Date   : 08/11/2008    Duedate: 08/23/2008


DM-46    TURN-533

This Weeks Top Honors


(46-3969) [12-8-1,115]

Chartered Recognition Leader   Unchartered Recognition Leader

GODZILLA                       POSITION IS EMPTY
THE BEARS II (355)             
(46-3969) [12-8-1,115]         

Popularity Leader              This Weeks Favorite

MEMNOCK                        WHITE BEAR
INFERNAL LORDS (8)             THE BEARS II (355)
(46-3982) [18-18-1,88]         (46-4112) [2-1-0,19]



Team Name                  Point Gain  Chartered Team
1. THE ZEN ZONE (362)          52
2. THE BEARS II (355)          23      DEATHTONGUE (89)
3. BLUVALLEY WARRIORS (74)     21      Unchartered Team
4. INFERNAL LORDS (8)          -2
5. DEATHTONGUE (89)            -2      KIWI CONNECTION (270)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 DEATHTONGUE (89)         %1139 815 55 58.3   1/ 1 THE ZEN ZONE (362)        7  8 1
 2/ 2 FANDILS (75)             927 678 33 57.8   2/ 2 INFERNAL LORDS (8)        6  3 0
 3/ 3 INFERNAL LORDS (8)       251 209 14 54.6   3/ 5 DEATHTONGUE (89)          6  4 0
 4/ 4 THE BEARS II (355)        53  56  6 48.6   4/ 3 THE BEARS II (355)        6  6 0
 5/ 5 BLUVALLEY WARRIORS (74)  475 751 14 38.7   5/ 4 FANDILS (75)              5  2 0
 6/ 6 THE ZEN ZONE (362)        48  77  4 38.4   6/ 6 BLUVALLEY WARRIORS (74)   4 11 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

        + ]H[ + ---:--- + ]H[ The Andorian Succession #9 ]H[ + ---:--- + ]H[ +

On the shores of a lake:

     Senator Sedalia stared at the magicians with consternation and displeasure.
     The magicians stared back, in much the same mood.  The one who seemed to be in
charge repeated his statement of position.  "We came here to summon lesser daemons to
deal with certain problems in Istoreth," he said.  "You appeared in response to that
spell.  Therefore you are the summoned daemons and must do our bidding."
     "And what if we can't deal with your problems?" Sedalia asked.  There might be
some value in passing through Istoreth--a city on the Skaithvarn Peninsula, as he
recalled--in the character of magical spirits.  And some risks.
     The chief magician scowled.  "Then you are the wrong daemons and must be
dismissed out of hand."  His scowl deepened, and he tapped his wand on the palm of
his other hand.  "A task which I am prepared to undertake without delay, it that
should prove... necessary."
     "Or any of us!" another mage added.
     "Summoned daemons should not be so quarrelsome," a third said.  His fingers were
twitching.  Since he was the one standing by the altar holding the knife (the victim
appeared to have been a rabbit), this was not encouraging.
     Sedalia was quiet for a moment, reviewing what facts he had, then nodded
sharply.  "It appears to me that you and we have been the victims of a daemonic
prank.  Just as you cast your spell, your net, as it were, into the immaterial world,
my comrade and I were attempting to escape the magical bounds of the Isle of the Eye.
And some mischievous daemon, seeing a way to escape the spell himself, guided us into
it in his place."  The senator shrugged.  "You have, in a way, done us a favor.  So
we will, so far as we can, return that favor by attempting whatever it was you wanted
the daemon to do."
     The mages all stared at him fixedly for several moments, then turned to their
leader, consulting with glances.
     Behind him, Gissanniah pinched his arm.  "You don't know what they might want,"
she said, keeping her voice low.  "We aren't demons--"
    "Freely granted," Sedalia said, "though some might argue that politicians do fall
into that category.  But they weren't fishing for demons.  'Lesser daemons', minor
spirits of some kind.  And we are ingenious and capable.  We may be able to handle
whatever is afoot."
     "The spell specified that certain abilities believed necessary would be present,
and you could not have been substituted if you did not have them," the chief mage
said.  "Therefore, we will allow you the attempt."  He gestured toward a grove of
trees farther along the shore, where a carriage could be glimpsed.  "Let us be away
to Istoreth and put it to the test."

