Date   : 07/05/2004    Duedate: 07/17/2004


DM-46    TURN-430

This Weeks Top Honors


(46-3799) [16-6-0,105]

Chartered Recognition Leader   Unchartered Recognition Leader

BERKE                          POSITION IS EMPTY
DEATHTONGUE (89)               
(46-3799) [16-6-0,105]         

Popularity Leader              This Weeks Favorite

BERKE                          BERKE
DEATHTONGUE (89)               DEATHTONGUE (89)
(46-3799) [16-6-0,105]         (46-3799) [16-6-0,105]



Team Name                  Point Gain  Chartered Team
1. DEATHTONGUE (89)            27
2. CYNICAL DELUSIONS (218)     20      DEATHTONGUE (89)
3. RUBY DRAGONS (336)           4      Unchartered Team
5. THE FURIOUS FIVE (253)       0      XC DEATH RUNNERS (159)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1 HARDTIMESINBABYLON (325) 174  98  8 64.0   1/ 1 DEATHTONGUE (89)         12  3 0
 2/ 3 DEATHTONGUE (89)         %1045 746 55 58.3   2/ 5 CYNICAL DELUSIONS (218)   5  4 0
 3/ 2 CYNICAL DELUSIONS (218)  128  92  9 58.2   3/ 2 BLUVALLEY WARRIORS (74)   5 10 0
 4/ 4 RUBY DRAGONS (336)        63  50  2 55.8   4/ 4 RUBY DRAGONS (336)        4  5 0
 5- 5 THE FURIOUS FIVE (253)    79  70  1 53.0   5- 3 THE FURIOUS FIVE (253)    3  1 0
 6/ 6 BLUVALLEY WARRIORS (74)  278 443  9 38.6   6- 6 HARDTIMESINBABYLON (325)  1  4 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

            + ]H[ + ---:--- + ]H[ Out of the Past #7 ]H[ + ---:--- + ]H[ +
                                   Andorian Edition

Aruak City:

     "First, gather information," Adeolar muttered.  It was one of the basic rules
that the more information you had relevant to your problem, the better your chance
was of solving it.  She frowned at her gilt-framed magic mirror, twisting a lock of
hair thoughtfully as she considered how to make best use of it.  It was still
working, after a fashion, but the reddish film tainting the glass was stronger.  It
confused the images, and she suspected that it also indicated something more
dangerous than misreading a scene: that the spell which it embodied was being
contaminated by blood magic, as well.  Contaminated, and maybe distorted, maybe even
subverted.  Did she dare use the mirror spell now?
     Did she dare NOT use it?  She needed information to plan her campaign against
Khaldren.  She shook her head and wiped at the red-tinged glass once more.  She would
just have to--
     She glanced over her shoulder as Segallion Sundancer, one of her warriors,
looked into the room.  His countrywoman Nila was with him.
     "Nila and I were wondering if we could help, ma'am.  You being a sun priestess,
and us being temple staff of the Sun Temple on Korvant Isle, well, we thought we
might be... compatible."
     "Oh.  Hmm."  Adie frowned, her fingers automatically going to one of her curls
and twisting it as she considered the possibilities.  The worship of the sun as
performed in the western Karian states was not at all like that of her own tradition,
but it might work.  It might, at least, be worth trying.  "Perhaps," she said
finally.  "Let's set it up this way:  I'll start on my own, and if I don't need your
help, you keep out of it--  It's too dangerous to mix in if you aren't needed," she
added sternly as Segallion opened his mouth to protest.  "But you be READY, and if I
need help, I'll signal you."  Maybe she would, but maybe not.  It WAS dangerous, and
neither gladiator had achieved Shelia Greywand's immortality yet.  But she understood
the need to be helpful, and she might not have to make use of their aid.
     When both gladiators nodded agreement, she turned back to her mirror.
Carefully, with every aspect of the spell observed meticulously--something that
wasn't necessary under better times, because spells were normally all of a piece and
could "take a hint," as it were--she began the incantation that would activate the
mirror.  The surface shimmered crimson silver, glittering and trembling.  This was
NOT the normal behavior of a mirror spell!  It felt as though she was trying to lift
a great weight with her mind.  She had never thought of the veil between HERE and
THERE as a weight before....
     Abruptly the glass cleared, or nearly so, a reddish film remained.  And there
was risen Krael as she had seen it before.  But this time she was not interested in
the general view.  It was an accepted law of magic that for every strength a magician
or wizard had, there was a corresponding weakness.  Khaldren had come into the
present from Krael, and somewhere in that city she hoped to find a clue to his power
and his weakness.
     There was the ancient city, mud-stained and battered by the centuries it had
spent sunk beneath the Trier.  There the survivors, moving about their tasks which
seemed inexplicable but must be linked in some way to Khaldren.  She selected one of
the better-dressed men and began to follow him through the ruins.  His course was
erratic, she thought at first it was to avoid the obstacles presented by the city's
decrepit state.  But he climbed over the mound of rubble that represented a fallen
wall, and splashed through a knee-deep pool of water and mud.  There were easier ways
to get from one point to another, so why...?
     The man met up with another, handed over a... she couldn't see what, a crystal
of some sort, and sat down on a stone to wring out the hem of his robe.  The other
man set off across the rubble.  With a cold shock, Adie realized that the movement of
these men, and others in Krael, were themselves parts of a spell.
     What kind of spell would be produced by somatic components on such a scale?  A
very powerful one....  Were the other "risen cities" involved in this?  Celestinvael
had been mentioned, and Old Valamantis.  Adie turned her mirror-sight to the south.
     She was marginally aware that behind her the two gladiators began to dance and

