DUEL 2 NEWSLETTER

Date   : 09/08/2008    Duedate: 09/20/2008

ARDIVENT ARENA

DM-46    TURN-535

This Weeks Top Honors

THE DUELMASTER IS

DECEPTIVE DELILA
THE ZEN ZONE (362)
(46-4021) [16-11-0,126]

Chartered Recognition Leader   Unchartered Recognition Leader

DECEPTIVE DELILA               POSITION IS EMPTY
THE ZEN ZONE (362)             
(46-4021) [16-11-0,126]        

Popularity Leader              This Weeks Favorite

BERNICE                        BOVETTE
FANDILS (75)                   THE ZEN ZONE (362)
(46-3996) [17-14-0,90]         (46-4095) [4-4-0,20]

THE CURRENT TOP TEAM

THE ZEN ZONE (362)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. THE ZEN ZONE (362)          50
2. FANDILS (75)                15      DEATHTONGUE (89)
3. DEATHTONGUE (89)             8      Unchartered Team
4. INFERNAL LORDS (8)           8
5. THE BEARS II (355)           5SUPERIOR FORCES 14T (315)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 DEATHTONGUE (89)         %1144 819 55 58.3   1/ 2 THE ZEN ZONE (362)       10  5 1
 2/ 2 FANDILS (75)             931 681 33 57.8   2/ 1 DEATHTONGUE (89)          7  7 0
 3/ 3 INFERNAL LORDS (8)       255 211 14 54.7   3/ 6 FANDILS (75)              6  4 0
 4/ 4 THE BEARS II (355)        54  61  6 47.0   4/ 4 INFERNAL LORDS (8)        5  4 0
 5/ 6 THE ZEN ZONE (362)        55  80  4 40.7   5/ 3 BLUVALLEY WARRIORS (74)   5 10 0
 6/ 5 BLUVALLEY WARRIORS (74)  478 758 14 38.7   6/ 5 THE BEARS II (355)        3  7 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

        + ]H[ + ---:--- + ]H[ The Andorian Succession #13 ]H[ + ---:--- + ]H[ +

Andor:

     "I have never heard of this Korneth, or of Sengir," Crystal Fireblade said.
"Who is he that he should become king of the Andorian League?  What do you know of
him?"
     "Little more than you do.  He is as ambitious as any man I've ever seen," Herlas
said.  "Ruthless.  As to his background, nothing.  People who asked questions when he
first appeared... disappeared."
     The woman glanced at him, and her eyes reminded him of her name:  Fireblade.
"Did YOU try, magician?"
     "Yes.  I have never liked dealing with the unknown."
     "And yet, here you are.  Not disappeared."  One hand went to the hilt of her
sword.
     He looked away and shrugged.  Hoped his face wasn't red with the memory of that.
"It was a close thing, I think.  But he needed a magician he could control, and he...
decided he could control me."
     "How?"
     Now he was sure he was flushing, and it was all he could do not to hang his head
in shame.  But he kept his voice steady.  "Blackmail.  I have done things in the past
that I would not like made public--"
     "Why am I not surprised?"
     "Worse things than just... indiscretions and bending of the rules.  Things I
bitterly regret, now, when it's too late to not-do them.  Things that, well, would
make it laughable for ME to be trying to do the right thing now, if it weren't for
the fact that no one else seems willing or able."
     Fireblade's eyebrows rose.  "And you know what is the 'right thing' to do now?"
     "Gods, I wish!  I'm hoping you've got a clue here, Lady.  But at the least, I
will take Korneth with me, if I go down.  I have already done what I can to insure
that."
     She made a sharp gesture with one hand, to dismiss his statement.  Or so he
thought.  Until he noticed Korneth approaching.  He went hot with embarrassment
again.  How many years had it been since he'd made such an amateur's mistake as not
watching who was around him?
     When Korneth reined his mount around to ride beside the magician, Herlas said,
"I'm not sure this parade was a good idea."
     "You think not?  But there were people beginning to wonder if the king was dead,
you know.  It is necessary for a people to have confidence in the existence of its
leader."
     Herlas wondered if the mocking undertone in Korneth's voice was intentional.
"It may give them a belief in his continued existence," he said, "but it hardly
inspires confidence in his fitness to rule."
     "It just reminds them of how little has been done for the League as a whole in
the past few years," Fireblade added.
     Korneth smiled.  It was his smile that had first warned Herlas that this man
was... unusual.  An old woman he had known when he was a child, a servant in his
family's house, had once described such a smile as 'someone who's sharing a joke with
seven devils, and so full of himself he doesn't believe anyone will catch him out'.
Did Korneth honestly think everyone was too stupid to figure out that he was up to no
good?  Or did he just not care?  Herlas heard Crystal Fireblade catch her breath
sharply beside him.  She saw it, too, so he wasn't just imagining things.
     "Perhaps it's just as well," Korneth said.  "Let people once realize that the
king--who has no heir--is no longer fit to rule, and they will look with more favor
on a new dynasty."  He raised a finger, and two men clad all in black, one in a
nobleman's silk and velvet, the other in the plainest of plebian garb, drew near.
Assassins.  "A new dynasty that is prepared to maintain itself and rule with a firm
hand and a sharp blade.  It will be like... the old days."  He smiled again and
spurred his horse forward, but the assassins stayed behind.

