DUEL 2 NEWSLETTER

Date   : 04/23/2007    Duedate: 05/05/2007

ARDIVENT ARENA

DM-46    TURN-499

This Weeks Top Honors

THE DUELMASTER IS

JHEZRA STEELBLADE
TUFT-TASTIC! (265)
(46-3017) [12-11-0,94]

Chartered Recognition Leader   Unchartered Recognition Leader

DR STEINBURGER                 FEAR VECTOR
FANDILS (75)                   WOE TO WHITECHAPEL (358)
(46-3442) [30-9-0,108]         (46-3978) [3-3-0,27]

Popularity Leader              This Weeks Favorite

JUANITA                        JHEZRA STEELBLADE
FANDILS (75)                   TUFT-TASTIC! (265)
(46-3926) [13-8-0,79]          (46-3017) [12-11-0,94]

THE CURRENT TOP TEAM

BLUVALLEY WARRIORS (74)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. WILD OATS (248)             35
2. BLUVALLEY WARRIORS (74)     27      TUFT-TASTIC! (265)
3. FANDILS (75)                27      Unchartered Team
4. TUFT-TASTIC! (265)          26
5. WOE TO WHITECHAPEL (358)    22      SONS OF TULL (360)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 0 TUFT-TASTIC! (265)       109  71  2 60.6   1/ 3 BLUVALLEY WARRIORS (74)   9  5 0
 2/ 1*SONS OF TULL (360)         6   4  0 60.0   2/ 1 FANDILS (75)              8  5 0
 3/ 3 FANDILS (75)             840 633 27 57.0   3/ 4*WOE TO WHITECHAPEL (358)  7  7 0
 4/ 4 INFERNAL LORDS (8)       200 170 12 54.1   4/ 6*SONS OF TULL (360)        6  4 0
 5/ 5 WILD OATS (248)           25  23  1 52.1   5/ 2 WILD OATS (248)           6  6 1
 6/ 6 BLUVALLEY WARRIORS (74)  408 649 13 38.6   6/ 5 INFERNAL LORDS (8)        3  6 1
 7/ 7*WOE TO WHITECHAPEL (358)  12  21  0 36.4   7/ 0 TUFT-TASTIC! (265)        2  0 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

         + ]H[ + ---:--- + ]H[ Cities by the Shore #14 ]H[ + ---:--- + ]H[ +

Between Point and Aruak City:

     Half the escort was across when Adie and Fandil rode at the broken bridge, and
there had still been no sign of the Pale Fish that Tollisker was worried about.  Just
as well, Adie decided.  If she had to fight a mutated fish, then she would do so, but
she'd rather save her energies for fighting deliberate enemies.
     Khaldren.
     No, don't think about him now; when there are dangers afoot, distraction is as
much an enemy as any monster.  Think about the dangers here, in this time and place.
Her horse's hooves hammered on the bridge stones, the muscles bunched, and she and
the horse lifted forward and up together.  She glanced down as they cleared the gap.
A turbulent current, a swirl of something white, and they landed on the other side
with a thump and moved on.
     Adie and Fandil both pulled up when they were clear of the bridge, turning to
look back.  The rest of Jerrofil's men were advancing on the broken span, clearing
it, and coming on.
     "Seems an anticlimax not to have a fight there, doesn't it?" Fandil said.
     "Don't say that!"  One of the guards who had drawn up beside them made the
gesture to avert the Evil Eye and other misfortunes.
     "The chance for THAT misfortune has passed," Adie said.  She glanced at
Tollisker, who was the last to cross and come up to where the two magicians waited.
"Has it not?"
     "Yes," the young captain agreed.  "The Pale Fish may be a distortion of nature,
but it is still a true fish and cannot leave the water."  He looked ahead, where the
hillside was hidden by brush and young trees.  "And we will hope to pass by other
dangers as easily."  He did not sound like a man who was counting on that good
fortune.  He glanced up at the sky.  "We have three hours yet before sunset.  Let us
make haste and cover distance while we can."
     Adie repeated his look at the sun.  Three hours or a little more of sunlight,
but it was difficult to accept that it wouldn't be safe to ride across the Clanholds
by twilight and dark.  Then she shook her head.  No, this Tollisker was a responsible
man, anyone could see that, Lord Jerrofil trusted him, and if he believed it unsafe,
most likely it was.
     Her fingers tingled, reminding her of the sunlight she'd gathered as a weapon
and not expended.  That was dangerous; it had to be released, but in a controlled
fashion.  She began to unwind the ball of light, allowing it to ooze outward as they
rode away from the little river and up the hill.

