Date   : 06/09/2012    Duedate: 07/06/2012


DM-50    TURN-303

This Weeks Top Honors


(50-3670) [35-2-0,152]

Chartered Recognition Leader   Unchartered Recognition Leader

4-H                            POSITION IS EMPTY
LIFE IMPACTS (395)             
(50-3670) [35-2-0,152]         

Popularity Leader              This Weeks Favorite

THRESHPACK                     ROLAN
PUBLIC ENEMY (24)              THE MYRMIDONS (211)
(50-138) [25-14-0,100]         (50-3762) [7-2-1,52]



Team Name                  Point Gain  Chartered Team
1. THE MYRMIDONS (211)         30
2. MIDDLE WAY 6 (368)          18      LIFE IMPACTS (395)
3. LIFE IMPACTS (395)           0      Unchartered Team
4. PUBLIC ENEMY (24)          -15
                                       THE COHORT (68)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 LIFE IMPACTS (395)       274 104  3 72.5   1/ 3 THE MYRMIDONS (211)      11  4 0
 2/ 2 PUBLIC ENEMY (24)        104  86  3 54.7   2/ 1 LIFE IMPACTS (395)       10  5 0
 3/ 3 THE MYRMIDONS (211)       47  51  4 48.0   3/ 2 PUBLIC ENEMY (24)         9  6 0
 4/ 4 MIDDLE WAY 6 (368)       269 386  8 41.1   4/ 4 MIDDLE WAY 6 (368)        4 11 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

                               NOT MUCH TIME IS LEFT
                          ENTER THE TURF WAR COMPETITION
                                  TEAMS ARE NEEDED

     The Turf War is coming.  The Turf War is coming.  TW8 will begin in DM47 the
first turn following the Philadelphia Face.  Mark July 27 on your calendar.  There is
only one turn left between now and The Wars -- the one on July 3.  Sign up.  Find a
team.  Choose a captain.  Get confirmed.  And send in your two rollup certs.  You can
do it all in the July 3 newsletter.  DO NOT MISS OUT ON THIS COMPETITION AND THE
     The status of the current entries (as of June 5) is as follows:

M*MBO (Master Darque)           Dec  Conf  CertsIn
Ottodrome (Otto X)               y     y     y
Bubba's TW Army (Bubbagnoosh)    y     y     y
Darque Forces (Master Darque)    y     y     y
Fast Food (Madwand)              y     y     y

OZ FEAST LE BANANA (Mannequin)  Dec  Conf  Certs In
Second Bananas (Mannequin)       y     y     y
Mystic Orc Feast (Slugbait)      y     y     y
Land of Oz (Oz)                  y     y     y
Les Turfistes (Le Pentarque)     y     y     y

CLUB FED (Vae Victus)           Dec  Conf  CertsIn
In Qeternum (Vae Victus)         y     y     y
Obsidian Order (Skaven)          y     y     y
Devil's Rejects (Lucifer)        N     N     y
Real Men Wear Pink (Glitter Boy) y     y     N

LBA (Assur)                     Dec  Conf  CertsIn
Bash Bros Park (Assur)           y     y     y
Shewish Buffet (OAB)             y     y     y
Horny Goat -X (Grimm)            N     N     N

     Perhaps you have not seen the rules for TW8, which has been posted in all
newsletters?  Here they are.

                                *TURF WAR 8 RULES*

Starting July 30 2012 (12 turns)
Bring acclaim and glory to the North Fork (DM47) arena.

Anyone may participate; known alliances, new alliances, or temporary alliances
created solely to compete in the Turf War!  To participate, each alliance must:
        1.  Announce the Captain of the alliance in the North Fork (DM 47)
        2.  Indicate in the newsletter which Captain/alliance you will join.
        3.  Announcements made on the D2 Forums or elsewhere will not be accepted.

