DUELMASTERS NEWSLETTER Date : 11/08/2003 Duedate: 12/05/2003 SNOWBOUND ARENA DM-50 TURN-191 This Weeks Top Honors THE DUELMASTER IS IRIADOR DRUID'S GROVE (292) (50-2481) [11-7-2,106] Chartered Recognition Leader Unchartered Recognition Leader IRIADOR POSITION IS EMPTY DRUID'S GROVE (292) (50-2481) [11-7-2,106] Popularity Leader This Weeks Favorite NASSE HARRY MONSTER DARK SIDHE (288) OPEN SESAME (199) (50-3307) [16-17-1,83] (50-3430) [0-3-0,5] THE CURRENT TOP TEAM TEAM VIRTUE (371) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. DRUID'S GROVE (292) 39 2. MIDDLE WAY 6 (368) 19 OPEN SESAME (199) 3. OPEN SESAME (199) 13 Unchartered Team 4. TEAM VIRTUE (371) 9 5. THE ANGRY PUKES (6) 5 TEAM VIRTUE (371) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1*TEAM VIRTUE (371) 11 3 0 78.6 1/ 2*TEAM VIRTUE (371) 11 3 0 2/ 2 OPEN SESAME (199) 254 177 16 58.9 2/ 1 MIDDLE WAY 6 (368) 9 6 1 3/ 4 MIDDLE WAY 6 (368) 59 56 1 51.3 3/ 4 DARK SIDHE (288) 8 7 0 4/ 3 DARK SIDHE (288) 278 264 17 51.3 4/ 5 STRANGE TUNES (369) 8 7 0 5/ 0*THE ANGRY PUKES (6) 1 1 0 50.0 5/ 3 OPEN SESAME (199) 6 8 1 6/ 5 IRON CURTAIN (299) 124 137 9 47.5 6/ 7 DRUID'S GROVE (292) 6 8 0 7/ 7 DRUID'S GROVE (292) 40 46 3 46.5 7/ 6 IRON CURTAIN (299) 3 2 0 8/ 6 STRANGE TUNES (369) 23 27 1 46.0 8/ 0*THE ANGRY PUKES (6) 1 0 0 9- 8*MODERN MASTERS (372) 1 4 0 20.0 9- 8*MODERN MASTERS (372) 1 4 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT >)]H[(< + -----:----- + >)] The Free Cities #71 [(< + -----:----- + >)]H[(< Riztab: "There was something out there," Tillouisa whispered, squinting into the moonlit distance. "I SAW it moving across the water." "Somebody night-fishing in a rowboat," Song of Summer said in a normal voice. "Everything isn't monsters, Til." "Ha! That just shows how much YOU know." Tillouisa abandoned her whisper and scowled at her teammate triumphantly. "I've SEEN monsters, Summer. I know what I'm talking about. There are ALWAYS monsters around water--" "In the Shagornan Desert, maybe, but--" "Everywhere! Water's tricky, Summer. You can't TRUST it," the Rirorni woman stated positively. Before Song of Summer could reply to that, a cry floated to them from the dark lake. Not a human cry, nor the call of any nightbird that either woman had heard before. There was a little of the wolf howling in it, but what wolf would be in the middle of miles of water? And even the howl of a wolf did not chill the blood quite so effectively. After a moment, Song of Summer swallowed twice and said, "It might not be a monster even so." She didn't sound like she believed that. "It might be...just some strange creature out there." There was another cry from the lake, this time all too human, shrill with terror and despair. Splashes accompanied it. "I guess there was a night-fisherman out there, after all," Tillouisa noted. "You don't have to sound so cheerful about it! That poor man probably died horribly." "He would've heard the rumors of monsters same as we did," Tillouisa said, shrugging. "If he chose to risk the lake anyway, well, what did he expect?" She turned away from the waterfront. "I don't suppose there's anything we could do to help him?" "I don't suppose so. He's probably dead by now. Come on." Tillouisa grabbed her teammate's arm and started towing her