Near Ardivent:

     Master Cho, former manager of the Bluvalley Warriors of Ardivent and Chan Chi
Monastery of Khalhums, sipped his wine and nodded approval.  "Very good.  Quite
drinkable, in fact."
     Fandil, former manager of the Fandils, laughed and poured wine into his own cup.
"Like you wouldn't drink it anyway, you old bandit?"  He sobered.  "What brings you
down from the mountains, Cho?  The rumors about Celestinvael?"  The ancient city lay
in the forested no-man's-land between Ardivent and the Delarquan Federation, and
woodsmen had been bringing tales of marvels and minor disasters for weeks now.  That
it was a matter for concern, a matter that would bear watching, was undeniable, but
Fandil had seen nothing to indicate that it was urgent.
     "Celestinvael is enough to worry about," Master Cho answered, nodding, "and it
is indirectly what brought me here.  If you think about what the city was like in its
last days...!  But my immediate concern is young Adeolar up in Aruak City."
     "I may be retired," old Fandil said stiffly, "but I'm not COMPLETELY out of
touch, Cho!  Adeolar is a very competent woman, and Kennelworth is not worried about
her--he'd have mentioned it in his last letter.  She can handle anything she's likely
to meet."
     "No doubt... one on one.  But that fool Khaldren has invoked and involved
wizards from a dozen centuries.  Not all of them will work together--as well try to
get cats to run in step!  But some will, and can she handle two, or six, or ten, if 
they're all working together?"
     "Ah."  Fandil was silent for several minutes, stroking his beard slowly as his
mind raced.  "Ah.  That could be... bad.  Very bad."  He set his wine cup down
carefully.  "You're quite right.  We'll have to assist her, or at least be ready to
do so.  Now?"
     "What better time?"