Captains are responsible for:
        1.  Verifying/authorizing, in the North Fork newsletter those who wish to
participate under the banner of their alliance. The confirmation/verification must
occur after, or in the same newsletter, but not before, the participants declaration.
(Lack of participant indication of joining and/or subsequent lack of Captain
confirmation will delay a team's participation in the Turf War.)
        2.  Distribution of prizes should their alliance win the Turf War.
        3.  Submit two (2) RSI Roll-Up Certificates to participate.  (Note: Captains
may, if they wish, submit certs for all potential members of their alliance.)

Participating managers who are not Captains must:
        1.  Submit two (2) RSI Roll-Up Certificates to participate (Unless already
submitted by Captain.  Note: extras will not be returned, but will go into the
winning pool of prizes.)
        2.  Announce their intent to compete with manager name, team name, and
alliance they will represent in the North Fork (DM 47) newsletter.  Announcement made
on the D2 Forums will not be accepted.
               a.  No scores will be tabulated until an RSI Gift Certificate is
received, and participant indication and captain confirmation are posted in the North
Fork newsletter.  NO EXCEPTIONS.
               b.  Before a manager can compete, he/she must declare themselves in
the North Fork (DM 47) newsletter as stated above AND be verified in the same or
subsequent newsletter by the alliance Captain they will represent.
               c.  Only one (1) team per player may compete.  No arena multiple teams
or aliases will be allowed.  Violations will result in immediate manager
disqualification (including team point adjustments) from the Turf War (so be sure to
take any multiple teams OFF of Team Maintenance and be certain not to run any other
team warriors).
               d.  Scoring will NOT be retroactive for teams/alliances that do not
properly declare or get captain confirmation or fail to send a Gift Certificate by
Turn 1.  In other words, if your Gift Certificate is not received until Turn 3 of the
Turf War, and you have fought on Turns 1 and 2, your score will not begin until Turn
3.  All conditions must be met before scoring will begin--declaration, verification,
and Gift Certificate received.
               e.  No declarations or verifications will be accepted after Turn 3 of
the Turf War.
               f.  For purposes of scoring, the moderators will score the Turf War
and settle any and all disputes as they arise.  Their decisions will be final.
(Note: the intent is to have a very thorough set of rules so that few decisions, if
any, are required from the moderators.)

Scoring will be as follows for Fights:
                                   Win   Loss   Kill      Die
Challenge (up or within same class) +2     -2     +5       -5
Down Challenge "Challenger"         -2     -2     -5       -5
Down Challenge "Challenged"         +2      0     +5       -5
Match Up                            +1     -1     +1       -5
Bloodfeud Challenge (Up or Down)    +2     -5     +5      -10 
Champion **                         x2     x2     x2       x2
Dark Arena*                        +10     -5     xx       xx
Tournament Death***                                        -3
Halfway (6 round total) best alliance win/loss percentage ****
Final (12 round total) alliance w/l% percentage ****
    * After 2nd win in DA, warrior scores no additional points for wins.
    ** Champions double applies to his score only - not to opponent.
    *** No warrior may be substituted without the proper use of the DA or arena death
or death in a tournament or graduation.  There must be a maximum of five only on a
team at any point and time.  (The penalty for such substitution is -10 points.)
Points awarded for team tournament participation are 1 for 1 entrant, 3 for 2
entrants, 6 for 3 entrants, 10 for 4 entrants, and 15 for 5 entrants.  A TV scores 7
points or a TC scores 15 points.   Death in a tournament results in a -3 score.
    ***** Halfway points scored are 25, 20, 15, 10, 5, 5, 5 (etc) for 1st, 2nd, 3rd
(etc).  (To qualify for any of these points the alliance must have fought 75% of its
possible fights.)  Final 12 Round points scored are 40, 30, 20, 15, 10, 5, 5, 5 (etc)
for the 1st, 2nd, 3rd (etc).  (To qualify for any of these points the alliance must
have fought 75% of its possible fights.)

