DUEL 2 NEWSLETTER Date : 08/25/2008 Duedate: 09/06/2008 ARDIVENT ARENA DM-46 TURN-534 This Weeks Top Honors THE DUELMASTER IS DECEPTIVE DELILA THE ZEN ZONE (362) (46-4021) [15-11-0,117] Chartered Recognition Leader Unchartered Recognition Leader DECEPTIVE DELILA POSITION IS EMPTY THE ZEN ZONE (362) (46-4021) [15-11-0,117] Popularity Leader This Weeks Favorite MEMNOCK JACINTHE INFERNAL LORDS (8) BLUVALLEY WARRIORS (74) (46-3982) [19-18-1,94] (46-3892) [13-56-0,98] THE CURRENT TOP TEAM DEATHTONGUE (89) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. THE ZEN ZONE (362) 28 2. DEATHTONGUE (89) 23 DEATHTONGUE (89) 3. BLUVALLEY WARRIORS (74) 16 Unchartered Team 4. INFERNAL LORDS (8) 11 5. FANDILS (75) -3NEW SUPERIOR FORCES (273) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1 DEATHTONGUE (89) %1142 816 55 58.3 1/ 3 DEATHTONGUE (89) 9 5 0 2/ 2 FANDILS (75) 929 680 33 57.7 2/ 1 THE ZEN ZONE (362) 7 8 1 3/ 3 INFERNAL LORDS (8) 253 210 14 54.6 3/ 6 BLUVALLEY WARRIORS (74) 6 9 0 4/ 4 THE BEARS II (355) 53 59 6 47.3 4/ 2 INFERNAL LORDS (8) 5 4 0 5/ 5 BLUVALLEY WARRIORS (74) 478 753 14 38.8 5/ 4 THE BEARS II (355) 5 6 0 6/ 6 THE ZEN ZONE (362) 50 80 4 38.5 6/ 5 FANDILS (75) 4 3 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT + ]H[ + ---:--- + ]H[ The Andorian Succession #11 ]H[ + ---:--- + ]H[ + Istoreth, Skaithvarn: "Somehow I hadn't expected the city to be so beautiful," Gissaniah said. "All these white towers and colonnades and..." she waved her hand vaguely to encompass the relentless architectural unity of the the S'varnian city. "Gets to you, doesn't it?" The voice behind her was not Sedalia's, and she turned to see who had come up. A man, tall, lean, dark-skinned and well-dressed in the Delarquan style, narrow features with a slightly elvish cast, white hair and neatly trimmed beard. "I don't believe we've been introduced?" she said. "Tainvar of Osksi. An ambassador of sorts." "From Osksi to Istoreth?" He shrugged. "We have a trade agreement. It pleases the Istorese to have one of the Twelve around to watch it." He stared along the graceful curve of the street ahead of them, all white columns and narrow, dark cypresses. "We take it in turns," he added. "This isn't a good place for ordinary people to be." "Why not?" Another voice behind, and this time it was the senator. Gissanniah turned farther and saw that Sedalia, though in a freshly pressed white suit, was looking frazzled around the edges. "The magic," Tainvar said. His stare at the street deepened to a frown, his hand creeping toward his belt dagger. "I always thought the Adantri were perverse, or at least unreasonable, in banning all magic from their lands. But if they'd been subjected to this--" He waved his hand at the vista and snorted. "Well, then I could understand how they came to take against magic." Sedalia's eyebrows rose and he looked around carefully. So did Gissanniah. Grace, beauty, perfection. It was depressing. "Illusion?" the senator asked. The Osksian nodded. "Some, at least. Hard to know which or how much. I suppose it's cheaper than paint." He shrugged and sighed, then faced the gladiators squarely. "And why are you here? Andoria trying to negotiate a treaty, too?" "Just passing through," Sedalia said smoothly. "A little magical glitch when we tried to get off the Isle of the Eye. We're headed for home, as soon as we, ah, do some little service for our 'hosts'--" "Very hot on getting value for their effort, the Istorese," Tainvar said. "I wish you good luck of them. If you have more trouble than seems reasonable getting away, I have a ship." "I seem to recall that Delarquans are also, as you put it, hot on getting value for their effort," Sedalia said. "And while there is no war that I know of between Andoria and the Federation, still, you will understand if I'm