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

 DM   8 ARKERS (turn 245): MISS STEP of LADIES IN WAITING (Crip, mgr.)
 DM  11 ARUAK CITY (turn 492): BARK of BULLDOGS (Kennelworth, mgr.)
 DM  14 TOBIR (turn 492): ZERO THE HERO of THE DEATH SQUAD (Street Legal, mgr.)
 DM  22 SOLVEN (turn 485): FLAT TAX of THE REPUBLICANS (The Judge, mgr.)
 DM  24 ZORPUNT (turn 481): CROCONAW of WATER DECK (Destitute Noble, mgr.)
 DM  25 LYRATILAN (turn 481): MONKEY WRENCH of PRIMATES-R-US (Crip, mgr.)
 DM  26 CALEAM (turn 482): FLIMSY of WARCKERS (Papaiz, mgr.)
 DM  30 IAYE (turn 477): DARK CHOCOLATE of RED DOG GANG (Leeta, mgr.)
 DM  40 ZENSU (turn 443): SQUISH THE GERBIL of CRUEL PET NAMES (Crip, mgr.)
 DM  41 KATI-TEI (turn 436): SADISTA FAIRBORNE of MEMPHIS MAFIA (Bookie, mgr.)
 DM  46 ARDIVENT (turn 429): BERKE of DEATHTONGUE (Technogeek, mgr.)
 DM  52 FRATSFA (turn 193): MUTILATE of ASSASSIN NATION (Ghab, mgr.)
 DM  60 LOOPHOLES (turn 341): LACHES of LEGALESE (The Judge, mgr.)
 DM  63 AMEN-TEI (turn 330): SEXTANT of SAILS OF CHARON (The Sentinel, mgr.)
 DM  71 KYR'TERR (turn 147): CHEROKEE of CHIEFS' ELITE (Matrix, mgr.)

                                      Top Teams
 DM   8 ARKERS (turn 245): TEN TON TOGAS (Keldon Blackfang, mgr.)
 DM  11 ARUAK CITY (turn 492): BULLDOGS (Kennelworth, mgr.)
 DM  14 TOBIR (turn 492): THE DEATH SQUAD (Street Legal, mgr.)
 DM  22 SOLVEN (turn 485): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
 DM  24 ZORPUNT (turn 481): WATER DECK (Destitute Noble, mgr.)
 DM  25 LYRATILAN (turn 481): CHAUCERS WORDS (Berylstar, mgr.)
 DM  26 CALEAM (turn 482): WARCKERS (Papaiz, mgr.)
 DM  30 IAYE (turn 477): RED DOG GANG (Leeta, mgr.)
 DM  40 ZENSU (turn 443): TACO GODS (The Oracle, mgr.)
 DM  41 KATI-TEI (turn 436): MEMPHIS MAFIA (Bookie, mgr.)
 DM  46 ARDIVENT (turn 429): DEATHTONGUE (Technogeek, mgr.)
 DM  52 FRATSFA (turn 193): ASSASSIN NATION (Ghab, mgr.)
 DM  60 LOOPHOLES (turn 341): BUMS 'R' US (Berylstar, mgr.)
 DM  63 AMEN-TEI (turn 330): SAFE HAVEN (Keldon Blackfang, mgr.)
 DM  71 KYR'TERR (turn 147): CHIEFS' ELITE (Matrix, mgr.)
ADM 105 ANDORAK (turn 377): RISEN FROM THE DEAD, etc. (LHI, mgr.)

                                   Recent Graduates
 DM   8 ARKERS (turn 245): MISS STEP of LADIES IN WAITING (Crip, mgr.)
                           GREY FOX of A.K.A. (?, mgr.)
 DM  11 ARUAK CITY (turn 492): BARK of BULLDOGS (Kennelworth, mgr.)
                   (turn 491): BEEF BULLION of BULLDOGS (Kennelworth, mgr.)
                               SKYWISE of ELFQUEST (Armalias, mgr.)
 DM  22 SOLVEN (turn 484): KANGAROO KATE of THE ZOO (Leeta, mgr.)
 DM  60 LOOPHOLES (turn 340): BLACK EYE of JOKA MASHER! (Sultan, mgr.)
 DM  71 KYR'TERR (turn 146): TOMB of SHADOW GOLD (Shadowgate, mgr.)