Istoreth, Skaithvarn:

     Whatever spell was on the city of Istoreth to make it perfect and beautiful did
not extend to the waterfront.  It was simply a working waterfront.  Prosperous, busy,
noisy with the shouts of venders and the cries of gulls, odorous with the stink of
ancient fish.  The gladiators could see vessels that hailed from ports all around the
glacier-fed lake that was the Trier Sea.  Gissanniah began to count them off in her
mind, dragonheaded ships from Snowbound, Karnhorn ships with two or three banks of
slave rowers, white-sailed Andorian ships, intricately painted hulls of the elves of
Ardivent, so many more, as a way to avoid looking at the blot of darkness anchored in
the center of the harbor.
     It was the shape of a ship, as large as any other there, dead black so that it
drank any light that fell on it.  A tall mast rose from the center but seemed too
slender to support sails against any earthly wind.  No oars were visible.  All the
normal ships appeared to be shrinking away from it toward the edges of the harbor.
     "That is your task," the Istorene High Magician said, nodding toward the Black
Ship.  The gladiators noted that he didn't look directly at it.  "We want that gone
from our harbor, gone from our waters entirely.  Make it so.  If you can."
     Senator Sedalia took a deep breath, paused for a moment, and then said, "It's a
challenge, no doubt about it.  We'll do what we can."
     Gissanniah just restrained herself from hitting him.  What could they do?  What
could gladiatorial skills or political savvy do against that blot on the Trier?
     Sedalia turned to the mage.  "Tell us what you know of this ship," he said.
"Since you sought demons rather than marines to rid yourself of it, I presume it's
magical in nature?"
     "Magical, and of the darkest nature.  Demonic, almost certainly.  It comes from
Kurukar, where the accursed kaliv has opened the Darkest Door."
     Sedalia nodded.  "We have heard rumors and unconfirmed reports of the kaliv's
activities," he admitted.  "We get little news out of Aradi now, but there is a hint
that a Chaos Lord there is considering the use of his special skills against
Kurukar."
     "No!"  The Istorene faced them squarely, which he had not done till now, and his
eyes were full of lightning while sparks leapt from the points of his mustache.
"There must be no unleashing of Chaos magic against the demonic forces, or the whole
world might be unmade!"

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   8 ARKERS (turn 300): ZIP of Z GLADIATORS (Mr. Zee, mgr.)
 DM  11 ARUAK CITY (turn 601): ONEWOLF of WOLFBROTHERS (Doc Steele, mgr.)
 DM  14 TOBIR (turn 601): WESTON of OTAGO HIGHLANDERS (The Mun, mgr.)
 DM  22 SOLVEN (turn 594): LIPSTICK of KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
 DM  24 ZORPUNT (turn 590): ASH LEELA of MINGALOIDS (Barnabas, mgr.)
 DM  25 LYRATILAN (turn 590): STAN DAUFF of FUNKY FOLK (Papa Bear, mgr.)
 DM  26 CALEAM (turn 587): DRALION of MENAGERIE (Ichabod Frothingslosh, mgr.)
 DM  30 IAYE (turn 583): FRANKLINS TOWER of THE WARLOCKS (Malaquar, mgr.)
 DM  40 ZENSU (turn 552): WHIPPED WEASEL of EXOTIC TASTES (Soultaker, mgr.)
 DM  41 KATI-TEI (turn 543): GUNS OF BRIXTON of RADIO CLASH (Rude Buddha, mgr.)
 DM  46 ARDIVENT (turn 534): DECEPTIVE DELILA of THE ZEN ZONE (Jondeaux, mgr.)
 DM  52 FRATSFA (turn 247): LEO of DARQUE AGES (Master Darque, mgr.)
 DM  63 AMEN-TEI (turn 436): DIMAGGIO oF 1949 YANKEES (Papa Bear, mgr.)
 DM  71 KYR'TERR (turn 201): BENITO CHATTE of THE ZOO (Jorja, mgr.)
ADM 105 ANDORAK (turn 486): VISION of KELLUMBO'S KIDS (Detective Kellumbo, mgr.)