hesitant." Tainvar shrugged again, looking uncomfortable. "Just... a hunch that we might be able to do each other a service or two," he said finally. "Without prejudice to either of our national interests." "National interests," the senator said, tasting the phrase. "The Delarquan Federation is no more a monolithic single entity than the Andorian League, perhaps less, and no more possessed of a single focus of interest." "Yes. And times are unsettled. A friend is always good to have." The Delarquan looked past them down the avenue. "Ah. The Lord High Magician comes, and I suspect you are about to learn what the Istorese would have you do. I will leave you to it." He moved off quickly, slipping into a side street that the two gladiators hadn't noticed up to that point. The magician--he wasn't one of the ones they'd met at the lake--stared at them for several moments. "I am not convinced that the specificity of the spell guarantees you can do the job that awaits," he said. He looked them up and down and pursed his lips. "The two of you appear to be simply... muscle. The task will call for more, for wit and subtlety. Are you capable of that?" Sedalia bristled, there was no other word for it. Gissanniah was reminded of a dog challenged on its own territory by a cur of dubious origin. "I am a politician of many years' experience," he said. "I can do wit, subtlety, and cunning maneuver with any demon you care to name and come out in a draw or better." "Were you not a politician," the magician said, "I would advise you to pray, but it is known that politicians worship no god. Never the less, you must hope that you have not overstated your ability, for it is against just such risks that you must contend. Come." He turned and stalked off down the avenue. Sedalia glanced at Gissanniah and shrugged. She shrugged back. They followed the Istorene down through the too-perfect streets of the city toward the waterfront. + ]H[ + ---:--- + ]H[ The Andorian Succession #12 ]H[ + ---:--- + ]H[ + Fratsfa: Fandil and Lenpro drew rein on the top of the hill, pausing to let their horses breathe and to look down into the valley where the ancient city of Fratsfa lay sprawled. "When I'm away from here," Fandil said, "I forget how much of the city is... old." "Go ahead and say 'ruined'," Lenpro replied. "How about, ah, antique and picturesque?" "Old, abandoned, and falling apart," Lenpro countered. There were times when diplomatic phrasing just didn't do it for him, and this was one of them. Half the city was in abandoned ruins, and what was the use putting a polite face on it? They'd better hope that it didn't indicate that "antique and picturesque" appealed to Emperor Alonj. Well, they'd find out soon enough. He dismissed the whole question with an abrupt gesture. "That isn't why we're here. We have to find a new king for the Andorian League, while there's still a League at all. Let's get on with it." He nudged his mount forward. Fandil followe. "A 'fixer-upper' of a city?" he suggested. "I hope this doesn't represent Along's taste." Lenpro shrugged. "We'll find out." "Lady Fern will know," Fandil agreed. They went straight to the guildhouse run by Consortium member Lady Fern, entering through the back. The heavy, earthy scent of growing things, overlaid with a mixture of flower scents, greeted them, closely followed by Lady Fern herself. She was frowning. "The back entrance is not for the use of-- Why, Fandil and Lenpro! It's been a long time since you came for a visit. Come into my private office and we can talk or whatever seems appropriate, hmm? Should I call some of the girls to... bring us wine?" Fandil blushed. "Not right now, Fern," he said. "We've a lot of talking to do first." She sighed but led the way into the room she used as an office, which to Lenpro would be better described as a boudoir. A luxurious boudoir. "I suppose you've come about the news of Andor," she said. "The whole city is buzzing with it, and probably the countryside for miles around." "The news of Andor," Fandil repeated, speaking slowly as though tasting a wine of dubious origin. "Tell us the news of Andor as you've heard it, Fern." She shrugged and looked away for a moment. "They say that the king has returned to Andor from the Isle. Some say it isn't the king, though, that no one could be sure, just seeing him riding through the city in a carriage. How many people are there who knew him well and are still around, after all? Some say that, king or not, something is wrong. Magic, illness, impersonation, the rumors get wilder by the hour. And it all comes down to rumors, in the end, there isn't anything I'd call firm information." She turned back to face them. "What have you heard?" "Less, because we've been traveling," Lenpro said. "But enough to know that even if that is truly the King of Andor, alive, well, in his right mind, whatever, it's too little and too late. The League is in jeopardy, and the king has lost the confidence of his subjects." He glanced at his companion for further comment. Fandil sat unmoving for several minutes, staring into his goblet of wine as though it were a crystal ball. "The king is dead," he said finally, "or as good as dead, so far as the League is concerned." Fern nodded once. "I feared that might be so. Some of my personal contacts-- not like that, Lenpro, so you needn't smirk!--have hinted at it. But what is to be done about it?" "Replace the king with someone who will take the governance of the League seriously," Lenpro said. "That, or watch it fall apart, with the Delarquans encroaching from the south and the Karnhorns from the north." "Just 'replace the king'? I see your point, but it's easier said than done," Lady Fern countered. "People will see it as rebellion, whatever they do or don't think about the king." "If the new king is someone chosen 'at large', so to speak, yes," Lenpro said. "But if it's someone who has legitimacy, who would be recognized as having it--" "Such as? You must have a specific person in mind." "Emperor Alonj of Fratsfa." "He won't do it," Fern said. Lenpro ignored that. "There are the long-standing rumors that he's either insane or feeble-minded, of course, not that many people would object to either of those qualities in a king, but... is there any truth in those rumors?" "No. I think, myself, it was his mother's doing. Maybe not her intent, but her fault anyway. Since his marriage, Emperor Alonj has demonstrated to the satisfaction of the people here that he is sane and intelligent. Which is why he won't accept the position of king of the League. He isn't thrilled being Emperor of the Frafrejan Empire, however shrunken it is now, so how much less thrilled would he be if he was ruler of the whole of Andoria with real authority?" She shook her head. "He won't do it." She glanced at Fandil in appeal, but the old mage refused to meet her eyes or to say anything. "It's his plain duty," Lenpro said. "And he should be able to see that, when it's pointed out. Would he take the post on those terms, do you think?" Fern sighed. "Probably, but it seems cruel to condemn the man to such a fate, now that he's had a few years of happiness to make the contrast. His wife won't be thrilled, either." "Will she oppose it?" "No. she understands 'duty', too. But it will be important to have her support before you ever approach Alonj." "That's exactly the kind of inside information we need," Lenpro said. "Do you know anyone who can arrange a meeting with her?" "Oh, I can do that," Fern said. "We met some time ago, quite by accident--she's interested in flowers. But she's friendly, and we still get together now and then. Girl talk, you know. I can arrange something." "You're a wonder, Lady Fern." "Yes, Lenpro, I know. And don't you forget it." * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===ANDORIAN REGIONAL NEWS===--- Duelmasters ----------- DM 8 ARKERS (turn 299): MISS TOOK of LADIES IN WAITING (Crip, mgr.) DM 11 ARUAK CITY (turn 599): SNOW WHITE of COLORIFIC (Purple People Eater, mgr.) DM 14 TOBIR (turn 600): WESTON of OTAGO HIGHLANDERS (The Mun, mgr.) DM 22 SOLVEN (turn 593): LIPSTICK of KELLUMBO'S KIDS (Detective Kellumbo, mgr.) DM 24 ZORPUNT (turn 588): DAVID WAYBUR of MEDAL OF HONOR F3 (The Anarchist, mgr.) DM 25 LYRATILAN (turn 589): STAN DAUFF of FUNKY FOLK (Papa Bear, mgr.) DM 26 CALEAM (turn 586): ALEGRIA of MENAGERIE (Ichabod Frothingslosh, mgr.) DM 30 IAYE (turn 582): NULN of I TRAINED THEM (Soultaker, mgr.) DM 40 ZENSU (turn 550): BELA LUGOSI of MEN OF 1,000 FACES (Mad Max, mgr.) DM 41 KATI-TEI (turn 541): GUNS OF BRIXTON of RADIO CLASH (Rude Buddha, mgr.) DM 46 ARDIVENT (turn 532): GODZILLA of THE BEARS II (Papa Bear, mgr.) DM 52 FRATSFA (turn 246): LEO of DARQUE AGES (Master Darque, mgr.) DM 63 AMEN-TEI (turn 434): DIMAGGIO oF 1949 YANKEES (Papa Bear, mgr.) DM 71 KYR'TERR (turn 200): ALBURQUERQUE of WESTERN FRONTIER (Crip, mgr.) ADM 105 ANDORAK (turn 484): VISION of KELLUMBO'S KIDS (Detective Kellumbo, mgr.) Top Teams --------- DM 8 ARKERS (turn 299): CONSANGUINEOUS (Mannequin, mgr.) DM 11 ARUAK CITY (turn 599): POSITION IS EMPTY DM 14 TOBIR (turn 596): OTAGO HIGHLANDERS (The Mun, mgr.) DM 22 SOLVEN (turn 593): KELLUMBO'S KIDS (Detective Kellumbo, mgr.) DM 24 ZORPUNT (turn 588): KRILL CAVALRY (Jorja, mgr.) DM 25 LYRATILAN (turn 589): FUNKY FOLK (Papa Bear, mgr.) DM 26 CALEAM (turn 586): MENAGERIE (Ichabod Frothingslosh, mgr.) DM 30 IAYE (turn 582): LENPROS (Lenpro, mgr.) DM 40 ZENSU (turn 550): MEDAL OF HONOR G1 (The Anarchist, mgr.) DM 41 KATI-TEI (turn 541): WANDERERS (Jorja, mgr.) DM 46 ARDIVENT (turn 532): THE ZEN ZONE (Jondeaux, mgr.) DM 52 FRATSFA (turn 246): OTTO'S PARTS (Crip, mgr.) DM 63 AMEN-TEI (turn 434): THE EXILED ONES (Darklock, mgr.) DM 71 KYR'TERR (turn 200): OUT OF THIS WORLD (Crip, mgr.) ADM 105 ANDORAK (turn 484): KELLUMBO'S KIDS (Detective Kellumbo, mgr.) Recent Graduates ---------------- DM 8 ARKERS (turn 298): UNHOLY TERROR of BLOOD RITES (Wretch, mgr.) DM 11 ARUAK CITY (turn 599): BLACK EYES of COLORIFIC (Purple People Eater, mgr.) (turn 598): PONY of KRILL CAVALRY (Jorja, mgr.) DM 22 SOLVEN (turn 592): DONDRIC of KELLUMBO'S KIDS (Detective Kellumbo, mgr.) DM 26 CALEAM (turn 586): ALEGRIA of MENAGERIE (Ichabod Frothingslosh, mgr.) SPY REPORT Welcome ARDIVENT. I, Olaf Modeen remember this place well. Many the fights have I fought here. The celebrations, the disappointments... Bein' on top is great while it lasts, THE ZEN ZONE. But how many friends do you have now? Ya gotta be quick on yer feet! Keep your elbow off the table! Thrust! Block out the pain! BLUVALLEY WARRIORS is now ranked 3rd with a 3-2-0 turn. Laughs were big at DEATHTONGUE while they watched BIG DOPE clobber SADIE. She lost 16 points and got bruised from objects thrown from the stands. I'm sure ARDIVENT is excited about MIKE MILLER, the new Duelmaster from FANDILS. (remember?) But when you've seen as many as I have... Advice to fighters with a 1 will--give up fighting! If at first you don't succeed, avoid. That'll get you in the Spyreports. ARDIVENT thinks THE ZEN ZONE and their 50-80-4 is too much! If at first you don't succeed, give up... The bums at FANDILS couldn't face the challenges from THE ZEN ZONE! No excuse for that! How well I know the feeling of being the most challenged warrior, JACINTHE! Don't make idle boasts, they may come back to haunt you. WHITE BEAR didn't quite know what to make of a challenge he received from HOBNAIL of THE ZEN ZONE, who is 18 points below him. HOBNAIL perhaps got his just desserts, seeing as he won victory over WHITE BEAR and ended up with 16 recognition points. A fighter's lot is filled with strife, revenge, and killing. Some fighters don't accept this. The best do. Is it my imagination, or are fighters getting younger every day? To die so young, so gloriously! Many other cities have retirement homes for aged warriors. Any plans here? ARDIVENT is a nice place to live, but I don't like to live in nice places. Remember--a good fighter needs both good skills and good luck. Until next time,-- Olaf Modeen DUELMASTER W L K POINTS TEAM NAME DECEPTIVE DELILA 4021 15 11 0 117 THE ZEN ZONE (362) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME -TANK 4054 8 2 1 99 FANDILS (75) JACINTHE 3892 13 56 0 98 BLUVALLEY WARRIORS (74) MEMNOCK 3982 19 18 1 94 INFERNAL LORDS (8) GODZILLA 3969 12 9 1 92 THE BEARS II (355) BIG DAVE DIODE 3821 21 19 0 91 DEATHTONGUE (89) CHAMPIONS W L K POINTS TEAM NAME SHELLEY 4030 14 9 4 84 FANDILS (75) BERNICE 3996 16 14 0 81 FANDILS (75) -TEMPTATION 3314 10 9 1 73 INFERNAL LORDS (8) CHALLENGER ADEPTS W L K POINTS TEAM NAME BIG DOPE 4074 6 4 0 66 DEATHTONGUE (89) -EUROQ 3901 9 10 1 59 INFERNAL LORDS (8) CHALLENGER ADEPTS W L K POINTS TEAM NAME TWO JACKS 4077 8 5 2 57 THE ZEN ZONE (362) ADEPTS W L K POINTS TEAM NAME -THE BLESSED 4083 7 3 1 52 THE BEARS II (355) SADIE 4062 7 1 1 49 FANDILS (75) -IRONWOLF 274 5 1 0 42 BARBARIAN HORDE (47) MUNGO BURKE 4097 3 4 0 37 BLUVALLEY WARRIORS (74) IZZCO 4087 8 1 0 36 INFERNAL LORDS (8) CHALLENGER INITIATES W L K POINTS TEAM NAME BUM 4094 4 2 0 33 DEATHTONGUE (89) BINKLY 4115 3 0 0 28 DEATHTONGUE (89) ABBOL 4080 7 6 0 27 INFERNAL LORDS (8) INITIATES W L K POINTS TEAM NAME -UG 271 4 2 1 19 BARBARIAN HORDE (47) -KROKUS 272 4 2 0 19 BARBARIAN HORDE (47) -TARAMON 270 3 3 0 18 BARBARIAN HORDE (47) HOBNAIL 4118 1 1 0 16 THE ZEN ZONE (362) -WEASEL 273 4 2 0 15 BARBARIAN HORDE (47) BOVETTE 4095 3 4 0 13 THE ZEN ZONE (362) MANDIN LORV 4091 1 7 0 10 BLUVALLEY WARRIORS (74) WHITE BEAR 4112 2 2 0 8 THE BEARS II (355) JENNIMYS COLLIN 4114 2 2 0 8 BLUVALLEY WARRIORS (74) TANIA PARK 4117 2 1 0 7 BLUVALLEY WARRIORS (74) BIG BEN 4119 0 1 0 1 THE BEARS II (355) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? JEETER COLLIN 4098 0 3 0 BLUVALLEY WARRIOR 74 GRUFFY 4111 530 NONE H.P. 4073 5 4 0 DEATHTONGUE 89 TWO JACKS 4077 533 MOUSETRAP 4110 2 4 0 THE ZEN ZONE 362 MISTRESS FANDETT 534 NONE PERSONAL ADS Big Dope -- I beat a Tongue?! Life is sweet! -- Sadie Godzilla -- Congratulations, Champ. We would really love to see a DM column. -- Fandil The Wise Shadowspire, DeGotti? I have never been there? I hear it is a fine place. -- WOF P.S. Ahh, you mean my old friend, Smitty. That codger who moved the team to Snowbound? Maybe someday a Consortiumite will return, but after opening it and then frustratingly leaving.......... Sorry to hear you will miss The Turf War, DeGotti. Really sorry. -- Fandil The Wise Kung-Fu Guy -- Thanks for propelling me out of here ALIVE! -- Mike Miller For those interested, faves yet officially unknown, Mike Miller is: 14(+1)-9-9-15(+1)-21(+1)-12-7 BA mode seemed OK with the WH (19/154/4) seemed to learn attack (mast Dec, adexes Init, Att) guessing HI/LO/WH He is on the way to retirement. Will post actuals later. -- Fandil The Wise Health. Humility. Honor. The Red Sands await. -- WOF Later information...Mike Miller faves LG/VH/MD. -- WOF Mungo Burke -- I wasn't paying close enough attention on Abbol's weapon choice! I think we may have to have a rematch soon! -- DeGotti Godzilla -- Hurry up and graduate already would ya! -- Memnock Two Kills for Two Jacks! Oh you killer, You! Sadie -- How did you get such a pristine record? -- Izzco, jealous at 7-1 Degotti -- Admittedly, it comes off as pretty awesome, how-some-ever, speaking of ripper fun, Mousetrap PR, 9-11-8-17-7-21-11. I wondered what a 21 speed ripper would be like...he had trobs. But, that was the way I designed him. -- Jondeaux H.P. -- Brutal! No flay'n today. -- Two Jacks Bernice -- I'm feeling enlivened (kin you tell?) a stint in the big chair will do that. -- Delila Binkly -- I needed to show more than simply being a great teacher. -- MT Tania Park -- I think it was the sprinkles. Nuts are encouraged on my Sunday, even applauded even, but you can have those sprinkles. Jennimys Collins -- Rest assured I'm resolvin the more crisis-driven aspects of my first fight. -- Hobnail Big Dave Diode -- (wincing) Well, at least you didn't waste any time over this. -- Jacinthe Abbol -- No, really I wasn't laughing. At least, not at you. I was wondering if perhaps you had an input error? Because it seems weird that I won. -- Mungo Burke P.S. Not that I mind winning, of course. White Bear -- Ack! I've been savaged by a bear! Quick, the Infirmary! -- Mandin Lorv Bovette -- Heck, I guessed that first win was too easy. Oh, well. -- Tania Park Hobnail -- Of all the nerve! That announcer called us *amateurs*! I don't know about you, but I expect to get paid for this stuff, and handsomely, too. -- Jennimys Collin Bernice -- Eh? I've lost the thread of this conversation, so how about we just go shopping together, bond of a hot credit card and all? -- Jacinthe Mousetrap -- More partying is needed. -- Mandin Lorv Bovette -- And I am glad of that, too. -- Tania Park Our congratulations to Mike Miller. -- Jorja and the Bluvalley Warriors Ghost of Grizzly -- I expected you to be tougher. -- Bandit Prince Gruffy -- This is why they don't let me deal at the casino. -- a grumpy Stone Golem Mike Miller -- I suppose we've taught you all we can, Grasshopper. Or perhaps I should say, all you are ready to learn at this time. Off you go. -- Sholdifain, Master of Kung-Fu 9 August 2008 All -- We are currently looking for capable manager that will give the Desolate Empire Alliance a full roster for the Turf War. We currently have four (4) roster slots that are open to capable managers without questionable morals. If interested for the Turf War, contact: Lamar Treas-Wilson, Dok Sik, Dok Sik Killas DM 47 8 July 2008 ***************************************************** **********************ATTENTION********************** ***************************************************** ALLIANCES OF ALASTARI ***************************************************** **********************ATTENTION********************** ***************************************************** *TURF WAR VI RULES* Starting Nov 2008 (10 turns) Anyone may participate; known alliances, new alliances, or temporary alliances created solely to compete in the Turf War! To participate, each alliance must: 1. Announce the alliance and the Captain of the alliance in the North Fork (DM 47) newsletter. 2. Announcements made on the D2 Forums will not be accepted. Captains are responsible for: 1. Verifying those who wish to participate under the banner of their alliance; 2. Distribution of prizes should their alliance win the Turf War. 3. Submit one (1) RSI Roll-Up Certificate to participate Participating managers who are not Captains must: 1. Submit one (1) RSI Roll-Up Certificate to participate 2. Announce their intent to compete with manager name, team name, and alliance they will represent in the North Fork (DM 47) newsletter. Announcement made on the D2 Forums will not be accepted. a. No scores will be tabulated until a Gift Certificate is received. No EXCEPTIONS. b. Before a manager can compete, he/she must declare themselves in the North Fork (DM 47) newsletter as stated above AND be verified by the alliance Captain they will represent. c. Only one (1) team per player may compete. No multiple teams or aliases will be allowed. Violations will result in immediate disqualification from the Turf War (so be sure to take any multiple teams OFF of Team Maintenance). d. Scoring will NOT be retroactive for teams that do not properly declare or fail to send a Gift Certificate by Turn 1. In other words, if your Gift Certificate is not received until Turn 3 of the Turf War, and you have fought on Turns 1 and 2, your scoring will not begin until Turn 3. All conditions must be met before scoring will begin--declaration, verification, and Gift Certificate received. e. No declarations or verifications will be accepted after Turn 5 of the Turf War. f. For purposes of scoring, the moderators will score the Turf War and settle any and all disputes as they arise. Their decisions will be final. Scoring will be as follows for Fights: Win Loss Kill Die Challenge +2 -2 +5 -5 Match Up +1 -1 +1 -5 Bloodfeud +2 -5 +5 -10 Champion x2 x2 x2 x2 Dark Arena* +10 -5 xx xx *After 2nd win, warrior scores no points for wins Special Scoring Considerations for the Turf War are as follows: Spy Report mention (team name only) +2 Style Master +2 Duelmaster +2 Champions: 1. A Champion may be declared, but one is not mandatory. 2. Only one Champion allowed per manager at any given time. 3. Champions that graduate or are killed by another warrior in the arena, but not the Dark Arena, may be replaced. 4. Champions must be in the Adepts bracket or lower on the turn they are declared, and may NOT have gone above Adepts level at any time; this includes teams transferred into North Fork for the Turf War. Bloodfeuds: 1. Bloodfeuds will score points on all four (4) turns. 2. There is no limit to which warrior may bloodfeud or how often. Tournament Considerations: 1. Tournament participation is ALLOWED and encouraged. 2. Tournament Victors won during the course of the contest will gain a one (1) time bonus of 25 points. This bonus will apply EACH time a warrior(s) wins such status. 3. Tournament Champions won during the course of the contest will gain a one (1) time bonus of 50 points. This bonus will apply EACH time a warrior(s) win such status. 4. Points for TVs and TCs will be applied the Turn after RSI posts tournament results in the North Fork (DM 47) newsletter (i.e., if the results post on North Fork turn 275, points will be credited on North Fork turn 276 to the applicable teams). Special Considerations: 1. Each alliance begins the Turf War with zero (0) points. 2. There will be NO alliance or team changes once the contest has begun. If you begin the Turf War with Alliance A, you must end the Turf War with Alliance A. If you begin the Turf War with Team A, you must end the Turf War with Team A. 3. There will be a maximum of seven (7) teams allowed per alliance for the Turf War. 4. The Dark Arena may be used on the first turn only, of every warrior, without penalty. Prizes: The Turf War is a "winner take all" contest. All prizes and 100% of the Gift Certificates will be awarded to the Captain of the winning alliance. It is the responsibility of the Captain to distribute Gift Certificates. Moderators will submit a list of each manager on the winning alliance to RSI at the completion of the contest for the non-Certificate prizes. The following prizes have been secured from RSI: 1. Renaming of the North Fork (DM 47) arena; 2. Renaming of Dark Arena Monsters (one for each manager in the winning alliance); 3. Known Favorites for one warrior on each team of the winning alliance (warrior must be ranked Initiate or above, must be alive, and must have at least one arena fight to receive this award). 