DUEL 2 NEWSLETTER Date : 05/31/2010 Duedate: 06/12/2010 ARDIVENT ARENA DM-46 TURN-580 This Weeks Top Honors THE DUELMASTER IS BROTHER JEROME FANDILS (75) (46-4152) [25-4-0,119] Chartered Recognition Leader Unchartered Recognition Leader BROTHER JEROME POSITION IS EMPTY FANDILS (75) (46-4152) [25-4-0,119] Popularity Leader This Weeks Favorite BETTY BETTY DEATHTONGUE (89) DEATHTONGUE (89) (46-4149) [18-17-0,105] (46-4149) [18-17-0,105] THE CURRENT TOP TEAM FANDILS (75) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. DEATHTONGUE (89) 44 2. SERPENT'S HOLD (178) 32 FANDILS (75) 3. BLUVALLEY WARRIORS (74) 0 Unchartered Team 4. FANDILS (75) -7 NATURAL WONDERS (188) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1 FANDILS (75) %1065 738 38 59.1 1/ 1 FANDILS (75) 12 3 1 2/ 2 DEATHTONGUE (89) %1257 931 59 57.4 2/ 2 DEATHTONGUE (89) 9 6 1 3/ 3 SERPENT'S HOLD (178) 337 273 29 55.2 3/ 3 SERPENT'S HOLD (178) 8 5 1 4/ 4 BLUVALLEY WARRIORS (74) 560 900 17 38.4 4/ 4 BLUVALLEY WARRIORS (74) 1 13 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===ANDORIAN REGIONAL NEWS===--- Duelmasters ----------- DM 8 ARKERS (turn 322): CONFIDENCE of CONSANGUINEOUS (Mannequin, mgr.) DM 11 ARUAK CITY (turn 646): SHY MEERCAT of FURRY FURY (Grimm, mgr.) DM 14 TOBIR (turn 646): SPONGEBOB of THE DEATH SQUAD (Street Legal, mgr.) DM 22 SOLVEN (turn 631): ELDON KREE of MIDDLE WAY 15 (Jorja, mgr.) DM 24 ZORPUNT (turn 634): EARTH QUAKE of DISASTER (Papa Bear, mgr.) DM 25 LYRATILAN (turn 630): COL. MUSTARD of GOTTA GET A CLUE (?, mgr.) DM 26 CALEAM (turn 630): PASCELLA of GOLDEN CANYON (Jorja, mgr.) DM 30 IAYE (turn 628): SISTER MARY JANE of LENPROS (Lenpro, mgr.) DM 40 ZENSU (turn 591): CORBIE LEK of BEYOND THE PALE (Jorja, mgr.) DM 41 KATI-TEI (turn 588): TYEFOON TURMOIL of THE STORM FRONT (Storm Lord, mgr.) DM 46 ARDIVENT (turn 577): BROTHER JEROME of FANDILS (Wise Old Fandil, mgr.) DM 52 FRATSFA (turn 270): ZOUM LA BOUSE of BLOOD AND GUTS! (Le Pentarque, mgr.) DM 63 AMEN-TEI (turn 475): YALO TACTSIE of WAYFARERS (Jorja, mgr.) DM 71 KYR'TERR (turn 223): BIG DADDY KANE of RAP ATTACKS (?, mgr.) ADM 105 ANDORAK (turn 531): THE PINK RANGER of SUPERIOR FORCES X (Manager, mgr.) Top Teams --------- DM 8 ARKERS (turn 322): Z GLADIATORS (Z Man, mgr.) DM 11 ARUAK CITY (turn 646): ANIMAL FARM (Mino, mgr.) DM 14 TOBIR (turn 646): THE DEATH SQUAD (Street Legal, mgr.) DM 22 SOLVEN (turn 631): POSITION IS EMPTY DM 24 ZORPUNT (turn 634): PIRATE'S COVE (?, mgr.) DM 25 LYRATILAN (turn 630): THE MIDDLE WAY 4 (Jorja, mgr.) DM 26 CALEAM (turn 630): GOLDEN CANYON (Jorja, mgr.) DM 30 IAYE (turn 628): LENPROS (Lenpro, mgr.) DM 40 ZENSU (turn 591): CAPTAIN PLANET (?, mgr.) DM 41 KATI-TEI (turn 588): THE STORM FRONT (The Storm Lord, mgr.) DM 46 ARDIVENT (turn 579): FANDILS (Wise Old Fandil, mgr.) DM 52 FRATSFA (turn 270): DRAGONS GUARD II (Khisanth, mgr.) DM 63 AMEN-TEI (turn 475): WAYFARERS (Jorja, mgr.) DM 71 KYR'TERR (turn 223): DARK AS DAY (?, mgr.) ADM 105 ANDORAK (turn 531): SUPERIOR FATHER et al (Manager, mgr.) Recent Graduates ---------------- DM 11 ARUAK CITY (turn 645): GRAY MATTER of COLORIFIC (Purple People Eater, mgr.) KHAKI KRAIT of ANIMAL FARM (Mino, mgr.) DM 14 TOBIR (turn 646): SPONGEBOB of THE DEATH SQUAD (Street Legal, mgr.) DM 24 ZORPUNT (turn 632): WILD FIRE of DISASTER (Papa Bear, mgr.) DM 25 LYRATILAN (turn 630): COL. MUSTARD of GOTTA GET A CLUE (?, mgr.) DM 30 IAYE (turn 627): SPUD of RED DOG GANG (Jorja, mgr.) DM 46 ARDIVENT (turn 578): SABRE of SERPENT'S HOLD (Khisanth, mgr.) DM 71 KYR'TERR (turn 223): BIG DADDY KANE of RAP ATTACKS (?, mgr.) DUELMASTER'S COLUMN Notes from the arena champ. Well, I managed to eke out another victory and hold onto the DM Crown for The Fandils. But did that gain me graduation or a Lord