DUEL 2 NEWSLETTER Date : 06/07/2022 Duedate: 07/04/2022 NORTH FORK ARENA DM-47 TURN-445 This Weeks Top Honors THE DUELMASTER IS POPPY LAND OF OZ (217) (47-9927) [14-7-0,105] Chartered Recognition Leader Unchartered Recognition Leader FRENZY CRASH DARQUE FORCES (396) N.E.R.D. LIFE (872) (47-9949) [13-6-0,109] (47-10199) [4-1-0,38] Popularity Leader This Weeks Favorite WENDY SIXSHOT FAST FOOD (724) DARQUE FORCES (396) (47-9727) [18-22-0,76] (47-9919) [12-11-3,98] THE CURRENT TOP TEAM THE PURGE 209 (868) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. ROYAL FLUSH (48) 64 2. SATAN'S MINIONS (813) 35 LAND OF OZ (217) 3. WEIRD ALCHEMY (480) 31 Unchartered Team 4. FLOATING PAST (854) 25 5. THE PURGE 209 (868) 24 N.E.R.D. LIFE (872) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1*N.E.R.D. LIFE (872) 14 8 1 63.6 1/ 1 THE PURGE 209 (868) 9 5 0 2/ 3 LAND OF OZ (217) 992 647 34 60.5 2/ 2 LAND OF OZ (217) 9 6 0 3/ 0 FLOATING PAST (854) 61 45 3 57.5 3/ 4*N.E.R.D. LIFE (872) 8 6 0 4/ 4 THE PURGE 209 (868) 64 48 2 57.1 4/ 7 ROYAL FLUSH (48) 8 7 0 5/ 5 ROYAL FLUSH (48) %1065 883 54 54.7 5/ 8 FAST FOOD (724) 7 8 0 6- 6 BIG LAKE GROOVE (792) 229 194 19 54.1 6/10 SATAN'S MINIONS (813) 6 4 1 7/ 7 DARQUE FORCES (396) 448 418 33 51.7 7- 3 BOOK OF THOMAS (801) 6 4 0 8- 8 TEAM HAS NO NAME (857) 33 32 2 50.8 8/ 6 ABERRANT 5 BLADES (858) 6 9 2 9- 9 DEATHLY HALLOWS (795) 108 105 10 50.7 9/11 LAZY BOYZ (167) 5 4 2 10/10 WEIRD ALCHEMY (480) 263 262 12 50.1 10/ 5 DARQUE FORCES (396) 5 10 0 11/11 BASH BROS PARK (766) 195 207 11 48.5 11/17 WEIRD ALCHEMY (480) 4 7 0 12/13 FAST FOOD (724) 286 307 16 48.2 12/ 9 WHITE MAIMERS (873) 3 6 0 13/12 WHITE MAIMERS (873) 122 134 11 47.7 13/12 WHITE WOLVES (832) 3 10 0 14/14 SATAN'S MINIONS (813) 126 141 3 47.2 14-16 TEAM HAS NO NAME (857) 2 1 0 15/15 ABERRANT 5 BLADES (858) 58 77 5 43.0 15-14 BIG LAKE GROOVE (792) 1 0 0 16/17 LAZY BOYZ (167) 36 51 6 41.4 16/ 0 FLOATING PAST (854) 1 4 0 17-18 BOOK OF THOMAS (801) 58 91 3 38.9 17/18 BASH BROS PARK (766) 0 9 0 18/19 WHITE WOLVES (832) 123 209 6 37.0 18/ 0*QUACK PACK (876) 0 3 0 Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 19/ 0*QUACK PACK (876) 0 3 0 0.0 19-19 DEATHLY HALLOWS (795) 0 1 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT THE 300 They slowly trudged along the finely-kempt and well-swept dirt road on their way to the normally quiet and unassuming town of SEAM. 300 of them in all, methodically making their way into town amid the gazes of their curious onlookers. Seam was a smallish town, full of ordinary folk who enjoyed an ordinary life; it was indeed not the type of town that one would expect to be one of the very few towns chosen to host the Games of the Arena. Some years back the town council was presented with the opportunity to once again be host to the games, but they did not want to make the same mistake twice. In short: the beauty and simplicity of the town was all but ruined by the dark magics that seemingly without fail came to every host town the first time that SEAM attempted to be a host so many years back. The town council could not deny that the arena games brought a certain level of prosperity to any town that agreed to become a host. But unfortunately, this prosperity had a very strong dark side. It also brought with it thieves, thugs, and miscreants of every type. Hustlers, gamblers, drunkards, and whores. Hit-men and wise guys. Taverns open 'til all hours of the night... open practically on every corner. However, the quiet and unassuming little town of SEAM has managed to escape the dark faction that seemed to accompany most every arena town this second time around. Their answer to this problem was very simple: no magic of any kind was allowed in the city limits. Furthermore, in order to guarantee that the town's arena fighters stay completely and totally uncorrupted by the allure of magic, all of them were required to remain in the town until when and if they were lucky enough to advance to the games at the Isle. The town was extraordinary in how ordinary it actually was, and this was one thing that alfredo Frothingslosh himself loved so much about this lazy little town that he now called home. alfredo was not a rich man, but he did