Date   : 03/27/2006    Duedate: 04/08/2006


DM-46    TURN-471

This Weeks Top Honors


(46-3404) [12-7-0,93]

Chartered Recognition Leader   Unchartered Recognition Leader

GLOW-ROOM                      POSITION IS EMPTY
FANDILS (75)                   
(46-3404) [12-7-0,93]          

Popularity Leader              This Weeks Favorite

(46-3850) [14-16-1,61]         (46-3888) [8-5-0,66]



Team Name                  Point Gain  Chartered Team
1. INFERNAL LORDS (8)          12
3. FANDILS (75)                 9      Unchartered Team
4. RUBY DRAGONS (336)           7
5. CYNICAL DELUSIONS (218)      5      ZODIAC (86)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 CYNICAL DELUSIONS (218)  207 130 12 61.4   1/ 1 INFERNAL LORDS (8)        8  1 0
 2/ 2 FANDILS (75)             766 594 25 56.3   2/ 2 FANDILS (75)              7  2 2
 3/ 3 INFERNAL LORDS (8)       163 137 10 54.3   3/ 3 CYNICAL DELUSIONS (218)   5  5 0
 4/ 4 RUBY DRAGONS (336)       106  97  2 52.2   4/ 5 BLUVALLEY WARRIORS (74)   3 12 0
 5/ 5 BLUVALLEY WARRIORS (74)  369 553 11 40.0   5/ 4 RUBY DRAGONS (336)        2  2 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

              + ]H[ + ---:--- + ]H[ Nightfall #17 ]H[ + ---:--- + ]H[ +

     "Up," Stepharoo said without hesitation.
     Eclipse glanced at her but didn't ask the questions that rose in his mind.  It
was hard not being able to say things out loud lest the saying make them real.
Keeping that kind of guard on his tongue was hard.  "Up it is," he said.  He just
hoped she had knowledge or a firm image of what they would find up those stairs.  And
that it was a good thing they'd find.  Such as the Key.  His mental image of the Key
reappeared, and he spent a few seconds--which is longer than it sounds like, as any
gladiator being battered around the arena knows--concentrating on the picture.  But
finding the Key in the first place they looked would probably be too easy.
     The gladiator tripped and almost fell, returned his attention to the here-and-
now, and saw that he was at the foot of the spiral staircase.
     Stepharoo was already on the second step and had a foot set on the third, and
she was tugging him upward behind her.  "Pay attention," she hissed.  "We have to
stay together!"
     "Together.  Right.  I knew that."  He started up the steps himself.  "Any idea
what's up at the top?"
     "Someone who will help us."
     Eclipse raised an eyebrow but nodded.  A good choice.
     They climbed steps.  And more steps.  And more.  How many, how far?  It was
impossible to count them.
     More than enough, Eclipse decided.  "We should be at the top any minute," he
     "Yes," Stepharoo agreed.  She was panting a little.  "We should be at the top
     The vague light around them flowed and changed, becoming a ceiling over their
heads with an opening through which the stair went up.  Eclipse found it a relief to
see something besides a haze of light and an endless stairway.  His legs felt leaden.
The warhammer...no, it was a sword now.  Okay, the sword he was carrying drawn and at
the ready seemed as heavy as a maul.  Too many stairs.  His mind felt leaden, too.
     The room at the top of the stairs was...not like any other room of his
experience.  Figured.  It was probably "mythic."  Large, round, high-ceilinged,
rimmed with tall arched windows.  Half of it was filled with a golden haze of light:
the half in front of Stepharoo.  The other half, behind him, was all in velvet
     A man stood exactly where light and dark divided; only the half of him that was
on the side of light could be seen.  He wore a white robe that fell to the floor, a
green cord wrapped twice around his waist, and over all he had a cloak of the darkest
shade of red.  "Light and Darkness," he said.  "Perfect Balance.  This is as it
should be.  I am the Magician, and it is my role to maintain the Balance of Powers."
     "This tower does not belong in our world," Eclipse answered.  "It should NOT be
     "It disturbs our balance," Stepharoo added.
     The Magician nodded.  "This is a problem with Darkness.  It always strives for
all, where Light is content with half.  Thus Darkness wins for a time, until Light
moves to redress the Balance."
     "I'm sure that's all really mythic," Eclipse said, and if a little sarcasm crept
in, he didn't really care, "but it doesn't HELP us much."
     "I am helping you more than you realize, for I am holding my counterpart, the
Dark Magician, in balance, so that he cannot strike against you."
     "But what are we supposed to DO?" Stepharoo demanded.  "We don't know about
these things!"
     The Magician frowned.  "You were not trained in the Paths of Myth?  How can this
be?  I see in you the perfect embodiments of Lamps and Shadows.  This is not chance."
     "It may not be chance," Eclipse said, "but it's sure a mystery!"
     The green cord around the Magician's waist twisted, becoming obviously a serpent
with its own tail in its mouth.  It released the tail and raised a flat, triangular
head.  "That iss ridiculouss!  You musst know.  You sshould have been trained from
     "Well, we weren't."
     The Magician frowned.  "Then I suppose we must find you a Guide.  That could be
difficult until we know what kind of Journey you must make."
     "It's a Quest," Stepharoo said helpfully.
     The Magician brushed that aside with a gesture.  "All Journeys are Quests.  But
not all are alike.  And it is of crucial importance to begin correctly."
     "A journey of a thousand miles begins with a single step," Eclipse commented,
that old proverb having just popped into his head.
     "There's a single step!"  Stepharoo pointed toward one of the tall windows.
Beyond it was a twilit plain with a sandy path across it, and one footprint on the
     "Then that is the way you must begin your Journey," the Magician said.  "Fare
you well on that path, and be sure that we will help as we can."