                                      Top Teams
                                      ---------
 DM   8 ARKERS (turn 300): BLOOD RITES (Wretch, mgr.)
 DM  11 ARUAK CITY (turn 601): KRILL CAVALRY (Jorja, mgr.)
 DM  14 TOBIR (turn 601): OTAGO HIGHLANDERS (The Mun, mgr.)
 DM  22 SOLVEN (turn 594): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
 DM  24 ZORPUNT (turn 590): KRILL CAVALRY (Jorja, mgr.)
 DM  25 LYRATILAN (turn 590): FUNKY FOLK (Papa Bear, mgr.)
 DM  26 CALEAM (turn 587): MENAGERIE (Ichabod Frothingslosh, mgr.)
 DM  30 IAYE (turn 583): LENPROS (Lenpro, mgr.)
 DM  40 ZENSU (turn 552): MEDAL OF HONOR G1 (The Anarchist, mgr.)
 DM  41 KATI-TEI (turn 543): MEDAL OF HONOR H3 (The Anarchist, mgr.)
 DM  46 ARDIVENT (turn 534): DEATHTONGUE (Technogeek, mgr.)
 DM  52 FRATSFA (turn 247): ZERO (Ice Man, mgr.)
 DM  63 AMEN-TEI (turn 463): 1949 YANKEES (Papa Bear, mgr.)
 DM  71 KYR'TERR (turn 201): POSITION IS EMPTY
ADM 105 ANDORAK (turn 486): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)

                                   Recent Graduates
                                   ----------------
 DM  11 ARUAK CITY (turn 600): SMUSH of NEVERWAKE (Doc Steele, mgr.)
                               SLY APPARITION of IMMORTALS (Dartor, mgr.)
 DM  22 SOLVEN (turn 594): LIPSTICK of KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
 DM  26 CALEAM (turn 586): ALEGRIA of MENAGERIE (Ichabod Frothingslosh, mgr.)
 DM  30 IAYE (turn 583): FRANKLINS TOWER of THE WARLOCKS (Malaquar, mgr.)
 DM  40 ZENSU (turn 552): BELA LUGOSI of MEN OF 1,000 FACES (Mad Max, mgr.)
 DM  41 KATI-TEI (turn 543): GUNS OF BRIXTON of RADIO CLASH (Rude Buddha, mgr.)
 DM  71 KYR'TERR (turn 201): BENITO CHATTE of THE ZOO (Jorja, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

Big Dave Diode -- That's what I'm on about, coming back at-cha with malice.  Flashing
eye's, gnashing teeth, bannn-shee wails...then the fight started.  Those were some
good shots you took, the corkscrew, ankle-breaker from on high (which ended up
somewhere on high) and my fav the dipsy doodle dunk-n-ator.  I'll be glad to sign
your scar, it'll be a hit with the kiddies. -- Deceptive Delila, Duelmistress