have a very strong standing with the spy commission and the other managers of the games... a standing that far surpassed his actual wealth, and he kept this standing by always being ready for any new opportunity that might come along. And in the case of having no such opportunity presenting itself for a long time, such as is the case now, alfredo also possessed a certain talent to create such an opportunity for himself. When alfredo first went to the town council with his notion of sponsoring a contest, he was categorically turned down. But he realized that it was not the contest itself that the town council feared: it was the *prize*. Prizes generally meant magic. Magic almost always was accompanied by a hidden cost that the council did not have the desire or the willingness to pay. But one thing that alfredo was famous for was the ability to make the most of his young warriors without the need of relying on magic. And this special "knack" that he had helped him not only to think of a prize that the council might begrudgingly accept, but further, actually showcased, emphasized, and *celebrated* the ability to compete in the Games without resorting to magic. What really sealed the deal was alfredo offering to round up the 300 recruits needed for the contest all on his own. At that point the council could hardly argue further. And that, my friends, brings us around full circle... back to the beginning of this little story: back to the 300 ordinary folk that I described shuffling past you into town. They were men and women, young and not so young; they tended to be on the thin side (perhaps a little undernourished); most looked to be in dire need of a bath, but more than anything, these recruits were totally and completely ordinary. But that should change, and in a little more than a year from now... change it will. It is most definitely not clear now, but through hard work, training, and perhaps a bit of talent that they were not yet aware of, six of these ordinary recruits will rise and prove that indeed the once ordinary can become extraordinary. Six of these ordinary recruits will rise, proving themselves to be the "Cream of the Slosh." ***---------*---------*---------*---------**---------*---------*---------*---------*** The Frothingslosh Syndicate is proud to announce 99 Bottles of Beer III!!! (+ 100): Sponsored by ALFREDOVISION(TM): for a Better Tomorrow, and a Better Today. The contest will be in honor and celebration of turn 199 of SEAM DM 20. Your objective is simple: be the first team to accumulate 199 Bottles of Beer! The first part of the contest will be a 15 turn "warm-up" starting on turn 184, due 7/4/22, but you are encouraged to start your team as early as possible. During this casual "meet and greet" stage, all teams will earn one bottle per turn simply by fielding a full team of 5 warriors and writing at least one personal ad. BTW guys, for the sake of simplicity, your Host and Cruise director asks that you PLEASE do not sign your ad expecting me to know who you are. If you are not 100% certain, then please state very clearly EVERY TURN what team you are associated with so i do not have to go through past newsletters to try to figure out who you are. Also do not forget to write a personal ad for the turn 184 newsletter! Simply stating who you are would be great. Something like, "Hi Seam. I'm John, the manager of John's team" is certainly sufficient. The real fireworks will start on turn 199, due on 1/30/23. That is when the teams will start to earn Bottles for Arena Performance, which will be earned/awarded as follows: * Bottles awarded for being active and writing a personal ad are discontinued. * 5 Bottles for each invite to ADM, AWARDED UPON THE ANNOUNCEMENT OF INVITE IN THE NEWSLETTER with the opportunity to earn 1 extra bottle ON THE FOLLOWING TURN for achieving a kill in the Dark Arena on their last fight. Note that this Bottle is a "bonus;" you will also earn a Bottle for the win; bottles awarded for wins are outlined below. * 3 Bottles for each turn as Duelmaster, with the opportunity to earn 1 extra bottle for writing a Duelmaster's column COLLECTED ON THE FOLLOWING TURN when the column is actually published. It does not