DUEL 2 NEWSLETTER

Date   : 06/19/2004    Duedate: 07/16/2004

SNOWBOUND ARENA

DM-50    TURN-199

This Weeks Top Honors

THE DUELMASTER IS

MAEGOLOS
DARK SIDHE (288)
(50-3312) [23-16-1,107]

Chartered Recognition Leader   Unchartered Recognition Leader

MAEGOLOS                       POSITION IS EMPTY
DARK SIDHE (288)               
(50-3312) [23-16-1,107]        

Popularity Leader              This Weeks Favorite

GILIA HARN                     FENDER GRALE
MIDDLE WAY 6 (368)             MIDDLE WAY 6 (368)
(50-3391) [16-15-0,81]         (50-3389) [11-14-1,59]

THE CURRENT TOP TEAM

DARK SIDHE (288)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. VENDETTA INC. (381)         75
2. OPEN SESAME (199)           36      OPEN SESAME (199)
3. DARK SIDHE (288)            32      Unchartered Team
4. DRUID'S GROVE (292)         16
5. MIDDLE WAY 6 (368)          14      VENDETTA INC. (381)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 0*VENDETTA INC. (381)        5   0  2  100   1/ 3 DARK SIDHE (288)         10  5 0
 2- 1*DISTRUXTIVE HABITA (379)   4   1  0 80.0   2/ 7 OPEN SESAME (199)         8  2 0
 3- 2*TEAM VIRTUE (371)         28  11  1 71.8   3/ 2 DRUID'S GROVE (292)       7  6 0
 4/ 3 OPEN SESAME (199)        262 179 16 59.4   4/ 0*VENDETTA INC. (381)       5  0 2
 5- 4 CANADIAN CLUB (21)       176 155 10 53.2   5- 5 CANADIAN CLUB (21)        5  4 0
 6/ 5 DARK SIDHE (288)         302 280 18 51.9   6- 8*DISTRUXTIVE HABITA (379)  4  1 0
 7/ 8 DRUID'S GROVE (292)       58  66  4 46.8   7/ 1 STRANGE TUNES (369)       4  8 0
 8/ 6 MIDDLE WAY 6 (368)        72  83  1 46.5   8/ 6 MIDDLE WAY 6 (368)        4 11 0
 9/ 7 STRANGE TUNES (369)       38  48  1 44.2   9- 4*TEAM VIRTUE (371)         3  1 1
10- 9 EXTREMISTS (252)          37  52  4 41.6  10- 9 EXTREMISTS (252)          1  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                                   HAMMERZ HERALD
             Death Fest Dada Data Edition/Diabolical Delarq Declaration
                                      by Hammer

         Behold, they belch out [insults] with their mouths; swords [of sarcasm,
ridicule, slander, and lies] are in their lips, for who, they think, hear us? --
Psalms 59:7  Amplified Bible

     Sensational News about Hammer negotiating the Re-Opening of Delarq Tor DM 58 as
a Slow Arena "Prize Package" for the DM 59 Death Fest Illis Iron Stable Award Winners
was spreading all across the Delarq Federation quicker than Dragon Fire!!!!!
     Delarq Tor DM 58 would be Re-Opened as a Slow Arena by the Gladiatorial
Commission as a Special Prize Awarded to the Illis Iron Stable Award Winners on the
following conditions:
     1.  At least 20 of the stables entered in the DM 59 Delarq Death Fest beginning
July 29th Must Complete a Minimum of 67 of a possible 75 fights over the course of 15
rounds
     2.  At least 20 of those Iron Stable Managers Must Enter a New Team Roll Up into
DM 58 Delarq Tor Without Cannibalizing Any of Their Active Stables
     3.  A Minimum of 15 Stables are Required to Remain Active Each Cycle for the
First Six Months to Ensure Exclusive Competition for the Duel Master and Team Awards
[Free Fights!] Without Any Other Stables Being Allowed to Enter the Newly Re-Opened
DM 58 Slow Arena [Until the First Six Months Have Expired in May 2006].
     Hammer was Alerting the entire Delarq Federation Regular and Slow Arenas; as
well as the Andorian and Free Blades Slow Arenas; Extending to Every Manager from
Newbie to Jaded Veteran His Personal Invitation to Compete in the DM 59 Delarq Death
Fest; with the Understanding that Delarq Tor DM 58 would be Re-Opened as a Slow Arena
[If More Than Enough Managers Would Compete for the Opportunity to Re-Open Delarq
Tor!]; Thus Carving a New Chapter in the Alastari Historical Archives; While
Fulfilling Their Own Delarq Dueling Destiny!
     One of the things Hammer enjoyed most about Hosting/Promoting New Contests
Was/Is the Transformation/Enlargement of the Chosen Arena Site; Especially
Anticipating the New Stable Names/Managers Who Answer the Call to Cross Blades and
Match Wits in a Hammer Hosted/Sponsored Contest.
     Offering 25 points to each Death Fest competitor who writes a minimum 15
paragraph Team Spotlight [including their Stable Name and Managerial Alias]; while
Highlighting a Storyline of their own choosing as they Answer the Call to Cross
Blades and Match Wits in a Hammer Sponsored Slow Arena Contest; would be One of
Hammer's Most Anticipated Aspects of Hosting the Delarq Death Fest in DM 59.
     It would be Interesting to see Who was able to Write their Spotlight and Email
it in a Format that would NOT be Cut Off by HAL; plus Who would be able to Submit
their Hand Written [or Typed] Spotlight in Time for the RSI Typist to have Time to
Type It into the DM 59 T-172 Newsletter; Otherwise, those 25 points would be
Forfeited Due to the Fact that Hammer and Other Interested Persons would be Deprived
of the Pleasure of the Potential Entertainment of Reading Countless Team Spotlights
on the Opening Round of the Delarq Death Fest [because of Missing or Partial Team
Spotlights!].
     Hammer also was Interested in Who would have the Foresight to Place Their Stable
on Team Maintenance or Warrior Maintenance to Ensure Their Stable Would NOT Miss a
Death Fest Round; thus Forfeiting Both an Additional 25 points for fighting 67 of a
possible 75 fights over the course of 15 rounds AND the Opportunity to Start a New
Stable in Delarq Tor DM 58 as an Illis Iron Stable Award Winner; Once the Death Fest
Contest Concluded in August 2005 and Qualified Managers were Listed with the
Gladiatorial Commission to Send RSI a New Team Roll Up to Register a New Stable in DM
58 Delarq Tor:
     Thus Qualifying those New Stables to Compete in the Rookies 2005 Fall Mailer
Tourney Before Competing in the Historic First Turn of the Newly Re-Opened Delarq Tor
DM 58 Slow Arena on November 3rd 2005.
     Hammer Had Done His Best to Send Out the Call for the Devious, the Diabolical,
the Dangerous and the Down Challenging to Cross Blades and Match Wits in Competition
for the Top 10 Prize Categories and Illis Iron Stable Award [Where Everyone Wins the
Right to Compete in the Newly Re-Opened Delarq Tor DM 58 Slow Arena on November 3rd
2005] All Sanctioned by the Gladiatorial Commission!
     Delarq Tor DM 58 Awaits Those Who are Brave Enough to Endure the Delarq Death
Fest in DM 59 [Beginning July 29th 2004 T-172; Concluding August 25th 2005 T-186] By
Completing a Minimum of 67 Fights Out of a Possible 75 Fights Over the Course of 15
Rounds of Dastardly Delarq Dog-Fighting!

