DUEL 2 NEWSLETTER Date : 04/23/2007 Duedate: 05/05/2007 ARDIVENT ARENA DM-46 TURN-499 This Weeks Top Honors THE DUELMASTER IS JHEZRA STEELBLADE TUFT-TASTIC! (265) (46-3017) [12-11-0,94] Chartered Recognition Leader Unchartered Recognition Leader DR STEINBURGER FEAR VECTOR FANDILS (75) WOE TO WHITECHAPEL (358) (46-3442) [30-9-0,108] (46-3978) [3-3-0,27] Popularity Leader This Weeks Favorite JUANITA JHEZRA STEELBLADE FANDILS (75) TUFT-TASTIC! (265) (46-3926) [13-8-0,79] (46-3017) [12-11-0,94] THE CURRENT TOP TEAM BLUVALLEY WARRIORS (74) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. WILD OATS (248) 35 2. BLUVALLEY WARRIORS (74) 27 TUFT-TASTIC! (265) 3. FANDILS (75) 27 Unchartered Team 4. TUFT-TASTIC! (265) 26 5. WOE TO WHITECHAPEL (358) 22 SONS OF TULL (360) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 0 TUFT-TASTIC! (265) 109 71 2 60.6 1/ 3 BLUVALLEY WARRIORS (74) 9 5 0 2/ 1*SONS OF TULL (360) 6 4 0 60.0 2/ 1 FANDILS (75) 8 5 0 3/ 3 FANDILS (75) 840 633 27 57.0 3/ 4*WOE TO WHITECHAPEL (358) 7 7 0 4/ 4 INFERNAL LORDS (8) 200 170 12 54.1 4/ 6*SONS OF TULL (360) 6 4 0 5/ 5 WILD OATS (248) 25 23 1 52.1 5/ 2 WILD OATS (248) 6 6 1 6/ 6 BLUVALLEY WARRIORS (74) 408 649 13 38.6 6/ 5 INFERNAL LORDS (8) 3 6 1 7/ 7*WOE TO WHITECHAPEL (358) 12 21 0 36.4 7/ 0 TUFT-TASTIC! (265) 2 0 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT + ]H[ + ---:--- + ]H[ Cities by the Shore #14 ]H[ + ---:--- + ]H[ + Between Point and Aruak City: Half the escort was across when Adie and Fandil rode at the broken bridge, and there had still been no sign of the Pale Fish that Tollisker was worried about. Just as well, Adie decided. If she had to fight a mutated fish, then she would do so, but she'd rather save her energies for fighting deliberate enemies. Khaldren. No, don't think about him now; when there are dangers afoot, distraction is as much an enemy as any monster. Think about the dangers here, in this time and place. Her horse's hooves hammered on the bridge stones, the muscles bunched, and she and the horse lifted forward and up together. She glanced down as they cleared the gap. A turbulent current, a swirl of something white, and they landed on the other side with a thump and moved on. Adie and Fandil both pulled up when they were clear of the bridge, turning to look back. The rest of Jerrofil's men were advancing on the broken span, clearing it, and coming on. "Seems an anticlimax not to have a fight there, doesn't it?" Fandil said. "Don't say that!" One of the guards who had drawn up beside them made the gesture to avert the Evil Eye and other misfortunes. "The chance for THAT misfortune has passed," Adie said. She glanced at Tollisker, who was the last to cross and come up to where the two magicians waited. "Has it not?" "Yes," the young captain agreed. "The Pale Fish may be a distortion of nature, but it is still a true fish and cannot leave the water." He looked ahead, where the hillside was hidden by brush and young trees. "And we will hope to pass by other dangers as easily." He did not sound like a man who was counting on that good fortune. He glanced up at the sky. "We have three hours yet before sunset. Let us make haste and cover distance while we can." Adie repeated his look at the sun. Three hours or a little more of sunlight, but it was difficult to accept that it wouldn't be safe to ride across the Clanholds by twilight and dark. Then she shook her head. No, this Tollisker was a responsible man, anyone could see that, Lord Jerrofil trusted him, and if he believed it unsafe, most likely it was. Her fingers tingled, reminding