Special Scoring Considerations for the Turf War are as follows:
Full Team:                                        +1
      1. A team which fights 4+ warriors (Includes DAing) gets a point
Full Alliance                                     +1
      2. An alliance were ALL teams get a Full Team point earns a point
Full Team/Alliance scores
      3. Will double for the last half (6 rounds) of TW8.
Style Master:                                     +2
      1. No matter how many stylemasters, an individual team can score only +2 per
Duelmaster:                                       +2
      1. Duelmaster points shall be earned separate of stylemaster points.

     1.  A Champion may be declared, but one is not mandatory.
     2.  Only one Champion allowed per manager at any given time.
     3.  Champions that graduate or are killed by another warrior in the arena, but
         not the Dark Arena, may be replaced.
     4.  Champions must have fought at least one previous fight in the North Fork
         (DM47 arena) to be able to be declared a champion.
     5.  A Champion can be declared on any round and point factors will begin that
         same turn.  (Must meet above 4 conditions prior to declaring.)

        1.  Bloodfeuds will score points on all four (4) turns.
        2.  There is no limit to which warrior may bloodfeud or how often.
        3.  To score as a bloodfeud, then feud/death must have occurred totally
within the TW8.  (E.g. Feuds created prior to TW8 will not be deemed or scored as a
bloodfeud, but rather as a challenge or downchallenge.

        1.  A downchallenge occurs when a warrior challenges a warrior in a lower
class.  (Lower class is defined as lower than the identical class.  E.g. A challenger
champion class challenging a champion class is a down challenge.)
        2.  In TW8 a standard challenge is up (in recognition points), parallel or
within the identical class but lower recognition.
        3.  No challenge by The Duelmaster shall be deemed a downchallenge.  (This
rule supersedes all other downchallenge rules.)

Tournament Considerations:
        1.  Tournament participation is allowed and ENCOURAGED as a great form of
recognition for North Fork.
        2.  Tournament Victors (live only) won during the course of the contest will
gain a one (1) time bonus of 7 points.  This bonus will apply EACH time a warrior(s)
wins such status.
        3.  Tournament Champions (live only) won during the course of the contest
will gain a one (1) time bonus of 15 points.  This bonus will apply EACH time a
warrior(s) win such status.
        4.  Points awarded for tournament participation are are 1 for 1 entrant, 3
for 2 entrants, 6 for 3 entrants, 10 for 4 entrants, and 15 for 5 entrants.  A TV
scores 7 points additional or a TC scores 15 points additional.  Death in a
tournament results in an additional -3 score.
        5.  Points for entrants, TVs, TCs, and tournament deaths will be applied the
Turn after RSI posts tournament results in the North Fork (DM 47) newsletter (i.e.,
if the results post on North Fork turn 300, points will be credited on North Fork
turn 301 to the applicable teams).

Special Considerations:
        1.  Each alliance begins the Turf War with zero (0) points.
        2.  There will be NO alliance or team changes once the contest has begun.  If
you begin the Turf War with Alliance A, you must end the Turf War with Alliance A.
If you begin the Turf War with Team A, you must end the Turf War with Team A.
        3.  There will be a maximum of four (4) teams/managers allowed per alliance
for the Turf War VII.  The minimum is two (2).
        4.  The Dark Arena may be used on the first FE turn (e.g. no arena or
tournament fights) only, of every warrior, without penalty.
        5.  If at any time, the Moderators determine that any non-TW team in the
arena is aiding and/or abetting any TW alliance or team, the affected points won by
the gifted team/alliance will be disallowed and the aiding non-TW team will be asked
to desist from play in the arena until after the Turf War concludes.

The Turf War is meant to be a "winner takes all" contest.  However, for TW8, a prize
(RU cert) will be awarded each of the twelve turns to the individual team/manager
that fights five fights and has the best w/l record that turn. (Tiebreakers are in
this order -- kills, recognition points earned.)  All prizes and 100% of the Gift
Certificates will be awarded to the Captain of the winning alliance at the end of the
competition.  It is the responsibility of the Captain to distribute Gift
Certificates.  Moderators will submit a list of each manager on the winning alliance
to RSI at the completion of the contest for the non-Certificate prizes.