Protectorship? Naye. I must be doing something wrong that displeases the gods. Perhaps it is the excessive food I consume. I do enjoy visiting the local residents and being presented with a free lunch. I do. Perhaps my penance for such has been inadequate? I surely would like to graduate. I would. Brother Jerome DMV SPY REPORT Good day, in ARDIVENT a quiet thief gets rich, but a quiet spymaster gets poor. So bring me ale and harken to my tidbits of news. The DEATHTONGUE guild has had a 4-1-0 turn and deserves to be watched in the future. You never know where this kind of thing can lead. And let's see, OLIVER fought EARL and gained 27 points and contributed to DEATHTONGUE's 4-1-0. EARL has lost to OLIVER, falling 15 points, while helping make FANDILS a 3-2-0 turn. Well done, ARDIVENT, the Duelmaster was this turn's most challenged warrior. Perhaps BROTHER JEROME is not as thrilled, being challenged 4 times. SNORKY challenged for the Duelmastership this turn, attempting to dethrone FANDILS' warrior. The attempts to dethrone the Duelmaster have failed, and BROTHER JEROME remains ARDIVENT's top warrior for another turn. Tell me, is nothing sacred? I have heard from unimpeachable sources that The Victory Tavern uses trolls in their stew. Talk about gristle! Oriental wise man once say, 'Hiding behind shields prevents proper sun tanning.' Inscrutable, but true. FANDILS has cause to stand tall, as they were ARDIVENT's most avoided team. A smart manager knows this is a team to beat. And avoiding FANDILS more than any other team we find DEATHTONGUE. ARDIVENT, are we going to accept, or respect this sort of thing? The Dark Arena is for those who cannot win, not who cannot lose with grace. Dignity in life or death is the warrior's creed. We'd like to remind certain teams not to rob the graves of their enemies. You know who you are; and it's considered rude. Thought for the day, a new sword shines bright, but the notched sword sings the sweetest. It's been nice chatting with you, until we meet again, keep your swords sharp and your hammers heavy. Until the sun next rises and my pen sets to paper-- Alarond the Scribe DUELMASTER W L K POINTS TEAM NAME BROTHER JEROME 4152 25 4 0 119 FANDILS (75) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME UNCLE BOB 4143 16 17 2 115 FANDILS (75) BETTY 4149 18 17 0 105 DEATHTONGUE (89) SNORKY 4134 20 22 1 103 DEATHTONGUE (89) RATLER 3055 14 4 1 103 SERPENT'S HOLD (178) TANIA PARK 4117 24 25 0 97 BLUVALLEY WARRIORS (74) CHAMPIONS W L K POINTS TEAM NAME BINGO LITTLE 4148 16 20 1 77 BLUVALLEY WARRIORS (74) ROSEBUD 4176 8 1 1 70 DEATHTONGUE (89) ADEPTS W L K POINTS TEAM NAME FRAN BRAN 4157 14 12 0 54 DEATHTONGUE (89) OLIVER 4175 5 6 0 52 DEATHTONGUE (89) -IRONWOLF 274 5 1 0 42 BARBARIAN HORDE (47) EARL 4174 10 1 0 41 FANDILS (75) CHALLENGER INITIATES W L K POINTS TEAM NAME SERPENTITO 4177 3 4 0 33 SERPENT'S HOLD (178) MILDRED LEONA 4183 6 1 0 31 FANDILS (75) INITIATES W L K POINTS TEAM NAME KATERINA COLLIN 4172 4 11 0 23 BLUVALLEY WARRIORS (74) KEELBACK 4190 2 0 0 23 SERPENT'S HOLD (178) -UG 271 4 2 1 19 BARBARIAN HORDE (47) -KROKUS 272 4 2 0 19 BARBARIAN HORDE (47) -TARAMON 270 3 3 0 18 BARBARIAN HORDE (47) -WEASEL 273 4 2 0 15 BARBARIAN HORDE (47) YVONNE 4189 2 3 0 9 FANDILS (75) COPPERHEAD 4192 1 0 1 8 SERPENT'S HOLD (178) -CORAL 4188 0 1 0 7 SERPENT'S HOLD (178) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? CELIA RANDELL 4170 7 10 2 BLUVALLEY WARRIOR 74 ROSEBUD 4176 579 MERRILEE BURKE 4191 0 2 0 BLUVALLEY WARRIOR 74 COPPERHEAD 4192 580 MUNGO BURKE 4097 17 34 0 BLUVALLEY WARRIOR 74 UNCLE BOB 4143 578 PERSONAL ADS Technogeek! You said something! Welcome back, old friend. -- Fandil The Wise Fran -- What? Me dull? If I am the wall-flower, you are the wall. (wink) -- Earl