     Fandil saw Adie relax as they moved away from the little stream.  He wished he
could relax himself, but he had a feeling....  He sighed.  Too vague to pinpoint.
How do you prepare a spell against an uneasy feeling?  It had no form and no
direction.  He studied the road and the brush beside it, the sky, the men in their
escort.  Nothing stood out, nothing signaled danger.
     But there was danger somewhere.  He could almost taste it, a metallic tang like
blood....
     There was movement back in the brush.  Young stuff, not mature forest, trees and
shrubs and vines that had grown up in the last three or four years, on what had been
pastures before.  He couldn't see what was moving, couldn't even be sure he saw the
branches twitching.  Yes, he was sure.  Something was hiding back there and watching
them.  Some one.  Or more than one.
     "What do you see?" Tollisker asked.
     "Nothing I can identify," the old magician answered.  "Just...something."
     After a moment, Tollisker signaled two of his men, who separated from their
column of travel and began to swing outward.  "It may be nothing more than a couple
of deer," he muttered, "but we need to KNOW."
     Fandil grunted agreement.
     Adie said, "It might be a distraction."  She was giving her attention to the
other side of the road.
     The two scouts entered the heavier brush across the overgrown pasture.  They
could be glimpsed moving through out, here a helmet seen over the brush, there a
reflection off a horse's glossy flank.
     "There should be birds flying out of that brush as the men move into it,"
Tolliser said.  "There aren't any.  Something has scared them away already."
     "We already knew that something was in there," Fandil said mildly.  "The
question--"
     The scouts came bursting out into the open, whirled their horses to stare back.
The horses were dancing uneasily and trying to move toward the road.  The two
guardsmen controlled them and made an orderly retreat.  When they were back to the
road, one said to Tollisker, "It's wolves, sir.  Big ones, about half a dozen."
     "They aren't doing anything," the other scout added, "just sitting there
watching."
     Tollisker was silent for a moment, then shrugged.  "So long as they aren't doing
anything, neither will we."  He signalled the group forward again.
     Fandil glanced at Adie.
     She shrugged.  "Narsh Utur?"
     "Werewolves?  I hope not," Fandil said.  They must be as vulnerable to
Khaldren's spoiling magic right now as the Aruaki are."
     "They were created differently...."
     "But still by magic.  That may be, probably is, the most important thing, that
they have magic in their blood."  The old mage squinted at the trees as the party
moved on along the road again.  "We're not near Lyratilan, and...I somehow don't
think those are werewolves in the trees.  No way to be sure, of course."
     Adie made a sound that simply meant she'd heard him, without indicating what she
thought about it.
     Captain Tollisker, riding on Fandil's other side, cleared his throat.  "Ah...if
I understand you correctly, werewolves would be as risky as werecats now?  But true
wolves...are not the escort I'd have asked for, either."
     "Rare in this part of the country, too," Fandil said affably.

Point:

