Date   : 05/04/2009    Duedate: 05/16/2009


DM-46    TURN-552

This Weeks Top Honors


(46-4094) [14-10-1,86]

Chartered Recognition Leader   Unchartered Recognition Leader

BUM                            POSITION IS EMPTY
DEATHTONGUE (89)               
(46-4094) [14-10-1,86]         

Popularity Leader              This Weeks Favorite

BUM                            ALF MUSHPIE
DEATHTONGUE (89)               DEATHTONGUE (89)
(46-4094) [14-10-1,86]         (46-4151) [2-4-0,10]



Team Name                  Point Gain  Chartered Team
1. FANDILS (75)                37
2. DEATHTONGUE (89)            15      FANDILS (75)
3. INFERNAL LORDS (8)           0      Unchartered Team

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 FANDILS (75)             973 706 35 58.0   1/ 4 FANDILS (75)              9  3 1
 2/ 2 DEATHTONGUE (89)         %1184 864 58 57.8   2/ 3 DEATHTONGUE (89)          7  8 0
 3- 3 INFERNAL LORDS (8)       287 230 15 55.5   3- 2 INFERNAL LORDS (8)        6  2 0
 4/ 4 BLUVALLEY WARRIORS (74)  511 810 14 38.7   4/ 1 BLUVALLEY WARRIORS (74)   5 10 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