P.S. Thanks for the long, slow dance. I like it when you drag it out. (wink) Tania -- I try my best to teach, but perhaps the problem is that "I don't no nuthin'"? I will keep trying. I did give you plenty of classroom time, though; didn't I? -- Brother Jerome Serpentito -- You certainly have my number, you little weasel. Oh, sorry. You have fangs and hiss, don't you? That makes you a skunk, right? -- Yvonne Betty -- Wow! I won the rubber match. Does that mean that the next bout will go to you? Hah! I am avoiding. I am! -- Uncle Bob Katerina Collin -- I really enjoyed that match. I surely wish I had a pretty name like yours. -- Mildred Leona Health. Humility. Honor. The Red Sands await. -- WOF Holy gamole, Tania! You taught me five skills?! I learned five skills?! I think that doubled my whole total. Awesome! The gods be praised. -- Brother Jerome Unca Bob -- You're no relative of mine. -- Betty Ratler -- Oooh, bet that was a surprise. -- Snorky Celia -- *poke poke* Oops, sorry. -- Rosebud Earl -- I dub thee, Earl of Snooze. -- Fran Greetings, Ardivent (and especially Fandil).... Sorry I haven't been keeping up on personals... Been busy in RL. Not even sure this will make the due date. I'll make a concerted effort to become more social.... -- Khisanth Brother Jerome -- Well, I didn't expect to become duelmaster, and I suppose I should be glad I'm simply alive, but you'd think in a fourteen-minute fight I could learn ONE skill. -- Tania Park Sabre -- Sorry I couldn't focus on the fight, but I'm in mourning, you know? First Mungo, and then Celia, it's too much. I'm all upset. -- Bingo Little Rosebud -- BINGO is upset? What about me? -- Ghost of Celia Randell Mildred Leona -- Damn, a blonde. I never do well against blondes. -- Katerina Collin Keeback -- A golem serpent? How awful! I will stay out of your way if I can. -- Merrilee Burke Brother Jerome -- I know they say that, but they're WRONG. -- Tania Park LAST WEEK'S FIGHTS SNORKY was unbelievably bested by BROTHER JEROME in a 3 minute Challenge Title fight. BETTY handily defeated TANIA PARK in a 3 minute one-sided Challenge match. RATLER devastated BINGO LITTLE in a 1 minute one-sided fight. UNCLE BOB demolished VIRGINAL CONCUBINE in a 1 minute mismatched competition. ROSEBUD vanquished AMBITIOUS GUARD in a exciting 1 minute bloody mismatched fight. FRAN BRAN overcame SERPENTITO in a action packed 5 minute fight. EARL was viciously subdued by OLIVER in a 2 minute gruesome duel. MILDRED LEONA unbelievably bested KATERINA COLLIN in a 2 minute gruesome fight. MERRILEE BURKE was dispatched by COPPERHEAD in a exciting 1 minute novice's fight. YVONNE was handily defeated by KEELBACK in a 1 minute one-sided bout. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |STRIKING ATTACK 4 TOTAL PARRY 26 - 11 - 0 70 | |TOTAL PARRY 4 STRIKING ATTACK 22 - 10 - 1 69 | |WALL OF STEEL 3 BASHING ATTACK 8 - 6 - 1 57 | |LUNGING ATTACK 2 PARRY-RIPOSTE 6 - 5 - 0 55 | |SLASHING ATTACK 2 LUNGING ATTACK 18 - 15 - 1 55 | |BASHING ATTACK 2 SLASHING ATTACK 11 - 15 - 0 42 | |PARRY-RIPOSTE 1 WALL OF STEEL 8 - 23 - 0 26 | |AIMED BLOW 0 PARRY-STRIKE 0 - 0 - 0 0 | |PARRY-LUNGE 0 PARRY-LUNGE 0 - 0 - 0 0 | |PARRY-STRIKE 0 AIMED BLOW 0 - 0 - 0 0 | Turn 580 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-RIPOSTE 1 - 0 AIMED BLOW 0 - 0 4 STRIKING ATTACK STRIKING ATTACK 4 - 0 PARRY-LUNGE 0 - 0 2 TOTAL PARRY LUNGING ATTACK 1 - 1 PARRY-STRIKE 0 - 0 2 SLASHING ATTACK SLASHING ATTACK 1 - 1 WALL OF STEEL 0 - 3 1 BASHING ATTACK BASHING ATTACK 1 - 1 1 WALL OF STEEL TOTAL PARRY 2 - 2 1 PARRY-RIPOSTE TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME TOTAL PARRY BROTHER JEROME 4152 25 4 0 119 FANDILS (75) STRIKING ATTACK BETTY 4149 18 17 0 105 DEATHTONGUE (89) PARRY-RIPOSTE