back up the sloping street. "Where are we going?" "Around this block of buildings. They're all collapsed, and we couldn't get through them. I want to check out the old records building now while the monster's out on the lake." "Til! You're INSANE! We don't know there's only ONE monster." "We can find out, then." Malcorn: "It looks like somebody laid a plate, or a shield, or, I dunno, a cartwheel or something on the field," Blacklock said doubtfully. "If plates, shields, or cartwheels came twenty feet across, yes, it surely does," Birdsong agreed. Blacklock moved to study the circle of flattened grain--which was to have been cut today--from another angle. Not that there was anything different to see. Perfectly circular, perfectly flat. "It'd be hard to cut grain that's been trampled down like that, wouldn't it?" "Yeah, really hard--like impossible, and that's a lot of grain. It isn't like we've got so much to spare, you know." Birdsong knelt and touched the smashed stalks, drawing her hand back quickly. "They're frozen!" "A twenty-foot cartwheel of ice?" Blacklock speculated doubtfully. "Well, anyway, it's too bad, but it happened. What caused it, and what do we do about it?" "I don't know to both, but I think..." Birdsong stood and frowned at the ruined grain. "I think we tell Lord Malcorn." "Oh, SH-- uh, shoot! You think he's been dabbling in magic and did this?" "Of course not! Lord Malcorn isn't careless or destructive," Birdsong stated positively. "But he'll know what to do." *** ***** *** ***** *** Lord Malcorn, Blackie in more informal situations, was staring at another circle of smashed crops. Hay, this time, and a couple of rabbits who had been so unlucky as to be inside the circle when disaster fell. He knew, in a general sense, what had caused it--when he had loosed the Dregur from the Silent Place, other things had escaped also. From the Silent Place, and from other restraints elsewhere. He didn't know exactly which "other things" had caused this, but he was sure that the ultimate blame attached to him. That was the trouble with taking drastic measures to counter drastic problems. You never knew what secondary effects might occur. Or what kind of measures would be required to deal with the secondary problems, and what tertiary problems might arise from THAT. He could spend the rest of his life cleaning up after the results of releasing the Dregur.... But then, he could have spent the rest of his life cleaning up after the invaders, too. He sighed and turned to the farmer. "Keep your livestock and your workers out of the fields," he directed. "There may be more of these, and it will require a complicated bit of work to put a stop to it." Warriors and managers of the Free Cities, your participation in these events is invited. An email to Livia@reality.com or a personal is all it takes. -- the Scribe >)]H[(< + -----:----- + >)] The Free Cities #72 [(< + -----:----- + >)]H[(< Between Ibizond and Korga: The hound that Fist of Kjarran had crippled was dragging itself down the road toward its approaching master, whining pitifully. If it had been a proper dog, the gladiator might have regretted the injury. As it was...serve the damned beast right. As the hound had appeared to grow when it charged him, so did the