        + ]H[ + ---:--- + ]H[ The Andorian Succession #28 ]H[ + ---:--- + ]H[ +


     Lenpro didn't mention the disappearance of the gate they'd come through from Old
Fratsfa, but Sizzling Sunflower turned to look also.  "It isn't like we need a way
out," she said.  "This is a great place, really good soil for the roots, and plenty
of sunlight!"
     Lenpro looked at her, suddenly worried.  "Is this what you want for your life,
to become a sunflower completely and stand in the light with your feet in the dirt?
Bees to pollinate you and birds to harvest your seeds?"
     She turned her face, which was rounder and flatter and more like the flower she
was named for with every passing moment, toward him, and her eyes opened wide.
     "I seem to recall that's how sunflowers do it."
     "BEES?"  She blinked at him, startled and dismayed.  "No!  Surely I wouldn't
become a PLANT."
     "Look at yourself," Lenpro said.  "Listen to what you've been saying."
     "The lady wants to be a plant, you shouldn't butt in," someone growled.
     Gladiator and manager turned.  Something that was half man and half feline faced
them, ears laid back and whiskers bristling.  "And this was your choice?" Lenpro
asked, indicating the hybrid form.  "To be neither one thing or the other, unwelcome
in either group?"  To ask such questions here and now was probably dangerous, the
creature looked to be balanced on knife-edge of temper and sanity, but he wasn't
feeling diplomatic.  A good fight might clear the--  No, he couldn't push things that
far, what was he thinking?  Was this place getting to him, too?  He had
responsibilities, and they did not include getting himself killed here in some pocket
dimension.  He took a deep breath and said, "Sorry, not my business.  But the young
lady is my business."
     The man-cat looked at them for a long minute, while others of this place
gathered behind him.  Other man-cats, but no two alike, something that might have
been a sort of werewolf, and many stranger forms.  Some were clearly not far from
their human beginnings, but others--he assumed they had started as human, but now it
was hard to believe that.  "You need to see the king," the man-cat decided.  "We will
take you there."
     So, a king.  Not the anarchy he had thought at first.  Was this good or bad?  A
king meant authority he could appeal to in order to get the kidnapped women returned.
But if the king said no, it meant authority on the other side, no recovery of the
women, and maybe no escape for himself and Sunflower.  Well, you played the hand you
were dealt.  He watched the denizens of this place move to surround them and herd
them through the chaotic jumble of buildings and ruins.  They weren't going to be
given a choice to decline.  And if they had to run, it wouldn't be easy to find their
way back through this maze.  Which was assuming that once they got back to where the
gate had been, they could make it appear and open for them; no guarantee on that.
     The king was holding court in--Lenpro blinked.  It looked more like a ruined
arena than any kind of palace.  An oval space open to the sky, stone steps or ledges
rising all around it with people lounging on them.  The floor of the place was
sandy... and blood stained.  They were hustled into a position before the raised
     Lenpro looked up at the king critically.  He might be some kind of werewolf, but
there was more to him now than just the man and the wolf.  He looked... unstable,
which was no surprise.  Tricky to deal with.  But the man behind him, if it was a
man, looked worse.  Ancient, skeletal, not-quite-human but in some different way.  No
suggestion of cat or wolf there!  Nor elf, dwarf, orc... it would be easy to call him
half a demon, and it might even be true.
     The mancat who had led them here began to speak, hissing and yowling and barely
     The king growled back at him, then turned his yellow-eyed gaze on Lenpro.  "You
would take people away from this place where they can be themselves?" he asked.
Despite his conspicuous fangs, he was easy enough to understand.
     "Those who came here of their own will, no," the manager said.  He didn't like
the idea of leaving so many people here in this insane place, but he couldn't rescue
everybody.  "Just the two women who were kidnapped a few hours ago.  They weren't
     The half-demon leaned to the king's ear and whispered something.  The werewolf
shrugged and shook his head.  To the mancat, the king said, "Bring the women here."
     The wait seemed interminable, and Lenpro didn't try to guess how long it was.
Subjective time was tricky, and he suspected that it might be different here anyway.
     Presently the mancat returned, with two more who were, well, not his own kind,
exactly, but more like him than like the others around.  And two still-human women,
young, disheveled, and frightened.
     The king scowled at everyone impartially.  To the kidnappers he said, "It is a
rule here that no one is forced to enter.  How came these women to be with you?"
     One of the kidnappers replied, yowling like an angry cat.  "We wanted them.
That is our nature.  So we took them.  Why should we not?  It is our nature.  We live
our true natures here."
     The king roared, leaping to his feet.  If there were words in the roar, Lenpro
could not decipher them, but several of the observers came forward to grab the
kidnappers.  "It is the Rule," he said, becoming calmer.  "Each of us can be himself,
but only if it does not put this whole place at risk.  By your actions you drew the
attention of Those Outside.  You know the penalty."
     "Death!" roared all the spectators together.
     The king nodded.  "Death on the altar.  Take them away."  When the guilty pair
were taken away, he turned to Lenpro.  "There will be no more kidnappings," he said.
"Your work here is done.  You may leave."
     "Not without the women we came for."
     "They have seen too much.  They cannot go."
     "Sunflower and I have seen, too.  Will you try to keep us here?"
     "You, no, you'd be nothing but trouble, but the woman is one of us.  Already she
is changing, as you see.  She shall remain and become her true self."
     "I don't want to stay here," Sunflower protested.  "This... plant is NOT my true
self, dammit!  It's just an accident because of my arena name!"
     The half-demon leaned forward to whisper to the king again, but he brushed his
advisor back.  "You are a gladiator?  Good.  Will you fight for your right to leave?"
he asked.
     "And for the right of the other two," Lenpro added.  "They won't tell about this
place, and if they did, who would believe them."
     The half-demon muttered something and smashed the butt of his staff onto the
stone floor.
     The king turned to snarl at him.  "No!  I am king here, and I decide.  The
sunflower will fight for the right to leave, for herself and the other two women.  I
have said it.  Let it be done.  Bring someone to oppose her."

West of Fratsfa:

     The brush that choked the end of the road turned out to be a thin screen, maybe
a couple of yards of it.  The road beyond that screen wasn't exactly well worn, but
it did look like there'd been travel.  Regular travel.  Horses or maybe mules, Fandil
was no tracker to tell the difference, and besides, it was getting dark fast under
the trees.  But nothing with wheels that he could see a sign of.
     "We're going to have to find a place to camp soon," Ravishing Redbud said.  "In
fact, we should probably take the first good place we find."
     Elosjon stopped in his tracks and stared at her.  "Sleep OUTSIDE?"
     Redbud widened her eyes in comical dismay.  "You were going to ask someone who
lives out here," she waved at the forest, "for shelter?  I really don't think so."
     "If we could find a tree big enough to shelter us in its limbs, that might be
even better," Fandil said.  "I don't know what wild animals live in these woods--"
     "Deer, wolves, wild boars, bears," Redbud recited.  "Bears climb trees, though."
     "Three out of four is better than nothing," Fandil said.  "Start looking for a
     Elosjon opened his mouth, to make a further protest, probably, Fandil thought,
and then stopped.  The notes of a hunting horn were echoing through the shadowy
aisles of the forest.  He shivered a little.  "Trees, right.  Big trees... over
there?"  He pointed toward a darker area where the ground sloped downward.
     "Probably our best bet," Redbud said.  "And we'd better move fast."

       * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

 DM   8 ARKERS (turn 308): CONCUSSION of CONSANGUINEOUS (Mannequin, mgr.)
 DM  11 ARUAK CITY (turn 618): LILAC LIZARD of ANIMAL FARM (Mino, mgr.)
 DM  14 TOBIR (turn 618): MR FANG of THE DOGHOUSE (Jorja, mgr.)
 DM  22 SOLVEN (turn 606): ULTRA FAIT of DROP THE LEASH (Jekyll, mgr.)
 DM  24 ZORPUNT (turn 607): PAUL WEIDORFER of MEDAL OF HONOR J4 (The Anarchist, mgr.)
 DM  25 LYRATILAN (turn 605): WORKER BEE of WE BEE BAD (Dartor, mgr.)
 DM  26 CALEAM (turn 604): FLESH FLAYER of ULTRA-VIOLENT (Deep Thought, mgr.)
 DM  30 IAYE (turn 600): BAINES of GAMEHENDGE (Malaquar, mgr.)
 DM  40 ZENSU (turn 569): GRUNT 4 of MEDAL OF HONOR G1 (The Anarchist, mgr.)
 DM  41 KATI-TEI (turn 560): SERGEANT 1 of MEDAL OF HONOR H3 (The Anarchist, mgr.)
 DM  46 ARDIVENT (turn 551): TEMPTATION of INFERNAL LORDS (DeGotti, mgr.)
 DM  52 FRATSFA (turn 256): BRAIN TUMOR of OTTO'S PARTS (Crip, mgr.)
 DM  63 AMEN-TEI (turn 450): THOMAS WIGLE of MEDAL OF HONOR J3 (The Anarchist, mgr.)
 DM  71 KYR'TERR (turn 209): NAPOLEON of DOGS OF WAR (Omega, mgr.)
ADM 105 ANDORAK (turn 503): SMITH of MIKES (Cereal Boy, mgr.)

                                      Top Teams
 DM   8 ARKERS (turn 308): CONSANGUINEOUS (Mannequin, mgr.)
 DM  11 ARUAK CITY (turn 618): ANIMAL FARM (Mino, mgr.)
 DM  14 TOBIR (turn 618): OTAGO HIGHLANDERS (The Mun, mgr.)
 DM  22 SOLVEN (turn 606): MIDDLE WAY 15 (Jorja, mgr.)
 DM  24 ZORPUNT (turn 607): MEDAL OF HONOOR J4 (The Anarchist, mgr.)
 DM  25 LYRATILAN (turn 605): THE MIDDLE WAY 4 (Jorja, mgr.)
 DM  26 CALEAM (turn 604): MENAGERIE (Ichabod Frothingslosh, mgr.)
 DM  30 IAYE (turn 600): LENPROS (Lenpro, mgr.)
 DM  40 ZENSU (turn 569): MEDAL OF HONOR G1 (The Anarchist, mgr.)
 DM  41 KATI-TEI (turn 560): MEDAL OF HONOR H3 (The Anarchist, mgr.)
 DM  46 ARDIVENT (turn 551): BLUVALLEY WARRIORS (Jorja, mgr.)
 DM  52 FRATSFA (turn 256): FLOWER GIRLS (Lady Fern, mgr.)
 DM  63 AMEN-TEI (turn 450): WAYFARERS (Jorja, mgr.)
 DM  71 KYR'TERR (turn 209): THE ZOO (Jorja, mgr.)
ADM 105 ANDORAK (turn 503): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)

                                   Recent Graduates
 DM  11 ARUAK CITY (turn 618): SEPHIROTH of NIGHT'S GUARDIANS (Ichabod Frothingslosh)
 DM  14 TOBIR (turn 618): LITTLE BIG MUN of ALL THE MUN'S MEN (The Mun, mgr.)
 DM  40 ZENSU (turn 568): GRUNT 5 of MEDAL OF HONOR G1 (The Anarchist, mgr.)
                          GRUNT 3 of MEDAL OF HONOR G1 (The Anarchist, mgr.)
 DM  52 FRATSFA (turn 255): TEALIN SALI of MIDDLE WAY 8 (Jorja, mgr.)
 DM  63 AMEN-TEI (turn 449): M.T. LANE of WAYFARERS (Jorja, mgr.}
 DM  71 KYR'TERR (turn 208): DORINE EAGEL of THE ZOO (Jorja, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

Greetings Ardivent!