FRAN BRAN 4157 14 12 0 54 DEATHTONGUE (89) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is BETTY 4149. The most popular warrior this turn was BETTY 4149. The ten other most popular fighters were SNORKY 4134, SERPENTITO 4177, FRAN BRAN 4157, OLIVER 4175, KATERINA COLLIN 4172, BROTHER JEROME 4152, RATLER 3055, UNCLE BOB 4143, ROSEBUD 4176, and COPPERHEAD 4192. The least popular fighter this week was YVONNE 4189. The other ten least popular fighters were BINGO LITTLE 4148, KEELBACK 4190, MERRILEE BURKE 4191, EARL 4174, MILDRED LEONA 4183, TANIA PARK 4117, COPPERHEAD 4192, ROSEBUD 4176, UNCLE BOB 4143, and RATLER 3055. WINTER FACE-TO-FACE IN SUNNY ARIZONA! Our next winter FTF will be held in Tempe, Arizona, January 14-16, 2011. It will be held at the Embassy Suites Hotel in Tempe, Arizona (480-894-7444), the same hotel as last year by popular request. Room rates are $129.00 per night, 1-2 occupancy, which includes full cooked breakfast, complimentary manager's reception (yes, really!), free airport shuttle, free parking and free high speed internet. There's a fitness center, jacuzzi, and pool. The rooms are blocked--please make your reservation by December 22 before the block is released! (This is prime season for Phoenix, and people have been unable to book rooms because they waited too long.) Look for the tournament info sheet and minioverviews some time in December. We hope you're all looking forward to it and that we will see you there! SUMMER FACE-TO-FACE IN CLEVELAND! Our summer FTF will be down south this year, located in Orlando, Florida on July 9-11, 2010. It will be held at the Courtyard Orlando International Drive, near Universal Studios and Sea World, and not far from the Disney parks. The hotel is located at 8600 Austrian Court, Orlando, 32819 (800-321-2211). Rooms are $112/night, 1-2 occupancy, and are listed under the Reality Simulations room block. The hotel features free parking and free high-speed wireless internet in all guestrooms. The hotel has an pool, jacuzzi, and fitness center. There's a Starbucks, a restaurant, and a little Market where you can get snacks and sandwiches all day and night. There are tons of restaurants nearby on I-Drive. The tournament information sheet will be out imminently. We hope you're all looking forward to the tournament and that we will see you there! NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS) For those of you who keep track of such things, several additional warriors graduated from regular DM arenas (including closed arenas) since the last tournament. TROLL (7-4624) BIG BAD BARBARIAN (12-4783) SUPERIOR FORCES 22T RAMPAGE (32-5076) ANGELS OF PAIN HOOFA (68-8617) ALMOST SCUMMY BOY (73-3371) THE FAMILY TREE NIGHTBINDER (82-3120) FORGE OF FURY HEDWIG (82-11622) LUROCIAN XIII DOLAN (82-15864) WHETSTONE 2D II LOAD MASTER (82-15924) ARIZONA TRIP 2K2 SNOTMONSTER (82-26261) NOSEY YELLOW SUBMARINE (82-26471) LBA: BEATLEMANIA! CLUSTER (82-28582) HALF A WORD KINETIX (82-30489) SUPERIOR FORCES 706 LUNG BUTTER (82-33462) 11405O WEBBED BEAUS (82-36458) DATING A FROG KATAMARI DAMACY (82-38613) COOL GAMES BEAVER (82-39056) ANIMAL'S FARM VITO BERTOLDO (82-41532) MEDAL OF HONOR CECIL BOLTON (82-42248) MEDAL OF HONOR V SOULTAKER (82-45716) FAIRLY ODD PEOPLE II HARVEY (82-46194) KELLUMBO'S K 06F PRISONER R09 (82-51085) DUNGEON CELL 4 Congrats to the grads. -- Green Eyes BLOODGAMES at the SUMMER FACE-TO-FACE Back by popular demand, we will be having Bloodgames at the Summer FTF! For those of you who always wanted the chance to manage the last warrior standing alive upon the arena sands, your day has come. At the end of the ten turns, even though several warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the Bloodgames. And in this game