  ***** Consult the DM 59 T-171 Newsletter Team Spotlight by Hammer for a Complete
                Listing of Death Fest Rules/Prize Allocations! *****

The New Merriam-Webster Dictionary Definitions:
     Dada:  A movement in art and literature based on deliberate irrationality and
negation of traditional artistic values.
     Data:  Factual information (as measurements or statistics) used as a basis for
reasoning, discussion, or calculation.
     Diabolical:  Devilish, Fiendish.
     Declaration:  To make known formally or explicitly.

     "May Your Blades Be Sharp and Your Wits Sharper!" -- Hammer/Death Fest Host/
Vendetta Cartel Captain; WordSmith and High Priest of the Crimson Ascension Family in
DM 28

     <)]H[(> + -----:----- + <)] The Free Cities #79 [(> + -----:----- + <)]H[(>

Near Barikala:

     The pillar of light over Barikala was not an attack in any obvious way, but
Artemisia found no comfort in that.  It was probably magical.  No, it was definitely
magical.  No one had been able to explain it in the months, the years since the
Invasion, but they'd figured out that early on.  Well, what else could it be?  And
it, or something connected to it, was deadly dangerous, because no ship or single
visitor had returned from Barikala after the pillar first appeared.  Those ship
captains who normally used Zukal's port had long since worked out the limits of
safety in the waters around Barikala, and The Golden Moon was well outside that 
limit.  But...the zombies were something new on the chart.
     A man screamed behind her, along the ship's other rail, and she whirled.  There
was movement beyond the rail, black on near black, hard to make out.  Lanterns lit
the ship's deck but cast no significant light beyond it.  She could see one of her
sailors staggering toward the rail with some kind of dark cable wrapped around the
middle of his body, but not what lay beyond and pulled him.
     She didn't need to see.  She crossed to that side of the deck, her cutlass
whistling down on the cable.  The blade bit, but not deeply, the cable was more
rubbery than a normal rope.  It wasn't a rope, of course.  She saw with disgust
rather than fear that it was a tentacle, though what creature would have a tentacle
four inches thick at any point was not something she cared to think deeply about.
The Lady Protector hacked downward again.
     There were more cries.  Fear, loathing, terror.  More tentacles reaching up and
over the ship's side.  Tentacles on one side of the ship, zombies on the other.
Neither group of sailors could abandon their own task to aid the other.  Both
attacking forces were stronger than Artemisia had expected.  She began to wonder if
her crew and her ship would survive at all.

Niatoli Island:

     Lord Protector Ghenis walked along the waterfront of the island's only real town
and looked over the shipping on hand.  He wasn't sure what he was looking for, but he
figured he'd know it when he saw it.  Some people might have taken him for a tourist
and considered robbing him, or selling him the kind of trash that hustlers always
sold to strangers and rubes, but...not here.  This town had an arena, and they knew
that kind of walk, that assured and dangerous stance.  He could be a hick with hay
growing out his ears, but as long as he was a Lord Protector, no one would mistreat
him so.  At least, no one but another Lord Protector.  And since he wasn't such a
hick....  He smiled, a baring of his teeth that drove human rats out of his path.
     Ah.  There was a man on the street ahead of him, talking to a probably ship
captain.  A man who, like himself, was unmistakably a Lord Protector.  Tall, hard,
maybe not quite human, although Ghenis couldn't put his finger firmly on the
difference.  Something in the way he stood, maybe.  Not that it matter.  This looked
like a man he could work with.
     When the man turned away from the sailor, Ghenis was there, nodding his head in
a move as close to a bow as he ever got.  "I'm Ghenis, from Zukal," he said, and
raised a questioning eyebrow.
     The other frowned.  Odd, at this close distance, he seemed almost...scaled.
"Agro, Lapur," the man said shortly.
     Ghenis noted that the sailor was moving away, clearly dissociating himself from
the two gladiators.  "I have control of a ship," Ghenis said, "and I am minded to
make a raid on the invaders at Monuntial.  You look like a man who might be
interested in that."
     Agro's frown deepened, but he smiled, baring pointed, over-large teeth.  "I'm
interested," he agreed.

