DUEL 2 NEWSLETTER
Date : 07/04/2015 Duedate: 07/31/2015
SNOWBOUND ARENA
DM-50 TURN-343
This Weeks Top Honors
THE DUELMASTER IS
BONESCRAPER
MESOPOTAMIA (389)
(50-3837) [19-5-0,95]
Chartered Recognition Leader Unchartered Recognition Leader
BONESCRAPER HAVOCBRINGER
MESOPOTAMIA (389) MOTLEY KREWE (416)
(50-3837) [19-5-0,95] (50-3869) [4-1-1,49]
Popularity Leader This Weeks Favorite
C IS FOR COOKIE C IS FOR COOKIE
OPEN SESAME (199) OPEN SESAME (199)
(50-3636) [10-11-1,86] (50-3636) [10-11-1,86]
THE CURRENT TOP TEAM
(-1)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. MOTLEY KREWE (416) 24
2. OPEN SESAME (199) 21 OPEN SESAME (199)
3. BASH BROS HOCKEY (405) 21 Unchartered Team
4. PROJECT WARRIORS (419) 0
5. COSMIC FARCE (414) 0 MOTLEY KREWE (416)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1- 1*PROJECT WARRIORS (419) 2 0 0 100 1/ 1 MESOPOTAMIA (389) 8 7 0
2/ 0 OPEN SESAME (199) 415 259 26 61.6 2/ 2*MOTLEY KREWE (416) 8 7 0
3/ 2 MESOPOTAMIA (389) 103 71 3 59.2 3/ 0 OPEN SESAME (199) 3 2 0
4- 3*COSMIC FARCE (414) 9 7 0 56.3 4- 4*PROJECT WARRIORS (419) 2 0 0
5/ 4*MOTLEY KREWE (416) 12 11 2 52.2 5/ 5 BASH BROS HOCKEY (405) 2 4 0
6/ 5 BASH BROS HOCKEY (405) 26 29 1 47.3 6- 6*COSMIC FARCE (414) 1 1 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
SPY REPORT
Ready for some action-packed adventure, some thrills, chills and spills? Well
fergit it, cause this is the Spyreport for SNOWBOUND. MVP award for BLIND REF? BASH
BROS HOCKEY's proud of him after beating CRUSHING BELIAL and getting 20 points. Talk
about yer big time losers! CRUSHING BELIAL got smashed by BLIND REF, and lost 15
points! This Duelmaster is like something else! BONESCRAPER stopped C IS FOR COOKIE
dead in his tracks! Who was the wiseguy that said SNOWBOUND's Duelmaster was paying
for drinks at The Victory Tavern? Don't look at me!
Look, you guys stick to fighting, all right? BASH BROS HOCKEY was SNOWBOUND's
most avoided team. Is there some award for that? Hhmph! What kind of warriors are
MESOPOTAMIA? BASH BROS HOCKEY, an easy team to beat if I ever saw one, can't get
them to accept an invitation! Like, is CRUSHING BELIAL popular, or what? He was
challenged the most in all of SNOWBOUND! He's got a 14-7-2, is that good?
Man, all these warriors dying and killing each other! Don't you guys ever give
it a break? Fight, fight, fight. Is that all you guys can do?