have to be fancy but has to be "something": 99 words minimum. * 5, 4, 3, 2, and 1 Bottles for Team on the Move and Current Top Team. In the case of ties, partial bottles will be awarded and will count towards your total. * 2 Bottles for Chartered Recognition Leader * 2 Bottles for This Week's Favorite * 2 Bottles for TOP CAREER HONORS Chartered Team * 0 Bottles for each turn as Overall Popularity Leader. Additionally, you will pay a 1 BOTTLE PENALTY on the following turn if you fail to post a personal ad apologizing for your ostentatious behavior! OR...you can choose to brag further about how astonishingly wonderful you actually are, and are more than worthy of all the accolades you get from your adoring fans. * 1 Bottle for a successful Bloodfeud: limit two bottles per incident. * 2 Bottles for each Stylemaster as listed in the newsletter. In other words, the rules for being awarded bottles for Stylemaster are the same as they are in the arena: winning record, adept or above. * 1 bottle for each win, or two bottles for each kill in the regular arena. Warriors that manage to return from the Dark Arena earn one bottle for the win only. If more than one team achieves or surpasses 199 Bottles on the same turn, the team with the higher total will be the victor. Partial Bottles having been awarded make the event of a tie at the end much less likely; any fraction of a bottle lead that you may have *will* count. In the unlikely event that there is an exact tie for any place that receives a prize, those teams involved will continue playing until a winner can be decided. The top three places will win one or more "Cream of the Slosh" replacements: * 1st Place: 3 CotS replacements * 2nd Place: 2 CotS replacements * 3rd Place: 1 CotS replacements A CotS replacement is 10 standard, ordinary Duelmasters teamsheets that are specially "marked" and grouped together by the Spy Commision to be used for this single purpose only. The winning manager then chooses any one out of the 50 warriors on the 10 teamsheets they wish to be their "Cream of the Slosh" replacement; the other 49 are simply discarded. Note that you are free to use your CotS replacement anytime you have an opening on your team in Seam; in other words, you are not required to Dark Arena nor do you have to pass on a good naturally occurring replacement. However, CotS replacements will not be allowed to hide their status: all CotS replacements will be required to start its name with these three symbols: O^O (capital O, shift-6 [caret symbol], capital O. This surely will cause them to be a "target" of challenges, but also will serve as a badge of honor for them to wear proudly. In the case of winning multiple CotS replacements, you will be required to wait at least 10 ACTIVE turns in between using your CotS replacements; you will only receive one CotS packet at a time. Just send a note in to the Spy Commission with your 10th turn's orders to receive your new CotS packet with your turn's results. Note that 6 CotS replacements being won in total is the guaranteed minimum. I have been informed that if the contest has an unusually large turnout, the Spy Commission MAY choose to spice up the prize pool with additional CotS replacements. Understand there are no guarantees (other than them 6 as listed), and these Spies were rather "vague" and sometimes can be a little sketchy. But, for what it's worth, I figured I should pass the information on just in case it does actually have merit. But that's not all! For those of you that wish to spice up the contest even further, we are featuring an additional and completely voluntary "Contest Within a Contest" for which there will be a one time fee of 6 RSI Gift Certificates to enter. The prize pool for the CWAC will be one "6-pack" of Duelmasters Gift Certificates (no cash value; each may be redeemed for one Duelmasters teamsheet) for every manager who chooses to participate. The prize pool will divided up among the winning players as follows: * 1st place: 1/2 of all the teamsheets * 2nd place: 1/3 of all the teamsheets * 3rd place: 1/6 of all the teamsheets I just want to clarify that managers competing for the CWAC teamsheets are only competing against each other. So, for