        + ]H[ + ---:--- + ]H[ The Andorian Succession #10 ]H[ + ---:--- + ]H[ +

Between Tarrgir and Andor:

     "I don't believe this!" Fandil said.  "After all these years of harmony, they're
just turning on their neighbors--"
     Lenpro held up a hand to stop his companion.  "Fandil, we could debate and
analyze till the cows grow wings, but it wouldn't do a bit of good.  Just a post
mortem:  How did the old Andorian League die?  What we need is to act.  Keep it
alive, make it stronger, a *new* Andorian League.  Start thinking about that."
     The old mage opened his mouth, then closed it again and frowned.  Finally he
ndded.  "You're right.  Okay.  Everything we've been able to find out indicates that
the king is dead or vanished, no one knows exactly how, but gone for good."
     "Right.  Somebody can investigate that later, if somebody wants to, but that's
done."  Lenpro glanced over his shoulder at Tarrgir, fading into the distance behind
them.  "Even if the king was found and returned to Andor, I don't think he'd be able
to rule effectively now."
     "But somebody has to," Fandil said, nodding.  "Not just to oversee the details
of government--although somebody should keep all those bureaucrats under close watch!
     Lenpro laughed.  "I suppose 'all those bureaucrats' are watching each other very
closely right now, making sure nobody gets more than their share of the power."
     "Maybe so, but all they can do is keep it grinding along in the same old way,
and slowing down and dying in its tracks, if we could see a long view.  No.  We need
a visible head of the government, a king or whatever, to form the pole around which
the new Andorian League will crystalize."
     "Right," Lenpro said again.  "And it should be someone whose claim to that role
is beyond dispute.  Andoria doesn't have *time* for internal disputes right now, not
with hostile and greedy neighbors.  So it has to be Emperor Alonj of Fratsfa."
     Fandil was silent for several minutes while their mounts negotiated a badly
graded slope and a weedy ford.  Then he sighed.  "I see your logic.  The baron of
Ardivent is an elf, the head of the Aruaki Clanholds is an Aruaki.  Neither would be
acceptable at this time to the rest of the Andorian population, even if they wanted
to take on the job.  The High Thane of Convincia... isn't really up for the job, and
he's old.  With the defection of Aradi, a Raltuman wouldn't be trusted.  So that only
leaves a Fratsfan, and their ruler is human, the right age, and legitimate.  But
there is a persistent rumor that he's a half-wit, you know.  Even if it isn't true,
that will undermine the confidence of--"
     "Lady Fern says he's capable enough," Lenpro said.  "But that's a secondary
factor.  He's the right man to serve as a figurehead for a new Andoria, so he's
hereby elected."
     "Whether he wants the job or not?"
     "Whether or not," Lenpro said.  He reined his horse to the right at a fork.
"Which is why we're going to Fratsfa instead of Andor."


     Crystal Fireblade flicked a glance at the golem of the king, considering it and
dismissing it.  "It won't buy us much time," she said.  "You can make it look like a
king, but you can't make it act like one."
     "There is a rumor," Herlas said, "a whisper of a rumor among the clerks at the
palace, that the golem is intended to announce its abdication in favor of some other
person.  Maybe not today, but soon--we aren't the only ones who know this won't work
for long."
     "Ah... probably Lord Korneth of Sengir."
     "I have never heard of this Korneth, or of Sengir," the knight said.  "What do
you know of him?"
     "Little more than you do.  He is as ambitious as any man I've ever seen.
Ruthless.  As to his background, nothing.  People who asked questions when he first
appeared... disappeared."

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

 DM   8 ARKERS (turn 299): MISS TOOK of LADIES IN WAITING (Crip, mgr.)
 DM  11 ARUAK CITY (turn 599): SNOW WHITE of COLORIFIC (Purple People Eater, mgr.)
 DM  14 TOBIR (turn 599): LRB of NO-HALF STEPPING (?, mgr.)
 DM  22 SOLVEN (turn 592): DONDRIC of KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
 DM  24 ZORPUNT (turn 588): DAVID WAYBUR of MEDAL OF HONOR F3 (The Anarchist, mgr.)
 DM  25 LYRATILAN (turn 588): STAN DAUFF of FUNKY FOLK (Papa Bear, mgr.)
 DM  26 CALEAM (turn 585): ALEGRIA of MENAGERIE (Ichabod Frothingslosh, mgr.)
 DM  30 IAYE (turn 581): OUTBACK JACK of WRESTLEMANIACS (Crip, mgr.)
 DM  40 ZENSU (turn 550): BELA LUGOSI of MEN OF 1,000 FACES (Mad Max, mgr.)
 DM  41 KATI-TEI (turn 541): GUNS OF BRIXTON of RADIO CLASH (Rude Buddha, mgr.)
 DM  46 ARDIVENT (turn 532): GODZILLA of THE BEARS II (Papa Bear, mgr.)
 DM  52 FRATSFA (turn 246): LEO of DARQUE AGES (Master Darque, mgr.)
 DM  63 AMEN-TEI (turn 434): DIMAGGIO oF 1949 YANKEES (Papa Bear, mgr.)
 DM  71 KYR'TERR (turn 200): ALBURQUERQUE of WESTERN FRONTIER (Crip, mgr.)
ADM 105 ANDORAK (turn 484): VISION of KELLUMBO'S KIDS (Detective Kellumbo, mgr.)