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

 DM   8 ARKERS (turn 268): INOCHI of YAKUZA (Sensei Jan, mgr.)
 DM  11 ARUAK CITY (turn 537): ONEWOLF of WOLFBROTHERS (Doc Steele, mgr.)
 DM  14 TOBIR (turn 537): WOOFER of THE DOGHOUSE (Leeta, mgr.)
 DM  22 SOLVEN (turn 530): BLIZZARD of JUST CHILLIN (Mr. Freeze, mgr.)
 DM  24 ZORPUNT (turn 526): BUBBA JONES of KRILL CAVALRY (Leeta, mgr.)
 DM  25 LYRATILAN (turn 526): BLOODSHED of MADTOWN (Namenlos, mgr.)
 DM  26 CALEAM (turn 524): DE DE MAO of SHERWOOD FOREST (Papaiz, mgr.)
 DM  30 IAYE (turn 519): STEINBACH of THE A'S -- LOSERS II (Malaquar, mgr.)
 DM  40 ZENSU (turn 488): DRIZZT of PHILANTHROPISTS (Aragorn, mgr.)
 DM  41 KATI-TEI (turn 479): 5 GOT PICKED of 072905R (The Muffin Man, mgr.)
 DM  46 ARDIVENT (turn 470): 8-BALL of INFERNAL LORDS (DeGotti, mgr.)
 DM  52 FRATSFA (turn 215): INSOLENT IRIS of FLOWER GIRLS (Lady Fern, mgr.)
 DM  60 ARADI (turn 386): THE TAIL of RED DOG GANG (Spot, mgr.)
 DM  60 ARADI (turn 385): FALCON XLI of DEATH STUDS VII (Death Stud, mgr.)
 DM  63 AMEN-TEI (turn 374): ROADBLOCK of WAYFARERS (Leeta, mgr.)
ADM 105 ANDORAK (turn 422): ZEBRAWOOD of ACTION TOYS from KATI-TEI (Papaiz, mgr.)