                                      SPY REPORT

     I can't believe the violence in ARDIVENT!  I still haven't told Mom I'm writing 
Spyreports.  She'd have a cow!  Well, here we go...  CYNICAL DELUSIONS like really 
fought hard to move up to 2nd from 5th.  Way to go!  MVP award for BOBBI?  
DEATHTONGUE's proud of her after beating SOLARIS and getting 18 points.  Talk about 
yer big time losers!  SOLARIS got smashed by BOBBI, and lost 16 points!  This 
Duelmaster is like something else!  BERKE stopped SILVER FURY dead in his tracks!  I 
hear the top team insists all their warriors get nine hours sleep.  They want 
photogenic fighters for PR photos.   
     I gotta admit I haven't been in "deep con caves" with any spies.  Really, I just 
wing this stuff.  Like, is BERNINA COLLIN popular, or what?  She was challenged the 
most in all of ARDIVENT!  She's got a 12-12-1, is that good?   
     What does a fighter fight for?  I mean, the crowds don't give a hoot if someone 
gets killed.  Not after four more fights.  What if they had a fight and nobody showed 
up?  I'd be out of a job, that's what!!!   
     I really didn't, you know, study when I was a kid.  Who would've guessed I'd be 
a famous Spyreporter?  I know how much you like reading this stuff, but I really 
should stop.  I had a fun time, see you later-- Debby Tonte  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 BERKE 3799                   16   6  0   105       DEATHTONGUE (89)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 BOBBI 3812                    9   5  0    89       DEATHTONGUE (89)
 SILVER FURY 2542             11   8  1    87       CYNICAL DELUSIONS (218)
-MANSIZE ROOSTER 2819         16  11  0    70       THE FURIOUS FIVE (253)
 SOLARIS 3759                 10  11  0    69       RUBY DRAGONS (336)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 REAGAN 3818                   7   4  0    66       DEATHTONGUE (89)
 KHORNE SHADOWSPAWN 3809      12   4  1    61       RUBY DRAGONS (336)
 POISED TO KILL 2637           9   3  0    59       CYNICAL DELUSIONS (218)
 VALLEY-JO 3798               10  12  0    58       BLUVALLEY WARRIORS (74)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 ECLIPSE 2740                  3   1  0    53       CYNICAL DELUSIONS (218)
 BERNINA COLLIN 3794          12  12  1    51       BLUVALLEY WARRIORS (74)
 PALANTIRIATHALASA 3808        9   8  1    51       RUBY DRAGONS (336)
 RUSTED SOUL 2603              7   5  0    44       CYNICAL DELUSIONS (218)
 GNEISS GUY 3787               7  17  0    38       BLUVALLEY WARRIORS (74)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 FLINT HILLS 3796              7  16  0    37       BLUVALLEY WARRIORS (74)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 BIG DAVE DIODE 3821           5   2  0    32       DEATHTONGUE (89)
-PAKMARI 3819                  5   3  0    31       HARDTIMESINBABYLON (325)
 BREAK POINT 2741              5   3  0    30       CYNICAL DELUSIONS (218)
 VIRGIL POODINSKI 3828         4   1  0    29       DEATHTONGUE (89)
-JOHNNY SUNSHINE 3428          4   3  1    25       THE FURIOUS FIVE (253)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 DEBRA COLLIN 3816             3   8  0    18       BLUVALLEY WARRIORS (74)
-PARTNER IN CRIME 3405         1   2  0    11       THE FURIOUS FIVE (253)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
DELENN 3822            1  2 0 HARDTIMESINBABYLO 325 JOHNNY SUNSHINE 3428  427         

                                     PERSONAL ADS

Palantiriathalasa -- You're name's too long, that's YOUR problem. -- Bernina Collin
P.S.  It slows down your thinking when you have to go, "I, Palantiriathalasa, or was
that with two esses, am going to strike--"

Bobbi -- Damn!  By Bernina's argument, you must have a name that's too short, and
that would explain how you jumped me, yes? -- Flint Hills

Reagan -- That's no way to treat a... Gneiss Guy

The Idiot Peasant's insurance has lapsed.  Good! -- Valley Jo

I wouldn't trust that scribe to keep MY books.  No way.  He is, you know, totally
shifty-eyed! -- Debra Collin

Wow, looking at the Dark Arena deaths last time, I can see that there were REALLY
hard times in Babylon. -- Leeta