                                      Top Teams
 DM   8 ARKERS (turn 299): CONSANGUINEOUS (Mannequin, mgr.)
 DM  14 TOBIR (turn 599): ALL THE MUN'S MEN (The Mun, mgr.)
 DM  22 SOLVEN (turn 592): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
 DM  24 ZORPUNT (turn 588): KRILL CAVALRY (Jorja, mgr.)
 DM  25 LYRATILAN (turn 588): FUNKY FOLK (Papa Bear, mgr.)
 DM  26 CALEAM (turn 585): MENAGERIE (Ichabod Frothingslosh, mgr.)
 DM  30 IAYE (turn 581): LENPROS (Lenpro, mgr.)
 DM  40 ZENSU (turn 550): MEDAL OF HONOR G1 (The Anarchist, mgr.)
 DM  41 KATI-TEI (turn 541): WANDERERS (Jorja, mgr.)
 DM  46 ARDIVENT (turn 532): THE ZEN ZONE (Jondeaux, mgr.)
 DM  52 FRATSFA (turn 246): OTTO'S PARTS (Crip, mgr.)
 DM  63 AMEN-TEI (turn 434): THE EXILED ONES (Darklock, mgr.)
 DM  71 KYR'TERR (turn 200): OUT OF THIS WORLD (Crip, mgr.)
ADM 105 ANDORAK (turn 484): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)

                                   Recent Graduates
 DM   8 ARKERS (turn 298): UNHOLY TERROR of BLOOD RITES (Wretch, mgr.)
 DM  11 ARUAK CITY (turn 599): BLACK EYES of COLORIFIC (Purple People Eater, mgr.)
                   (turn 598): PONY of KRILL CAVALRY (Jorja, mgr.)
 DM  22 SOLVEN (turn 592): DONDRIC of KELLUMBO'S KIDS (Detective Kellumbo, mgr.)