                                      Top Teams
 DM   8 ARKERS (turn 268): ORCISH IDIOMS (Slugbait, mgr.)
 DM  11 ARUAK CITY (turn 537): WHEN DOGMA FAILS II (Prophet, mgr.)
 DM  14 TOBIR (turn 537): PLAYPEN (KAT, mgr.)
 DM  22 SOLVEN (turn 530): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
 DM  24 ZORPUNT (turn 526): MONEY PIT (Papaiz, mgr.)
 DM  25 LYRATILAN (turn 526): MADTOWN (Namenlos, mgr.)
 DM  26 CALEAM (turn 524): GOLDEN CANYON (Leeta, mgr.)
 DM  30 IAYE (turn 519): THE A'S -- LOSERS II (Malaquar, mgr.)
 DM  40 ZENSU (turn 488): PHILANTHROPISTS (Aragorn, mgr.)
 DM  41 KATI-TEI (turn 479): WANDERERS (Leeta, mgr.)
 DM  46 ARDIVENT (turn 470): INFERNAL LORDS (DeGotti, mgr.)
 DM  52 FRATSFA (turn 215): BLOOD AND GUTS! (Le Pentarque, mgr.)
 DM  60 ARADI (turn 386): DILEN'S HORDE (?, mgr.)
 DM  63 AMEN-TEI (turn 374): WAYFARERS (Leeta, mgr.)
 DM  71 KYR'TERR (turn 170): NIGHTHAWKS (Savant, mgr.)
ADM 105 ANDORAK (turn 422): THE LAST STRAW V (Doc Steele, mgr.)

                                   Recent Graduates
 DM   8 ARKERS (turn 268): TOM SAWYER of SMITHSONIAN (The Curator, mgr.)
 DM  22 SOLVEN (turn 530): CRIMSON WONDER of MEDIEVAL CHAOS (Huckle Cat, mgr.)
 DM  24 ZORPUNT (turn 526): BUBBA JONES of KRILL CAVALRY (Leeta, mgr.)
                (turn 525): KING BROWN SNAKE of AUSSIE KILLERS (THawk, mgr.)
 DM  25 LYRATILAN (turn 525): RICK O'SHEA of FUNKY FOLK (Papa Bear, mgr.)
 DM  46 ARDIVENT (turn 470): 8-BALL of INFERNAL LORDS (DeGotti, mgr.)
                 (turn 469): VECORDIUS of CYNICAL DELUSIONS (Eclipse, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

Greetings once again, warriors of Ardivent.

As I predicted, 8-Ball got his invite after holding the throne for three turns.  It
just so happened that I hit his favorite OE/AL on his return to combat.  I must thank
Vecordius for allowing him to go desperate in our first fight in order for me to find

8-Ball is my second PL to graduate but he was designed sooo long ago.  I must admit
he is rather burnt.  At one point in a tourney he hit three consecutive wit trains
with a 15 will--astounding.  For all those that are interested, his favs are:
MOD/VH, LS, Learns Rip.

I hope that whoever gets the throne next will continue writing a column, even if it
is just a few words.

Until I reclaim the top honor of this fine city, good day to all.