Well, it certainly didn't take long for another one of my warriors to take the
throne!  I don't know if it was luck of possibly finding Temptation's favorite weapon
or just the long break she took, but she has been tearing it up lately!  I hope she
continues her fine form so she can graduate.

Speaking of graduates, I think I need to graduate an AB, LU, PS & WS to complete the
10 style set for this fine arena.  Since I have two of those styles represented here
in Ardivent I guess I will need to look for promising warriors who can fill the other
two styles that I am lacking!  I have a feeling it\'s going to be rather difficult to
graduate an AB from here but hey it needs to be done!

Bum, nothing personal but you sure could have kept the throne a tad cleaner!  It's
rather disgusting and that smell....

Until next time,


                                      SPY REPORT

     If you were disturbed from your beauty rest only to have to watch a bunch of 
ARDIVENT brutes like you, you'd be grouchy, too.  Later days, BLUVALLEY WARRIORS, 
since FANDILS took top team from you this turn, you guys are old news.  FANDILS 
turned their 4-1-1 turn into a 1st place rank in the listings this turn.  Any better 
than this, and you get put on hit lists.  Of course, we're all terribly impressed to 
see LILY CATHERINE win a fight and gain 17 points, terribly.  Tsk, tsk, SIS beat 
BINGO LITTLE and BINGO LITTLE lost 10 points.  You're breakin' my heart.  Due to 
absence, and inability to defend the throne, TEMPTATION has lost the Title of 
Duelmaster.  Start setting that alarm earlier!  And it's out with the old, in with 
the new, as BUM takes the Title and last week's bar tab from the old Duelmaster.  
Heh, heh.  Kickbacks and bribes, kickbacks and bribes, how else do you think some of 
these guys win their fights?  Skill?  Ha!   
     Well, let's take a look at some more misdeeds of you miserable sword-boys.  
What's the big D?  INFERNAL LORDS was the most avoided team?  Bunch of lily 
livered... grumble... mumble... curse...  And who led the way in this mass act of 
cowardice?  Let's see, well, whatcha know?  It was FANDILS.  Ha ha ha ha!  BINKLY was 
challenged more times this turn than the Duelmaster.  Now was the DM insulted or 
feared?  Heh, heh.   
     Death and Taxes.  The less death I see, the more it taxes my patience.  Let's 
see if anyone's dead or dying.  Titanium shields and bamboo daggers, guess what brave 
team is developing these kinds of weapons?   
     I was about to buy a new quill pen the other day, but some fighter took it for 
an epee.  Forgive me for writing with a dagger.  Well, I've had enough of this 
drivel, and I'm sure you have too.  Off like a dirty shirt of padded leather.  Paste 
this one in your scrapbooks, you'll need the kindling come this winter-- Snide 