                                      SPY REPORT

     Good day, in ARDIVENT a quiet thief gets rich, but a quiet spymaster gets poor.  
So bring me ale and harken to my tidbits of news.  It seems the training can make the 
difference, as DEATHTONGUE is pushed out of top team by THE ZEN ZONE, who came from 
2nd with a 5-0-0 this turn.  FANDILS stable has parlayed this turn's 2-1-0 into a 3 
space move up the rankings.  This brings them up to 3rd place.  Good work, guys!  The 
THE ZEN ZONE guild has had a 5-0-0 turn and deserves to be watched in the future.  
You never know where this kind of thing can lead.  And let's see, SHELLEY fought 
GODZILLA and gained 16 points and contributed to FANDILS' 2-1-0.  GODZILLA has lost 
to SHELLEY, falling 12 points, while helping make THE BEARS II a 1-2-0 turn.  MEMNOCK 
challenged for the Duelmastership this turn, attempting to dethrone THE ZEN ZONE's 
warrior.  Defending hers title for another turn, DECEPTIVE DELILA kept INFERNAL 
LORDS' warrior, MEMNOCK, from claiming the throne.  Tell me, is nothing sacred?  I 
have heard from unimpeachable sources that The Victory Tavern uses trolls in their 
stew.  Talk about gristle!   
     He who challenges well, fights well.  He who avoids without cause, shall lose 
for good reasons.  My mama told me that one.  THE ZEN ZONE has cause to stand tall, 
as they were ARDIVENT's most avoided team.  A smart manager knows this is a team to 
beat.  And guess who avoided THE ZEN ZONE stable the most?  Believe it or not, it was 
FANDILS.  Anyone surprised?  The most challenged warrior this turn was BLUVALLEY 
WARRIORS' warrior JACINTHE.  More fighters challenged her than challenged the 
Duelmaster!   
     A coward dies a thousand deaths, a brave man only once.  Wise men know this to 
be true.  Banners at half mast, warriors, FANDILS has lost SADIE, and you might say 
all of ARDIVENT has felt the loss, except maybe ARDIVENT.  Is it really true that 
ARDIVENT has more dishwashers per capita that fighters?  Just thought I'd ask...   
     Remember, blood on the purple robe does not change it from a purple robe.  Dare 
to fight bravely.  Well, I'm burning daylight here in ARDIVENT and I've a long road 
ahead of me.  Happy Trails.  Until the sun next rises and my pen sets to paper-- 
Alarond the Scribe  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 DECEPTIVE DELILA 4021        16  11  0   126       THE ZEN ZONE (362)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 BIG DAVE DIODE 3821          22  19  0   105       DEATHTONGUE (89)
 SHELLEY 4030                 15   9  4   100       FANDILS (75)
-TANK 4054                     8   2  1    99       FANDILS (75)
 JACINTHE 3892                13  57  0    96       BLUVALLEY WARRIORS (74)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 BERNICE 3996                 17  14  0    90       FANDILS (75)
 MEMNOCK 3982                 19  19  1    87       INFERNAL LORDS (8)
 GODZILLA 3969                12  10  1    80       THE BEARS II (355)
-TEMPTATION 3314              10   9  1    73       INFERNAL LORDS (8)
 TWO JACKS 4077                9   5  2    68       THE ZEN ZONE (362)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-EUROQ 3901                    9  10  1    59       INFERNAL LORDS (8)
 BIG DOPE 4074                 6   5  0    57       DEATHTONGUE (89)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-THE BLESSED 4083              7   3  1    52       THE BEARS II (355)
 IZZCO 4087                    9   1  0    42       INFERNAL LORDS (8)
-IRONWOLF 274                  5   1  0    42       BARBARIAN HORDE (47)
 ABBOL 4080                    8   6  0    36       INFERNAL LORDS (8)
 BINKLY 4115                   4   0  0    34       DEATHTONGUE (89)
 MUNGO BURKE 4097              3   5  0    34       BLUVALLEY WARRIORS (74)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 BUM 4094                      4   3  0    29       DEATHTONGUE (89)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 HOBNAIL 4118                  2   1  0    23       THE ZEN ZONE (362)
 BOVETTE 4095                  4   4  0    20       THE ZEN ZONE (362)
-UG 271                        4   2  1    19       BARBARIAN HORDE (47)
-KROKUS 272                    4   2  0    19       BARBARIAN HORDE (47)
-TARAMON 270                   3   3  0    18       BARBARIAN HORDE (47)
 THE MASTICATOR 4122           1   0  0    16       THE ZEN ZONE (362)
-WEASEL 273                    4   2  0    15       BARBARIAN HORDE (47)
 MANDIN LORV 4091              1   8  0    11       BLUVALLEY WARRIORS (74)
 BIG BEN 4119                  1   1  0    10       THE BEARS II (355)
 JENNIMYS COLLIN 4114          2   3  0     9       BLUVALLEY WARRIORS (74)
 TANIA PARK 4117               2   2  0     8       BLUVALLEY WARRIORS (74)
 DUH 4121                      0   1  0     1       DEATHTONGUE (89)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
H.P. 4073               5  4 0 DEATHTONGUE 89       TWO JACKS 4077        533   
SADIE 4062              7  2 1 FANDILS 75           VISITING ORC          535  NONE
WHITE BEAR 4112         2  3 0 THE BEARS II 355     BLACK ORC             535  NONE

                                     PERSONAL ADS

Ahhh.  Seeing siblings Fandil The Wise, Lenpro and Lady Fern together is quite the
treat anymore.  And in the past when they have united with their other brother,
Kennelworth, it is a full family reunion.  God save the king! -- The Consortium
Publicist

And of course, there he is, that Deathtongue, with his hand in all the top spots.
Salute. -- Fandil The Wise
P.S.  Are you going to spank Big Dave Diode for losing that title battle?