     All entry fees (rollup certs) are awarded to the winning alliance, except for
the twelve reserved for the individual winning manager each week.)
     The following prizes have been secured from RSI:
        1.  Renaming of the North Fork (DM 47) arena;
        2.  Renaming of all Dark Arena Monsters (two for each manager in the winning
alliance, and two additional for the captain of the alliance).
        3.  Known Favorites for one DM47 warrior on each team of the winning alliance
(warrior must be ranked Initiate or above, must be alive, and must have at least one
DM47 arena fight to receive this award).
        4.  +1 Skill bonus (three) for each manager on the winning alliance.  Bonus
potions must be applied to living warriors from DM 47, no more than two skills per
        5.  +1 Skill bonus potion (one) for each and every individual manager who
fights in all 12 rounds AND 54 fights of the Turf War.  Bonus potion must be applied
to a living warrior from (DM 47)
        6. Two additional rollup certs for each manager of the winning alliance from
     These RSI awards will be listed by the Moderator for claiming from RSI (Lee)
within 4 turns of the end of TW VI. The certs will be mailed to the winning alliance
by the Moderators within two weeks of the end of the TW.

The Moderators for this event will be Oz and Master Darque.  They will arbitrate all
dealings during the course of the contest.  Their decisions will be final.  All
questions, comments, and scoring disputes may be directed to Land of Oz or Darque
Forces via diplo in DM 47.  Managers with internet access may send a private message
to [The Consortium] or [Darque] on the Duel2 Forums.  Lastly, you may also email
questions, comments, and scoring disputes to rebelnerfherder at yahoo dot com or
wfms101 at aol dot com.

Please note there have been rule changes from the last Turf War.  Please read them

This contest will begin in late July 2012 following the Summer FTF.
                             **TW8 Revision 06-05-12**

       * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                              ---===SLOW ARENA NEWS===---

 DM   8 ARKERS (turn 348): PENNY of YOU PAY I SLAY (Khisanth, mgr.)
 DM  28 MORYA (turn 346): COLGATE SMILE of MY GENERATION (Storm Lord, mgr.)
 DM  31 CHIMLEVTAL (turn 344): XANDAR of AVENGERS (Huckle Cat?, mgr.)
 DM  39 XOCHITHLAN (turn 299): ASQUITH of KIWI CONNECTION (The Mun, mgr.)
 DM  45 STORMCROWE (turn 321): MINI DRIVER of STREET WALKERS (Roadkill, mgr.)
 DM  47 NORTH FORK (turn 315): SPAWN of FANTASTIC FIVE (?, mgr.)
 DM  50 SNOWBOUND (turn 302): 4-H of LIFE IMPACTS (Coach, mgr.)
 DM  52 FRATSFA (turn 296): SAVAGE SNOWBALL of FLOWER GIRLS (Lady Fern, mgr.)
 DM  54 TROCAR (turn 281): TONG PAK FU of ASIAN INVASION (Pec Killer, mgr.)
 DM  59 ILLIS (turn 274): APPLESEED of IMPROVED ILLUSION (Master Darque, mgr.)
 DM  72 DRAGONHEAD (turn 250): FILING FEE of BASH BROS LAWYER (Assurnasirbanipal)
 DM  73 ERINIKA (turn 251): BOOB of PALINDROMES (Assurnasirbanipal, mgr.)
 DM  83 TELORINTHE (turn 66): CRACKER JACKS of OLDIES (Coach, mgr.)
 DM 106 CRYSALIS (turn 248): MAD CAT of INSP GADGETS MINIONS (The Mun, mgr.)