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 BUM 4094                     14  10  1    86       DEATHTONGUE (89)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-TEMPTATION 3314              13  10  1   101       INFERNAL LORDS (8)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-EUROQ 3901                   11  10  2    82       INFERNAL LORDS (8)
 BINKLY 4115                  13   8  0    73       DEATHTONGUE (89)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 ANNA BEATRICE 4124            6   2  0    66       FANDILS (75)
 MUNGO BURKE 4097             12  13  0    59       BLUVALLEY WARRIORS (74)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-ABBOL 4080                   12  17  0    53       INFERNAL LORDS (8)
 JENNIMYS COLLIN 4114         10  12  0    47       BLUVALLEY WARRIORS (74)
 TANIA PARK 4117              12   9  0    45       BLUVALLEY WARRIORS (74)
 SNORKY 4134                   7   7  1    43       DEATHTONGUE (89)
-IRONWOLF 274                  5   1  0    42       BARBARIAN HORDE (47)
 SIS 4153                      3   1  0    39       FANDILS (75)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 UNCLE BOB 4143                4   5  1    37       FANDILS (75)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-NOVE 4139                     7   4  0    25       INFERNAL LORDS (8)
 LILY CATHERINE 4154           2   0  1    25       FANDILS (75)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-UG 271                        4   2  1    19       BARBARIAN HORDE (47)
-KROKUS 272                    4   2  0    19       BARBARIAN HORDE (47)
 BETTY 4149                    3   4  0    19       DEATHTONGUE (89)
 BINGO LITTLE 4148             4   4  0    18       BLUVALLEY WARRIORS (74)
-TARAMON 270                   3   3  0    18       BARBARIAN HORDE (47)
-WEASEL 273                    4   2  0    15       BARBARIAN HORDE (47)
 BROTHER JEROME 4152           2   0  0    13       FANDILS (75)
 ALF MUSHPIE 4151              2   4  0    10       DEATHTONGUE (89)
 RANDELL SCOT 4156             0   2  0     2       BLUVALLEY WARRIORS (74)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
TRUSTWORTHY SCRI        0  0 0                      LILY CATHERINE 4154   552  NONE

                                     PERSONAL ADS

Oh, my!  No Fandil stylemasters.  BUT, Technogeek, note that .579 to .578!  Can it
hold.  With no stylemasters or DM's, I must find some small optimistic values.  You
are it, Techno!  (wink) -- Fandil The Wise

"Ravishing Redbud clearly knew the neighborhood intimately--  Fandil paused and
rephrased that thought as he followed the Lady Protector and young Elosjon:  She knew
the area very well."  LOVED the humor of that statement.  Just had to chuckle. -- WOF

Temptation is Duelmaster.  Salute! -- Fandil The Wise

Alf Mushpie -- Tee hee.  I did make mush out of you, didn't I? -- Sis

Nove -- What a surprise!  I will take that!  Uncles rule! -- Uncle bob

Randell Scot -- Patience is a virtue. -- Brother Jerome

I'm glad constables are friendly in this city.  (wink) -- Lily Catherine

We may not have done so well, but we are pleased to report that we lived through The
Mailer.  (sigh) -- Anna Beatrice, Brother Jerome, and Lily Catherine

DeGotti -- Yep; you got it!
     "Fandil -- We get it!  Your new recruits need all the extra skills they can
     gather to fight us battle-tested veterans. -- DeGotti"
-- WOF

Mungo -- But I have great lines...? -- Uncle Bob

Health.  Humility.  Honor.  The Arena Of The Red Sands awaits. -- Fandil The Wise

Oooh, Fandil you rascally man, you snuck by me again.  Back to work. -- Technogeek

Jennimys -- You're cute when you bleed. -- Snorky

Tania -- That felt kinda good. -- Binkly

Sis -- Freaky lil Fandil speed munchkin. -- Alf

Temptation -- Yo, lead me away from you dude. -- Bum

Bingo -- You again... -- Betty

Watch out all!  I'm creeping up on that 300 win plateau! -- DeGotti

Anna B. -- I hope you were just trying to get some nifty skills with that challenge!
-- Euroq

Jacinthe/Jorga - I think everyone enjoys getting gifts!  If that happens it would be
very cool! -- DeGotti

Bingo -- Not all Golems are rough!  Just the ones I find.  Soft and smooth ones don't
make very good warriors! -- DeGotti

Jennimys -- Unfortunately Abbol doesn't understand racial issues so he is unable to
respond to your post! -- DeGotti for Abbol

Snorky -- Good gods, BLOW your nose, why don't you?  That sound you make snuffling it
back up is just disgusting. -- Jennimys Collin

Binkly -- The teddy bear was too much.  Not in itself, but in the frilly tutu and the
butterfly wings, gods.  It's as bad as Bingo's sneezing rabbits or whatever it was.
-- Tania Park

Abbol -- Ah!  A good fight.  I liked it.  I wouldn't have minded more than two
skills, but basically, I liked it. -- Mungo Burke