example, if you place second in the main contest but the main contest winner did not choose to participate in the CWAC, you will then be the first place winner of the CWAC (and receive half of all the sheets in the prize pool). Additionally, if the CWAC proves to be very popular and gets many entries, I may pay out more places. Any such decisions will be discussed and finalized prior to turn 199. I will do my best to write a Contest Update every turn which will obviously be based on the totals from the previous turn. I also plan to start an email list that you may join if you wish. I will send out the updated contest standings to this list...likely very soon after the newsletter is posted; I will actually be so bold to suggest that I might get your contest update prior to getting your mail! So everyone can have up-to- date standings, but also gives you the chance to point out any errors I might have made prior to sending in the official update to be printed in the newsletter. Other Rules: * Once the first team equals or surpasses the required 199 Bottles total, THE CONTEST IS OVER unless there are any ties to work out, and in that case the contest will continue to the following turn ONLY for those teams involved. Your official contest ranking will be based on whatever position you are holding at the time that the first team(s) surpasses 199 bottles, even in the unlikely event of a tie for first place and the winner has not yet been determined. * NO AVOIDS: This will be STRICTLY ENFORCED starting on Turn 199. Any team caught avoiding will be REMOVED from the contest and their entry fee (if any) WILL NOT be refunded! And trust me, with the number of nosy spy reporters out there, YOU WILL get caught. * Cheating of any kind will not be tolerated and will be grounds for disqualification. Coordinating challenges is allowed; non-aggression pacts are allowed. "Taking a dive" (ie: throwing fights) is definitely NOT allowed. Any allegations of cheating will be investigated seriously; any decision made by the spy commission regarding said allegations will be final. Ladies and gentlemen: let's keep this clean, okay? None of us are kids anymore! * Seam is a "non-tourney" arena, and as such you are required to field a full team of 5 warriors every turn! Any warrior that has 1 FE or more missing the turn will incur a 3-Bottle penalty for their team. You are highly encouraged to put your entire team on maintenance, to guard against any mistakes. If you have a warrior "accidentally' sit out the turn, you will "accidentally" incur a 3-bottle penalty ;>. Any rookie warrior missing a turn will only incur a 1-Bottle penalty for their team. I am aware that those poor noobs often get lost temporarily. * There will be no penalty for your *entire team* missing a turn. It is certainly not recommended, however! * No tournament experience or "enhanced" warriors will be allowed. * If you wish to participate in the optional "contest within a contest," you must announce your intention to participate prior to turn 190 being processed (due 9/26). The one-time entry fee of 6 RSI Gift Certificates will be charged to your account at that time. YOU are invited; you are encouraged to start early if you like! The Frothingslosh Syndicate invites you to Bottle! Er...ah...battle! SPY REPORT Like the magnificent Sun, rising upon the Dawn and exiling the Night for a Day, I, Novgorodny Vir, return once again! Those betting on DARQUE FORCES lost their shirt, as DARQUE FORCES lost their fighting abilities: 2-3-0. Nothing works for a team like victory (How's that for a perceptive observation?) as WEIRD ALCHEMY can attest... SATAN'S MINIONS posted a nice gain, to come in 6th. Everybody loves a winner... SATAN'S MINIONS had cause to celebrate, after CHATTEL got 22 points by beating SPYRO. CLOUD certainly had a baffled expression on his face, after losing to SMOKE KING HOT and losing 10 points in the process! In NORTH FORK, nothing is permanent (except Death), and we find ourselves a new Duelmaster, POPPY. Word has it one team in NORTH FORK is using psychics to predict wins. They lead a charmed life! So much to report, so little time! Like the noble eagle soaring amongst the mountaintops, so