     They had a light rope laid out behind them, plenty of it coiled in Gissanniah's
hands, to make sure of finding their way back out of the tunnels under the Ogre's
Tomb.  Old Doc Circ carried the lantern, and extra oil for it.  Senator Sedalia
carried his cane with the sword-blade exposed and ready for action.  Master Cho had
staff in hand, and a sword slung over his shoulder on a baldric.
     They had not been down here long...probably, hadn't paid out much rope, anyway,
a hundred yards, a hundred and fifty.  Not much.  But it already felt as though
they'd been here...forever.  Time seemed meaningless.  Distance and direction seemed
meaningless.  Gissanniah would not have been surprised (dismayed, yes, but not
surprised) to find that the rope behind them was cut, or had come untied from its
anchorage near the door, or...almost anything that rendered it useless.  The feeling
that she and her companions would never emerge from these tunnels was overwhelming.
     And it was so cold down here!
     Especially when they were standing still.
     All three of the men were bent over the map, comparing its markings with the
junction they now faced.  It wouldn't do any good.  These tunnels under Point weren't
on the map, only the ones the dwarves had made in Krael.  THESE tunnels weren't
marked.
     "This is the tunnel we want," Cho said, pointing to the one on the left.
     "There is no junction on this map," Sedalia countered.  "I don't see why you
pick that one, logic would indicate that the center tunnel, much broader and more..."
he groped for words to describe the difference."
     "More civilized in appearance?" Circ said.  "More suitable for a senator?"
     Sedalia ignored him pointedly.  "How can you say that the MAP shows that...hole
as being the right choice?  A dwarf would do better work, anyway, so that can't be
the right one!"
     Cho reached out to touch the wall of the debated passage, the rough stones and
faint sheen of moisture.  "This is dwarven work," he said, "and its angle of advance
is the correct one.  That wider way...I don't think it remains in this world at all
for much farther, or it would come out again on the surface.  The land slopes from
Point to Krael, remember, and that tunnel runs flat."
     "True," Circ said, nodding.  "Let us go this way, then."  He stepped to the
left, holding the lantern up to light the tunnel.  "It does go downward."

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     Well, I made it!  Maybe not with the greatest fight resultant, but Fandil The
wise helped me strategize getting here.  (Take THAT, Steinberger!)
     I wish I could say that I am as great a Duelmaster as Bob The Knob was.  But,
alas, I cannot come close to considering myself in his class since he just smacked
two consecutive losses on my record.  The cad!  (The Cadmus!)  I give The Knob his
due; he was a champion.
     So what's next.  Well, no tournament for me.  I just want to accumulate those 17
political points (And this big five helps!) to make my way on off to Retired Lord
protector heaven.  Know what I mean?  Things are looking pretty good next time for
me.  The Dr. is the only Challenger Champ and he cannot fight me.  (Lucky him because
he hates losing.)  I know he will be a show next turn, so I guess it is me and the
NPCs.  I hope I get that Khalhums Dwarf so I can show him who is best at this style.
     I hope some of you guys did enter the tournament so we have some proud news for
Ardivent, Arena Of The Red Sands.  Good luck to all.
     Health.  Humility.  Honor.
          Davy Privette, Duelmaster
          (Has a nice ring to it!)