                                      SPY REPORT

     Well, what are you looking at, ARDIVENT?  Ain't you never seen Snide Clemens 
before?  Ah, shaddup and listen to my news.  Of course, we're all terribly impressed 
to see SPARROW-BLASTER win a fight and gain 13 points, terribly.  Tsk, tsk, LORI 
COLLIN beat AZGUD and AZGUD lost 2 points.  You're breakin' my heart.  Looks like 
ARDIVENT has some guts at least, 8-BALL the Duelmaster was this turn's 
most-challenged warrior.  GLOW-ROOM challenged ARDIVENT's Duelmaster for a shot at 
the throne.  And if variety is the spice of life, ARDIVENT may be getting bland, as 
8-BALL stays top dog in the city.  Kickbacks and bribes, kickbacks and bribes, how 
else do you think some of these guys win their fights?  Skill?  Ha!   
     He who fights and runs away will live to fight another day, the coward.  What's 
the big D?  CYNICAL DELUSIONS was the most avoided team?  Bunch of lily livered... 
grumble... mumble... curse...  And it looks like FANDILS avoided them the most this 
turn.  What a pack of would be losers, if you ask me.  Hmph.   
     Death and Taxes.  The less death I see, the more it taxes my patience.  Let's 
see if anyone's dead or dying.  And now a passing thought on a warrior dying young 
(MINACIOUS of CYNICAL DELUSIONS):  You had your chance and now you're dead.  Oh 
well...  Titanium shields and bamboo daggers, guess what brave team is developing 
these kinds of weapons?   
     What does the ARDIVENT arena have in common with the inns?  It's just as 
comfortable to sleep in either place.  Ha ha ha ha!  Well, I've had enough of this 
drivel, and I'm sure you have too.  Off like a dirty shirt of padded leather.  I see 
the crowds are getting restless, I must leave now-- Snide Clemens  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 GLOW-ROOM 3404               12   7  0    93       FANDILS (75)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 BREAK POINT 2741             21  13  0    86       CYNICAL DELUSIONS (218)
-TEMPTATION 3314               8   5  0    75       INFERNAL LORDS (8)
 DR STEINBURGER 3442          11   2  0    68       FANDILS (75)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 LORI COLLIN 3888              8   5  0    66       BLUVALLEY WARRIORS (74)
 BECKER COLLIN 3850           14  16  1    61       BLUVALLEY WARRIORS (74)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 AZGUD 3253                    8  12  0    52       INFERNAL LORDS (8)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-IRONWOLF 274                  5   1  0    42       BARBARIAN HORDE (47)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 MARY CATHERINE 3459           6   1  2    33       FANDILS (75)
-DAVY PRIVETTE 3447            6   1  0    32       FANDILS (75)
 SMILING MOUNTAIN 3896         3   1  0    29       RUBY DRAGONS (336)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-RYTHYM WIZARD 3357            2   1  0    21       INFERNAL LORDS (8)
-UG 271                        4   2  1    19       BARBARIAN HORDE (47)
-KROKUS 272                    4   2  0    19       BARBARIAN HORDE (47)
 FIIZ 3332                     2   4  0    19       INFERNAL LORDS (8)
-TARAMON 270                   3   3  0    18       BARBARIAN HORDE (47)
-WEASEL 273                    4   2  0    15       BARBARIAN HORDE (47)
 DEBRA CONKLIN 3890            3   5  0    14       BLUVALLEY WARRIORS (74)
 SPARROW-BLASTER 3900          1   0  0    13       CYNICAL DELUSIONS (218)
 JACINTHE 3892                 2   4  0    10       BLUVALLEY WARRIORS (74)
 COOLIN SCOT 3897              1   3  0     6       BLUVALLEY WARRIORS (74)
-EARL & SISSY 3478             0   1  0     1       FANDILS (75)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
MINACIOUS 3891         3  1 0 CYNICAL DELUSIONS 218 MARY CATHERINE 3459   471         
PUNISHMENT 3895        1  1 0 RUBY DRAGONS 336      MARY CATHERINE 3459   469         

                                     PERSONAL ADS

Glow-Room -- Why do I keep think worm, when I hear your name?  Well, you thunder-
clapped my butt, must be the fact that my straps were loose and my skill with the
broadsword needs improvement. -- Break Point

Infernal Lords -- Well, you displaced me from top team finally.  Good luck to 8-Ball
and the rest of your team.  You will find that Ardivent is an arena of tact, and that
you will be challenged far more then avoided. -- Eclipse

Bluevalley -- I thought we were going to keep this arena nice and quiet, you know,
more of a practice arena.  Now it's full of testy young alpha males fighting for
supremacy.  The odd female warrior as well.  Now let's put that practice to good use
and hopefully teach a few lessons. 