Rocanis:

     Lady Protector Eleven Blade, Leven to her friends, stood on Spirit Ridge and
stared southward.  What should have been rolling, increasingly arid grasslands to the
distant horizon was now a bank of...fog, maybe.  Dark, sharp as a wall at its base,
the top of it working like porridge boiling in a pot.  And no more than fifteen miles
away, probably less.  Ten.  "I've never seen anything like it," she admitted.
"Strange weather...if it is weather."
     "It's partly weather," her companion said slowly, "but not entirely."  He was a
Lord Protector from Morya, Ghost Dancer by name.  "I have been studying it for two
months now.  It began...I don't know where.  Somewhere in the far south.  It was a
hundred miles south of here when I first saw it."
     Leven glanced at the man sharply.  She didn't really know him, but there was
nothing in his face or manner that suggested he was lying.  "It's moved ninety miles
in two months?  At that rate, it could be on Rocanis within a week!"
     "Its speed is irregular," Ghost Dancer said.  "Some days it moved scarcely a
mile, other days it raced north like wildfire.  But yes, it could be on Rocanis...
any time."  He was silent for a moment, as though debating whether he should say
more.  With a faint shrug, he went on, "I have not been able to find an end to the
line of it and get around behind.  I have no idea what lies behind in the ground it
has already covered.  But I would not expect to find anything really GOOD where that
has passed."
     Obviously not, Leven agreed silently.  The unknown never seemed to be
benevolent.  It was probably a natural law.  "You couldn't get around an end," she
said.  "Did you try going straight through?"
     Ghost Dancer paled a little.  "Yes," he said very quietly.  "I survived, but I
didn't get very far into it.  Or I would never have come back, I think.  It was like
being caught in a whirlwind, in part.  But I was not the only thing in the grip of
the walking storm, and the others were....  Some of them were beasts, mad with terror
and striking blindly.  Others were," he hesitated, "things.  The sort of things a
priest of the Mytori might call out of the Darkness."
     "Do you believe it's a natural phenomenon?" Eleven Blade asked.
     "No."
     "Good.  If it's unnatural, it was made by men.  Or something like men, anyway.
And what men can make, they can undo.  Let's find out how, and then...undo."

     >)]H[(< + -----:----- + >)] The Free Cities #80 [(< + -----:----- + >)]H[(<

Near Barikala:

     On _The Golden Moon_, Lady Protector Artemisia commanding, there were cries.
Fear, loathing, terror, desperate rage.  More tentacles reaching up and over the
ship's side.  Tentacles on one side of the ship, zombies on the other.  Grunting and
stamping, and the sound of blows landing.  Neither group of sailors could abandon
their own task to aid the other.  Both attacking forces were stronger than Artemisia
had expected.  She began to wonder if her crew and her ship would survive at all.
     The tone of a great bell, deep, loud, shaking the air, rolled over the ship,
drowning out even the sounds of battle.  Artemisia had never heard it before, so it
must be something the attackers were doing.  More trouble in the making.  That would
have to be a worry for later; she didn't have enough men to split off a group for a
new problem.
     She hacked at another of the rubbery tentacles.  Her sword made a shallow cut on
the surface, the best she'd managed so far, and the wound leaked something pale and
phosphorescent.  It reared upward, as though it had a mind of its own, independent of
the other tentacles, twice the height of a man and curling at the tip like a talon.
It poised above her for a moment, then began to descend.  Disks of pale light shown
on its inner surface, the mouths of suckers such as small octopi had.  But these
disks were as big across as her hand.  She didn't want to think what they might do to
human flesh.
     The bell struck again, a note so heavy with power that it was actually visible
as it swept over the embattled ship in a wave of blue darker than the twilight.  It
struck Artemisia as a huge wave might have, battering her to her knees.  The tentacle
was also engulfed in the pulse of sound, she saw it bent backward like a willow
switch and dreaded the thought of what would happen when the pressure was relieved
and it snapped forward again.  She would have thrown herself to the side, out of its
probable path, if movement had been possible.
     The heavy blue wave-front passed, and in its wake came a zone of emptiness, no
light, no powerful sound, and not much air.  The tentacle came forward like a
bowstring released.  But Artemisia had been released, too, and rolled to the side,
gasping for breath.  It smashed down on her leg instead of across her torso.
     The tentacle was as heavy in its way as the sound had been; had it come down
over her chest, she was sure it would have crushed breath and life out of her.  As it
was, she was pinned to the deck.  At least for the moment, the thing seemed satisfied
with simply trapping her.  She raised herself on her elbows and looked around.
     There were few of her crew still upright and fighting.  Most of the ones on the
side attacked by the zombies, the side toward Barikala, were simply gone, the zombies
as well as the sailors.  And most of those remaining on her side of the ship were
trapped as she was by tentacles pinning them to the planks.  Some of them must be
dead, from the way they were crushed against the wood.  None were moving.  She could
only see one other man still standing and fighting, and as she watched, he screamed,
slashed wildly at the air, and then leaped forward, throwing himself over the rail
into the water.
     The tentacle over her leg twisted and curled around it, then began drawing her
toward the side of the ship.  She considered grabbing some part of the ship's
equipment and fighting against that force, then shook her head.  The tentacle was too
strong; it would pull her loose...or pull her apart.  She tightened her grip on her
cutlass.  If this thing thought to eat her, it would find that its meal had teeth.

Niatoli Island:

     "I have control of a ship," Ghenis said, "and I am minded to make a raid on the
invaders at Monuntial.  You look like a man who might be interested in that."
     Agro's frown deepened, but he smiled, baring pointed, over-large teeth.  "I'm
interested," he agreed.
     "I know people who know these waters," Ghenis went on, "and they tell me that
the best time to leave for raiding the coast will be afternoon.  Light to get out of
the shoals, and then all night to get close to the our target.  We'll come on
Monuntial at dawn, get 'em before they're really awake."
     Agro nodded but asked, "You planning on a big fighting crew?"
     Ghenis hesitated.  He didn't actually have any warriors he could be sure of
except his teammate Cousin Og.  He, Og, and this Agro might be a formidable trio, but
it didn't make sense to launch an attack on a city, or even a serious raid, with only
three men.
     Agro grinned again.  Really, all those teeth just didn't look human.  "I can get
some refugees from Monuntial that'd be glad enough to do a little damage.  And some
other gladiators that're at loose ends.  It won't be a problem."
     This was not as reassuring as Ghenis expected it to be.