her of the sunlight she'd gathered as a weapon and not expended. That was dangerous; it had to be released, but in a controlled fashion. She began to unwind the ball of light, allowing it to ooze outward as they rode away from the little river and up the hill. Fandil saw Adie relax as they moved away from the little stream. He wished he could relax himself, but he had a feeling.... He sighed. Too vague to pinpoint. How do you prepare a spell against an uneasy feeling? It had no form and no direction. He studied the road and the brush beside it, the sky, the men in their escort. Nothing stood out, nothing signaled danger. But there was danger somewhere. He could almost taste it, a metallic tang like blood.... There was movement back in the brush. Young stuff, not mature forest, trees and shrubs and vines that had grown up in the last three or four years, on what had been pastures before. He couldn't see what was moving, couldn't even be sure he saw the branches twitching. Yes, he was sure. Something was hiding back there and watching them. Some one. Or more than one. "What do you see?" Tollisker asked. "Nothing I can identify," the old magician answered. "Just...something." After a moment, Tollisker signaled two of his men, who separated from their column of travel and began to swing outward. "It may be nothing more than a couple of deer," he muttered, "but we need to KNOW." Fandil grunted agreement. Adie said, "It might be a distraction." She was giving her attention to the other side of the road. The two scouts entered the heavier brush across the overgrown pasture. They could be glimpsed moving through out, here a helmet seen over the brush, there a reflection off a horse's glossy flank. "There should be birds flying out of that brush as the men move into it," Tolliser said. "There aren't any. Something has scared them away already." "We already knew that something was in there," Fandil said mildly. "The question--" The scouts came bursting out into the open, whirled their horses to stare back. The horses were dancing uneasily and trying to move toward the road. The two guardsmen controlled them and made an orderly retreat. When they were back to the road, one said to Tollisker, "It's wolves, sir. Big ones, about half a dozen." "They aren't doing anything," the other scout added, "just sitting there watching." Tollisker was silent for a moment, then shrugged. "So long as they aren't doing anything, neither will we." He signalled the group forward again. Fandil glanced at Adie. She shrugged. "Narsh Utur?" "Werewolves? I hope not," Fandil said. They must be as vulnerable to Khaldren's spoiling magic right now as the Aruaki are." "They were created differently...." "But still by magic. That may be, probably is, the most important thing, that they have magic in their blood." The old mage squinted at the trees as the party moved on along the road again. "We're not near Lyratilan, and...I somehow don't think those are werewolves in the trees. No way to be sure, of course." Adie made a sound that simply meant she'd heard him, without indicating what she thought about it. Captain Tollisker, riding on Fandil's other side, cleared his throat. "Ah...if I understand you correctly, werewolves would be as risky as werecats now? But true wolves...are not the escort I'd have asked for, either." "Rare in this part of the country, too," Fandil said affably. Point: They had a light rope laid out behind them, plenty of it coiled in Gissanniah's hands, to make sure of finding their way back out of the tunnels under the Ogre's Tomb. Old Doc Circ carried