DUEL 2 NEWSLETTER Date : 06/04/2007 Duedate: 06/16/2007 ARDIVENT ARENA DM-46 TURN-502 This Weeks Top Honors THE DUELMASTER IS JHEZRA STEELBLADE TUFT-TASTIC! (265) (46-3017) [15-11-0,119] Chartered Recognition Leader Unchartered Recognition Leader JHEZRA STEELBLADE CROSSEYED MARY TUFT-TASTIC! (265) SONS OF TULL (360) (46-3017) [15-11-0,119] (46-3999) [3-2-0,33] Popularity Leader This Weeks Favorite JUANITA HAIRY BEAR FANDILS (75) THE BEARS II (355) (46-3926) [16-8-0,90] (46-3939) [6-2-0,72] THE CURRENT TOP TEAM FANDILS (75) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. RIVER WARDENS (184) 32 2. FANDILS (75) 28 TUFT-TASTIC! (265) 3. WILD OATS (248) 27 Unchartered Team 4. SONS OF TULL (360) 24 5. BLUVALLEY WARRIORS (74) 23 SONS OF TULL (360) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1- 1*BLACK COLOSSUS (359) 2 0 0 100 1/ 1 FANDILS (75) 9 4 0 2/ 2 TUFT-TASTIC! (265) 114 79 2 59.1 2/ 2 BLUVALLEY WARRIORS (74) 8 7 0 3/ 3 FANDILS (75) 849 637 27 57.1 3/ 3 WILD OATS (248) 7 7 0 4/ 5 INFERNAL LORDS (8) 202 173 12 53.9 4/ 5 TUFT-TASTIC! (265) 5 8 0 5/ 4 THE BEARS II (355) 18 16 3 52.9 5/ 6*SONS OF TULL (360) 5 10 0 6/ 6 WILD OATS (248) 32 30 1 51.6 6- 4*WOE TO WHITECHAPEL (358) 4 4 0 7/ 0 RIVER WARDENS (184) 76 92 8 45.2 7- 7*BLACK COLOSSUS (359) 2 0 0 8/ 7*SONS OF TULL (360) 11 14 0 44.0 8/ 0 RIVER WARDENS (184) 2 2 0 9- 8*WOE TO WHITECHAPEL (358) 16 25 0 39.0 9/ 8 INFERNAL LORDS (8) 2 3 0 10/ 9 BLUVALLEY WARRIORS (74) 416 656 13 38.8 10/ 9 THE BEARS II (355) 1 5 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT + ]H[ + ---:--- + ]H[ Cities by the Shore #16 ]H[ + ---:--- + ]H[ + Aruak City, the Bulldog Inn: "Things are worse than they look," Kennelworth said. The old innkeeper rubbed his forehead. "I don't know where to start in telling you--" "Start with the plague," Fandil suggested. "We've heard that has reappeared." Kennelworth shrugged. "Something LIKE the plague, but I'm not sure it's the same." "Unintended shape-change, with the Aruaki being unable to change back?" Adie asked. "That, yes, but that's the least of it. A lot of the people who change die immediately, sometimes in the process of changing." He grimaced. "Very... unpleasant to clean up after. The ones who survive either go on a bloody rampage--" "Instinctively seeking the power of blood magic to restore themselves?" Fandil theorized. "How should I know? The ones that don't go all-out for blood fade away, wither, as though they were aging fifty years in an hour, and they die of it. This is not a good time to be Aruaki." "And probably no better a time to be Narsh Utur, even though their origin is a little different," Fandil said. "I wonder if it would help to know exactly what the old magicians put into their spells when they were creating the Aruaki?" "Maybe," Adie said, "but that's a project for a different year. It could take months to find out, *IF* it is possible at this late date, and we have more urgent problems." "The alligators," Fandil said, nodding. "Is there any pattern to this version of the plague? Does it hit only people who are already functional shapechangers? People of a given clan, age, gender...?" "The closer they are to an arena, the greater the risk," Kennelworth said. "But everything's worse near the arena, and worst of all on or right after fight days. Hatred expressed between Aruaki and non-Aruaki. Casual violence, and not just by, well, thugs and the like. Last week I saw a woman, a genuine lady--I won't tell you her name--kick a man in, ah, the lower body because he didn't get out of her way fast enough. I've seen children pushed under carriage wheels to get them out of someone's way. Nobody CARES about anything except themselves these days. If this is Khaldren's doing, then the sooner we