Stormcrowe:

     Lord Protector Ipecac stalked ashore and glared around for someone to share his
outrage.  Anyone who recognized him in time--and Stormcrowe was a small island with a
limited population who generally DID recognize one another--departed hastily.  Lady
Protector Snowfall wasn't quite fast enough.  "Do you know what HAPPENED?" Ipecac
demanded.
     Looking distinctly queasy, Snowfall shook her head.
     "My ship was ATTACKED," the warrior from Emetics snapped.  He didn't notice when
the shapely woman flinched from his vehemence; people were always doing that around
him.  He stalked closer, dropping his voice for privacy.  "Monsters," he hissed.
"Demons out of the waves.  Half shark, half man, you might say.  Others like kraken.
They were summoned by a dark wizard on a black ship.  We have to do something about
this."
     Snowfall swallowed a couple of times, then said, "Why?  And how?"
     Ipecac raised his eyebrows.  "You want to live on nothing but fish caught in the
harbor?" he asked.  "They could blockade us!  And what if they decide to come ashore
and attack us here on the island?"  He frowned thoughtfully.  "Probably it's part of
some Karnhorn plot, and if we don't nip it in the bud, they'll be all over us,
murdering and enslaving.  Can't have that."
     "No," Snowfall agreed faintly, "we can't have that.  But how do we stop them?"
     "We fight, of course!"  He hesitated, perhaps realizing that such a plan was
lacking in useful details.  "All the ships will have to be armed with...catapults,"
he suggested.  "And...none of them going out alone.  Yes.  And we need to find any
wizards on the island and recruit them to help fight, and more importantly to find
out what we're up against.  That's a beginning."  He nodded firmly.  "We need to
start right away!"
     Snowfall turned quickly to the rail at the edge of the dock and fed the fish her
lunch, then straightened.  "Yes, I can see that.  Wizards, catapults, convoys.  No
time to waste...."

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   9 ZUKAL (turn 493): INSOMNIAC of DSM4 (The Sandman, mgr.)
 DM  12 RIZTAB (turn 491): JOSTLING JAGUAR of ARENA FELINES (Garfield, mgr.)
 DM  15 MALCORN (turn 487): THE GOVERNATOR of POLITICALY INCORRECT (The Dark One)
 DM  16 WILLAF (turn 488): SLOTHIS of MINOTAURS (?, mgr.)
 DM  17 ALJAFIR (turn 486): KARO LEE of MIDDLE WAY (Jorja, mgr.)
 DM  19 ZUWAYZA (turn 485): ADARA AL ZAHRA of JAGUAR WARRIORS (Noachian, mgr.)
 DM  28 MORYA (turn 242): CIARAN POWER of 50TH MILK RAS (Dr. Mabuse, mgr.)
 DM  29 LAPUR (turn 477): COOKIE of CROC FILES (THawk, mgr.)
 DM  31 CHIMLEVTAL (turn 240): VILI of LORDS OF VALHALLA (High Lord Bosk, mgr.)
 DM  32 ARVAT (turn 473): STYLISH of SARATOGA GLORY (The Trainer, mgr.)
 DM  33 NIATOLI ISLAND (turn 471): LUCKY LADY HAMMER of CASINO HAMMERZ (Hammer, mgr.)
 DM  35 MURSKA (turn 464): TOM THUMB of THE BEARS (Papa Bear, mgr.)
 DM  43 VEASTIAN (turn 428): PENICILLEN of MEDS (Berylstar, mgr.)
 DM  45 STORMCROWE (turn 217): SCORPIUS of KNIGHT BREED (The Omnimancer, mgr.)
 DM  47 NORTH FORK (turn 211): HONEY BEAR of THE BEAR'S PAW (Kat, mgr.)
 DM  50 SNOWBOUND (turn 198): TOM SMITH DISEASE of STRANGE TUNES (Berylstar, mgr.)
 DM  56 ROCANIS (turn 352): CAPTAIN CAVEMAN of LAFFALYMPICS (The Dark One, mgr.)
 DM  61 JURINE (turn 332): TRENT LOTT of DEATH BY STUPIDITY (The Sentinel, mgr.)
 DM  73 ERINIKA (turn 147): VANISH of THE INANIMATES (Mannequin, mgr.)
ADM 103 FREE BLADES (turn 378): HEL of ARCTIC GUARDS from DWES EG (Yukon Cornelius)

                                      Top Teams
                                      ---------
 DM   9 ZUKAL (turn 493): SOLITAIRE (The Dark One, mgr.)
 DM  12 RIZTAB (turn 491): HIGH JINKS (Jondeaux, mgr.)
 DM  15 MALCORN (turn 487): STARBASE 5 (Zeus, mgr.)
 DM  16 WILLAF (turn 488): PUNNY AMINALS (Jorja, mgr.)
 DM  17 ALJAFIR (turn 486): THE HORDE (?, mgr.)
 DM  19 ZUWAYZA (turn 485): CURTAIN CALL (?, mgr.)
 DM  28 MORYA (turn 242): THE PENTARCHY (The Pentalque, mgr.)
 DM  29 LAPUR (turn 477): SHREW CAN IT BE NOW (The Anarchist, mgr.)
 DM  31 CHIMLEVTAL (turn 240): OVERLORDS (The Icelord, mgr.)
 DM  32 ARVAT (turn 473): SARATOGA GLORY (The Trainer, mgr.)
 DM  33 NIATOLI ISLAND (turn 471): CASINO HAMMERZ (Hammer, mgr.)
 DM  35 MURSKA (turn 464): THE BEARS (Papa Bear, mgr.)
 DM  43 VEASTIAN (turn 428): HELL'S PAWNS (Harbinger, mgr.)
 DM  45 STORMCROWE (turn 217): MOJO P@TROL (Master Voodoo, mgr.)
 DM  47 NORTH FORK (turn 211): ALL-STAR NANA'S (The Mun, mgr.)
 DM  50 SNOWBOUND (turn 198): STRANGE TUNES (Berylstar, mgr.)
 DM  56 ROCANIS (turn 352): GENERAL SURGERY (Darkfist, mgr.)
 DM  61 JURINE (turn 332): FAVORITE GUYS (Jorja, mgr.)
 DM  73 ERINIKA (turn 147): MAGIC MAYHEM (Fizban, mgr.)
ADM 103 FREE BLADES (turn 378): BLADES OF GRASS (Lord Andarus, mgr.)