                                      Top Teams
 DM   8 ARKERS (turn 348): YOU PAY I SLAY (Khisanth, mgr.)
 DM  28 MORYA (turn 346): THE PENTARCHY (Le Pentarque, mgr.)
 DM  31 CHIMLEVTAL (turn 344): NUMBERS GAME (Destitute Noble, mgr.)
 DM  39 XOCHITHLAN (turn 299): KIWI CONNECTION (The Mun, mgr.)
 DM  45 STORMCROWE (turn 321): DARQUE FORCES (Master Darque, mgr.)
 DM  47 NORTH FORK (turn 315): VEGAN CANNIBALS (The Anarchist, mgr.)
 DM  50 SNOWBOUND (turn 302): LIFE IMPACTS (Coach, mgr.)
 DM  52 FRATSFA (turn 296): FLOWER GIRLS (Lady Fern, mgr.)
 DM  54 TROCAR (turn 281): KIWI CONNECTION II (The Mun, mgr.)
 DM  59 ILLIS (turn 274): IMPROVED ILLUSION (Master Darque, mgr.)
 DM  71 KYR'TERR (turn 250): WRATHMEN XIV (Kharadmon, mgr.)
 DM  72 DRAGONHEAD (turn 250): MIDDLE WAY 9 (Jorja, mgr.)
 DM  73 ERINIKA (turn 251): MIDDLE WAY 18 (Jorja, mgr.)
 DM  83 TELORINTHE (turn 66): BLACK LIGHTNING (Dark Angel, mgr.)
 DM 106 CRYSALIS (turn 248): SPARF! et al (Crip, mgr.)

                                   Recent Graduates
 DM   8 ARKERS (turn 346): NORM QUESHA of MIDDLE WAY 11 (Jorja, mgr.)
 DM  39 XOCHITHLAN (turn 298): FALLON GRIMM of THE MIDDLE WAY (Jorja, mgr.)
 DM  45 STORMCROWE (turn 321): JOSIE WALES of STREET WALKERS (Roadkill, mgr.)
 DM  50 SNOWBOUND (turn 302): RED ALERT of PUBLIC ENEMY (Pec Killer, mgr.)
 DM  52 FRATSFA (turn 295): AREOPOLITE of BLOOD AND GUTS! (Le Pentarque, mgr.)
 DM  59 ILLIS (turn 273): G W BUSH of TALL TALES (A-Sop, mgr.)
 DM  71 KYR'TERR (turn 250): RAPUNZEL of DARQUE FORCES V (Master Darque, mgr.)
                 (turn 249): SUGAR HILL GANG of RAP ATTACKS (Marma Duke, mgr.)
 DM  72 DRAGONHEAD (turn 249): LOUIE MURH of MIDDLE WAY 9 (Jorja, mgr.)
 DM  73 ERINIKA (turn 251): RED HOT CHILE PAPA of WORLDWIDE GORE (Crip, mgr.)
                            MONGOL HORDE of WORLDWIDE GORE (Crip, mgr.)
                            CROSS CZECH of WORLDWIDE GORE (Crip, mgr.)
                            YANKEE DOODLE of WORLDWIDE GORE (Crip, mgr.)
                            APPLE DANISH of WORLDWIDE GORE (Crip, mgr.)
 DM  83 TELORINTHE (turn 66): CRACKER JACKS of OLDIES (Coach, mgr.)
                   (turn 65): BERTHOLD of SUDDENLY, THE VAN (She-Puppy, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     Number nine.  Done, I would really, really, really like ten.  Or maybe a dozen?
Yeah.  A delightful dozen.  For me.
     Perhaps I can jumble up some information and tell you all about the current Life
Impacts?  What the heck!  I shall.
The Life Impact birth stats are:
ST- 9,11,11,14,17
CN- 5,13,16,16,19
SZ- 6,8,12,12,16
WT 5,6,15,15,17
W- 9,14,16,17,20
SP- 5,6,7,10,15
DF- 7,8,10,12,21
Stats trained by the crew:
ST-3, CN-3, WT-2, WL-2, SP-1, DF-2 (+ the 23 skills added)
Skills earned by the crew = 43.
Bonused areas are:
Ambi, Damage, Damage, +4 Defense
Skill ratings earned:
Expert - 6, Adex - 3
Top weapons used (each warrior chose two):
Now that is more than even our mommies want to know about us!
     Will I be back?  Will you have anything to do with it?  You should, you know?
                    4-H, DMIX