                                      SPY REPORT

     If you were disturbed from your beauty rest only to have to watch a bunch of 
ARDIVENT brutes like you, you'd be grouchy, too.  Later days, FANDILS, since 
BLUVALLEY WARRIORS took top team from you this turn, you guys are old news.  Of 
course, we're all terribly impressed to see SMASH HIT win a fight and gain 16 points, 
terribly.  Tsk, tsk, FEAR VECTOR beat CROSSEYED MARY and CROSSEYED MARY lost 9 
points.  You're breakin' my heart.  And it's out with the old, in with the new, as 
JHEZRA STEELBLADE takes the Title and last week's bar tab from the old Duelmaster.  
Heh, heh.  The Victory Tavern, humph!  I've tasted better ale at mortuaries.  Where 
do they get this stuff?  From ARDIVENT's trash dumps?   
     Well, let's take a look at some more misdeeds of you miserable sword-boys.  
ARDIVENT, I am losing what little hope I had in you.  INFERNAL LORDS the most avoided 
team?  What insult will suffice, I cannot say.  And it looks like FANDILS avoided 
them the most this turn.  What a pack of would be losers, if you ask me.  Hmph.  
BANNIR PARK was challenged more times this turn than the Duelmaster.  Now was the DM 
insulted or feared?  Heh, heh.   
     Some people like volunteer work in the hospitals.  I volunteer for ARDIVENT's 
morgue.  More variety.  A big yahoo goes out to BONE MILL this turn, for revenging 
WOE TO WHITECHAPEL's bloodfeud against INFERNAL LORDS' warrior MEMNOCK.  Heh, heh, 
heh.  Honor is like a chainmail shirt, it only shines through use.  Certain nameless 
cowards will doubtless rebuke me on this one.   
     What does the ARDIVENT arena have in common with the inns?  It's just as 
comfortable to sleep in either place.  Ha ha ha ha!  Well, I've had enough of this 
drivel, and I'm sure you have too.  Off like a dirty shirt of padded leather.  Glad 
to see the back of this place-- Snide Clemens  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 JHEZRA STEELBLADE 3017       12  11  0    94       TUFT-TASTIC! (265)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 DR STEINBURGER 3442          30   9  0   108       FANDILS (75)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-TEMPTATION 3314               9   5  0    89       INFERNAL LORDS (8)
-LOTHAR LIGHTSWORD 3650        7   6  0    83       TUFT-TASTIC! (265)
 DAVY PRIVETTE 3447           20  10  0    80       FANDILS (75)
 JUANITA 3926                 13   8  0    79       FANDILS (75)
 ANNETTE TEVERLY 3651          9   3  1    73       TUFT-TASTIC! (265)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-TERRENCE WYCLIFF 3433         8   2  0    73       TUFT-TASTIC! (265)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 BROQUS 3947                   8   4  1    62       INFERNAL LORDS (8)
 EARL 3951                    10   5  0    61       FANDILS (75)
 JACINTHE 3892                 7  27  0    59       BLUVALLEY WARRIORS (74)
-TUVOLD 3946                   7   0  0    58       TUFT-TASTIC! (265)
 LIBERTINE 2597                6   5  0    57       WILD OATS (248)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-EUROQ 3901                    8   7  0    53       INFERNAL LORDS (8)
 DEBRA CONKLIN 3890            7  29  0    50       BLUVALLEY WARRIORS (74)
-IRONWOLF 274                  5   1  0    42       BARBARIAN HORDE (47)
 BERNICE 3996                  3   0  0    42       FANDILS (75)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 CADDO SCOT 3975               7   2  0    28       BLUVALLEY WARRIORS (74)
 FEAR VECTOR 3978              3   3  0    27       WOE TO WHITECHAPEL (358)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 BONE MILL 3977                4   3  0    23       WOE TO WHITECHAPEL (358)
 DOANE 3997                    2   0  0    21       SONS OF TULL (360)
 BANNIR PARK 3981              6   2  0    20       BLUVALLEY WARRIORS (74)
-UG 271                        4   2  1    19       BARBARIAN HORDE (47)
-KROKUS 272                    4   2  0    19       BARBARIAN HORDE (47)
-TARAMON 270                   3   3  0    18       BARBARIAN HORDE (47)
 UP FROM THE SEA 3979          3   3  0    17       WOE TO WHITECHAPEL (358)
 NIVIX 3986                    2   2  0    17       INFERNAL LORDS (8)
 SMASH HIT 4002                1   0  1    16       WILD OATS (248)
-WEASEL 273                    4   2  0    15       BARBARIAN HORDE (47)
 MEMNOCK 3982                  2   3  1    13       INFERNAL LORDS (8)
 SEVERANCE 4003                1   0  0    13       WILD OATS (248)
 DECKER COBB 3992              1   1  0    12       BLUVALLEY WARRIORS (74)
 DEAD DUCK 2598                1   3  0    10       WILD OATS (248)
 TATER TOT 3995                0   1  0     9       WILD OATS (248)
 ANDERSON 3998                 1   1  0     7       SONS OF TULL (360)
 CROSSEYED MARY 3999           1   1  0     6       SONS OF TULL (360)
 BARRE 4001                    1   1  0     4       SONS OF TULL (360)
 BORN OF THE DARK 4004         0   1  0     1       WOE TO WHITECHAPEL (358)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
CORNICK 4000           1  1 0 SONS OF TULL 360      SMASH HIT 4002        499         
PERCHED THING 3976     1  6 0 WOE TO WHITECHAPE 358 STONE GOLEM 26        499 NONE    
WISP IN DARKNESS 3984  1  4 0 WOE TO WHITECHAPE 358 MEMNOCK 3982          498 JUST REV

                                     PERSONAL ADS

Davy Privette -- You cad!  (as opposed to or the same as Cadmus)  How did you get top
spot?  You LOST!  I want YOU! -- Dr Steinberger