mere survival counts for little. A great general once said, "The object of battle is not to die for your cause, but to make your enemy die for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There will be two different arenas: DM 98: for Face-to-Face attendees, with turn-by-turn strategies, and DM 99: for all managers, with one strategy for all ten rounds Gameplay proceeds according to standard DM rules, except for a few notable exceptions: BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting style, each warrior designed from scratch! (All is 84 points, 3-21, as usual.) DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker before they're over. It's a dangerous sport intended only for the tough and spirited. The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even at a 1 kill desire, kill attempts will occur. REPLACEMENTS AND ROLLUPS -- There will be no replacement characters. CHALLENGES AND STRATEGIES -- In DM 98, there no regular challenges, only bloodfeuds. For DM 99, warriors may not change their strategy from round to round (to make it fair for those who could not attend the F-t-F). There will be no DA challenges. TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your rollups and strategies by Wednesday, July 7, else they are due by 9pm on Friday, at the hotel. The Bloodgames will process at the FTF with the regular tournament. MISSED TURNS -- All warriors fight each round. Only the dead may rest. ERRORS -- If we make an input error, that warrior will be awarded a win and kill. Errors must be reported before the next turn processes. NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of Bloodgames may write a column for the newsletter at the end of the games. FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than one team but may run only one team in each arena. The fee for all ten rounds is $49. AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames T-shirt will be awarded to the dead warrior with the most kills. The living warrior with the greatest number of kills will be the Bloodgames Champion. Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th through 6th place, will be awarded to those living warriors with the greatest number of kills at the end of Turn 10, with one other important consideration: Each of these six warriors must be of a different fighting style. Win/loss records and, if necessary, recognition points will only be used to determine awards if there is a tie. A Bloodgames T-shirts will be awarded to the manager of the team with the most kills. The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and Victors earn Tournament Victor status, which allows them to challenge once per turn with increased priority. These awards last for six months. The manager of the Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts. AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once the games are over, the arena and teams will be disbanded. The fighters have won their freedom and will never more be seen in the gladiatorial games. A special bonus will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila Greywand, of the Isle of the Eye, has consented to allow the top three surviving gladiators in each Bloodgames admission to the Advanced Duelmasters Games. Any special training required to qualify those three warriors for Advanced Duelmasters combat will be conducted before transfer into A.D. Astute managers will note that this means a slim, but possible chance that a warrior designed from scratch will survive the Bloodgames, win one of the top three places, and go on to glory in A.D. That warrior could be yours! The challenge is yours to take. The final plans are yours to make. When the dust settles, remember: To the victor goes the spoils!