16 June 2004
                             Death Fest Begins July 29/DM 59 T-172

     "You drive a hard bargain Hammer," responded Lord Lian Ki Na-Sul, "but the
Gladiatorial Commission has agreed to re-open DM 58 Delarq Tor as a Slow Arena
exclusively for a period of six months to those Death Fest contestants who fight
their stables at least 67 times out of a possible 75 during the 15 rounds of Death
Fest; on the condition that at least 20 stables qualify for the Illis Iron Stable
Award at the conclusion of the Death Fest and those qualifying managers send a New
Stable to DM 58 Delarq Tor without Cannibalizing their participation in the other
arenas where they have active stables!"
     Hammer felt a certain sense of satisfaction as he studied the ghoulish grin
spreading across the face of Lord Lian Ki Na-Sul; proud Arena Master of the once
dying Illis Arena, as the DM 59 Arena Authority signed the Gladiatorial Commission
papers authenticating the arrangement agreed upon by the two parties presiding.
     "You and the Gladiatorial Commission also drive a hard bargain," Hammer replied
as he reflected upon the prospects of Delarq Tor DM 58 being re-opened as a Slow
Arena with at least 20 New Stables by the Managers who fight their stables at least
67 times out of a possible 75 during the 15 rounds of Death Fest. "I also notice the
clause that for Delarq Tor to be open Exclusively for 6 months to the New Stables
managed by the Illis Iron Stable Award Winners that there must be at least 15 stables
Active each cycle. That is a fair bargain for the opportunity to battle for the
Duelmaster Throne each of those six months before Other New Stables are allowed to
enter Delarq Tor."
     This was a Golden Opportunity for both Veteran and Newbie Managers to pave a new
frontier of Delarq history by qualifying their Death Fest stables in DM 59 with 67
fights out of a possible 75; then for the price of running a stable in a Regular
Arena, continuing to be Active in DM 59 and sending a New Team Roll Up to be a part
of "History in the Making" when Delarq Tor would re-open for its First Turn as a Slow
Arena on November 3rd, 2005.
     Death Fest would conclude on T-186 August 25th, 2005 allowing the Illis Iron
Stable Award Winners enough time to be registered with the Gladiatorial Commission;
whereupon they would be able to submit a New Team Roll Up to the GC to start a New
Stable in Delarq Tor; be able to fight those New Gladiators in the Rookies 2005 Fall
Mailer Tourney; then begin competing for the DM 58 Duelmasters Throne in Delarq Tor
right out of the gate with the November 3rd 2005 T-1 Debut Opening Round.
     Hammer of the First Part had also negotiated with Lord Na-Zul of the Second Part
an agreement that All 10 Dark Arena Monsters and 17 NPCs Characters be re-named by
the Top Ten Death Fest Finishers. [See DM 59 T-171 Newsletter Team Spotlight by
Hammer for the complete listing of Dark Arena Monsters/NPCs and the Official Death
Fest Designation for which Top Ten Finishers re-name which characters!]
     Lord Na-Sul could not hide his delight at the prospects of Death being re-
delivered to his once dying arena during the Delarq Death Fest; the DM 59 Arena
Master agreed that these Death Fest Prizes were but a Small Exchange in Comparison to
the Profits to be made by the local Illis business merchants and surrounding
community from the Anticipated Influx into Illis by the Veteran and Newbie
Managers/Gladiators/Stables seeking to make History in the Delarq Death Fest.
     Nor could Hammer conceal his jubilation regarding the Call Across Alistari being
Answered to Cross Blades and Match Wits with the Devious, the Diabolical, the
Dangerous and the Down Challenging who were being drawn to the Delarq Death Fest to
Fulfill their Delarq Dueling Destiny!
     REMEMBER: Death Fest begins July 29th T-172 with 25 points being awarded to
those who write a minimum 15 paragraph Team Spotlight [including Stable Name &
Managerial Alias in the Storyline!] for the DM 59 T-172 Newsletter [So Make Sure HAL
Does Not Eat any Lengthy Sentences that are Emailed without Proper Formatting; and
the RSI Typist has Plenty of Time to Type Any Hand Written Spotlights; Lest Ye
Discover 0 Points Awarded for a Missing or Incomplete T-172 Team Spotlight!]
     "May Your Blades Be Sharp and Your Wits Sharper!"  -- Hammer/Death Fest
Host/Vendetta Cartel Captain; WordSmith and High Priest of the Crimson Ascension
Family in DM 28

