. I feel that their increased ability to get through is based solely on
the way the computer assigns challenges. They are first, so they are most likely to
go through. The 100% chance for a challenge to succeed is 100% if it's a TV bloodfeud
and you are the first one to get assigned a fight that day because you are also the
Duelmaster. But after that the chances start to diminish rapidly.
The run-through for second challenges theoretically means your challenge should
be 100% but it's not the case if you are the LAST guy the computer goes to for finding
challenges.
If you don't double challenge, you significantly lower your chance to get your
challenge through. The second challenge is not equal to the first challenge.
Pagan