                                   Recent Graduates
                                  -----------------
 DM  12 RIZTAB (turn 491): JOSTLING JAGUAR of ARENA FELINES (Garfield, mgr.)
                           TILLOUISA of SWEET MAGIC (Jorja, mgr.)
               (turn 490): THE TICK of THE CITY (Berylstar, mgr.)
                           BARRY of THE CITY (Berylstar, mgr.)
                           PHANTAST of DREAMERS (Sleepy, mgr.)
 DM  15 MALCORN (turn 486): BIRDSONG of GREENWARDENS (Jorja, mgr.)
 DM  17 ALJAFIR (turn 485): TORLYN UNA of MIDDLE WAY (Jorja, mgr.)
 DM  28 MORYA (turn 242): TERRIBLE TOTOMAC of IDIOTIC ICCERS (THawk, mgr.)
 DM  31 CHIMLEVTAL (turn 240): LAPHROAIG of SINGLE MALTS (Berylstar, mgr.)
                               TIGBASA of STORMWATCH (Polar Bear, mgr.)
                               SIR PELLEAS of WILLBENDERS (Abraxis, mgr.)
                               STIGMA OF STUPID of UNFIT TO BE ORCS (Slugbait, mgr.)
 DM  43 VEASTIAN (turn 428): PENICILLEN of MEDS (Berylstar, mgr.)
 DM  45 STORMCROWE (turn 217): SCORPIUS of KNIGHT BREED (The Omnimancer, mgr.)
 DM  47 NORTH FORK (turn 210): TENT IN QUARANTINO of SPOONERTIKS (Spawn, mgr.)
                               BLACK JACK SHELACK of ROYAL FLUSH (Crip, mgr.)
                               100% COLUMBIAN of COFFEE RULES! (Mr. Coffee, mgr.)
 DM  56 ROCANIS (turn 351): ANDREW of ROLE MONSTERS (Keldon Blackfang, mgr.)
 DM  73 ERINIKA (turn 146): KASENKO of PERFECTION QUEST II (Mannequin, mgr.)