stand the warriors of LAND OF OZ, alone and unchallenged. Like a pup with its tail between its legs, SATAN'S MINIONS scurried away from LAND OF OZ. Oh, the shame! Everyone is famous for fifteen minutes, and FORBIDDEN FRUIT is it right now. Most challenged warrior. Isn't FAST FOOD proud! Word has it QUINTUS suffered a romantic setback. Note how he challenged ZING, 26 points his senior. It's not whether you win or lose, but how many points you get (1). Right, QUINTUS? FORBIDDEN FRUIT found herself challenged by a warrior 24 below: CARISSIMUS. CARISSIMUS of WHITE MAIMERS kept his wits as he lost to FORBIDDEN FRUIT. Is there life after death? Pragmatics (and warriors) know there is death after life! Sober up, young warriors, and take note of GLADIUS' fate! BOOTLICKER of SATAN'S MINIONS handily did him in. Experience counts for something on NORTH FORK's sands. A moment of silence for GLADIUS, who died an untimely death at the hands of BOOTLICKER. In the spirit of revenge, we call upon WHITE WOLVES to act! Justice was served as FRENZY fought GRATILLONIUS in bloodfeud. Well done, DARQUE FORCES! Oh hard! that to strike a flame, the match itself must needs be wasting! Do not think spyreporting in NORTH FORK is the highlight of my life. More important duties call me. Can anything compare to the pleasure of writing Spyreports for NORTH FORK? On that giddy note I take my leave-- Novgorodny Vir DUELMASTER W L K POINTS TEAM NAME POPPY 9927 14 7 0 105 LAND OF OZ (217) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME -DRUDGE 9735 12 6 0 115 SATAN'S MINIONS (813) FRENZY 9949 13 6 0 109 DARQUE FORCES (396) PILLAGE 10035 15 7 0 107 THE PURGE 209 (868) -MONSTER 9618 17 6 2 102 BOOK OF THOMAS (801) BAUM 10053 12 7 0 102 LAND OF OZ (217) SIXSHOT 9919 12 11 3 98 DARQUE FORCES (396) FORBIDDEN FRUIT 9632 21 27 0 96 FAST FOOD (724) ACE REPORTER 9897 12 13 0 94 ROYAL FLUSH (48) CHAMPIONS W L K POINTS TEAM NAME GRATILLONIUS 10208 16 17 1 90 WHITE MAIMERS (873) LOST SHIP 9621 13 5 0 89 FLOATING PAST (854) -MEGA MOOSE KNUCKLE 10054 8 4 0 88 TEAM HAS NO NAME (857) BURN 10036 15 9 0 86 THE PURGE 209 (868) RENEWING THE MIND 9904 16 10 1 82 ABERRANT 5 BLADES (858) -MEK-QUAKE 9782 15 13 0 82 WEIRD ALCHEMY (480) -PLAGUE FACE 9829 9 3 1 82 TEAM HAS NO NAME (857) TRY ONE 9765 17 16 0 81 WEIRD ALCHEMY (480) THE SINFUL NATURE 9847 15 12 3 80 ABERRANT 5 BLADES (858) BIG TEN 10177 8 2 0 80 ROYAL FLUSH (48) LEGGING LAGAN 9625 12 9 0 79 FLOATING PAST (854) -BROKEN FAUCET 9686 10 7 0 79 BASH BROS PARK (766) -RUBEUS HALBERD 10058 8 6 1 79 DEATHLY HALLOWS (795) -THE WARRIOR 9948 9 10 0 78 BIG LAKE GROOVE (792) ROTTING WOOD 9896 9 10 0 77 BASH BROS PARK (766) WENDY 9727 18 22 0 76 FAST FOOD (724) CARISSIMUS 10204 12 9 1 70 WHITE MAIMERS (873) ORIGINAL JOE 10066 9 9 1 68 FAST FOOD (724) -NORTHWIND 9454 13 10 1 67 BOOK OF THOMAS (801) FEMINIST 10103 9 7 0 67 THE PURGE 209 (868) CHALLENGER ADEPTS W L K POINTS TEAM NAME RAINBOW 9841 13 15 0 61 LAND OF OZ (217) CLUB COFFEE 9833 14 15 0 59 FAST FOOD (724) VICTORIOUS FAITH 9846 12 15 0 59 ABERRANT 5 BLADES (858) DIE ROLL 9946 12 5 0 58 WEIRD ALCHEMY (480) DANCING QUEEN 10133 8 6 1 57 ROYAL FLUSH (48) ADEPTS W L K POINTS TEAM NAME BOOTLICKER 10182 8 1 2 55 SATAN'S MINIONS (813) ZIB KLIBZET 1219 9 10 1 52 LAZY BOYZ (167) DEMETRIUS 10203 7 5 0 52 WHITE MAIMERS (873) DRIFTWOOD 9793 5 1 0 51 FLOATING PAST (854) SMOKE KING HOT 10082 10 7 0 48 ROYAL FLUSH (48) WHOPPER 9835 9 20 0 47 FAST FOOD (724) APT. ZZRAB 1640 6 7 0 46 LAZY BOYZ (167) VIRUS 10130 8 7 0 44 THE PURGE 209 (868) VEXILLARIUS 10085 6 10 0 44 WHITE WOLVES (832) SERF 10056 10 9 0 43 SATAN'S MINIONS (813) LOST MOSS 9792 4 2 1 41 FLOATING PAST (854) CRASH 10199 4 1 0 38 N.E.R.D. LIFE (872) TRIALS OF VICTORY 10055 6 13 1 36 ABERRANT 5 BLADES (858) ZING 10228 3 4 1 36 LAZY BOYZ (167) ADEPTS W L K POINTS TEAM NAME -KILLIUS SLITWICK 10135 4 4 1 35 DEATHLY HALLOWS (795) CHALLENGER INITIATES W L K POINTS TEAM NAME CHATTEL 10232 2 0 0 32 SATAN'S MINIONS (813) -SQUINTER 9831 6 7 0 31 TEAM HAS NO NAME (857) -DRACO MAL FOIL 10059 6 7 1 30 DEATHLY HALLOWS (795) FACE FIERY TRIALS 10092 5 11 0 30 ABERRANT 5 BLADES (858) -ALCHEMIST 9827 6 3 0 27 TEAM HAS NO NAME (857) CLOUD 10200 4 1 0 27 N.E.R.D. LIFE (872) -CUDGEL PUFF 10083 7 4 0 26 DEATHLY HALLOWS (795) LUCIUS 10086 5 11 0 26 WHITE WOLVES (832) BLANCA 10292 2 0 0 26 N.E.R.D. LIFE (872) AUNTIE EM 10254 3 2 0 24 LAND OF OZ (217) INITIATES W L K POINTS TEAM NAME -WINCHESTER 10260 2 2 0 19 BOOK OF THOMAS (801) SPYRO 10198 4 1 1 18 N.E.R.D. LIFE (872) -SPOT LIGHT 10261 2 2 0 14 BOOK OF THOMAS (801) GABRIEL 10257 2 2 1 13 LAZY BOYZ (167) UNION JACK 10329 1 0 0 13 ROYAL FLUSH (48) -FLETCHER 10305 1 0 0 12 BOOK OF THOMAS (801) THINGAMABOB 10332 1 0 0 11 WEIRD ALCHEMY (480) QUINTUS 10253 1 4 1 8 WHITE WOLVES (832) VITELLIUS 10236 1 4 0 7 WHITE MAIMERS (873) APEFACE 10318 1 0 0 5 DARQUE FORCES (396) MAXIMUS 10296 0 1 0 1 WHITE WOLVES (832) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? DEAD 10317 0 1 0 DARQUE FORCES 396 DARK CHAMPION 445 NONE JAZZ 10304 0 2 0 DARQUE FORCES 396 GABRIEL 10257 445 RAVAGE 9901 10 10 0 DARQUE FORCES 396 GRATILLONIUS 10208 442 JUST REVENGED STABBERS 9750 10 7 0 DEATHLY HALLOWS 795 SIXSHOT 9919 442 AUGER 10156 0 6 0 DOWNWARD SPIRAL 840 SPYRO 10198 441 NOT REVENGED BRANCH 9915 0 1 0 FLOATING PAST 854 SHEWISH GIANT 445 NONE HUMBUG 10278 0 3 0 LAND OF OZ 217 SPYMASTER 445 NONE SNAKE 10263 0 4 0 N.E.R.D. LIFE 872 DARK CHAMPION 445 NONE DAFFY DUCK 10314 0 1 0 QUACK PACK 876 SPYMASTER 445 NONE DAISY DUCK 10312 0 1 0 QUACK PACK 876 MOUNTAIN TROLL 445 NONE DONALD DUCK 10313 0 1 0 QUACK PACK 876 MOUNTAIN TROLL 445 NONE JACK SQUAT 10108 8 6 0 ROYAL FLUSH 48 THE SINFUL NATUR 9847 444 SERVANT 10319 0 1 0 SATAN'S MINIONS 813 SPYMASTER 445 NONE ROZATOARE 10187 0 3 0 SOBOLAN PACHET 871 QUINTUS 10253 442 DA1 10331 0 1 0 WEIRD ALCHEMY 480 HIGH ELF 445 NONE GERMANICUS 10105 6 7 0 WHITE WOLVES 832 BOOTLICKER 10182 442 GLADIUS 10274 2 1 0 WHITE WOLVES 832 BOOTLICKER 10182 445 PERSONAL ADS Humbug -- Nice choice of weapon and a nice set of bruises you gave me! Thank you for the win and good luck on the sands! -- Gladius Crash -- Congratulations on your victory! I was lucky to escape with my life! -- Lucius Zip Klibzet -- Thank you for the victory! Had you forgotten how to fight? -- Carissimus Apocalypse -- Thank you for the skills training! Good luck on the Isle! -- Gratillonius Face Fiery Trials -- I will pick a better weapon next time! -- Quintus Cloud -- Challenging you after my last defeat was not one of my better ideas! Well fought! -- Vitellius Whopper -- Lighter armour and a lighter weapon might have won you victory! Not that I am complaining! -- Demetrius Northwind -- What you lost in victory, you gained in defeat! Impressive skill learn! -- Julius Bootlicker -- Well fought! However, I haven't given up yet! -- Vexillarius Sling Shot, a salute on your Title. Let's get you a Lord Protectorship so we can begin thinking about some Turf Wars. -- Oz The All Lauding Veteran Merc? OK by me. I wrote him in and pounded his behind. -- Baum Trials Of Victory, not today, Trials; not today. -- Rainbow Apocalypse, you were too much for me. No wonder you are a Champion. -- Poppy Blanca, bah ....... -- Humbug Spot light, your light shined on me. -- Auntie Em Health. Humility. Honor. -- Oz The All Philosophical Oz the All Envious -- Thank you for your salute! Most kind and considerate! I hope to welcome some of your esteemed warriors to the isle one day! -- Julius Humbug -- Don't be too hard on y ourself! You got some good blows in and I have the bruises to prove it! Until the next time.... -- Gladius Cloud -- That is two wins to you and none to me! I will not make the mistake of challenging you again! Best regards! -- Vitellius Crash -- Thank you! Perhaps I would fare better in the tavern trying to drink you under the table than beating you in fair combat on the sands! -- Lucius Jazz -- Well, I may have won, but that was embarrasing! Some Total Parry head-to-heads don't last so long! Promise me you will try harder next time and I pledge to do the same! -- Gladius Wincester -- Ouch! That really hurt! -- Quintus Club Coffee -- With all due respect, I will not be taking another "Coffee" break with you! -- Lucius Victorius Faith -- You brute! You know where you can stick your quarterstaff! -- Vexillarius Fletcher -- Well, I guess you were my last shot. You won, and I now see a trip to the