4. +1 Skill bonus potion for each manager on the winning alliance. Bonus potion must be applied to a living warrior from (DM 47) 5. +1 Skill bonus potion (one) for each manager who fights in all 10 rounds AND 45 fights of the Turf War. Bonus potion must be applied to a living warrior from (DM 47) These awards will be listed by the Moderator for claiming from RSI (Lee) within 4 turns of the end of TW VI. Moderators: The Moderators for this event will be Oz and Master Darque. They will arbitrate all dealings during the course of the contest. Their decisions will be final. All questions, comments, and scoring disputes may be directed to Land of Oz or Darque Forces via diplo in DM 47. Managers with internet access may send a private message to [The Consortium] or [Darque] on the Duel2 Forums. Lastly, you may also email questions, comments, and scoring disputes to rebelnerfherder at yahoo dot com. Please note there have been rule changes from the last Turf War. Please read them carefully! Contest will begin in November following the Fall Mail In Tournament. LAST WEEK'S FIGHTS MOUSETRAP was butchered by MISTRESS FANDETTE in a 1 minute Dark Arena fight. BIG DAVE DIODE was demolished by DECEPTIVE DELILA in a 1 minute Challenge Title melee. BERNICE lost to JACINTHE in a 2 minute master's Challenge brawl. ABBOL was savagely defeated by MUNGO BURKE in a 2 minute brutal Challenge fight. BUM devastated BOVETTE in a 1 minute uneven Challenge brawl. HOBNAIL defeated WHITE BEAR in a 2 minute novice's Challenge struggle. GODZILLA was devastated by MIKE MILLER in a 1 minute one-sided competition. MEMNOCK handily defeated TWO JACKS in a action packed 1 minute gruesome uneven melee. SHELLEY defeated NOBLE ASSASSIN in a 1 minute duel. SADIE was vanquished by BIG DOPE in a 1 minute one-sided fight. IZZCO overpowered MANDIN LORV in a 2 minute one-sided melee. JENNIMYS COLLIN was overpowered by BINKLY in a 1 minute one-sided match. TANIA PARK slimly won victory over BIG BEN in a 7 minute amateur's conflict. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 5 AIMED BLOW 3 - 0 - 0 100 | |PARRY-RIPOSTE 4 PARRY-RIPOSTE 20 - 9 - 0 69 | |BASHING ATTACK 3 BASHING ATTACK 19 - 9 - 2 68 | |WALL OF STEEL 3 TOTAL PARRY 7 - 4 - 0 64 | |STRIKING ATTACK 2 LUNGING ATTACK 25 - 27 - 1 48 | |PARRY-LUNGE 2 STRIKING ATTACK 13 - 15 - 0 46 | |SLASHING ATTACK 2 SLASHING ATTACK 17 - 22 - 1 44 | |AIMED BLOW 1 PARRY-STRIKE 5 - 8 - 0 38 | |TOTAL PARRY 1 WALL OF STEEL 10 - 18 - 2 36 | |PARRY-STRIKE 1 PARRY-LUNGE 2 - 8 - 0 20 | Turn 534 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: AIMED BLOW 1 - 0 LUNGING ATTACK 2 - 3 3 LUNGING ATTACK STRIKING ATTACK 2 - 0 WALL OF STEEL 1 - 2 2 BASHING ATTACK TOTAL PARRY 1 - 0 PARRY-STRIKE 0 - 1 2 SLASHING ATTACK BASHING ATTACK 2 - 1 SLASHING ATTACK 0 - 2 2 STRIKING ATTACK PARRY-LUNGE 1 - 1 1 PARRY-RIPOSTE PARRY-RIPOSTE 2 - 2 1 WALL OF STEEL TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME PARRY-RIPOSTE DECEPTIVE DELILA 4021 15 11 0 117 THE ZEN ZONE (362) LUNGING ATTACK MEMNOCK 3982 19 18 1 94 INFERNAL LORDS (8) SLASHING ATTACK GODZILLA 3969 12 9 1 92 THE BEARS II (355) BASHING ATTACK SHELLEY 4030 14 9 4 84 FANDILS (75) STRIKING ATTACK BIG DOPE 4074 6 4 0 66 DEATHTONGUE (89) WALL OF STEEL TWO JACKS 4077 8 5 2 57 THE ZEN ZONE (362) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is MEMNOCK 3982. The most popular warrior this turn was JACINTHE 3892. The ten other most popular fighters were MUNGO BURKE 4097, MEMNOCK 3982, DECEPTIVE DELILA 4021, BERNICE 3996, WHITE BEAR 4112, SHELLEY 4030, BUM 4094, HOBNAIL 4118, BIG DOPE 4074, and IZZCO 4087. The least popular fighter this week was TANIA PARK 4117. The other ten least popular fighters were BIG BEN 4119, JENNIMYS COLLIN 4114, MANDIN LORV 4091, SADIE 4062, TWO JACKS 4077, GODZILLA 3969, BOVETTE 4095, ABBOL 4080, BIG DAVE DIODE 3821, and MOUSETRAP 4110. The following warriors have traveled to AD after fighting this turn: MIKE MILLER (46-4006) FANDILS (75)