                                      SPY REPORT

     Well, what are you looking at, SNOWBOUND?  Ain't you never seen Snide Clemens 
before?  Ah, shaddup and listen to my news.  Later days, STRANGE TUNES, since DARK 
SIDHE took top team from you this turn, you guys are old news.  Now keep the taverns 
open late tonight, for there are sorrows to drown for STRANGE TUNES, whose 0-4-0 this 
turn dropped them by 6 into 7th.  Ha!  OPEN SESAME turned their 4-1-0 turn into a 2nd 
place rank in the listings this turn.  Any better than this, and you get put on hit 
lists.  Now let's all watch DARK SIDHE's heads swell from their 4-1-0 this turn.  Haa 
ha ha ha!  Big shots, big talk, big deal.  SNOWBOUND saw the first turn for VENDETTA 
INC., a 5-0-2, and some teams are scared, others are too arrogant to notice.  Take 
note friends, take note.  Of course, we're all terribly impressed to see ULLER win a 
fight and gain 16 points, terribly.  Tsk, tsk, GILIA HARN beat EXISTENTIAL BLUES and 
EXISTENTIAL BLUES lost 10 points.  You're breakin' my heart.  MAEGOLOS challenged 
SNOWBOUND's Duelmaster for a shot at the throne.  And it's out with the old, in with 
the new, as MAEGOLOS takes the Title and last week's bar tab from the old Duelmaster. 
Heh, heh.  I'm not in a very good mood today, but why am I telling you this?  You 
want to know what's new, don't you, SNOWBOUND?   
     He who fights and runs away will live to fight another day, the coward.  
SNOWBOUND, I am losing what little hope I had in you.  EXTREMISTS the most avoided 
team?  What insult will suffice, I cannot say.  And it looks like DARK SIDHE avoided 
them the most this turn.  What a pack of would be losers, if you ask me.  Hmph.  
HOLLAN INNIS was challenged more times this turn than the Duelmaster.  Now was the DM 
insulted or feared?  Heh, heh.   
     Death and Taxes.  The less death I see, the more it taxes my patience.  Let's 
see if anyone's dead or dying.  Well, VANWAFEA, I guess STRANGE TUNES stable was just 
too chicken to bloodfeud you over SHAME ON THE NIGHT.  I guess cowardice is part of 
managing a team.  Honor is like a chainmail shirt, it only shines through use.  
Certain nameless cowards will doubtless rebuke me on this one.   
     I was about to buy a new quill pen the other day, but some fighter took it for 
an epee.  Forgive me for writing with a dagger.  Well, I've had enough of this 
drivel, and I'm sure you have too.  Off like a dirty shirt of padded leather.  I see 
the crowds are getting restless, I must leave now-- Snide Clemens  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 MAEGOLOS 3312                23  16  1   107       DARK SIDHE (288)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 TOM SMITH DISEASE 3400       11   7  0    95       STRANGE TUNES (369)
 VANWAFEA 3338                16  14  1    92       DARK SIDHE (288)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 OBSIDIAN 2484                10  17  1    89       DRUID'S GROVE (292)
-NO-PAIN-4U 2359              10   1  1    86       EXTREMISTS (252)
 GILIA HARN 3391              16  15  0    81       MIDDLE WAY 6 (368)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-CAPT. FRIENDLY 3421           5   3  1    66       TEAM VIRTUE (371)
-MR. CHEERFUL 3424             5   2  0    66       TEAM VIRTUE (371)
 SWEET AIR 3381               11   5  0    64       OPEN SESAME (199)
 ELLITA FESS 3392             16  15  0    63       MIDDLE WAY 6 (368)
 ON MY WAY 3378               13   4  0    61       OPEN SESAME (199)
 STRYKER 3404                  8  10  0    60       DRUID'S GROVE (292)
 EXISTENTIAL BLUES 3402        6  12  0    60       STRANGE TUNES (369)
 FENDER GRALE 3389            11  14  1    59       MIDDLE WAY 6 (368)
-JACK DANIELS 3277             6   2  0    59       CANADIAN CLUB (21)
 ARLEN ABELI 3387             13  18  0    57       MIDDLE WAY 6 (368)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 YAIWE 3414                   11   2  0    55       DARK SIDHE (288)
 HAPPY 3399                    7  11  1    55       STRANGE TUNES (369)
 SUPER GROVER 3413             4   3  0    50       OPEN SESAME (199)
-DR. HONORABLE 3420            9   0  0    48       TEAM VIRTUE (371)
 NEVERMORE 3401                5  13  0    48       STRANGE TUNES (369)
 HOLLAN INNIS 3388             9  15  0    42       MIDDLE WAY 6 (368)
 NEUMA 3406                    7  10  0    35       DARK SIDHE (288)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-MISS FAITH 3423               5   4  0    31       TEAM VIRTUE (371)
 HAIRY MONSTER 3436            2   1  0    30       OPEN SESAME (199)
-BLUNGEON 2436                 4   1  0    25       EXTREMISTS (252)
-BEGGERS BLOOD 2729            3   0  0    24       EXTREMISTS (252)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-ARCTIC FURY 3323              2   6  0    18       CANADIAN CLUB (21)
 BLAZE 3412                    3   7  1    17       DRUID'S GROVE (292)
 TYR 3482                      1   0  1    16       VENDETTA INC. (381)
 ULLER 3481                    1   0  1    16       VENDETTA INC. (381)
-BEAMISH RED 3344              1   5  0    16       CANADIAN CLUB (21)
-EVERCLEAR 3395                2   1  0    15       CANADIAN CLUB (21)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 THOR 3483                     1   0  0    15       VENDETTA INC. (381)
-CRUDWEISER 3467               1   0  0    15       DISTRUXTIVE HABITAT (379)
 LOKI 3480                     1   0  0    15       VENDETTA INC. (381)
-KALDOR 2522                   3   2  2    13       EXTREMISTS (252)
 HEIMDAL 3479                  1   0  0    13       VENDETTA INC. (381)
-SHIN SPLINTERER 3466          1   0  0    13       DISTRUXTIVE HABITAT (379)
-PILLBOX 3468                  1   0  0    13       DISTRUXTIVE HABITAT (379)
 ROXANNE DE'MORRE 3449         3   3  0    12       DRUID'S GROVE (292)
 HARRY MONSTER 3430            0   5  0    11       OPEN SESAME (199)
-GUNPLAY 3469                  1   0  0     7       DISTRUXTIVE HABITAT (379)
 GRONK 3472                    0   3  0     3       DARK SIDHE (288)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
PERSISTENT BEGGAR 4    0  1 0   1                   ULLER 3481            199 NONE    
PERSISTENT BEGGAR 4    0  1 0   1                   TYR 3482              199 NONE    
CINDER 3380           13  6 0 DRUID'S GROVE 292     CAPT. FRIENDLY 3421   197         
SHAME ON THE NIG 3398  9  5 0 STRANGE TUNES 369     VANWAFEA 3338         195 NOT REVE
FATHER HUMILITY 3437   2  2 0 TEAM VIRTUE 371       BLAZE 3412            196 REVENGED

                                     PERSONAL ADS

Ellita Fess -- Too bad Nasse was not as great as his ego.  He thanks you for your
kind words and good taste.  His stats are 12(+1)-14(+1)-9-16(+1)-16-9-11 is Ambi.
Doing good dam only has an Ex. in Int and and Ad Ex in Attack, with 49 skills
learned.  Favs were SS + Rhythm mod/high and -4 Int skills and Par or less for the
rest of his skill bases.  Overall not a great warrior. -- Daehir

Hollan Innis -- I'm sure you had a very nice face. -- Vanwafea

Mr. Cheerful -- Now I know why you're so cheerful. -- Maegolos

Nevermore -- Rather, forever more I hope, if things can continue like that. -- On My
Way

Arlen Abeli -- We meet again.  Some things never change. -- Sweet Air

Beamish Red -- You smell like antiseptic.  Are you planing on playing around in the
septic system? -- Super Grover

Blaze -- Nice rating, I'm envious. -- Harry Monster

All -- I am Heimdal.  I favor the color brilliant white.  Our ancestors would invoke
me to help them teach the runes, help practice kith and kin.  You will hear my horn
(the GJallarhorn) blow at the onset of Ragnarok.  I have the best of hearing.  I am
also the guardian of the Bi Frost Bridge, or Rainbow Bridge.  This is of course
symbolic of the subconscious and conscious, which we have such a hard time listening
to (sub).  I also will help in meditation between Asgard and Midgard.  I am also the
leader of this stable. -- Heimdal

CFH -- Surprise, I figure we should do this right.  Give me the low down on this
arena.  Skully is a good idea, a real stand up guy.  How many of us here? -- Goat

Vanwafea -- (examining the offered hand curiously)  Uh, thanks, but I've already had
lunch.... -- Ellita Fess

Yaiwe -- So, Arenamistress Tora pronounces your name "Yow-ee."  Is this correct?  If
you're name is, er, "Yow-ee," shouldn't you be showing more, um, vim and enthusiasm?
-- Hollan Innis

Existential Blues -- "I bleed, therefore I exist"? -- Fender Grale

Happy -- Yeah, well, *I* am. -- Gilia Harn

Sweet Air -- I got so busy breathing deeply, I forgot to fight.  Oh, well. -- Arlen
Abeli

25 May 2004
                                 TEN TURNS OF HELL:
                        The KLK Capture The Flag Competition

In the spirit of the ongoing effort to make arena play what it used to be (FUN!!), I
am proud to announce the KLK Capture The Flag Competition.  The competition will be
held in Jhans (DM-36, which has, by the way, grown in size equal to Talcama already).
:)  We are announcing this contest early to allow managers time to prep.