                                      SPY REPORT

     Much has changed in ARDIVENT since last I was here.  Never fear, Olaf Modeen 
adapts to many situations, as do all successful fighters.  What's with MUNGO BURKE?  
He actually beat INFERNAL LORDS' ABBOL, and walked away with 24 more points from the 
fight.  Major screwup at FANDILS.  BERNICE lost 17 points to DECEPTIVE DELILA.  Some 
new strategies, perhaps?  Maybe BERNICE will provide more easy wins...  Apparently 
ARDIVENT isn't filled with as many gutless wonders as I thought.  The Dreaded 
Duelmaster got 2 challenges this turn!  ARDIVENT has a Duelmaster who doesn't sit 
back and get lazy.  He challenged INFERNAL LORDS' MEMNOCK (18-18-1), which should 
prove (ahem!) interesting.  Try as he might, MEMNOCK wasn't good enough at persuading 
GODZILLA to step down from the Duelmaster's throne...  Wouldn't it be nice to have 
live subjects to practice on?  I hear some team is looking into the uses of convicted 
     Speaking of cowardly avoiders and unfair challenges...  How well I know the 
feeling of being in the most avoided team!  Don't fall out of practive, DEATHTONGUE!  
In my day, no team with a 1137-812-55 would scare me off!  What's the problem, 
     Warriors of ARDIVENT unite.  You have only your games to lose!  So THE BEARS II 
sent GRUFFY to the Dark Arena.  Big deal.  Plenty more fighters where GRUFFY came 
from.  Dime a dozen...  Now, Spyreporters...  H.P. of DEATHTONGUE didn't know when to 
quit.  When you've got a 5-4-0, that's a good sign.  Now he's dead.  Many a warrior 
has met his fate in a hungover stupor.  You young rapscallions, take note!   
     Many other cities have retirement homes for aged warriors.  Any plans here?  Are 
you as tired of reading this as I am of writing it?  Actually, I guess I'm writing it 
before you read it.  Oh, well.  I don't want to overstay my welcome...-- Olaf Modeen  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 GODZILLA 3969                12   8  1   115       THE BEARS II (355)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 MIKE MILLER 4006             17  12  0   111       FANDILS (75)
 DECEPTIVE DELILA 4021        14  11  0   104       THE ZEN ZONE (362)
 BIG DAVE DIODE 3821          21  18  0   102       DEATHTONGUE (89)
-TANK 4054                     8   2  1    99       FANDILS (75)
 JACINTHE 3892                12  56  0    92       BLUVALLEY WARRIORS (74)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 MEMNOCK 3982                 18  18  1    88       INFERNAL LORDS (8)
 BERNICE 3996                 16  13  0    83       FANDILS (75)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-SHELLEY 4030                 13   9  4    81       FANDILS (75)
-TEMPTATION 3314              10   9  1    73       INFERNAL LORDS (8)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 SADIE 4062                    7   0  1    65       FANDILS (75)
 TWO JACKS 4077                8   4  2    60       THE ZEN ZONE (362)
-EUROQ 3901                    9  10  1    59       INFERNAL LORDS (8)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-THE BLESSED 4083              7   3  1    52       THE BEARS II (355)
 BIG DOPE 4074                 5   4  0    51       DEATHTONGUE (89)
-IRONWOLF 274                  5   1  0    42       BARBARIAN HORDE (47)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 IZZCO 4087                    7   1  0    32       INFERNAL LORDS (8)
 MUNGO BURKE 4097              2   4  0    31       BLUVALLEY WARRIORS (74)
 ABBOL 4080                    7   5  0    26       INFERNAL LORDS (8)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 BOVETTE 4095                  3   3  0    23       THE ZEN ZONE (362)
 BUM 4094                      3   2  0    22       DEATHTONGUE (89)
 BINKLY 4115                   2   0  0    20       DEATHTONGUE (89)
-UG 271                        4   2  1    19       BARBARIAN HORDE (47)
-KROKUS 272                    4   2  0    19       BARBARIAN HORDE (47)
 WHITE BEAR 4112               2   1  0    19       THE BEARS II (355)
-TARAMON 270                   3   3  0    18       BARBARIAN HORDE (47)
-WEASEL 273                    4   2  0    15       BARBARIAN HORDE (47)
 MOUSETRAP 4110                2   3  0     9       THE ZEN ZONE (362)
 MANDIN LORV 4091              1   6  0     9       BLUVALLEY WARRIORS (74)
 JENNIMYS COLLIN 4114          2   1  0     8       BLUVALLEY WARRIORS (74)
 TANIA PARK 4117               1   1  0     4       BLUVALLEY WARRIORS (74)
 HOBNAIL 4118                  0   1  0     1       THE ZEN ZONE (362)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
JEETER COLLIN 4098      0  3 0 BLUVALLEY WARRIOR 74 GRUFFY 4111           530   
H.P. 4073               5  4 0 DEATHTONGUE 89       TWO JACKS 4077        533   
GRIZLY 4116             1  1 0 THE BEARS II 355     BANDIT PRINCE         533  NONE
GRUFFY 4111             2  1 1 THE BEARS II 355     STONE GOLEM           533  NONE

                                     PERSONAL ADS

0-0?!  Where were we Fandils last round?  First we have a round when Sadie fights,
but shouldn't, and she enters the Adepts FTF as an 11FE novice going the expected
0-3.  Then we have a round where nobody fights!  Perhaps I have been casting the
wrong spells?  Nevertheless, I shall try very hard to combat the demons and send some
fighters to the arena immediately! -- Fandil The Wise

Congrats to Godzilla, Duelmaster.  Some Fandils are going to try to change that. --

DeGotti -- A power outage delaying mail?  Not I.  Perhaps that is what happened to
The Fandils this turn...? -- Fandil The Wise

Two Jacks -- "Pure poison"?!  Why, you say the sweetest things. -- Sadie

Jacinthe -- Pretty puleeze!  I apologize for all those slights.  I do. -- Bernice