hunter. What might have been a big horse--if it was a horse at all--became huge, and its rider dominated the sky. He...it seemed to wear a crown of cold lights, or maybe there were northern lights in the sky behind its head. No, that wasn't north, that was southeast. Fist shook his own head to clear out the fantasies. As the rider passed the crippled hound, he cried out in a terrible voice, a word Fist didn't know and didn't want to know. An evil word, he was sure. Maybe a spell, or a vow of vengeance. Not that it mattered! He had the protection of Kjarran and Jayde. He raised his sword against the moon-colored blade that was swinging down out of the stars above him. "Kjarran and Jayde guide my hand!" Fist shouted, and then the blow fell against his blade with enough force that it drove him to his knees. The hunter's blade was white as bone, his own turned red as life's blood, and warmth came into his hands from his two-handed grip on it, and down his arms, to counter the icy air that cloaked his opponent. He was a little surprised to find himself still alive after such a blow, more surprised still to find his blade unbroken. Nothing but the direct intervention of his god Kjarran and the god's Daughter Jayde could have preserved his life, he was sure. And the only proper way to show appreciation of that aid was to get up and fight. Which he would do. As the hunter's blade was withdrawn and raised for another blow, Fist lurched to his feet. The hunter was thundering more of his evil-sounding words, they seemed to streak toward him like arrows, like an icy hail or the bitterest wind of winter, and it was hard to stand against them, the coldness and the hate and the fury. Impossible to stand against another powerful sword-stroke delivered in their wake. Fist did the only thing he could think of and threw himself forward under the falling blade, slashing at the horse's forelegs where it reared high, then at its belly as he rolled under it and out into the road. The horse screamed as cold-gleaming coils emerged from its belly and came down on all four feet, stumbled when one of its front legs wouldn't hold, and fell. The hunter leaped free, but the fallen horse was now between him and his prey. Cold light, colder than moonlight and without that clean purity, shivered around him. The intestines that had spilled from the horse writhed like snakes, or like an animated snare, coils twisting toward Fist. If they caught him, the gladiator believed they would be like a snare and would hold him for the vengeance of the hunter. He edged backward, not taking his eyes off the hunter but wondering uneasily what had become of the hounds. The idea of one or two of those hell-hounds coming up behind was enough to shake the steadiest nerves. As though in answer to his worry, one of the hounds howled pain behind him. "We've got your back," Cadal said. At that moment, the barbarian's voice was the sweetest sound Fist could imagine. "Serimna shield us all with her mercy!" Zilla added. There were several butchery whacks interspersed with screams, and Aghtamar growled, "What does it take to kill the damned thing?" The knowledge that his friends were at his back, ready to stand and fight beside him, was more warming than sunlight. "The hounds won't close