Remember, blood on a purple robe may stain. Soak it in cold water, and hand
wash. I'm getting tired of writing this stuff, so I'm calling it quits. Remember
you guys, ease up sometimes! Chill out! Later, Debby Tonte
DUELMASTER W L K POINTS TEAM NAME
BONESCRAPER 3837 19 5 0 95 MESOPOTAMIA (389)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
BLIND REF 3765 12 8 0 91 BASH BROS HOCKEY (405)
CHAMPIONS W L K POINTS TEAM NAME
C IS FOR COOKIE 3636 10 11 1 86 OPEN SESAME (199)
CUNEIFORM 3583 17 18 0 82 MESOPOTAMIA (389)
-FREEDOM FRIES 3845 5 1 0 76 COSMIC FARCE (414)
REMARKABLE WORD 3669 9 4 0 69 OPEN SESAME (199)
CRUSHING BELIAL 3840 14 7 2 68 MESOPOTAMIA (389)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
BERT & ERNIE 3648 9 11 1 59 OPEN SESAME (199)
ADEPTS W L K POINTS TEAM NAME
HAVOCBRINGER 3869 4 1 1 49 MOTLEY KREWE (416)
-NK POWER 3847 3 3 0 39 COSMIC FARCE (414)
BLOGG 3863 3 0 0 39 OPEN SESAME (199)
CHALLENGER INITIATES W L K POINTS TEAM NAME
SNUFFY 3865 2 0 0 27 OPEN SESAME (199)
INITIATES W L K POINTS TEAM NAME
DOOM 3903 2 0 0 21 MOTLEY KREWE (416)
MENACE 3872 2 1 0 17 MOTLEY KREWE (416)
-GOD 3848 1 1 0 13 COSMIC FARCE (414)
NINHURSAG 3901 1 2 0 12 MESOPOTAMIA (389)
MAJOR BOO-BOO 3902 2 1 0 11 MOTLEY KREWE (416)
NERGAL'S FURY 3885 2 3 0 9 MESOPOTAMIA (389)
-EYES 3898 1 0 0 6 PROJECT WARRIORS (419)
SLUSHY ICE 3895 1 3 0 6 BASH BROS HOCKEY (405)
-NETO 3896 1 0 0 5 PROJECT WARRIORS (419)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
GHOST 10 3904 0 1 0 MOTLEY KREWE 416 ICE TRAPPER 343 NONE
SANDREENA 3870 1 1 1 MOTLEY KREWE 416 CRUSHING BELIAL 3840 339 NOT REVENGED
PERSONAL ADS
Bonescraper -- Wow, that one was pretty embarrassing. I sure hope that means you're
so skills that you only haven't graduated because you're waiting on PP's. Either way,
good win and you deserve the throne (unlike me who pulled a lucky victory to get it).
-- Blind Ref
Major Boo-Boo -- My boo boo was getting up that morning. -- Slushy Ice
LAST WEEK'S FIGHTS
GHOST 10 was butchered by ICE TRAPPER in a 1 minute bloody Dark Arena fight.
MENACE slimly won victory over NERGAL'S FURY in a 2 minute gruesome Challenge battle.
DOOM subdued NINHURSAG in a 2 minute beginner's Challenge fight.
BONESCRAPER unbelievably bested C IS FOR COOKIE in a 5 minute veteran's Title contest.
BLIND REF devastated CRUSHING BELIAL in a 1 minute uneven brawl.
BERT & ERNIE was overpowered by CUNEIFORM in a 1 minute one-sided struggle.
REMARKABLE WORD overcame HAVOCBRINGER in a 1 minute expert vs. beginner fight.
BLOGG vanquished CULT MEMBER in a 1 minute uneven fight.
SNUFFY vanquished EMBEZZLING SCRIBE in a 1 minute one-sided fight.
SLUSHY ICE was savagely defeated by MAJOR BOO-BOO in a 6 minute gory novice's melee.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|BASHING ATTACK 5 SLASHING ATTACK 1 - 0 - 0 100 |
|TOTAL PARRY 4 PARRY-LUNGE 4 - 1 - 1 80 |
|LUNGING ATTACK 3 LUNGING ATTACK 11 - 5 - 0 69 |
|AIMED BLOW 2 WALL OF STEEL 13 - 10 - 1 57 |
|WALL OF STEEL 1 BASHING ATTACK 17 - 17 - 1 50 |
|PARRY-LUNGE 1 TOTAL PARRY 10 - 11 - 0 48 |
|STRIKING ATTACK 1 STRIKING ATTACK 9 - 11 - 1 45 |
|PARRY-STRIKE 0 AIMED BLOW 10 - 14 - 1 42 |
|PARRY-RIPOSTE 0 PARRY-STRIKE 1 - 5 - 0 17 |
|SLASHING ATTACK 0 PARRY-RIPOSTE 0 - 0 - 0 0 |
Turn 343 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
WALL OF STEEL 1 - 0 PARRY-LUNGE 0 - 1 4 BASHING ATTACK
LUNGING ATTACK 2 - 1 PARRY-STRIKE 0 - 0 3 AIMED BLOW
BASHING ATTACK 3 - 2 PARRY-RIPOSTE 0 - 0 1 TOTAL PARRY
AIMED BLOW 1 - 1 SLASHING ATTACK 0 - 0 1 LUNGING ATTACK
TOTAL PARRY 2 - 2 STRIKING ATTACK 0 - 1 1 PARRY-LUNGE
1 STRIKING ATTACK
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