Darkside. -- Snake Humbug -- It was an honor to face you and come out with a win. I tip my hat to you, good sir! -- Blanca Smoke King Hot -- I am sure that was not the fight you were expecting. Let's just call that a lucky shot! -- Crash (laughing behind your back) All -- I can't wait until the next war to start. As I sharpen my team's blades and brains, I can only hope I am ready. -- Dante, mgr. of N.E.R.D. Life LAST WEEK'S FIGHTS SNAKE was viciously butchered by DARK CHAMPION in a 1 minute bloody Dark Arena fight. HUMBUG was slaughtered by SPYMASTER in a 1 minute Dark Arena battle. DEAD was easily killed by DARK CHAMPION in a 1 minute Dark Arena match. DAFFY DUCK was assassinated by SPYMASTER in a 2 minute bloody Dark Arena duel. DONALD DUCK was viciously butchered by MOUNTAIN TROLL in a 2 minute Dark Arena fight. SERVANT was murdered by SPYMASTER in a 1 minute bloody Dark Arena competition. DA1 was dispatched by HIGH ELF in a 1 minute bloody Dark Arena fight. BRANCH was executed by SHEWISH GIANT in a 1 minute Dark Arena brawl. DAISY DUCK was barely slain by MOUNTAIN TROLL in a 2 minute gruesome Dark Arena fight. FRENZY vanquished GRATILLONIUS in a action packed 1 minute uneven Bloodfeud duel. GLADIUS was slain by BOOTLICKER in a 6 minute Bloodfeud duel. CARISSIMUS lost to FORBIDDEN FRUIT in a 2 minute veteran's Challenge fight. ACE REPORTER overpowered WENDY in a 1 minute gory one-sided Challenge melee. BIG TEN savagely defeated ROTTING WOOD in a 3 minute mismatched Challenge match. DEMETRIUS was savagely defeated by ORIGINAL JOE in a 3 minute Challenge match. DANCING QUEEN handily defeated WHOPPER in a 1 minute one-sided Challenge conflict. SMOKE KING HOT devastated CLOUD in a 1 minute uneven Challenge duel. VEXILLARIUS overpowered TRIALS OF VICTORY in a 1 minute mismatched Challenge brawl. QUINTUS was devastated by ZING in a 1 minute one-sided Challenge fight. SIXSHOT was luckily beaten by POPPY in a exciting 3 minute veteran's Title bout. PILLAGE overpowered RENEWING THE MIND in a 1 minute mismatched conflict. BAUM bested THE SINFUL NATURE in a 2 minute gruesome veteran's bout. LOST SHIP luckily beat TRY ONE in a action packed 3 minute expert's bout. LEGGING LAGAN was unbelievably bested by BURN in a 6 minute veteran's contest. RAINBOW luckily beat APT. ZZRAB in a exciting 4 minute duel. FEMINIST defeated DRIFTWOOD in a 2 minute duel. DIE ROLL overpowered CRASH in a 1 minute one-sided bout. VICTORIOUS FAITH won victory over VIRUS in a 2 minute bout. SERF won victory over AUNTIE EM in a 1 minute veteran vs. beginner fray. CLUB COFFEE overpowered FACE FIERY TRIALS in a exciting 1 minute uneven competition. ZIB KLIBZET defeated LOST MOSS in a 2 minute fight. SPYRO was vanquished by CHATTEL in a 1 minute one-sided fray. LUCIUS was beaten by BLANCA in a 2 minute match. GABRIEL savagely slew JAZZ in a exciting 4 minute gory novice's fight. VITELLIUS was outwaited by APEFACE in a crowd boring 18 minute amateur's match. UNION JACK overpowered MORDANT DESERTER in a 1 minute one-sided struggle. MAXIMUS was demolished by THINGAMABOB in a 1 minute one-sided struggle. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |STRIKING ATTACK 13 LUNGING ATTACK 114 - 93 - 4 55 | |TOTAL PARRY 11 PARRY-RIPOSTE 13 - 14 - 1 48 | |LUNGING ATTACK 9 WALL OF STEEL 23 - 25 - 3 48 | |AIMED BLOW 8 BASHING ATTACK 43 - 49 - 3 47 | |SLASHING ATTACK 7 TOTAL PARRY 51 - 59 - 2 46 | |WALL OF STEEL 6 STRIKING ATTACK 93 - 109 - 8 46 | |BASHING ATTACK 5 SLASHING ATTACK 35 - 44 - 2 44 | |PARRY-RIPOSTE 3 AIMED BLOW 60 - 88 - 1 41 | |PARRY-STRIKE 2 PARRY-STRIKE 9 - 15 - 0 38 | |PARRY-LUNGE 0 PARRY-LUNGE 0 - 3 - 0 0 | Turn 445 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: TOTAL PARRY 7 - 4 LUNGING ATTACK 4 - 5 3 LUNGING ATTACK STRIKING ATTACK 8 - 5 SLASHING ATTACK 3 - 4 2 TOTAL PARRY AIMED BLOW 4 - 4 BASHING ATTACK 1 - 4 2 STRIKING ATTACK PARRY-STRIKE 1 - 1 PARRY-LUNGE 0 - 0 2 AIMED BLOW PARRY-RIPOSTE 0 - 3 1 SLASHING ATTACK WALL OF STEEL 0 - 6 1 WALL OF STEEL TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME TOTAL PARRY POPPY 9927 14 7 0 105 LAND OF OZ (217) AIMED BLOW FRENZY 9949 13 6 0 109 DARQUE FORCES (396) LUNGING ATTACK PILLAGE 10035 15 7 0 107 THE PURGE 209 (868) STRIKING