the lantern, and extra oil for it. Senator Sedalia carried his cane with the sword-blade exposed and ready for action. Master Cho had staff in hand, and a sword slung over his shoulder on a baldric. They had not been down here long...probably, hadn't paid out much rope, anyway, a hundred yards, a hundred and fifty. Not much. But it already felt as though they'd been here...forever. Time seemed meaningless. Distance and direction seemed meaningless. Gissanniah would not have been surprised (dismayed, yes, but not surprised) to find that the rope behind them was cut, or had come untied from its anchorage near the door, or...almost anything that rendered it useless. The feeling that she and her companions would never emerge from these tunnels was overwhelming. And it was so cold down here! Especially when they were standing still. All three of the men were bent over the map, comparing its markings with the junction they now faced. It wouldn't do any good. These tunnels under Point weren't on the map, only the ones the dwarves had made in Krael. THESE tunnels weren't marked. "This is the tunnel we want," Cho said, pointing to the one on the left. "There is no junction on this map," Sedalia countered. "I don't see why you pick that one, logic would indicate that the center tunnel, much broader and more..." he groped for words to describe the difference." "More civilized in appearance?" Circ said. "More suitable for a senator?" Sedalia ignored him pointedly. "How can you say that the MAP shows that...hole as being the right choice? A dwarf would do better work, anyway, so that can't be the right one!" Cho reached out to touch the wall of the debated passage, the rough stones and faint sheen of moisture. "This is dwarven work," he said, "and its angle of advance is the correct one. That wider way...I don't think it remains in this world at all for much farther, or it would come out again on the surface. The land slopes from Point to Krael, remember, and that tunnel runs flat." "True," Circ said, nodding. "Let us go this way, then." He stepped to the left, holding the lantern up to light the tunnel. "It does go downward." DUELMASTER'S COLUMN Notes from the arena champ. Well, I made it! Maybe not with the greatest fight resultant, but Fandil The wise helped me strategize getting here. (Take THAT, Steinberger!) I wish I could say that I am as great a Duelmaster as Bob The Knob was. But, alas, I cannot come close to considering myself in his class since he just smacked two consecutive losses on my record. The cad! (The Cadmus!) I give The Knob his due; he was a champion. So what's next. Well, no tournament for me. I just want to accumulate those 17 political points (And this big five helps!) to make my way on off to Retired Lord protector heaven. Know what I mean? Things are looking pretty good next time for me. The Dr. is the only Challenger Champ and he cannot fight me. (Lucky him because he hates losing.) I know he will be a show next turn, so I guess it is me and the NPCs. I hope I get that Khalhums Dwarf so I can show him who is best at this style. I hope some of you guys did enter the tournament so we have some proud news for Ardivent, Arena Of The Red Sands. Good luck to all. Health. Humility. Honor. Davy Privette, Duelmaster (Has a nice ring to it!) SPY REPORT If you were disturbed from your beauty rest only to have to watch a bunch of ARDIVENT brutes like you, you'd be grouchy, too. Later days, FANDILS, since BLUVALLEY WARRIORS took top team from you this turn, you guys are old news. Of course, we're all terribly impressed to see SMASH