with us on their own," Cadal reported from close behind him. "If we can take out the hunter, we may be home clear on this." "That won't be easy," Fist of Kjarran observed. "These things can be hurt, but damned if I know what will kill them." He staggered as one foot was dragged out from under him. Someone caught his arm and kept him from falling while he looked down. And swore. A loop of the horse's intestines had wrapped itself around his ankle. He slashed downward to free his foot, then threw himself to the side just as the hunter struck. Blades rang together as one of his comrades parried the blow. The hunter spoke more of his unknown words that might be spells or cursing. Or really cursing, if it came to that, really laying a curse. Fist pushed himself to his feet again and faced his opponent grimly. "Kjarran and Jayde, this has got to STOP." He raised his sword, noting that the blade had gone red again, and advanced on the dark shape of the hunter. The blade burned as hot as the hunter was cold and made a sound like a deep-voiced bell very far away. Fist felt a presence, a force, move through his body, and without willing it he lunged forward, driving the bright-burning blade toward the hunter. There was a roaring around him, and he felt as though he'd been caught in a twist of wind, or an earthquake, something natural and violent and beyond his control. It was a relief to faint. * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===FREE BLADES REGIONAL NEWS===--- Duelmasters ----------- DM 9 ZUKAL (turn 477): GWEN RYDER of DREAM PARK (Zalgor Prigg, mgr.) DM 12 RIZTAB (turn 475): CUNNING CALICO of ARENA FELINES (Garfield, mgr.) DM 15 MALCORN (turn 471): MAN O' WAR of TRIPLE CROWN (Sultan, mgr.) DM 16 WILLAF (turn 471): PERSIFLAGE of SHROUD IN MYSTERY (Noachian, mgr.) DM 17 ALJAFIR (turn 469): ASH of DELTA DOOM (Barnabas, mgr.) DM 19 ZUWAYZA (turn 468): ADARA AL ZAHRA of JAGUAR WARRIORS (Noachian, mgr.) DM 28 MORYA (turn 234): TERRIBLE TOTOMAC of IDIOTIC ICCERS (THawk, mgr.) DM 29 LAPUR (turn 460): BUZZARD of THE TAKEN (Stillgard, mgr.) DM 31 CHIMLEVTAL (turn 232): GAELIN BLACKTALON of THE NIGHTHAWKS (Firehawk, mgr.) DM 32 ARVAT (turn 457): STARBREAKER of CALL THE PRIEST (Destitute Noble, mgr.) DM 33 NIATOLI ISLAND (turn 455): WILD CARD HAMMER of CASINO HAMMERZ (Hammer, mgr.) DM 35 MURSKA (turn 448): KING BEAR of THE BEARS (Papa Bear, mgr.) DM 43 VEASTIAN (turn 411): HEMERA AHKISAR of TERMAGANT VOTARY (Noachian, mgr.) DM 45 STORMCROWE (turn 209): BINGE N PURGE of EMETICS (Berylstar, mgr.) DM 47 NORTH FORK (turn 203): JUMBO MUMBO of SPOONERTIKS (Spawn, mgr.) DM 50 SNOWBOUND (turn 190): MAEGOLOS of DARK SIDHE (Daehir, mgr.) DM 56 ROCANIS (turn 336): ROYCE GRACIE of SADISTS-OCTAGON (SunGod, mgr.) DM 61 JURINE (turn 316): ALPHABETIZED AL of PISSED AT WORK (Nuln, mgr.) DM 73 ERINIKA (turn 139): MONGOL HORDE of WORLDWIDE GORE (Crip, mgr.) ADM 103 FREE BLADES (turn 361): NEMESIS of CHAMPIONS from JHELUM (Shadowgate, mgr.) Top Teams --------- DM 9 ZUKAL (turn 477): BLUE MOON (Jorja, mgr.) DM 12 RIZTAB (turn 475): ARENA FELINES (Garfield, mgr.) DM 15 MALCORN (turn 471): none DM 16 WILLAF (turn 471): BLACKHEART'S AXE (?, mgr.) DM 17 ALJAFIR (turn 469): SPECIAL ED (PTFT, mgr.) DM 19 ZUWAYZA (turn 468): NATURE'S WRATH (?, mgr.) DM 28 MORYA (turn 234): KESSEN (Iker, mgr.) DM 29 LAPUR (turn 460): CROC FILES (THawk, mgr.) DM 31 CHIMLEVTAL (turn 232): WORDS TO THE WISE (Wordsmith, mgr.) DM 32 ARVAT (turn 457): DEVIL ADVOCATES (Dark One, mgr.) DM 33 NIATOLI ISLAND (turn 455): CASINO HAMMERZ (Hammer, mgr.) DM 35 MURSKA (turn 448): THE BEARS (Papa Bear, mgr.) DM 43 VEASTIAN (turn 411): MEDS (Berylstar, mgr.) DM 45 STORMCROWE (turn 209): MIKES MORGUE (Mike, mgr.) DM 47 NORTH FORK (turn 203): SPOONERTIKS (Spawn, mgr.) DM 50 SNOWBOUND (turn 190): MIDDLE WAY 6 (Jorja, mgr.) DM 56 ROCANIS (turn 336): REDHORSE (Mila, mgr.) DM 61 JURINE (turn 316): FAVORITE GUYS (Jorja, mgr.) DM 73 ERINIKA (turn 139): DHOOMZDEY (Fizban, mgr.) ADM 103 FREE BLADES (turn 361): MEOW MIX, etc. (Ultraist, mgr.) Recent Graduates ----------------- DM 12 RIZTAB (turn 474): MIKE BELIEVE of POWERPUFF GIRLS (The Narrator, mgr.) EQUALIZER of THE LAWMEN (?, mgr.) DM 17 ALJAFIR (turn 469): INBRED FRED of SPECIAL ED (PTFT, mgr.) DM 28 MORYA (turn 233): LUCKY LUCIEN of CANADIAN BACON (Firehawk, mgr.) POLARIS of ASTRONOMY DOMINE (Razorback, mgr.) RAPAX of THE PENTARCHY (The Pentalque, mgr.) DM 31 CHIMLEVTAL (turn 231): DELWYNNDWN of THE NIGHTHAWKS (Firehawk, mgr.) GILGAMESH of THE STORMBRINGERS (High Lord Bosk, mgr.) DM 43 VEASTIAN (turn 411): HEMERA AHKISAR of TERMAGANT VOTARY (Noachian, mgr.) (turn 410): SUNGOD DESIGNED ME of WENSINWASIN (Youngblood, mgr.) DM 45 STORMCROWE (turn 208): IPECAC of EMETICS (Berylstar, mgr.) DM 47 NORTH FORK (turn 203): JUMBO MUMBO of SPOONERTIKS (Spawn, mgr.) (turn 202): THREEKARD of CARNIVAL (Carny, mgr.) DM 50 SNOWBOUND (turn 189): MR. HOOPER of OPEN SESAME (Crip, mgr.) DM 56 ROCANIS (turn 335): DUMPLING of BAD APPLES (Uncle Wolf, mgr.) DM 73 ERINIKA (turn 139): SUNGLASSES of FOUND IN THE SAND (Assurnasirbanipal, mgr.) (turn 138): I.O.U. of ALPHABET SOUP (Crip, mgr.) SPY REPORT Like the magnificent Sun, rising upon the Dawn and exiling the Night for a Day, I, Novgorodny Vir, return once again! The boys at MIDDLE WAY 6 left the arena dejected, after being kicked out of the top spot by TEAM VIRTUE. Good show! Practice pays for BLAZE, who pummelled CAPT. FRIENDLY, to pocket 16 points. Win some, lose some. Speaking of which, CONVICTED ASSASSIN was winsome, after beating VANWAFEA and seeing her lose 11 points. What can be a greater victory? IRIADOR has taken hers place as the top, as SNOWBOUND's new Duelmaster. So who's the team that's been walking into taverns last week and ordering milk? Sounds like a PR stunt to me. My mother wished me to avoid conflict, and seek the gentle trade of Spyreporter. But warriors aren't supposed to avoid fights! To quell some nasty rumors, the guys in DARK SIDHE are not carrying any incurable diseases. No need to avoid 'em. As a woman of good breeding scorns the "warriors" of TEAM VIRTUE, so did that sorry team shy from DARK SIDHE Everyone is famous for fifteen minutes, and MISS FAITH is it right now. Most challenged warrior. Isn't TEAM VIRTUE proud! Like the wind whispering among the pines, do hearest I many disquieting rumors. Ask not a spymaster for counsel, for he will pontificate long after you have fallen into an unconscious stupor. Leave me now, you base fools! My fingers tire and I fear my incessant prattling may cause