Rules:
     -- On turn 462 (due 8/4/04) the lowest ranked warrior on your team is given your
team's 'flag' (he is your initial flag defender).
     -- Starting on turn 463 (due 8/18/04) flags will be defended every turn and turn
463 is the turn scoring will begin.
     -- Fights involving flags are winners-take-all and a warrior can carry as many
flags as he can win.
     -- If a warrior holding a flag either A) goes inactive, B) loses to a stand-by
warrior or C) gets DA'd, he forfeits all flags he has and they are returned the their
original team's lowest ranked warrior.
     -- If you hold your own flag on an inactive warrior you receive NO POINTS that
turn.
     -- If a warrior graduates to AD holding flags starting on the next turn those
flags will be defended by the lowest ranked warrior on the team of the graduating
warrior.
     -- Scoring as follows for each turn:
          2 pts -- possession of your own team flag
          1 pt -- possession any other flag
          1 pt -- for each win
          1 pt -- for each kill
          1 pt -- for each award you receive in the newsletter
     -- You may enter as many teams as you like (per RSI rules) but each team is its
own entry.
     -- Tie-Breaker goes to the team that had the most points from flags.
     -- If still tied the tie-breaker will be the team that had the most points from
kills.  (It's the Delarq way.)
     -- The contest lasts 10 turns and there will be prizes for 1st, 2nd and 3rd
(based on highest point totals)

Prizes: (what you've been waiting on)
1st -- 3 know favorites potions*
       DA warrior named after winning manager
2nd -- 2 know favorites potions*
3rd -- 1 know favorites potion*

* These are full favorite potions (weapon, rhythms and tactics) and can only be used
on warriors with at least 4 FE.

     How's that for paying out? (grin)  Even if you think that it's all about the TC,
these prizes should be enough to draw you in.  (You know who you are.)
     I hope to see friend and foe alike come to Jhans.  Legion, Froths, and all the
others...this is your personal invite.  Can you win?  Can you survive 10 turns of
Hell in Jhans?
     Note:  Special thanks to RSI for helping make this contest possible.  Thanks
guys!

Bookie
KLK Alliance
Director Jhans' Board of Tourism
Warden of the Froth Circle (grin)
D.R.C. 4 Life

16 June 2004
                             Death Fest Begins July 29/DM 59 T-172

     "You drive a hard bargain Hammer," responded Lord Lian Ki Na-Sul, "but the 
Gladiatorial Commission has agreed to re-open DM 58 Delarq Tor as a Slow Arena 
exclusively for a period of six months to those Death Fest contestants who fight 
their stables at least 67 times out of a possible 75 during the 15 rounds of Death 
Fest; on the condition that at least 20 stables qualify for the Illis Iron Stable 
Award at the conclusion of the Death Fest and those qualifying managers send a New 
Stable to DM 58 Delarq Tor without Cannibalizing their participation in the other 
arenas where they have active stables!"
     Hammer felt a certain sense of satisfaction as he studied the ghoulish grin 
spreading across the face of Lord Lian Ki Na-Sul; proud Arena Master of the once 
dying Illis Arena, as the DM 59 Arena Authority signed the Gladiatorial Commission 
papers authenticating the arrangement agreed upon by the two parties presiding.
     "You and the Gladiatorial Commission also drive a hard bargain," Hammer replied 
as he reflected upon the prospects of Delarq Tor DM 58 being re-opened as a Slow 
Arena with at least 20 New Stables by the Managers who fight their stables at least 
67 times out of a possible 75 during the 15 rounds of Death Fest. "I also notice the 
clause that for Delarq Tor to be open Exclusively for 6 months to the New Stables 
managed by the Illis Iron Stable Award Winners that there must be at least 15 stables 
Active each cycle. That is a fair bargain for the opportunity to battle for the 
Duelmaster Throne each of those six months before Other New Stables are allowed to 
enter Delarq Tor."
     This was a Golden Opportunity for both Veteran and Newbie Managers to pave a new 
frontier of Delarq history by qualifying their Death Fest stables in DM 59 with 67 
fights out of a possible 75; then for the price of running a stable in a Regular 
Arena, continuing to be Active in DM 59 and sending a New Team Roll Up to be a part 
of "History in the Making" when Delarq Tor would re-open for its First Turn as a Slow 
Arena on November 3rd, 2005.
     Death Fest would conclude on T-186 August 25th, 2005 allowing the Illis Iron 
Stable Award Winners enough time to be registered with the Gladiatorial Commission; 
whereupon they would be able to submit a New Team Roll Up to the GC to start a New 
Stable in Delarq Tor; be able to fight those New Gladiators in the Rookies 2005 Fall 
Mailer Tourney; then begin competing for the DM 58 Duelmasters Throne in Delarq Tor 
right out of the gate with the November 3rd 2005 T-1 Debut Opening Round.
     Hammer of the First Part had also negotiated with Lord Na-Zul of the Second Part 
an agreement that All 10 Dark Arena Monsters and 17 NPCs Characters be re-named by 
the Top Ten Death Fest Finishers. [See DM 59 T-171 Newsletter Team Spotlight by 
Hammer for the complete listing of Dark Arena Monsters/NPCs and the Official Death 
Fest Designation for which Top Ten Finishers re-name which characters!]
     Lord Na-Sul could not hide his delight at the prospects of Death being re-
delivered to his once dying arena during the Delarq Death Fest; the DM 59 Arena 
Master agreed that these Death Fest Prizes were but a Small Exchange in Comparison to 
the Profits to be made by the local Illis business merchants and surrounding 
community from the Anticipated Influx into Illis by the Veteran and Newbie 
Managers/Gladiators/Stables seeking to make History in the Delarq Death Fest.
     Nor could Hammer conceal his jubilation regarding the Call Across Alistari being 
Answered to Cross Blades and Match Wits with the Devious, the Diabolical, the 
Dangerous and the Down Challenging who were being drawn to the Delarq Death Fest to 
Fulfill their Delarq Dueling Destiny!
     REMEMBER: Death Fest begins July 29th T-172 with 25 points being awarded to 
those who write a minimum 15 paragraph Team Spotlight [including Stable Name & 
Managerial Alias in the Storyline!] for the DM 59 T-172 Newsletter [So Make Sure HAL 
Does Not Eat any Lengthy Sentences that are Emailed without Proper Formatting; and 
the RSI Typist has Plenty of Time to Type Any Hand Written Spotlights; Lest Ye 
Discover 0 Points Awarded for a Missing or Incomplete T-172 Team Spotlight!]
     "May Your Blades Be Sharp and Your Wits Sharper!"  -- Hammer/Death Fest 
Host/Vendetta Cartel Captain; WordSmith and High Priest of the Crimson Ascension 
Family in DM 28