HIT win a fight and gain 16 points, terribly. Tsk, tsk, FEAR VECTOR beat CROSSEYED MARY and CROSSEYED MARY lost 9 points. You're breakin' my heart. And it's out with the old, in with the new, as JHEZRA STEELBLADE takes the Title and last week's bar tab from the old Duelmaster. Heh, heh. The Victory Tavern, humph! I've tasted better ale at mortuaries. Where do they get this stuff? From ARDIVENT's trash dumps? Well, let's take a look at some more misdeeds of you miserable sword-boys. ARDIVENT, I am losing what little hope I had in you. INFERNAL LORDS the most avoided team? What insult will suffice, I cannot say. And it looks like FANDILS avoided them the most this turn. What a pack of would be losers, if you ask me. Hmph. BANNIR PARK was challenged more times this turn than the Duelmaster. Now was the DM insulted or feared? Heh, heh. Some people like volunteer work in the hospitals. I volunteer for ARDIVENT's morgue. More variety. A big yahoo goes out to BONE MILL this turn, for revenging WOE TO WHITECHAPEL's bloodfeud against INFERNAL LORDS' warrior MEMNOCK. Heh, heh, heh. Honor is like a chainmail shirt, it only shines through use. Certain nameless cowards will doubtless rebuke me on this one. What does the ARDIVENT arena have in common with the inns? It's just as comfortable to sleep in either place. Ha ha ha ha! Well, I've had enough of this drivel, and I'm sure you have too. Off like a dirty shirt of padded leather. Glad to see the back of this place-- Snide Clemens DUELMASTER W L K POINTS TEAM NAME JHEZRA STEELBLADE 3017 12 11 0 94 TUFT-TASTIC! (265) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME DR STEINBURGER 3442 30 9 0 108 FANDILS (75) CHAMPIONS W L K POINTS TEAM NAME -TEMPTATION 3314 9 5 0 89 INFERNAL LORDS (8) -LOTHAR LIGHTSWORD 3650 7 6 0 83 TUFT-TASTIC! (265) DAVY PRIVETTE 3447 20 10 0 80 FANDILS (75) JUANITA 3926 13 8 0 79 FANDILS (75) ANNETTE TEVERLY 3651 9 3 1 73 TUFT-TASTIC! (265) CHALLENGER ADEPTS W L K POINTS TEAM NAME -TERRENCE WYCLIFF 3433 8 2 0 73 TUFT-TASTIC! (265) CHALLENGER ADEPTS W L K POINTS TEAM NAME BROQUS 3947 8 4 1 62 INFERNAL LORDS (8) EARL 3951 10 5 0 61 FANDILS (75) JACINTHE 3892 7 27 0 59 BLUVALLEY WARRIORS (74) -TUVOLD 3946 7 0 0 58 TUFT-TASTIC! (265) LIBERTINE 2597 6 5 0 57 WILD OATS (248) ADEPTS W L K POINTS TEAM NAME -EUROQ 3901 8 7 0 53 INFERNAL LORDS (8) DEBRA CONKLIN 3890 7 29 0 50 BLUVALLEY WARRIORS (74) -IRONWOLF 274 5 1 0 42 BARBARIAN HORDE (47) BERNICE 3996 3 0 0 42 FANDILS (75) CHALLENGER INITIATES W L K POINTS TEAM NAME CADDO SCOT 3975 7 2 0 28 BLUVALLEY WARRIORS (74) FEAR VECTOR 3978 3 3 0 27 WOE TO WHITECHAPEL (358) INITIATES W L K POINTS TEAM NAME BONE MILL 3977 4 3 0 23 WOE TO WHITECHAPEL (358) DOANE 3997 2 0 0 21 SONS OF TULL (360) BANNIR PARK 3981 6 2 0 20 BLUVALLEY WARRIORS (74) -UG 271 4 2 1 19 BARBARIAN HORDE (47) -KROKUS 272 4 2 0 19 BARBARIAN HORDE (47) -TARAMON 270 3 3 0 18 BARBARIAN HORDE (47) UP FROM THE SEA 3979 3 3 0 17 WOE TO WHITECHAPEL (358) NIVIX 3986 2 2 0 17 INFERNAL LORDS (8) SMASH HIT 4002 1 0 1 16 WILD OATS (248) -WEASEL 273 4 2 0 15 BARBARIAN HORDE (47) MEMNOCK 3982 2 3 1 13 INFERNAL LORDS (8) SEVERANCE 4003 1 0 0 13 WILD OATS (248) DECKER COBB 3992 1 1 0 12 BLUVALLEY WARRIORS (74) DEAD DUCK 2598 1 3 0 10 WILD OATS (248) TATER TOT 3995 0 1 0 9 WILD OATS (248) ANDERSON 3998 1 1 0 7 SONS OF TULL (360) CROSSEYED MARY 3999 1 1 0 6 SONS OF TULL (360) BARRE 4001 1 1 0 4 SONS OF TULL (360) BORN OF THE DARK 4004 0 1 0 1 WOE TO WHITECHAPEL (358) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? CORNICK 4000 1 1 0 SONS OF TULL 360 SMASH HIT 4002 499 PERCHED