Betty -- Are you following me around?  How horrid, I mean, it isn't like I wandered
into that tea room on purpose, don't you know.  Just chance, not any kind of
intending to make a declaration.  Like I would!  I mean, that's the first thing you
learn when you join the Old Crumpets Club, not to go making reckless declarations.
They lead to things, you see, and never to good things. -- Bingo Little

Brother Jerome -- Eh, aren't you a bit tall for a dwarf? -- Randell Scot

Temptation -- How can you have no chocolate?  That's practically heretical! --

29 April 09
Greetings All -- This is Vincent Michaels, "the Rake", mgr. of the Stormbringers out
of DM 33 Niatoli Island, back after a relatively long layoff.  I come back to my
arena to find only two other teams there.  Terrible!  I'm calling on all you managers
out there who have inactive teams in Niatoli to put them back in the game.  Also,
anyone else who wants to come check out our little island are welcome.  Good food and
a lot of good gambling, and you will have a chance to smack around Gen. GirlPants and
his band of Ravaged Queens.  Great fun.  Come one, come all!

4 May 09
Players of Duel 2:

RSI wants to try, in a few arenas, a system that rewards role-play and general arena
involvement.  Our thoughts at this time are as follows, and feedback is earnestly

1.  What to reward.
a.  Spotlights--they don't have to be involved and lengthy storylines, and in fact,
my own inclination is to say: anything game related and original (i,e,, not a
reprint), maybe set a minimum length.  I use TOGS here as my model--half a column as
formatted for the newsletter, and we don't judge the quality of the writing (so long
as the editor isn't grossed out), just the intent to make a positive contribution.
b.  A dm column where one is "due."  Again, no judgment on quality of writing, should
be dm-related, and I would say (this is just me) a minimum length of maybe five
c.  Personals.  More than just "you suck," or "good fight."  How much more doesn't
really concern me, and quality, other than "not offensive to the editor," should not
be an issue.  We don't want to encourage participation and then muzzle it.
d.  It has been suggested that a reward point or two be offered for running a full
team.  We could include this, but my own inclination would be to say that there would
be no points for this, but that those who don't make a clear effort on this
(accidents happen, so maybe something like "when the three-turn total of fights is
below twelve"?) aren't eligible for points on any turn until they get it back up to a
full team.

2.  How to reward it.
a.  We've been thinking nebulously about some kind of point system, obviously, as an
example, say 3 points for a spotlight, 2 for a column, 1 for personals, more points
here for what takes more effort, but some points for any effort.  This is in no way
final!  But some way to keep track of who is contributing and how much, and as non-
subjective as possible; this would be noted as each newsletter would be proofed.  A
way to clearly identify who's sending in what would help, but I can work it out by
referring to the warrior listings if I have to.
b.  But, assuming a point system, do the rewards, whatever they end up being, go to
the player who achieves a certain point total?  Is this calculated per turn, or as a
running total over as many turns as it takes to reach that point?  Or to the player
with the highest total on any given turn?  What about ties?
c.  What do the points get the player?  The current thought is X points gets a free
fight, probably replacing the "Popularity Leader's" free fight in the relevant arena.
That suggests only one player getting a role-play free fight on any given turn.  Is
this enough to encourage the newsletter participation we're hoping for?  Should we
convert "This Week's Favorite" to a role-play free fight also?  Or handle rewards in
some other way entirely?

3.  Where it happens.
The current thought is, try it in four arenas:  one in each region, and one slow
arena.  Who picks the arenas in question?  I'd be inclined to rule out those that are
doing fairly well already (Ardivent, Sunset, Lapur; Arkers, Morya, North Fork), but
is that wise?  Or even fair?  Darned if I know.  Places where it is NOT currently
intended to happen:  Transfer arenas.  Maybe rule out the no-tourney arenas as
current candidates, too?

If this seems to work well enough to be worth the effort, should we consider
extending it to more, eventually to all non-transfer, arenas?

This is not a "someday down the line we might" concept.  We want to do this, and
SOON.  Your feedback would be appreciated, for, against, changes, anything.  You can
email me directly at jputney zianet com (make sure it says DM in the subject line) or
send a diplo to scribe, any arena.

the Scribe

P.S.  Staff members not to be eligible for role-playing free fights.