Fandils, and Infernal Lords -- It's actually great to see more teams here; this was
my first arena as well. -- Eclipse

Vecordius -- Good-bye, he couldn't learn squat, leaving Ardivent with and Ex
Initiative, and Ad Ex in Dec.  Wow, those skills couldn't get you a job at the
Jumping Rabbit Pub down the street. -- Eclipse

Jacinthe -- Great fight, hope I learned something, not too excited about moving into
the mess of veterans with a 3-0 record and one useless skill.  Better do some pushups
or something and prepare to do a lot of running. -- Minacious

Degotti -- You are simply too good to overtake quickly.  7-0-0!  Well done, you
scoundrel! -- Fandil The Wise

Shucks, Becker, you were there and I wanted more.  Second visits are always good for
my business. -- Dr Steinburger

Break Point -- Just the guy I was looking for.  Apparently my challenges are useless,
but the MUGS must love me! -- Glow-Room (really, truly glowing)

Debra Conklin -- Girls just wanna have fun--and I did! -- Mary Catherine

8-Ball -- We salute you and your DM Title (again) and on your call to The Isle.  Well
deserved, Champ! -- All Us Fandils

Fandil -- A salute to you also.  Thanks for the congrats of 8-Ball. -- DeGotti

Lori Collin -- Um yeah, it must have been the shoes. -- DeGotti

Smiling Mountain -- Tough luck kid.  I am having some great wins against your
manager. -- DeGotti

Eclipse -- My winning streak vs. you is allowing me to chip away at your lead in the
career top honor spot which, as previously stated, I am coming for. -- DeGotti

Dr Steinburger -- I wish you wouldn't step out onto the sands with that truly
maniacal gleam in your eye and tell me I need my head amputated!  It gives me the
shivers, which makes it hard to parry properly. -- Becker Collin

Rhythm Wizard -- (tap tap)  Yes (tap), indeed you (tap tap) have (tap) that rhythm
(tap tap) (tap).  You're even (tap tap) syncopated (tap) gaited (tap tap) and all
that good (tap) stuff (tap tap).  But I wish you would (tap tap) let GO (tap) of my
body (tap tap)!  I can't (tap) stop (tap tap)! -- Coolin Scott, all tapped out

Ambitious Guard Harbad Kore -- I really think you should get a different ambition.
You're not getting any better at this. -- Lori Collin

Mary Catherine -- Gosh!  I am, like, totally amazed!  A skill!  Gazebo! -- Debra
P.S.  But only one, darn it.

Minacious -- Couldn't you just SAY something about it?  A threat, maybe, a little
menacing posture and so on.  I would have SURRENDERED.  Honest. -- Jacinthe

Dr Steinberger -- I noticed that. -- Becker Collin

DeGotti -- I think, though I could be wrong, that if there is no active unchartered
team, the Commission Golems pick one at random from the arena's history to fill the
slot. -- Leeta, Bluvalley Warriors

Lord Protector 8-Ball -- Enjoy your trip to the Isle.  Think of it as...ah, I really
don't know what would be a good comparison.  Think of it as taking a trip to a
crowded but cosmopolitan place, eh? -- Arvendon, Baron to the Secretary of Ardivent

24 March 2006
A few notes about e-mailed personals:

You may submit personal ads, columns, spotlights, etc. electronically, either via e-
mail to ads at reality dot com (which doesn't need any more spam, thank you) or on
the web at http://www.reality.com/duel2/modules.php?name=Ads.  When you submit
something, you should get back a receipt from HAL at RSI.  If you do NOT get a
receipt, your ads may have gone astray (not all e-mail makes it to its destination
any more than all snail mail does).  If you DO get a receipt, it should, in the body
of the message, tell you what arena your stuff was filed in.  Check your receipt to
make sure your submission made it to the intended destination.  Also check to see
that everything you sent made it to the same place.  Sometimes HAL, who is rather
simple-minded in some ways, will send half your stuff to another arena if the name
or number of that arena shows up at the beginning of a line.  So if the word Ti
appears at the beginning of a line halfway through your ads, all the ads after that
may end up in Ti, which is closed and doesn't need ads.  As a side note, sometimes

things move slowly, so don't wait until the last minute to send your ads and all.
If they get held up along the way, they may not show up until next turn.  Happy
writing! -- Ed.