Izzco -- It must be pure luck, Honey.  And now, thanks to the Big Dope, my spotted
7-1-1 is well beneath your 8-1-0.  You go, guy! -- Sadie

Big Dope -- Phbttttt! -- Sadie

Gidzilla -- Well, I knew it wasn't you who would take over when I leave.  I have your
number. -- Mike Miller
P.S.  Good for you, Delila.  Well done!

Jacinthe -- It was your day, Dear. -- Bernice
BTW, I seem to have "lost" the thread, too, along with my credit card and all.

Noble Assassin -- I am glad you were a noble one because a mean and nasty one would
not have been as much fun. -- Shelley

Health.  Humility.  Honor.  Beware The Red Sands. -- WOF

Delila -- Beautiful, and dangerous. -- Dave

Bovette -- For some reason I keep thinking of cows when I see your name. -- Bum

Sadie -- Not this time, lady. -- Big Dope

Jennimys -- Well, that was short and sweet. -- Binkly

Jondeaux -- If/when Izzco graduates I will share his info with all in the arena. --
DeGotti

Mungo Burke -- Well, I guess I underestimated you totally! -- Abbol

Sadie -- What do you know!  I say something about a pristine record and then, bam,
not so pristine anymore! -- Izzco

Bernice -- That hairdo is very becoming on you, and the amber-colored blouse is a
total winner.  A little attention to detail works wonders. -- Jacinthe

Abbol -- That was infernally pleasing of you, the way you surrendered so gracefully
and all.  More than one skill would have been good, but I'm not going to look a gift
win in the teeth. -- Mungo Burke
P.S.  Although I've gotta tell you that I don't know HOW I won that.  It's a total
mystery to me.

Izzco -- Oh, gods, this is another "superstore" deal, isn't it?  Everything available
for less, provided you don't want much selection or any decent king of quality?  I'll
pass on that, thanks just the same. -- Mandin Lorv

Binkly -- Euwh, that's the trouble with you death-tongue types.  You're all set on
LICKING us to death.  I shudder to imagine what you had been licking just before, to
make your breath so, um, remarkable. -- Jennimys Collin

Big Ben -- Well, I've seen bigger.  Um, if that bonging, like an overgrown clock, you
know, was supposed to put me off, well, it just reminded me that I had a cake in the
oven and had to hurry home.  It came out a little dry, I figure because our fight
took too long.  I'll have to serve it with ice cream, I think. -- Tania Park

Degotti -- But if Abbol uses a different weapon, it won't be a match, will it?  More
of a contrast. -- Mungo Burke

Bovette -- Was that your unsigned personal annent the sprinkles?  Sprinkles aren't
bad, lots better than driving downpours.  I'll take 'em if that's the choice. --
Tania Park

Mike Miller -- Any time. -- Sholdifain, Master of Kung-Fu

Bum -- Bummmm Ba BumBum...Yes, I got your theme music right here...kind of fitting
actually.  Thought I was tougher than that. -- Bovette

White Bear -- Down and dirty.  That was a good fight.  It's a team belief which goes
back to antiquity...I got your skills.  yuk yuk yuk -- Hobnail

Memnock -- You'll notice I was taking them pretty good, absorbing the punishment,
until that last maximus glu-to shot, pal.  I had a good night of bull riding planned,
too. -- Two Jacks

All -- Introducing (for your short-time enjoyment) The Masticator... he chews em up
and spits em out. -- Jondeaux, HAR HAR HAR
P.S.  Pretty good, eh?  thought of that one myself

Mid Earth Guild -- Thanks for the numbers.

9 August 2008
All -- We are currently looking for capable manager that will give the Desolate
Empire Alliance a full roster for the Turf War.  We currently have four (4) roster
slots that are open to capable managers without questionable morals.  If interested
for the Turf War, contact:  Lamar Treas-Wilson, Dok Sik, Dok Sik Killas DM 47

8 July 2008
                *****************************************************
                **********************ATTENTION**********************
                *****************************************************
                                      ALLIANCES
                                         OF
                                      ALASTARI
                *****************************************************
                **********************ATTENTION**********************
                *****************************************************
                                 *TURF WAR VI RULES*
                            Starting Nov 2008 (10 turns)

Anyone may participate; known alliances, new alliances, or temporary alliances created solely to compete in the Turf War!  To participate, each alliance must:
        1.  Announce the alliance and the Captain of the alliance in the North Fork
            (DM 47) newsletter.
        2.  Announcements made on the D2 Forums will not be accepted.