ATTACK BAUM 10053 12 7 0 102 LAND OF OZ (217) PARRY-RIPOSTE RENEWING THE MIND 9904 16 10 1 82 ABERRANT 5 BLADES (858) WALL OF STEEL LEGGING LAGAN 9625 12 9 0 79 FLOATING PAST (854) BASHING ATTACK DIE ROLL 9946 12 5 0 58 WEIRD ALCHEMY (480) SLASHING ATTACK LOST MOSS 9792 4 2 1 41 FLOATING PAST (854) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is WENDY 9727. The most popular warrior this turn was SIXSHOT 9919. The ten other most popular fighters were LEGGING LAGAN 9625, ORIGINAL JOE 10066, APT. ZZRAB 1640, BIG TEN 10177, ROTTING WOOD 9896, TRY ONE 9765, GABRIEL 10257, BAUM 10053, VICTORIOUS FAITH 9846, and LUCIUS 10086. The least popular fighter this week was APEFACE 10318. The other ten least popular fighters were VITELLIUS 10236, MAXIMUS 10296, SPYRO 10198, FACE FIERY TRIALS 10092, CRASH 10199, RENEWING THE MIND 9904, QUINTUS 10253, TRIALS OF VICTORY 10055, CLOUD 10200, and WENDY 9727. SUMMER FACE-TO-FACE IN WASHINGTON, D.C.! (well actually, Alexandria, Virginia) We hope you will join us at our summer FTF in Washington, D.C., July 22-24, 2022. It will be held at the Embassy Suites Alexandria Old Town near the Potomac River in Alexandria, Virginia (703-684-5900). The hotel looks very nice and we're excited to be in the downtown area with so many restaurants and other goodies nearby. Room rates are $169.00 for singles and doubles, which includes full cooked breakfast, complimentary manager's reception, and free high speed internet. Underground parking is $15/night. There's a fitness center, jacuzzi, and pool. The rooms are blocked-- the code is "Duelmasters." The official block cutoff is mid June so make your reservations ASAP! The hotel reservation site is: https://book.passkey.com/event/50341474/owner/1731/home Or call to reserve at 800-362-2779 and use group code DUE. Please note that rooms are limited. As always, if the block is full, please make your reservation the best you can (book a king, and/or book at normal rates) and let us know and we'll work with the sales office to get them to correct your reservation. The tournament info sheet and minioverviews will be out in June. We are very looking forward to seeing you all and hope that you can make it! P.S. The dates are set for the next winter FTF: January 13-15, 2023, in Tempe. WINTER FACE-TO-FACE IN TEMPE! We hope you will join us at our winter FTF in Tempe, AZ, January 13-15, 2023! It will be held at our usual Embassy Suites Hotel in Tempe, Arizona (480-897-7444). Room rates are $184.00 per night, 1-2 occupancy, which includes full cooked breakfast, complimentary manager's reception, free airport shuttle, free parking and free high speed internet. There's a fitness center, jacuzzi, and pool. The rooms are blocked-- the code is "Duelmasters2023." The official block cutoff is December 12 so make your reservations ASAP! The hotel reservation site is: http://tinyurl.com/FF68inTempe Please note that doubles are limited. As always, if the block is full, please make your reservation the best you can (book a king, and/or book at normal rates) and let us know and we'll work with the sales office to get them to correct your reservation. We look forward to seeing you in January! -- RSI This is just a reminder to all who plan to enter the contest in Seam that it is a no-tourney arena, and is therefore subject to the no-tourney rules. The pledge all participants must take when entering a team in this arena is as follows: ******************************************************************************** NO-TOURNEY ARENA PLEDGE * I pledge that I will not send warriors from this team to a tournament, nor will I use a tournament prize on a warrior from this team. * I pledge to run a full team when I run turns in this arena. If circumstances preclude my running less than a full team, I will notify the Player Committee. * I agree to abide by the decisions of the Player Committee. * I understand that any warrior that participates in a tournament or receives a tournament prize shall be sent to the Dark Arena until they are dead. ******************************************************************************** Please send your agreement with your new team. Best of luck in the arena and in the contest!