Come and get me, you old quack! -- Davy Privette

Hey, Cadmus, that Knob of yours had quite the aim!  Salute. -- WOF

On another note, Cadmus, nice article, but what if one is not down on strikers and
scum and does not "Hey, if you're tired of strikers and scum, here's your chance to
lower the population of both."?  I like 'em all. -- Fandil The Wise

Woe To Whitechapel -- Keep the faith.  Good luck. -- WOF

DeGotti -- Two TP fights last turn?  Couldn't have happened to a nicer guy.  (wink)
Wish we could have made it three.  (chuckle) -- Fandil

Debra Conklin -- I'm feelin fine 'bout that.  I am. -- Earl

Just in case anyone missed it about aimers ....... "There WERE no special
enhancements," Olaf said.  "There ARE no special enhancements.  There WILL BE no
special enhancements.  It's all a matter of deep study and skilled management." --
Fandil The Wise (chuckling to himself at the great ruse)

Dead Duck -- Slow down?  What?  And act like a man? -- Bernice

"Sadly about 80% of Cadmus' Aimers get cursed with the fist as a favorite weapon."
Was that a brag, or a gripe, Cadmus--you dog! -- WOF

Debra -- Oh, yeah?  Well, it happens that I like sushi.  None of that Greek stuff
like whatever that was you mentioned.  Humpff! -- Juanita

Fear Factor -- You are welcome for the challenge.  It worked out well for one of us.
(wink) -- Bernice

What!  The Veteran Mercenary?!  I lost?  I'd better get to the chapel and pray. 
Perhaps I need to double the practices, too.  Oh, my! -- Juanita

Bob -- I can only say that against you, I have not what it takes.  Salute!  (And good
riddance!) -- Davy Privette

Ardivent -- We're back.  Probably due for a few losses, but let's see if we can work
the gauntlet again. -- Jhezra

Davy Privette -- Duelmaster?  Say what?  Pshhaww....  Come here Davy, sissy boy. --
Jhezra, ready for some payback

Well, I've been tending my shop for a while now, maybe I can squeeze in a win after
all this time. -- Annette

WOF -- We hope you can chase Papa Bear for the oldest DM player title for many years.
:)  Now if you'd just stop trying to get your hands on me <playfully slaps his hand
away>.  Not that I can do anything about the looks I get.  I swear sometimes I spot
you trying to twirl MY tufts yourself!  That's MY habit. <wink> -- Adie

Cadmus -- Even before you arrived, this arena was exceptionally prolific in its
conversation.  You've helped take it too a whole new level.  I don't know what it is
with Ardivent.  So few teams, but SO chatty.  It's like a room full of socialite
women <mischievous glance at Fandil and DeGotti>. -- Adie

Debra Conklin -- If you're looking for something spicy to tell Juanita to 'go eat',
try 'habanero'. -- Adie

Bob the Knob -- Haven't you heard?  The 'Fist' is the weapon of choice at the top of
Primus, where ABs fighting bare handed dominate the top of the system.  Your faves
look great.  Perhaps only a bash tactic, and/or dodge tactic might have been better!

Up From The Sea -- What an epic first battle we had!  I thank you for the opportunity
and the humbling loss.  Should we meet again, I will be better prepared. -- Anderson

Dead Duck -- It's like they always say, it is the last blow that wins the fight.  You
might enjoy better luck should we meet again. -- Cornick

Decker Cobb -- Not sure what happened just now.  I was expecting a longer fight from
you than that!  Maybe running a few more laps around the arena as you train for your
next fight would be in order? -- Barre

Davy P. -- You broke my scimitar!  No loss, I guess.  Can't see much use for one at
the dinner table. -- Bob the Knob

Euroq -- Lucky me. -- Libertine

Cornick -- Lucky you. -- Dead Duck

Jacinthe -- The men don't know, but the little girls understand. -- Libertine

Fandil Scribe -- Your boss grew up with a basher playmate?  That explains a lot. --
Cadmus

Fandils -- Samuel Johnson, in his 18th Century dictionary, defined oats as a grain
eaten by Scotsmen and fed to their horses by Englishmen.  His associate, a Scot, took
exception and remarked, "True, but England is known for its horses and Scotland for
its men." -- Cadmus