Health.  Humility.  Honor.  May you fight well in The Arena Of The Red Sands. --
Fandil The Wise

Abbol -- Me happy! -- Big Dope

Two Jacks -- Aww, I though I had three of a kind, but a didn't.... -- Bum

What's this?  The Wise Old one missing a turn!  Is the end near? -- Technogeek

Big Dope -- That wasn't very nice of you! -- Abbol

Fandil -- Friendly competition is always a good thing.  We miss your presence in
Shadowspire! -- DeGotti

Consortium -- We had an intention of participating in the Turf War but alas, the RU
Gods were not as kind as I had wished. -- DeGotti

Two Jacks -- Winning is in my blood, son!  One of the masters of the PR style
Mannequin helped to create me! -- DeGotti

Mandin Lorv -- I think you've pretty much previewed our entire team.  Any favs...
insights?  We'll objectively listen to them. -- Mousetrap, arena trap springer

Bum -- Ya Bum! <grin>  I couldn't resist.  I'd've traded an unblemished record for
those major skill learns too.  Good Challenge. -- Two Jacks

Godzilla -- It's a girl's worst nightmare come to life.  Where's my mop, where's my
rolling pin?  No, Big G, not the elevated trolley...oh thou art a scaly fiend. --
Deceptive Delila
P.S.  Thanks for dispatching me with aplomb...you learn what I teach, I teach what I

Tania Park -- I'm told I dispatched myself admirably for my current abilities.
Didn't dispatch you though. -- Bovette

Memnock -- Oh, great, that just totally makes my day.  (heavy sigh)  Good fight, you
overgrown dwarf. -- Jacinthe

Mousetrap -- Gaaa!  Don't let the mice loose here, I can't *stand* mice! -- Mandin

Bovette -- Wow, I didn't think I was ready for you, but all that training and tactics
and stuff...it worked!  Great!  Let's go out and eat ice cream with hot fudge sauce
to celebrate. -- Tania Park

Gruffy -- If that's your mood on a good day, I'll hope never to meet you on a bad
one.  Ouch. -- Mungo Burke

Big Foot -- Definitely well-named.  They're so big, even *I* tripped over your feet.
-- Jennimys Collin

Delila -- Jorja's got a "thing" about shields as weapons.  She's against 'em. --

Shelley -- You have not been practicing, young lady!  For shame.  Those who forego
practice lose fights. -- Sholdifain, Master of Kung-Fu

Bearnasty Bernice -- I've heard, never tested it yet, that if you take bananas off
their clusters, separate each from the other (seems cruel), they won't ripen as fast.
Huh. -- Jacinthe
P.S.  Amazing the things you hear in a grocery store.

17 July 2008

All -- Many of you know me and many more don't, but I will be scarce for a few
months.  I am relocating, so look for my presence online!  As my will, so mote it
be! -- Abraxis

9 August 2008
All -- We are currently looking for capable manager that will give the Desolate
Empire Alliance a full roster for the Turf War.  We currently have four (4) roster
slots that are open to capable managers without questionable morals.  If interested
for the Turf War, contact:  Lamar Treas-Wilson, Dok Sik, Dok Sik Killas DM 47

8 July 2008
                                 *TURF WAR VI RULES*
                            Starting Nov 2008 (10 turns)

Anyone may participate; known alliances, new alliances, or temporary alliances created solely to compete in the Turf War!  To participate, each alliance must:
        1.  Announce the alliance and the Captain of the alliance in the North Fork
            (DM 47) newsletter.
        2.  Announcements made on the D2 Forums will not be accepted.

Captains are responsible for:
        1.  Verifying those who wish to participate under the banner of their
        2.  Distribution of prizes should their alliance win the Turf War.
        3.  Submit one (1) RSI Roll-Up Certificate to participate

Participating managers who are not Captains must:
        1.  Submit one (1) RSI Roll-Up Certificate to participate
        2.  Announce their intent to compete with manager name, team name, and
            alliance they will represent in the North Fork (DM 47) newsletter.
            Announcement made on the D2 Forums will not be accepted.
               a.  No scores will be tabulated until a Gift Certificate is received.
                   No EXCEPTIONS.
               b.  Before a manager can compete, he/she must declare themselves in
                   the North Fork (DM 47) newsletter as stated above AND be verified
                   by the alliance Captain they will represent.
               c.  Only one (1) team per player may compete.  No multiple teams or
                   aliases will be allowed.  Violations will result in immediate
                   disqualification from the Turf War (so be sure to take any
                   multiple teams OFF of Team Maintenance).
               d.  Scoring will NOT be retroactive for teams that do not properly
                   declare or fail to send a Gift Certificate by Turn 1.  In other
                   words, if your Gift Certificate is not received until Turn 3 of
                   the Turf War, and you have fought on Turns 1 and 2, your scoring
                   will not begin until Turn 3.  All conditions must be met before
                   scoring will begin--declaration, verification, and Gift
                   Certificate received.
               e.  No declarations or verifications will be accepted after Turn 5 of
                   the Turf War.
               f.  For purposes of scoring, the moderators will score the Turf War
                   and settle any and all disputes as they arise.  Their decisions
                   will be final.

Scoring will be as follows for Fights:
                Win   Loss   Kill      Die
Challenge        +2     -2     +5       -5
Match Up         +1     -1     +1       -5
Bloodfeud        +2     -5     +5      -10
Champion         x2     x2     x2       x2
Dark Arena*     +10     -5     xx       xx
*After 2nd win, warrior scores no points for wins

Special Scoring Considerations for the Turf War are as follows:
Spy Report mention (team name only)              +2
Style Master                                     +2
Duelmaster                                       +2

     1.  A Champion may be declared, but one is not mandatory.
     2.  Only one Champion allowed per manager at any given time.
     3.  Champions that graduate or are killed by another warrior in the arena, but
         not the Dark Arena, may be replaced.
     4.  Champions must be in the Adepts bracket or lower on the turn they are
         declared, and may NOT have gone above Adepts level at any time; this
         includes teams transferred into North Fork for the Turf War.

        1.  Bloodfeuds will score points on all four (4) turns.
        2.  There is no limit to which warrior may bloodfeud or how often.

Tournament Considerations:
        1.  Tournament participation is ALLOWED and encouraged.
        2.  Tournament Victors won during the course of the contest will gain a one
            (1) time bonus of 25 points.  This bonus will apply EACH time a
            warrior(s) wins such status.
        3.  Tournament Champions won during the course of the contest will gain a one
            (1) time bonus of 50 points.  This bonus will apply EACH time a
            warrior(s) win such status.
        4.  Points for TVs and TCs will be applied the Turn after RSI posts
            tournament results in the North Fork (DM 47) newsletter (i.e., if the
            results post on North Fork turn 275, points will be credited on North
            Fork turn 276 to the applicable teams).

Special Considerations:
        1.  Each alliance begins the Turf War with zero (0) points.
        2.  There will be NO alliance or team changes once the contest has begun.  If
            you begin the Turf War with Alliance A, you must end the Turf War with
            Alliance A.  If you begin the Turf War with Team A, you must end the Turf
            War with Team A.
        3.  There will be a maximum of seven (7) teams allowed per alliance for the
            Turf War.
        4.  The Dark Arena may be used on the first turn only, of every warrior,
            without penalty.

The Turf War is a "winner take all" contest.  All prizes and 100% of the Gift
Certificates will be awarded to the Captain of the winning alliance.  It is the
responsibility of the Captain to distribute Gift Certificates.  Moderators will
submit a list of each manager on the winning alliance to RSI at the completion of the
contest for the non-Certificate prizes.

The following prizes have been secured from RSI:
        1.  Renaming of the North Fork (DM 47) arena;
        2.  Renaming of Dark Arena Monsters (one for each manager in the winning
        3.  Known Favorites for one warrior on each team of the winning alliance
            (warrior must be ranked Initiate or above, must be alive, and must have
            at least one arena fight to receive this award).
        4.  +1 Skill bonus potion for each manager on the winning alliance.  Bonus
            potion must be applied to a living warrior from (DM 47)
        5.  +1 Skill bonus potion (one) for each manager who fights in all 10 rounds
            AND 45 fights of the Turf War.  Bonus potion must be applied to a living
            warrior from (DM 47)
These awards will be listed by the Moderator for claiming from RSI (Lee) within 4
turns of the end of TW VI.

The Moderators for this event will be Oz and Master Darque.  They will arbitrate all
dealings during the course of the contest.  Their decisions will be final.  All
questions, comments, and scoring disputes may be directed to Land of Oz or Darque
Forces via diplo in DM 47.  Managers with internet access may send a private message
to [The Consortium] or [Darque] on the Duel2 Forums.  Lastly, you may also email
questions, comments, and scoring disputes to rebelnerfherder at yahoo dot com.