                                  LAST WEEK'S FIGHTS

BOBBI devastated SOLARIS in a 2 minute gruesome mismatched Challenge fight.
BREAK POINT was demolished by VALLEY-JO in a 3 minute gory one-sided Challenge melee.
POISED TO KILL unbelievably bested BERNINA COLLIN in a 2 minute Challenge brawl.
VIRGIL POODINSKI savagely defeated DEBRA COLLIN in a 1 minute Challenge fight.
BERKE viciously subdued SILVER FURY in a exciting 2 minute master's Title fight.
REAGAN handily defeated RUSTED SOUL in a 1 minute uneven fight.
ECLIPSE vanquished BIG DAVE DIODE in a 1 minute uneven duel.
KHORNE SHADOWSPAWN vanquished GNEISS GUY in a action packed 1 minute uneven fight.
FLINT HILLS was overpowered by PALANTIRIATHALASA in a 1 minute uneven match.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|STRIKING ATTACK                  4         SLASHING ATTACK   22 -   4 -  2      85  |
|BASHING ATTACK                   3         STRIKING ATTACK   41 -  22 -  0      65  |
|PARRY-RIPOSTE                    2         LUNGING ATTACK    14 -   8 -  0      64  |
|WALL OF STEEL                    2         WALL OF STEEL     10 -   8 -  0      56  |
|PARRY-STRIKE                     2         AIMED BLOW         6 -   8 -  0      43  |
|TOTAL PARRY                      2         PARRY-RIPOSTE      8 -  12 -  0      40  |
|AIMED BLOW                       1         TOTAL PARRY        5 -  10 -  0      33  |
|LUNGING ATTACK                   1         BASHING ATTACK     6 -  16 -  0      27  |
|SLASHING ATTACK                  1         PARRY-STRIKE       4 -  11 -  1      27  |
|PARRY-LUNGE                      0         PARRY-LUNGE        0 -   0 -  0       0  |

Turn 430 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     BASHING ATTACK     1 -  2         3  STRIKING ATTACK
LUNGING ATTACK     1 -  0     PARRY-LUNGE        0 -  0         2  LUNGING ATTACK 
STRIKING ATTACK    4 -  0     PARRY-STRIKE       0 -  2         2  WALL OF STEEL  
PARRY-RIPOSTE      1 -  1     SLASHING ATTACK    0 -  1         1  AIMED BLOW     
WALL OF STEEL      1 -  1     TOTAL PARRY        0 -  2         1  PARRY-STRIKE   
                                                                1  TOTAL PARRY    
                                                                1  PARRY-RIPOSTE  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   BERKE 3799                 16   6  0  105 DEATHTONGUE (89)
AIMED BLOW       BOBBI 3812                  9   5  0   89 DEATHTONGUE (89)
PARRY-STRIKE     SILVER FURY 2542           11   8  1   87 CYNICAL DELUSIONS (218)
STRIKING ATTACK  REAGAN 3818                 7   4  0   66 DEATHTONGUE (89)
WALL OF STEEL    POISED TO KILL 2637         9   3  0   59 CYNICAL DELUSIONS (218)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is BERKE 3799.  The most popular warrior this turn was 
BERKE 3799.  The ten other most popular fighters were BOBBI 3812, VALLEY-JO 3798, 

The least popular fighter this week was FLINT HILLS 3796.  The other ten least 
popular fighters were GNEISS GUY 3787, BIG DAVE DIODE 3821, RUSTED SOUL 2603, DEBRA 
REAGAN 3818, and SILVER FURY 2542.