                                  LAST WEEK'S FIGHTS

GLOW-ROOM slimly lost to 8-BALL in a crowd pleasing 1 minute Challenge Title fight.
FIIZ viciously subdued DEBRA CONKLIN in a 2 minute gruesome Challenge battle.
BREAK POINT subdued BECKER COLLIN in a 3 minute expert's fight.
LORI COLLIN viciously subdued AZGUD in a popular 2 minute gory contest.
DR STEINBURGER outlasted THE HONEST MERCHANT in a unpopular 14 minute competition.
MINACIOUS was slaughtered by MARY CATHERINE in a 1 minute brutal mismatched fight.
JACINTHE was devastated by SMILING MOUNTAIN in a 1 minute one-sided competition.
COOLIN SCOT was handily defeated by SPARROW-BLASTER in a 1 minute uneven melee.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|SLASHING ATTACK                  4         AIMED BLOW         4 -   2 -  1      67  |
|PARRY-LUNGE                      3         BASHING ATTACK     6 -   3 -  2      67  |
|TOTAL PARRY                      2         TOTAL PARRY       13 -   7 -  0      65  |
|STRIKING ATTACK                  2         SLASHING ATTACK   11 -   6 -  0      65  |
|BASHING ATTACK                   2         PARRY-LUNGE        9 -   7 -  0      56  |
|PARRY-RIPOSTE                    1         STRIKING ATTACK   15 -  12 -  2      56  |
|WALL OF STEEL                    1         LUNGING ATTACK     1 -   1 -  0      50  |
|AIMED BLOW                       0         PARRY-RIPOSTE      3 -   5 -  0      38  |
|PARRY-STRIKE                     0         PARRY-STRIKE       1 -   2 -  0      33  |
|LUNGING ATTACK                   0         WALL OF STEEL      2 -   4 -  0      33  |

Turn 471 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

TOTAL PARRY        2 -  0     PARRY-LUNGE        1 -  2         2  BASHING ATTACK 
SLASHING ATTACK    3 -  1     AIMED BLOW         0 -  0         2  TOTAL PARRY    
STRIKING ATTACK    1 -  1     PARRY-STRIKE       0 -  0         2  PARRY-LUNGE    
BASHING ATTACK     1 -  1     PARRY-RIPOSTE      0 -  1         2  STRIKING ATTACK
                              LUNGING ATTACK     0 -  0         1  LUNGING ATTACK 
                              WALL OF STEEL      0 -  1         1  SLASHING ATTACK
                                                                1  WALL OF STEEL  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
BASHING ATTACK   GLOW-ROOM 3404             12   7  0   93 FANDILS (75)
TOTAL PARRY      BREAK POINT 2741           21  13  0   86 CYNICAL DELUSIONS (218)
SLASHING ATTACK  LORI COLLIN 3888            8   5  0   66 BLUVALLEY WARRIORS (74)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is BECKER COLLIN 3850.  The most popular warrior this 
turn was LORI COLLIN 3888.  The ten other most popular fighters were FIIZ 3332, 

The least popular fighter this week was DR STEINBURGER 3442.  The other ten least 
popular fighters were COOLIN SCOT 3897, JACINTHE 3892, MINACIOUS 3891, BECKER COLLIN 
3459, AZGUD 3253, and BREAK POINT 2741.

The following warriors have traveled to AD after fighting this turn:

8-BALL (46-996) INFERNAL LORDS (8)