DiGotti -- Have we crossed paths before? -- Cadmus

Leeta/Jorja -- We share three arenas?  Cool.  For what it's worth, I'd pass on the
schizoid stuff.  Scary.  Just look at the Consortium.  Like I said, scary. <grin> --
Cadmus

Sons of Tull -- Welcome. -- Cadmus

Woe to Whitechapel -- That was a totally unintentional kill.  I wasn't even aiming at
vitals.  I await your bloodfeud. -- Memnock

WoF -- You ARE wise indeed!  Of course my trip will include a visit to Spain and to
see my little hottie! -- DeGotti

Bannir Park -- Yeah I think so too!  And who has ever heard of an Infernal Dwarf
anyway?? -- Memnock

Cadmus -- I like that you kept up the tradition of writing DM column here in
Ardivent. -- DeGotti

Sons of Tull -- Welcome to the Arena of the Red Sands. -- DeGotti

WoF -- You sure ARE wise!  Of course I will be spending time in Spain! -- DeGotti

Woe to Whitechapel -- That kill was totally unintentional.  I wasn't even aiming at
vitals! -- Memnock

Sons of Tull -- Welcome to the Arena of the Red Sands!  We all hope you will stay
around a while. -- DeGotti

All -- In celebration of Ardivent's 500 turn everyone is welcome to come down to the
Red Sands Brewery and Fine Food for one heck of a party!  There is a list of old time
managers who are scheduled to make an appearance on the red carpet!  Some of the
names you may remember; Silk, Soultaker, Technogeek, Mannequin, Eclipse just to name
a few.  So make sure stop on by.  You won't be disappointed! -- DeGotti

Earl -- You're a Bad Boy, and, you know, too short. -- Debra Conklin
P.S.  But I like Bad Boys.
P.P.S.  If they're not really really bad.

Aha!  I *defeated* the Ruthless Jaywalker!  This isn't easy, but I did it! --
Jacinthe

Hmm, the Friendly Constable offered to show me a great fishing spot...but that was
during the second minute, when he was still ahead.  Then he lost.  Dast I go to that
fishing spot, or will I find some nasty surprise waiting for me, eh? -- Bannir Park
P.S.  It wasn't an easy defeat, he had to go to the Infirmary and found out that he
didn't like hospitals.

Bone Mill -- Woe, indeed, but such is the life of a gladiator.  And fortunately, it
IS the LIFE of a gladiator and not the death.  I felt it would be grossly
inconsiderate to kill the dispenser of skills. -- Caddo Scot

Barre -- (scowling fiercely)  You know, in a fight between our two styles, where the
said fight is short, *I* should have been the one to win that.  I think you STOLE MY
WIN! -- Decker Cobb the indignant
P.S.  The LEAST you could have done was teach me some skills, darn it.

Juanita -- (suspicious look)  You SAY you don't know where the wins come from, but I
have a Dark Suspicion. -- Debra Conklin

Libertine -- I was the victim of a foul and wicked input error! -- Jacinthe

20 April 2007
All -- I've been...out of circulation for the last couple of months, and my lists
are not up to date.  If you've announced a manager name, a new alliance, or changed
a manager name or alliance since the middle of February, let me know in the ads, via
diplo, or in an e-mail (Sue (at) solberg-mathews (dot) com).  For that matter, if
you just want to make sure I've got things right, you can always do the same. -- The
Saint, keeper of lists