THING 3976 1 6 0 WOE TO WHITECHAPE 358 STONE GOLEM 26 499 NONE WISP IN DARKNESS 3984 1 4 0 WOE TO WHITECHAPE 358 MEMNOCK 3982 498 JUST REV PERSONAL ADS Davy Privette -- You cad! (as opposed to or the same as Cadmus) How did you get top spot? You LOST! I want YOU! -- Dr Steinberger Come and get me, you old quack! -- Davy Privette Hey, Cadmus, that Knob of yours had quite the aim! Salute. -- WOF On another note, Cadmus, nice article, but what if one is not down on strikers and scum and does not "Hey, if you're tired of strikers and scum, here's your chance to lower the population of both."? I like 'em all. -- Fandil The Wise Woe To Whitechapel -- Keep the faith. Good luck. -- WOF DeGotti -- Two TP fights last turn? Couldn't have happened to a nicer guy. (wink) Wish we could have made it three. (chuckle) -- Fandil Debra Conklin -- I'm feelin fine 'bout that. I am. -- Earl Just in case anyone missed it about aimers ....... "There WERE no special enhancements," Olaf said. "There ARE no special enhancements. There WILL BE no special enhancements. It's all a matter of deep study and skilled management." -- Fandil The Wise (chuckling to himself at the great ruse) Dead Duck -- Slow down? What? And act like a man? -- Bernice "Sadly about 80% of Cadmus' Aimers get cursed with the fist as a favorite weapon." Was that a brag, or a gripe, Cadmus--you dog! -- WOF Debra -- Oh, yeah? Well, it happens that I like sushi. None of that Greek stuff like whatever that was you mentioned. Humpff! -- Juanita Fear Factor -- You are welcome for the challenge. It worked out well for one of us. (wink) -- Bernice What! The Veteran Mercenary?! I lost? I'd better get to the chapel and pray. Perhaps I need to double the practices, too. Oh, my! -- Juanita Bob -- I can only say that against you, I have not what it takes. Salute! (And good riddance!) -- Davy Privette Ardivent -- We're back. Probably due for a few losses, but let's see if we can work the gauntlet again. -- Jhezra Davy Privette -- Duelmaster? Say what? Pshhaww.... Come here Davy, sissy boy. -- Jhezra, ready for some payback Well, I've been tending my shop for a while now, maybe I can squeeze in a win after all this time. -- Annette WOF -- We hope you can chase Papa Bear for the oldest DM player title for many years. :) Now if you'd just stop trying to get your hands on me <playfully slaps his hand away>. Not that I can do anything about the looks I get. I swear sometimes I spot you trying to twirl MY tufts yourself! That's MY habit. <wink> -- Adie Cadmus -- Even before you arrived, this arena was exceptionally prolific in its conversation. You've helped take it too a whole new level. I don't know what it is with Ardivent. So few teams, but SO chatty. It's like a room full of socialite women <mischievous glance at Fandil and DeGotti>. -- Adie Debra Conklin -- If you're looking for something spicy to tell Juanita to 'go eat', try 'habanero'. -- Adie Bob the Knob -- Haven't you heard? The 'Fist' is the weapon of choice at the top of Primus, where ABs fighting bare handed dominate the top of the system. Your faves look great. Perhaps only a bash tactic, and/or dodge tactic might have been better! Up From The Sea -- What an epic first battle we had! I thank you for the opportunity and the humbling loss. Should we meet again, I will be better prepared. -- Anderson Dead Duck -- It's like they always say, it is the last blow that wins the fight. You might enjoy better luck should we meet again. -- Cornick Decker Cobb -- Not sure what happened just now. I was expecting a longer fight from you than that! Maybe running a few more laps around the arena as you train for your next fight would be in order? -- Barre Davy P. -- You broke my scimitar! No loss, I guess. Can't see much use for one at the dinner table. -- Bob the Knob Euroq -- Lucky me. -- Libertine Cornick -- Lucky you. -- Dead Duck Jacinthe -- The men don't know, but the little girls understand. -- Libertine Fandil Scribe -- Your boss grew up with a basher playmate? That explains a lot. -- Cadmus Fandils -- Samuel Johnson, in his 18th Century dictionary, defined oats as a grain eaten by Scotsmen and fed to their horses by Englishmen. His associate, a Scot, took exception and remarked, "True, but England is known for its horses and Scotland for its men." -- Cadmus DiGotti -- Have we crossed paths before? -- Cadmus Leeta/Jorja -- We share three arenas? Cool. For what it's worth, I'd pass on the schizoid stuff. Scary. Just look at the Consortium. Like I said, scary. <grin> -- Cadmus Sons of Tull -- Welcome. -- Cadmus Woe to Whitechapel -- That was a totally unintentional kill. I wasn't even aiming at vitals. I await your bloodfeud. -- Memnock WoF -- You ARE wise indeed! Of course my trip will include a visit to Spain and to see my little hottie! -- DeGotti Bannir Park -- Yeah I think so too! And who has ever heard of an Infernal Dwarf anyway?? -- Memnock Cadmus -- I like that you kept up the tradition of writing DM column here in Ardivent. -- DeGotti Sons of Tull -- Welcome to the Arena of the Red Sands. -- DeGotti WoF -- You sure ARE wise! Of course I will be spending time in Spain! -- DeGotti Woe to Whitechapel -- That kill was totally unintentional. I wasn't even aiming at vitals! -- Memnock Sons of Tull -- Welcome to the Arena of the Red Sands! We all hope you will stay around a while. -- DeGotti All -- In celebration of Ardivent's 500 turn everyone is welcome to come down to the Red Sands Brewery and Fine Food for one heck of a party! There is a list of old time managers who are scheduled to make an appearance on the red carpet! Some of the names you may remember; Silk, Soultaker, Technogeek, Mannequin, Eclipse just to name a few. So make sure stop on by. You won't be disappointed! -- DeGotti Earl -- You're a Bad Boy, and, you know, too short. -- Debra Conklin P.S. But I like Bad Boys. P.P.S. If they're not really really bad. Aha! I *defeated* the Ruthless Jaywalker! This isn't easy, but I did it! -- Jacinthe Hmm, the Friendly Constable offered to show me a great fishing spot...but that was during the second minute, when he was still ahead. Then he lost. Dast I go to that fishing spot, or will I find some nasty surprise waiting for me, eh? -- Bannir Park P.S. It wasn't an easy defeat, he had to go to the Infirmary and found out that he didn't like hospitals. Bone Mill -- Woe, indeed, but such is the life of a gladiator. And fortunately, it IS the LIFE of a gladiator and not the death. I felt it would be grossly inconsiderate to kill the dispenser of skills. -- Caddo Scot Barre -- (scowling fiercely) You know, in a fight between our two styles, where the said fight is short, *I* should have been the one to win that. I think you STOLE MY WIN! -- Decker Cobb the indignant P.S. The LEAST you could have done was teach me some skills, darn it. Juanita -- (suspicious look) You SAY you don't know where the wins come from, but I have a Dark Suspicion. -- Debra Conklin Libertine -- I was the victim of a foul and wicked input error! -- Jacinthe 20 April 2007 All -- I've been...out of circulation for the last couple of months, and my lists are not up to date. If you've announced a manager name, a new alliance, or changed a manager name or alliance since the middle of February, let me know in the ads, via diplo, or in an e-mail (Sue (at) solberg-mathews (dot) com). For that matter, if you just want to make sure I've got things right, you can always do the same. -- The Saint, keeper of lists LAST WEEK'S FIGHTS PERCHED THING was dealt death by STONE GOLEM in a 3 minute Dark Arena fight. BONE MILL unbelievably bested MEMNOCK in a 4 minute brutal Bloodfeud duel. LIBERTINE was handily defeated by JUANITA in a 1 minute one-sided Challenge match. NIVIX was vanquished by BERNICE in a 1 minute mismatched Challenge brawl. DEAD DUCK was luckily beaten by BANNIR PARK in a 3 minute brutal Challenge fight. UP FROM THE SEA was outwaited by CADDO SCOT in a dull 10 minute gory Challenge brawl. DAVY PRIVETTE was viciously subdued by JHEZRA STEELBLADE in a 3 minute Title match. DR STEINBURGER outwaited M. CHARDINEE in a action packed 11 minute uneven melee. ANNETTE TEVERLY won victory over BROQUS in a 1 minute fight. DEBRA CONKLIN was vanquished by EARL in a 1 minute one-sided duel. JACINTHE overpowered VISITING ORC in a 1 minute uneven match. FEAR VECTOR overpowered CROSSEYED MARY in a 1 minute one-sided fight. DECKER COBB subdued BARRE in a crowd pleasing 2 minute amateur's competition. CORNICK was murdered by SMASH HIT in a 1 minute mismatched match. DOANE overpowered TATER TOT in a 1 minute mismatched conflict. ANDERSON defeated BORN OF THE DARK in a 2 minute novice's duel. SEVERANCE devastated SHIFTYEYED VOLUNTEER in a 1 minute uneven duel. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 6 TOTAL PARRY 28 - 8 - 1 78 | |STRIKING ATTACK 5 BASHING ATTACK 16 - 8 - 2 67 | |WALL OF STEEL 5 LUNGING ATTACK 17 - 9 - 1 65 | |TOTAL PARRY 4 STRIKING ATTACK 20 - 13 - 3 61 | |AIMED BLOW 3 SLASHING ATTACK 14 - 11 - 1 56 | |SLASHING ATTACK 3 AIMED BLOW 8 - 11 - 0 42 | |PARRY-RIPOSTE 2 WALL OF STEEL 12 - 20 - 0 38 | |PARRY-LUNGE 1 PARRY-LUNGE 2 - 5 - 0 29 | |BASHING ATTACK 1 PARRY-RIPOSTE 5 - 17 - 0 23 | |PARRY-STRIKE 0 PARRY-STRIKE 0 - 2 - 0 0 | Turn 499 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-LUNGE 1 - 0 WALL OF STEEL 2 - 3 3 WALL OF STEEL TOTAL PARRY 3 - 1 PARRY-STRIKE 0 - 0 2 LUNGING ATTACK AIMED BLOW 2 - 1 PARRY-RIPOSTE 0 - 2 2 BASHING ATTACK SLASHING ATTACK 2 - 1 BASHING ATTACK 0 - 1 1 AIMED BLOW STRIKING ATTACK 3 - 2 1 TOTAL PARRY LUNGING ATTACK 3 - 3 1 SLASHING ATTACK 1 STRIKING ATTACK TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME AIMED BLOW JHEZRA STEELBLADE 3017 12 11 0 94 TUFT-TASTIC! (265) TOTAL PARRY DR STEINBURGER 3442 30 9 0 108 FANDILS (75) WALL OF STEEL DAVY PRIVETTE 3447 20 10 0 80 FANDILS (75) SLASHING ATTACK JUANITA 3926 13 8 0 79 FANDILS (75) LUNGING ATTACK ANNETTE TEVERLY 3651 9 3 1 73 TUFT-TASTIC! (265) BASHING ATTACK BROQUS 3947 8 4 1 62 INFERNAL LORDS (8) STRIKING ATTACK EARL 3951 10 5 0 61 FANDILS (75) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is JUANITA 3926. The most popular warrior this turn was JHEZRA STEELBLADE 3017. The ten other most popular fighters were DECKER COBB 3992, PERCHED THING 3976, MEMNOCK 3982, DEAD DUCK 2598, JACINTHE 3892, ANDERSON 3998, BONE MILL 3977, JUANITA 3926, BERNICE 3996, and BANNIR PARK 3981. The least popular fighter this week was CADDO SCOT 3975. The other ten least popular fighters were DR STEINBURGER 3442, UP FROM THE SEA 3979, BORN OF THE DARK 4004, TATER TOT 3995, CORNICK 4000, BARRE 4001, CROSSEYED MARY 3999, DEBRA CONKLIN 3890, NIVIX 3986, and LIBERTINE 2597. The following warriors will travel to AD after next turn: DR STEINBURGER (46-3442) FANDILS (75)