unfair judgement upon my impeccable character. Like a mixed metaphor, and an overtaxed simile, I now bid SNOWBOUND farewell-- Novgorodny Vir DUELMASTER W L K POINTS TEAM NAME IRIADOR 2481 11 7 2 106 DRUID'S GROVE (292) CHAMPIONS W L K POINTS TEAM NAME MAEGOLOS 3312 17 14 1 84 DARK SIDHE (288) CHAMPIONS W L K POINTS TEAM NAME NASSE 3307 16 17 1 83 DARK SIDHE (288) SHAME ON THE NIGHT 3398 8 2 0 71 STRANGE TUNES (369) ELLITA FESS 3392 14 9 0 69 MIDDLE WAY 6 (368) FENDER GRALE 3389 9 8 1 68 MIDDLE WAY 6 (368) CHALLENGER ADEPTS W L K POINTS TEAM NAME VANWAFEA 3338 11 11 0 60 DARK SIDHE (288) -30 3320 7 2 1 57 IRON CURTAIN (299) ADEPTS W L K POINTS TEAM NAME OBSIDIAN 2484 6 13 1 56 DRUID'S GROVE (292) -ON MY WAY 3378 11 4 0 53 OPEN SESAME (199) SWEET AIR 3381 9 5 0 52 OPEN SESAME (199) -31 3322 5 4 0 51 IRON CURTAIN (299) ARLEN ABELI 3387 11 12 0 50 MIDDLE WAY 6 (368) GILIA HARN 3391 11 12 0 46 MIDDLE WAY 6 (368) CINDER 3380 10 3 0 44 DRUID'S GROVE (292) HAPPY 3399 5 5 1 44 STRANGE TUNES (369) HOLLAN INNIS 3388 7 9 0 43 MIDDLE WAY 6 (368) FUAMATU 3288 10 8 0 42 IRON CURTAIN (299) EXISTENTIAL BLUES 3402 3 7 0 40 STRANGE TUNES (369) NEVERMORE 3401 3 7 0 38 STRANGE TUNES (369) TOM SMITH DISEASE 3400 4 6 0 34 STRANGE TUNES (369) CHALLENGER INITIATES W L K POINTS TEAM NAME SUPER GROVER 3413 2 3 0 30 OPEN SESAME (199) -10 3321 3 5 0 28 IRON CURTAIN (299) NEUMA 3406 4 5 0 27 DARK SIDHE (288) INITIATES W L K POINTS TEAM NAME YAIWE 3414 5 0 0 23 DARK SIDHE (288) STRYKER 3404 4 6 0 22 DRUID'S GROVE (292) MISS FAITH 3423 3 0 0 19 TEAM VIRTUE (371) DR. HONORABLE 3420 3 0 0 19 TEAM VIRTUE (371) BLAZE 3412 1 1 0 17 DRUID'S GROVE (292) MR. CHEERFUL 3424 2 1 0 16 TEAM VIRTUE (371) -ZERO 3397 2 2 0 15 IRON CURTAIN (299) CAPT. FRIENDLY 3421 1 2 0 11 TEAM VIRTUE (371) HAIRY MONSTER 3436 0 1 0 7 OPEN SESAME (199) JUMPING JOHNNY 50 1 1 0 6 THE ANGRY PUKES (6) -BORIS 3425 1 0 0 5 MODERN MASTERS (372) HARRY MONSTER 3430 0 3 0 5 OPEN SESAME (199) -FRAZETTA 3426 0 1 0 1 MODERN MASTERS (372) -BROM 3428 0 1 0 1 MODERN MASTERS (372) -JULIE BELL 3427 0 1 0 1 MODERN MASTERS (372) -CIRUELO CABRAL 3429 0 1 0 1 MODERN MASTERS (372) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? PERSONAL ADS Boy Scout -- With the poor spelling you and your compatriots have adopted, shouldn't you perhaps put on a kilt, and call thyself Boy Scot? -- Crip, short for Cripple Gilia Harn -- You need to slow down and smell the flowers. -- Sweet Air Stryker -- See you at recess. -- Super Grover Ellita Fess -- Are you sure that isn't a chainsaw you are wielding? -- On My Way Mr. Cheerful -- Scaring away Harry Monster with a smile. Not fair! -- Harry Monster Hi, again, Ed, the sometimes-nice RSI person. I did practice my knots. Thanks for reminding me. I was working really hard on my Dad's orchard, so I might have flunked the knots. But I did get The Fruit and Nut Growing merit badge! I'm the only one in my area. -- Boy Scout Congratulations! I don't know anyone else with a Fruit and Nut Growing merit badge. Though fruits and nuts are fairly plentiful around here.... -- Ed. Harry Monster -- That "I" and "you" thing you wrote to Dr. Honorable was really funny. I couldn't, however, find a "you" in Honour, but I did find an "our." Does that make it our team? -- Boy Scout Art Weurk? Ha