                                  LAST WEEK'S FIGHTS

PERCHED THING was dealt death by STONE GOLEM in a 3 minute Dark Arena fight.
BONE MILL unbelievably bested MEMNOCK in a 4 minute brutal Bloodfeud duel.
LIBERTINE was handily defeated by JUANITA in a 1 minute one-sided Challenge match.
NIVIX was vanquished by BERNICE in a 1 minute mismatched Challenge brawl.
DEAD DUCK was luckily beaten by BANNIR PARK in a 3 minute brutal Challenge fight.
UP FROM THE SEA was outwaited by CADDO SCOT in a dull 10 minute gory Challenge brawl.
DAVY PRIVETTE was viciously subdued by JHEZRA STEELBLADE in a 3 minute Title match.
DR STEINBURGER outwaited M. CHARDINEE in a action packed 11 minute uneven melee.
ANNETTE TEVERLY won victory over BROQUS in a 1 minute fight.
DEBRA CONKLIN was vanquished by EARL in a 1 minute one-sided duel.
JACINTHE overpowered VISITING ORC in a 1 minute uneven match.
FEAR VECTOR overpowered CROSSEYED MARY in a 1 minute one-sided fight.
DECKER COBB subdued BARRE in a crowd pleasing 2 minute amateur's competition.
CORNICK was murdered by SMASH HIT in a 1 minute mismatched match.
DOANE overpowered TATER TOT in a 1 minute mismatched conflict.
ANDERSON defeated BORN OF THE DARK in a 2 minute novice's duel.
SEVERANCE devastated SHIFTYEYED VOLUNTEER in a 1 minute uneven duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   6         TOTAL PARRY       28 -   8 -  1      78  |
|STRIKING ATTACK                  5         BASHING ATTACK    16 -   8 -  2      67  |
|WALL OF STEEL                    5         LUNGING ATTACK    17 -   9 -  1      65  |
|TOTAL PARRY                      4         STRIKING ATTACK   20 -  13 -  3      61  |
|AIMED BLOW                       3         SLASHING ATTACK   14 -  11 -  1      56  |
|SLASHING ATTACK                  3         AIMED BLOW         8 -  11 -  0      42  |
|PARRY-RIPOSTE                    2         WALL OF STEEL     12 -  20 -  0      38  |
|PARRY-LUNGE                      1         PARRY-LUNGE        2 -   5 -  0      29  |
|BASHING ATTACK                   1         PARRY-RIPOSTE      5 -  17 -  0      23  |
|PARRY-STRIKE                     0         PARRY-STRIKE       0 -   2 -  0       0  |

Turn 499 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE        1 -  0     WALL OF STEEL      2 -  3         3  WALL OF STEEL  
TOTAL PARRY        3 -  1     PARRY-STRIKE       0 -  0         2  LUNGING ATTACK 
AIMED BLOW         2 -  1     PARRY-RIPOSTE      0 -  2         2  BASHING ATTACK 
SLASHING ATTACK    2 -  1     BASHING ATTACK     0 -  1         1  AIMED BLOW     
STRIKING ATTACK    3 -  2                                       1  TOTAL PARRY    
LUNGING ATTACK     3 -  3                                       1  SLASHING ATTACK
                                                                1  STRIKING ATTACK

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
AIMED BLOW       JHEZRA STEELBLADE 3017     12  11  0   94 TUFT-TASTIC! (265)
TOTAL PARRY      DR STEINBURGER 3442        30   9  0  108 FANDILS (75)
WALL OF STEEL    DAVY PRIVETTE 3447         20  10  0   80 FANDILS (75)
SLASHING ATTACK  JUANITA 3926               13   8  0   79 FANDILS (75)
LUNGING ATTACK   ANNETTE TEVERLY 3651        9   3  1   73 TUFT-TASTIC! (265)
BASHING ATTACK   BROQUS 3947                 8   4  1   62 INFERNAL LORDS (8)
STRIKING ATTACK  EARL 3951                  10   5  0   61 FANDILS (75)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is JUANITA 3926.  The most popular warrior this turn 
was JHEZRA STEELBLADE 3017.  The ten other most popular fighters were DECKER COBB 
3992, PERCHED THING 3976, MEMNOCK 3982, DEAD DUCK 2598, JACINTHE 3892, ANDERSON 3998, 
BONE MILL 3977, JUANITA 3926, BERNICE 3996, and BANNIR PARK 3981.

The least popular fighter this week was CADDO SCOT 3975.  The other ten least popular 
fighters were DR STEINBURGER 3442, UP FROM THE SEA 3979, BORN OF THE DARK 4004, TATER 
TOT 3995, CORNICK 4000, BARRE 4001, CROSSEYED MARY 3999, DEBRA CONKLIN 3890, NIVIX 
3986, and LIBERTINE 2597.

The following warriors will travel to AD after next turn:

DR STEINBURGER (46-3442) FANDILS (75)