Captains are responsible for:
        1.  Verifying those who wish to participate under the banner of their
            alliance;
        2.  Distribution of prizes should their alliance win the Turf War.
        3.  Submit one (1) RSI Roll-Up Certificate to participate

Participating managers who are not Captains must:
        1.  Submit one (1) RSI Roll-Up Certificate to participate
        2.  Announce their intent to compete with manager name, team name, and
            alliance they will represent in the North Fork (DM 47) newsletter.
            Announcement made on the D2 Forums will not be accepted.
               a.  No scores will be tabulated until a Gift Certificate is received.
                   No EXCEPTIONS.
               b.  Before a manager can compete, he/she must declare themselves in
                   the North Fork (DM 47) newsletter as stated above AND be verified
                   by the alliance Captain they will represent.
               c.  Only one (1) team per player may compete.  No multiple teams or
                   aliases will be allowed.  Violations will result in immediate
                   disqualification from the Turf War (so be sure to take any
                   multiple teams OFF of Team Maintenance).
               d.  Scoring will NOT be retroactive for teams that do not properly
                   declare or fail to send a Gift Certificate by Turn 1.  In other
                   words, if your Gift Certificate is not received until Turn 3 of
                   the Turf War, and you have fought on Turns 1 and 2, your scoring
                   will not begin until Turn 3.  All conditions must be met before
                   scoring will begin--declaration, verification, and Gift
                   Certificate received.
               e.  No declarations or verifications will be accepted after Turn 5 of
                   the Turf War.
               f.  For purposes of scoring, the moderators will score the Turf War
                   and settle any and all disputes as they arise.  Their decisions
                   will be final.

Scoring will be as follows for Fights:
                Win   Loss   Kill      Die
Challenge        +2     -2     +5       -5
Match Up         +1     -1     +1       -5
Bloodfeud        +2     -5     +5      -10
Champion         x2     x2     x2       x2
Dark Arena*     +10     -5     xx       xx
*After 2nd win, warrior scores no points for wins

Special Scoring Considerations for the Turf War are as follows:
Spy Report mention (team name only)              +2
Style Master                                     +2
Duelmaster                                       +2

Champions:
     1.  A Champion may be declared, but one is not mandatory.
     2.  Only one Champion allowed per manager at any given time.
     3.  Champions that graduate or are killed by another warrior in the arena, but
         not the Dark Arena, may be replaced.
     4.  Champions must be in the Adepts bracket or lower on the turn they are
         declared, and may NOT have gone above Adepts level at any time; this
         includes teams transferred into North Fork for the Turf War.

Bloodfeuds:
        1.  Bloodfeuds will score points on all four (4) turns.
        2.  There is no limit to which warrior may bloodfeud or how often.

Tournament Considerations:
        1.  Tournament participation is ALLOWED and encouraged.
        2.  Tournament Victors won during the course of the contest will gain a one
            (1) time bonus of 25 points.  This bonus will apply EACH time a
            warrior(s) wins such status.
        3.  Tournament Champions won during the course of the contest will gain a one
            (1) time bonus of 50 points.  This bonus will apply EACH time a
            warrior(s) win such status.
        4.  Points for TVs and TCs will be applied the Turn after RSI posts
            tournament results in the North Fork (DM 47) newsletter (i.e., if the
            results post on North Fork turn 275, points will be credited on North
            Fork turn 276 to the applicable teams).

Special Considerations:
        1.  Each alliance begins the Turf War with zero (0) points.
        2.  There will be NO alliance or team changes once the contest has begun.  If
            you begin the Turf War with Alliance A, you must end the Turf War with
            Alliance A.  If you begin the Turf War with Team A, you must end the Turf
            War with Team A.
        3.  There will be a maximum of seven (7) teams allowed per alliance for the

            Turf War.
        4.  The Dark Arena may be used on the first turn only, of every warrior,
            without penalty.

Prizes:
The Turf War is a "winner take all" contest.  All prizes and 100% of the Gift
Certificates will be awarded to the Captain of the winning alliance.  It is the
responsibility of the Captain to distribute Gift Certificates.  Moderators will
submit a list of each manager on the winning alliance to RSI at the completion of the
contest for the non-Certificate prizes.