                                  LAST WEEK'S FIGHTS

SIS devastated BINGO LITTLE in a 1 minute mismatched Challenge fight.
BROTHER JEROME unbelievably bested ALF MUSHPIE in a 2 minute Challenge battle.
BUM demolished MUNGO BURKE in a 1 minute uneven Title fight.
BINKLY devastated TANIA PARK in a 2 minute one-sided contest.
ANNA BEATRICE overpowered SNORKY in a crowd pleasing 1 minute mismatched match.
UNCLE BOB was defeated by JENNIMYS COLLIN in a 1 minute struggle.
BETTY overpowered RANDELL SCOT in a 1 minute mismatched brawl.
LILY CATHERINE assassinated TRUSTWORTHY SCRIBE in a 1 minute uneven melee.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|STRIKING ATTACK                  4         AIMED BLOW         7 -   3 -  0      70  |
|SLASHING ATTACK                  3         SLASHING ATTACK   14 -   6 -  1      70  |
|TOTAL PARRY                      2         PARRY-RIPOSTE     11 -   7 -  0      61  |
|LUNGING ATTACK                   2         STRIKING ATTACK   24 -  19 -  1      56  |
|AIMED BLOW                       1         TOTAL PARRY        7 -   6 -  0      54  |
|PARRY-RIPOSTE                    1         BASHING ATTACK    11 -  10 -  1      52  |
|BASHING ATTACK                   1         LUNGING ATTACK    14 -  14 -  0      50  |
|WALL OF STEEL                    1         WALL OF STEEL      7 -  14 -  1      33  |
|PARRY-LUNGE                      0         PARRY-STRIKE       2 -  12 -  0      14  |
|PARRY-STRIKE                     0         PARRY-LUNGE        0 -   2 -  0       0  |

Turn 552 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     PARRY-LUNGE        0 -  0         4  STRIKING ATTACK
PARRY-RIPOSTE      1 -  0     PARRY-STRIKE       0 -  0         2  LUNGING ATTACK 
STRIKING ATTACK    3 -  1     LUNGING ATTACK     0 -  2         1  AIMED BLOW     
SLASHING ATTACK    2 -  1     BASHING ATTACK     0 -  1         1  PARRY-STRIKE   
TOTAL PARRY        1 -  1     WALL OF STEEL      0 -  1         1  PARRY-RIPOSTE  
                                                                1  TOTAL PARRY    
                                                                1  WALL OF STEEL  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
STRIKING ATTACK  BUM 4094                   14  10  1   86 DEATHTONGUE (89)
AIMED BLOW       BINKLY 4115                13   8  0   73 DEATHTONGUE (89)
TOTAL PARRY      TANIA PARK 4117            12   9  0   45 BLUVALLEY WARRIORS (74)
SLASHING ATTACK  SIS 4153                    3   1  0   39 FANDILS (75)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is BUM 4094.  The most popular warrior this turn was 
ALF MUSHPIE 4151.  The ten other most popular fighters were ANNA BEATRICE 4124, BETTY 
4149, SIS 4153, BROTHER JEROME 4152, BUM 4094, BINKLY 4115, JENNIMYS COLLIN 4114, 

The least popular fighter this week was RANDELL SCOT 4156.  The other ten least 
popular fighters were TANIA PARK 4117, MUNGO BURKE 4097, BINGO LITTLE 4148, LILY 
4094, and BROTHER JEROME 4152.

                  MAIL-IN TOURNEY XLVII

FRESHMEN TOURNEY                       W  L  K         TEAM NAME            
IZZCO 4087 (21-4-0)                    1  3  0         INFERNAL LORDS       

INITIATES TOURNEY                      W  L  K         TEAM NAME            
ANNA BEATRICE 4124 (5-1-0)             4  3  0         FANDILS              

APPRENTICES TOURNEY                    W  L  K         TEAM NAME            
JANSON GEMWATER 4102 (0-0-0)           3  3  0         PHILANTHROPISTS      

ROOKIES TOURNEY                        W  L  K         TEAM NAME            
BROTHER JEROME 4152 (0-0-0)            1  3  0         FANDILS              

ROOKIES FOOLS TOURNEY                  W  L  K         TEAM NAME            
LILY CATHERINE 4154 (0-0-0)            0  3  0         FANDILS