                                  LAST WEEK'S FIGHTS

MAEGOLOS bested TOM SMITH DISEASE in a 2 minute master's Challenge Title fight.
SWEET AIR unbelievably bested FENDER GRALE in a 2 minute expert's Challenge battle.
YAIWE defeated HAPPY in a 2 minute Challenge duel.
SUPER GROVER devastated HOLLAN INNIS in a 1 minute one-sided Challenge contest.
ON MY WAY luckily beat ARLEN ABELI in a 3 minute bloody master's Challenge match.
HAIRY MONSTER vanquished BLAZE in a 1 minute mismatched Challenge fight.
GRONK was beaten by ROXANNE DE'MORRE in a 2 minute Challenge brawl.
OBSIDIAN handily defeated ELLITA FESS in a action packed 1 minute uneven fight.
GILIA HARN vanquished EXISTENTIAL BLUES in a 2 minute uneven duel.
VANWAFEA overpowered CONVICTED ASSASSIN in a popular 1 minute uneven duel.
STRYKER overpowered NEVERMORE in a 1 minute uneven match.
NEUMA beat HARRY MONSTER in a exciting 1 minute brutal fight.
HEIMDAL devastated KARNHORN DESERTER in a 1 minute mismatched conflict.
LOKI demolished PERSISTENT BEGGAR in a 1 minute mismatched match.
ULLER executed PERSISTENT BEGGAR in a 1 minute mismatched conflict.
TYR assassinated PERSISTENT BEGGAR in a 1 minute one-sided duel.
THOR devastated PERSISTENT BEGGAR in a 1 minute uneven duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   6         TOTAL PARRY       35 -  13 -  0      73  |
|TOTAL PARRY                      4         PARRY-STRIKE       5 -   3 -  0      63  |
|STRIKING ATTACK                  4         AIMED BLOW        11 -   7 -  0      61  |
|BASHING ATTACK                   3         LUNGING ATTACK    39 -  26 -  2      60  |
|PARRY-RIPOSTE                    3         BASHING ATTACK    12 -  12 -  1      50  |
|SLASHING ATTACK                  3         STRIKING ATTACK   12 -  14 -  1      46  |
|WALL OF STEEL                    3         SLASHING ATTACK   16 -  20 -  3      44  |
|AIMED BLOW                       1         WALL OF STEEL     15 -  21 -  0      42  |
|PARRY-LUNGE                      1         PARRY-RIPOSTE     11 -  16 -  0      41  |
|PARRY-STRIKE                     0         PARRY-LUNGE        2 -   9 -  0      18  |

Turn 199 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     PARRY-RIPOSTE      1 -  2         3  LUNGING ATTACK 
TOTAL PARRY        4 -  0     SLASHING ATTACK    1 -  2         2  SLASHING ATTACK
STRIKING ATTACK    3 -  1     WALL OF STEEL      1 -  2         2  TOTAL PARRY    
LUNGING ATTACK     4 -  2     PARRY-LUNGE        0 -  1         1  STRIKING ATTACK
BASHING ATTACK     2 -  1     PARRY-STRIKE       0 -  0         1  WALL OF STEEL  
                                                                1  BASHING ATTACK 
                                                                1  PARRY-RIPOSTE  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   MAEGOLOS 3312              23  16  1  107 DARK SIDHE (288)
WALL OF STEEL    GILIA HARN 3391            16  15  0   81 MIDDLE WAY 6 (368)
TOTAL PARRY      SWEET AIR 3381             11   5  0   64 OPEN SESAME (199)
PARRY-RIPOSTE    ELLITA FESS 3392           16  15  0   63 MIDDLE WAY 6 (368)
STRIKING ATTACK  SUPER GROVER 3413           4   3  0   50 OPEN SESAME (199)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is GILIA HARN 3391.  The most popular warrior this turn 
was FENDER GRALE 3389.  The ten other most popular fighters were MAEGOLOS 3312, ARLEN 
ABELI 3387, TOM SMITH DISEASE 3400, OBSIDIAN 2484, HAPPY 3399, GRONK 3472, GILIA HARN 
3391, VANWAFEA 3338, STRYKER 3404, and NEUMA 3406.

The least popular fighter this week was NEVERMORE 3401.  The other ten least popular 
fighters were EXISTENTIAL BLUES 3402, BLAZE 3412, HOLLAN INNIS 3388, ULLER 3481, 
HARRY MONSTER 3430, ROXANNE DE'MORRE 3449, ON MY WAY 3378, YAIWE 3414, THOR 3483, and 
TYR 3482.

The following warriors will travel to AD after next turn:

MAEGOLOS (50-3312) DARK SIDHE (288)