The following prizes have been secured from RSI:
        1.  Renaming of the North Fork (DM 47) arena;
        2.  Renaming of Dark Arena Monsters (one for each manager in the winning
            alliance);
        3.  Known Favorites for one warrior on each team of the winning alliance
            (warrior must be ranked Initiate or above, must be alive, and must have
            at least one arena fight to receive this award).
        4.  +1 Skill bonus potion for each manager on the winning alliance.  Bonus
            potion must be applied to a living warrior from (DM 47)
        5.  +1 Skill bonus potion (one) for each manager who fights in all 10 rounds
            AND 45 fights of the Turf War.  Bonus potion must be applied to a living
            warrior from (DM 47)
These awards will be listed by the Moderator for claiming from RSI (Lee) within 4
turns of the end of TW VI.

Moderators:
The Moderators for this event will be Oz and Master Darque.  They will arbitrate all
dealings during the course of the contest.  Their decisions will be final.  All
questions, comments, and scoring disputes may be directed to Land of Oz or Darque
Forces via diplo in DM 47.  Managers with internet access may send a private message
to [The Consortium] or [Darque] on the Duel2 Forums.  Lastly, you may also email
questions, comments, and scoring disputes to rebelnerfherder at yahoo dot com.

Please note there have been rule changes from the last Turf War.  Please read them
carefully!

Contest will begin in November following the Fall Mail In Tournament.

                                  LAST WEEK'S FIGHTS

WHITE BEAR was dealt death by BLACK ORC in a 1 minute Dark Arena fight.
BIG DOPE was bested by TWO JACKS in a 1 minute Bloodfeud duel.
MEMNOCK was demolished by DECEPTIVE DELILA in a 1 minute Challenge Title melee.
BIG DAVE DIODE overpowered JACINTHE in a 1 minute mismatched Challenge duel.
IZZCO unbelievably bested MUNGO BURKE in a 2 minute gory Challenge fight.
ABBOL subdued BUM in a crowd pleasing 3 minute Challenge competition.
BIG BEN won victory over JENNIMYS COLLIN in a 2 minute amateur's Challenge fight.
GODZILLA was overpowered by SHELLEY in a 1 minute mismatched brawl.
BERNICE overpowered M. CHARDINEE in a action packed 1 minute uneven melee.
SADIE was barely slain by VISITING ORC in a 2 minute veteran vs. beginner upset duel.
BINKLY overpowered MANDIN LORV in a 3 minute one-sided fight.
BOVETTE viciously subdued TANIA PARK in a popular 5 minute brutal bout.
HOBNAIL demolished DUH in a 2 minute mismatched competition.
THE MASTICATOR bested TRUSTWORTHY SCRIBE in a crowd pleasing 1 minute novice's battle.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   5         AIMED BLOW         4 -   0 -  0     100  |
|PARRY-LUNGE                      3         PARRY-RIPOSTE     22 -   9 -  0      71  |
|PARRY-RIPOSTE                    3         BASHING ATTACK    17 -  10 -  2      63  |
|WALL OF STEEL                    3         TOTAL PARRY        5 -   5 -  0      50  |
|BASHING ATTACK                   3         LUNGING ATTACK    24 -  28 -  1      46  |
|SLASHING ATTACK                  2         WALL OF STEEL     12 -  15 -  2      44  |
|STRIKING ATTACK                  2         PARRY-STRIKE       5 -   7 -  0      42  |
|AIMED BLOW                       1         STRIKING ATTACK   11 -  16 -  0      41  |
|PARRY-STRIKE                     1         SLASHING ATTACK   15 -  22 -  1      41  |
|TOTAL PARRY                      1         PARRY-LUNGE        4 -   9 -  0      31  |

Turn 535 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     LUNGING ATTACK     2 -  3         3  LUNGING ATTACK 
PARRY-STRIKE       1 -  0     BASHING ATTACK     1 -  2         2  SLASHING ATTACK
PARRY-LUNGE        2 -  1     STRIKING ATTACK    0 -  2         2  BASHING ATTACK 
PARRY-RIPOSTE      2 -  1     TOTAL PARRY        0 -  1         2  WALL OF STEEL  
WALL OF STEEL      2 -  1                                       1  PARRY-RIPOSTE  
SLASHING ATTACK    1 -  1                                       1  STRIKING ATTACK