Please note there have been rule changes from the last Turf War.  Please read them

Contest will begin in November following the Fall Mail In Tournament.

                                  LAST WEEK'S FIGHTS

GRIZLY was butchered by BANDIT PRINCE in a 1 minute Dark Arena fight.
GRUFFY was dealt death by STONE GOLEM in a exciting 2 minute Dark Arena duel.
GODZILLA handily defeated MEMNOCK in a 1 minute one-sided Challenge Title match.
IZZCO slimly won victory over BUM in a 3 minute Challenge brawl.
BINKLY bested MOUSETRAP in a 2 minute novice's Challenge fight.
BIG DAVE DIODE demolished JACINTHE in a 1 minute mismatched competition.
MIKE MILLER vanquished KUNG-FU MASTER in a 1 minute mismatched fight.
BERNICE was overpowered by DECEPTIVE DELILA in a 1 minute mismatched brawl.
SADIE defeated BIG DOPE in a action packed 1 minute melee.
TWO JACKS slaughtered H.P. in a 1 minute uneven duel.
ABBOL was overpowered by MUNGO BURKE in a 1 minute uneven duel.
MANDIN LORV was savagely defeated by WHITE BEAR in a exciting 2 minute gruesome fight.
BOVETTE overpowered TANIA PARK in a 1 minute one-sided fight.
JENNIMYS COLLIN subdued HOBNAIL in a 3 minute amateur's competition.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   7         AIMED BLOW         2 -   0 -  0     100  |
|PARRY-RIPOSTE                    4         PARRY-RIPOSTE     18 -   8 -  0      69  |
|WALL OF STEEL                    3         TOTAL PARRY        8 -   4 -  0      67  |
|SLASHING ATTACK                  2         BASHING ATTACK    17 -  11 -  2      61  |
|BASHING ATTACK                   2         LUNGING ATTACK    26 -  25 -  1      51  |
|PARRY-LUNGE                      2         STRIKING ATTACK   14 -  16 -  0      47  |
|STRIKING ATTACK                  2         SLASHING ATTACK   19 -  22 -  1      46  |
|AIMED BLOW                       1         PARRY-STRIKE       6 -   8 -  0      43  |
|PARRY-STRIKE                     1         WALL OF STEEL     10 -  17 -  2      37  |
|TOTAL PARRY                      1         PARRY-LUNGE        1 -   7 -  0      13  |

Turn 533 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     LUNGING ATTACK     3 -  4         4  BASHING ATTACK 
SLASHING ATTACK    2 -  0     WALL OF STEEL      1 -  2         3  LUNGING ATTACK 
BASHING ATTACK     2 -  0     PARRY-LUNGE        0 -  2         2  SLASHING ATTACK
PARRY-RIPOSTE      3 -  1     PARRY-STRIKE       0 -  1         1  PARRY-RIPOSTE  
                              STRIKING ATTACK    0 -  2         1  WALL OF STEEL  
                              TOTAL PARRY        0 -  1     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
SLASHING ATTACK  GODZILLA 3969              12   8  1  115 THE BEARS II (355)
BASHING ATTACK   MIKE MILLER 4006           17  12  0  111 FANDILS (75)
PARRY-RIPOSTE    DECEPTIVE DELILA 4021      14  11  0  104 THE ZEN ZONE (362)
LUNGING ATTACK   BERNICE 3996               16  13  0   83 FANDILS (75)
WALL OF STEEL    TWO JACKS 4077              8   4  2   60 THE ZEN ZONE (362)
STRIKING ATTACK  BIG DOPE 4074               5   4  0   51 DEATHTONGUE (89)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is MEMNOCK 3982.  The most popular warrior this turn 
was GRUFFY 4111.  The ten other most popular fighters were WHITE BEAR 4112, BUM 4094, 

The least popular fighter this week was TANIA PARK 4117.  The other ten least popular 
fighters were ABBOL 4080, H.P. 4073, JACINTHE 3892, MEMNOCK 3982, MANDIN LORV 4091, 
TWO JACKS 4077, BIG DOPE 4074, BERNICE 3996, MOUSETRAP 4110, and GODZILLA 3969.

The following warriors will travel to AD after next turn:

MIKE MILLER (46-4006) FANDILS (75)