                                      SPY REPORT

     It's me, The Unknown Spymaster here with my bag to give you the news on last 
week's fights.  Say good-bye to LIFE IMPACTS, as they are pushed from the coveted top 
team spot by the THE MYRMIDONS stable.  Hey everybody, watch out for THOR, who flew 
up 22 points in the rankings after mashing SYNERGY like a melon.  Keep your eye on 
this guy.  Ya know, some days it doesn't pay to walk out on the sands.  SYNERGY lost 
to THOR and drops 19 points.  Well here's a duelmaster that doesn't sit back and say 
'Challenge me'!  4-H made a challenge against LADIRO MAELS this week.  Going for the 
gusto and coming up with aught but bloody knuckles was MIDDLE WAY 6's LADIRO MAELS, 
who was turned away from the Duelmastership by 4-H.  Can you believe they are paying 
me 10 gold to deliver this stuff?   
     Here is other news that is of note.  Here's a song for you:  Who's afraid of the 
afraid of the big bad PUBLIC ENEMY.  Tra la la la la!  Okay, so I may not be funny, 
but catch LIFE IMPACTS' act in the arena.  Those acrobats seem to be fairly deft at 
running from PUBLIC ENEMY.  Well dang howdy, but if challenges were votes, RED ALERT 
would be president.  Although it may be a contest he doesn't want to win.   
     Remember that an arena is not always a safe place to be, but it is one of the 
most interesting, though!  Remember:  alliances are great, but try and take your ally 
in the arena with you and see what happens.   
     I think I had better cut this one short.  It's been nice chatting to those of 
you whom I have not offended yet.  C'mon, Leadfoot, let's make some tracks.  And 
remember, you can pick your friends and you can pick your--(loud boos), oh, you've 
heard that one already!-- The Unknown Spymaster  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 4-H 3670                     35   2  0   152       LIFE IMPACTS (395)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 LADIRO MAELS 3712            11  20  0   101       MIDDLE WAY 6 (368)
 THRESHPACK 138               25  14  0   100       PUBLIC ENEMY (24)
 MATH 3735                    14  11  0    97       LIFE IMPACTS (395)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 MOLDAR NAY 3731              15  12  1    82       MIDDLE WAY 6 (368)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 BELEG BLOODAXE 2932          10   5  1    63       THE MYRMIDONS (211)
 THOR 1704                     7  10  0    61       THE MYRMIDONS (211)
 SMAUG 1702                   10  12  1    58       THE MYRMIDONS (211)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 SHOBART TEEGUE 3737          13  11  0    55       MIDDLE WAY 6 (368)
 ROLAN 3762                    7   2  1    52       THE MYRMIDONS (211)
 VERRA 1937                    8   9  1    44       THE MYRMIDONS (211)
 SYNERGY 3760                  6   5  1    39       PUBLIC ENEMY (24)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 QUALITY 3770                  4   1  0    28       LIFE IMPACTS (395)
 CIRCLE K 3768                 4   2  0    25       LIFE IMPACTS (395)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 GARUTH HOLM 3769              2   3  0    21       MIDDLE WAY 6 (368)
 SAXAPHONE 3778                3   0  0    20       LIFE IMPACTS (395)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 HEART OF GLASS 3777           3   2  0    15       PUBLIC ENEMY (24)
 JENNA KUUL 3761               1   9  0    13       MIDDLE WAY 6 (368)
 ZURISDAY 3779                 1   1  0     4       PUBLIC ENEMY (24)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?