TOTAL PARRY BONESCRAPER 3837 19 5 0 95 MESOPOTAMIA (389)
BASHING ATTACK BLIND REF 3765 12 8 0 91 BASH BROS HOCKEY (405)
LUNGING ATTACK REMARKABLE WORD 3669 9 4 0 69 OPEN SESAME (199)
PARRY-LUNGE HAVOCBRINGER 3869 4 1 1 49 MOTLEY KREWE (416)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is C IS FOR COOKIE 3636. The most popular warrior this
turn was C IS FOR COOKIE 3636. The ten other most popular fighters were REMARKABLE
WORD 3669, MENACE 3872, NERGAL'S FURY 3885, BONESCRAPER 3837, NINHURSAG 3901,
CUNEIFORM 3583, BLOGG 3863, MAJOR BOO-BOO 3902, DOOM 3903, and BLIND REF 3765.
The least popular fighter this week was SLUSHY ICE 3895. The other ten least popular
fighters were HAVOCBRINGER 3869, CRUSHING BELIAL 3840, GHOST 10 3904, BERT & ERNIE
3648, SNUFFY 3865, BLIND REF 3765, DOOM 3903, MAJOR BOO-BOO 3902, BLOGG 3863, and
CUNEIFORM 3583.
BLOODGAMES at the SUMMER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Summer FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
FTF-Style (DM 98): for Face-to-Face attendees, with turn-by-turn strategies
Mail-in-Style (DM 99): for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All are 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat
darker before they're over. It's a dangerous sport intended only for the tough and
spirited. The Arenamaster will be less likely to intercede on behalf of a dying
warrior. Even at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular
challenges, only bloodfeuds. For the Mail-in arena, warriors may not change their
strategy from round to round (to make it fair for those who could not attend the
FTF). There will be no DA challenges in either arena.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on
Friday, at the hotel. The Bloodgames will process at the FTF with the regular
tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in
each Bloodgames admission to the Advanced Duelmasters games. Any special training
required to qualify those three warriors for Advanced Duelmasters combat will be
conducted before transfer into ADM. Astute managers will note that this means that
three warriors that are designed from scratch will survive the Bloodgames, win one of
the top three places, and go on to immortal glory! One of those warriors could be
yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!
ATTENTION: ALL MANAGERS WHO ARE ATTENDING THE FACE-TO-FACE
If you plan to attend the Winter Face-to-Face in Phoenix, please let Customer Service
know. We will hold your turns for the few days preceding the tourney, starting with
anything that would mail out on the previous Saturday. (This means that games due on
Thursday the 9th (which would mail on Friday) would probably mail to you, but games
due on the 10th and thereafter will be held and delivered to you at the tournament.
This way, you won't have to worry about not receiving a critical turn before you
depart for Newark, and you also don't have to worry about whether you can get a
reprint before the first turn of the tournament is due.
See you there!
RSI
NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)
For those of you who keep track of such things, several additional warriors
graduated from regular DM arenas (including closed arenas) since the last tournament.
MR. GHERKIN'S MERKIN (38-4993) WHAT? (412)
NY STATE OF MIND (11-7402) ILLMATIC (626)
ESTRADA (82-31507) EX-PHILLIS (5190)
POPE BOB (82-43134) BLESS US, EVERYONE (7220)
MOPE (82-39892) 4 LETTER ACTIVITIES (6637)
TEST TUBE BABY (82-49949) STREET PIZZAD XX (8395)
MICRO (84-42149) BLOOD IN, BLOOD OUT (7326)
CARDIO (84-18131) ZOMBIE SQUAD 127 (3216)
TINGO (1-9057) SERPENTS' HOLD (642)
Congrats to the grads. -- Green Eyes