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
PARRY-RIPOSTE    DECEPTIVE DELILA 4021      16  11  0  126 THE ZEN ZONE (362)
SLASHING ATTACK  BIG DAVE DIODE 3821        22  19  0  105 DEATHTONGUE (89)
BASHING ATTACK   SHELLEY 4030               15   9  4  100 FANDILS (75)
LUNGING ATTACK   BERNICE 3996               17  14  0   90 FANDILS (75)
WALL OF STEEL    TWO JACKS 4077              9   5  2   68 THE ZEN ZONE (362)
STRIKING ATTACK  BIG DOPE 4074               6   5  0   57 DEATHTONGUE (89)
PARRY-STRIKE     ABBOL 4080                  8   6  0   36 INFERNAL LORDS (8)
AIMED BLOW       BINKLY 4115                 4   0  0   34 DEATHTONGUE (89)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is BERNICE 3996.  The most popular warrior this turn 
was BOVETTE 4095.  The ten other most popular fighters were BUM 4094, MUNGO BURKE 
4097, BERNICE 3996, BINKLY 4115, HOBNAIL 4118, THE MASTICATOR 4122, TWO JACKS 4077, 
DECEPTIVE DELILA 4021, BIG DAVE DIODE 3821, and IZZCO 4087.

The least popular fighter this week was DUH 4121.  The other ten least popular 
fighters were GODZILLA 3969, JENNIMYS COLLIN 4114, BIG BEN 4119, JACINTHE 3892, TANIA 
PARK 4117, MANDIN LORV 4091, ABBOL 4080, MEMNOCK 3982, BIG DOPE 4074, and WHITE BEAR 
4112.

The following warriors will travel to AD after next turn:

DECEPTIVE DELILA (46-4021) THE ZEN ZONE (362)

                                  Name-Change-O-Rama

     The summer tourney brought a lot of people to the Isle who didn't appear there 
normally.  This included Commission employees.  Half a dozen arenamasters regarded 
each other warily in the mirror behind the bar at the Pig in a Haystack.  The Pig was 
obscure and mediocre, drawing few gladiators, which is what they had all been looking 
for.  They saw gladiators every day.  Most arenamaster were convinced that this was 
some kind of punishment.
     You could always pick out the arenamasters in a crowd.  There were superficial 
differences:  One of these had clearly Adantri features, one wore an eye-patch, two 
were female.  But there were, in significant ways, alike.  The same size, the same 
hair-trigger alertness, the same deadliness.
     The one-eyed man broke the ice, raising his beer mug in salute.  "I'm Zrof One-
Eye from Zukal.  Sugar of Arvat--"  One of the women bowed slightly.  "I know Sugar.  
The rest of you...?"
     The Adantri matched his salute.  "Dernal of Dayla Kiv."
     "Daiyla Kiv?  Ah...."
     "No, without the 'I' in it.  These damned bureaucrats can't spell, and they 
thought adding an unnecessary vowel was exotic."  Disgust dripped from his voice.
     "Tell me about it!" another man growled in agreement.  "Khagal of Niatoli, and 
what they do to the spelling of THAT simple word--!"
     "I thought Daiyla, I mean Dayla Kiv had a different name right now," 
Arenamistress Sugar said.  "The arena, at least, because of a contest?"
     "Chavez Ravine."  Dernal's tone was the one that substituted in polite company 
for spitting on the floor.
     Zrof blinked, taken aback by the bitterness.  He wouldn't have minded a contest 
in Zukal, and damn what they called the place.  "It's only temporary, though."
     "Temporary, shmiperary," another man muttered.  He seemed well into his drinking, 
although, like all arenamasters, he carried his liquor well.  "They do it all the time 
in Aradi.  No reshpect.  Go around changing thish, changing that.  I wish I could 
change shome thingsh."  He signalled the bartender for a refill.
     The second woman put her hand over his mug.  "You've had enough, Harkon.  Try the 
coffee, instead."
     "You should be mad, too, Ripplesh," Harkon said.  "They're going to do shtuff 
like that in Jahnsh, aren't they?"
     Ripples Dorrigan shrugged.  All the men paused, some with glasses half raised, to 
watch.  "It's the way things are," she said.  "Not much we can do about it."
     "You know," Khagal of Niatoli said, "maybe we could make a few changes.  Fix the 
spelling of Arena 33, for one, change a few standby titles--"
     "The Commission hates changes."  Dernal of Dayla Kiv topped up his glass and 
drained it gloomily.
     "Yes, but if we disguise it," Sugar of Arvat said, excited, "make it... maybe a 
general Name-Change-O-Rama!  Then we could slip OUR changes through and no one would 
notice or mind."

                  *-------*-------*-------*-------*-------*-------* 

     By popular demand, we are holding a Name-Change-o-Rama during the month of 
September, 2008.  If you wish to change the name of your warriors or teams, please 
contact RSI Customer Service.  The charge for a name change is $1.