                                     PERSONAL ADS

Jenna Kuul -- What a lucky style match for me!  The MUGs can be kind, you know?  You
were surely stingy with your learns, Gal. -- Circle K

Garuth Holm -- It takes a while to get goin', but when the going gets tough, the sax
gets wailin'. -- Saxaphone

Ladiro -- I was thinking that staying quiet was the best thing, but Smitty told me I
had to write an ad or else he was going to do it for me. -- 4-H
P.S.  I hope your real life things have gentled down to peace and contentment.
Water, sump pumps -- they're all the enemy!

Heart Of Glass -- It wasn't easy, but quality always wins out in the end. -- Quality

Threshpack -- Well, well, well; who'd a thunk that!?  Maybe I'm finally getting that
new math? -- Math

Red Alert of Public Enemies -- Smitty asked me to pass along his congratulations for
graduating and being awarded the LP title.  He also said something about, "Whew! Glad
that bad 'un be gone!  Yowser!" -- The Life Impacts Publicist

Whatters!?  Thor ainna greek name?!  Huh?  That'n all be soundin' greek ta this'n ole
boy. -- Smitty

Roland and The Myrmidons -- In answer to your question, yes those were really my
weapons of choice.  I thought they looked rather pretty together.  You didn't?  I
guess they didn't work so well against you, did they?  I am open to any ideas or
suggestions.  I can learn. -- Circle K

We the teammates of 4-H salute her on her ninth Duelmaster Title.  We also thank her
for all the wins she brought to our Life Impacts team.  She as made quite the life
impact. -- Math, Circle K, Quality, and Saxaphone (and Smitty, too)

I be proud 'o ye, Lifers!  Yeah! -- Smitty

Circle K -- Yup, I won that fight like a boss.  Of course, if a rematch ensues
there's no guarantees I'll win that one.... -- Rolan

Moldar Nay -- Given the current economic climate, can you blame me for avoiding a
Greek name?  *smiles*  Besides, Sigurd is a Norse name, so it kind of makes sense
that he'd give us non-Greek names. -- Thor

Shobart Teegue -- Oh, I believe it, really I do.  Especially when I know Smaug is
teaching you those moves *wicked smile* -- Beleg Bloodaxe

Jenna Kuul -- The bright side is that I'm kinda hoping to graduate *before* you find
your groove; I suspect you'll be quite... painful... in the future.  Good fight,
though. -- Verra

Public Enemy -- Congratulations on Red Alert's graduation. -- Sigurd Fafnisbane and
The Myrmidons

Snowbound -- A belated congratulations to other graduates, who have graduated since
our return to the arena. -- Sigurd Fafnisbane and The Myrmidons

Our congratulations to Red Alert. -- Jorja and the Middle Way

And we salute the tourney participants, just in time for the next tourney! -- Jorja
and, again, the Middle Way

4-H -- I have to know stuff to teach it. -- Ladiro Maels

Thor -- You could avoid me? -- Moldar Nay

Verra -- Well, I suppose.  But could you go viciously subdue that Bloodaxe guy for a
change? -- Shobart Teegue

Rolan -- Of course, but every winning streak must start with a single win. -- Garuth

Verra -- It would be good for you, build character. -- Jenna Kuul

Beleg Bloodaxe -- If YOU aren't much punching bag, then who IS? -- Shobart Teegue

4-H -- That was totally predictable.  And note that I have NOTHING left to teach you.
-- Ladiro Maels
P.S.  You should know that.

Synergy -- Aha!  The key is to keep your disparate parts apart! -- Moldar Nay

Smaug -- Oh, it's you. -- Shobart Teegue
P.S.  Sorry, I just can't get enthusiastic over that match-up.

Circle K -- Dammit, I want a REFUND.  There were mealworms in that box of cereal. --
Jenna Kuul
P.S.  How long had it been sitting on your shelf, anyway?