ha ha. I like that name for someone who is into Modern Masters. I think you are going to be almost as funny as Mr. Crip. -- Boy Scout, Team Virtue P.S. I suggest sending all your abominables to Canada. Harry Monster -- There IS a "U" in Cheerful. Have a nice day. -- Mr. Cheerful Ciruelo Cabral -- Now that was an interesting tussle. You're a pretty big guy for one of your type. Better luck next time. -- Dr. Honorable Julie Bell -- I'm glad we got out of that one with both of our virtues, and everything else, intact. Whew! -- Capt. Friendly Mr. Weurk -- I'm very sorry you had to matchup so much with our team. You were very unlucky. I'm sure your time is coming. -- Boy Scout Frazetta -- I do so enjoy a stimulating and enduring duel. A salute to you! -- Lady Patience Sweet Air -- (sneezing) I cad helb id. I'b allergic. -- Gilia Harn P.S. I SHOULD have a strategy change, but fat chance on getting it. Neuma -- You hate me! But I'm only a Karnhorn by race, not by politics or religion. -- Arlen Abeli On My Way -- Have a pleasant trip. -- Ellita Fess Obsidian -- (innocent look) I was just trying to use the sand to stanch the flow of blood. -- Fender Grale Shame on the Night -- Darn. Drat. Other curses as seem appropriate. Just doing my bit to prevent a five-oh turn. Couldn't have that. It wouldn't be traditional. -- Hollan Innis Ed. -- I'd guess Art Weurk goes with Modern Masters, don't you think? -- Jorja Yes, I would, but that probably means he isn't. -- Ed., who has experience with guesses 31 October 2003 Come one, come all, to the greatest contest in Alastari! The Third Annual Turf War will be in North Fork (DM 47) starting in about 6-7 turns.... C'mon and get your team some experience, and get declared! More info available in North Fork's newsletter. Bloody Sands. -- Asmo Dius, TCB LAST WEEK'S FIGHTS SWEET AIR unbelievably bested HOLLAN INNIS in a 3 minute Challenge fight. NEUMA was viciously subdued by EXISTENTIAL BLUES in a 5 minute Challenge duel. SUPER GROVER was subdued by GILIA HARN in a 2 minute Challenge fight. HARRY MONSTER was unbelievably bested by MISS FAITH in a 5 minute Challenge brawl. MR. CHEERFUL was defeated by YAIWE in a crowd pleasing 6 minute Challenge match. MAEGOLOS was devastated by IRIADOR in a 1 minute one-sided Title duel. VANWAFEA was devastated by CONVICTED ASSASSIN in a 1 minute mismatched match. NASSE viciously subdued CONVICTED ASSASSIN in a 2 minute gruesome fight. FENDER GRALE vanquished HAPPY in a 1 minute uneven duel. ELLITA FESS won victory over OBSIDIAN in a 2 minute expert's fight. SHAME ON THE NIGHT vanquished FUAMATU in a exciting 4 minute gruesome one-sided fight. NEVERMORE was beaten by ARLEN ABELI in a 2 minute fight. CINDER subdued TOM SMITH DISEASE in a 3 minute match. DR. HONORABLE unbelievably bested STRYKER in a crowd pleasing 3 minute conflict. CAPT. FRIENDLY was demolished by BLAZE in a 1 minute one-sided brawl. JUMPING JOHNNY overcame HAIRY MONSTER in a action packed 3 minute novice's conflict. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 7 TOTAL PARRY 32 - 11 - 0 74 | |TOTAL PARRY 5 PARRY-STRIKE 8 - 5 - 0 62 | |WALL OF STEEL 4 AIMED BLOW 16 - 11 - 0 59 | |SLASHING ATTACK 3 BASHING ATTACK 8 - 7 - 1 53 | |STRIKING ATTACK 3 LUNGING ATTACK 31 - 32 - 0 49 | |PARRY-RIPOSTE 2 WALL OF STEEL 24 - 26 - 0 48 | |AIMED BLOW 2 PARRY-RIPOSTE 10 - 11 - 0 48 | |BASHING ATTACK 2 SLASHING ATTACK 11 - 13 - 1 46 | |PARRY-STRIKE 1 PARRY-LUNGE 5 - 7 - 1 42 | |PARRY-LUNGE 1 STRIKING ATTACK 11 - 16 - 2 41 | Turn 191 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-STRIKE 1 - 0 SLASHING ATTACK 1 - 2 4 LUNGING ATTACK PARRY-RIPOSTE 2 - 0 LUNGING ATTACK 2 - 5 2 TOTAL PARRY TOTAL PARRY 5 - 0 PARRY-LUNGE 0 - 1 1 AIMED BLOW AIMED BLOW 1 - 1 STRIKING ATTACK 0 - 3 1 PARRY-STRIKE BASHING ATTACK 1 - 1 1 PARRY-RIPOSTE WALL OF STEEL 2 - 2 1 BASHING ATTACK 1 SLASHING ATTACK TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME AIMED BLOW IRIADOR 2481 11 7 2 106 DRUID'S GROVE (292) LUNGING ATTACK MAEGOLOS 3312 17 14 1 84 DARK SIDHE (288) PARRY-STRIKE SHAME ON THE NIGHT 3398 8 2 0 71 STRANGE TUNES (369) PARRY-RIPOSTE ELLITA FESS 3392 14 9 0 69 MIDDLE WAY 6 (368) BASHING ATTACK FENDER GRALE 3389 9 8 1 68 MIDDLE WAY 6 (368) TOTAL PARRY SWEET AIR 3381 9 5 0 52 OPEN SESAME (199) WALL OF STEEL FUAMATU 3288 10 8 0 42 IRON CURTAIN (299) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is NASSE 3307. The most popular warrior this turn was HARRY MONSTER 3430. The ten other most popular fighters were MR. CHEERFUL 3424, STRYKER 3404, NEUMA 3406, SHAME ON THE NIGHT 3398, HAIRY MONSTER 3436, HOLLAN INNIS 3388, EXISTENTIAL BLUES 3402, NASSE 3307, TOM SMITH DISEASE 3400, and OBSIDIAN 2484. The least popular fighter this week was MISS FAITH 3423. The other ten least popular fighters were CAPT. FRIENDLY 3421, HAPPY 3399, VANWAFEA 3338, MAEGOLOS 3312, YAIWE 3414, JUMPING JOHNNY 50, CINDER 3380, NEVERMORE 3401, BLAZE 3412, and DR. HONORABLE 3420. TOURNEY FREEZE CHANGE -- ADVANCE NOTICE Beginning at the Winter Face-to-Face in Tempe (January 2004), we will implement several changes affecting tournaments. The tournament announcement for the upcoming FTF and future tourneys will reflect these changes. First, we will eliminate the tourney freeze for all regular DM warrior classes. Regular DM warriors will not be classed ahead of the tournament, but instead will fight according to their FE on the date of the tourney. There will still be a freeze for the ADM classes, occurring on the same timeline as before, approximately 6 weeks before the tournament. In addition to the above change, the warrior classes will be slightly altered. The new tourney classes will be as follows: DM Tourney Classes ADM Tourney Classes ====================== ====================== 0 FE: Rookies Freshmen 1-4 FE: Apprentices ADM 5-10 FE: Initiates Eligibles 11-20 FE: Adepts ---induction--- 21-30 FE: Champions Contenders 31+ FE: Challengers Primus All regular DM tourney classes will remain solely FE based. All ADM classes will now be based on warrior characteristics (i.e., the ADM split algorithm), including the Freshmen class. The Gateway and Primus arenas will be merging before the FTF to form one top arena. These warriors will be split into two tournament classes, the Contenders and the Primus classes, again based upon their characteristics. More information on this will be published in the newsletters for those arenas. If you have any questions about the above changes, please contact Customer Service. Good luck in your games. -- Green Eyes and the RSI staff