take him down, all the way down, the better. Anything it takes to defeat him, I say we do it. Whatever the cost. Or there won't be anything left here worth having." Adie stood, eyes blazing and jaw set. "We have to go after Khaldren. Now." "We're not ready, Adie," Fandil protested. "If we follow Cho's advice and WAIT--" she spat the last word, "we'll waste our energies fighting the damned alligators and have no strength LEFT when it comes time to tackle Khaldren. If he ever decides it is time." "Cho is honest," Fandil said, "and I know he's being straight with us in his advice. It really would be a bad idea to ignore--" "I'm tired of going around in circles, poking at the edges of the problem with a long stick. I'm starting now, and I'm going to move fast and act with all my strength, whether you will help me or not. This has got to stop!" "I think you're making a mistake," Fandil said, "or at least taking bigger risks than you realize. But if you're determined to do it, I'll help you any way I can." "Good." She took a deep breath and sat down again. "I'm not going to take of without a thought, you know. I realize we need a plan of some kind. BUT! We don't need an elaborate, every I crossed and every T dotted plan. I say we start at the arena here. Find, again, that device or talisman that collects the blood-power and stores it and transmits it to Khaldren. Destroy it--cut its connections, drain it of power, and destroy it, as a first step. Yes?" She looked at Fandil and Kennelworth. Fandil exhaled noisily, stared at the ceiling for a moment, then looked back down. "Okay." "Better to do it now, before the fights, then," Kennelworth said. Below Point or Krael: This new tunnel had none of the polish of the ones they'd started with. It was naked rock with exposed tool marks (though nothing crude), and it seemed to Gissanniah that it was, in some way she couldn't define, more "dwarven." Okay, she could define the low ceiling, but other than that...she could almost see the dwarves working here. In fact, she could see them, shadowy ghosts moving about their ancient business. How odd. Could they be ghosts? And if they were ghosts of the builders, why should they be HERE? She wished Kegrald, the Khalhums Dwarf of Iaye who had first told them about the tunnels, was here. Kegrald had said his grandfather (some ancestor, she couldn't remember now if it was his father or his great-grandfather or some other) had told about the building of these tunnels. Which must mean he hadn't died here. But maybe some of the others had? It was not unknown for powerful men to kill the people who had prepared secret places, in order to keep the secrets. If some of the dwarves had been killed to keep the secret of these tunnels--and others had escaped in time to take it out into the world--then that must prove the tunnels were important? At least, that they had been important once. She bumped into Old Doc Circ and stopped, blushing a little. At least no one would be able to see her blushes in this murky underground place! "What?" "First power node," the alchemist said, steadying her with one hand and gesturing upward with the other. A sigil had been carved into the arched ceiling of the passage. "Oh...good. That means we're on the right track, then? Do we destroy it now, or what?" "Or what, I believe," Senator Sedalia said. "How does this sound as a plan: We will penetrate to the heart of this place, marking the nodes as we pass them. Devise the destruction to work by a remote signal after we're out again--" "GOOD idea!" "But in any case, move quickly," the senator finished. "Right." Circ removed his backpack and began to take out small bottles, half of them round, the other half cubical. He passed the round ones to Gissanniah, the square ones to Sedalia. "These potions are inert by themselves," he said. "Poured together, one bottle of each, onto a double handful of lamb's wool," which he also pulled from his pack, "they turn it into a clay-like mass that can be molded and stuck to walls or ceilings. Ten minutes after mixing, the result becomes rather drastically explosive and should be enough to muck up any magical sigils they're stuck to." Sedalia looked at one of the square bottles dubiously. "I'm not sure I like the sound of this procedure." "You'd be strange if you did," Cho answered. "But it'll work, and everything else I can think of would take longer to set up." He unrolled the map and held it against the wall so they could all see it. "We're here." He pointed to a node at the edge of the pattern of tunnels. "This node over here is the central one. Blowing it is necessary but not sufficient to destroy Krael again. For sufficiency, for certainty, we need to take out at least three other nodes as well." He traced a route with his finger. "We'll go in this way and come back out by the same path. I know that isn't the wisest thing, but some the tunnels may be impassable. The ones we've already been through, we know will be open." "We aren't going to argue," Sedalia said. "Let's do it and get out." DUELMASTER'S COLUMN Notes from the arena champ. Ardivent, Oh yeah! Still here! How sweet it is! That makes me a three time Duelmistress with one TV (ok, so it was ages ago) to boot. Now I'm outta he...hey, wait a minute. No invite? Hey Adie, check your records, what's the deal!? Jeez, some people. I'll have to get back to ya'll on this one, but for now it looks like I need to defend this comfy beanbag I've installed for the 'throne'. <looks at the newsletter> Say what? Earl? Aw crap, maybe I'll sit this one out. I'm not stupid...or, maybe I am, we'll see. Good luck (to me especially), Jhezra SPY REPORT Good day, in ARDIVENT a quiet thief gets rich, but a quiet spymaster gets poor. So bring me ale and harken to my tidbits of news. And let's see, TATER TOT fought CADDO SCOT and gained 16 points and contributed to WILD OATS' 2-2-0. LOTHAR LIGHTSWORD has lost to LIBERTINE, falling 12 points, while helping make TUFT-TASTIC! a 2-3-0 turn. Defending hers title for another turn, JHEZRA STEELBLADE kept FANDILS' warrior, DAVY PRIVETTE, from claiming the throne. Can someone confirm a rumor for me? I hear the top team makes their losing fighters do dishes at The Seaside Manor until they win. Maybe? The crowd's roar, the smell of iron and leather, mixed with sweat, what more could a warrior ask of life? Well, besides that. I also notice that the INFERNAL LORDS stable was the most avoided team this turn. Come on ARDIVENT, what are you afraid of? And avoiding INFERNAL LORDS more than any other team we find FANDILS. ARDIVENT, are we going to accept, or respect this sort of thing? Well, sports fans, take notice that LIBERTINE from WILD OATS was ARDIVENT's most challenged warrior this turn. In a brave attempt, ANNETTE TEVERLY from TUFT-TASTIC! challenged up 19 points to fight EARL from the FANDILS stable. ANNETTE TEVERLY perhaps got hers just desserts, seeing as she lost to EARL and ended up with 69 recognition points. The Dark Arena is for those who cannot win, not who cannot lose with grace. Dignity in life or death is the warrior's creed. Kudos go out to CROSSEYED MARY this turn, for revenging SONS OF TULL's bloodfeud against WILD OATS' warrior SMASH HIT. Well done. We'd like to remind certain teams not to rob the graves of their enemies. You know who you are; and it's considered rude. Thought for the day, a new sword shines bright, but the notched sword sings the sweetest. It's been nice chatting with you, until we meet again, keep your swords sharp and your hammers heavy. Until the sun next rises and my pen sets to paper-- Alarond the Scribe DUELMASTER W L K POINTS TEAM NAME JHEZRA STEELBLADE 3017 15 11 0 119 TUFT-TASTIC! (265) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME EARL 3951 13 5 0 99 FANDILS (75) CHAMPIONS W L K POINTS TEAM NAME JUANITA 3926 16 8 0 90 FANDILS (75) DAVY PRIVETTE 3447 21 12 0 85 FANDILS (75) -TEMPTATION 3314 9 6 0 83 INFERNAL LORDS (8) HAIRY BEAR 3939 6 2 0 72 THE BEARS II (355) TUVOLD 3946 9 1 0 70 TUFT-TASTIC! (265) ANNETTE TEVERLY 3651 9 5 1 69 TUFT-TASTIC! (265) LIBERTINE 2597 7 7 0 69 WILD OATS (248) DEBRA CONKLIN 3890 9 30 0 67 BLUVALLEY WARRIORS (74) CHALLENGER ADEPTS W L K POINTS TEAM NAME -BROQUS 3947 8 4 1 62 INFERNAL LORDS (8) LOTHAR LIGHTSWORD 3650 7 8 0 59 TUFT-TASTIC! (265) ADEPTS W L K POINTS TEAM NAME -EUROQ 3901 8 7 0 53 INFERNAL LORDS (8) TERRENCE WYCLIFF 3433 8 5 0 51 TUFT-TASTIC! (265) JACINTHE 3892 7 30 0 51 BLUVALLEY WARRIORS (74) -BONE MILL 3977 6 3 0 48 WOE TO WHITECHAPEL (358) BERNICE 3996 4 1 0 48 FANDILS (75) TATER TOT 3995 3 1 0 46 WILD OATS (248) ADEPTS W L K POINTS TEAM NAME -IRONWOLF 274 5 1 0 42 BARBARIAN HORDE (47) CHALLENGER INITIATES W L K POINTS TEAM NAME CROSSEYED MARY 3999 3 2 0 33 SONS OF TULL (360) BANNIR PARK 3981 8 3 0 31 BLUVALLEY WARRIORS (74) CADDO SCOT 3975 9 3 0 30 BLUVALLEY WARRIORS (74) -REAPER 3991 2 0 0 30 BLACK COLOSSUS (359) SHANDRA 2259 4 4 1 29 RIVER WARDENS (184) DECKER COBB 3992 3 2 0 29 BLUVALLEY WARRIORS (74) BUNKER 4005 2 1 0 24 SONS OF TULL (360) INITIATES W L K POINTS TEAM NAME MEMNOCK 3982 3 4 1 22 INFERNAL LORDS (8) SMASH HIT 4002 3 1 1 20 WILD OATS (248) -UG 271 4 2 1 19 BARBARIAN HORDE (47) -KROKUS 272 4 2 0 19 BARBARIAN HORDE (47) NIVIX 3986 3 3 0 19 INFERNAL LORDS (8) GODZILLA 3969 1 1 1 19 THE BEARS II (355) -UP FROM THE SEA 3979 3 5 0 18 WOE TO WHITECHAPEL (358) -TARAMON 270 3 3 0 18 BARBARIAN HORDE (47) -FEAR VECTOR 3978 3 5 0 18 WOE TO WHITECHAPEL (358) AZURE 2335 3 3 0 18 RIVER WARDENS (184) DOANE 3997 3 2 0 16 SONS OF TULL (360) MIKE MILLER 4006 1 1 0 16 FANDILS (75) -WEASEL 273 4 2 0 15 BARBARIAN HORDE (47) CRISCO 2498 1 0 0 13 RIVER WARDENS (184) -MELON 4007 1 0 0 12 WOE TO WHITECHAPEL (358) -BORN OF THE DARK 4004 1 1 0 8 WOE TO WHITECHAPEL (358) ANDERSON 3998 1 4 0 7 SONS OF TULL (360) BARRE 4001 1 4 0 7 SONS OF TULL (360) MOMMA BEAR 3983 1 2 0 5 THE BEARS II (355) VAL 3815 0 1 0 5 RIVER WARDENS (184) -JESENTA 2492 0 3 0 3 RIVER WARDENS (184) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? WOOLY 3993 0 1 0 THE BEARS II 355 MOUNTAIN TROLL 18 502 NONE CORNICK 4000 1 1 0 SONS OF TULL 360 SMASH HIT 4002 499 JUST REV MORE JUNK 4009 0 1 0 WILD OATS 248 SPYMASTER 22 502 NONE WISP IN DARKNESS 3984 1 4 0 WOE TO WHITECHAPE 358 MEMNOCK 3982 498 REVENGED PERSONAL ADS Congratulations to Jhezra Steelblade, Duelmistress Of The red Sands. You did, indeed, knock Davy around. Salute. Fandil The Wise Jhezra, I DO want you! Earl Special Turn 500! Tuftastics on TOP! What's new? Congrats, Lady Adie. WOF Well, now, Lady Adie, surely you know that the few growing-amount of grey hairs are not as "cute" as the natural color? (wink) WOF Cadmus, Juanita is not at all tired of Libertine's advances. The easy wins are ingratiating. Fandil The Wise Libertine, you Stud! Where are you .........? Juanita (looking everywhere) Cadmus, not only do you match up often with Jorja, but you match up often with my Consortium compadres -- in 46 (me), 60 (The Creepster), 78 (Houdini), and 82 (many, many). You should get out of 100 and 102 and come to slow 106 where all the action is. Fandil The Wise Cadmus -- tufts -- lawns? Turf -- hair? There are a lot of things that the two of us "pull" on each other. WOF Jhezra, I bow to your superiority. Davy Privette Lothar Lightsword, your tuft is a little thin but a tuft is a tuft is a tuft! (wink) Earl Decker Cobb, whammo! I lose. You win. Salute. Mike Miller Health. Humility. Honor. Life in the Arena Of The Red Sands can be precarious, but it is home! Fandil The Wise Smash Hit -- Ok, this whole bloodfeud thing isn't going my way (much to your delight, I've no doubt!). Cornick's widow asked that we keep trying, so here we go again... -- Gerald Bostock (manager, Sons of Tull) Fear Vector -- Well fought! How you withstood the initial fury of my attack is a testament to your worth in the arena. -- Bunker Born of the Dark -- Let me tell you the tales of your life, of your love and the cut of the knife. The tireless oppression, the wisdom instilled, the desire to kill or be killed. -- Anderson Born of the Dark -- In other words, we fought one devil of a fight. You withstood my unrelenting barrage for five rounds and I ran out of steam. Once I was punched out, you came in and sntached victory. Well played, my friend! -- Anderson Tater Tot -- Sadly dwarfed by her weapon? Bloody hell! Two criticals was more than enough to finish off the likes of me. -- Crosseyed Mary I'm telling you, the Trustworthy Scribe is a duelmaster in hiding. He lacked the deftness to use two daggers at the same time, yet his first blow (to the forehead no less!) nearly did me in. Keep your eyes peeled for this charlatan. -- Doane Bannir Park -- Thanks for the advice. I must have grabbed the wrong one on the way to the arena. -- Barre Davy Privette -- Thank you for giving me another stab at you. Get it, stab? Heh heh... -- Jhezra ps. Weren't you like 12-1 at one point? Ardivent -- It has been a while, but I was quite accustomed to receiving and taking in good stride poor turns such as last turn's 1-4. But I have to say, this one is difficult to take. I expect my warriors to beat the stand-ins, and they lost to TWO of them. Looks like it's back to the training room for my 'gladiators'. -- Adie ps. At least we gained a Fandil tuft to offset the one they earned. ;) Earl -- Hmmph! -- Lothar I've never seen an assassin, noble or otherwise, take such a beating and not drop dead, let alone turn such a fight around. He sure earned his pay this time. -- Tuvold (little apprentice boy at the magic shop) Khalhums Dwarf -- Same as Tuvold said. Not that I'm much better of a gladiator considering the original crafts I was trained in... magic. -- Annette (going back to her shop for the night) Debra Conklin -- Well fought, if you can say that's what that was... a fight. -- Terrence Fandil -- Aruak had turn 500 a while ago, imagine how old I feel. I remember when Deke of Wolfriders/Howling Den proposed the round-robin spot for turn 300! -- Adie ps. Soultaker? Speaking of which, he made a cameo in Aruak I hear last turn. Amazing. pps. Falconier? Who's that. ppps. Technogeek? I wish. The book was big, maybe it was just Annette behind it. DeGotti -- We'll be here when you get back, good luck. Return soon. -- Adie Cadmus -- LOL! Lawn grass, that's a new one. I like it. But I can explain. I have this habit of twirling my hair around my fingers, hence the name of my first team, tuft tuggers. As for Fandil and I, we have a kind of 'tradition' of collecting locks of hair from those gladiators ours defeat. I keep more a vague mental count, but sometimes the arena looks like a barber shop. Consortium warriors get too excited sometimes about the idea... -- Adie Jacinthe -- Sorry, I don't normally do that. You know, the tuft thing... -- Tuvold Adie -- Of course I like to be social, but not at hairstylist shops. I prefer to be social in a more party type atmosphere! -- DeGotti WoF -- I am glad you enjoyed the 500th turn celebration. Yes just about everyone who ever ran a team here in Ardivent was here. It was a grand event to say the least. -- DeGotti Adie -- Any time you hold the throne it's a great thing. And when you hold it on such a monumentous turn it makes it even more special! -- DeGotti Juanita -- It's been fun but, ifyou've nothing more to teach, I'm gone. -- Libertine Decker Cobb -- Pocket Venus, eh? I like it. I think I like pocket fantasy better. Work on that for a few weeks and maybe I'll stop by to see if you're ready. -- Tater Tot Crosseyed Mary --Keying on your eyes is difficult but shifts in your weight are hard to miss. -- Tater Tot PS -- Down challenges, evern little ones, are taboo 'round here. Barre -- You would do well to heed Master Jorja's advice. Had I sprayed a shot to your head... -- Smash Hit Gerald Bostock -- May I call you GB? I admire your passion and wish you well. As for attack locations, some of my guys will occasionally attack vitals but only wiht a Kill Desire of one. They've never killed anyone doing so. That's the goal. The vast majority of my fighters, including my strikers, can't get it done with a KD that low so they aim for limbs. -- Cadmus Adie -- You are most gracious, m'lady. Nevertheless, with respect, I must disagree. Ya pays yer nickel, ya takes yer ride. In my considered opinion, every manager's approach to the game is valid. The responsibility for settin parameters falls upon Lee's narrow shoulders. My goal has always been Primus. Basic has always been a means to that end. Know that I enjoy good company; friendly rivalries add a lot. Still, I imagine most players like me are long gone. Something about the spirit of competition, that try your best against the best stuff, being castrated. I make a lousy eunuch. -- Cadmus Reaper -- Okay, I'm embarrassed. Just don't "reap" me, okay? -- Bannir Park Terrence Wycliff -- That is, like, totally a weird name for a gladiator. I mean, Terrence? It just doesn't have the right FEEL to it, you know? How can you get your mind straight for the fight, when people are all the time calling you Terrence? It's almost as bad as, well, Perceval, or Marmaduke, or Artie! -- Debra Conklin P.S. Besides, I needed the win. Bone Mill -- I've heard ground bone has been used in making face powder. Kind of scary now that so many things can be carried by so many other things. Blood, spit, or even, who knows, bone powder! It's enough to make people stop painting their faces. -- Jacinthe P.S. Not that painting your face with white lead, or red lead, or antimony powder, or any of those things was actually SMART, of course. Up from the Sea -- Actually, I never go DOWN to the sea in the first place. I'm subject to Mal de Mer. And don't you LAUGH about that, either. It's a prefectly respectable problem, just darned inconvenient. -- Caddo Scot P.S. Though not as inconvenient as if we lived on an island. Mike Miller -- Funny, you don't LOOK like an elf. But then, neither do I. Sometimes I wonder how the Commission figures these things out. -- Decker Cobb Dead Duck -- Alas, we feared for your life when we saw what your manager chose to call you, and now we see that it was a well-founded fear. Rest in pieces, Dead Duck. -- Bannir Park and the Bluvalley Warriors Wise Old Fandil -- If that's what it takes to get him to leave, we'll cheer at the stage station. -- the Bluvalley Warriors Barre -- So long as it's our lot in LIFE, okay, no problem. Just don't want it to be our lot in death, you know? -- Bannir Park Tater Tot -- Er, yeah. -- Decker Cobb P.S. With catsup? Cadmus -- Six: 12, 22, 46, 60, 78, and 100. -- Jorja P.S. A shoe woven of thin leather strips. Doane -- You need to work on your handwriting. -- Findiellisthin, Trustworthy Scribe Bernice -- That was unkindly done, but with great skill. I salute you. -- Harbad Kore, Ambitious Guard Annette Teverly -- My dear lady, perhaps you are not cut out for this work? -- Korbold Stonebender, Khalhums Dwarf Tuvold -- Do not believe the things you hear about me. I am not an "assassin," a crude human concept. I prefer to be considered in the light of a "population adjustor" and an "inheritance facilitator." -- Ternas d'Aleen, Noble "Assassin" LAST WEEK'S FIGHTS MORE JUNK was dealt death by SPYMASTER in a crowd pleasing 1 minute Dark Arena fight. WOOLY was dispatched by MOUNTAIN TROLL in a action packed 1 minute Dark Arena battle. CROSSEYED MARY subdued SMASH HIT in a action packed 1 minute Bloodfeud fight. ANNETTE TEVERLY was devastated by EARL in a 1 minute one-sided Challenge contest. LIBERTINE defeated LOTHAR LIGHTSWORD in a 1 minute Challenge match. BERNICE was bested by DEBRA CONKLIN in a popular 1 minute uneven Challenge brawl. TATER TOT devastated CADDO SCOT in a 1 minute mismatched Challenge match. JHEZRA STEELBLADE overcame DAVY PRIVETTE in a 1 minute expert's Title fight. JUANITA won victory over VETERAN MERCENARY in a action packed 1 minute gruesome duel. TUVOLD overpowered JACINTHE in a 1 minute uneven duel. HAIRY BEAR savagely defeated TERRENCE WYCLIFF in a exciting 2 minute gruesome fight. BUNKER was beaten by BANNIR PARK in a 2 minute novice vs. veteran fight. AZURE overcame GODZILLA in a 2 minute contest. SHANDRA was demolished by DECKER COBB in a 1 minute mismatched match. MEMNOCK overpowered MOMMA BEAR in a 1 minute mismatched conflict. NIVIX overpowered BARRE in a crowd pleasing 1 minute one-sided duel. MIKE MILLER vanquished POLITE BEGGAR in a 1 minute one-sided fray. DOANE devastated VAL in a 1 minute mismatched brawl. ANDERSON was luckily beaten by CRISCO in a 4 minute brutal bout. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 9 TOTAL PARRY 23 - 10 - 1 70 | |STRIKING ATTACK 5 BASHING ATTACK 15 - 9 - 2 63 | |TOTAL PARRY 4 AIMED BLOW 16 - 10 - 0 62 | |SLASHING ATTACK 4 LUNGING ATTACK 24 - 19 - 1 56 | |WALL OF STEEL 4 STRIKING ATTACK 21 - 18 - 1 54 | |BASHING ATTACK 3 SLASHING ATTACK 12 - 15 - 1 44 | |AIMED BLOW 2 WALL OF STEEL 16 - 22 - 0 42 | |PARRY-RIPOSTE 1 PARRY-RIPOSTE 6 - 18 - 0 25 | |PARRY-LUNGE 1 PARRY-LUNGE 1 - 5 - 0 17 | |PARRY-STRIKE 1 PARRY-STRIKE 0 - 1 - 0 0 | Turn 502 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: AIMED BLOW 2 - 0 SLASHING ATTACK 1 - 3 4 LUNGING ATTACK PARRY-RIPOSTE 1 - 0 WALL OF STEEL 1 - 3 2 BASHING ATTACK BASHING ATTACK 2 - 1 PARRY-LUNGE 0 - 1 1 AIMED BLOW STRIKING ATTACK 3 - 2 PARRY-STRIKE 0 - 1 1 STRIKING ATTACK LUNGING ATTACK 5 - 4 1 SLASHING ATTACK TOTAL PARRY 2 - 2 1 WALL OF STEEL 1 PARRY-RIPOSTE TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME AIMED BLOW JHEZRA STEELBLADE 3017 15 11 0 119 TUFT-TASTIC! (265) STRIKING ATTACK EARL 3951 13 5 0 99 FANDILS (75) SLASHING ATTACK JUANITA 3926 16 8 0 90 FANDILS (75) WALL OF STEEL DAVY PRIVETTE 3447 21 12 0 85 FANDILS (75) LUNGING ATTACK HAIRY BEAR 3939 6 2 0 72 THE BEARS II (355) BASHING ATTACK TUVOLD 3946 9 1 0 70 TUFT-TASTIC! (265) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is JUANITA 3926. The most popular warrior this turn was HAIRY BEAR 3939. The ten other most popular fighters were BUNKER 4005, GODZILLA 3969, ANDERSON 3998, JUANITA 3926, NIVIX 3986, WOOLY 3993, CROSSEYED MARY 3999, BERNICE 3996, TATER TOT 3995, and JHEZRA STEELBLADE 3017. The least popular fighter this week was CRISCO 2498. The other ten least popular fighters were VAL 3815, BARRE 4001, MOMMA BEAR 3983, SHANDRA 2259, JACINTHE 3892, DAVY PRIVETTE 3447, CADDO SCOT 3975, ANNETTE TEVERLY 3651, TERRENCE WYCLIFF 3433, and DEBRA CONKLIN 3890. The following warriors will travel to AD after next turn: JHEZRA STEELBLADE (46-3017) TUFT-TASTIC! (265)