Saxaphone -- I didn't get the earplugs in soon enough.  Heck. -- Garuth Holm

                                  LAST WEEK'S FIGHTS

4-H devastated LADIRO MAELS in a 2 minute mismatched Challenge Title fight.
MATH was subdued by RED ALERT in a popular 1 minute veteran's Challenge melee.
SAXAPHONE unbelievably bested JENNA KUUL in a crowd pleasing 2 minute Challenge brawl.
THRESHPACK savagely defeated MOLDAR NAY in a crowd pleasing 1 minute master's match.
SYNERGY was overpowered by THOR in a 2 minute one-sided struggle.
BELEG BLOODAXE bested KARRAGIT SLAVE in a 1 minute veteran vs. beginner competition.
SHOBART TEEGUE viciously subdued VERRA in a 2 minute gruesome duel.
SMAUG vanquished QUALITY in a 2 minute uneven fight.
ROLAN viciously subdued CIRCLE K in a popular 8 minute brutal fight.
HEART OF GLASS overcame DONNEGIL NOBLE in a slow 3 minute bout.
GARUTH HOLM demolished ZURISDAY in a 1 minute mismatched match.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|STRIKING ATTACK                  4         TOTAL PARRY       17 -   9 -  0      65  |
|TOTAL PARRY                      3         STRIKING ATTACK   27 -  17 -  3      61  |
|AIMED BLOW                       3         PARRY-RIPOSTE      6 -   4 -  0      60  |
|LUNGING ATTACK                   3         WALL OF STEEL      3 -   2 -  0      60  |
|PARRY-LUNGE                      2         PARRY-LUNGE       15 -  11 -  1      58  |
|BASHING ATTACK                   2         AIMED BLOW        15 -  11 -  1      58  |
|PARRY-STRIKE                     1         PARRY-STRIKE       8 -   8 -  0      50  |
|SLASHING ATTACK                  1         BASHING ATTACK    15 -  15 -  0      50  |
|WALL OF STEEL                    1         SLASHING ATTACK    6 -   8 -  0      43  |
|PARRY-RIPOSTE                    0         LUNGING ATTACK    11 -  20 -  0      35  |

Turn 303 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE        2 -  0     AIMED BLOW         1 -  2         2  LUNGING ATTACK 
PARRY-STRIKE       1 -  0     LUNGING ATTACK     1 -  2         2  PARRY-LUNGE    
SLASHING ATTACK    1 -  0     PARRY-RIPOSTE      0 -  0         2  BASHING ATTACK 
WALL OF STEEL      1 -  0     BASHING ATTACK     0 -  2         2  AIMED BLOW     
TOTAL PARRY        2 -  1                                       1  TOTAL PARRY    
STRIKING ATTACK    2 -  2                                       1  PARRY-STRIKE   
                                                                1  STRIKING ATTACK

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
TOTAL PARRY      4-H 3670                   35   2  0  152 LIFE IMPACTS (395)
PARRY-LUNGE      THRESHPACK 138             25  14  0  100 PUBLIC ENEMY (24)
BASHING ATTACK   MATH 3735                  14  11  0   97 LIFE IMPACTS (395)
AIMED BLOW       BELEG BLOODAXE 2932        10   5  1   63 THE MYRMIDONS (211)
LUNGING ATTACK   SHOBART TEEGUE 3737        13  11  0   55 MIDDLE WAY 6 (368)
STRIKING ATTACK  ROLAN 3762                  7   2  1   52 THE MYRMIDONS (211)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is THRESHPACK 138.  The most popular warrior this turn 
was ROLAN 3762.  The ten other most popular fighters were LADIRO MAELS 3712, JENNA 
QUALITY 3770, 4-H 3670, and MATH 3735.

The least popular fighter this week was CIRCLE K 3768.  The other ten least popular 
fighters were HEART OF GLASS 3777, ZURISDAY 3779, VERRA 1937, MOLDAR NAY 3731, 
SAXAPHONE 3778, GARUTH HOLM 3769, BELEG BLOODAXE 2932, MATH 3735, 4-H 3670, and 

The following warriors will travel to AD after next turn:


The following warriors have traveled to AD after fighting this turn: